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Mr.doob 9 年之前
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b363c5bb61
共有 2 个文件被更改,包括 418 次插入426 次删除
  1. 109 117
      build/three.js
  2. 309 309
      build/three.min.js

+ 109 - 117
build/three.js

@@ -2608,9 +2608,9 @@ THREE.Vector3.prototype = {
 		if ( typeof m === 'number' ) {
 
 			console.warn( 'THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).' );
-
-			m = arguments[ 1 ];
-			index = arguments[ 0 ];
+			var temp = m
+			m = index;
+			index = temp;
 
 		}
 
@@ -11964,7 +11964,7 @@ THREE.BufferGeometry.prototype = {
 		var box = new THREE.Box3();
 		var vector = new THREE.Vector3();
 
-		return function () {
+		return function computeBoundingSphere() {
 
 			if ( this.boundingSphere === null ) {
 
@@ -12772,7 +12772,7 @@ Object.assign( THREE.AnimationClip, {
 			var animationKeys = hierarchyTracks[ h ].keys;
 
 			// skip empty tracks
-			if ( ! animationKeys || animationKeys.length == 0 ) continue;
+			if ( ! animationKeys || animationKeys.length === 0 ) continue;
 
 			// process morph targets in a way exactly compatible
 			// with AnimationHandler.init( animation )
@@ -12807,7 +12807,7 @@ Object.assign( THREE.AnimationClip, {
 						var animationKey = animationKeys[k];
 
 						times.push( animationKey.time );
-						values.push( ( animationKey.morphTarget === morphTargetName ) ? 1 : 0 )
+						values.push( ( animationKey.morphTarget === morphTargetName ) ? 1 : 0 );
 
 					}
 
@@ -12853,7 +12853,6 @@ Object.assign( THREE.AnimationClip, {
 
 } );
 
-
 // File:src/animation/AnimationMixer.js
 
 /**
@@ -13149,7 +13148,7 @@ THREE.AnimationMixer._Action =
 
 		var interpolant = tracks[ i ].createInterpolant( null );
 		interpolants[ i ] = interpolant;
-		interpolant.settings = interpolantSettings
+		interpolant.settings = interpolantSettings;
 
 	}
 
@@ -13235,7 +13234,7 @@ THREE.AnimationMixer._Action.prototype = {
 		var start = this._startTime;
 
 		return this.enabled && ! this.paused && this.timeScale !== 0 &&
-				this._startTime === null && this._mixer._isActiveAction( this )
+				this._startTime === null && this._mixer._isActiveAction( this );
 
 	},
 
@@ -14255,7 +14254,6 @@ Object.assign( THREE.AnimationMixer.prototype, {
 
 } );
 
-
 // File:src/animation/AnimationObjectGroup.js
 
 /**
@@ -14857,7 +14855,7 @@ THREE.KeyframeTrack.prototype = {
 
 	setInterpolation: function( interpolation ) {
 
-		var factoryMethod = undefined;
+		var factoryMethod;
 
 		switch ( interpolation ) {
 
@@ -15281,7 +15279,7 @@ Object.assign( THREE.KeyframeTrack, {
 
 				return THREE.StringKeyframeTrack;
 
-		};
+		}
 
 		throw new Error( "Unsupported typeName: " + typeName );
 
@@ -15938,7 +15936,7 @@ THREE.PropertyBinding.findNode = function( root, nodeName ) {
 
 	return null;
 
-}
+};
 
 // File:src/animation/PropertyMixer.js
 
@@ -19461,35 +19459,11 @@ THREE.ObjectLoader.prototype = {
 						break;
 
 					case 'DodecahedronGeometry':
-
-						geometry = new THREE.DodecahedronGeometry(
-							data.radius,
-							data.detail
-						);
-
-						break;
-
 					case 'IcosahedronGeometry':
-
-						geometry = new THREE.IcosahedronGeometry(
-							data.radius,
-							data.detail
-						);
-
-						break;
-
 					case 'OctahedronGeometry':
-
-						geometry = new THREE.OctahedronGeometry(
-							data.radius,
-							data.detail
-						);
-
-						break;
-
 					case 'TetrahedronGeometry':
 
-						geometry = new THREE.TetrahedronGeometry(
+						geometry = new THREE[ data.type ](
 							data.radius,
 							data.detail
 						);
@@ -19765,8 +19739,7 @@ THREE.ObjectLoader.prototype = {
 
 				case 'PerspectiveCamera':
 
-					object = new THREE.PerspectiveCamera(
-							data.fov, data.aspect, data.near, data.far );
+					object = new THREE.PerspectiveCamera( data.fov, data.aspect, data.near, data.far );
 
 					if ( data.focus !== undefined ) object.focus = data.focus;
 					if ( data.zoom !== undefined ) object.zoom = data.zoom;
@@ -22360,7 +22333,7 @@ THREE.Points = function ( geometry, material ) {
 
 	this.type = 'Points';
 
-	this.geometry = geometry !== undefined ? geometry : new THREE.Geometry();
+	this.geometry = geometry !== undefined ? geometry : new THREE.BufferGeometry();
 	this.material = material !== undefined ? material : new THREE.PointsMaterial( { color: Math.random() * 0xffffff } );
 
 };
@@ -22500,7 +22473,7 @@ THREE.Line = function ( geometry, material, mode ) {
 
 	this.type = 'Line';
 
-	this.geometry = geometry !== undefined ? geometry : new THREE.Geometry();
+	this.geometry = geometry !== undefined ? geometry : new THREE.BufferGeometry();
 	this.material = material !== undefined ? material : new THREE.LineBasicMaterial( { color: Math.random() * 0xffffff } );
 
 };
@@ -22700,7 +22673,7 @@ THREE.Mesh = function ( geometry, material ) {
 
 	this.type = 'Mesh';
 
-	this.geometry = geometry !== undefined ? geometry : new THREE.Geometry();
+	this.geometry = geometry !== undefined ? geometry : new THREE.BufferGeometry();
 	this.material = material !== undefined ? material : new THREE.MeshBasicMaterial( { color: Math.random() * 0xffffff } );
 
 	this.drawMode = THREE.TrianglesDrawMode;
@@ -23658,10 +23631,6 @@ THREE.Sprite.prototype.clone = function () {
 
 };
 
-// Backwards compatibility
-
-THREE.Particle = THREE.Sprite;
-
 // File:src/objects/LensFlare.js
 
 /**
@@ -32810,7 +32779,7 @@ Object.defineProperties( THREE.Vector3.prototype, {
 	getColumnFromMatrix: {
 		value: function ( index, matrix ) {
 			console.warn( 'THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().' );
-			return this.setFromMatrixColumn( index, matrix );
+			return this.setFromMatrixColumn( matrix, index );
 		}
 	}
 } );
@@ -32888,6 +32857,8 @@ Object.defineProperties( THREE, {
 	}
 } );
 
+THREE.Particle = THREE.Sprite;
+
 //
 
 Object.defineProperties( THREE.Light.prototype, {
@@ -36387,7 +36358,7 @@ THREE.BoxBufferGeometry = function ( width, height, depth, widthSegments, height
 
 	// these are used to calculate buffer length
 	var vertexCount = calculateVertexCount( widthSegments, heightSegments, depthSegments );
-	var indexCount = ( vertexCount / 4 ) * 6;
+	var indexCount = calculateIndexCount( widthSegments, heightSegments, depthSegments );
 
 	// buffers
 	var indices = new ( indexCount > 65535 ? Uint32Array : Uint16Array )( indexCount );
@@ -36422,14 +36393,27 @@ THREE.BoxBufferGeometry = function ( width, height, depth, widthSegments, height
 
 	function calculateVertexCount ( w, h, d ) {
 
-		var segments = 0;
+		var vertices = 0;
 
-		// calculate the amount of segments for each side
-		segments += w * h * 2; // xy
-		segments += w * d * 2; // xz
-		segments += d * h * 2; // zy
+		// calculate the amount of vertices for each side (plane)
+		vertices += (w + 1) * (h + 1) * 2; // xy
+		vertices += (w + 1) * (d + 1) * 2; // xz
+		vertices += (d + 1) * (h + 1) * 2; // zy
 
-		return segments * 4; // four vertices per segments
+		return vertices;
+
+	}
+
+	function calculateIndexCount ( w, h, d ) {
+
+		var index = 0;
+
+		// calculate the amount of squares for each side
+		index += w * h * 2; // xy
+		index += w * d * 2; // xz
+		index += d * h * 2; // zy
+
+		return index * 6; // two triangles per square => six vertices per square
 
 	}
 
@@ -36674,6 +36658,14 @@ THREE.CylinderBufferGeometry = function( radiusTop, radiusBottom, height, radial
 	thetaLength = thetaLength !== undefined ? thetaLength : 2 * Math.PI;
 
 	// used to calculate buffer length
+	
+	var nbCap = 0;
+	if ( openEnded === false ) {
+
+		if ( radiusTop > 0 ) nbCap++;
+		if ( radiusBottom > 0 ) nbCap++;
+
+	}
 
 	var vertexCount = calculateVertexCount();
 	var indexCount = calculateIndexCount();
@@ -36718,7 +36710,7 @@ THREE.CylinderBufferGeometry = function( radiusTop, radiusBottom, height, radial
 
 		if ( openEnded === false ) {
 
-			count += ( ( radialSegments + 1 ) * 2 ) + ( radialSegments * 2 );
+			count += ( ( radialSegments + 1 ) * nbCap ) + ( radialSegments * nbCap );
 
 		}
 
@@ -36732,7 +36724,7 @@ THREE.CylinderBufferGeometry = function( radiusTop, radiusBottom, height, radial
 
 		if ( openEnded === false ) {
 
-			count += radialSegments * 2 * 3;
+			count += radialSegments * nbCap * 3;
 
 		}
 
@@ -39977,10 +39969,10 @@ THREE.AxisHelper.prototype.constructor = THREE.AxisHelper;
 
 THREE.ArrowHelper = ( function () {
 
-	var lineGeometry = new THREE.Geometry();
-	lineGeometry.vertices.push( new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 1, 0 ) );
+	var lineGeometry = new THREE.BufferGeometry();
+	lineGeometry.addAttribute( 'position', new THREE.Float32Attribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) );
 
-	var coneGeometry = new THREE.CylinderGeometry( 0, 0.5, 1, 5, 1 );
+	var coneGeometry = new THREE.CylinderBufferGeometry( 0, 0.5, 1, 5, 1 );
 	coneGeometry.translate( 0, - 0.5, 0 );
 
 	return function ArrowHelper( dir, origin, length, color, headLength, headWidth ) {
@@ -39995,7 +39987,7 @@ THREE.ArrowHelper = ( function () {
 		if ( headWidth === undefined ) headWidth = 0.2 * headLength;
 
 		this.position.copy( origin );
-		
+
 		this.line = new THREE.Line( lineGeometry, new THREE.LineBasicMaterial( { color: color } ) );
 		this.line.matrixAutoUpdate = false;
 		this.add( this.line );
@@ -40007,7 +39999,7 @@ THREE.ArrowHelper = ( function () {
 		this.setDirection( dir );
 		this.setLength( length, headLength, headWidth );
 
-	}
+	};
 
 }() );
 
@@ -40061,8 +40053,8 @@ THREE.ArrowHelper.prototype.setLength = function ( length, headLength, headWidth
 
 THREE.ArrowHelper.prototype.setColor = function ( color ) {
 
-	this.line.material.color.set( color );
-	this.cone.material.color.set( color );
+	this.line.material.color.copy( color );
+	this.cone.material.color.copy( color );
 
 };
 
@@ -40394,34 +40386,25 @@ THREE.DirectionalLightHelper = function ( light, size ) {
 	this.matrix = light.matrixWorld;
 	this.matrixAutoUpdate = false;
 
-	size = size || 1;
+	if ( size === undefined ) size = 1;
 
-	var geometry = new THREE.Geometry();
-	geometry.vertices.push(
-		new THREE.Vector3( - size,   size, 0 ),
-		new THREE.Vector3(   size,   size, 0 ),
-		new THREE.Vector3(   size, - size, 0 ),
-		new THREE.Vector3( - size, - size, 0 ),
-		new THREE.Vector3( - size,   size, 0 )
-	);
+	var geometry = new THREE.BufferGeometry();
+	geometry.addAttribute( 'position', new THREE.Float32Attribute( [
+		- size,   size, 0,
+		  size,   size, 0,
+		  size, - size, 0,
+		- size, - size, 0,
+		- size,   size, 0
+	], 3 ) );
 
 	var material = new THREE.LineBasicMaterial( { fog: false } );
-	material.color.copy( this.light.color ).multiplyScalar( this.light.intensity );
 
-	this.lightPlane = new THREE.Line( geometry, material );
-	this.add( this.lightPlane );
+	this.add( new THREE.Line( geometry, material ) );
 
-	geometry = new THREE.Geometry();
-	geometry.vertices.push(
-		new THREE.Vector3(),
-		new THREE.Vector3()
-	);
+	geometry = new THREE.BufferGeometry();
+	geometry.addAttribute( 'position', new THREE.Float32Attribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
 
-	material = new THREE.LineBasicMaterial( { fog: false } );
-	material.color.copy( this.light.color ).multiplyScalar( this.light.intensity );
-
-	this.targetLine = new THREE.Line( geometry, material );
-	this.add( this.targetLine );
+	this.add( new THREE.Line( geometry, material ));
 
 	this.update();
 
@@ -40432,10 +40415,13 @@ THREE.DirectionalLightHelper.prototype.constructor = THREE.DirectionalLightHelpe
 
 THREE.DirectionalLightHelper.prototype.dispose = function () {
 
-	this.lightPlane.geometry.dispose();
-	this.lightPlane.material.dispose();
-	this.targetLine.geometry.dispose();
-	this.targetLine.material.dispose();
+	var lightPlane = this.children[ 0 ];
+	var targetLine = this.children[ 1 ];
+
+	lightPlane.geometry.dispose();
+	lightPlane.material.dispose();
+	targetLine.geometry.dispose();
+	targetLine.material.dispose();
 
 };
 
@@ -40451,12 +40437,14 @@ THREE.DirectionalLightHelper.prototype.update = function () {
 		v2.setFromMatrixPosition( this.light.target.matrixWorld );
 		v3.subVectors( v2, v1 );
 
-		this.lightPlane.lookAt( v3 );
-		this.lightPlane.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity );
+		var lightPlane = this.children[ 0 ];
+		var targetLine = this.children[ 1 ];
+
+		lightPlane.lookAt( v3 );
+		lightPlane.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity );
 
-		this.targetLine.geometry.vertices[ 1 ].copy( v3 );
-		this.targetLine.geometry.verticesNeedUpdate = true;
-		this.targetLine.material.color.copy( this.lightPlane.material.color );
+		targetLine.lookAt( v3 );
+		targetLine.scale.z = v3.length();
 
 	};
 
@@ -40597,7 +40585,7 @@ THREE.FaceNormalsHelper.prototype.update = ( function () {
 
 		return this;
 
-	}
+	};
 
 }() );
 
@@ -40607,27 +40595,34 @@ THREE.FaceNormalsHelper.prototype.update = ( function () {
  * @author mrdoob / http://mrdoob.com/
  */
 
-THREE.GridHelper = function ( size, step ) {
+THREE.GridHelper = function ( size, step, color1, color2 ) {
 
-	var geometry = new THREE.Geometry();
-	var material = new THREE.LineBasicMaterial( { vertexColors: THREE.VertexColors } );
+	color1 = new THREE.Color( color1 !== undefined ? color1 : 0x444444 );
+	color2 = new THREE.Color( color2 !== undefined ? color2 : 0x888888 );
 
-	this.color1 = new THREE.Color( 0x444444 );
-	this.color2 = new THREE.Color( 0x888888 );
+	var vertices = [];
+	var colors = [];
 
-	for ( var i = - size; i <= size; i += step ) {
+	for ( var i = - size, j = 0; i <= size; i += step ) {
 
-		geometry.vertices.push(
-			new THREE.Vector3( - size, 0, i ), new THREE.Vector3( size, 0, i ),
-			new THREE.Vector3( i, 0, - size ), new THREE.Vector3( i, 0, size )
-		);
+		vertices.push( - size, 0, i, size, 0, i );
+		vertices.push( i, 0, - size, i, 0, size );
 
-		var color = i === 0 ? this.color1 : this.color2;
+		var color = i === 0 ? color1 : color2;
 
-		geometry.colors.push( color, color, color, color );
+		color.toArray( colors, j ); j += 3;
+		color.toArray( colors, j ); j += 3;
+		color.toArray( colors, j ); j += 3;
+		color.toArray( colors, j ); j += 3;
 
 	}
 
+	var geometry = new THREE.BufferGeometry();
+	geometry.addAttribute( 'position', new THREE.Float32Attribute( vertices, 3 ) );
+	geometry.addAttribute( 'color', new THREE.Float32Attribute( colors, 3 ) );
+
+	var material = new THREE.LineBasicMaterial( { vertexColors: THREE.VertexColors } );
+
 	THREE.LineSegments.call( this, geometry, material );
 
 };
@@ -40635,12 +40630,9 @@ THREE.GridHelper = function ( size, step ) {
 THREE.GridHelper.prototype = Object.create( THREE.LineSegments.prototype );
 THREE.GridHelper.prototype.constructor = THREE.GridHelper;
 
-THREE.GridHelper.prototype.setColors = function( colorCenterLine, colorGrid ) {
+THREE.GridHelper.prototype.setColors = function () {
 
-	this.color1.set( colorCenterLine );
-	this.color2.set( colorGrid );
-
-	this.geometry.colorsNeedUpdate = true;
+	console.error( 'THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.' );
 
 };
 
@@ -40703,7 +40695,7 @@ THREE.HemisphereLightHelper.prototype.update = function () {
 		this.lightSphere.lookAt( vector.setFromMatrixPosition( this.light.matrixWorld ).negate() );
 		this.lightSphere.geometry.colorsNeedUpdate = true;
 
-	}
+	};
 
 }();
 
@@ -40719,7 +40711,7 @@ THREE.PointLightHelper = function ( light, sphereSize ) {
 	this.light = light;
 	this.light.updateMatrixWorld();
 
-	var geometry = new THREE.SphereGeometry( sphereSize, 4, 2 );
+	var geometry = new THREE.SphereBufferGeometry( sphereSize, 4, 2 );
 	var material = new THREE.MeshBasicMaterial( { wireframe: true, fog: false } );
 	material.color.copy( this.light.color ).multiplyScalar( this.light.intensity );
 
@@ -40999,7 +40991,7 @@ THREE.VertexNormalsHelper = function ( object, size, hex, linewidth ) {
 
 	} else if ( objGeometry instanceof THREE.BufferGeometry ) {
 
-		nNormals = objGeometry.attributes.normal.count
+		nNormals = objGeometry.attributes.normal.count;
 
 	}
 
@@ -41114,7 +41106,7 @@ THREE.VertexNormalsHelper.prototype.update = ( function () {
 
 		return this;
 
-	}
+	};
 
 }() );
 

