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Gregg Tavares 5 жил өмнө
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threejs/lessons/threejs-primitives.md

@@ -15,11 +15,15 @@ for a globe or a bunch of boxes to draw a 3D graph. It's
 especially common to use primitives to experiment
 especially common to use primitives to experiment
 and get started with 3D. For the majority of 3D apps
 and get started with 3D. For the majority of 3D apps
 it's more common to have an artist make 3D models
 it's more common to have an artist make 3D models
-in a 3D modeling program. Later in this series we'll
+in a 3D modeling program like [Blender](https://blender.org)
+or [Maya](https://www.autodesk.com/products/maya/) or [Cinema 4D](https://www.maxon.net/en-us/products/cinema-4d/). Later in this series we'll
 cover making and loading data from several 3D modeling
 cover making and loading data from several 3D modeling
 programs. For now let's go over some of the available
 programs. For now let's go over some of the available
 primitives.
 primitives.
 
 
+Many of the primitives below have defaults for some or all of their
+parameters so you can use more or less depending on your needs.
+
 <div data-primitive="BoxBufferGeometry">A Box</div>
 <div data-primitive="BoxBufferGeometry">A Box</div>
 <div data-primitive="CircleBufferGeometry">A flat circle</div>
 <div data-primitive="CircleBufferGeometry">A flat circle</div>
 <div data-primitive="ConeBufferGeometry">A Cone</div>
 <div data-primitive="ConeBufferGeometry">A Cone</div>