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@@ -1,56 +0,0 @@
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-/**
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- * @author zz85 / http://joshuakoo.com
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- */
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-
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-module( "ClosedSplineCurve3" );
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-
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-var threshold = 0.000001;
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-
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-function vectorsAreEqual( check, that ) {
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-
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- if ( check.length !== that.length ) return 'Length not equal';
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-
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- for ( var i = 0; i < check.length; i ++ ) {
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-
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- var a = check[ i ], b = that[ i ];
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- if ( a.distanceToSquared( b ) > threshold ) {
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-
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- return 'Vector differs at index ' + i +
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- '. Should be ' + [ a.x, a.y, a.z ] +
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- ' instead of ' + [ b.x, b.y, b.z ];
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- }
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- }
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-
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-}
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-
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-test( "basic check", function() {
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-
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- var closedSpline = new THREE.ClosedSplineCurve3( [
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- new THREE.Vector3( -60, -100, 60 ),
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- new THREE.Vector3( -60, 20, 60 ),
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- new THREE.Vector3( -60, 120, 60 ),
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- new THREE.Vector3( 60, 20, -60 ),
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- new THREE.Vector3( 60, -100, -60 )
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- ] );
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-
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- var closedSplinePoints = [
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- new THREE.Vector3(-60,-100,60),
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- new THREE.Vector3(-67.5,-46.25,67.5),
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- new THREE.Vector3(-60,20,60),
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- new THREE.Vector3(-67.5,83.75,67.5),
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- new THREE.Vector3(-60,120,60),
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- new THREE.Vector3(0,83.75,0),
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- new THREE.Vector3(60,20,-60),
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- new THREE.Vector3(75,-46.25,-75),
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- new THREE.Vector3(60,-100,-60),
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- new THREE.Vector3(0,-115,0),
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- new THREE.Vector3(-60,-100,60),
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- ];
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-
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- var getPoints = closedSpline.getPoints(10);
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- var error = vectorsAreEqual( getPoints , closedSplinePoints );
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- ok( getPoints.length == 11, 'getPoints should be equal.');
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- var desc = error ? ' ' + error : '';
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- ok( !error, 'Lists of Vectors3 should be equal.' + desc );
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-
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-});
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