+ 309 - 309
build/three.min.js

@@ -1,6 +1,6 @@
 // threejs.org/license
 'use strict';var THREE={REVISION:"77dev"};"function"===typeof define&&define.amd?define("three",THREE):"undefined"!==typeof exports&&"undefined"!==typeof module&&(module.exports=THREE);void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52));void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});void 0===Function.prototype.name&&void 0!==Object.defineProperty&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]}});
-void 0===Object.assign&&Object.defineProperty(Object,"assign",{writable:!0,configurable:!0,value:function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert first argument to object");for(var b=Object(a),c=1,d=arguments.length;c!==d;++c){var e=arguments[c];if(void 0!==e&&null!==e)for(var e=Object(e),f=Object.keys(e),g=0,h=f.length;g!==h;++g){var k=f[g],l=Object.getOwnPropertyDescriptor(e,k);void 0!==l&&l.enumerable&&(b[k]=e[k])}}return b}});THREE.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};
+void 0===Object.assign&&Object.defineProperty(Object,"assign",{writable:!0,configurable:!0,value:function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert first argument to object");for(var b=Object(a),c=1,d=arguments.length;c!==d;++c){var e=arguments[c];if(void 0!==e&&null!==e)for(var e=Object(e),f=Object.keys(e),g=0,h=f.length;g!==h;++g){var k=f[g],m=Object.getOwnPropertyDescriptor(e,k);void 0!==m&&m.enumerable&&(b[k]=e[k])}}return b}});THREE.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};
 THREE.CullFaceNone=0;THREE.CullFaceBack=1;THREE.CullFaceFront=2;THREE.CullFaceFrontBack=3;THREE.FrontFaceDirectionCW=0;THREE.FrontFaceDirectionCCW=1;THREE.BasicShadowMap=0;THREE.PCFShadowMap=1;THREE.PCFSoftShadowMap=2;THREE.FrontSide=0;THREE.BackSide=1;THREE.DoubleSide=2;THREE.FlatShading=1;THREE.SmoothShading=2;THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NoBlending=0;THREE.NormalBlending=1;THREE.AdditiveBlending=2;THREE.SubtractiveBlending=3;THREE.MultiplyBlending=4;
 THREE.CustomBlending=5;THREE.AddEquation=100;THREE.SubtractEquation=101;THREE.ReverseSubtractEquation=102;THREE.MinEquation=103;THREE.MaxEquation=104;THREE.ZeroFactor=200;THREE.OneFactor=201;THREE.SrcColorFactor=202;THREE.OneMinusSrcColorFactor=203;THREE.SrcAlphaFactor=204;THREE.OneMinusSrcAlphaFactor=205;THREE.DstAlphaFactor=206;THREE.OneMinusDstAlphaFactor=207;THREE.DstColorFactor=208;THREE.OneMinusDstColorFactor=209;THREE.SrcAlphaSaturateFactor=210;THREE.NeverDepth=0;THREE.AlwaysDepth=1;
 THREE.LessDepth=2;THREE.LessEqualDepth=3;THREE.EqualDepth=4;THREE.GreaterEqualDepth=5;THREE.GreaterDepth=6;THREE.NotEqualDepth=7;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.AddOperation=2;THREE.NoToneMapping=0;THREE.LinearToneMapping=1;THREE.ReinhardToneMapping=2;THREE.Uncharted2ToneMapping=3;THREE.CineonToneMapping=4;THREE.UVMapping=300;THREE.CubeReflectionMapping=301;THREE.CubeRefractionMapping=302;THREE.EquirectangularReflectionMapping=303;THREE.EquirectangularRefractionMapping=304;
@@ -26,13 +26,13 @@ tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,get x(){return this._x},set x(a){this._x=a;this.onChangeCallback()},get y(){return this._y},set y(a){this._y=a;this.onChangeCallback()},get z(){return this._z},set z(a){this._z=a;this.onChangeCallback()},get w(){return this._w},set w(a){this._w=a;this.onChangeCallback()},set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},
 copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,b){if(!1===a instanceof THREE.Euler)throw Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var c=Math.cos(a._x/2),d=Math.cos(a._y/2),e=Math.cos(a._z/2),f=Math.sin(a._x/2),g=Math.sin(a._y/2),h=Math.sin(a._z/2),k=a.order;"XYZ"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):"YXZ"===
 k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):"ZXY"===k?(this._x=f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):"ZYX"===k?(this._x=f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):"YZX"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e-f*g*h):"XZY"===k&&(this._x=f*d*e-c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e+f*g*h);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,
-b){var c=b/2,d=Math.sin(c);this._x=a.x*d;this._y=a.y*d;this._z=a.z*d;this._w=Math.cos(c);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6],b=b[10],l=c+f+b;0<l?(c=.5/Math.sqrt(l+1),this._w=.25/c,this._x=(k-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=
+b){var c=b/2,d=Math.sin(c);this._x=a.x*d;this._y=a.y*d;this._z=a.z*d;this._w=Math.cos(c);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6],b=b[10],m=c+f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=.25/c,this._x=(k-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=
 .25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a,b;return function(c,d){void 0===a&&(a=new THREE.Vector3);b=c.dot(d)+1;1E-6>b?(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){this._x*=
 -1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},
-multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z,f=a._w,g=b._x,h=b._y,k=b._z,l=b._w;this._x=c*l+f*g+d*k-e*h;this._y=d*l+f*h+e*g-c*k;this._z=e*l+f*k+c*h-d*g;this._w=f*l-c*g-d*h-e*k;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===
+multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z,f=a._w,g=b._x,h=b._y,k=b._z,m=b._w;this._x=c*m+f*g+d*k-e*h;this._y=d*m+f*h+e*g-c*k;this._z=e*m+f*k+c*h-d*g;this._w=f*m-c*g-d*h-e*k;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===
 b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;var h=Math.sqrt(1-g*g);if(.001>Math.abs(h))return this._w=.5*(f+this._w),this._x=.5*(c+this._x),this._y=.5*(d+this._y),this._z=.5*(e+this._z),this;var k=Math.atan2(h,g),g=Math.sin((1-b)*k)/h,h=Math.sin(b*k)/h;this._w=f*g+this._w*h;this._x=c*g+this._x*h;this._y=d*g+
 this._y*h;this._z=e*g+this._z*h;this.onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}};
-Object.assign(THREE.Quaternion,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],l=c[d+2];c=c[d+3];d=e[f+0];var n=e[f+1],p=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==n||l!==p){f=1-g;var m=h*d+k*n+l*p+c*e,q=0<=m?1:-1,r=1-m*m;r>Number.EPSILON&&(r=Math.sqrt(r),m=Math.atan2(r,m*q),f=Math.sin(f*m)/r,g=Math.sin(g*m)/r);q*=g;h=h*f+d*q;k=k*f+n*q;l=l*f+p*q;c=c*f+e*q;f===1-g&&(g=1/Math.sqrt(h*h+k*k+l*l+c*c),h*=g,k*=g,l*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=l;
+Object.assign(THREE.Quaternion,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var n=e[f+1],p=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==n||m!==p){f=1-g;var l=h*d+k*n+m*p+c*e,q=0<=l?1:-1,r=1-l*l;r>Number.EPSILON&&(r=Math.sqrt(r),l=Math.atan2(r,l*q),f=Math.sin(f*l)/r,g=Math.sin(g*l)/r);q*=g;h=h*f+d*q;k=k*f+n*q;m=m*f+p*q;c=c*f+e*q;f===1-g&&(g=1/Math.sqrt(h*h+k*k+m*m+c*c),h*=g,k*=g,m*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=m;
 a[b+3]=c}});THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
 THREE.Vector2.prototype={constructor:THREE.Vector2,get width(){return this.x},set width(a){this.x=a},get height(){return this.y},set height(a){this.y=a},set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}},getComponent:function(a){switch(a){case 0:return this.x;
 case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},
@@ -48,7 +48,7 @@ b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:fun
 multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a,this.z*=a):this.z=this.y=this.x=0;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a;return function(b){!1===b instanceof THREE.Euler&&
 console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");void 0===a&&(a=new THREE.Quaternion);return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a;return function(b,c){void 0===a&&(a=new THREE.Quaternion);return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},
 applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12];this.y=a[1]*b+a[5]*c+a[9]*d+a[13];this.z=a[2]*b+a[6]*c+a[10]*d+a[14];return this},applyProjection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=
-a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,l=a*d+e*c-f*b,b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-l*-f;this.y=k*a+b*-f+l*-e-h*-g;this.z=l*a+b*-g+h*-f-k*-e;return this},project:function(){var a;return function(b){void 0===a&&(a=new THREE.Matrix4);a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyProjection(a)}}(),unproject:function(){var a;return function(b){void 0===a&&(a=new THREE.Matrix4);a.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyProjection(a)}}(),
+a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,m=a*d+e*c-f*b,b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-m*-f;this.y=k*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-k*-e;return this},project:function(){var a;return function(b){void 0===a&&(a=new THREE.Matrix4);a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyProjection(a)}}(),unproject:function(){var a;return function(b){void 0===a&&(a=new THREE.Matrix4);a.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyProjection(a)}}(),
 transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=
 Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new THREE.Vector3,b=new THREE.Vector3);a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=
 Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=
@@ -56,24 +56,24 @@ Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x
 (a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b);var c=this.x,d=this.y,e=this.z;this.x=d*a.z-e*a.y;this.y=e*a.x-c*a.z;this.z=c*a.y-d*a.x;return this},crossVectors:function(a,b){var c=a.x,d=a.y,e=a.z,f=b.x,g=b.y,h=b.z;this.x=d*h-e*g;this.y=e*f-c*h;
 this.z=c*g-d*f;return this},projectOnVector:function(){var a,b;return function(c){void 0===a&&(a=new THREE.Vector3);a.copy(c).normalize();b=this.dot(a);return this.copy(a).multiplyScalar(b)}}(),projectOnPlane:function(){var a;return function(b){void 0===a&&(a=new THREE.Vector3);a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a;return function(b){void 0===a&&(a=new THREE.Vector3);return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=this.dot(a)/
 Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(THREE.Math.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},setFromSpherical:function(a){var b=Math.sin(a.phi)*a.radius;this.x=b*Math.sin(a.theta);this.y=Math.cos(a.phi)*a.radius;this.z=b*Math.cos(a.theta);return this},setFromMatrixPosition:function(a){return this.setFromMatrixColumn(a,3)},setFromMatrixScale:function(a){var b=
-this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){"number"===typeof a&&(console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),b=a=b);return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},
-toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromAttribute:function(a,b,c){void 0===c&&(c=0);b=b*a.itemSize+c;this.x=a.array[b];this.y=a.array[b+1];this.z=a.array[b+2];return this}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1};
+this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){if("number"===typeof a){console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).");var c=a;a=b;b=c}return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+
+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromAttribute:function(a,b,c){void 0===c&&(c=0);b=b*a.itemSize+c;this.x=a.array[b];this.y=a.array[b+1];this.z=a.array[b+2];return this}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1};
 THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+
 a);}},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);
 this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=
 a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a,this.z*=a,this.w*=a):this.w=this.z=this.y=this.x=0;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=
-a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d;a=a.elements;var e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],k=a[9];c=a[2];b=a[6];var l=a[10];if(.01>Math.abs(d-g)&&.01>Math.abs(f-c)&&.01>
-Math.abs(k-b)){if(.1>Math.abs(d+g)&&.1>Math.abs(f+c)&&.1>Math.abs(k+b)&&.1>Math.abs(e+h+l-3))return this.set(1,0,0,0),this;a=Math.PI;e=(e+1)/2;h=(h+1)/2;l=(l+1)/2;d=(d+g)/4;f=(f+c)/4;k=(k+b)/4;e>h&&e>l?.01>e?(b=0,d=c=.707106781):(b=Math.sqrt(e),c=d/b,d=f/b):h>l?.01>h?(b=.707106781,c=0,d=.707106781):(c=Math.sqrt(h),b=d/c,d=k/c):.01>l?(c=b=.707106781,d=0):(d=Math.sqrt(l),b=f/d,c=k/d);this.set(b,c,d,a);return this}a=Math.sqrt((b-k)*(b-k)+(f-c)*(f-c)+(g-d)*(g-d));.001>Math.abs(a)&&(a=1);this.x=(b-k)/
-a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+l-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));
+a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d;a=a.elements;var e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],k=a[9];c=a[2];b=a[6];var m=a[10];if(.01>Math.abs(d-g)&&.01>Math.abs(f-c)&&.01>
+Math.abs(k-b)){if(.1>Math.abs(d+g)&&.1>Math.abs(f+c)&&.1>Math.abs(k+b)&&.1>Math.abs(e+h+m-3))return this.set(1,0,0,0),this;a=Math.PI;e=(e+1)/2;h=(h+1)/2;m=(m+1)/2;d=(d+g)/4;f=(f+c)/4;k=(k+b)/4;e>h&&e>m?.01>e?(b=0,d=c=.707106781):(b=Math.sqrt(e),c=d/b,d=f/b):h>m?.01>h?(b=.707106781,c=0,d=.707106781):(c=Math.sqrt(h),b=d/c,d=k/c):.01>m?(c=b=.707106781,d=0):(d=Math.sqrt(m),b=f/d,c=k/d);this.set(b,c,d,a);return this}a=Math.sqrt((b-k)*(b-k)+(f-c)*(f-c)+(g-d)*(g-d));.001>Math.abs(a)&&(a=1);this.x=(b-k)/
+a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));
 this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new THREE.Vector4,b=new THREE.Vector4);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=
 Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*
 a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-
 this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromAttribute:function(a,b,c){void 0===c&&(c=0);b=b*a.itemSize+
 c;this.x=a.array[b];this.y=a.array[b+1];this.z=a.array[b+2];this.w=a.array[b+3];return this}};THREE.Euler=function(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||THREE.Euler.DefaultOrder};THREE.Euler.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" ");THREE.Euler.DefaultOrder="XYZ";
 THREE.Euler.prototype={constructor:THREE.Euler,get x(){return this._x},set x(a){this._x=a;this.onChangeCallback()},get y(){return this._y},set y(a){this._y=a;this.onChangeCallback()},get z(){return this._z},set z(a){this._z=a;this.onChangeCallback()},get order(){return this._order},set order(a){this._order=a;this.onChangeCallback()},set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,
-this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this.onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=THREE.Math.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],k=e[5],l=e[9],n=e[2],p=e[6],e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.99999>Math.abs(g)?(this._x=Math.atan2(-l,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(p,k),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(l,-1,1)),.99999>Math.abs(l)?
-(this._y=Math.atan2(g,e),this._z=Math.atan2(h,k)):(this._y=Math.atan2(-n,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(p,-1,1)),.99999>Math.abs(p)?(this._y=Math.atan2(-n,e),this._z=Math.atan2(-f,k)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(n,-1,1)),.99999>Math.abs(n)?(this._x=Math.atan2(p,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,k))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(-l,k),this._y=Math.atan2(-n,a)):(this._x=
-0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(p,k),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-l,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a;return function(b,c,d){void 0===a&&(a=new THREE.Matrix4);a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a,c,d)}}(),setFromVector3:function(a,
+this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this.onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=THREE.Math.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],k=e[5],m=e[9],n=e[2],p=e[6],e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.99999>Math.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(p,k),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.99999>Math.abs(m)?
+(this._y=Math.atan2(g,e),this._z=Math.atan2(h,k)):(this._y=Math.atan2(-n,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(p,-1,1)),.99999>Math.abs(p)?(this._y=Math.atan2(-n,e),this._z=Math.atan2(-f,k)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(n,-1,1)),.99999>Math.abs(n)?(this._x=Math.atan2(p,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,k))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(-m,k),this._y=Math.atan2(-n,a)):(this._x=
+0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(p,k),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a;return function(b,c,d){void 0===a&&(a=new THREE.Matrix4);a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a,c,d)}}(),setFromVector3:function(a,
 b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new THREE.Quaternion;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;
 a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new THREE.Vector3(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}};THREE.Line3=function(a,b){this.start=void 0!==a?a:new THREE.Vector3;this.end=void 0!==b?b:new THREE.Vector3};
 THREE.Line3.prototype={constructor:THREE.Line3,set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},center:function(a){return(a||new THREE.Vector3).addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){return(a||new THREE.Vector3).subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},
@@ -84,7 +84,7 @@ return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this
 this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y?!0:!1},getParameter:function(a,b){return(b||new THREE.Vector2).set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>
 this.max.y?!1:!0},clampPoint:function(a,b){return(b||new THREE.Vector2).copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new THREE.Vector2;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&
 a.max.equals(this.max)}};THREE.Box3=function(a,b){this.min=void 0!==a?a:new THREE.Vector3(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new THREE.Vector3(-Infinity,-Infinity,-Infinity)};
-THREE.Box3.prototype={constructor:THREE.Box3,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.length;h<k;h+=3){var l=a[h],n=a[h+1],p=a[h+2];l<b&&(b=l);n<c&&(c=n);p<d&&(d=p);l>e&&(e=l);n>f&&(f=n);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g)},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=
+THREE.Box3.prototype={constructor:THREE.Box3,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.length;h<k;h+=3){var m=a[h],n=a[h+1],p=a[h+2];m<b&&(b=m);n<c&&(c=n);p<d&&(d=p);m>e&&(e=m);n>f&&(f=n);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g)},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=
 new THREE.Vector3;return function(b,c){var d=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(d);this.max.copy(b).add(d);return this}}(),setFromObject:function(){var a=new THREE.Vector3;return function(b){var c=this;b.updateMatrixWorld(!0);this.makeEmpty();b.traverse(function(b){var e=b.geometry;if(void 0!==e)if(e instanceof THREE.Geometry)for(var f=e.vertices,e=0,g=f.length;e<g;e++)a.copy(f[e]),a.applyMatrix4(b.matrixWorld),c.expandByPoint(a);else if(e instanceof THREE.BufferGeometry&&void 0!==
 e.attributes.position)for(f=e.attributes.position.array,e=0,g=f.length;e<g;e+=3)a.fromArray(f,e),a.applyMatrix4(b.matrixWorld),c.expandByPoint(a)});return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},
 center:function(a){return(a||new THREE.Vector3).addVectors(this.min,this.max).multiplyScalar(.5)},size:function(a){return(a||new THREE.Vector3).subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<
@@ -94,36 +94,36 @@ this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*thi
 intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(){var a=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];return function(b){if(this.isEmpty())return this;a[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(b);a[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(b);
 a[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(b);a[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(b);a[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(b);a[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(b);a[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(b);a[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(b);this.setFromPoints(a);return this}}(),translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&
 a.max.equals(this.max)}};THREE.Matrix3=function(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]);0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")};
-THREE.Matrix3.prototype={constructor:THREE.Matrix3,set:function(a,b,c,d,e,f,g,h,k){var l=this.elements;l[0]=a;l[1]=d;l[2]=g;l[3]=b;l[4]=e;l[5]=h;l[6]=c;l[7]=f;l[8]=k;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){a=a.elements;this.set(a[0],a[3],a[6],a[1],a[4],a[7],a[2],a[5],a[8]);return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);
+THREE.Matrix3.prototype={constructor:THREE.Matrix3,set:function(a,b,c,d,e,f,g,h,k){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=k;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){a=a.elements;this.set(a[0],a[3],a[6],a[1],a[4],a[7],a[2],a[5],a[8]);return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);
 return this},applyToVector3Array:function(){var a;return function(b,c,d){void 0===a&&(a=new THREE.Vector3);void 0===c&&(c=0);void 0===d&&(d=b.length);for(var e=0;e<d;e+=3,c+=3)a.fromArray(b,c),a.applyMatrix3(this),a.toArray(b,c);return b}}(),applyToBuffer:function(){var a;return function(b,c,d){void 0===a&&(a=new THREE.Vector3);void 0===c&&(c=0);void 0===d&&(d=b.length/b.itemSize);for(var e=0;e<d;e++,c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix3(this),b.setXYZ(a.x,a.y,a.z);return b}}(),
-multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],k=a[7],a=a[8];return b*f*a-b*g*k-c*e*a+c*g*h+d*e*k-d*f*h},getInverse:function(a,b){a instanceof THREE.Matrix4&&console.error("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");var c=a.elements,d=this.elements,e=c[0],f=c[1],g=c[2],h=c[3],k=c[4],l=c[5],n=c[6],p=c[7],
-c=c[8],m=c*k-l*p,q=l*n-c*h,r=p*h-k*n,s=e*m+f*q+g*r;if(0===s){if(b)throw Error("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0");console.warn("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0");return this.identity()}d[0]=m;d[1]=g*p-c*f;d[2]=l*f-g*k;d[3]=q;d[4]=c*e-g*n;d[5]=g*h-l*e;d[6]=r;d[7]=f*n-p*e;d[8]=k*e-f*h;return this.multiplyScalar(1/s)},transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},
+multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],k=a[7],a=a[8];return b*f*a-b*g*k-c*e*a+c*g*h+d*e*k-d*f*h},getInverse:function(a,b){a instanceof THREE.Matrix4&&console.error("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");var c=a.elements,d=this.elements,e=c[0],f=c[1],g=c[2],h=c[3],k=c[4],m=c[5],n=c[6],p=c[7],
+c=c[8],l=c*k-m*p,q=m*n-c*h,r=p*h-k*n,s=e*l+f*q+g*r;if(0===s){if(b)throw Error("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0");console.warn("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0");return this.identity()}d[0]=l;d[1]=g*p-c*f;d[2]=m*f-g*k;d[3]=q;d[4]=c*e-g*n;d[5]=g*h-m*e;d[6]=r;d[7]=f*n-p*e;d[8]=k*e-f*h;return this.multiplyScalar(1/s)},transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},
 flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset is deprecated - just use .toArray instead.");return this.toArray(a,b)},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},fromArray:function(a){this.elements.set(a);return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===
 b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}};THREE.Matrix4=function(){this.elements=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]);0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,k,l,n,p,m,q,r,s){var u=this.elements;u[0]=a;u[4]=b;u[8]=c;u[12]=d;u[1]=e;u[5]=f;u[9]=g;u[13]=h;u[2]=k;u[6]=l;u[10]=n;u[14]=p;u[3]=m;u[7]=q;u[11]=r;u[15]=s;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new THREE.Matrix4).fromArray(this.elements)},copy:function(a){this.elements.set(a.elements);return this},copyPosition:function(a){var b=this.elements;a=a.elements;
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,k,m,n,p,l,q,r,s){var u=this.elements;u[0]=a;u[4]=b;u[8]=c;u[12]=d;u[1]=e;u[5]=f;u[9]=g;u[13]=h;u[2]=k;u[6]=m;u[10]=n;u[14]=p;u[3]=l;u[7]=q;u[11]=r;u[15]=s;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new THREE.Matrix4).fromArray(this.elements)},copy:function(a){this.elements.set(a.elements);return this},copyPosition:function(a){var b=this.elements;a=a.elements;
 b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a;return function(b){void 0===a&&(a=new THREE.Vector3);var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,
-2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;return this}}(),makeRotationFromEuler:function(a){!1===a instanceof THREE.Euler&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);if("XYZ"===a.order){a=f*h;var k=f*e,l=c*h,n=c*e;b[0]=g*h;b[4]=
--g*e;b[8]=d;b[1]=k+l*d;b[5]=a-n*d;b[9]=-c*g;b[2]=n-a*d;b[6]=l+k*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,k=g*e,l=d*h,n=d*e,b[0]=a+n*c,b[4]=l*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-l,b[6]=n+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,l=d*h,n=d*e,b[0]=a-n*c,b[4]=-f*e,b[8]=l+k*c,b[1]=k+l*c,b[5]=f*h,b[9]=n-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,k=f*e,l=c*h,n=c*e,b[0]=g*h,b[4]=l*d-k,b[8]=a*d+n,b[1]=g*e,b[5]=n*d+a,b[9]=k*d-l,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,k=f*
-d,l=c*g,n=c*d,b[0]=g*h,b[4]=n-a*e,b[8]=l*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*e+l,b[10]=a-n*e):"XZY"===a.order&&(a=f*g,k=f*d,l=c*g,n=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+n,b[5]=f*h,b[9]=k*e-l,b[2]=l*e-k,b[6]=c*h,b[10]=n*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,k=e+e;a=c*g;var l=c*h,c=c*k,n=d*h,d=d*k,e=e*k,g=f*g,h=f*h,f=f*k;b[0]=1-(n+e);b[4]=l-f;b[8]=c+h;b[1]=l+
+2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;return this}}(),makeRotationFromEuler:function(a){!1===a instanceof THREE.Euler&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);if("XYZ"===a.order){a=f*h;var k=f*e,m=c*h,n=c*e;b[0]=g*h;b[4]=
+-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-n*d;b[9]=-c*g;b[2]=n-a*d;b[6]=m+k*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,k=g*e,m=d*h,n=d*e,b[0]=a+n*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-m,b[6]=n+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,m=d*h,n=d*e,b[0]=a-n*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]=n-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,k=f*e,m=c*h,n=c*e,b[0]=g*h,b[4]=m*d-k,b[8]=a*d+n,b[1]=g*e,b[5]=n*d+a,b[9]=k*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,k=f*
+d,m=c*g,n=c*d,b[0]=g*h,b[4]=n-a*e,b[8]=m*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*e+m,b[10]=a-n*e):"XZY"===a.order&&(a=f*g,k=f*d,m=c*g,n=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+n,b[5]=f*h,b[9]=k*e-m,b[2]=m*e-k,b[6]=c*h,b[10]=n*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,k=e+e;a=c*g;var m=c*h,c=c*k,n=d*h,d=d*k,e=e*k,g=f*g,h=f*h,f=f*k;b[0]=1-(n+e);b[4]=m-f;b[8]=c+h;b[1]=m+
 f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+n);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},lookAt:function(){var a,b,c;return function(d,e,f){void 0===a&&(a=new THREE.Vector3);void 0===b&&(b=new THREE.Vector3);void 0===c&&(c=new THREE.Vector3);var g=this.elements;c.subVectors(d,e).normalize();0===c.lengthSq()&&(c.z=1);a.crossVectors(f,c).normalize();0===a.lengthSq()&&(c.x+=1E-4,a.crossVectors(f,c).normalize());b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;
-g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],k=c[12],l=c[1],n=c[5],p=c[9],m=c[13],q=c[2],r=c[6],s=c[10],u=c[14],
-x=c[3],v=c[7],C=c[11],c=c[15],w=d[0],z=d[4],A=d[8],y=d[12],B=d[1],J=d[5],D=d[9],H=d[13],F=d[2],N=d[6],P=d[10],L=d[14],O=d[3],K=d[7],I=d[11],d=d[15];e[0]=f*w+g*B+h*F+k*O;e[4]=f*z+g*J+h*N+k*K;e[8]=f*A+g*D+h*P+k*I;e[12]=f*y+g*H+h*L+k*d;e[1]=l*w+n*B+p*F+m*O;e[5]=l*z+n*J+p*N+m*K;e[9]=l*A+n*D+p*P+m*I;e[13]=l*y+n*H+p*L+m*d;e[2]=q*w+r*B+s*F+u*O;e[6]=q*z+r*J+s*N+u*K;e[10]=q*A+r*D+s*P+u*I;e[14]=q*y+r*H+s*L+u*d;e[3]=x*w+v*B+C*F+c*O;e[7]=x*z+v*J+C*N+c*K;e[11]=x*A+v*D+C*P+c*I;e[15]=x*y+v*H+C*L+c*d;return this},
+g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],k=c[12],m=c[1],n=c[5],p=c[9],l=c[13],q=c[2],r=c[6],s=c[10],u=c[14],
+w=c[3],v=c[7],C=c[11],c=c[15],x=d[0],y=d[4],z=d[8],A=d[12],B=d[1],N=d[5],D=d[9],G=d[13],H=d[2],O=d[6],P=d[10],F=d[14],M=d[3],K=d[7],J=d[11],d=d[15];e[0]=f*x+g*B+h*H+k*M;e[4]=f*y+g*N+h*O+k*K;e[8]=f*z+g*D+h*P+k*J;e[12]=f*A+g*G+h*F+k*d;e[1]=m*x+n*B+p*H+l*M;e[5]=m*y+n*N+p*O+l*K;e[9]=m*z+n*D+p*P+l*J;e[13]=m*A+n*G+p*F+l*d;e[2]=q*x+r*B+s*H+u*M;e[6]=q*y+r*N+s*O+u*K;e[10]=q*z+r*D+s*P+u*J;e[14]=q*A+r*G+s*F+u*d;e[3]=w*x+v*B+C*H+c*M;e[7]=w*y+v*N+C*O+c*K;e[11]=w*z+v*D+C*P+c*J;e[15]=w*A+v*G+C*F+c*d;return this},
 multiplyToArray:function(a,b,c){var d=this.elements;this.multiplyMatrices(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToVector3Array:function(){var a;return function(b,
 c,d){void 0===a&&(a=new THREE.Vector3);void 0===c&&(c=0);void 0===d&&(d=b.length);for(var e=0;e<d;e+=3,c+=3)a.fromArray(b,c),a.applyMatrix4(this),a.toArray(b,c);return b}}(),applyToBuffer:function(){var a;return function(b,c,d){void 0===a&&(a=new THREE.Vector3);void 0===c&&(c=0);void 0===d&&(d=b.length/b.itemSize);for(var e=0;e<d;e++,c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix4(this),b.setXYZ(a.x,a.y,a.z);return b}}(),determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],
-e=a[12],f=a[1],g=a[5],h=a[9],k=a[13],l=a[2],n=a[6],p=a[10],m=a[14];return a[3]*(+e*h*n-d*k*n-e*g*p+c*k*p+d*g*m-c*h*m)+a[7]*(+b*h*m-b*k*p+e*f*p-d*f*m+d*k*l-e*h*l)+a[11]*(+b*k*n-b*g*m-e*f*n+c*f*m+e*g*l-c*k*l)+a[15]*(-d*g*l-b*h*n+b*g*p+d*f*n-c*f*p+c*h*l)},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset is deprecated - just use .toArray instead.");
-return this.toArray(a,b)},getPosition:function(){var a;return function(){void 0===a&&(a=new THREE.Vector3);console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");return a.setFromMatrixColumn(this,3)}}(),setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements,e=d[0],f=d[1],g=d[2],h=d[3],k=d[4],l=d[5],n=d[6],p=d[7],m=d[8],q=d[9],r=d[10],s=d[11],u=d[12],
-x=d[13],v=d[14],d=d[15],C=q*v*p-x*r*p+x*n*s-l*v*s-q*n*d+l*r*d,w=u*r*p-m*v*p-u*n*s+k*v*s+m*n*d-k*r*d,z=m*x*p-u*q*p+u*l*s-k*x*s-m*l*d+k*q*d,A=u*q*n-m*x*n-u*l*r+k*x*r+m*l*v-k*q*v,y=e*C+f*w+g*z+h*A;if(0===y){if(b)throw Error("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");console.warn("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");return this.identity()}c[0]=C;c[1]=x*r*h-q*v*h-x*g*s+f*v*s+q*g*d-f*r*d;c[2]=l*v*h-x*n*h+x*g*p-f*v*p-l*g*d+f*n*d;c[3]=q*n*h-l*r*h-
-q*g*p+f*r*p+l*g*s-f*n*s;c[4]=w;c[5]=m*v*h-u*r*h+u*g*s-e*v*s-m*g*d+e*r*d;c[6]=u*n*h-k*v*h-u*g*p+e*v*p+k*g*d-e*n*d;c[7]=k*r*h-m*n*h+m*g*p-e*r*p-k*g*s+e*n*s;c[8]=z;c[9]=u*q*h-m*x*h-u*f*s+e*x*s+m*f*d-e*q*d;c[10]=k*x*h-u*l*h+u*f*p-e*x*p-k*f*d+e*l*d;c[11]=m*l*h-k*q*h-m*f*p+e*q*p+k*f*s-e*l*s;c[12]=A;c[13]=m*x*g-u*q*g+u*f*r-e*x*r-m*f*v+e*q*v;c[14]=u*l*g-k*x*g-u*f*n+e*x*n+k*f*v-e*l*v;c[15]=k*q*g-m*l*g+m*f*n-e*q*n-k*f*r+e*l*r;return this.multiplyScalar(1/y)},scale:function(a){var b=this.elements,c=a.x,d=a.y;
