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@@ -5,12 +5,12 @@
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import { Texture } from './Texture.js';
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import { NearestFilter } from '../constants.js';
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-function Texture3D( data, width, height, depth ) {
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+function DataTexture3D( data, width, height, depth ) {
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// We're going to add .setXXX() methods for setting properties later.
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- // Users can still set in Texture3D directly.
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+ // Users can still set in DataTexture3D directly.
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//
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- // var texture = new THREE.Texture3D( data, width, height, depth );
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+ // var texture = new THREE.DataTexture3D( data, width, height, depth );
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// texture.anisotropy = 16;
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//
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// See #14839
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@@ -27,8 +27,8 @@ function Texture3D( data, width, height, depth ) {
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}
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-Texture3D.prototype = Object.create( Texture.prototype );
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-Texture3D.prototype.constructor = Texture3D;
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-Texture3D.prototype.isTexture3D = true;
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+DataTexture3D.prototype = Object.create( Texture.prototype );
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+DataTexture3D.prototype.constructor = DataTexture3D;
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+DataTexture3D.prototype.isDataTexture3D = true;
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-export { Texture3D };
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+export { DataTexture3D };
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