+e=a[12],f=a[1],g=a[5],h=a[9],k=a[13],m=a[2],n=a[6],p=a[10],l=a[14];return a[3]*(+e*h*n-d*k*n-e*g*p+c*k*p+d*g*l-c*h*l)+a[7]*(+b*h*l-b*k*p+e*f*p-d*f*l+d*k*m-e*h*m)+a[11]*(+b*k*n-b*g*l-e*f*n+c*f*l+e*g*m-c*k*m)+a[15]*(-d*g*m-b*h*n+b*g*p+d*f*n-c*f*p+c*h*m)},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset is deprecated - just use .toArray instead.");
+return this.toArray(a,b)},getPosition:function(){var a;return function(){void 0===a&&(a=new THREE.Vector3);console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");return a.setFromMatrixColumn(this,3)}}(),setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements,e=d[0],f=d[1],g=d[2],h=d[3],k=d[4],m=d[5],n=d[6],p=d[7],l=d[8],q=d[9],r=d[10],s=d[11],u=d[12],
+w=d[13],v=d[14],d=d[15],C=q*v*p-w*r*p+w*n*s-m*v*s-q*n*d+m*r*d,x=u*r*p-l*v*p-u*n*s+k*v*s+l*n*d-k*r*d,y=l*w*p-u*q*p+u*m*s-k*w*s-l*m*d+k*q*d,z=u*q*n-l*w*n-u*m*r+k*w*r+l*m*v-k*q*v,A=e*C+f*x+g*y+h*z;if(0===A){if(b)throw Error("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");console.warn("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");return this.identity()}c[0]=C;c[1]=w*r*h-q*v*h-w*g*s+f*v*s+q*g*d-f*r*d;c[2]=m*v*h-w*n*h+w*g*p-f*v*p-m*g*d+f*n*d;c[3]=q*n*h-m*r*h-
+q*g*p+f*r*p+m*g*s-f*n*s;c[4]=x;c[5]=l*v*h-u*r*h+u*g*s-e*v*s-l*g*d+e*r*d;c[6]=u*n*h-k*v*h-u*g*p+e*v*p+k*g*d-e*n*d;c[7]=k*r*h-l*n*h+l*g*p-e*r*p-k*g*s+e*n*s;c[8]=y;c[9]=u*q*h-l*w*h-u*f*s+e*w*s+l*f*d-e*q*d;c[10]=k*w*h-u*m*h+u*f*p-e*w*p-k*f*d+e*m*d;c[11]=l*m*h-k*q*h-l*f*p+e*q*p+k*f*s-e*m*s;c[12]=z;c[13]=l*w*g-u*q*g+u*f*r-e*w*r-l*f*v+e*q*v;c[14]=u*m*g-k*w*g-u*f*n+e*w*n+k*f*v-e*m*v;c[15]=k*q*g-l*m*g+l*f*n-e*q*n-k*f*r+e*m*r;return this.multiplyScalar(1/A)},scale:function(a){var b=this.elements,c=a.x,d=a.y;
 a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=
-Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,k=e*f,l=e*g;this.set(k*f+c,k*g-d*h,k*h+d*g,0,k*g+d*h,l*g+c,l*h-d*f,0,k*h-d*g,l*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},compose:function(a,b,
-c){this.makeRotationFromQuaternion(b);this.scale(c);this.setPosition(a);return this},decompose:function(){var a,b;return function(c,d,e){void 0===a&&(a=new THREE.Vector3);void 0===b&&(b=new THREE.Matrix4);var f=this.elements,g=a.set(f[0],f[1],f[2]).length(),h=a.set(f[4],f[5],f[6]).length(),k=a.set(f[8],f[9],f[10]).length();0>this.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.elements.set(this.elements);c=1/g;var f=1/h,l=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=
-f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=l;b.elements[9]*=l;b.elements[10]*=l;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=k;return this}}(),makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){a=c*Math.tan(THREE.Math.DEG2RAD*a*.5);var e=-a;return this.makeFrustum(e*b,
-a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),l=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*l;g[14]=-((f+e)*l);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a){this.elements.set(a);return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;
+Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,k=e*f,m=e*g;this.set(k*f+c,k*g-d*h,k*h+d*g,0,k*g+d*h,m*g+c,m*h-d*f,0,k*h-d*g,m*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},compose:function(a,b,
+c){this.makeRotationFromQuaternion(b);this.scale(c);this.setPosition(a);return this},decompose:function(){var a,b;return function(c,d,e){void 0===a&&(a=new THREE.Vector3);void 0===b&&(b=new THREE.Matrix4);var f=this.elements,g=a.set(f[0],f[1],f[2]).length(),h=a.set(f[4],f[5],f[6]).length(),k=a.set(f[8],f[9],f[10]).length();0>this.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.elements.set(this.elements);c=1/g;var f=1/h,m=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=
+f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=k;return this}}(),makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){a=c*Math.tan(THREE.Math.DEG2RAD*a*.5);var e=-a;return this.makeFrustum(e*b,
+a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a){this.elements.set(a);return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;
 a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}};THREE.Ray=function(a,b){this.origin=void 0!==a?a:new THREE.Vector3;this.direction=void 0!==b?b:new THREE.Vector3};
 THREE.Ray.prototype={constructor:THREE.Ray,set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){return(b||new THREE.Vector3).copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(){var a=new THREE.Vector3;return function(b){this.origin.copy(this.at(b,
 a));return this}}(),closestPointToPoint:function(a,b){var c=b||new THREE.Vector3;c.subVectors(a,this.origin);var d=c.dot(this.direction);return 0>d?c.copy(this.origin):c.copy(this.direction).multiplyScalar(d).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(){var a=new THREE.Vector3;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b);a.copy(this.direction).multiplyScalar(c).add(this.origin);
-return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);var h=.5*d.distanceTo(e),k=-this.direction.dot(b),l=c.dot(this.direction),n=-c.dot(b),p=c.lengthSq(),m=Math.abs(1-k*k),q;0<m?(d=k*n-l,e=k*l-n,q=h*m,0<=d?e>=-q?e<=q?(h=1/m,d*=h,e*=h,k=d*(d+k*e+2*l)+e*(k*d+e+2*n)+p):(e=h,d=Math.max(0,-(k*e+l)),k=-d*d+e*(e+2*
-n)+p):(e=-h,d=Math.max(0,-(k*e+l)),k=-d*d+e*(e+2*n)+p):e<=-q?(d=Math.max(0,-(-k*h+l)),e=0<d?-h:Math.min(Math.max(-h,-n),h),k=-d*d+e*(e+2*n)+p):e<=q?(d=0,e=Math.min(Math.max(-h,-n),h),k=e*(e+2*n)+p):(d=Math.max(0,-(k*h+l)),e=0<d?h:Math.min(Math.max(-h,-n),h),k=-d*d+e*(e+2*n)+p)):(e=0<k?-h:h,d=Math.max(0,-(k*e+l)),k=-d*d+e*(e+2*n)+p);f&&f.copy(this.direction).multiplyScalar(d).add(this.origin);g&&g.copy(b).multiplyScalar(e).add(a);return k}}(),intersectSphere:function(){var a=new THREE.Vector3;return function(b,
+return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);var h=.5*d.distanceTo(e),k=-this.direction.dot(b),m=c.dot(this.direction),n=-c.dot(b),p=c.lengthSq(),l=Math.abs(1-k*k),q;0<l?(d=k*n-m,e=k*m-n,q=h*l,0<=d?e>=-q?e<=q?(h=1/l,d*=h,e*=h,k=d*(d+k*e+2*m)+e*(k*d+e+2*n)+p):(e=h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*
+n)+p):(e=-h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*n)+p):e<=-q?(d=Math.max(0,-(-k*h+m)),e=0<d?-h:Math.min(Math.max(-h,-n),h),k=-d*d+e*(e+2*n)+p):e<=q?(d=0,e=Math.min(Math.max(-h,-n),h),k=e*(e+2*n)+p):(d=Math.max(0,-(k*h+m)),e=0<d?h:Math.min(Math.max(-h,-n),h),k=-d*d+e*(e+2*n)+p)):(e=0<k?-h:h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*n)+p);f&&f.copy(this.direction).multiplyScalar(d).add(this.origin);g&&g.copy(b).multiplyScalar(e).add(a);return k}}(),intersectSphere:function(){var a=new THREE.Vector3;return function(b,
 c){a.subVectors(b.center,this.origin);var d=a.dot(this.direction),e=a.dot(a)-d*d,f=b.radius*b.radius;if(e>f)return null;f=Math.sqrt(f-e);e=d-f;d+=f;return 0>e&&0>d?null:0>e?this.at(d,c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceToPoint(a.center)<=a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){var c=
 this.distanceToPlane(a);return null===c?null:this.at(c,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c,d,e,f,g;d=1/this.direction.x;f=1/this.direction.y;g=1/this.direction.z;var h=this.origin;0<=d?(c=(a.min.x-h.x)*d,d*=a.max.x-h.x):(c=(a.max.x-h.x)*d,d*=a.min.x-h.x);0<=f?(e=(a.min.y-h.y)*f,f*=a.max.y-h.y):(e=(a.max.y-h.y)*f,f*=a.min.y-h.y);if(c>f||e>d)return null;if(e>c||c!==c)c=e;if(f<d||d!==
 d)d=f;0<=g?(e=(a.min.z-h.z)*g,g*=a.max.z-h.z):(e=(a.max.z-h.z)*g,g*=a.min.z-h.z);if(c>g||e>d)return null;if(e>c||c!==c)c=e;if(g<d||d!==d)d=g;return 0>d?null:this.at(0<=c?c:d,b)},intersectsBox:function(){var a=new THREE.Vector3;return function(b){return null!==this.intersectBox(b,a)}}(),intersectTriangle:function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3,d=new THREE.Vector3;return function(e,f,g,h,k){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);
@@ -133,8 +133,8 @@ THREE.Sphere.prototype={constructor:THREE.Sphere,set:function(a,b){this.center.c
 empty:function(){return 0>=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(this.center.dot(a.normal)-a.constant)<=this.radius},clampPoint:function(a,b){var c=
 this.center.distanceToSquared(a),d=b||new THREE.Vector3;d.copy(a);c>this.radius*this.radius&&(d.sub(this.center).normalize(),d.multiplyScalar(this.radius).add(this.center));return d},getBoundingBox:function(a){a=a||new THREE.Box3;a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&
 a.radius===this.radius}};THREE.Frustum=function(a,b,c,d,e,f){this.planes=[void 0!==a?a:new THREE.Plane,void 0!==b?b:new THREE.Plane,void 0!==c?c:new THREE.Plane,void 0!==d?d:new THREE.Plane,void 0!==e?e:new THREE.Plane,void 0!==f?f:new THREE.Plane]};
-THREE.Frustum.prototype={constructor:THREE.Frustum,set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],k=c[6],l=c[7],n=c[8],p=c[9],m=c[10],q=c[11],r=c[12],s=c[13],u=c[14],
-c=c[15];b[0].setComponents(f-a,l-g,q-n,c-r).normalize();b[1].setComponents(f+a,l+g,q+n,c+r).normalize();b[2].setComponents(f+d,l+h,q+p,c+s).normalize();b[3].setComponents(f-d,l-h,q-p,c-s).normalize();b[4].setComponents(f-e,l-k,q-m,c-u).normalize();b[5].setComponents(f+e,l+k,q+m,c+u).normalize();return this},intersectsObject:function(){var a=new THREE.Sphere;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere);a.applyMatrix4(b.matrixWorld);
+THREE.Frustum.prototype={constructor:THREE.Frustum,set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],k=c[6],m=c[7],n=c[8],p=c[9],l=c[10],q=c[11],r=c[12],s=c[13],u=c[14],
+c=c[15];b[0].setComponents(f-a,m-g,q-n,c-r).normalize();b[1].setComponents(f+a,m+g,q+n,c+r).normalize();b[2].setComponents(f+d,m+h,q+p,c+s).normalize();b[3].setComponents(f-d,m-h,q-p,c-s).normalize();b[4].setComponents(f-e,m-k,q-l,c-u).normalize();b[5].setComponents(f+e,m+k,q+l,c+u).normalize();return this},intersectsObject:function(){var a=new THREE.Sphere;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere);a.applyMatrix4(b.matrixWorld);
 return this.intersectsSphere(a)}}(),intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c){for(var d=this.planes,e=0;6>e;e++){var f=d[e];a.x=0<f.normal.x?c.min.x:c.max.x;b.x=0<f.normal.x?c.max.x:c.min.x;a.y=0<f.normal.y?c.min.y:c.max.y;b.y=0<f.normal.y?c.max.y:c.min.y;a.z=0<f.normal.z?c.min.z:c.max.z;b.z=0<f.normal.z?c.max.z:c.min.z;
 var g=f.distanceToPoint(a),f=f.distanceToPoint(b);if(0>g&&0>f)return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}};THREE.Plane=function(a,b){this.normal=void 0!==a?a:new THREE.Vector3(1,0,0);this.constant=void 0!==b?b:0};
 THREE.Plane.prototype={constructor:THREE.Plane,set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,
@@ -147,22 +147,22 @@ Math.acos(THREE.Math.clamp(a.y/this.radius,-1,1)));return this}};
 THREE.Math={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var a="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8===e||13===e||18===e||23===e?b[e]="-":14===e?b[e]="4":(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19===e?d&3|8:d]);return b.join("")}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,
 d,e){return d+(a-b)*(e-d)/(c-b)},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},random16:function(){console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead.");return Math.random()},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*
 (.5-Math.random())},degToRad:function(a){return a*THREE.Math.DEG2RAD},radToDeg:function(a){return a*THREE.Math.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},nearestPowerOfTwo:function(a){return Math.pow(2,Math.round(Math.log(a)/Math.LN2))},nextPowerOfTwo:function(a){a--;a|=a>>1;a|=a>>2;a|=a>>4;a|=a>>8;a|=a>>16;a++;return a}};
-THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=.5*(c-a);d=.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,k,l,n,p,m;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>this.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1:f+
-2;l=this.points[c[0]];n=this.points[c[1]];p=this.points[c[2]];m=this.points[c[3]];h=g*g;k=g*h;d.x=b(l.x,n.x,p.x,m.x,g,h,k);d.y=b(l.y,n.y,p.y,m.y,g,h,k);d.z=b(l.z,n.z,p.z,m.z,g,h,k);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,f=new THREE.Vector3,g=new THREE.Vector3,h=[],k=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=
-a/c,d=this.getPoint(b),g.copy(d),k+=g.distanceTo(f),f.copy(d),b*=this.points.length-1,b=Math.floor(b),b!==e&&(h[b]=k,e=b);h[h.length]=k;return{chunks:h,total:k}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],k=new THREE.Vector3,m=this.getLength();h.push(k.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=m.chunks[b]-m.chunks[b-1];g=Math.ceil(a*c/m.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++)d=e+1/g*c*(f-e),d=this.getPoint(d),
+THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=.5*(c-a);d=.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,k,m,n,p,l;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>this.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1:f+
+2;m=this.points[c[0]];n=this.points[c[1]];p=this.points[c[2]];l=this.points[c[3]];h=g*g;k=g*h;d.x=b(m.x,n.x,p.x,l.x,g,h,k);d.y=b(m.y,n.y,p.y,l.y,g,h,k);d.z=b(m.z,n.z,p.z,l.z,g,h,k);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,f=new THREE.Vector3,g=new THREE.Vector3,h=[],k=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=
+a/c,d=this.getPoint(b),g.copy(d),k+=g.distanceTo(f),f.copy(d),b*=this.points.length-1,b=Math.floor(b),b!==e&&(h[b]=k,e=b);h[h.length]=k;return{chunks:h,total:k}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],k=new THREE.Vector3,l=this.getLength();h.push(k.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=l.chunks[b]-l.chunks[b-1];g=Math.ceil(a*c/l.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++)d=e+1/g*c*(f-e),d=this.getPoint(d),
 h.push(k.copy(d).clone());h.push(k.copy(this.points[b]).clone())}this.points=h}};THREE.Triangle=function(a,b,c){this.a=void 0!==a?a:new THREE.Vector3;this.b=void 0!==b?b:new THREE.Vector3;this.c=void 0!==c?c:new THREE.Vector3};THREE.Triangle.normal=function(){var a=new THREE.Vector3;return function(b,c,d,e){e=e||new THREE.Vector3;e.subVectors(d,c);a.subVectors(b,c);e.cross(a);b=e.lengthSq();return 0<b?e.multiplyScalar(1/Math.sqrt(b)):e.set(0,0,0)}}();
-THREE.Triangle.barycoordFromPoint=function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3;return function(d,e,f,g,h){a.subVectors(g,e);b.subVectors(f,e);c.subVectors(d,e);d=a.dot(a);e=a.dot(b);f=a.dot(c);var k=b.dot(b);g=b.dot(c);var l=d*k-e*e;h=h||new THREE.Vector3;if(0===l)return h.set(-2,-1,-1);l=1/l;k=(k*f-e*g)*l;d=(d*g-e*f)*l;return h.set(1-k-d,d,k)}}();
+THREE.Triangle.barycoordFromPoint=function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3;return function(d,e,f,g,h){a.subVectors(g,e);b.subVectors(f,e);c.subVectors(d,e);d=a.dot(a);e=a.dot(b);f=a.dot(c);var k=b.dot(b);g=b.dot(c);var m=d*k-e*e;h=h||new THREE.Vector3;if(0===m)return h.set(-2,-1,-1);m=1/m;k=(k*f-e*g)*m;d=(d*g-e*f)*m;return h.set(1-k-d,d,k)}}();
 THREE.Triangle.containsPoint=function(){var a=new THREE.Vector3;return function(b,c,d,e){b=THREE.Triangle.barycoordFromPoint(b,c,d,e,a);return 0<=b.x&&0<=b.y&&1>=b.x+b.y}}();
 THREE.Triangle.prototype={constructor:THREE.Triangle,set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},area:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(){a.subVectors(this.c,this.b);b.subVectors(this.a,
 this.b);return.5*a.cross(b).length()}}(),midpoint:function(a){return(a||new THREE.Vector3).addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(a){return THREE.Triangle.normal(this.a,this.b,this.c,a)},plane:function(a){return(a||new THREE.Plane).setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(a,b){return THREE.Triangle.barycoordFromPoint(a,this.a,this.b,this.c,b)},containsPoint:function(a){return THREE.Triangle.containsPoint(a,this.a,this.b,this.c)},
-closestPointToPoint:function(){var a,b,c,d;return function(e,f){void 0===a&&(a=new THREE.Plane,b=[new THREE.Line3,new THREE.Line3,new THREE.Line3],c=new THREE.Vector3,d=new THREE.Vector3);var g=f||new THREE.Vector3,h=Infinity;a.setFromCoplanarPoints(this.a,this.b,this.c);a.projectPoint(e,c);if(!0===this.containsPoint(c))g.copy(c);else{b[0].set(this.a,this.b);b[1].set(this.b,this.c);b[2].set(this.c,this.a);for(var k=0;k<b.length;k++){b[k].closestPointToPoint(c,!0,d);var l=c.distanceToSquared(d);l<
-h&&(h=l,g.copy(d))}}return g}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}};THREE.Interpolant=function(a,b,c,d){this.parameterPositions=a;this._cachedIndex=0;this.resultBuffer=void 0!==d?d:new b.constructor(c);this.sampleValues=b;this.valueSize=c};
+closestPointToPoint:function(){var a,b,c,d;return function(e,f){void 0===a&&(a=new THREE.Plane,b=[new THREE.Line3,new THREE.Line3,new THREE.Line3],c=new THREE.Vector3,d=new THREE.Vector3);var g=f||new THREE.Vector3,h=Infinity;a.setFromCoplanarPoints(this.a,this.b,this.c);a.projectPoint(e,c);if(!0===this.containsPoint(c))g.copy(c);else{b[0].set(this.a,this.b);b[1].set(this.b,this.c);b[2].set(this.c,this.a);for(var k=0;k<b.length;k++){b[k].closestPointToPoint(c,!0,d);var m=c.distanceToSquared(d);m<
+h&&(h=m,g.copy(d))}}return g}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}};THREE.Interpolant=function(a,b,c,d){this.parameterPositions=a;this._cachedIndex=0;this.resultBuffer=void 0!==d?d:new b.constructor(c);this.sampleValues=b;this.valueSize=c};
 THREE.Interpolant.prototype={constructor:THREE.Interpolant,evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;this._cachedIndex=c=b.length;return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&(c=2,e=f);for(f=c-2;;){if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=
 c;c=0}}for(;c<d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=c;this.intervalChanged_(c,e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(a){var b=this.resultBuffer,c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=
 c[a+e];return b},interpolate_:function(a,b,c,d){throw Error("call to abstract method");},intervalChanged_:function(a,b,c){}};Object.assign(THREE.Interpolant.prototype,{beforeStart_:THREE.Interpolant.prototype.copySampleValue_,afterEnd_:THREE.Interpolant.prototype.copySampleValue_});THREE.CubicInterpolant=function(a,b,c,d){THREE.Interpolant.call(this,a,b,c,d);this._offsetNext=this._weightNext=this._offsetPrev=this._weightPrev=-0};
 THREE.CubicInterpolant.prototype=Object.assign(Object.create(THREE.Interpolant.prototype),{constructor:THREE.CubicInterpolant,DefaultSettings_:{endingStart:THREE.ZeroCurvatureEnding,endingEnd:THREE.ZeroCurvatureEnding},intervalChanged_:function(a,b,c){var d=this.parameterPositions,e=a-2,f=a+1,g=d[e],h=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case THREE.ZeroSlopeEnding:e=a;g=2*b-c;break;case THREE.WrapAroundEnding:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===h)switch(this.getSettings_().endingEnd){case THREE.ZeroSlopeEnding:f=
-a;h=2*c-b;break;case THREE.WrapAroundEnding:f=1;h=c+d[1]-d[0];break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g,k=this._offsetPrev,l=this._offsetNext,n=this._weightPrev,p=this._weightNext,m=(c-b)/(d-b);c=m*m;d=c*m;b=-n*d+2*n*c-n*m;n=(1+n)*d+(-1.5-2*n)*c+(-.5+n)*m+1;m=(-1-p)*d+(1.5+p)*c+.5*m;p=p*d-p*
-c;for(c=0;c!==g;++c)e[c]=b*f[k+c]+n*f[h+c]+m*f[a+c]+p*f[l+c];return e}});THREE.DiscreteInterpolant=function(a,b,c,d){THREE.Interpolant.call(this,a,b,c,d)};THREE.DiscreteInterpolant.prototype=Object.assign(Object.create(THREE.Interpolant.prototype),{constructor:THREE.DiscreteInterpolant,interpolate_:function(a,b,c,d){return this.copySampleValue_(a-1)}});THREE.LinearInterpolant=function(a,b,c,d){THREE.Interpolant.call(this,a,b,c,d)};
+a;h=2*c-b;break;case THREE.WrapAroundEnding:f=1;h=c+d[1]-d[0];break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g,k=this._offsetPrev,m=this._offsetNext,n=this._weightPrev,p=this._weightNext,l=(c-b)/(d-b);c=l*l;d=c*l;b=-n*d+2*n*c-n*l;n=(1+n)*d+(-1.5-2*n)*c+(-.5+n)*l+1;l=(-1-p)*d+(1.5+p)*c+.5*l;p=p*d-p*
+c;for(c=0;c!==g;++c)e[c]=b*f[k+c]+n*f[h+c]+l*f[a+c]+p*f[m+c];return e}});THREE.DiscreteInterpolant=function(a,b,c,d){THREE.Interpolant.call(this,a,b,c,d)};THREE.DiscreteInterpolant.prototype=Object.assign(Object.create(THREE.Interpolant.prototype),{constructor:THREE.DiscreteInterpolant,interpolate_:function(a,b,c,d){return this.copySampleValue_(a-1)}});THREE.LinearInterpolant=function(a,b,c,d){THREE.Interpolant.call(this,a,b,c,d)};
 THREE.LinearInterpolant.prototype=Object.assign(Object.create(THREE.Interpolant.prototype),{constructor:THREE.LinearInterpolant,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g;b=(c-b)/(d-b);c=1-b;for(d=0;d!==g;++d)e[d]=f[h+d]*c+f[a+d]*b;return e}});THREE.QuaternionLinearInterpolant=function(a,b,c,d){THREE.Interpolant.call(this,a,b,c,d)};
 THREE.QuaternionLinearInterpolant.prototype=Object.assign(Object.create(THREE.Interpolant.prototype),{constructor:THREE.QuaternionLinearInterpolant,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)THREE.Quaternion.slerpFlat(e,0,f,a-g,f,a,b);return e}});THREE.Clock=function(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1};
 THREE.Clock.prototype={constructor:THREE.Clock,start:function(){this.oldTime=this.startTime=(performance||Date).now();this.running=!0},stop:function(){this.getElapsedTime();this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=(performance||Date).now(),a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}};THREE.EventDispatcher=function(){};
@@ -210,8 +210,8 @@ this.verticesNeedUpdate=!1};
 THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){for(var b=(new THREE.Matrix3).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);c=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();this.normalsNeedUpdate=
 this.verticesNeedUpdate=!0;return this},rotateX:function(){var a;return function(b){void 0===a&&(a=new THREE.Matrix4);a.makeRotationX(b);this.applyMatrix(a);return this}}(),rotateY:function(){var a;return function(b){void 0===a&&(a=new THREE.Matrix4);a.makeRotationY(b);this.applyMatrix(a);return this}}(),rotateZ:function(){var a;return function(b){void 0===a&&(a=new THREE.Matrix4);a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a;return function(b,c,d){void 0===a&&
 (a=new THREE.Matrix4);a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a;return function(b,c,d){void 0===a&&(a=new THREE.Matrix4);a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a;return function(b){void 0===a&&(a=new THREE.Object3D);a.lookAt(b);a.updateMatrix();this.applyMatrix(a.matrix)}}(),fromBufferGeometry:function(a){function b(a,b,d,e){var f=void 0!==g?[n[a].clone(),n[b].clone(),n[d].clone()]:[],q=void 0!==h?[c.colors[a].clone(),
-c.colors[b].clone(),c.colors[d].clone()]:[];e=new THREE.Face3(a,b,d,f,q,e);c.faces.push(e);void 0!==k&&c.faceVertexUvs[0].push([p[a].clone(),p[b].clone(),p[d].clone()]);void 0!==l&&c.faceVertexUvs[1].push([m[a].clone(),m[b].clone(),m[d].clone()])}var c=this,d=null!==a.index?a.index.array:void 0,e=a.attributes,f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,k=void 0!==e.uv?e.uv.array:void 0,l=void 0!==e.uv2?e.uv2.array:void 0;void 0!==l&&(this.faceVertexUvs[1]=
-[]);for(var n=[],p=[],m=[],q=e=0;e<f.length;e+=3,q+=2)c.vertices.push(new THREE.Vector3(f[e],f[e+1],f[e+2])),void 0!==g&&n.push(new THREE.Vector3(g[e],g[e+1],g[e+2])),void 0!==h&&c.colors.push(new THREE.Color(h[e],h[e+1],h[e+2])),void 0!==k&&p.push(new THREE.Vector2(k[q],k[q+1])),void 0!==l&&m.push(new THREE.Vector2(l[q],l[q+1]));if(void 0!==d)if(f=a.groups,0<f.length)for(e=0;e<f.length;e++)for(var r=f[e],s=r.start,u=r.count,q=s,s=s+u;q<s;q+=3)b(d[q],d[q+1],d[q+2],r.materialIndex);else for(e=0;e<
+c.colors[b].clone(),c.colors[d].clone()]:[];e=new THREE.Face3(a,b,d,f,q,e);c.faces.push(e);void 0!==k&&c.faceVertexUvs[0].push([p[a].clone(),p[b].clone(),p[d].clone()]);void 0!==m&&c.faceVertexUvs[1].push([l[a].clone(),l[b].clone(),l[d].clone()])}var c=this,d=null!==a.index?a.index.array:void 0,e=a.attributes,f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,k=void 0!==e.uv?e.uv.array:void 0,m=void 0!==e.uv2?e.uv2.array:void 0;void 0!==m&&(this.faceVertexUvs[1]=
+[]);for(var n=[],p=[],l=[],q=e=0;e<f.length;e+=3,q+=2)c.vertices.push(new THREE.Vector3(f[e],f[e+1],f[e+2])),void 0!==g&&n.push(new THREE.Vector3(g[e],g[e+1],g[e+2])),void 0!==h&&c.colors.push(new THREE.Color(h[e],h[e+1],h[e+2])),void 0!==k&&p.push(new THREE.Vector2(k[q],k[q+1])),void 0!==m&&l.push(new THREE.Vector2(m[q],m[q+1]));if(void 0!==d)if(f=a.groups,0<f.length)for(e=0;e<f.length;e++)for(var r=f[e],s=r.start,u=r.count,q=s,s=s+u;q<s;q+=3)b(d[q],d[q+1],d[q+2],r.materialIndex);else for(e=0;e<
 d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());return this},center:function(){this.computeBoundingBox();var a=this.boundingBox.center().negate();this.translate(a.x,a.y,a.z);return a},normalize:function(){this.computeBoundingSphere();var a=this.boundingSphere.center,b=this.boundingSphere.radius,b=0===b?1:1/
 b,c=new THREE.Matrix4;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix(c);return this},computeFaceNormals:function(){for(var a=new THREE.Vector3,b=new THREE.Vector3,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){void 0===a&&(a=!0);var b,c,d;d=Array(this.vertices.length);b=0;for(c=this.vertices.length;b<
 c;b++)d[b]=new THREE.Vector3;if(a){var e,f,g,h=new THREE.Vector3,k=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],e=this.vertices[c.a],f=this.vertices[c.b],g=this.vertices[c.c],h.subVectors(g,f),k.subVectors(e,f),h.cross(k),d[c.a].add(h),d[c.b].add(h),d[c.c].add(h)}else for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],d[c.a].add(c.normal),d[c.b].add(c.normal),d[c.c].add(c.normal);b=0;for(c=this.vertices.length;b<c;b++)d[b].normalize();a=0;for(b=this.faces.length;a<b;a++)c=
@@ -219,21 +219,21 @@ this.faces[a],e=c.vertexNormals,3===e.length?(e[0].copy(d[c.a]),e[1].copy(d[c.b]
 b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone();var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=[];e=this.morphNormals[a].faceNormals;var g=this.morphNormals[a].vertexNormals,h,k;c=0;for(d=this.faces.length;c<d;c++)h=new THREE.Vector3,k={a:new THREE.Vector3,
 b:new THREE.Vector3,c:new THREE.Vector3},e.push(h),g.push(k)}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++)e=this.faces[c],h=g.faceNormals[c],k=g.vertexNormals[c],h.copy(e.normal),k.a.copy(e.vertexNormals[0]),k.b.copy(e.vertexNormals[1]),k.c.copy(e.vertexNormals[2])}c=0;for(d=this.faces.length;c<d;c++)e=this.faces[c],e.normal=e.__originalFaceNormal,e.vertexNormals=e.__originalVertexNormals},computeTangents:function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")},
 computeLineDistances:function(){for(var a=0,b=this.vertices,c=0,d=b.length;c<d;c++)0<c&&(a+=b[c].distanceTo(b[c-1])),this.lineDistances[c]=a},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new THREE.Box3);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new THREE.Sphere);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,b,c){if(!1===a instanceof THREE.Geometry)console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",
-a);else{var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,k=a.faces,l=this.faceVertexUvs[0];a=a.faceVertexUvs[0];void 0===c&&(c=0);void 0!==b&&(d=(new THREE.Matrix3).getNormalMatrix(b));for(var n=0,p=g.length;n<p;n++){var m=g[n].clone();void 0!==b&&m.applyMatrix4(b);f.push(m)}n=0;for(p=k.length;n<p;n++){var g=k[n],q,r=g.vertexNormals,s=g.vertexColors,m=new THREE.Face3(g.a+e,g.b+e,g.c+e);m.normal.copy(g.normal);void 0!==d&&m.normal.applyMatrix3(d).normalize();b=0;for(f=r.length;b<
-f;b++)q=r[b].clone(),void 0!==d&&q.applyMatrix3(d).normalize(),m.vertexNormals.push(q);m.color.copy(g.color);b=0;for(f=s.length;b<f;b++)q=s[b],m.vertexColors.push(q.clone());m.materialIndex=g.materialIndex+c;h.push(m)}n=0;for(p=a.length;n<p;n++)if(c=a[n],d=[],void 0!==c){b=0;for(f=c.length;b<f;b++)d.push(c[b].clone());l.push(d)}}},mergeMesh:function(a){!1===a instanceof THREE.Mesh?console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a):(a.matrixAutoUpdate&&a.updateMatrix(),
+a);else{var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,k=a.faces,m=this.faceVertexUvs[0];a=a.faceVertexUvs[0];void 0===c&&(c=0);void 0!==b&&(d=(new THREE.Matrix3).getNormalMatrix(b));for(var n=0,p=g.length;n<p;n++){var l=g[n].clone();void 0!==b&&l.applyMatrix4(b);f.push(l)}n=0;for(p=k.length;n<p;n++){var g=k[n],q,r=g.vertexNormals,s=g.vertexColors,l=new THREE.Face3(g.a+e,g.b+e,g.c+e);l.normal.copy(g.normal);void 0!==d&&l.normal.applyMatrix3(d).normalize();b=0;for(f=r.length;b<
+f;b++)q=r[b].clone(),void 0!==d&&q.applyMatrix3(d).normalize(),l.vertexNormals.push(q);l.color.copy(g.color);b=0;for(f=s.length;b<f;b++)q=s[b],l.vertexColors.push(q.clone());l.materialIndex=g.materialIndex+c;h.push(l)}n=0;for(p=a.length;n<p;n++)if(c=a[n],d=[],void 0!==c){b=0;for(f=c.length;b<f;b++)d.push(c[b].clone());m.push(d)}}},mergeMesh:function(a){!1===a instanceof THREE.Mesh?console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a):(a.matrixAutoUpdate&&a.updateMatrix(),
 this.merge(a.geometry,a.matrix))},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g;f=0;for(g=this.vertices.length;f<g;f++)d=this.vertices[f],d=Math.round(d.x*e)+"_"+Math.round(d.y*e)+"_"+Math.round(d.z*e),void 0===a[d]?(a[d]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[d]];a=[];f=0;for(g=this.faces.length;f<g;f++)for(e=this.faces[f],e.a=c[e.a],e.b=c[e.b],e.c=c[e.c],e=[e.a,e.b,e.c],d=0;3>d;d++)if(e[d]===e[(d+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(e=a[f],this.faces.splice(e,
 1),c=0,g=this.faceVertexUvs.length;c<g;c++)this.faceVertexUvs[c].splice(e,1);f=this.vertices.length-b.length;this.vertices=b;return f},sortFacesByMaterialIndex:function(){for(var a=this.faces,b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=
-g)},toJSON:function(){function a(a,b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==l[b])return l[b];l[b]=k.length/3;k.push(a.x,a.y,a.z);return l[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=n.length;n.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==q[b])return q[b];q[b]=m.length/2;m.push(a.x,a.y);return q[b]}var e={metadata:{version:4.4,type:"Geometry",
-generator:"Geometry.toJSON"}};e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}var h=[],k=[],l={},n=[],p={},m=[],q={};for(g=0;g<this.faces.length;g++){var r=this.faces[g],s=void 0!==this.faceVertexUvs[0][g],u=0<r.normal.length(),x=0<r.vertexNormals.length,v=1!==r.color.r||1!==r.color.g||1!==r.color.b,
-C=0<r.vertexColors.length,w=0,w=a(w,0,0),w=a(w,1,!0),w=a(w,2,!1),w=a(w,3,s),w=a(w,4,u),w=a(w,5,x),w=a(w,6,v),w=a(w,7,C);h.push(w);h.push(r.a,r.b,r.c);h.push(r.materialIndex);s&&(s=this.faceVertexUvs[0][g],h.push(d(s[0]),d(s[1]),d(s[2])));u&&h.push(b(r.normal));x&&(u=r.vertexNormals,h.push(b(u[0]),b(u[1]),b(u[2])));v&&h.push(c(r.color));C&&(r=r.vertexColors,h.push(c(r[0]),c(r[1]),c(r[2])))}e.data={};e.data.vertices=f;e.data.normals=k;0<n.length&&(e.data.colors=n);0<m.length&&(e.data.uvs=[m]);e.data.faces=
-h;return e},clone:function(){return(new THREE.Geometry).copy(this)},copy:function(a){this.vertices=[];this.faces=[];this.faceVertexUvs=[[]];for(var b=a.vertices,c=0,d=b.length;c<d;c++)this.vertices.push(b[c].clone());b=a.faces;c=0;for(d=b.length;c<d;c++)this.faces.push(b[c].clone());c=0;for(d=a.faceVertexUvs.length;c<d;c++){b=a.faceVertexUvs[c];void 0===this.faceVertexUvs[c]&&(this.faceVertexUvs[c]=[]);for(var e=0,f=b.length;e<f;e++){for(var g=b[e],h=[],k=0,l=g.length;k<l;k++)h.push(g[k].clone());
+g)},toJSON:function(){function a(a,b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==m[b])return m[b];m[b]=k.length/3;k.push(a.x,a.y,a.z);return m[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=n.length;n.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==q[b])return q[b];q[b]=l.length/2;l.push(a.x,a.y);return q[b]}var e={metadata:{version:4.4,type:"Geometry",
+generator:"Geometry.toJSON"}};e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}var h=[],k=[],m={},n=[],p={},l=[],q={};for(g=0;g<this.faces.length;g++){var r=this.faces[g],s=void 0!==this.faceVertexUvs[0][g],u=0<r.normal.length(),w=0<r.vertexNormals.length,v=1!==r.color.r||1!==r.color.g||1!==r.color.b,
+C=0<r.vertexColors.length,x=0,x=a(x,0,0),x=a(x,1,!0),x=a(x,2,!1),x=a(x,3,s),x=a(x,4,u),x=a(x,5,w),x=a(x,6,v),x=a(x,7,C);h.push(x);h.push(r.a,r.b,r.c);h.push(r.materialIndex);s&&(s=this.faceVertexUvs[0][g],h.push(d(s[0]),d(s[1]),d(s[2])));u&&h.push(b(r.normal));w&&(u=r.vertexNormals,h.push(b(u[0]),b(u[1]),b(u[2])));v&&h.push(c(r.color));C&&(r=r.vertexColors,h.push(c(r[0]),c(r[1]),c(r[2])))}e.data={};e.data.vertices=f;e.data.normals=k;0<n.length&&(e.data.colors=n);0<l.length&&(e.data.uvs=[l]);e.data.faces=
+h;return e},clone:function(){return(new THREE.Geometry).copy(this)},copy:function(a){this.vertices=[];this.faces=[];this.faceVertexUvs=[[]];for(var b=a.vertices,c=0,d=b.length;c<d;c++)this.vertices.push(b[c].clone());b=a.faces;c=0;for(d=b.length;c<d;c++)this.faces.push(b[c].clone());c=0;for(d=a.faceVertexUvs.length;c<d;c++){b=a.faceVertexUvs[c];void 0===this.faceVertexUvs[c]&&(this.faceVertexUvs[c]=[]);for(var e=0,f=b.length;e<f;e++){for(var g=b[e],h=[],k=0,m=g.length;k<m;k++)h.push(g[k].clone());
 this.faceVertexUvs[c].push(h)}}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.Geometry.prototype);THREE.GeometryIdCount=0;
 THREE.DirectGeometry=function(){Object.defineProperty(this,"id",{value:THREE.GeometryIdCount++});this.uuid=THREE.Math.generateUUID();this.name="";this.type="DirectGeometry";this.indices=[];this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.uvsNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.verticesNeedUpdate=!1};
 THREE.DirectGeometry.prototype={constructor:THREE.DirectGeometry,computeBoundingBox:THREE.Geometry.prototype.computeBoundingBox,computeBoundingSphere:THREE.Geometry.prototype.computeBoundingSphere,computeFaceNormals:function(){console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")},computeVertexNormals:function(){console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")},computeGroups:function(a){var b,c=[],
-d;a=a.faces;for(var e=0;e<a.length;e++){var f=a[e];f.materialIndex!==d&&(d=f.materialIndex,void 0!==b&&(b.count=3*e-b.start,c.push(b)),b={start:3*e,materialIndex:d})}void 0!==b&&(b.count=3*e-b.start,c.push(b));this.groups=c},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=g.length,k;if(0<h){k=[];for(var l=0;l<h;l++)k[l]=[];this.morphTargets.position=k}var n=a.morphNormals,p=n.length,m;if(0<p){m=[];for(l=0;l<p;l++)m[l]=
-[];this.morphTargets.normal=m}for(var q=a.skinIndices,r=a.skinWeights,s=q.length===c.length,u=r.length===c.length,l=0;l<b.length;l++){var x=b[l];this.vertices.push(c[x.a],c[x.b],c[x.c]);var v=x.vertexNormals;3===v.length?this.normals.push(v[0],v[1],v[2]):(v=x.normal,this.normals.push(v,v,v));v=x.vertexColors;3===v.length?this.colors.push(v[0],v[1],v[2]):(v=x.color,this.colors.push(v,v,v));!0===e&&(v=d[0][l],void 0!==v?this.uvs.push(v[0],v[1],v[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",
-l),this.uvs.push(new THREE.Vector2,new THREE.Vector2,new THREE.Vector2)));!0===f&&(v=d[1][l],void 0!==v?this.uvs2.push(v[0],v[1],v[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",l),this.uvs2.push(new THREE.Vector2,new THREE.Vector2,new THREE.Vector2)));for(v=0;v<h;v++){var C=g[v].vertices;k[v].push(C[x.a],C[x.b],C[x.c])}for(v=0;v<p;v++)C=n[v].vertexNormals[l],m[v].push(C.a,C.b,C.c);s&&this.skinIndices.push(q[x.a],q[x.b],q[x.c]);u&&this.skinWeights.push(r[x.a],r[x.b],
-r[x.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.DirectGeometry.prototype);
+d;a=a.faces;for(var e=0;e<a.length;e++){var f=a[e];f.materialIndex!==d&&(d=f.materialIndex,void 0!==b&&(b.count=3*e-b.start,c.push(b)),b={start:3*e,materialIndex:d})}void 0!==b&&(b.count=3*e-b.start,c.push(b));this.groups=c},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=g.length,k;if(0<h){k=[];for(var m=0;m<h;m++)k[m]=[];this.morphTargets.position=k}var n=a.morphNormals,p=n.length,l;if(0<p){l=[];for(m=0;m<p;m++)l[m]=
+[];this.morphTargets.normal=l}for(var q=a.skinIndices,r=a.skinWeights,s=q.length===c.length,u=r.length===c.length,m=0;m<b.length;m++){var w=b[m];this.vertices.push(c[w.a],c[w.b],c[w.c]);var v=w.vertexNormals;3===v.length?this.normals.push(v[0],v[1],v[2]):(v=w.normal,this.normals.push(v,v,v));v=w.vertexColors;3===v.length?this.colors.push(v[0],v[1],v[2]):(v=w.color,this.colors.push(v,v,v));!0===e&&(v=d[0][m],void 0!==v?this.uvs.push(v[0],v[1],v[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",
+m),this.uvs.push(new THREE.Vector2,new THREE.Vector2,new THREE.Vector2)));!0===f&&(v=d[1][m],void 0!==v?this.uvs2.push(v[0],v[1],v[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",m),this.uvs2.push(new THREE.Vector2,new THREE.Vector2,new THREE.Vector2)));for(v=0;v<h;v++){var C=g[v].vertices;k[v].push(C[w.a],C[w.b],C[w.c])}for(v=0;v<p;v++)C=n[v].vertexNormals[m],l[v].push(C.a,C.b,C.c);s&&this.skinIndices.push(q[w.a],q[w.b],q[w.c]);u&&this.skinWeights.push(r[w.a],r[w.b],
+r[w.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.DirectGeometry.prototype);
 THREE.BufferGeometry=function(){Object.defineProperty(this,"id",{value:THREE.GeometryIdCount++});this.uuid=THREE.Math.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity}};
 THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,getIndex:function(){return this.index},setIndex:function(a){this.index=a},addAttribute:function(a,b,c){if(!1===b instanceof THREE.BufferAttribute&&!1===b instanceof THREE.InterleavedBufferAttribute)console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(a,new THREE.BufferAttribute(b,c));else if("index"===a)console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
 this.setIndex(b);else return this.attributes[a]=b,this},getAttribute:function(a){return this.attributes[a]},removeAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:void 0!==c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,b){this.drawRange.start=a;this.drawRange.count=b},applyMatrix:function(a){var b=this.attributes.position;void 0!==b&&(a.applyToVector3Array(b.array),b.needsUpdate=!0);b=this.attributes.normal;
@@ -249,10 +249,10 @@ this.setIndex((new THREE.BufferAttribute(b,1)).copyIndicesArray(a.indices)));thi
 4),this.addAttribute("skinWeight",c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new THREE.Box3);var a=this.attributes.position.array;void 0!==a?this.boundingBox.setFromArray(a):this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&
 console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var a=new THREE.Box3,b=new THREE.Vector3;return function(){null===this.boundingSphere&&(this.boundingSphere=new THREE.Sphere);var c=this.attributes.position.array;if(c){var d=this.boundingSphere.center;a.setFromArray(c);a.center(d);for(var e=0,f=0,g=c.length;f<g;f+=3)b.fromArray(c,f),e=Math.max(e,d.distanceToSquared(b));
 this.boundingSphere.radius=Math.sqrt(e);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var a=this.index,b=this.attributes,c=this.groups;if(b.position){var d=b.position.array;if(void 0===b.normal)this.addAttribute("normal",new THREE.BufferAttribute(new Float32Array(d.length),3));else for(var e=b.normal.array,
-f=0,g=e.length;f<g;f++)e[f]=0;var e=b.normal.array,h,k,l,n=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,q=new THREE.Vector3,r=new THREE.Vector3;if(a){a=a.array;0===c.length&&this.addGroup(0,a.length);for(var s=0,u=c.length;s<u;++s)for(f=c[s],g=f.start,h=f.count,f=g,g+=h;f<g;f+=3)h=3*a[f+0],k=3*a[f+1],l=3*a[f+2],n.fromArray(d,h),p.fromArray(d,k),m.fromArray(d,l),q.subVectors(m,p),r.subVectors(n,p),q.cross(r),e[h]+=q.x,e[h+1]+=q.y,e[h+2]+=q.z,e[k]+=q.x,e[k+1]+=q.y,e[k+2]+=q.z,e[l]+=q.x,
-e[l+1]+=q.y,e[l+2]+=q.z}else for(f=0,g=d.length;f<g;f+=9)n.fromArray(d,f),p.fromArray(d,f+3),m.fromArray(d,f+6),q.subVectors(m,p),r.subVectors(n,p),q.cross(r),e[f]=q.x,e[f+1]=q.y,e[f+2]=q.z,e[f+3]=q.x,e[f+4]=q.y,e[f+5]=q.z,e[f+6]=q.x,e[f+7]=q.y,e[f+8]=q.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a,b){if(!1===a instanceof THREE.BufferGeometry)console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a);else{void 0===b&&(b=0);var c=this.attributes,
+f=0,g=e.length;f<g;f++)e[f]=0;var e=b.normal.array,h,k,m,n=new THREE.Vector3,p=new THREE.Vector3,l=new THREE.Vector3,q=new THREE.Vector3,r=new THREE.Vector3;if(a){a=a.array;0===c.length&&this.addGroup(0,a.length);for(var s=0,u=c.length;s<u;++s)for(f=c[s],g=f.start,h=f.count,f=g,g+=h;f<g;f+=3)h=3*a[f+0],k=3*a[f+1],m=3*a[f+2],n.fromArray(d,h),p.fromArray(d,k),l.fromArray(d,m),q.subVectors(l,p),r.subVectors(n,p),q.cross(r),e[h]+=q.x,e[h+1]+=q.y,e[h+2]+=q.z,e[k]+=q.x,e[k+1]+=q.y,e[k+2]+=q.z,e[m]+=q.x,
+e[m+1]+=q.y,e[m+2]+=q.z}else for(f=0,g=d.length;f<g;f+=9)n.fromArray(d,f),p.fromArray(d,f+3),l.fromArray(d,f+6),q.subVectors(l,p),r.subVectors(n,p),q.cross(r),e[f]=q.x,e[f+1]=q.y,e[f+2]=q.z,e[f+3]=q.x,e[f+4]=q.y,e[f+5]=q.z,e[f+6]=q.x,e[f+7]=q.y,e[f+8]=q.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a,b){if(!1===a instanceof THREE.BufferGeometry)console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a);else{void 0===b&&(b=0);var c=this.attributes,
 d;for(d in c)if(void 0!==a.attributes[d])for(var e=c[d].array,f=a.attributes[d],g=f.array,h=0,f=f.itemSize*b;h<g.length;h++,f++)e[f]=g[h];return this}},normalizeNormals:function(){for(var a=this.attributes.normal.array,b,c,d,e=0,f=a.length;e<f;e+=3)b=a[e],c=a[e+1],d=a[e+2],b=1/Math.sqrt(b*b+c*c+d*d),a[e]*=b,a[e+1]*=b,a[e+2]*=b},toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var a=new THREE.BufferGeometry,
-b=this.index.array,c=this.attributes,d;for(d in c){for(var e=c[d],f=e.array,e=e.itemSize,g=new f.constructor(b.length*e),h=0,k=0,l=0,n=b.length;l<n;l++)for(var h=b[l]*e,p=0;p<e;p++)g[k++]=f[h++];a.addAttribute(d,new THREE.BufferAttribute(g,e))}return a},toJSON:function(){var a={metadata:{version:4.4,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};a.uuid=this.uuid;a.type=this.type;""!==this.name&&(a.name=this.name);if(void 0!==this.parameters){var b=this.parameters,c;for(c in b)void 0!==
+b=this.index.array,c=this.attributes,d;for(d in c){for(var e=c[d],f=e.array,e=e.itemSize,g=new f.constructor(b.length*e),h=0,k=0,m=0,n=b.length;m<n;m++)for(var h=b[m]*e,p=0;p<e;p++)g[k++]=f[h++];a.addAttribute(d,new THREE.BufferAttribute(g,e))}return a},toJSON:function(){var a={metadata:{version:4.4,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};a.uuid=this.uuid;a.type=this.type;""!==this.name&&(a.name=this.name);if(void 0!==this.parameters){var b=this.parameters,c;for(c in b)void 0!==
 b[c]&&(a[c]=b[c]);return a}a.data={attributes:{}};var d=this.index;null!==d&&(b=Array.prototype.slice.call(d.array),a.data.index={type:d.array.constructor.name,array:b});d=this.attributes;for(c in d){var e=d[c],b=Array.prototype.slice.call(e.array);a.data.attributes[c]={itemSize:e.itemSize,type:e.array.constructor.name,array:b,normalized:e.normalized}}c=this.groups;0<c.length&&(a.data.groups=JSON.parse(JSON.stringify(c)));c=this.boundingSphere;null!==c&&(a.data.boundingSphere={center:c.center.toArray(),
 radius:c.radius});return a},clone:function(){return(new THREE.BufferGeometry).copy(this)},copy:function(a){var b=a.index;null!==b&&this.setIndex(b.clone());var b=a.attributes,c;for(c in b)this.addAttribute(c,b[c].clone());a=a.groups;c=0;for(b=a.length;c<b;c++){var d=a[c];this.addGroup(d.start,d.count,d.materialIndex)}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.BufferGeometry.prototype);THREE.BufferGeometry.MaxIndex=65535;
 THREE.InstancedBufferGeometry=function(){THREE.BufferGeometry.call(this);this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0};THREE.InstancedBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.InstancedBufferGeometry.prototype.constructor=THREE.InstancedBufferGeometry;THREE.InstancedBufferGeometry.prototype.addGroup=function(a,b,c){this.groups.push({start:a,count:b,instances:c})};
@@ -260,10 +260,10 @@ THREE.InstancedBufferGeometry.prototype.copy=function(a){var b=a.index;null!==b&
 THREE.Uniform=function(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a;this.dynamic=!1};THREE.Uniform.prototype={constructor:THREE.Uniform,onUpdate:function(a){this.dynamic=!0;this.onUpdateCallback=a;return this}};THREE.AnimationClip=function(a,b,c){this.name=a||THREE.Math.generateUUID();this.tracks=c;this.duration=void 0!==b?b:-1;0>this.duration&&this.resetDuration();this.trim();this.optimize()};
 THREE.AnimationClip.prototype={constructor:THREE.AnimationClip,resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==c;++b)var d=this.tracks[b],a=Math.max(a,d.times[d.times.length-1]);this.duration=a},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},optimize:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].optimize();return this}};
 Object.assign(THREE.AnimationClip,{parse:function(a){for(var b=[],c=a.tracks,d=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push(THREE.KeyframeTrack.parse(c[e]).scale(d));return new THREE.AnimationClip(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b};for(var d=0,e=c.length;d!==e;++d)b.push(THREE.KeyframeTrack.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a,b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var h=[],k=[];h.push((g+e-1)%
-e,g,(g+1)%e);k.push(0,1,0);var l=THREE.AnimationUtils.getKeyframeOrder(h),h=THREE.AnimationUtils.sortedArray(h,1,l),k=THREE.AnimationUtils.sortedArray(k,1,l);d||0!==h[0]||(h.push(e),k.push(k[0]));f.push((new THREE.NumberKeyframeTrack(".morphTargetInfluences["+b[g].name+"]",h,k)).scale(1/c))}return new THREE.AnimationClip(a,-1,f)},findByName:function(a,b){for(var c=0;c<a.length;c++)if(a[c].name===b)return a[c];return null},CreateClipsFromMorphTargetSequences:function(a,b,c){for(var d={},e=/^([\w-]*?)([\d]+)$/,
-f=0,g=a.length;f<g;f++){var h=a[f],k=h.name.match(e);if(k&&1<k.length){var l=k[1];(k=d[l])||(d[l]=k=[]);k.push(h)}}a=[];for(l in d)a.push(THREE.AnimationClip.CreateFromMorphTargetSequence(l,d[l],b,c));return a},parseAnimation:function(a,b,c){if(!a)return console.error("  no animation in JSONLoader data"),null;c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];THREE.AnimationUtils.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}};var d=[],e=a.name||"default",f=a.length||-1,g=a.fps||30;a=
-a.hierarchy||[];for(var h=0;h<a.length;h++){var k=a[h].keys;if(k&&0!=k.length)if(k[0].morphTargets){for(var f={},l=0;l<k.length;l++)if(k[l].morphTargets)for(var n=0;n<k[l].morphTargets.length;n++)f[k[l].morphTargets[n]]=-1;for(var p in f){for(var m=[],q=[],n=0;n!==k[l].morphTargets.length;++n){var r=k[l];m.push(r.time);q.push(r.morphTarget===p?1:0)}d.push(new THREE.NumberKeyframeTrack(".morphTargetInfluence["+p+"]",m,q))}f=f.length*(g||1)}else l=".bones["+b[h].name+"]",c(THREE.VectorKeyframeTrack,
-l+".position",k,"pos",d),c(THREE.QuaternionKeyframeTrack,l+".quaternion",k,"rot",d),c(THREE.VectorKeyframeTrack,l+".scale",k,"scl",d)}return 0===d.length?null:new THREE.AnimationClip(e,f,d)}});THREE.AnimationMixer=function(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1};
+e,g,(g+1)%e);k.push(0,1,0);var m=THREE.AnimationUtils.getKeyframeOrder(h),h=THREE.AnimationUtils.sortedArray(h,1,m),k=THREE.AnimationUtils.sortedArray(k,1,m);d||0!==h[0]||(h.push(e),k.push(k[0]));f.push((new THREE.NumberKeyframeTrack(".morphTargetInfluences["+b[g].name+"]",h,k)).scale(1/c))}return new THREE.AnimationClip(a,-1,f)},findByName:function(a,b){for(var c=0;c<a.length;c++)if(a[c].name===b)return a[c];return null},CreateClipsFromMorphTargetSequences:function(a,b,c){for(var d={},e=/^([\w-]*?)([\d]+)$/,
+f=0,g=a.length;f<g;f++){var h=a[f],k=h.name.match(e);if(k&&1<k.length){var m=k[1];(k=d[m])||(d[m]=k=[]);k.push(h)}}a=[];for(m in d)a.push(THREE.AnimationClip.CreateFromMorphTargetSequence(m,d[m],b,c));return a},parseAnimation:function(a,b,c){if(!a)return console.error("  no animation in JSONLoader data"),null;c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];THREE.AnimationUtils.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}};var d=[],e=a.name||"default",f=a.length||-1,g=a.fps||30;a=
+a.hierarchy||[];for(var h=0;h<a.length;h++){var k=a[h].keys;if(k&&0!==k.length)if(k[0].morphTargets){for(var f={},m=0;m<k.length;m++)if(k[m].morphTargets)for(var n=0;n<k[m].morphTargets.length;n++)f[k[m].morphTargets[n]]=-1;for(var p in f){for(var l=[],q=[],n=0;n!==k[m].morphTargets.length;++n){var r=k[m];l.push(r.time);q.push(r.morphTarget===p?1:0)}d.push(new THREE.NumberKeyframeTrack(".morphTargetInfluence["+p+"]",l,q))}f=f.length*(g||1)}else m=".bones["+b[h].name+"]",c(THREE.VectorKeyframeTrack,
+m+".position",k,"pos",d),c(THREE.QuaternionKeyframeTrack,m+".quaternion",k,"rot",d),c(THREE.VectorKeyframeTrack,m+".scale",k,"scl",d)}return 0===d.length?null:new THREE.AnimationClip(e,f,d)}});THREE.AnimationMixer=function(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1};
 THREE.AnimationMixer.prototype={constructor:THREE.AnimationMixer,clipAction:function(a,b){var c=(b||this._root).uuid,d="string"===typeof a?a:a.name,e=a!==d?a:null,f=this._actionsByClip[d],g;if(void 0!==f){g=f.actionByRoot[c];if(void 0!==g)return g;g=f.knownActions[0];e=g._clip;if(a!==d&&a!==e)throw Error("Different clips with the same name detected!");}if(null===e)return null;f=new THREE.AnimationMixer._Action(this,e,b);this._bindAction(f,g);this._addInactiveAction(f,d,c);return f},existingAction:function(a,
 b){var c=(b||this._root).uuid,d=this._actionsByClip["string"===typeof a?a:a.name];return void 0!==d?d.actionByRoot[c]||null:null},stopAllAction:function(){for(var a=this._actions,b=this._nActiveActions,c=this._bindings,d=this._nActiveBindings,e=this._nActiveBindings=this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!==d;++e)c[e].useCount=0;return this},update:function(a){a*=this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==
 c;++g){var h=b[g];h.enabled&&h._update(d,a,e,f)}a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},getRoot:function(){return this._root},uncacheClip:function(a){var b=this._actions;a=a.name;var c=this._actionsByClip,d=c[a];if(void 0!==d){for(var d=d.knownActions,e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g);var h=g._cacheIndex,k=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=null;k._cacheIndex=h;b[h]=k;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},
@@ -280,8 +280,8 @@ b},_updateTime:function(a){var b=this.time+a;if(0===a)return b;var c=this._clip.
 this.repetitions,!0,f));if(b>=c||0>b){var g=Math.floor(b/c),b=b-c*g,e=e+Math.abs(g),h=this.repetitions-e;if(0>h){this.clampWhenFinished?this.paused=!0:this.enabled=!1;b=0<a?c:0;this._mixer.dispatchEvent({type:"finished",action:this,direction:0<a?1:-1});break}else 0===h?(a=0>a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f);this._loopCount=e;this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:g})}if(d===THREE.LoopPingPong&&1===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,
 b,c){var d=this._interpolantSettings;c?(d.endingStart=THREE.ZeroSlopeEnding,d.endingEnd=THREE.ZeroSlopeEnding):(d.endingStart=a?this.zeroSlopeAtStart?THREE.ZeroSlopeEnding:THREE.ZeroCurvatureEnding:THREE.WrapAroundEnding,d.endingEnd=b?this.zeroSlopeAtEnd?THREE.ZeroSlopeEnding:THREE.ZeroCurvatureEnding:THREE.WrapAroundEnding)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;
 f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}};
-Object.assign(THREE.AnimationMixer.prototype,{_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings,g=a._interpolants,h=c.uuid,k=this._bindingsByRootAndName,l=k[h];void 0===l&&(l={},k[h]=l);for(k=0;k!==e;++k){var n=d[k],p=n.name,m=l[p];if(void 0===m){m=f[k];if(void 0!==m){null===m._cacheIndex&&(++m.referenceCount,this._addInactiveBinding(m,h,p));continue}m=new THREE.PropertyMixer(THREE.PropertyBinding.create(c,p,b&&b._propertyBindings[k].binding.parsedPath),
-n.ValueTypeName,n.getValueSize());++m.referenceCount;this._addInactiveBinding(m,h,p)}f[k]=m;g[k].resultBuffer=m.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.name,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},
+Object.assign(THREE.AnimationMixer.prototype,{_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings,g=a._interpolants,h=c.uuid,k=this._bindingsByRootAndName,m=k[h];void 0===m&&(m={},k[h]=m);for(k=0;k!==e;++k){var n=d[k],p=n.name,l=m[p];if(void 0===l){l=f[k];if(void 0!==l){null===l._cacheIndex&&(++l.referenceCount,this._addInactiveBinding(l,h,p));continue}l=new THREE.PropertyMixer(THREE.PropertyBinding.create(c,p,b&&b._propertyBindings[k].binding.parsedPath),
+n.ValueTypeName,n.getValueSize());++l.referenceCount;this._addInactiveBinding(l,h,p)}f[k]=l;g[k].resultBuffer=l.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.name,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},
 _deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},
 get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&a<this._nActiveActions},_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=
 f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;var c=a._clip.name,d=this._actionsByClip,e=d[c],f=e.knownActions,g=f[f.length-1],h=a._byClipCacheIndex;g._byClipCacheIndex=h;f[h]=g;f.pop();a._byClipCacheIndex=null;delete e.actionByRoot[(b._localRoot||this._root).uuid];0===f.length&&delete d[c];this._removeInactiveBindingsForAction(a)},
@@ -290,20 +290,20 @@ e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=e);e[c]=a;a._cacheIndex=f.length;
 this._bindings,c=a._cacheIndex,d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,c=a[b];void 0===c&&(c=new THREE.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,
 e=b[d];a.__cacheIndex=d;b[d]=a;e.__cacheIndex=c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1)});
 THREE.AnimationObjectGroup=function(a){this.uuid=THREE.Math.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var b={};this._indicesByUUID=b;for(var c=0,d=arguments.length;c!==d;++c)b[arguments[c].uuid]=c;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}};
-THREE.AnimationObjectGroup.prototype={constructor:THREE.AnimationObjectGroup,add:function(a){for(var b=this._objects,c=b.length,d=this.nCachedObjects_,e=this._indicesByUUID,f=this._paths,g=this._parsedPaths,h=this._bindings,k=h.length,l=0,n=arguments.length;l!==n;++l){var p=arguments[l],m=p.uuid,q=e[m];if(void 0===q){q=c++;e[m]=q;b.push(p);for(var m=0,r=k;m!==r;++m)h[m].push(new THREE.PropertyBinding(p,f[m],g[m]))}else if(q<d){var s=b[q],u=--d,r=b[u];e[r.uuid]=q;b[q]=r;e[m]=u;b[u]=p;m=0;for(r=k;m!==
-r;++m){var x=h[m],v=x[q];x[q]=x[u];void 0===v&&(v=new THREE.PropertyBinding(p,f[m],g[m]));x[u]=v}}else b[q]!==s&&console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")}this.nCachedObjects_=d},remove:function(a){for(var b=this._objects,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k=arguments[g],l=k.uuid,n=d[l];if(void 0!==n&&n>=c){var p=c++,m=b[p];d[m.uuid]=
-n;b[n]=m;d[l]=p;b[p]=k;k=0;for(l=f;k!==l;++k){var m=e[k],q=m[n];m[n]=m[p];m[p]=q}}}this.nCachedObjects_=c},uncache:function(a){for(var b=this._objects,c=b.length,d=this.nCachedObjects_,e=this._indicesByUUID,f=this._bindings,g=f.length,h=0,k=arguments.length;h!==k;++h){var l=arguments[h].uuid,n=e[l];if(void 0!==n)if(delete e[l],n<d){var l=--d,p=b[l],m=--c,q=b[m];e[p.uuid]=n;b[n]=p;e[q.uuid]=l;b[l]=q;b.pop();p=0;for(q=g;p!==q;++p){var r=f[p],s=r[m];r[n]=r[l];r[l]=s;r.pop()}}else for(m=--c,q=b[m],e[q.uuid]=
-n,b[n]=q,b.pop(),p=0,q=g;p!==q;++p)r=f[p],r[n]=r[m],r.pop()}this.nCachedObjects_=d},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,l=Array(h.length),d=e.length;c[a]=d;f.push(a);g.push(b);e.push(l);c=k;for(d=h.length;c!==d;++c)l[c]=new THREE.PropertyBinding(h[c],a,b);return l},unsubscribe_:function(a){var b=this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=
+THREE.AnimationObjectGroup.prototype={constructor:THREE.AnimationObjectGroup,add:function(a){for(var b=this._objects,c=b.length,d=this.nCachedObjects_,e=this._indicesByUUID,f=this._paths,g=this._parsedPaths,h=this._bindings,k=h.length,m=0,n=arguments.length;m!==n;++m){var p=arguments[m],l=p.uuid,q=e[l];if(void 0===q){q=c++;e[l]=q;b.push(p);for(var l=0,r=k;l!==r;++l)h[l].push(new THREE.PropertyBinding(p,f[l],g[l]))}else if(q<d){var s=b[q],u=--d,r=b[u];e[r.uuid]=q;b[q]=r;e[l]=u;b[u]=p;l=0;for(r=k;l!==
+r;++l){var w=h[l],v=w[q];w[q]=w[u];void 0===v&&(v=new THREE.PropertyBinding(p,f[l],g[l]));w[u]=v}}else b[q]!==s&&console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")}this.nCachedObjects_=d},remove:function(a){for(var b=this._objects,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k=arguments[g],m=k.uuid,n=d[m];if(void 0!==n&&n>=c){var p=c++,l=b[p];d[l.uuid]=
+n;b[n]=l;d[m]=p;b[p]=k;k=0;for(m=f;k!==m;++k){var l=e[k],q=l[n];l[n]=l[p];l[p]=q}}}this.nCachedObjects_=c},uncache:function(a){for(var b=this._objects,c=b.length,d=this.nCachedObjects_,e=this._indicesByUUID,f=this._bindings,g=f.length,h=0,k=arguments.length;h!==k;++h){var m=arguments[h].uuid,n=e[m];if(void 0!==n)if(delete e[m],n<d){var m=--d,p=b[m],l=--c,q=b[l];e[p.uuid]=n;b[n]=p;e[q.uuid]=m;b[m]=q;b.pop();p=0;for(q=g;p!==q;++p){var r=f[p],s=r[l];r[n]=r[m];r[m]=s;r.pop()}}else for(l=--c,q=b[l],e[q.uuid]=
+n,b[n]=q,b.pop(),p=0,q=g;p!==q;++p)r=f[p],r[n]=r[l],r.pop()}this.nCachedObjects_=d},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,m=Array(h.length),d=e.length;c[a]=d;f.push(a);g.push(b);e.push(m);c=k;for(d=h.length;c!==d;++c)m[c]=new THREE.PropertyBinding(h[c],a,b);return m},unsubscribe_:function(a){var b=this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=
 this._paths,e=this._parsedPaths,f=this._bindings,g=f.length-1,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}};
 THREE.AnimationUtils={arraySlice:function(a,b,c){return THREE.AnimationUtils.isTypedArray(a)?new a.constructor(a.subarray(b,c)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,
 b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,k=0;k!==b;++k)e[g++]=a[h+k];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),
 c.push(g)),f=a[e++];while(void 0!==f)}}}};THREE.KeyframeTrack=function(a,b,c,d){if(void 0===a)throw Error("track name is undefined");if(void 0===b||0===b.length)throw Error("no keyframes in track named "+a);this.name=a;this.times=THREE.AnimationUtils.convertArray(b,this.TimeBufferType);this.values=THREE.AnimationUtils.convertArray(c,this.ValueBufferType);this.setInterpolation(d||this.DefaultInterpolation);this.validate();this.optimize()};
 THREE.KeyframeTrack.prototype={constructor:THREE.KeyframeTrack,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:THREE.InterpolateLinear,InterpolantFactoryMethodDiscrete:function(a){return new THREE.DiscreteInterpolant(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new THREE.LinearInterpolant(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:function(a){return new THREE.CubicInterpolant(this.times,
-this.values,this.getValueSize(),a)},setInterpolation:function(a){var b=void 0;switch(a){case THREE.InterpolateDiscrete:b=this.InterpolantFactoryMethodDiscrete;break;case THREE.InterpolateLinear:b=this.InterpolantFactoryMethodLinear;break;case THREE.InterpolateSmooth:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);
+this.values,this.getValueSize(),a)},setInterpolation:function(a){var b;switch(a){case THREE.InterpolateDiscrete:b=this.InterpolantFactoryMethodDiscrete;break;case THREE.InterpolateLinear:b=this.InterpolantFactoryMethodLinear;break;case THREE.InterpolateSmooth:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);
 else throw Error(b);console.warn(b)}else this.createInterpolant=b},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return THREE.InterpolateDiscrete;case this.InterpolantFactoryMethodLinear:return THREE.InterpolateLinear;case this.InterpolantFactoryMethodSmooth:return THREE.InterpolateSmooth}},getValueSize:function(){return this.values.length/this.times.length},shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},
 scale:function(a){if(1!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]*=a;return this},trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),d=this.getValueSize(),this.times=THREE.AnimationUtils.arraySlice(c,e,f),this.values=THREE.AnimationUtils.arraySlice(this.values,e*d,f*d);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("invalid value size in track",
 this),a=!1);var c=this.times,b=this.values,d=c.length;0===d&&(console.error("track is empty",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("time is not a valid number",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("out of order keys",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&THREE.AnimationUtils.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("value is not a valid number",this,f,d);a=!1;break}return a},optimize:function(){for(var a=
-this.times,b=this.values,c=this.getValueSize(),d=1,e=1,f=a.length-1;e<=f;++e){var g=!1,h=a[e];if(h!==a[e+1]&&(1!==e||h!==h[0]))for(var k=e*c,l=k-c,n=k+c,h=0;h!==c;++h){var p=b[k+h];if(p!==b[l+h]||p!==b[n+h]){g=!0;break}}if(g){if(e!==d)for(a[d]=a[e],g=e*c,k=d*c,h=0;h!==c;++h)b[k+h]=b[g+h];++d}}d!==a.length&&(this.times=THREE.AnimationUtils.arraySlice(a,0,d),this.values=THREE.AnimationUtils.arraySlice(b,0,d*c));return this}};
+this.times,b=this.values,c=this.getValueSize(),d=1,e=1,f=a.length-1;e<=f;++e){var g=!1,h=a[e];if(h!==a[e+1]&&(1!==e||h!==h[0]))for(var k=e*c,m=k-c,n=k+c,h=0;h!==c;++h){var p=b[k+h];if(p!==b[m+h]||p!==b[n+h]){g=!0;break}}if(g){if(e!==d)for(a[d]=a[e],g=e*c,k=d*c,h=0;h!==c;++h)b[k+h]=b[g+h];++d}}d!==a.length&&(this.times=THREE.AnimationUtils.arraySlice(a,0,d),this.values=THREE.AnimationUtils.arraySlice(b,0,d*c));return this}};
 Object.assign(THREE.KeyframeTrack,{parse:function(a){if(void 0===a.type)throw Error("track type undefined, can not parse");var b=THREE.KeyframeTrack._getTrackTypeForValueTypeName(a.type);if(void 0===a.times){console.warn("legacy JSON format detected, converting");var c=[],d=[];THREE.AnimationUtils.flattenJSON(a.keys,c,d,"value");a.times=c;a.values=d}return void 0!==b.parse?b.parse(a):new b(a.name,a.times,a.values,a.interpolation)},toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=b.toJSON(a);
 else{var b={name:a.name,times:THREE.AnimationUtils.convertArray(a.times,Array),values:THREE.AnimationUtils.convertArray(a.values,Array)},c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b},_getTrackTypeForValueTypeName:function(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return THREE.NumberKeyframeTrack;case "vector":case "vector2":case "vector3":case "vector4":return THREE.VectorKeyframeTrack;
 case "color":return THREE.ColorKeyframeTrack;case "quaternion":return THREE.QuaternionKeyframeTrack;case "bool":case "boolean":return THREE.BooleanKeyframeTrack;case "string":return THREE.StringKeyframeTrack}throw Error("Unsupported typeName: "+a);}});THREE.PropertyBinding=function(a,b,c){this.path=b;this.parsedPath=c||THREE.PropertyBinding.parseTrackName(b);this.node=THREE.PropertyBinding.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a};
@@ -346,8 +346,8 @@ THREE.AudioListener.prototype.updateMatrixWorld=function(){var a=new THREE.Vecto
 THREE.Camera=function(){THREE.Object3D.call(this);this.type="Camera";this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4};THREE.Camera.prototype=Object.create(THREE.Object3D.prototype);THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.getWorldDirection=function(){var a=new THREE.Quaternion;return function(b){b=b||new THREE.Vector3;this.getWorldQuaternion(a);return b.set(0,0,-1).applyQuaternion(a)}}();
 THREE.Camera.prototype.lookAt=function(){var a=new THREE.Matrix4;return function(b){a.lookAt(this.position,b,this.up);this.quaternion.setFromRotationMatrix(a)}}();THREE.Camera.prototype.clone=function(){return(new this.constructor).copy(this)};THREE.Camera.prototype.copy=function(a){THREE.Object3D.prototype.copy.call(this,a);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix);return this};
 THREE.CubeCamera=function(a,b,c){THREE.Object3D.call(this);this.type="CubeCamera";var d=new THREE.PerspectiveCamera(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new THREE.Vector3(1,0,0));this.add(d);var e=new THREE.PerspectiveCamera(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new THREE.Vector3(-1,0,0));this.add(e);var f=new THREE.PerspectiveCamera(90,1,a,b);f.up.set(0,0,1);f.lookAt(new THREE.Vector3(0,1,0));this.add(f);var g=new THREE.PerspectiveCamera(90,1,a,b);g.up.set(0,0,-1);g.lookAt(new THREE.Vector3(0,-1,0));
-this.add(g);var h=new THREE.PerspectiveCamera(90,1,a,b);h.up.set(0,-1,0);h.lookAt(new THREE.Vector3(0,0,1));this.add(h);var k=new THREE.PerspectiveCamera(90,1,a,b);k.up.set(0,-1,0);k.lookAt(new THREE.Vector3(0,0,-1));this.add(k);this.renderTarget=new THREE.WebGLRenderTargetCube(c,c,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFilter});this.updateCubeMap=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=this.renderTarget,m=c.texture.generateMipmaps;c.texture.generateMipmaps=
-!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.texture.generateMipmaps=m;c.activeCubeFace=5;a.render(b,k,c);a.setRenderTarget(null)}};THREE.CubeCamera.prototype=Object.create(THREE.Object3D.prototype);THREE.CubeCamera.prototype.constructor=THREE.CubeCamera;
+this.add(g);var h=new THREE.PerspectiveCamera(90,1,a,b);h.up.set(0,-1,0);h.lookAt(new THREE.Vector3(0,0,1));this.add(h);var k=new THREE.PerspectiveCamera(90,1,a,b);k.up.set(0,-1,0);k.lookAt(new THREE.Vector3(0,0,-1));this.add(k);this.renderTarget=new THREE.WebGLRenderTargetCube(c,c,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFilter});this.updateCubeMap=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=this.renderTarget,l=c.texture.generateMipmaps;c.texture.generateMipmaps=
+!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.texture.generateMipmaps=l;c.activeCubeFace=5;a.render(b,k,c);a.setRenderTarget(null)}};THREE.CubeCamera.prototype=Object.create(THREE.Object3D.prototype);THREE.CubeCamera.prototype.constructor=THREE.CubeCamera;
 THREE.OrthographicCamera=function(a,b,c,d,e,f){THREE.Camera.call(this);this.type="OrthographicCamera";this.zoom=1;this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=Object.create(THREE.Camera.prototype);THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;
 THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){var a=(this.right-this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom),c=(this.right+this.left)/2,d=(this.top+this.bottom)/2;this.projectionMatrix.makeOrthographic(c-a,c+a,d+b,d-b,this.near,this.far)};THREE.OrthographicCamera.prototype.copy=function(a){THREE.Camera.prototype.copy.call(this,a);this.left=a.left;this.right=a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;return this};
 THREE.OrthographicCamera.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;a.object.bottom=this.bottom;a.object.near=this.near;a.object.far=this.far;return a};
@@ -359,8 +359,8 @@ THREE.PerspectiveCamera.prototype.updateProjectionMatrix=function(){var a=this.n
 THREE.PerspectiveCamera.prototype.copy=function(a){THREE.Camera.prototype.copy.call(this,a);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view=null===a.view?null:Object.assign({},a.view);this.filmGauge=a.filmGauge;this.filmOffset=a.filmOffset;return this};
 THREE.PerspectiveCamera.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=this.near;a.object.far=this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a};
 THREE.StereoCamera=function(){this.type="StereoCamera";this.aspect=1;this.cameraL=new THREE.PerspectiveCamera;this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=!1;this.cameraR=new THREE.PerspectiveCamera;this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate=!1};
-THREE.StereoCamera.prototype={constructor:THREE.StereoCamera,update:function(){var a,b,c,d,e,f=new THREE.Matrix4,g=new THREE.Matrix4;return function(h){if(a!==h.focus||b!==h.fov||c!==h.aspect*this.aspect||d!==h.near||e!==h.far){a=h.focus;b=h.fov;c=h.aspect*this.aspect;d=h.near;e=h.far;var k=h.projectionMatrix.clone(),l=.032*d/a,n=d*Math.tan(THREE.Math.DEG2RAD*b*.5),p,m;g.elements[12]=-.032;f.elements[12]=.032;p=-n*c+l;m=n*c+l;k.elements[0]=2*d/(m-p);k.elements[8]=(m+p)/(m-p);this.cameraL.projectionMatrix.copy(k);
-p=-n*c-l;m=n*c-l;k.elements[0]=2*d/(m-p);k.elements[8]=(m+p)/(m-p);this.cameraR.projectionMatrix.copy(k)}this.cameraL.matrixWorld.copy(h.matrixWorld).multiply(g);this.cameraR.matrixWorld.copy(h.matrixWorld).multiply(f)}}()};THREE.Light=function(a,b){THREE.Object3D.call(this);this.type="Light";this.color=new THREE.Color(a);this.intensity=void 0!==b?b:1;this.receiveShadow=void 0};THREE.Light.prototype=Object.create(THREE.Object3D.prototype);THREE.Light.prototype.constructor=THREE.Light;
+THREE.StereoCamera.prototype={constructor:THREE.StereoCamera,update:function(){var a,b,c,d,e,f=new THREE.Matrix4,g=new THREE.Matrix4;return function(h){if(a!==h.focus||b!==h.fov||c!==h.aspect*this.aspect||d!==h.near||e!==h.far){a=h.focus;b=h.fov;c=h.aspect*this.aspect;d=h.near;e=h.far;var k=h.projectionMatrix.clone(),m=.032*d/a,n=d*Math.tan(THREE.Math.DEG2RAD*b*.5),p,l;g.elements[12]=-.032;f.elements[12]=.032;p=-n*c+m;l=n*c+m;k.elements[0]=2*d/(l-p);k.elements[8]=(l+p)/(l-p);this.cameraL.projectionMatrix.copy(k);
+p=-n*c-m;l=n*c-m;k.elements[0]=2*d/(l-p);k.elements[8]=(l+p)/(l-p);this.cameraR.projectionMatrix.copy(k)}this.cameraL.matrixWorld.copy(h.matrixWorld).multiply(g);this.cameraR.matrixWorld.copy(h.matrixWorld).multiply(f)}}()};THREE.Light=function(a,b){THREE.Object3D.call(this);this.type="Light";this.color=new THREE.Color(a);this.intensity=void 0!==b?b:1;this.receiveShadow=void 0};THREE.Light.prototype=Object.create(THREE.Object3D.prototype);THREE.Light.prototype.constructor=THREE.Light;
 THREE.Light.prototype.copy=function(a){THREE.Object3D.prototype.copy.call(this,a);this.color.copy(a.color);this.intensity=a.intensity;return this};
 THREE.Light.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;void 0!==this.groundColor&&(a.object.groundColor=this.groundColor.getHex());void 0!==this.distance&&(a.object.distance=this.distance);void 0!==this.angle&&(a.object.angle=this.angle);void 0!==this.decay&&(a.object.decay=this.decay);void 0!==this.penumbra&&(a.object.penumbra=this.penumbra);return a};
 THREE.LightShadow=function(a){this.camera=a;this.bias=0;this.radius=1;this.mapSize=new THREE.Vector2(512,512);this.map=null;this.matrix=new THREE.Matrix4};THREE.LightShadow.prototype={constructor:THREE.LightShadow,copy:function(a){this.camera=a.camera.clone();this.bias=a.bias;this.radius=a.radius;this.mapSize.copy(a.mapSize);return this},clone:function(){return(new this.constructor).copy(this)}};THREE.AmbientLight=function(a,b){THREE.Light.call(this,a,b);this.type="AmbientLight";this.castShadow=void 0};
@@ -373,14 +373,14 @@ THREE.SpotLight.prototype=Object.create(THREE.Light.prototype);THREE.SpotLight.p
 THREE.SpotLightShadow=function(){THREE.LightShadow.call(this,new THREE.PerspectiveCamera(50,1,.5,500))};THREE.SpotLightShadow.prototype=Object.create(THREE.LightShadow.prototype);THREE.SpotLightShadow.prototype.constructor=THREE.SpotLightShadow;THREE.SpotLightShadow.prototype.update=function(a){var b=2*THREE.Math.RAD2DEG*a.angle,c=this.mapSize.width/this.mapSize.height;a=a.distance||500;var d=this.camera;if(b!==d.fov||c!==d.aspect||a!==d.far)d.fov=b,d.aspect=c,d.far=a,d.updateProjectionMatrix()};
 THREE.AudioLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};THREE.AudioLoader.prototype={constructor:THREE.AudioLoader,load:function(a,b,c,d){var e=new THREE.XHRLoader(this.manager);e.setResponseType("arraybuffer");e.load(a,function(a){THREE.AudioContext.decodeAudioData(a,function(a){b(a)})},c,d)}};
 THREE.Cache={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}};THREE.Loader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
-THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:void 0,extractUrlBase:function(a){a=a.split("/");if(1===a.length)return"./";a.pop();return a.join("/")+"/"},initMaterials:function(a,b,c){for(var d=[],e=0;e<a.length;++e)d[e]=this.createMaterial(a[e],b,c);return d},createMaterial:function(){var a,b,c;return function(d,e,f){function g(a,c,d,g,k){a=e+a;var l=THREE.Loader.Handlers.get(a);null!==l?a=l.load(a):(b.setCrossOrigin(f),a=b.load(a));void 0!==c&&(a.repeat.fromArray(c),1!==c[0]&&(a.wrapS=
+THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:void 0,extractUrlBase:function(a){a=a.split("/");if(1===a.length)return"./";a.pop();return a.join("/")+"/"},initMaterials:function(a,b,c){for(var d=[],e=0;e<a.length;++e)d[e]=this.createMaterial(a[e],b,c);return d},createMaterial:function(){var a,b,c;return function(d,e,f){function g(a,c,d,g,k){a=e+a;var m=THREE.Loader.Handlers.get(a);null!==m?a=m.load(a):(b.setCrossOrigin(f),a=b.load(a));void 0!==c&&(a.repeat.fromArray(c),1!==c[0]&&(a.wrapS=
 THREE.RepeatWrapping),1!==c[1]&&(a.wrapT=THREE.RepeatWrapping));void 0!==d&&a.offset.fromArray(d);void 0!==g&&("repeat"===g[0]&&(a.wrapS=THREE.RepeatWrapping),"mirror"===g[0]&&(a.wrapS=THREE.MirroredRepeatWrapping),"repeat"===g[1]&&(a.wrapT=THREE.RepeatWrapping),"mirror"===g[1]&&(a.wrapT=THREE.MirroredRepeatWrapping));void 0!==k&&(a.anisotropy=k);c=THREE.Math.generateUUID();h[c]=a;return c}void 0===a&&(a=new THREE.Color);void 0===b&&(b=new THREE.TextureLoader);void 0===c&&(c=new THREE.MaterialLoader);
-var h={},k={uuid:THREE.Math.generateUUID(),type:"MeshLambertMaterial"},l;for(l in d){var n=d[l];switch(l){case "DbgColor":case "DbgIndex":case "opticalDensity":case "illumination":break;case "DbgName":k.name=n;break;case "blending":k.blending=THREE[n];break;case "colorAmbient":case "mapAmbient":console.warn("THREE.Loader.createMaterial:",l,"is no longer supported.");break;case "colorDiffuse":k.color=a.fromArray(n).getHex();break;case "colorSpecular":k.specular=a.fromArray(n).getHex();break;case "colorEmissive":k.emissive=
+var h={},k={uuid:THREE.Math.generateUUID(),type:"MeshLambertMaterial"},m;for(m in d){var n=d[m];switch(m){case "DbgColor":case "DbgIndex":case "opticalDensity":case "illumination":break;case "DbgName":k.name=n;break;case "blending":k.blending=THREE[n];break;case "colorAmbient":case "mapAmbient":console.warn("THREE.Loader.createMaterial:",m,"is no longer supported.");break;case "colorDiffuse":k.color=a.fromArray(n).getHex();break;case "colorSpecular":k.specular=a.fromArray(n).getHex();break;case "colorEmissive":k.emissive=
 a.fromArray(n).getHex();break;case "specularCoef":k.shininess=n;break;case "shading":"basic"===n.toLowerCase()&&(k.type="MeshBasicMaterial");"phong"===n.toLowerCase()&&(k.type="MeshPhongMaterial");break;case "mapDiffuse":k.map=g(n,d.mapDiffuseRepeat,d.mapDiffuseOffset,d.mapDiffuseWrap,d.mapDiffuseAnisotropy);break;case "mapDiffuseRepeat":case "mapDiffuseOffset":case "mapDiffuseWrap":case "mapDiffuseAnisotropy":break;case "mapLight":k.lightMap=g(n,d.mapLightRepeat,d.mapLightOffset,d.mapLightWrap,d.mapLightAnisotropy);
 break;case "mapLightRepeat":case "mapLightOffset":case "mapLightWrap":case "mapLightAnisotropy":break;case "mapAO":k.aoMap=g(n,d.mapAORepeat,d.mapAOOffset,d.mapAOWrap,d.mapAOAnisotropy);break;case "mapAORepeat":case "mapAOOffset":case "mapAOWrap":case "mapAOAnisotropy":break;case "mapBump":k.bumpMap=g(n,d.mapBumpRepeat,d.mapBumpOffset,d.mapBumpWrap,d.mapBumpAnisotropy);break;case "mapBumpScale":k.bumpScale=n;break;case "mapBumpRepeat":case "mapBumpOffset":case "mapBumpWrap":case "mapBumpAnisotropy":break;
 case "mapNormal":k.normalMap=g(n,d.mapNormalRepeat,d.mapNormalOffset,d.mapNormalWrap,d.mapNormalAnisotropy);break;case "mapNormalFactor":k.normalScale=[n,n];break;case "mapNormalRepeat":case "mapNormalOffset":case "mapNormalWrap":case "mapNormalAnisotropy":break;case "mapSpecular":k.specularMap=g(n,d.mapSpecularRepeat,d.mapSpecularOffset,d.mapSpecularWrap,d.mapSpecularAnisotropy);break;case "mapSpecularRepeat":case "mapSpecularOffset":case "mapSpecularWrap":case "mapSpecularAnisotropy":break;case "mapAlpha":k.alphaMap=
-g(n,d.mapAlphaRepeat,d.mapAlphaOffset,d.mapAlphaWrap,d.mapAlphaAnisotropy);break;case "mapAlphaRepeat":case "mapAlphaOffset":case "mapAlphaWrap":case "mapAlphaAnisotropy":break;case "flipSided":k.side=THREE.BackSide;break;case "doubleSided":k.side=THREE.DoubleSide;break;case "transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity");k.opacity=n;break;case "depthTest":case "depthWrite":case "colorWrite":case "opacity":case "reflectivity":case "transparent":case "visible":case "wireframe":k[l]=
-n;break;case "vertexColors":!0===n&&(k.vertexColors=THREE.VertexColors);"face"===n&&(k.vertexColors=THREE.FaceColors);break;default:console.error("THREE.Loader.createMaterial: Unsupported",l,n)}}"MeshBasicMaterial"===k.type&&delete k.emissive;"MeshPhongMaterial"!==k.type&&delete k.specular;1>k.opacity&&(k.transparent=!0);c.setTextures(h);return c.parse(k)}}()};
+g(n,d.mapAlphaRepeat,d.mapAlphaOffset,d.mapAlphaWrap,d.mapAlphaAnisotropy);break;case "mapAlphaRepeat":case "mapAlphaOffset":case "mapAlphaWrap":case "mapAlphaAnisotropy":break;case "flipSided":k.side=THREE.BackSide;break;case "doubleSided":k.side=THREE.DoubleSide;break;case "transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity");k.opacity=n;break;case "depthTest":case "depthWrite":case "colorWrite":case "opacity":case "reflectivity":case "transparent":case "visible":case "wireframe":k[m]=
+n;break;case "vertexColors":!0===n&&(k.vertexColors=THREE.VertexColors);"face"===n&&(k.vertexColors=THREE.FaceColors);break;default:console.error("THREE.Loader.createMaterial: Unsupported",m,n)}}"MeshBasicMaterial"===k.type&&delete k.emissive;"MeshPhongMaterial"!==k.type&&delete k.specular;1>k.opacity&&(k.transparent=!0);c.setTextures(h);return c.parse(k)}}()};
 THREE.Loader.Handlers={handlers:[],add:function(a,b){this.handlers.push(a,b)},get:function(a){for(var b=this.handlers,c=0,d=b.length;c<d;c+=2){var e=b[c+1];if(b[c].test(a))return e}return null}};THREE.XHRLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
 THREE.XHRLoader.prototype={constructor:THREE.XHRLoader,load:function(a,b,c,d){void 0!==this.path&&(a=this.path+a);var e=this,f=THREE.Cache.get(a);if(void 0!==f)return b&&setTimeout(function(){b(f)},0),f;var g=new XMLHttpRequest;g.overrideMimeType("text/plain");g.open("GET",a,!0);g.addEventListener("load",function(c){var f=c.target.response;THREE.Cache.add(a,f);200===this.status?(b&&b(f),e.manager.itemEnd(a)):0===this.status?(console.warn("THREE.XHRLoader: HTTP Status 0 received."),b&&b(f),e.manager.itemEnd(a)):
 (d&&d(c),e.manager.itemError(a))},!1);void 0!==c&&g.addEventListener("progress",function(a){c(a)},!1);g.addEventListener("error",function(b){d&&d(b);e.manager.itemError(a)},!1);void 0!==this.responseType&&(g.responseType=this.responseType);void 0!==this.withCredentials&&(g.withCredentials=this.withCredentials);g.send(null);e.manager.itemStart(a);return g},setPath:function(a){this.path=a},setResponseType:function(a){this.responseType=a},setWithCredentials:function(a){this.withCredentials=a}};
@@ -389,12 +389,12 @@ THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a,b,c,d
 d(b);e.manager.itemError(a)},!1);void 0!==this.crossOrigin&&(g.crossOrigin=this.crossOrigin);e.manager.itemStart(a);g.src=a;return g},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}};THREE.JSONLoader=function(a){"boolean"===typeof a&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),a=void 0);this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this.withCredentials=!1};
 THREE.JSONLoader.prototype={constructor:THREE.JSONLoader,get statusDomElement(){void 0===this._statusDomElement&&(this._statusDomElement=document.createElement("div"));console.warn("THREE.JSONLoader: .statusDomElement has been removed.");return this._statusDomElement},load:function(a,b,c,d){var e=this,f=this.texturePath&&"string"===typeof this.texturePath?this.texturePath:THREE.Loader.prototype.extractUrlBase(a),g=new THREE.XHRLoader(this.manager);g.setWithCredentials(this.withCredentials);g.load(a,
 function(c){c=JSON.parse(c);var d=c.metadata;if(void 0!==d&&(d=d.type,void 0!==d)){if("object"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.ObjectLoader instead.");return}if("scene"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.SceneLoader instead.");return}}c=e.parse(c,f);b(c.geometry,c.materials)},c,d)},setTexturePath:function(a){this.texturePath=a},parse:function(a,b){var c=new THREE.Geometry,d=void 0!==a.scale?1/
-a.scale:1;(function(b){var d,g,h,k,l,n,p,m,q,r,s,u,x,v=a.faces;n=a.vertices;var C=a.normals,w=a.colors,z=0;if(void 0!==a.uvs){for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&z++;for(d=0;d<z;d++)c.faceVertexUvs[d]=[]}k=0;for(l=n.length;k<l;)d=new THREE.Vector3,d.x=n[k++]*b,d.y=n[k++]*b,d.z=n[k++]*b,c.vertices.push(d);k=0;for(l=v.length;k<l;)if(b=v[k++],q=b&1,h=b&2,d=b&8,p=b&16,r=b&32,n=b&64,b&=128,q){q=new THREE.Face3;q.a=v[k];q.b=v[k+1];q.c=v[k+3];s=new THREE.Face3;s.a=v[k+1];s.b=v[k+2];s.c=v[k+3];k+=
-4;h&&(h=v[k++],q.materialIndex=h,s.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<z;d++)for(u=a.uvs[d],c.faceVertexUvs[d][h]=[],c.faceVertexUvs[d][h+1]=[],g=0;4>g;g++)m=v[k++],x=u[2*m],m=u[2*m+1],x=new THREE.Vector2(x,m),2!==g&&c.faceVertexUvs[d][h].push(x),0!==g&&c.faceVertexUvs[d][h+1].push(x);p&&(p=3*v[k++],q.normal.set(C[p++],C[p++],C[p]),s.normal.copy(q.normal));if(r)for(d=0;4>d;d++)p=3*v[k++],r=new THREE.Vector3(C[p++],C[p++],C[p]),2!==d&&q.vertexNormals.push(r),0!==d&&s.vertexNormals.push(r);
-n&&(n=v[k++],n=w[n],q.color.setHex(n),s.color.setHex(n));if(b)for(d=0;4>d;d++)n=v[k++],n=w[n],2!==d&&q.vertexColors.push(new THREE.Color(n)),0!==d&&s.vertexColors.push(new THREE.Color(n));c.faces.push(q);c.faces.push(s)}else{q=new THREE.Face3;q.a=v[k++];q.b=v[k++];q.c=v[k++];h&&(h=v[k++],q.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<z;d++)for(u=a.uvs[d],c.faceVertexUvs[d][h]=[],g=0;3>g;g++)m=v[k++],x=u[2*m],m=u[2*m+1],x=new THREE.Vector2(x,m),c.faceVertexUvs[d][h].push(x);p&&(p=3*v[k++],q.normal.set(C[p++],
-C[p++],C[p]));if(r)for(d=0;3>d;d++)p=3*v[k++],r=new THREE.Vector3(C[p++],C[p++],C[p]),q.vertexNormals.push(r);n&&(n=v[k++],q.color.setHex(w[n]));if(b)for(d=0;3>d;d++)n=v[k++],q.vertexColors.push(new THREE.Color(w[n]));c.faces.push(q)}})(d);(function(){var b=void 0!==a.influencesPerVertex?a.influencesPerVertex:2;if(a.skinWeights)for(var d=0,g=a.skinWeights.length;d<g;d+=b)c.skinWeights.push(new THREE.Vector4(a.skinWeights[d],1<b?a.skinWeights[d+1]:0,2<b?a.skinWeights[d+2]:0,3<b?a.skinWeights[d+3]:
+a.scale:1;(function(b){var d,g,h,k,m,n,p,l,q,r,s,u,w,v=a.faces;n=a.vertices;var C=a.normals,x=a.colors,y=0;if(void 0!==a.uvs){for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&y++;for(d=0;d<y;d++)c.faceVertexUvs[d]=[]}k=0;for(m=n.length;k<m;)d=new THREE.Vector3,d.x=n[k++]*b,d.y=n[k++]*b,d.z=n[k++]*b,c.vertices.push(d);k=0;for(m=v.length;k<m;)if(b=v[k++],q=b&1,h=b&2,d=b&8,p=b&16,r=b&32,n=b&64,b&=128,q){q=new THREE.Face3;q.a=v[k];q.b=v[k+1];q.c=v[k+3];s=new THREE.Face3;s.a=v[k+1];s.b=v[k+2];s.c=v[k+3];k+=
+4;h&&(h=v[k++],q.materialIndex=h,s.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<y;d++)for(u=a.uvs[d],c.faceVertexUvs[d][h]=[],c.faceVertexUvs[d][h+1]=[],g=0;4>g;g++)l=v[k++],w=u[2*l],l=u[2*l+1],w=new THREE.Vector2(w,l),2!==g&&c.faceVertexUvs[d][h].push(w),0!==g&&c.faceVertexUvs[d][h+1].push(w);p&&(p=3*v[k++],q.normal.set(C[p++],C[p++],C[p]),s.normal.copy(q.normal));if(r)for(d=0;4>d;d++)p=3*v[k++],r=new THREE.Vector3(C[p++],C[p++],C[p]),2!==d&&q.vertexNormals.push(r),0!==d&&s.vertexNormals.push(r);
+n&&(n=v[k++],n=x[n],q.color.setHex(n),s.color.setHex(n));if(b)for(d=0;4>d;d++)n=v[k++],n=x[n],2!==d&&q.vertexColors.push(new THREE.Color(n)),0!==d&&s.vertexColors.push(new THREE.Color(n));c.faces.push(q);c.faces.push(s)}else{q=new THREE.Face3;q.a=v[k++];q.b=v[k++];q.c=v[k++];h&&(h=v[k++],q.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<y;d++)for(u=a.uvs[d],c.faceVertexUvs[d][h]=[],g=0;3>g;g++)l=v[k++],w=u[2*l],l=u[2*l+1],w=new THREE.Vector2(w,l),c.faceVertexUvs[d][h].push(w);p&&(p=3*v[k++],q.normal.set(C[p++],
+C[p++],C[p]));if(r)for(d=0;3>d;d++)p=3*v[k++],r=new THREE.Vector3(C[p++],C[p++],C[p]),q.vertexNormals.push(r);n&&(n=v[k++],q.color.setHex(x[n]));if(b)for(d=0;3>d;d++)n=v[k++],q.vertexColors.push(new THREE.Color(x[n]));c.faces.push(q)}})(d);(function(){var b=void 0!==a.influencesPerVertex?a.influencesPerVertex:2;if(a.skinWeights)for(var d=0,g=a.skinWeights.length;d<g;d+=b)c.skinWeights.push(new THREE.Vector4(a.skinWeights[d],1<b?a.skinWeights[d+1]:0,2<b?a.skinWeights[d+2]:0,3<b?a.skinWeights[d+3]:
 0));if(a.skinIndices)for(d=0,g=a.skinIndices.length;d<g;d+=b)c.skinIndices.push(new THREE.Vector4(a.skinIndices[d],1<b?a.skinIndices[d+1]:0,2<b?a.skinIndices[d+2]:0,3<b?a.skinIndices[d+3]:0));c.bones=a.bones;c.bones&&0<c.bones.length&&(c.skinWeights.length!==c.skinIndices.length||c.skinIndices.length!==c.vertices.length)&&console.warn("When skinning, number of vertices ("+c.vertices.length+"), skinIndices ("+c.skinIndices.length+"), and skinWeights ("+c.skinWeights.length+") should match.")})();(function(b){if(void 0!==
-a.morphTargets)for(var d=0,g=a.morphTargets.length;d<g;d++){c.morphTargets[d]={};c.morphTargets[d].name=a.morphTargets[d].name;c.morphTargets[d].vertices=[];for(var h=c.morphTargets[d].vertices,k=a.morphTargets[d].vertices,l=0,n=k.length;l<n;l+=3){var p=new THREE.Vector3;p.x=k[l]*b;p.y=k[l+1]*b;p.z=k[l+2]*b;h.push(p)}}if(void 0!==a.morphColors&&0<a.morphColors.length)for(console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'),b=c.faces,h=a.morphColors[0].colors,
+a.morphTargets)for(var d=0,g=a.morphTargets.length;d<g;d++){c.morphTargets[d]={};c.morphTargets[d].name=a.morphTargets[d].name;c.morphTargets[d].vertices=[];for(var h=c.morphTargets[d].vertices,k=a.morphTargets[d].vertices,m=0,n=k.length;m<n;m+=3){var p=new THREE.Vector3;p.x=k[m]*b;p.y=k[m+1]*b;p.z=k[m+2]*b;h.push(p)}}if(void 0!==a.morphColors&&0<a.morphColors.length)for(console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'),b=c.faces,h=a.morphColors[0].colors,
 d=0,g=b.length;d<g;d++)b[d].color.fromArray(h,3*d)})(d);(function(){var b=[],d=[];void 0!==a.animation&&d.push(a.animation);void 0!==a.animations&&(a.animations.length?d=d.concat(a.animations):d.push(a.animations));for(var g=0;g<d.length;g++){var h=THREE.AnimationClip.parseAnimation(d[g],c.bones);h&&b.push(h)}c.morphTargets&&(d=THREE.AnimationClip.CreateClipsFromMorphTargetSequences(c.morphTargets,10),b=b.concat(d));0<b.length&&(c.animations=b)})();c.computeFaceNormals();c.computeBoundingSphere();
 if(void 0===a.materials||0===a.materials.length)return{geometry:c};d=THREE.Loader.prototype.initMaterials(a.materials,b,this.crossOrigin);return{geometry:c,materials:d}}};
 THREE.LoadingManager=function(a,b,c){var d=this,e=!1,f=0,g=0;this.onStart=void 0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(a){g++;if(!1===e&&void 0!==d.onStart)d.onStart(a,f,g);e=!0};this.itemEnd=function(a){f++;if(void 0!==d.onProgress)d.onProgress(a,f,g);if(f===g&&(e=!1,void 0!==d.onLoad))d.onLoad()};this.itemError=function(a){if(void 0!==d.onError)d.onError(a)}};THREE.DefaultLoadingManager=new THREE.LoadingManager;
@@ -412,23 +412,23 @@ d;c++)b.materials.push(this.parse(a.materials[c]));return b}};THREE.ObjectLoader
 THREE.ObjectLoader.prototype={constructor:THREE.ObjectLoader,load:function(a,b,c,d){""===this.texturePath&&(this.texturePath=a.substring(0,a.lastIndexOf("/")+1));var e=this;(new THREE.XHRLoader(e.manager)).load(a,function(a){e.parse(JSON.parse(a),b)},c,d)},setTexturePath:function(a){this.texturePath=a},setCrossOrigin:function(a){this.crossOrigin=a},parse:function(a,b){var c=this.parseGeometries(a.geometries),d=this.parseImages(a.images,function(){void 0!==b&&b(e)}),d=this.parseTextures(a.textures,
 d),d=this.parseMaterials(a.materials,d),e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseGeometries:function(a){var b={};if(void 0!==a)for(var c=new THREE.JSONLoader,d=new THREE.BufferGeometryLoader,e=0,f=a.length;e<f;e++){var g,h=a[e];switch(h.type){case "PlaneGeometry":case "PlaneBufferGeometry":g=new THREE[h.type](h.width,h.height,h.widthSegments,h.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":g=
 new THREE[h.type](h.width,h.height,h.depth,h.widthSegments,h.heightSegments,h.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":g=new THREE[h.type](h.radius,h.segments,h.thetaStart,h.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":g=new THREE[h.type](h.radiusTop,h.radiusBottom,h.height,h.radialSegments,h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":g=new THREE[h.type](h.radius,h.widthSegments,
-h.heightSegments,h.phiStart,h.phiLength,h.thetaStart,h.thetaLength);break;case "DodecahedronGeometry":g=new THREE.DodecahedronGeometry(h.radius,h.detail);break;case "IcosahedronGeometry":g=new THREE.IcosahedronGeometry(h.radius,h.detail);break;case "OctahedronGeometry":g=new THREE.OctahedronGeometry(h.radius,h.detail);break;case "TetrahedronGeometry":g=new THREE.TetrahedronGeometry(h.radius,h.detail);break;case "RingGeometry":case "RingBufferGeometry":g=new THREE[h.type](h.innerRadius,h.outerRadius,
-h.thetaSegments,h.phiSegments,h.thetaStart,h.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":g=new THREE[h.type](h.radius,h.tube,h.radialSegments,h.tubularSegments,h.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":g=new THREE[h.type](h.radius,h.tube,h.tubularSegments,h.radialSegments,h.p,h.q);break;case "LatheGeometry":case "LatheBufferGeometry":g=new THREE[h.type](h.points,h.segments,h.phiStart,h.phiLength);break;case "BufferGeometry":g=d.parse(h);break;case "Geometry":g=
-c.parse(h.data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+h.type+'"');continue}g.uuid=h.uuid;void 0!==h.name&&(g.name=h.name);b[h.uuid]=g}return b},parseMaterials:function(a,b){var c={};if(void 0!==a){var d=new THREE.MaterialLoader;d.setTextures(b);for(var e=0,f=a.length;e<f;e++){var g=d.parse(a[e]);c[g.uuid]=g}}return c},parseAnimations:function(a){for(var b=[],c=0;c<a.length;c++){var d=THREE.AnimationClip.parse(a[c]);b.push(d)}return b},
-parseImages:function(a,b){function c(a){d.manager.itemStart(a);return g.load(a,function(){d.manager.itemEnd(a)})}var d=this,e={};if(void 0!==a&&0<a.length){var f=new THREE.LoadingManager(b),g=new THREE.ImageLoader(f);g.setCrossOrigin(this.crossOrigin);for(var f=0,h=a.length;f<h;f++){var k=a[f],l=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(k.url)?k.url:d.texturePath+k.url;e[k.uuid]=c(l)}}return e},parseTextures:function(a,b){function c(a){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",
-a);return THREE[a]}var d={};if(void 0!==a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image",g.image);var h=new THREE.Texture(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping));void 0!==g.offset&&(h.offset=new THREE.Vector2(g.offset[0],g.offset[1]));void 0!==g.repeat&&(h.repeat=new THREE.Vector2(g.repeat[0],
-g.repeat[1]));void 0!==g.minFilter&&(h.minFilter=c(g.minFilter));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter));void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);Array.isArray(g.wrap)&&(h.wrapS=c(g.wrap[0]),h.wrapT=c(g.wrap[1]));d[g.uuid]=h}return d},parseObject:function(){var a=new THREE.Matrix4;return function(b,c,d){function e(a){void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return c[a]}function f(a){if(void 0!==a)return void 0===d[a]&&console.warn("THREE.ObjectLoader: Undefined material",
-a),d[a]}var g;switch(b.type){case "Scene":g=new THREE.Scene;break;case "PerspectiveCamera":g=new THREE.PerspectiveCamera(b.fov,b.aspect,b.near,b.far);void 0!==b.focus&&(g.focus=b.focus);void 0!==b.zoom&&(g.zoom=b.zoom);void 0!==b.filmGauge&&(g.filmGauge=b.filmGauge);void 0!==b.filmOffset&&(g.filmOffset=b.filmOffset);void 0!==b.view&&(g.view=Object.assign({},b.view));break;case "OrthographicCamera":g=new THREE.OrthographicCamera(b.left,b.right,b.top,b.bottom,b.near,b.far);break;case "AmbientLight":g=
-new THREE.AmbientLight(b.color,b.intensity);break;case "DirectionalLight":g=new THREE.DirectionalLight(b.color,b.intensity);break;case "PointLight":g=new THREE.PointLight(b.color,b.intensity,b.distance,b.decay);break;case "SpotLight":g=new THREE.SpotLight(b.color,b.intensity,b.distance,b.angle,b.penumbra,b.decay);break;case "HemisphereLight":g=new THREE.HemisphereLight(b.color,b.groundColor,b.intensity);break;case "Mesh":g=e(b.geometry);var h=f(b.material);g=g.bones&&0<g.bones.length?new THREE.SkinnedMesh(g,
-h):new THREE.Mesh(g,h);break;case "LOD":g=new THREE.LOD;break;case "Line":g=new THREE.Line(e(b.geometry),f(b.material),b.mode);break;case "PointCloud":case "Points":g=new THREE.Points(e(b.geometry),f(b.material));break;case "Sprite":g=new THREE.Sprite(f(b.material));break;case "Group":g=new THREE.Group;break;default:g=new THREE.Object3D}g.uuid=b.uuid;void 0!==b.name&&(g.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(g.position,g.quaternion,g.scale)):(void 0!==b.position&&g.position.fromArray(b.position),
-void 0!==b.rotation&&g.rotation.fromArray(b.rotation),void 0!==b.scale&&g.scale.fromArray(b.scale));void 0!==b.castShadow&&(g.castShadow=b.castShadow);void 0!==b.receiveShadow&&(g.receiveShadow=b.receiveShadow);void 0!==b.visible&&(g.visible=b.visible);void 0!==b.userData&&(g.userData=b.userData);if(void 0!==b.children)for(var k in b.children)g.add(this.parseObject(b.children[k],c,d));if("LOD"===b.type)for(b=b.levels,h=0;h<b.length;h++){var l=b[h];k=g.getObjectByProperty("uuid",l.object);void 0!==
-k&&g.addLevel(k,l.distance)}return g}}()};THREE.TextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a,b,c,d){var e=new THREE.Texture,f=new THREE.ImageLoader(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(a){e.image=a;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}};
+h.heightSegments,h.phiStart,h.phiLength,h.thetaStart,h.thetaLength);break;case "DodecahedronGeometry":case "IcosahedronGeometry":case "OctahedronGeometry":case "TetrahedronGeometry":g=new THREE[h.type](h.radius,h.detail);break;case "RingGeometry":case "RingBufferGeometry":g=new THREE[h.type](h.innerRadius,h.outerRadius,h.thetaSegments,h.phiSegments,h.thetaStart,h.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":g=new THREE[h.type](h.radius,h.tube,h.radialSegments,h.tubularSegments,
+h.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":g=new THREE[h.type](h.radius,h.tube,h.tubularSegments,h.radialSegments,h.p,h.q);break;case "LatheGeometry":case "LatheBufferGeometry":g=new THREE[h.type](h.points,h.segments,h.phiStart,h.phiLength);break;case "BufferGeometry":g=d.parse(h);break;case "Geometry":g=c.parse(h.data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+h.type+'"');continue}g.uuid=h.uuid;void 0!==h.name&&
+(g.name=h.name);b[h.uuid]=g}return b},parseMaterials:function(a,b){var c={};if(void 0!==a){var d=new THREE.MaterialLoader;d.setTextures(b);for(var e=0,f=a.length;e<f;e++){var g=d.parse(a[e]);c[g.uuid]=g}}return c},parseAnimations:function(a){for(var b=[],c=0;c<a.length;c++){var d=THREE.AnimationClip.parse(a[c]);b.push(d)}return b},parseImages:function(a,b){function c(a){d.manager.itemStart(a);return g.load(a,function(){d.manager.itemEnd(a)})}var d=this,e={};if(void 0!==a&&0<a.length){var f=new THREE.LoadingManager(b),
+g=new THREE.ImageLoader(f);g.setCrossOrigin(this.crossOrigin);for(var f=0,h=a.length;f<h;f++){var k=a[f],m=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(k.url)?k.url:d.texturePath+k.url;e[k.uuid]=c(m)}}return e},parseTextures:function(a,b){function c(a){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return THREE[a]}var d={};if(void 0!==a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',
+g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image",g.image);var h=new THREE.Texture(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping));void 0!==g.offset&&(h.offset=new THREE.Vector2(g.offset[0],g.offset[1]));void 0!==g.repeat&&(h.repeat=new THREE.Vector2(g.repeat[0],g.repeat[1]));void 0!==g.minFilter&&(h.minFilter=c(g.minFilter));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter));void 0!==g.anisotropy&&
+(h.anisotropy=g.anisotropy);Array.isArray(g.wrap)&&(h.wrapS=c(g.wrap[0]),h.wrapT=c(g.wrap[1]));d[g.uuid]=h}return d},parseObject:function(){var a=new THREE.Matrix4;return function(b,c,d){function e(a){void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return c[a]}function f(a){if(void 0!==a)return void 0===d[a]&&console.warn("THREE.ObjectLoader: Undefined material",a),d[a]}var g;switch(b.type){case "Scene":g=new THREE.Scene;break;case "PerspectiveCamera":g=new THREE.PerspectiveCamera(b.fov,
+b.aspect,b.near,b.far);void 0!==b.focus&&(g.focus=b.focus);void 0!==b.zoom&&(g.zoom=b.zoom);void 0!==b.filmGauge&&(g.filmGauge=b.filmGauge);void 0!==b.filmOffset&&(g.filmOffset=b.filmOffset);void 0!==b.view&&(g.view=Object.assign({},b.view));break;case "OrthographicCamera":g=new THREE.OrthographicCamera(b.left,b.right,b.top,b.bottom,b.near,b.far);break;case "AmbientLight":g=new THREE.AmbientLight(b.color,b.intensity);break;case "DirectionalLight":g=new THREE.DirectionalLight(b.color,b.intensity);
+break;case "PointLight":g=new THREE.PointLight(b.color,b.intensity,b.distance,b.decay);break;case "SpotLight":g=new THREE.SpotLight(b.color,b.intensity,b.distance,b.angle,b.penumbra,b.decay);break;case "HemisphereLight":g=new THREE.HemisphereLight(b.color,b.groundColor,b.intensity);break;case "Mesh":g=e(b.geometry);var h=f(b.material);g=g.bones&&0<g.bones.length?new THREE.SkinnedMesh(g,h):new THREE.Mesh(g,h);break;case "LOD":g=new THREE.LOD;break;case "Line":g=new THREE.Line(e(b.geometry),f(b.material),
+b.mode);break;case "PointCloud":case "Points":g=new THREE.Points(e(b.geometry),f(b.material));break;case "Sprite":g=new THREE.Sprite(f(b.material));break;case "Group":g=new THREE.Group;break;default:g=new THREE.Object3D}g.uuid=b.uuid;void 0!==b.name&&(g.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(g.position,g.quaternion,g.scale)):(void 0!==b.position&&g.position.fromArray(b.position),void 0!==b.rotation&&g.rotation.fromArray(b.rotation),void 0!==b.scale&&g.scale.fromArray(b.scale));
+void 0!==b.castShadow&&(g.castShadow=b.castShadow);void 0!==b.receiveShadow&&(g.receiveShadow=b.receiveShadow);void 0!==b.visible&&(g.visible=b.visible);void 0!==b.userData&&(g.userData=b.userData);if(void 0!==b.children)for(var k in b.children)g.add(this.parseObject(b.children[k],c,d));if("LOD"===b.type)for(b=b.levels,h=0;h<b.length;h++){var m=b[h];k=g.getObjectByProperty("uuid",m.object);void 0!==k&&g.addLevel(k,m.distance)}return g}}()};
+THREE.TextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a,b,c,d){var e=new THREE.Texture,f=new THREE.ImageLoader(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(a){e.image=a;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}};
 THREE.CubeTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
 THREE.CubeTextureLoader.prototype={constructor:THREE.CubeTextureLoader,load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new THREE.CubeTexture,g=new THREE.ImageLoader(this.manager);g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);var h=0;for(c=0;c<a.length;++c)e(c);return f},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}};
 THREE.DataTextureLoader=THREE.BinaryTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this._parser=null};
 THREE.BinaryTextureLoader.prototype={constructor:THREE.BinaryTextureLoader,load:function(a,b,c,d){var e=this,f=new THREE.DataTexture,g=new THREE.XHRLoader(this.manager);g.setResponseType("arraybuffer");g.load(a,function(a){if(a=e._parser(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:THREE.ClampToEdgeWrapping,f.wrapT=void 0!==a.wrapT?a.wrapT:THREE.ClampToEdgeWrapping,f.magFilter=void 0!==a.magFilter?
 a.magFilter:THREE.LinearFilter,f.minFilter=void 0!==a.minFilter?a.minFilter:THREE.LinearMipMapLinearFilter,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps),1===a.mipmapCount&&(f.minFilter=THREE.LinearFilter),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}};THREE.CompressedTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this._parser=null};
-THREE.CompressedTextureLoader.prototype={constructor:THREE.CompressedTextureLoader,load:function(a,b,c,d){function e(e){k.load(a[e],function(a){a=f._parser(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};l+=1;6===l&&(1===a.mipmapCount&&(h.minFilter=THREE.LinearFilter),h.format=a.format,h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new THREE.CompressedTexture;h.image=g;var k=new THREE.XHRLoader(this.manager);k.setPath(this.path);k.setResponseType("arraybuffer");if(Array.isArray(a))for(var l=
+THREE.CompressedTextureLoader.prototype={constructor:THREE.CompressedTextureLoader,load:function(a,b,c,d){function e(e){k.load(a[e],function(a){a=f._parser(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};m+=1;6===m&&(1===a.mipmapCount&&(h.minFilter=THREE.LinearFilter),h.format=a.format,h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new THREE.CompressedTexture;h.image=g;var k=new THREE.XHRLoader(this.manager);k.setPath(this.path);k.setResponseType("arraybuffer");if(Array.isArray(a))for(var m=
 0,n=0,p=a.length;n<p;++n)e(n);else k.load(a,function(a){a=f._parser(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else h.image.width=a.width,h.image.height=a.height,h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=THREE.LinearFilter);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h},setPath:function(a){this.path=
 a}};
 THREE.Material=function(){Object.defineProperty(this,"id",{value:THREE.MaterialIdCount++});this.uuid=THREE.Math.generateUUID();this.name="";this.type="Material";this.side=THREE.FrontSide;this.opacity=1;this.transparent=!1;this.blending=THREE.NormalBlending;this.blendSrc=THREE.SrcAlphaFactor;this.blendDst=THREE.OneMinusSrcAlphaFactor;this.blendEquation=THREE.AddEquation;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=THREE.LessEqualDepth;this.depthWrite=this.depthTest=!0;
@@ -478,36 +478,36 @@ this.morphTargets=this.skinning=!1;this.extensions={derivatives:!1,fragDepth:!1,
 THREE.ShaderMaterial.prototype.copy=function(a){THREE.Material.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=THREE.UniformsUtils.clone(a.uniforms);this.defines=a.defines;this.shading=a.shading;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.fog=a.fog;this.lights=a.lights;this.clipping=a.clipping;this.vertexColors=a.vertexColors;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=
 a.morphNormals;this.extensions=a.extensions;return this};THREE.ShaderMaterial.prototype.toJSON=function(a){a=THREE.Material.prototype.toJSON.call(this,a);a.uniforms=this.uniforms;a.vertexShader=this.vertexShader;a.fragmentShader=this.fragmentShader;return a};THREE.RawShaderMaterial=function(a){THREE.ShaderMaterial.call(this,a);this.type="RawShaderMaterial"};THREE.RawShaderMaterial.prototype=Object.create(THREE.ShaderMaterial.prototype);THREE.RawShaderMaterial.prototype.constructor=THREE.RawShaderMaterial;
 THREE.SpriteMaterial=function(a){THREE.Material.call(this);this.type="SpriteMaterial";this.color=new THREE.Color(16777215);this.map=null;this.rotation=0;this.fog=!1;this.setValues(a)};THREE.SpriteMaterial.prototype=Object.create(THREE.Material.prototype);THREE.SpriteMaterial.prototype.constructor=THREE.SpriteMaterial;THREE.SpriteMaterial.prototype.copy=function(a){THREE.Material.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.rotation=a.rotation;this.fog=a.fog;return this};
-THREE.Texture=function(a,b,c,d,e,f,g,h,k,l){Object.defineProperty(this,"id",{value:THREE.TextureIdCount++});this.uuid=THREE.Math.generateUUID();this.sourceFile=this.name="";this.image=void 0!==a?a:THREE.Texture.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:THREE.Texture.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==d?d:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==e?e:THREE.LinearFilter;this.minFilter=void 0!==f?f:THREE.LinearMipMapLinearFilter;
-this.anisotropy=void 0!==k?k:1;this.format=void 0!==g?g:THREE.RGBAFormat;this.type=void 0!==h?h:THREE.UnsignedByteType;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==l?l:THREE.LinearEncoding;this.version=0;this.onUpdate=null};THREE.Texture.DEFAULT_IMAGE=void 0;THREE.Texture.DEFAULT_MAPPING=THREE.UVMapping;
+THREE.Texture=function(a,b,c,d,e,f,g,h,k,m){Object.defineProperty(this,"id",{value:THREE.TextureIdCount++});this.uuid=THREE.Math.generateUUID();this.sourceFile=this.name="";this.image=void 0!==a?a:THREE.Texture.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:THREE.Texture.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==d?d:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==e?e:THREE.LinearFilter;this.minFilter=void 0!==f?f:THREE.LinearMipMapLinearFilter;
+this.anisotropy=void 0!==k?k:1;this.format=void 0!==g?g:THREE.RGBAFormat;this.type=void 0!==h?h:THREE.UnsignedByteType;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:THREE.LinearEncoding;this.version=0;this.onUpdate=null};THREE.Texture.DEFAULT_IMAGE=void 0;THREE.Texture.DEFAULT_MAPPING=THREE.UVMapping;
 THREE.Texture.prototype={constructor:THREE.Texture,set needsUpdate(a){!0===a&&this.version++},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=
 a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){if(void 0!==a.textures[this.uuid])return a.textures[this.uuid];var b={metadata:{version:4.4,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy};
 if(void 0!==this.image){var c=this.image;void 0===c.uuid&&(c.uuid=THREE.Math.generateUUID());if(void 0===a.images[c.uuid]){var d=a.images,e=c.uuid,f=c.uuid,g;void 0!==c.toDataURL?g=c:(g=document.createElement("canvas"),g.width=c.width,g.height=c.height,g.getContext("2d").drawImage(c,0,0,c.width,c.height));g=2048<g.width||2048<g.height?g.toDataURL("image/jpeg",.6):g.toDataURL("image/png");d[e]={uuid:f,url:g}}b.image=c.uuid}return a.textures[this.uuid]=b},dispose:function(){this.dispatchEvent({type:"dispose"})},
 transformUv:function(a){if(this.mapping===THREE.UVMapping){a.multiply(this.repeat);a.add(this.offset);if(0>a.x||1<a.x)switch(this.wrapS){case THREE.RepeatWrapping:a.x-=Math.floor(a.x);break;case THREE.ClampToEdgeWrapping:a.x=0>a.x?0:1;break;case THREE.MirroredRepeatWrapping:1===Math.abs(Math.floor(a.x)%2)?a.x=Math.ceil(a.x)-a.x:a.x-=Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case THREE.RepeatWrapping:a.y-=Math.floor(a.y);break;case THREE.ClampToEdgeWrapping:a.y=0>a.y?0:1;break;case THREE.MirroredRepeatWrapping:1===
 Math.abs(Math.floor(a.y)%2)?a.y=Math.ceil(a.y)-a.y:a.y-=Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}};THREE.EventDispatcher.prototype.apply(THREE.Texture.prototype);THREE.TextureIdCount=0;THREE.DepthTexture=function(a,b,c,d,e,f,g,h,k){THREE.Texture.call(this,null,d,e,f,g,h,THREE.DepthFormat,c,k);this.image={width:a,height:b};this.type=void 0!==c?c:THREE.UnsignedShortType;this.magFilter=void 0!==g?g:THREE.NearestFilter;this.minFilter=void 0!==h?h:THREE.NearestFilter;this.generateMipmaps=this.flipY=!1};
 THREE.DepthTexture.prototype=Object.create(THREE.Texture.prototype);THREE.DepthTexture.prototype.constructor=THREE.DepthTexture;THREE.CanvasTexture=function(a,b,c,d,e,f,g,h,k){THREE.Texture.call(this,a,b,c,d,e,f,g,h,k);this.needsUpdate=!0};THREE.CanvasTexture.prototype=Object.create(THREE.Texture.prototype);THREE.CanvasTexture.prototype.constructor=THREE.CanvasTexture;
-THREE.CubeTexture=function(a,b,c,d,e,f,g,h,k,l){a=void 0!==a?a:[];b=void 0!==b?b:THREE.CubeReflectionMapping;THREE.Texture.call(this,a,b,c,d,e,f,g,h,k,l);this.flipY=!1};THREE.CubeTexture.prototype=Object.create(THREE.Texture.prototype);THREE.CubeTexture.prototype.constructor=THREE.CubeTexture;Object.defineProperty(THREE.CubeTexture.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});
-THREE.CompressedTexture=function(a,b,c,d,e,f,g,h,k,l,n,p){THREE.Texture.call(this,null,f,g,h,k,l,d,e,n,p);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1};THREE.CompressedTexture.prototype=Object.create(THREE.Texture.prototype);THREE.CompressedTexture.prototype.constructor=THREE.CompressedTexture;
-THREE.DataTexture=function(a,b,c,d,e,f,g,h,k,l,n,p){THREE.Texture.call(this,null,f,g,h,k,l,d,e,n,p);this.image={data:a,width:b,height:c};this.magFilter=void 0!==k?k:THREE.NearestFilter;this.minFilter=void 0!==l?l:THREE.NearestFilter;this.generateMipmaps=this.flipY=!1};THREE.DataTexture.prototype=Object.create(THREE.Texture.prototype);THREE.DataTexture.prototype.constructor=THREE.DataTexture;
-THREE.VideoTexture=function(a,b,c,d,e,f,g,h,k){function l(){requestAnimationFrame(l);a.readyState>=a.HAVE_CURRENT_DATA&&(n.needsUpdate=!0)}THREE.Texture.call(this,a,b,c,d,e,f,g,h,k);this.generateMipmaps=!1;var n=this;l()};THREE.VideoTexture.prototype=Object.create(THREE.Texture.prototype);THREE.VideoTexture.prototype.constructor=THREE.VideoTexture;THREE.Group=function(){THREE.Object3D.call(this);this.type="Group"};THREE.Group.prototype=Object.create(THREE.Object3D.prototype);
-THREE.Group.prototype.constructor=THREE.Group;THREE.Points=function(a,b){THREE.Object3D.call(this);this.type="Points";this.geometry=void 0!==a?a:new THREE.Geometry;this.material=void 0!==b?b:new THREE.PointsMaterial({color:16777215*Math.random()})};THREE.Points.prototype=Object.create(THREE.Object3D.prototype);THREE.Points.prototype.constructor=THREE.Points;
-THREE.Points.prototype.raycast=function(){var a=new THREE.Matrix4,b=new THREE.Ray,c=new THREE.Sphere;return function(d,e){function f(a,c){var f=b.distanceSqToPoint(a);if(f<n){var h=b.closestPointToPoint(a);h.applyMatrix4(k);var m=d.ray.origin.distanceTo(h);m<d.near||m>d.far||e.push({distance:m,distanceToRay:Math.sqrt(f),point:h.clone(),index:c,face:null,object:g})}}var g=this,h=this.geometry,k=this.matrixWorld,l=d.params.Points.threshold;null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);
-c.applyMatrix4(k);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(k);b.copy(d.ray).applyMatrix4(a);var l=l/((this.scale.x+this.scale.y+this.scale.z)/3),n=l*l,l=new THREE.Vector3;if(h instanceof THREE.BufferGeometry){var p=h.index,h=h.attributes.position.array;if(null!==p)for(var m=p.array,p=0,q=m.length;p<q;p++){var r=m[p];l.fromArray(h,3*r);f(l,r)}else for(p=0,m=h.length/3;p<m;p++)l.fromArray(h,3*p),f(l,p)}else for(l=h.vertices,p=0,m=l.length;p<m;p++)f(l[p],p)}}}();
-THREE.Points.prototype.clone=function(){return(new this.constructor(this.geometry,this.material)).copy(this)};THREE.Line=function(a,b,c){if(1===c)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new THREE.LineSegments(a,b);THREE.Object3D.call(this);this.type="Line";this.geometry=void 0!==a?a:new THREE.Geometry;this.material=void 0!==b?b:new THREE.LineBasicMaterial({color:16777215*Math.random()})};THREE.Line.prototype=Object.create(THREE.Object3D.prototype);
+THREE.CubeTexture=function(a,b,c,d,e,f,g,h,k,m){a=void 0!==a?a:[];b=void 0!==b?b:THREE.CubeReflectionMapping;THREE.Texture.call(this,a,b,c,d,e,f,g,h,k,m);this.flipY=!1};THREE.CubeTexture.prototype=Object.create(THREE.Texture.prototype);THREE.CubeTexture.prototype.constructor=THREE.CubeTexture;Object.defineProperty(THREE.CubeTexture.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});
+THREE.CompressedTexture=function(a,b,c,d,e,f,g,h,k,m,n,p){THREE.Texture.call(this,null,f,g,h,k,m,d,e,n,p);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1};THREE.CompressedTexture.prototype=Object.create(THREE.Texture.prototype);THREE.CompressedTexture.prototype.constructor=THREE.CompressedTexture;
+THREE.DataTexture=function(a,b,c,d,e,f,g,h,k,m,n,p){THREE.Texture.call(this,null,f,g,h,k,m,d,e,n,p);this.image={data:a,width:b,height:c};this.magFilter=void 0!==k?k:THREE.NearestFilter;this.minFilter=void 0!==m?m:THREE.NearestFilter;this.generateMipmaps=this.flipY=!1};THREE.DataTexture.prototype=Object.create(THREE.Texture.prototype);THREE.DataTexture.prototype.constructor=THREE.DataTexture;
+THREE.VideoTexture=function(a,b,c,d,e,f,g,h,k){function m(){requestAnimationFrame(m);a.readyState>=a.HAVE_CURRENT_DATA&&(n.needsUpdate=!0)}THREE.Texture.call(this,a,b,c,d,e,f,g,h,k);this.generateMipmaps=!1;var n=this;m()};THREE.VideoTexture.prototype=Object.create(THREE.Texture.prototype);THREE.VideoTexture.prototype.constructor=THREE.VideoTexture;THREE.Group=function(){THREE.Object3D.call(this);this.type="Group"};THREE.Group.prototype=Object.create(THREE.Object3D.prototype);
+THREE.Group.prototype.constructor=THREE.Group;THREE.Points=function(a,b){THREE.Object3D.call(this);this.type="Points";this.geometry=void 0!==a?a:new THREE.BufferGeometry;this.material=void 0!==b?b:new THREE.PointsMaterial({color:16777215*Math.random()})};THREE.Points.prototype=Object.create(THREE.Object3D.prototype);THREE.Points.prototype.constructor=THREE.Points;
+THREE.Points.prototype.raycast=function(){var a=new THREE.Matrix4,b=new THREE.Ray,c=new THREE.Sphere;return function(d,e){function f(a,c){var f=b.distanceSqToPoint(a);if(f<n){var h=b.closestPointToPoint(a);h.applyMatrix4(k);var m=d.ray.origin.distanceTo(h);m<d.near||m>d.far||e.push({distance:m,distanceToRay:Math.sqrt(f),point:h.clone(),index:c,face:null,object:g})}}var g=this,h=this.geometry,k=this.matrixWorld,m=d.params.Points.threshold;null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);
+c.applyMatrix4(k);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(k);b.copy(d.ray).applyMatrix4(a);var m=m/((this.scale.x+this.scale.y+this.scale.z)/3),n=m*m,m=new THREE.Vector3;if(h instanceof THREE.BufferGeometry){var p=h.index,h=h.attributes.position.array;if(null!==p)for(var l=p.array,p=0,q=l.length;p<q;p++){var r=l[p];m.fromArray(h,3*r);f(m,r)}else for(p=0,l=h.length/3;p<l;p++)m.fromArray(h,3*p),f(m,p)}else for(m=h.vertices,p=0,l=m.length;p<l;p++)f(m[p],p)}}}();
+THREE.Points.prototype.clone=function(){return(new this.constructor(this.geometry,this.material)).copy(this)};THREE.Line=function(a,b,c){if(1===c)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new THREE.LineSegments(a,b);THREE.Object3D.call(this);this.type="Line";this.geometry=void 0!==a?a:new THREE.BufferGeometry;this.material=void 0!==b?b:new THREE.LineBasicMaterial({color:16777215*Math.random()})};THREE.Line.prototype=Object.create(THREE.Object3D.prototype);
 THREE.Line.prototype.constructor=THREE.Line;
-THREE.Line.prototype.raycast=function(){var a=new THREE.Matrix4,b=new THREE.Ray,c=new THREE.Sphere;return function(d,e){var f=d.linePrecision,f=f*f,g=this.geometry,h=this.matrixWorld;null===g.boundingSphere&&g.computeBoundingSphere();c.copy(g.boundingSphere);c.applyMatrix4(h);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(h);b.copy(d.ray).applyMatrix4(a);var k=new THREE.Vector3,l=new THREE.Vector3,h=new THREE.Vector3,n=new THREE.Vector3,p=this instanceof THREE.LineSegments?2:1;if(g instanceof THREE.BufferGeometry){var m=
-g.index,q=g.attributes.position.array;if(null!==m)for(var m=m.array,g=0,r=m.length-1;g<r;g+=p){var s=m[g+1];k.fromArray(q,3*m[g]);l.fromArray(q,3*s);s=b.distanceSqToSegment(k,l,n,h);s>f||(n.applyMatrix4(this.matrixWorld),s=d.ray.origin.distanceTo(n),s<d.near||s>d.far||e.push({distance:s,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else for(g=0,r=q.length/3-1;g<r;g+=p)k.fromArray(q,3*g),l.fromArray(q,3*g+3),s=b.distanceSqToSegment(k,l,n,h),s>f||(n.applyMatrix4(this.matrixWorld),
-s=d.ray.origin.distanceTo(n),s<d.near||s>d.far||e.push({distance:s,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else if(g instanceof THREE.Geometry)for(k=g.vertices,l=k.length,g=0;g<l-1;g+=p)s=b.distanceSqToSegment(k[g],k[g+1],n,h),s>f||(n.applyMatrix4(this.matrixWorld),s=d.ray.origin.distanceTo(n),s<d.near||s>d.far||e.push({distance:s,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}}();
+THREE.Line.prototype.raycast=function(){var a=new THREE.Matrix4,b=new THREE.Ray,c=new THREE.Sphere;return function(d,e){var f=d.linePrecision,f=f*f,g=this.geometry,h=this.matrixWorld;null===g.boundingSphere&&g.computeBoundingSphere();c.copy(g.boundingSphere);c.applyMatrix4(h);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(h);b.copy(d.ray).applyMatrix4(a);var k=new THREE.Vector3,m=new THREE.Vector3,h=new THREE.Vector3,n=new THREE.Vector3,p=this instanceof THREE.LineSegments?2:1;if(g instanceof THREE.BufferGeometry){var l=
+g.index,q=g.attributes.position.array;if(null!==l)for(var l=l.array,g=0,r=l.length-1;g<r;g+=p){var s=l[g+1];k.fromArray(q,3*l[g]);m.fromArray(q,3*s);s=b.distanceSqToSegment(k,m,n,h);s>f||(n.applyMatrix4(this.matrixWorld),s=d.ray.origin.distanceTo(n),s<d.near||s>d.far||e.push({distance:s,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else for(g=0,r=q.length/3-1;g<r;g+=p)k.fromArray(q,3*g),m.fromArray(q,3*g+3),s=b.distanceSqToSegment(k,m,n,h),s>f||(n.applyMatrix4(this.matrixWorld),
+s=d.ray.origin.distanceTo(n),s<d.near||s>d.far||e.push({distance:s,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else if(g instanceof THREE.Geometry)for(k=g.vertices,m=k.length,g=0;g<m-1;g+=p)s=b.distanceSqToSegment(k[g],k[g+1],n,h),s>f||(n.applyMatrix4(this.matrixWorld),s=d.ray.origin.distanceTo(n),s<d.near||s>d.far||e.push({distance:s,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}}();
 THREE.Line.prototype.clone=function(){return(new this.constructor(this.geometry,this.material)).copy(this)};THREE.LineStrip=0;THREE.LinePieces=1;THREE.LineSegments=function(a,b){THREE.Line.call(this,a,b);this.type="LineSegments"};THREE.LineSegments.prototype=Object.create(THREE.Line.prototype);THREE.LineSegments.prototype.constructor=THREE.LineSegments;
-THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new THREE.Geometry;this.material=void 0!==b?b:new THREE.MeshBasicMaterial({color:16777215*Math.random()});this.drawMode=THREE.TrianglesDrawMode;this.updateMorphTargets()};THREE.Mesh.prototype=Object.create(THREE.Object3D.prototype);THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.setDrawMode=function(a){this.drawMode=a};
+THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new THREE.BufferGeometry;this.material=void 0!==b?b:new THREE.MeshBasicMaterial({color:16777215*Math.random()});this.drawMode=THREE.TrianglesDrawMode;this.updateMorphTargets()};THREE.Mesh.prototype=Object.create(THREE.Object3D.prototype);THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.setDrawMode=function(a){this.drawMode=a};
 THREE.Mesh.prototype.updateMorphTargets=function(){if(void 0!==this.geometry.morphTargets&&0<this.geometry.morphTargets.length){this.morphTargetBase=-1;this.morphTargetInfluences=[];this.morphTargetDictionary={};for(var a=0,b=this.geometry.morphTargets.length;a<b;a++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[this.geometry.morphTargets[a].name]=a}};
 THREE.Mesh.prototype.getMorphTargetIndexByName=function(a){if(void 0!==this.morphTargetDictionary[a])return this.morphTargetDictionary[a];console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target "+a+" does not exist. Returning 0.");return 0};
-THREE.Mesh.prototype.raycast=function(){function a(a,b,c,d,e,f,g){THREE.Triangle.barycoordFromPoint(a,b,c,d,s);e.multiplyScalar(s.x);f.multiplyScalar(s.y);g.multiplyScalar(s.z);e.add(f).add(g);return e.clone()}function b(a,b,c,d,e,f,g){var h=a.material;if(null===(h.side===THREE.BackSide?c.intersectTriangle(f,e,d,!0,g):c.intersectTriangle(d,e,f,h.side!==THREE.DoubleSide,g)))return null;x.copy(g);x.applyMatrix4(a.matrixWorld);c=b.ray.origin.distanceTo(x);return c<b.near||c>b.far?null:{distance:c,point:x.clone(),
-object:a}}function c(c,d,e,f,l,n,p,s){g.fromArray(f,3*n);h.fromArray(f,3*p);k.fromArray(f,3*s);if(c=b(c,d,e,g,h,k,u))l&&(m.fromArray(l,2*n),q.fromArray(l,2*p),r.fromArray(l,2*s),c.uv=a(u,g,h,k,m,q,r)),c.face=new THREE.Face3(n,p,s,THREE.Triangle.normal(g,h,k)),c.faceIndex=n;return c}var d=new THREE.Matrix4,e=new THREE.Ray,f=new THREE.Sphere,g=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Vector3,l=new THREE.Vector3,n=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector2,q=new THREE.Vector2,
-r=new THREE.Vector2,s=new THREE.Vector3,u=new THREE.Vector3,x=new THREE.Vector3;return function(s,x){var w=this.geometry,z=this.material,A=this.matrixWorld;if(void 0!==z&&(null===w.boundingSphere&&w.computeBoundingSphere(),f.copy(w.boundingSphere),f.applyMatrix4(A),!1!==s.ray.intersectsSphere(f)&&(d.getInverse(A),e.copy(s.ray).applyMatrix4(d),null===w.boundingBox||!1!==e.intersectsBox(w.boundingBox)))){var y,B;if(w instanceof THREE.BufferGeometry){var J,D,z=w.index,A=w.attributes,w=A.position.array;
-void 0!==A.uv&&(y=A.uv.array);if(null!==z)for(var A=z.array,H=0,F=A.length;H<F;H+=3){if(z=A[H],J=A[H+1],D=A[H+2],B=c(this,s,e,w,y,z,J,D))B.faceIndex=Math.floor(H/3),x.push(B)}else for(H=0,F=w.length;H<F;H+=9)if(z=H/3,J=z+1,D=z+2,B=c(this,s,e,w,y,z,J,D))B.index=z,x.push(B)}else if(w instanceof THREE.Geometry){var N,P,A=z instanceof THREE.MultiMaterial,H=!0===A?z.materials:null,F=w.vertices;J=w.faces;D=w.faceVertexUvs[0];0<D.length&&(y=D);for(var L=0,O=J.length;L<O;L++){var K=J[L];B=!0===A?H[K.materialIndex]:
-z;if(void 0!==B){D=F[K.a];N=F[K.b];P=F[K.c];if(!0===B.morphTargets){B=w.morphTargets;var I=this.morphTargetInfluences;g.set(0,0,0);h.set(0,0,0);k.set(0,0,0);for(var G=0,Q=B.length;G<Q;G++){var R=I[G];if(0!==R){var E=B[G].vertices;g.addScaledVector(l.subVectors(E[K.a],D),R);h.addScaledVector(n.subVectors(E[K.b],N),R);k.addScaledVector(p.subVectors(E[K.c],P),R)}}g.add(D);h.add(N);k.add(P);D=g;N=h;P=k}if(B=b(this,s,e,D,N,P,u))y&&(I=y[L],m.copy(I[0]),q.copy(I[1]),r.copy(I[2]),B.uv=a(u,D,N,P,m,q,r)),B.face=
-K,B.faceIndex=L,x.push(B)}}}}}}();THREE.Mesh.prototype.clone=function(){return(new this.constructor(this.geometry,this.material)).copy(this)};THREE.Bone=function(a){THREE.Object3D.call(this);this.type="Bone";this.skin=a};THREE.Bone.prototype=Object.create(THREE.Object3D.prototype);THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.copy=function(a){THREE.Object3D.prototype.copy.call(this,a);this.skin=a.skin;return this};
+THREE.Mesh.prototype.raycast=function(){function a(a,b,c,d,e,f,g){THREE.Triangle.barycoordFromPoint(a,b,c,d,s);e.multiplyScalar(s.x);f.multiplyScalar(s.y);g.multiplyScalar(s.z);e.add(f).add(g);return e.clone()}function b(a,b,c,d,e,f,g){var h=a.material;if(null===(h.side===THREE.BackSide?c.intersectTriangle(f,e,d,!0,g):c.intersectTriangle(d,e,f,h.side!==THREE.DoubleSide,g)))return null;w.copy(g);w.applyMatrix4(a.matrixWorld);c=b.ray.origin.distanceTo(w);return c<b.near||c>b.far?null:{distance:c,point:w.clone(),
+object:a}}function c(c,d,e,f,m,n,p,s){g.fromArray(f,3*n);h.fromArray(f,3*p);k.fromArray(f,3*s);if(c=b(c,d,e,g,h,k,u))m&&(l.fromArray(m,2*n),q.fromArray(m,2*p),r.fromArray(m,2*s),c.uv=a(u,g,h,k,l,q,r)),c.face=new THREE.Face3(n,p,s,THREE.Triangle.normal(g,h,k)),c.faceIndex=n;return c}var d=new THREE.Matrix4,e=new THREE.Ray,f=new THREE.Sphere,g=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Vector3,m=new THREE.Vector3,n=new THREE.Vector3,p=new THREE.Vector3,l=new THREE.Vector2,q=new THREE.Vector2,
+r=new THREE.Vector2,s=new THREE.Vector3,u=new THREE.Vector3,w=new THREE.Vector3;return function(s,w){var x=this.geometry,y=this.material,z=this.matrixWorld;if(void 0!==y&&(null===x.boundingSphere&&x.computeBoundingSphere(),f.copy(x.boundingSphere),f.applyMatrix4(z),!1!==s.ray.intersectsSphere(f)&&(d.getInverse(z),e.copy(s.ray).applyMatrix4(d),null===x.boundingBox||!1!==e.intersectsBox(x.boundingBox)))){var A,B;if(x instanceof THREE.BufferGeometry){var N,D,y=x.index,z=x.attributes,x=z.position.array;
+void 0!==z.uv&&(A=z.uv.array);if(null!==y)for(var z=y.array,G=0,H=z.length;G<H;G+=3){if(y=z[G],N=z[G+1],D=z[G+2],B=c(this,s,e,x,A,y,N,D))B.faceIndex=Math.floor(G/3),w.push(B)}else for(G=0,H=x.length;G<H;G+=9)if(y=G/3,N=y+1,D=y+2,B=c(this,s,e,x,A,y,N,D))B.index=y,w.push(B)}else if(x instanceof THREE.Geometry){var O,P,z=y instanceof THREE.MultiMaterial,G=!0===z?y.materials:null,H=x.vertices;N=x.faces;D=x.faceVertexUvs[0];0<D.length&&(A=D);for(var F=0,M=N.length;F<M;F++){var K=N[F];B=!0===z?G[K.materialIndex]:
+y;if(void 0!==B){D=H[K.a];O=H[K.b];P=H[K.c];if(!0===B.morphTargets){B=x.morphTargets;var J=this.morphTargetInfluences;g.set(0,0,0);h.set(0,0,0);k.set(0,0,0);for(var I=0,Q=B.length;I<Q;I++){var R=J[I];if(0!==R){var E=B[I].vertices;g.addScaledVector(m.subVectors(E[K.a],D),R);h.addScaledVector(n.subVectors(E[K.b],O),R);k.addScaledVector(p.subVectors(E[K.c],P),R)}}g.add(D);h.add(O);k.add(P);D=g;O=h;P=k}if(B=b(this,s,e,D,O,P,u))A&&(J=A[F],l.copy(J[0]),q.copy(J[1]),r.copy(J[2]),B.uv=a(u,D,O,P,l,q,r)),B.face=
+K,B.faceIndex=F,w.push(B)}}}}}}();THREE.Mesh.prototype.clone=function(){return(new this.constructor(this.geometry,this.material)).copy(this)};THREE.Bone=function(a){THREE.Object3D.call(this);this.type="Bone";this.skin=a};THREE.Bone.prototype=Object.create(THREE.Object3D.prototype);THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.copy=function(a){THREE.Object3D.prototype.copy.call(this,a);this.skin=a.skin;return this};
 THREE.Skeleton=function(a,b,c){this.useVertexTexture=void 0!==c?c:!0;this.identityMatrix=new THREE.Matrix4;a=a||[];this.bones=a.slice(0);this.useVertexTexture?(a=Math.sqrt(4*this.bones.length),a=THREE.Math.nextPowerOfTwo(Math.ceil(a)),this.boneTextureHeight=this.boneTextureWidth=a=Math.max(a,4),this.boneMatrices=new Float32Array(this.boneTextureWidth*this.boneTextureHeight*4),this.boneTexture=new THREE.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,THREE.RGBAFormat,THREE.FloatType)):
 this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton bonInverses is the wrong length."),this.boneInverses=[],b=0,a=this.bones.length;b<a;b++)this.boneInverses.push(new THREE.Matrix4)};
 THREE.Skeleton.prototype.calculateInverses=function(){this.boneInverses=[];for(var a=0,b=this.bones.length;a<b;a++){var c=new THREE.Matrix4;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}};
@@ -523,7 +523,7 @@ THREE.LOD.prototype.getObjectForDistance=function(a){for(var b=this.levels,c=1,d
 THREE.LOD.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c){var d=this.levels;if(1<d.length){a.setFromMatrixPosition(c.matrixWorld);b.setFromMatrixPosition(this.matrixWorld);c=a.distanceTo(b);d[0].object.visible=!0;for(var e=1,f=d.length;e<f;e++)if(c>=d[e].distance)d[e-1].object.visible=!1,d[e].object.visible=!0;else break;for(;e<f;e++)d[e].object.visible=!1}}}();
 THREE.LOD.prototype.copy=function(a){THREE.Object3D.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b<c;b++){var d=a[b];this.addLevel(d.object.clone(),d.distance)}return this};THREE.LOD.prototype.toJSON=function(a){a=THREE.Object3D.prototype.toJSON.call(this,a);a.object.levels=[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a};
 THREE.Sprite=function(){var a=new Uint16Array([0,1,2,0,2,3]),b=new Float32Array([-.5,-.5,0,.5,-.5,0,.5,.5,0,-.5,.5,0]),c=new Float32Array([0,0,1,0,1,1,0,1]),d=new THREE.BufferGeometry;d.setIndex(new THREE.BufferAttribute(a,1));d.addAttribute("position",new THREE.BufferAttribute(b,3));d.addAttribute("uv",new THREE.BufferAttribute(c,2));return function(a){THREE.Object3D.call(this);this.type="Sprite";this.geometry=d;this.material=void 0!==a?a:new THREE.SpriteMaterial}}();THREE.Sprite.prototype=Object.create(THREE.Object3D.prototype);
-THREE.Sprite.prototype.constructor=THREE.Sprite;THREE.Sprite.prototype.raycast=function(){var a=new THREE.Vector3;return function(b,c){a.setFromMatrixPosition(this.matrixWorld);var d=b.ray.distanceSqToPoint(a);d>this.scale.x*this.scale.y/4||c.push({distance:Math.sqrt(d),point:this.position,face:null,object:this})}}();THREE.Sprite.prototype.clone=function(){return(new this.constructor(this.material)).copy(this)};THREE.Particle=THREE.Sprite;
+THREE.Sprite.prototype.constructor=THREE.Sprite;THREE.Sprite.prototype.raycast=function(){var a=new THREE.Vector3;return function(b,c){a.setFromMatrixPosition(this.matrixWorld);var d=b.ray.distanceSqToPoint(a);d>this.scale.x*this.scale.y/4||c.push({distance:Math.sqrt(d),point:this.position,face:null,object:this})}}();THREE.Sprite.prototype.clone=function(){return(new this.constructor(this.material)).copy(this)};
 THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=Object.create(THREE.Object3D.prototype);THREE.LensFlare.prototype.constructor=THREE.LensFlare;
 THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){void 0===b&&(b=-1);void 0===c&&(c=0);void 0===f&&(f=1);void 0===e&&(e=new THREE.Color(16777215));void 0===d&&(d=THREE.NormalBlending);c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:0,opacity:f,color:e,blending:d})};
 THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=2*-this.positionScreen.x,e=2*-this.positionScreen.y;for(a=0;a<b;a++)c=this.lensFlares[a],c.x=this.positionScreen.x+d*c.distance,c.y=this.positionScreen.y+e*c.distance,c.wantedRotation=c.x*Math.PI*.25,c.rotation+=.25*(c.wantedRotation-c.rotation)};
@@ -599,15 +599,15 @@ envMapIntensity:{type:"1f",value:1}}]),vertexShader:THREE.ShaderChunk.meshphysic
 vertexShader:THREE.ShaderChunk.linedashed_vert,fragmentShader:THREE.ShaderChunk.linedashed_frag},depth:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.displacementmap]),vertexShader:THREE.ShaderChunk.depth_vert,fragmentShader:THREE.ShaderChunk.depth_frag},normal:{uniforms:{opacity:{type:"1f",value:1}},vertexShader:THREE.ShaderChunk.normal_vert,fragmentShader:THREE.ShaderChunk.normal_frag},cube:{uniforms:{tCube:{type:"t",value:null},tFlip:{type:"1f",value:-1}},vertexShader:THREE.ShaderChunk.cube_vert,
 fragmentShader:THREE.ShaderChunk.cube_frag},equirect:{uniforms:{tEquirect:{type:"t",value:null},tFlip:{type:"1f",value:-1}},vertexShader:THREE.ShaderChunk.equirect_vert,fragmentShader:THREE.ShaderChunk.equirect_frag},distanceRGBA:{uniforms:{lightPos:{type:"v3",value:new THREE.Vector3}},vertexShader:THREE.ShaderChunk.distanceRGBA_vert,fragmentShader:THREE.ShaderChunk.distanceRGBA_frag}};
 THREE.ShaderLib.physical={uniforms:THREE.UniformsUtils.merge([THREE.ShaderLib.standard.uniforms,{}]),vertexShader:THREE.ShaderChunk.meshphysical_vert,fragmentShader:THREE.ShaderChunk.meshphysical_frag};
-THREE.WebGLRenderer=function(a){function b(a,b,c,d){!0===G&&(a*=d,b*=d,c*=d);M.clearColor(a,b,c,d)}function c(){M.init();M.scissor(ua.copy(Fa).multiplyScalar($));M.viewport(la.copy(ma).multiplyScalar($));b(aa.r,aa.g,aa.b,ja)}function d(){ga=ca=null;na="";oa=-1;M.reset()}function e(a){a.preventDefault();d();c();U.clear()}function f(a){a=a.target;a.removeEventListener("dispose",f);a:{var b=U.get(a);if(a.image&&b.__image__webglTextureCube)t.deleteTexture(b.__image__webglTextureCube);else{if(void 0===
+THREE.WebGLRenderer=function(a){function b(a,b,c,d){!0===I&&(a*=d,b*=d,c*=d);L.clearColor(a,b,c,d)}function c(){L.init();L.scissor(ua.copy(Fa).multiplyScalar($));L.viewport(la.copy(ma).multiplyScalar($));b(aa.r,aa.g,aa.b,ja)}function d(){ga=ca=null;na="";oa=-1;L.reset()}function e(a){a.preventDefault();d();c();U.clear()}function f(a){a=a.target;a.removeEventListener("dispose",f);a:{var b=U.get(a);if(a.image&&b.__image__webglTextureCube)t.deleteTexture(b.__image__webglTextureCube);else{if(void 0===
 b.__webglInit)break a;t.deleteTexture(b.__webglTexture)}U.delete(a)}ka.textures--}function g(a){a=a.target;a.removeEventListener("dispose",g);var b=U.get(a),c=U.get(a.texture);if(a){void 0!==c.__webglTexture&&t.deleteTexture(c.__webglTexture);a.depthTexture&&a.depthTexture.dispose();if(a instanceof THREE.WebGLRenderTargetCube)for(c=0;6>c;c++)t.deleteFramebuffer(b.__webglFramebuffer[c]),b.__webglDepthbuffer&&t.deleteRenderbuffer(b.__webglDepthbuffer[c]);else t.deleteFramebuffer(b.__webglFramebuffer),
-b.__webglDepthbuffer&&t.deleteRenderbuffer(b.__webglDepthbuffer);U.delete(a.texture);U.delete(a)}ka.textures--}function h(a){a=a.target;a.removeEventListener("dispose",h);k(a);U.delete(a)}function k(a){var b=U.get(a).program;a.program=void 0;void 0!==b&&pa.releaseProgram(b)}function l(a,b){return Math.abs(b[0])-Math.abs(a[0])}function n(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==
-b.z?a.z-b.z:a.id-b.id}function p(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function m(a,b,c,d,e){var f;c.transparent?(d=T,f=++X):(d=E,f=++Z);f=d[f];void 0!==f?(f.id=a.id,f.object=a,f.geometry=b,f.material=c,f.z=Y.z,f.group=e):(f={id:a.id,object:a,geometry:b,material:c,z:Y.z,group:e},d.push(f))}function q(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();var c=Ma.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);
+b.__webglDepthbuffer&&t.deleteRenderbuffer(b.__webglDepthbuffer);U.delete(a.texture);U.delete(a)}ka.textures--}function h(a){a=a.target;a.removeEventListener("dispose",h);k(a);U.delete(a)}function k(a){var b=U.get(a).program;a.program=void 0;void 0!==b&&pa.releaseProgram(b)}function m(a,b){return Math.abs(b[0])-Math.abs(a[0])}function n(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==
+b.z?a.z-b.z:a.id-b.id}function p(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function l(a,b,c,d,e){var f;c.transparent?(d=T,f=++X):(d=E,f=++Z);f=d[f];void 0!==f?(f.id=a.id,f.object=a,f.geometry=b,f.material=c,f.z=Y.z,f.group=e):(f={id:a.id,object:a,geometry:b,material:c,z:Y.z,group:e},d.push(f))}function q(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();var c=Ma.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);
 if(!Ha.intersectsSphere(c))return!1;if(0===da)return!0;a=W.clippingPlanes;var b=c.center,c=-c.radius,d=0;do if(a[d].distanceToPoint(b)<c)return!1;while(++d!==da);return!0}function r(a,b){if(!1!==a.visible){if(a.layers.test(b.layers))if(a instanceof THREE.Light)R.push(a);else if(a instanceof THREE.Sprite)!1!==a.frustumCulled&&!0!==q(a)||ha.push(a);else if(a instanceof THREE.LensFlare)qa.push(a);else if(a instanceof THREE.ImmediateRenderObject)!0===W.sortObjects&&(Y.setFromMatrixPosition(a.matrixWorld),
-Y.applyProjection(va)),m(a,null,a.material,Y.z,null);else if(a instanceof THREE.Mesh||a instanceof THREE.Line||a instanceof THREE.Points)if(a instanceof THREE.SkinnedMesh&&a.skeleton.update(),!1===a.frustumCulled||!0===q(a)){var c=a.material;if(!0===c.visible){!0===W.sortObjects&&(Y.setFromMatrixPosition(a.matrixWorld),Y.applyProjection(va));var d=ra.update(a);if(c instanceof THREE.MultiMaterial)for(var e=d.groups,f=c.materials,c=0,g=e.length;c<g;c++){var h=e[c],k=f[h.materialIndex];!0===k.visible&&
-m(a,d,k,Y.z,h)}else m(a,d,c,Y.z,null)}}d=a.children;c=0;for(g=d.length;c<g;c++)r(d[c],b)}}function s(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,k=g.geometry,m=void 0===d?g.material:d,g=g.group;h.modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,h.matrixWorld);h.normalMatrix.getNormalMatrix(h.modelViewMatrix);if(h instanceof THREE.ImmediateRenderObject){u(m);var l=x(b,c,m,h);na="";h.render(function(a){W.renderBufferImmediate(a,l,m)})}else W.renderBufferDirect(b,c,k,m,h,g)}}
-function u(a){a.side!==THREE.DoubleSide?M.enable(t.CULL_FACE):M.disable(t.CULL_FACE);M.setFlipSided(a.side===THREE.BackSide);!0===a.transparent?M.setBlending(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,a.blendDstAlpha,a.premultipliedAlpha):M.setBlending(THREE.NoBlending);M.setDepthFunc(a.depthFunc);M.setDepthTest(a.depthTest);M.setDepthWrite(a.depthWrite);M.setColorWrite(a.colorWrite);M.setPolygonOffset(a.polygonOffset,a.polygonOffsetFactor,a.polygonOffsetUnits)}
-function x(a,b,c,d){wa=0;var e=U.get(c);if(xa){if(ya||a!==ga){var f=c.clippingPlanes,g=a===ga&&c.id===oa;if(!ya||null===f||0===f.length||sa&&!c.clipShadows)sa?C(null):w();else{var m=sa?0:ta,l=4*m,n=e.clippingState||null;fa.value=n;n=C(f,a,l,g);for(f=0;f!==l;++f)n[f]=za[f];e.clippingState=n;da+=m}}void 0!==e.numClippingPlanes&&e.numClippingPlanes!==da&&(c.needsUpdate=!0)}void 0===e.program&&(c.needsUpdate=!0);void 0!==e.lightsHash&&e.lightsHash!==S.hash&&(c.needsUpdate=!0);if(c.needsUpdate){a:{m=U.get(c);
+Y.applyProjection(va)),l(a,null,a.material,Y.z,null);else if(a instanceof THREE.Mesh||a instanceof THREE.Line||a instanceof THREE.Points)if(a instanceof THREE.SkinnedMesh&&a.skeleton.update(),!1===a.frustumCulled||!0===q(a)){var c=a.material;if(!0===c.visible){!0===W.sortObjects&&(Y.setFromMatrixPosition(a.matrixWorld),Y.applyProjection(va));var d=ra.update(a);if(c instanceof THREE.MultiMaterial)for(var e=d.groups,f=c.materials,c=0,g=e.length;c<g;c++){var h=e[c],k=f[h.materialIndex];!0===k.visible&&
+l(a,d,k,Y.z,h)}else l(a,d,c,Y.z,null)}}d=a.children;c=0;for(g=d.length;c<g;c++)r(d[c],b)}}function s(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,k=g.geometry,m=void 0===d?g.material:d,g=g.group;h.modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,h.matrixWorld);h.normalMatrix.getNormalMatrix(h.modelViewMatrix);if(h instanceof THREE.ImmediateRenderObject){u(m);var l=w(b,c,m,h);na="";h.render(function(a){W.renderBufferImmediate(a,l,m)})}else W.renderBufferDirect(b,c,k,m,h,g)}}
+function u(a){a.side!==THREE.DoubleSide?L.enable(t.CULL_FACE):L.disable(t.CULL_FACE);L.setFlipSided(a.side===THREE.BackSide);!0===a.transparent?L.setBlending(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,a.blendDstAlpha,a.premultipliedAlpha):L.setBlending(THREE.NoBlending);L.setDepthFunc(a.depthFunc);L.setDepthTest(a.depthTest);L.setDepthWrite(a.depthWrite);L.setColorWrite(a.colorWrite);L.setPolygonOffset(a.polygonOffset,a.polygonOffsetFactor,a.polygonOffsetUnits)}
+function w(a,b,c,d){wa=0;var e=U.get(c);if(xa){if(ya||a!==ga){var f=c.clippingPlanes,g=a===ga&&c.id===oa;if(!ya||null===f||0===f.length||sa&&!c.clipShadows)sa?C(null):x();else{var m=sa?0:ta,l=4*m,n=e.clippingState||null;fa.value=n;n=C(f,a,l,g);for(f=0;f!==l;++f)n[f]=za[f];e.clippingState=n;da+=m}}void 0!==e.numClippingPlanes&&e.numClippingPlanes!==da&&(c.needsUpdate=!0)}void 0===e.program&&(c.needsUpdate=!0);void 0!==e.lightsHash&&e.lightsHash!==S.hash&&(c.needsUpdate=!0);if(c.needsUpdate){a:{m=U.get(c);
 l=pa.getParameters(c,S,b,da,d);n=pa.getProgramCode(c,l);f=m.program;g=!0;if(void 0===f)c.addEventListener("dispose",h);else if(f.code!==n)k(c);else if(void 0!==l.shaderID)break a;else g=!1;g&&(l.shaderID?(f=THREE.ShaderLib[l.shaderID],m.__webglShader={name:c.type,uniforms:THREE.UniformsUtils.clone(f.uniforms),vertexShader:f.vertexShader,fragmentShader:f.fragmentShader}):m.__webglShader={name:c.type,uniforms:c.uniforms,vertexShader:c.vertexShader,fragmentShader:c.fragmentShader},c.__webglShader=m.__webglShader,
 f=pa.acquireProgram(c,l,n),m.program=f,c.program=f);l=f.getAttributes();if(c.morphTargets)for(n=c.numSupportedMorphTargets=0;n<W.maxMorphTargets;n++)0<=l["morphTarget"+n]&&c.numSupportedMorphTargets++;if(c.morphNormals)for(n=c.numSupportedMorphNormals=0;n<W.maxMorphNormals;n++)0<=l["morphNormal"+n]&&c.numSupportedMorphNormals++;l=m.__webglShader.uniforms;(c instanceof THREE.ShaderMaterial||c instanceof THREE.RawShaderMaterial)&&!0!==c.clipping||(m.numClippingPlanes=da,l.clippingPlanes=fa);if(c instanceof
 THREE.MeshPhongMaterial||c instanceof THREE.MeshLambertMaterial||c instanceof THREE.MeshStandardMaterial||c.lights)m.lightsHash=S.hash,l.ambientLightColor.value=S.ambient,l.directionalLights.value=S.directional,l.spotLights.value=S.spot,l.pointLights.value=S.point,l.hemisphereLights.value=S.hemi,l.directionalShadowMap.value=S.directionalShadowMap,l.directionalShadowMatrix.value=S.directionalShadowMatrix,l.spotShadowMap.value=S.spotShadowMap,l.spotShadowMatrix.value=S.spotShadowMatrix,l.pointShadowMap.value=
@@ -617,66 +617,66 @@ n.set(t,W,"toneMappingWhitePoint")}c.skinning&&(n.setOptional(t,d,"bindMatrix"),
 f,l.pointLights.needsUpdate=f,l.spotLights.needsUpdate=f,l.hemisphereLights.needsUpdate=f;b&&c.fog&&(l.fogColor.value=b.color,b instanceof THREE.Fog?(l.fogNear.value=b.near,l.fogFar.value=b.far):b instanceof THREE.FogExp2&&(l.fogDensity.value=b.density));if(c instanceof THREE.MeshBasicMaterial||c instanceof THREE.MeshLambertMaterial||c instanceof THREE.MeshPhongMaterial||c instanceof THREE.MeshStandardMaterial||c instanceof THREE.MeshDepthMaterial){l.opacity.value=c.opacity;l.diffuse.value=c.color;
 c.emissive&&l.emissive.value.copy(c.emissive).multiplyScalar(c.emissiveIntensity);l.map.value=c.map;l.specularMap.value=c.specularMap;l.alphaMap.value=c.alphaMap;c.aoMap&&(l.aoMap.value=c.aoMap,l.aoMapIntensity.value=c.aoMapIntensity);var q;c.map?q=c.map:c.specularMap?q=c.specularMap:c.displacementMap?q=c.displacementMap:c.normalMap?q=c.normalMap:c.bumpMap?q=c.bumpMap:c.roughnessMap?q=c.roughnessMap:c.metalnessMap?q=c.metalnessMap:c.alphaMap?q=c.alphaMap:c.emissiveMap&&(q=c.emissiveMap);void 0!==
 q&&(q instanceof THREE.WebGLRenderTarget&&(q=q.texture),b=q.offset,q=q.repeat,l.offsetRepeat.value.set(b.x,b.y,q.x,q.y));l.envMap.value=c.envMap;l.flipEnvMap.value=c.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;l.reflectivity.value=c.reflectivity;l.refractionRatio.value=c.refractionRatio}c instanceof THREE.LineBasicMaterial?(l.diffuse.value=c.color,l.opacity.value=c.opacity):c instanceof THREE.LineDashedMaterial?(l.diffuse.value=c.color,l.opacity.value=c.opacity,l.dashSize.value=c.dashSize,
-l.totalSize.value=c.dashSize+c.gapSize,l.scale.value=c.scale):c instanceof THREE.PointsMaterial?(l.diffuse.value=c.color,l.opacity.value=c.opacity,l.size.value=c.size*$,l.scale.value=.5*N.clientHeight,l.map.value=c.map,null!==c.map&&(q=c.map.offset,c=c.map.repeat,l.offsetRepeat.value.set(q.x,q.y,c.x,c.y))):c instanceof THREE.MeshLambertMaterial?(c.lightMap&&(l.lightMap.value=c.lightMap,l.lightMapIntensity.value=c.lightMapIntensity),c.emissiveMap&&(l.emissiveMap.value=c.emissiveMap)):c instanceof THREE.MeshPhongMaterial?
+l.totalSize.value=c.dashSize+c.gapSize,l.scale.value=c.scale):c instanceof THREE.PointsMaterial?(l.diffuse.value=c.color,l.opacity.value=c.opacity,l.size.value=c.size*$,l.scale.value=.5*O.clientHeight,l.map.value=c.map,null!==c.map&&(q=c.map.offset,c=c.map.repeat,l.offsetRepeat.value.set(q.x,q.y,c.x,c.y))):c instanceof THREE.MeshLambertMaterial?(c.lightMap&&(l.lightMap.value=c.lightMap,l.lightMapIntensity.value=c.lightMapIntensity),c.emissiveMap&&(l.emissiveMap.value=c.emissiveMap)):c instanceof THREE.MeshPhongMaterial?
 (l.specular.value=c.specular,l.shininess.value=Math.max(c.shininess,1E-4),c.lightMap&&(l.lightMap.value=c.lightMap,l.lightMapIntensity.value=c.lightMapIntensity),c.emissiveMap&&(l.emissiveMap.value=c.emissiveMap),c.bumpMap&&(l.bumpMap.value=c.bumpMap,l.bumpScale.value=c.bumpScale),c.normalMap&&(l.normalMap.value=c.normalMap,l.normalScale.value.copy(c.normalScale)),c.displacementMap&&(l.displacementMap.value=c.displacementMap,l.displacementScale.value=c.displacementScale,l.displacementBias.value=c.displacementBias)):
 c instanceof THREE.MeshPhysicalMaterial?v(l,c):c instanceof THREE.MeshStandardMaterial?v(l,c):c instanceof THREE.MeshDepthMaterial?c.displacementMap&&(l.displacementMap.value=c.displacementMap,l.displacementScale.value=c.displacementScale,l.displacementBias.value=c.displacementBias):c instanceof THREE.MeshNormalMaterial&&(l.opacity.value=c.opacity);THREE.WebGLUniforms.upload(t,e.uniformsList,l,W)}n.set(t,d,"modelViewMatrix");n.set(t,d,"normalMatrix");n.setValue(t,"modelMatrix",d.matrixWorld);e=e.dynamicUniforms;
 null!==e&&(THREE.WebGLUniforms.evalDynamic(e,l,d,a),THREE.WebGLUniforms.upload(t,e,l,W));return m}function v(a,b){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale);b.normalMap&&
 (a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale));b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}function C(a,b,c,d){var e=null!==a?a.length:0,f=null;if(0!==e){f=fa.value;if(!0!==d||null===f){var g=c+4*e;b=b.matrixWorldInverse;d=Na.getNormalMatrix(b);if(null===f||f.length<g)f=new Float32Array(g);for(g=0;g!==e;++g,c+=4){var h=
-Oa.copy(a[g]).applyMatrix4(b,d);h.normal.toArray(f,c);f[c+3]=h.constant}}fa.value=f;fa.needsUpdate=!0}da=e;return f}function w(){fa.value!==za&&(fa.value=za,fa.needsUpdate=0<ta);da=ta}function z(a,b,c){c?(t.texParameteri(a,t.TEXTURE_WRAP_S,F(b.wrapS)),t.texParameteri(a,t.TEXTURE_WRAP_T,F(b.wrapT)),t.texParameteri(a,t.TEXTURE_MAG_FILTER,F(b.magFilter)),t.texParameteri(a,t.TEXTURE_MIN_FILTER,F(b.minFilter))):(t.texParameteri(a,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(a,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE),
-b.wrapS===THREE.ClampToEdgeWrapping&&b.wrapT===THREE.ClampToEdgeWrapping||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",b),t.texParameteri(a,t.TEXTURE_MAG_FILTER,H(b.magFilter)),t.texParameteri(a,t.TEXTURE_MIN_FILTER,H(b.minFilter)),b.minFilter!==THREE.NearestFilter&&b.minFilter!==THREE.LinearFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",
-b));!(c=V.get("EXT_texture_filter_anisotropic"))||b.type===THREE.FloatType&&null===V.get("OES_texture_float_linear")||b.type===THREE.HalfFloatType&&null===V.get("OES_texture_half_float_linear")||!(1<b.anisotropy||U.get(b).__currentAnisotropy)||(t.texParameterf(a,c.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(b.anisotropy,W.getMaxAnisotropy())),U.get(b).__currentAnisotropy=b.anisotropy)}function A(a,b){a instanceof THREE.WebGLRenderTarget&&(a=a.texture);var c=U.get(a);if(0<a.version&&c.__version!==a.version){var d=
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-d.premultiplyAlpha);t.pixelStorei(t.UNPACK_ALIGNMENT,d.unpackAlignment);var e=y(d.image,ea.maxTextureSize);if((d.wrapS!==THREE.ClampToEdgeWrapping||d.wrapT!==THREE.ClampToEdgeWrapping||d.minFilter!==THREE.NearestFilter&&d.minFilter!==THREE.LinearFilter)&&!1===B(e)){var g=e;if(g instanceof HTMLImageElement||g instanceof HTMLCanvasElement){var h=document.createElement("canvas");h.width=THREE.Math.nearestPowerOfTwo(g.width);h.height=THREE.Math.nearestPowerOfTwo(g.height);h.getContext("2d").drawImage(g,
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-THREE.DataTexture)if(0<l.length&&g){for(var m=0,n=l.length;m<n;m++)e=l[m],M.texImage2D(t.TEXTURE_2D,m,h,e.width,e.height,0,h,k,e.data);d.generateMipmaps=!1}else M.texImage2D(t.TEXTURE_2D,0,h,e.width,e.height,0,h,k,e.data);else if(d instanceof THREE.CompressedTexture)for(m=0,n=l.length;m<n;m++)e=l[m],d.format!==THREE.RGBAFormat&&d.format!==THREE.RGBFormat?-1<M.getCompressedTextureFormats().indexOf(h)?M.compressedTexImage2D(t.TEXTURE_2D,m,h,e.width,e.height,0,e.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):
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+b.wrapS===THREE.ClampToEdgeWrapping&&b.wrapT===THREE.ClampToEdgeWrapping||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",b),t.texParameteri(a,t.TEXTURE_MAG_FILTER,G(b.magFilter)),t.texParameteri(a,t.TEXTURE_MIN_FILTER,G(b.minFilter)),b.minFilter!==THREE.NearestFilter&&b.minFilter!==THREE.LinearFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",
+b));!(c=V.get("EXT_texture_filter_anisotropic"))||b.type===THREE.FloatType&&null===V.get("OES_texture_float_linear")||b.type===THREE.HalfFloatType&&null===V.get("OES_texture_half_float_linear")||!(1<b.anisotropy||U.get(b).__currentAnisotropy)||(t.texParameterf(a,c.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(b.anisotropy,W.getMaxAnisotropy())),U.get(b).__currentAnisotropy=b.anisotropy)}function z(a,b){a instanceof THREE.WebGLRenderTarget&&(a=a.texture);var c=U.get(a);if(0<a.version&&c.__version!==a.version){var d=
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+d.premultiplyAlpha);t.pixelStorei(t.UNPACK_ALIGNMENT,d.unpackAlignment);var e=A(d.image,ea.maxTextureSize);if((d.wrapS!==THREE.ClampToEdgeWrapping||d.wrapT!==THREE.ClampToEdgeWrapping||d.minFilter!==THREE.NearestFilter&&d.minFilter!==THREE.LinearFilter)&&!1===B(e)){var g=e;if(g instanceof HTMLImageElement||g instanceof HTMLCanvasElement){var h=document.createElement("canvas");h.width=THREE.Math.nearestPowerOfTwo(g.width);h.height=THREE.Math.nearestPowerOfTwo(g.height);h.getContext("2d").drawImage(g,
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+THREE.DataTexture)if(0<l.length&&g){for(var m=0,n=l.length;m<n;m++)e=l[m],L.texImage2D(t.TEXTURE_2D,m,h,e.width,e.height,0,h,k,e.data);d.generateMipmaps=!1}else L.texImage2D(t.TEXTURE_2D,0,h,e.width,e.height,0,h,k,e.data);else if(d instanceof THREE.CompressedTexture)for(m=0,n=l.length;m<n;m++)e=l[m],d.format!==THREE.RGBAFormat&&d.format!==THREE.RGBFormat?-1<L.getCompressedTextureFormats().indexOf(h)?L.compressedTexImage2D(t.TEXTURE_2D,m,h,e.width,e.height,0,e.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):
+L.texImage2D(t.TEXTURE_2D,m,h,e.width,e.height,0,h,k,e.data);else if(0<l.length&&g){m=0;for(n=l.length;m<n;m++)e=l[m],L.texImage2D(t.TEXTURE_2D,m,h,h,k,e);d.generateMipmaps=!1}else L.texImage2D(t.TEXTURE_2D,0,h,h,k,e);d.generateMipmaps&&g&&t.generateMipmap(t.TEXTURE_2D);c.__version=d.version;if(d.onUpdate)d.onUpdate(d)}}else L.activeTexture(t.TEXTURE0+b),L.bindTexture(t.TEXTURE_2D,c.__webglTexture)}function A(a,b){if(a.width>b||a.height>b){var c=b/Math.max(a.width,a.height),d=document.createElement("canvas");
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 if(a===THREE.NearestMipMapLinearFilter)return t.NEAREST_MIPMAP_LINEAR;if(a===THREE.LinearFilter)return t.LINEAR;if(a===THREE.LinearMipMapNearestFilter)return t.LINEAR_MIPMAP_NEAREST;if(a===THREE.LinearMipMapLinearFilter)return t.LINEAR_MIPMAP_LINEAR;if(a===THREE.UnsignedByteType)return t.UNSIGNED_BYTE;if(a===THREE.UnsignedShort4444Type)return t.UNSIGNED_SHORT_4_4_4_4;if(a===THREE.UnsignedShort5551Type)return t.UNSIGNED_SHORT_5_5_5_1;if(a===THREE.UnsignedShort565Type)return t.UNSIGNED_SHORT_5_6_5;
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 if(a===THREE.OneMinusSrcAlphaFactor)return t.ONE_MINUS_SRC_ALPHA;if(a===THREE.DstAlphaFactor)return t.DST_ALPHA;if(a===THREE.OneMinusDstAlphaFactor)return t.ONE_MINUS_DST_ALPHA;if(a===THREE.DstColorFactor)return t.DST_COLOR;if(a===THREE.OneMinusDstColorFactor)return t.ONE_MINUS_DST_COLOR;if(a===THREE.SrcAlphaSaturateFactor)return t.SRC_ALPHA_SATURATE;b=V.get("WEBGL_compressed_texture_s3tc");if(null!==b){if(a===THREE.RGB_S3TC_DXT1_Format)return b.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===THREE.RGBA_S3TC_DXT1_Format)return b.COMPRESSED_RGBA_S3TC_DXT1_EXT;
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-P||N.getContext("webgl",L)||N.getContext("experimental-webgl",L);if(null===t){if(null!==N.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context.";}void 0===t.getShaderPrecisionFormat&&(t.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}});N.addEventListener("webglcontextlost",e,!1)}catch(Pa){console.error("THREE.WebGLRenderer: "+Pa)}var Ia="undefined"!==typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext,
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+THREE.LinearToneMapping;this.toneMappingWhitePoint=this.toneMappingExposure=1;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=!0;var W=this,ca=null,Aa=null,Ba=null,oa=-1,na="",ga=null,ua=new THREE.Vector4,Ga=null,la=new THREE.Vector4,wa=0,aa=new THREE.Color(0),ja=0,Ca=O.width,Da=O.height,$=1,Fa=new THREE.Vector4(0,0,Ca,Da),Ja=!1,ma=new THREE.Vector4(0,0,Ca,Da),Ha=new THREE.Frustum,xa=!1,ya=!1,sa=!1,da=0,fa={type:"4fv",value:null,needsUpdate:!1},za=null,ta=0,Na=new THREE.Matrix3,
+Ma=new THREE.Sphere,Oa=new THREE.Plane,va=new THREE.Matrix4,Y=new THREE.Vector3,S={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},ka={geometries:0,textures:0},ia={calls:0,vertices:0,faces:0,points:0};this.info={render:ia,memory:ka,programs:null};var t;try{F={alpha:F,depth:M,stencil:K,antialias:J,premultipliedAlpha:I,preserveDrawingBuffer:Q};t=
+P||O.getContext("webgl",F)||O.getContext("experimental-webgl",F);if(null===t){if(null!==O.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context.";}void 0===t.getShaderPrecisionFormat&&(t.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}});O.addEventListener("webglcontextlost",e,!1)}catch(Pa){console.error("THREE.WebGLRenderer: "+Pa)}var Ia="undefined"!==typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext,
+V=new THREE.WebGLExtensions(t);V.get("WEBGL_depth_texture");V.get("OES_texture_float");V.get("OES_texture_float_linear");V.get("OES_texture_half_float");V.get("OES_texture_half_float_linear");V.get("OES_standard_derivatives");V.get("ANGLE_instanced_arrays");V.get("OES_element_index_uint")&&(THREE.BufferGeometry.MaxIndex=4294967296);var ea=new THREE.WebGLCapabilities(t,V,a),L=new THREE.WebGLState(t,V,H),U=new THREE.WebGLProperties,ra=new THREE.WebGLObjects(t,U,this.info),pa=new THREE.WebGLPrograms(this,
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-d.normal);if("MeshPhongMaterial"!==c.type&&"MeshStandardMaterial"!==c.type&&"MeshPhysicalMaterial"!==c.type&&c.shading===THREE.FlatShading)for(var e=0,f=3*a.count;e<f;e+=9){var g=a.normalArray,h=(g[e+0]+g[e+3]+g[e+6])/3,k=(g[e+1]+g[e+4]+g[e+7])/3,l=(g[e+2]+g[e+5]+g[e+8])/3;g[e+0]=h;g[e+1]=k;g[e+2]=l;g[e+3]=h;g[e+4]=k;g[e+5]=l;g[e+6]=h;g[e+7]=k;g[e+8]=l}t.bufferData(t.ARRAY_BUFFER,a.normalArray,t.DYNAMIC_DRAW);M.enableAttribute(b.normal);t.vertexAttribPointer(b.normal,3,t.FLOAT,!1,0,0)}a.hasUvs&&c.map&&
-(t.bindBuffer(t.ARRAY_BUFFER,d.uv),t.bufferData(t.ARRAY_BUFFER,a.uvArray,t.DYNAMIC_DRAW),M.enableAttribute(b.uv),t.vertexAttribPointer(b.uv,2,t.FLOAT,!1,0,0));a.hasColors&&c.vertexColors!==THREE.NoColors&&(t.bindBuffer(t.ARRAY_BUFFER,d.color),t.bufferData(t.ARRAY_BUFFER,a.colorArray,t.DYNAMIC_DRAW),M.enableAttribute(b.color),t.vertexAttribPointer(b.color,3,t.FLOAT,!1,0,0));M.disableUnusedAttributes();t.drawArrays(t.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){u(d);
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+a;Da=b;O.width=a*$;O.height=b*$;!1!==c&&(O.style.width=a+"px",O.style.height=b+"px");this.setViewport(0,0,a,b)};this.setViewport=function(a,b,c,d){L.viewport(ma.set(a,b,c,d))};this.setScissor=function(a,b,c,d){L.scissor(Fa.set(a,b,c,d))};this.setScissorTest=function(a){L.setScissorTest(Ja=a)};this.getClearColor=function(){return aa};this.setClearColor=function(a,c){aa.set(a);ja=void 0!==c?c:1;b(aa.r,aa.g,aa.b,ja)};this.getClearAlpha=function(){return ja};this.setClearAlpha=function(a){ja=a;b(aa.r,
+aa.g,aa.b,ja)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=t.COLOR_BUFFER_BIT;if(void 0===b||b)d|=t.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=t.STENCIL_BUFFER_BIT;t.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.resetGLState=d;this.dispose=function(){O.removeEventListener("webglcontextlost",e,!1)};this.renderBufferImmediate=
+function(a,b,c){L.initAttributes();var d=U.get(a);a.hasPositions&&!d.position&&(d.position=t.createBuffer());a.hasNormals&&!d.normal&&(d.normal=t.createBuffer());a.hasUvs&&!d.uv&&(d.uv=t.createBuffer());a.hasColors&&!d.color&&(d.color=t.createBuffer());b=b.getAttributes();a.hasPositions&&(t.bindBuffer(t.ARRAY_BUFFER,d.position),t.bufferData(t.ARRAY_BUFFER,a.positionArray,t.DYNAMIC_DRAW),L.enableAttribute(b.position),t.vertexAttribPointer(b.position,3,t.FLOAT,!1,0,0));if(a.hasNormals){t.bindBuffer(t.ARRAY_BUFFER,
+d.normal);if("MeshPhongMaterial"!==c.type&&"MeshStandardMaterial"!==c.type&&"MeshPhysicalMaterial"!==c.type&&c.shading===THREE.FlatShading)for(var e=0,f=3*a.count;e<f;e+=9){var g=a.normalArray,h=(g[e+0]+g[e+3]+g[e+6])/3,k=(g[e+1]+g[e+4]+g[e+7])/3,l=(g[e+2]+g[e+5]+g[e+8])/3;g[e+0]=h;g[e+1]=k;g[e+2]=l;g[e+3]=h;g[e+4]=k;g[e+5]=l;g[e+6]=h;g[e+7]=k;g[e+8]=l}t.bufferData(t.ARRAY_BUFFER,a.normalArray,t.DYNAMIC_DRAW);L.enableAttribute(b.normal);t.vertexAttribPointer(b.normal,3,t.FLOAT,!1,0,0)}a.hasUvs&&c.map&&
+(t.bindBuffer(t.ARRAY_BUFFER,d.uv),t.bufferData(t.ARRAY_BUFFER,a.uvArray,t.DYNAMIC_DRAW),L.enableAttribute(b.uv),t.vertexAttribPointer(b.uv,2,t.FLOAT,!1,0,0));a.hasColors&&c.vertexColors!==THREE.NoColors&&(t.bindBuffer(t.ARRAY_BUFFER,d.color),t.bufferData(t.ARRAY_BUFFER,a.colorArray,t.DYNAMIC_DRAW),L.enableAttribute(b.color),t.vertexAttribPointer(b.color,3,t.FLOAT,!1,0,0));L.disableUnusedAttributes();t.drawArrays(t.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){u(d);
+var g=w(a,b,d,e),h=!1;a=c.id+"_"+g.id+"_"+d.wireframe;a!==na&&(na=a,h=!0);b=e.morphTargetInfluences;if(void 0!==b){a=[];for(var k=0,h=b.length;k<h;k++){var l=b[k];a.push([l,k])}a.sort(m);8<a.length&&(a.length=8);for(var n=c.morphAttributes,k=0,h=a.length;k<h;k++)l=a[k],ba[k]=l[0],0!==l[0]?(b=l[1],!0===d.morphTargets&&n.position&&c.addAttribute("morphTarget"+k,n.position[b]),!0===d.morphNormals&&n.normal&&c.addAttribute("morphNormal"+k,n.normal[b])):(!0===d.morphTargets&&c.removeAttribute("morphTarget"+
 k),!0===d.morphNormals&&c.removeAttribute("morphNormal"+k));g.getUniforms().setValue(t,"morphTargetInfluences",ba);h=!0}b=c.index;k=c.attributes.position;!0===d.wireframe&&(b=ra.getWireframeAttribute(c));null!==b?(a=Ra,a.setIndex(b)):a=Qa;if(h){a:{var h=void 0,p;if(c instanceof THREE.InstancedBufferGeometry&&(p=V.get("ANGLE_instanced_arrays"),null===p)){console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
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-w=t.BYTE:v instanceof Uint8Array&&(w=t.UNSIGNED_BYTE);var v=s.itemSize,C=ra.getAttributeBuffer(s);if(s instanceof THREE.InterleavedBufferAttribute){var G=s.data,A=G.stride,s=s.offset;G instanceof THREE.InstancedInterleavedBuffer?(M.enableAttributeAndDivisor(r,G.meshPerAttribute,p),void 0===c.maxInstancedCount&&(c.maxInstancedCount=G.meshPerAttribute*G.count)):M.enableAttribute(r);t.bindBuffer(t.ARRAY_BUFFER,C);t.vertexAttribPointer(r,v,w,I,A*G.array.BYTES_PER_ELEMENT,(h*A+s)*G.array.BYTES_PER_ELEMENT)}else s instanceof
-THREE.InstancedBufferAttribute?(M.enableAttributeAndDivisor(r,s.meshPerAttribute,p),void 0===c.maxInstancedCount&&(c.maxInstancedCount=s.meshPerAttribute*s.count)):M.enableAttribute(r),t.bindBuffer(t.ARRAY_BUFFER,C),t.vertexAttribPointer(r,v,w,I,0,h*v*s.array.BYTES_PER_ELEMENT)}else if(void 0!==n&&(w=n[q],void 0!==w))switch(w.length){case 2:t.vertexAttrib2fv(r,w);break;case 3:t.vertexAttrib3fv(r,w);break;case 4:t.vertexAttrib4fv(r,w);break;default:t.vertexAttrib1fv(r,w)}}}M.disableUnusedAttributes()}null!==
-b&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,ra.getAttributeBuffer(b))}p=Infinity;null!==b?p=b.count:void 0!==k&&(p=k.count);q=c.drawRange.start;b=c.drawRange.count;k=null!==f?f.start:0;h=null!==f?f.count:Infinity;f=Math.max(0,q,k);p=Math.min(0+p,q+b,k+h)-1;p=Math.max(0,p-f+1);if(e instanceof THREE.Mesh)if(!0===d.wireframe)M.setLineWidth(d.wireframeLinewidth*(null===Aa?$:1)),a.setMode(t.LINES);else switch(e.drawMode){case THREE.TrianglesDrawMode:a.setMode(t.TRIANGLES);break;case THREE.TriangleStripDrawMode:a.setMode(t.TRIANGLE_STRIP);
-break;case THREE.TriangleFanDrawMode:a.setMode(t.TRIANGLE_FAN)}else e instanceof THREE.Line?(d=d.linewidth,void 0===d&&(d=1),M.setLineWidth(d*(null===Aa?$:1)),e instanceof THREE.LineSegments?a.setMode(t.LINES):a.setMode(t.LINE_STRIP)):e instanceof THREE.Points&&a.setMode(t.POINTS);c instanceof THREE.InstancedBufferGeometry?0<c.maxInstancedCount&&a.renderInstances(c,f,p):a.render(f,p)};this.render=function(a,b,c,d){if(!1===b instanceof THREE.Camera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
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+v=t.BYTE:x instanceof Uint8Array&&(v=t.UNSIGNED_BYTE);var x=s.itemSize,J=ra.getAttributeBuffer(s);if(s instanceof THREE.InterleavedBufferAttribute){var I=s.data,A=I.stride,s=s.offset;I instanceof THREE.InstancedInterleavedBuffer?(L.enableAttributeAndDivisor(r,I.meshPerAttribute,p),void 0===c.maxInstancedCount&&(c.maxInstancedCount=I.meshPerAttribute*I.count)):L.enableAttribute(r);t.bindBuffer(t.ARRAY_BUFFER,J);t.vertexAttribPointer(r,x,v,C,A*I.array.BYTES_PER_ELEMENT,(h*A+s)*I.array.BYTES_PER_ELEMENT)}else s instanceof
+THREE.InstancedBufferAttribute?(L.enableAttributeAndDivisor(r,s.meshPerAttribute,p),void 0===c.maxInstancedCount&&(c.maxInstancedCount=s.meshPerAttribute*s.count)):L.enableAttribute(r),t.bindBuffer(t.ARRAY_BUFFER,J),t.vertexAttribPointer(r,x,v,C,0,h*x*s.array.BYTES_PER_ELEMENT)}else if(void 0!==n&&(v=n[q],void 0!==v))switch(v.length){case 2:t.vertexAttrib2fv(r,v);break;case 3:t.vertexAttrib3fv(r,v);break;case 4:t.vertexAttrib4fv(r,v);break;default:t.vertexAttrib1fv(r,v)}}}L.disableUnusedAttributes()}null!==
+b&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,ra.getAttributeBuffer(b))}p=Infinity;null!==b?p=b.count:void 0!==k&&(p=k.count);q=c.drawRange.start;b=c.drawRange.count;k=null!==f?f.start:0;h=null!==f?f.count:Infinity;f=Math.max(0,q,k);p=Math.min(0+p,q+b,k+h)-1;p=Math.max(0,p-f+1);if(e instanceof THREE.Mesh)if(!0===d.wireframe)L.setLineWidth(d.wireframeLinewidth*(null===Aa?$:1)),a.setMode(t.LINES);else switch(e.drawMode){case THREE.TrianglesDrawMode:a.setMode(t.TRIANGLES);break;case THREE.TriangleStripDrawMode:a.setMode(t.TRIANGLE_STRIP);
+break;case THREE.TriangleFanDrawMode:a.setMode(t.TRIANGLE_FAN)}else e instanceof THREE.Line?(d=d.linewidth,void 0===d&&(d=1),L.setLineWidth(d*(null===Aa?$:1)),e instanceof THREE.LineSegments?a.setMode(t.LINES):a.setMode(t.LINE_STRIP)):e instanceof THREE.Points&&a.setMode(t.POINTS);c instanceof THREE.InstancedBufferGeometry?0<c.maxInstancedCount&&a.renderInstances(c,f,p):a.render(f,p)};this.render=function(a,b,c,d){if(!1===b instanceof THREE.Camera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
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-T.sort(p));xa&&(sa=!0,C(null));for(var f=R,g=0,h=0,k=f.length;h<k;h++){var l=f[h];l.castShadow&&(S.shadows[g++]=l)}S.shadows.length=g;Ka.render(a,b);for(var f=R,m=l=0,q=0,x,u,v,ba=b.matrixWorldInverse,I=0,G=0,A=0,y=0,g=0,h=f.length;g<h;g++)if(k=f[g],x=k.color,u=k.intensity,v=k.distance,k instanceof THREE.AmbientLight)l+=x.r*u,m+=x.g*u,q+=x.b*u;else if(k instanceof THREE.DirectionalLight){var z=Ea.get(k);z.color.copy(k.color).multiplyScalar(k.intensity);z.direction.setFromMatrixPosition(k.matrixWorld);
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-Y.setFromMatrixPosition(k.target.matrixWorld);z.direction.sub(Y);z.direction.transformDirection(ba);z.coneCos=Math.cos(k.angle);z.penumbraCos=Math.cos(k.angle*(1-k.penumbra));z.decay=0===k.distance?0:k.decay;if(z.shadow=k.castShadow)z.shadowBias=k.shadow.bias,z.shadowRadius=k.shadow.radius,z.shadowMapSize=k.shadow.mapSize;S.spotShadowMap[A]=k.shadow.map;S.spotShadowMatrix[A]=k.shadow.matrix;S.spot[A++]=z}else if(k instanceof THREE.PointLight){z=Ea.get(k);z.position.setFromMatrixPosition(k.matrixWorld);
-z.position.applyMatrix4(ba);z.color.copy(k.color).multiplyScalar(k.intensity);z.distance=k.distance;z.decay=0===k.distance?0:k.decay;if(z.shadow=k.castShadow)z.shadowBias=k.shadow.bias,z.shadowRadius=k.shadow.radius,z.shadowMapSize=k.shadow.mapSize;S.pointShadowMap[G]=k.shadow.map;void 0===S.pointShadowMatrix[G]&&(S.pointShadowMatrix[G]=new THREE.Matrix4);Y.setFromMatrixPosition(k.matrixWorld).negate();S.pointShadowMatrix[G].identity().setPosition(Y);S.point[G++]=z}else k instanceof THREE.HemisphereLight&&
-(z=Ea.get(k),z.direction.setFromMatrixPosition(k.matrixWorld),z.direction.transformDirection(ba),z.direction.normalize(),z.skyColor.copy(k.color).multiplyScalar(u),z.groundColor.copy(k.groundColor).multiplyScalar(u),S.hemi[y++]=z);S.ambient[0]=l;S.ambient[1]=m;S.ambient[2]=q;S.directional.length=I;S.spot.length=A;S.point.length=G;S.hemi.length=y;S.hash=I+","+G+","+A+","+y+","+S.shadows.length;xa&&(sa=!1,w());ia.calls=0;ia.vertices=0;ia.faces=0;ia.points=0;void 0===c&&(c=null);this.setRenderTarget(c);
-(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);a.overrideMaterial?(d=a.overrideMaterial,s(E,b,e,d),s(T,b,e,d)):(M.setBlending(THREE.NoBlending),s(E,b,e),s(T,b,e));Sa.render(a,b);Ta.render(a,b,la);c&&(a=c.texture,a.generateMipmaps&&B(c)&&a.minFilter!==THREE.NearestFilter&&a.minFilter!==THREE.LinearFilter&&(a=c instanceof THREE.WebGLRenderTargetCube?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,c=U.get(c.texture).__webglTexture,M.bindTexture(a,c),t.generateMipmap(a),
-M.bindTexture(a,null)));M.setDepthTest(!0);M.setDepthWrite(!0);M.setColorWrite(!0)}};this.setFaceCulling=function(a,b){a===THREE.CullFaceNone?M.disable(t.CULL_FACE):(b===THREE.FrontFaceDirectionCW?t.frontFace(t.CW):t.frontFace(t.CCW),a===THREE.CullFaceBack?t.cullFace(t.BACK):a===THREE.CullFaceFront?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK),M.enable(t.CULL_FACE))};var La=!1;this.setTexture=function(a,b){La||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),
-La=!0);A(a,b)};this.allocTextureUnit=function(){var a=wa;a>=ea.maxTextures&&console.warn("WebGLRenderer: trying to use "+a+" texture units while this GPU supports only "+ea.maxTextures);wa+=1;return a};this.setTexture2D=A;this.setTextureCube=function(a,b){if(a instanceof THREE.CubeTexture||Array.isArray(a.image)&&6===a.image.length){var c=U.get(a);if(6===a.image.length)if(0<a.version&&c.__version!==a.version){c.__image__webglTextureCube||(a.addEventListener("dispose",f),c.__image__webglTextureCube=
-t.createTexture(),ka.textures++);M.activeTexture(t.TEXTURE0+b);M.bindTexture(t.TEXTURE_CUBE_MAP,c.__image__webglTextureCube);t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY);for(var d=a instanceof THREE.CompressedTexture,e=a.image[0]instanceof THREE.DataTexture,g=[],h=0;6>h;h++)g[h]=!W.autoScaleCubemaps||d||e?e?a.image[h].image:a.image[h]:y(a.image[h],ea.maxCubemapSize);var k=B(g[0]),l=F(a.format),m=F(a.type);z(t.TEXTURE_CUBE_MAP,a,k);for(h=0;6>h;h++)if(d)for(var n,p=g[h].mipmaps,q=0,r=p.length;q<r;q++)n=
-p[q],a.format!==THREE.RGBAFormat&&a.format!==THREE.RGBFormat?-1<M.getCompressedTextureFormats().indexOf(l)?M.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+h,q,l,n.width,n.height,0,n.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()"):M.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+h,q,l,n.width,n.height,0,l,m,n.data);else e?M.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+h,0,l,g[h].width,g[h].height,0,l,m,g[h].data):M.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+
-h,0,l,l,m,g[h]);a.generateMipmaps&&k&&t.generateMipmap(t.TEXTURE_CUBE_MAP);c.__version=a.version;if(a.onUpdate)a.onUpdate(a)}else M.activeTexture(t.TEXTURE0+b),M.bindTexture(t.TEXTURE_CUBE_MAP,c.__image__webglTextureCube)}else c=a.texture,M.activeTexture(t.TEXTURE0+b),M.bindTexture(t.TEXTURE_CUBE_MAP,U.get(c).__webglTexture)};this.getCurrentRenderTarget=function(){return Aa};this.setRenderTarget=function(a){if((Aa=a)&&void 0===U.get(a).__webglFramebuffer){var b=U.get(a),c=U.get(a.texture);a.addEventListener("dispose",
-g);c.__webglTexture=t.createTexture();ka.textures++;var d=a instanceof THREE.WebGLRenderTargetCube,e=THREE.Math.isPowerOfTwo(a.width)&&THREE.Math.isPowerOfTwo(a.height);if(d){b.__webglFramebuffer=[];for(var f=0;6>f;f++)b.__webglFramebuffer[f]=t.createFramebuffer()}else b.__webglFramebuffer=t.createFramebuffer();if(d){M.bindTexture(t.TEXTURE_CUBE_MAP,c.__webglTexture);z(t.TEXTURE_CUBE_MAP,a.texture,e);for(f=0;6>f;f++)J(b.__webglFramebuffer[f],a,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+f);
-a.texture.generateMipmaps&&e&&t.generateMipmap(t.TEXTURE_CUBE_MAP);M.bindTexture(t.TEXTURE_CUBE_MAP,null)}else M.bindTexture(t.TEXTURE_2D,c.__webglTexture),z(t.TEXTURE_2D,a.texture,e),J(b.__webglFramebuffer,a,t.COLOR_ATTACHMENT0,t.TEXTURE_2D),a.texture.generateMipmaps&&e&&t.generateMipmap(t.TEXTURE_2D),M.bindTexture(t.TEXTURE_2D,null);if(a.depthBuffer){b=U.get(a);c=a instanceof THREE.WebGLRenderTargetCube;if(a.depthTexture){if(c)throw Error("target.depthTexture not supported in Cube render targets");
+T.sort(p));xa&&(sa=!0,C(null));for(var f=R,g=0,h=0,k=f.length;h<k;h++){var l=f[h];l.castShadow&&(S.shadows[g++]=l)}S.shadows.length=g;Ka.render(a,b);for(var f=R,m=l=0,q=0,v,w,u,ba=b.matrixWorldInverse,J=0,I=0,A=0,z=0,g=0,h=f.length;g<h;g++)if(k=f[g],v=k.color,w=k.intensity,u=k.distance,k instanceof THREE.AmbientLight)l+=v.r*w,m+=v.g*w,q+=v.b*w;else if(k instanceof THREE.DirectionalLight){var y=Ea.get(k);y.color.copy(k.color).multiplyScalar(k.intensity);y.direction.setFromMatrixPosition(k.matrixWorld);
+Y.setFromMatrixPosition(k.target.matrixWorld);y.direction.sub(Y);y.direction.transformDirection(ba);if(y.shadow=k.castShadow)y.shadowBias=k.shadow.bias,y.shadowRadius=k.shadow.radius,y.shadowMapSize=k.shadow.mapSize;S.directionalShadowMap[J]=k.shadow.map;S.directionalShadowMatrix[J]=k.shadow.matrix;S.directional[J++]=y}else if(k instanceof THREE.SpotLight){y=Ea.get(k);y.position.setFromMatrixPosition(k.matrixWorld);y.position.applyMatrix4(ba);y.color.copy(v).multiplyScalar(w);y.distance=u;y.direction.setFromMatrixPosition(k.matrixWorld);
+Y.setFromMatrixPosition(k.target.matrixWorld);y.direction.sub(Y);y.direction.transformDirection(ba);y.coneCos=Math.cos(k.angle);y.penumbraCos=Math.cos(k.angle*(1-k.penumbra));y.decay=0===k.distance?0:k.decay;if(y.shadow=k.castShadow)y.shadowBias=k.shadow.bias,y.shadowRadius=k.shadow.radius,y.shadowMapSize=k.shadow.mapSize;S.spotShadowMap[A]=k.shadow.map;S.spotShadowMatrix[A]=k.shadow.matrix;S.spot[A++]=y}else if(k instanceof THREE.PointLight){y=Ea.get(k);y.position.setFromMatrixPosition(k.matrixWorld);
+y.position.applyMatrix4(ba);y.color.copy(k.color).multiplyScalar(k.intensity);y.distance=k.distance;y.decay=0===k.distance?0:k.decay;if(y.shadow=k.castShadow)y.shadowBias=k.shadow.bias,y.shadowRadius=k.shadow.radius,y.shadowMapSize=k.shadow.mapSize;S.pointShadowMap[I]=k.shadow.map;void 0===S.pointShadowMatrix[I]&&(S.pointShadowMatrix[I]=new THREE.Matrix4);Y.setFromMatrixPosition(k.matrixWorld).negate();S.pointShadowMatrix[I].identity().setPosition(Y);S.point[I++]=y}else k instanceof THREE.HemisphereLight&&
+(y=Ea.get(k),y.direction.setFromMatrixPosition(k.matrixWorld),y.direction.transformDirection(ba),y.direction.normalize(),y.skyColor.copy(k.color).multiplyScalar(w),y.groundColor.copy(k.groundColor).multiplyScalar(w),S.hemi[z++]=y);S.ambient[0]=l;S.ambient[1]=m;S.ambient[2]=q;S.directional.length=J;S.spot.length=A;S.point.length=I;S.hemi.length=z;S.hash=J+","+I+","+A+","+z+","+S.shadows.length;xa&&(sa=!1,x());ia.calls=0;ia.vertices=0;ia.faces=0;ia.points=0;void 0===c&&(c=null);this.setRenderTarget(c);
+(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);a.overrideMaterial?(d=a.overrideMaterial,s(E,b,e,d),s(T,b,e,d)):(L.setBlending(THREE.NoBlending),s(E,b,e),s(T,b,e));Sa.render(a,b);Ta.render(a,b,la);c&&(a=c.texture,a.generateMipmaps&&B(c)&&a.minFilter!==THREE.NearestFilter&&a.minFilter!==THREE.LinearFilter&&(a=c instanceof THREE.WebGLRenderTargetCube?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,c=U.get(c.texture).__webglTexture,L.bindTexture(a,c),t.generateMipmap(a),
+L.bindTexture(a,null)));L.setDepthTest(!0);L.setDepthWrite(!0);L.setColorWrite(!0)}};this.setFaceCulling=function(a,b){a===THREE.CullFaceNone?L.disable(t.CULL_FACE):(b===THREE.FrontFaceDirectionCW?t.frontFace(t.CW):t.frontFace(t.CCW),a===THREE.CullFaceBack?t.cullFace(t.BACK):a===THREE.CullFaceFront?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK),L.enable(t.CULL_FACE))};var La=!1;this.setTexture=function(a,b){La||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),
+La=!0);z(a,b)};this.allocTextureUnit=function(){var a=wa;a>=ea.maxTextures&&console.warn("WebGLRenderer: trying to use "+a+" texture units while this GPU supports only "+ea.maxTextures);wa+=1;return a};this.setTexture2D=z;this.setTextureCube=function(a,b){if(a instanceof THREE.CubeTexture||Array.isArray(a.image)&&6===a.image.length){var c=U.get(a);if(6===a.image.length)if(0<a.version&&c.__version!==a.version){c.__image__webglTextureCube||(a.addEventListener("dispose",f),c.__image__webglTextureCube=
+t.createTexture(),ka.textures++);L.activeTexture(t.TEXTURE0+b);L.bindTexture(t.TEXTURE_CUBE_MAP,c.__image__webglTextureCube);t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY);for(var d=a instanceof THREE.CompressedTexture,e=a.image[0]instanceof THREE.DataTexture,g=[],h=0;6>h;h++)g[h]=!W.autoScaleCubemaps||d||e?e?a.image[h].image:a.image[h]:A(a.image[h],ea.maxCubemapSize);var k=B(g[0]),l=H(a.format),m=H(a.type);y(t.TEXTURE_CUBE_MAP,a,k);for(h=0;6>h;h++)if(d)for(var n,p=g[h].mipmaps,q=0,r=p.length;q<r;q++)n=
+p[q],a.format!==THREE.RGBAFormat&&a.format!==THREE.RGBFormat?-1<L.getCompressedTextureFormats().indexOf(l)?L.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+h,q,l,n.width,n.height,0,n.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()"):L.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+h,q,l,n.width,n.height,0,l,m,n.data);else e?L.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+h,0,l,g[h].width,g[h].height,0,l,m,g[h].data):L.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+
+h,0,l,l,m,g[h]);a.generateMipmaps&&k&&t.generateMipmap(t.TEXTURE_CUBE_MAP);c.__version=a.version;if(a.onUpdate)a.onUpdate(a)}else L.activeTexture(t.TEXTURE0+b),L.bindTexture(t.TEXTURE_CUBE_MAP,c.__image__webglTextureCube)}else c=a.texture,L.activeTexture(t.TEXTURE0+b),L.bindTexture(t.TEXTURE_CUBE_MAP,U.get(c).__webglTexture)};this.getCurrentRenderTarget=function(){return Aa};this.setRenderTarget=function(a){if((Aa=a)&&void 0===U.get(a).__webglFramebuffer){var b=U.get(a),c=U.get(a.texture);a.addEventListener("dispose",
+g);c.__webglTexture=t.createTexture();ka.textures++;var d=a instanceof THREE.WebGLRenderTargetCube,e=THREE.Math.isPowerOfTwo(a.width)&&THREE.Math.isPowerOfTwo(a.height);if(d){b.__webglFramebuffer=[];for(var f=0;6>f;f++)b.__webglFramebuffer[f]=t.createFramebuffer()}else b.__webglFramebuffer=t.createFramebuffer();if(d){L.bindTexture(t.TEXTURE_CUBE_MAP,c.__webglTexture);y(t.TEXTURE_CUBE_MAP,a.texture,e);for(f=0;6>f;f++)N(b.__webglFramebuffer[f],a,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+f);
+a.texture.generateMipmaps&&e&&t.generateMipmap(t.TEXTURE_CUBE_MAP);L.bindTexture(t.TEXTURE_CUBE_MAP,null)}else L.bindTexture(t.TEXTURE_2D,c.__webglTexture),y(t.TEXTURE_2D,a.texture,e),N(b.__webglFramebuffer,a,t.COLOR_ATTACHMENT0,t.TEXTURE_2D),a.texture.generateMipmaps&&e&&t.generateMipmap(t.TEXTURE_2D),L.bindTexture(t.TEXTURE_2D,null);if(a.depthBuffer){b=U.get(a);c=a instanceof THREE.WebGLRenderTargetCube;if(a.depthTexture){if(c)throw Error("target.depthTexture not supported in Cube render targets");
 if(a instanceof THREE.WebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported!");t.bindFramebuffer(t.FRAMEBUFFER,b.__webglFramebuffer);if(!(a.depthTexture instanceof THREE.DepthTexture))throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");U.get(a.depthTexture).__webglTexture&&a.depthTexture.image.width===a.width&&a.depthTexture.image.height===a.height||(a.depthTexture.image.width=a.width,a.depthTexture.image.height=a.height,a.depthTexture.needsUpdate=
 !0);W.setTexture(a.depthTexture,0);b=U.get(a.depthTexture).__webglTexture;t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,b,0)}else if(c)for(b.__webglDepthbuffer=[],c=0;6>c;c++)t.bindFramebuffer(t.FRAMEBUFFER,b.__webglFramebuffer[c]),b.__webglDepthbuffer[c]=t.createRenderbuffer(),D(b.__webglDepthbuffer[c],a);else t.bindFramebuffer(t.FRAMEBUFFER,b.__webglFramebuffer),b.__webglDepthbuffer=t.createRenderbuffer(),D(b.__webglDepthbuffer,a);t.bindFramebuffer(t.FRAMEBUFFER,null)}}b=
-a instanceof THREE.WebGLRenderTargetCube;a?(c=U.get(a),c=b?c.__webglFramebuffer[a.activeCubeFace]:c.__webglFramebuffer,ua.copy(a.scissor),Ga=a.scissorTest,la.copy(a.viewport)):(c=null,ua.copy(Fa).multiplyScalar($),Ga=Ja,la.copy(ma).multiplyScalar($));Ba!==c&&(t.bindFramebuffer(t.FRAMEBUFFER,c),Ba=c);M.scissor(ua);M.setScissorTest(Ga);M.viewport(la);b&&(b=U.get(a.texture),t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,b.__webglTexture,a.activeMipMapLevel))};
-this.readRenderTargetPixels=function(a,b,c,d,e,f){if(!1===a instanceof THREE.WebGLRenderTarget)console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");else{var g=U.get(a).__webglFramebuffer;if(g){var h=!1;g!==Ba&&(t.bindFramebuffer(t.FRAMEBUFFER,g),h=!0);try{var k=a.texture;k.format!==THREE.RGBAFormat&&F(k.format)!==t.getParameter(t.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):
-k.type===THREE.UnsignedByteType||F(k.type)===t.getParameter(t.IMPLEMENTATION_COLOR_READ_TYPE)||k.type===THREE.FloatType&&V.get("WEBGL_color_buffer_float")||k.type===THREE.HalfFloatType&&V.get("EXT_color_buffer_half_float")?t.checkFramebufferStatus(t.FRAMEBUFFER)===t.FRAMEBUFFER_COMPLETE?0<b&&b<=a.width-d&&0<c&&c<=a.height-e&&t.readPixels(b,c,d,e,F(k.format),F(k.type),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&&
+a instanceof THREE.WebGLRenderTargetCube;a?(c=U.get(a),c=b?c.__webglFramebuffer[a.activeCubeFace]:c.__webglFramebuffer,ua.copy(a.scissor),Ga=a.scissorTest,la.copy(a.viewport)):(c=null,ua.copy(Fa).multiplyScalar($),Ga=Ja,la.copy(ma).multiplyScalar($));Ba!==c&&(t.bindFramebuffer(t.FRAMEBUFFER,c),Ba=c);L.scissor(ua);L.setScissorTest(Ga);L.viewport(la);b&&(b=U.get(a.texture),t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,b.__webglTexture,a.activeMipMapLevel))};
+this.readRenderTargetPixels=function(a,b,c,d,e,f){if(!1===a instanceof THREE.WebGLRenderTarget)console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");else{var g=U.get(a).__webglFramebuffer;if(g){var h=!1;g!==Ba&&(t.bindFramebuffer(t.FRAMEBUFFER,g),h=!0);try{var k=a.texture;k.format!==THREE.RGBAFormat&&H(k.format)!==t.getParameter(t.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):
+k.type===THREE.UnsignedByteType||H(k.type)===t.getParameter(t.IMPLEMENTATION_COLOR_READ_TYPE)||k.type===THREE.FloatType&&V.get("WEBGL_color_buffer_float")||k.type===THREE.HalfFloatType&&V.get("EXT_color_buffer_half_float")?t.checkFramebufferStatus(t.FRAMEBUFFER)===t.FRAMEBUFFER_COMPLETE?0<b&&b<=a.width-d&&0<c&&c<=a.height-e&&t.readPixels(b,c,d,e,H(k.format),H(k.type),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&&
 t.bindFramebuffer(t.FRAMEBUFFER,Ba)}}}}};
 THREE.WebGLRenderTarget=function(a,b,c){this.uuid=THREE.Math.generateUUID();this.width=a;this.height=b;this.scissor=new THREE.Vector4(0,0,a,b);this.scissorTest=!1;this.viewport=new THREE.Vector4(0,0,a,b);c=c||{};void 0===c.minFilter&&(c.minFilter=THREE.LinearFilter);this.texture=new THREE.Texture(void 0,void 0,c.wrapS,c.wrapT,c.magFilter,c.minFilter,c.format,c.type,c.anisotropy,c.encoding);this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:
 !0;this.depthTexture=null};
@@ -684,96 +684,96 @@ THREE.WebGLRenderTarget.prototype={constructor:THREE.WebGLRenderTarget,setSize:f
 dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.WebGLRenderTarget.prototype);THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeMipMapLevel=this.activeCubeFace=0};THREE.WebGLRenderTargetCube.prototype=Object.create(THREE.WebGLRenderTarget.prototype);THREE.WebGLRenderTargetCube.prototype.constructor=THREE.WebGLRenderTargetCube;
 THREE.WebGLBufferRenderer=function(a,b,c){var d;this.setMode=function(a){d=a};this.render=function(b,f){a.drawArrays(d,b,f);c.calls++;c.vertices+=f;d===a.TRIANGLES&&(c.faces+=f/3)};this.renderInstances=function(e){var f=b.get("ANGLE_instanced_arrays");if(null===f)console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{var g=e.attributes.position,h=0,h=g instanceof THREE.InterleavedBufferAttribute?g.data.count:
 g.count;f.drawArraysInstancedANGLE(d,0,h,e.maxInstancedCount);c.calls++;c.vertices+=h*e.maxInstancedCount;d===a.TRIANGLES&&(c.faces+=e.maxInstancedCount*h/3)}}};
-THREE.WebGLIndexedBufferRenderer=function(a,b,c){var d,e,f;this.setMode=function(a){d=a};this.setIndex=function(c){c.array instanceof Uint32Array&&b.get("OES_element_index_uint")?(e=a.UNSIGNED_INT,f=4):(e=a.UNSIGNED_SHORT,f=2)};this.render=function(b,h){a.drawElements(d,h,e,b*f);c.calls++;c.vertices+=h;d===a.TRIANGLES&&(c.faces+=h/3)};this.renderInstances=function(g,h,k){var l=b.get("ANGLE_instanced_arrays");null===l?console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."):
-(l.drawElementsInstancedANGLE(d,k,e,h*f,g.maxInstancedCount),c.calls++,c.vertices+=k*g.maxInstancedCount,d===a.TRIANGLES&&(c.faces+=g.maxInstancedCount*k/3))}};
+THREE.WebGLIndexedBufferRenderer=function(a,b,c){var d,e,f;this.setMode=function(a){d=a};this.setIndex=function(c){c.array instanceof Uint32Array&&b.get("OES_element_index_uint")?(e=a.UNSIGNED_INT,f=4):(e=a.UNSIGNED_SHORT,f=2)};this.render=function(b,h){a.drawElements(d,h,e,b*f);c.calls++;c.vertices+=h;d===a.TRIANGLES&&(c.faces+=h/3)};this.renderInstances=function(g,h,k){var m=b.get("ANGLE_instanced_arrays");null===m?console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."):
+(m.drawElementsInstancedANGLE(d,k,e,h*f,g.maxInstancedCount),c.calls++,c.vertices+=k*g.maxInstancedCount,d===a.TRIANGLES&&(c.faces+=g.maxInstancedCount*k/3))}};
 THREE.WebGLExtensions=function(a){var b={};this.get=function(c){if(void 0!==b[c])return b[c];var d;switch(c){case "WEBGL_depth_texture":a.getExtension("WEBGL_depth_texture")||a.getExtension("MOZ_WEBGL_depth_texture")||a.getExtension("WEBKIT_WEBGL_depth_texture");case "EXT_texture_filter_anisotropic":d=a.getExtension("EXT_texture_filter_anisotropic")||a.getExtension("MOZ_EXT_texture_filter_anisotropic")||a.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case "WEBGL_compressed_texture_s3tc":d=
 a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case "WEBGL_compressed_texture_pvrtc":d=a.getExtension("WEBGL_compressed_texture_pvrtc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;case "WEBGL_compressed_texture_etc1":d=a.getExtension("WEBGL_compressed_texture_etc1");break;default:d=a.getExtension(c)}null===d&&console.warn("THREE.WebGLRenderer: "+c+" extension not supported.");
 return b[c]=d}};
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+THREE.WebGLGeometries=function(a,b,c){function d(a){var h=a.target;a=f[h.id];null!==a.index&&e(a.index);var k=a.attributes,m;for(m in k)e(k[m]);h.removeEventListener("dispose",d);delete f[h.id];m=b.get(h);m.wireframe&&e(m.wireframe);b.delete(h);h=b.get(a);h.wireframe&&e(h.wireframe);b.delete(a);c.memory.geometries--}function e(c){var d;d=c instanceof THREE.InterleavedBufferAttribute?b.get(c.data).__webglBuffer:b.get(c).__webglBuffer;void 0!==d&&(a.deleteBuffer(d),c instanceof THREE.InterleavedBufferAttribute?
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 THREE.WebGLLights=function(){var a={};this.get=function(b){if(void 0!==a[b.id])return a[b.id];var c;switch(b.type){case "DirectionalLight":c={direction:new THREE.Vector3,color:new THREE.Color,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new THREE.Vector2};break;case "SpotLight":c={position:new THREE.Vector3,direction:new THREE.Vector3,color:new THREE.Color,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new THREE.Vector2};break;case "PointLight":c=
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 THREE.WebGLObjects=function(a,b,c){function d(c,d){var e=c instanceof THREE.InterleavedBufferAttribute?c.data:c,f=b.get(e);void 0===f.__webglBuffer?(f.__webglBuffer=a.createBuffer(),a.bindBuffer(d,f.__webglBuffer),a.bufferData(d,e.array,e.dynamic?a.DYNAMIC_DRAW:a.STATIC_DRAW),f.version=e.version):f.version!==e.version&&(a.bindBuffer(d,f.__webglBuffer),!1===e.dynamic||-1===e.updateRange.count?a.bufferSubData(d,0,e.array):0===e.updateRange.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):
 (a.bufferSubData(d,e.updateRange.offset*e.array.BYTES_PER_ELEMENT,e.array.subarray(e.updateRange.offset,e.updateRange.offset+e.updateRange.count)),e.updateRange.count=0),f.version=e.version)}function e(a,b,c){if(b>c){var d=b;b=c;c=d}d=a[b];return void 0===d?(a[b]=[c],!0):-1===d.indexOf(c)?(d.push(c),!0):!1}var f=new THREE.WebGLGeometries(a,b,c);this.getAttributeBuffer=function(a){return a instanceof THREE.InterleavedBufferAttribute?b.get(a.data).__webglBuffer:b.get(a).__webglBuffer};this.getWireframeAttribute=
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+function(c){var f=b.get(c);if(void 0!==f.wireframe)return f.wireframe;var k=[],m=c.index,n=c.attributes;c=n.position;if(null!==m)for(var n={},m=m.array,p=0,l=m.length;p<l;p+=3){var q=m[p+0],r=m[p+1],s=m[p+2];e(n,q,r)&&k.push(q,r);e(n,r,s)&&k.push(r,s);e(n,s,q)&&k.push(s,q)}else for(m=n.position.array,p=0,l=m.length/3-1;p<l;p+=3)q=p+0,r=p+1,s=p+2,k.push(q,r,r,s,s,q);k=new THREE.BufferAttribute(new (65535<c.count?Uint32Array:Uint16Array)(k),1);d(k,a.ELEMENT_ARRAY_BUFFER);return f.wireframe=k};this.update=
+function(b){var c=f.get(b);b.geometry instanceof THREE.Geometry&&c.updateFromObject(b);b=c.index;var e=c.attributes;null!==b&&d(b,a.ELEMENT_ARRAY_BUFFER);for(var m in e)d(e[m],a.ARRAY_BUFFER);b=c.morphAttributes;for(m in b)for(var e=b[m],n=0,p=e.length;n<p;n++)d(e[n],a.ARRAY_BUFFER);return c}};
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 a);}}function b(b,c){var d=a(c);return"vec4 "+b+"( vec4 value ) { return "+d[0]+"ToLinear"+d[1]+"; }"}function c(b,c){var d=a(c);return"vec4 "+b+"( vec4 value ) { return LinearTo"+d[0]+d[1]+"; }"}function d(a,b){var c;switch(b){case THREE.LinearToneMapping:c="Linear";break;case THREE.ReinhardToneMapping:c="Reinhard";break;case THREE.Uncharted2ToneMapping:c="Uncharted2";break;case THREE.CineonToneMapping:c="OptimizedCineon";break;default:throw Error("unsupported toneMapping: "+b);}return"vec3 "+a+
 "( vec3 color ) { return "+c+"ToneMapping( color ); }"}function e(a,b,c){a=a||{};return[a.derivatives||b.envMapCubeUV||b.bumpMap||b.normalMap||b.flatShading?"#extension GL_OES_standard_derivatives : enable":"",(a.fragDepth||b.logarithmicDepthBuffer)&&c.get("EXT_frag_depth")?"#extension GL_EXT_frag_depth : enable":"",a.drawBuffers&&c.get("WEBGL_draw_buffers")?"#extension GL_EXT_draw_buffers : require":"",(a.shaderTextureLOD||b.envMap)&&c.get("EXT_shader_texture_lod")?"#extension GL_EXT_shader_texture_lod : enable":
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+"",r.emissiveMapEncoding?b("emissiveMapTexelToLinear",r.emissiveMapEncoding):"",r.outputEncoding?c("linearToOutputTexel",r.outputEncoding):"",r.depthPacking?"#define DEPTH_PACKING "+q.depthPacking:"","\n"].filter(g).join("\n"));v=k(v,r);v=h(v,r);C=k(C,r);C=h(C,r);!1===q instanceof THREE.ShaderMaterial&&(v=m(v),C=m(C));C=x+C;v=THREE.WebGLShader(s,s.VERTEX_SHADER,w+v);C=THREE.WebGLShader(s,s.FRAGMENT_SHADER,C);s.attachShader(D,v);s.attachShader(D,C);void 0!==q.index0AttributeName?s.bindAttribLocation(D,
+0,q.index0AttributeName):!0===r.morphTargets&&s.bindAttribLocation(D,0,"position");s.linkProgram(D);r=s.getProgramInfoLog(D);y=s.getShaderInfoLog(v);z=s.getShaderInfoLog(C);B=A=!0;if(!1===s.getProgramParameter(D,s.LINK_STATUS))A=!1,console.error("THREE.WebGLProgram: shader error: ",s.getError(),"gl.VALIDATE_STATUS",s.getProgramParameter(D,s.VALIDATE_STATUS),"gl.getProgramInfoLog",r,y,z);else if(""!==r)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",r);else if(""===y||""===z)B=!1;B&&(this.diagnostics=
+{runnable:A,material:q,programLog:r,vertexShader:{log:y,prefix:w},fragmentShader:{log:z,prefix:x}});s.deleteShader(v);s.deleteShader(C);var G;this.getUniforms=function(){void 0===G&&(G=new THREE.WebGLUniforms(s,D,a));return G};var H;this.getAttributes=function(){if(void 0===H){for(var a={},b=s.getProgramParameter(D,s.ACTIVE_ATTRIBUTES),c=0;c<b;c++){var d=s.getActiveAttrib(D,c).name;a[d]=s.getAttribLocation(D,d)}H=a}return H};this.destroy=function(){s.deleteProgram(D);this.program=void 0};Object.defineProperties(this,
+{uniforms:{get:function(){console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms().");return this.getUniforms()}},attributes:{get:function(){console.warn("THREE.WebGLProgram: .attributes is now .getAttributes().");return this.getAttributes()}}});this.id=n++;this.code=l;this.usedTimes=1;this.program=D;this.vertexShader=v;this.fragmentShader=C;return this}}();
 THREE.WebGLPrograms=function(a,b){function c(a,b){var c;a?a instanceof THREE.Texture?c=a.encoding:a instanceof THREE.WebGLRenderTarget&&(c=a.texture.encoding):c=THREE.LinearEncoding;c===THREE.LinearEncoding&&b&&(c=THREE.GammaEncoding);return c}var d=[],e={MeshDepthMaterial:"depth",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",
 PointsMaterial:"points"},f="precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes depthPacking".split(" ");
-this.getParameters=function(d,f,k,l,n){var p=e[d.type],m;b.floatVertexTextures&&n&&n.skeleton&&n.skeleton.useVertexTexture?m=1024:(m=Math.floor((b.maxVertexUniforms-20)/4),void 0!==n&&n instanceof THREE.SkinnedMesh&&(m=Math.min(n.skeleton.bones.length,m),m<n.skeleton.bones.length&&console.warn("WebGLRenderer: too many bones - "+n.skeleton.bones.length+", this GPU supports just "+m+" (try OpenGL instead of ANGLE)")));var q=a.getPrecision();null!==d.precision&&(q=b.getMaxPrecision(d.precision),q!==
+this.getParameters=function(d,f,k,m,n){var p=e[d.type],l;b.floatVertexTextures&&n&&n.skeleton&&n.skeleton.useVertexTexture?l=1024:(l=Math.floor((b.maxVertexUniforms-20)/4),void 0!==n&&n instanceof THREE.SkinnedMesh&&(l=Math.min(n.skeleton.bones.length,l),l<n.skeleton.bones.length&&console.warn("WebGLRenderer: too many bones - "+n.skeleton.bones.length+", this GPU supports just "+l+" (try OpenGL instead of ANGLE)")));var q=a.getPrecision();null!==d.precision&&(q=b.getMaxPrecision(d.precision),q!==
 d.precision&&console.warn("THREE.WebGLProgram.getParameters:",d.precision,"not supported, using",q,"instead."));return{shaderID:p,precision:q,supportsVertexTextures:b.vertexTextures,outputEncoding:c(a.getCurrentRenderTarget(),a.gammaOutput),map:!!d.map,mapEncoding:c(d.map,a.gammaInput),envMap:!!d.envMap,envMapMode:d.envMap&&d.envMap.mapping,envMapEncoding:c(d.envMap,a.gammaInput),envMapCubeUV:!!d.envMap&&(d.envMap.mapping===THREE.CubeUVReflectionMapping||d.envMap.mapping===THREE.CubeUVRefractionMapping),
 lightMap:!!d.lightMap,aoMap:!!d.aoMap,emissiveMap:!!d.emissiveMap,emissiveMapEncoding:c(d.emissiveMap,a.gammaInput),bumpMap:!!d.bumpMap,normalMap:!!d.normalMap,displacementMap:!!d.displacementMap,roughnessMap:!!d.roughnessMap,metalnessMap:!!d.metalnessMap,specularMap:!!d.specularMap,alphaMap:!!d.alphaMap,combine:d.combine,vertexColors:d.vertexColors,fog:k,useFog:d.fog,fogExp:k instanceof THREE.FogExp2,flatShading:d.shading===THREE.FlatShading,sizeAttenuation:d.sizeAttenuation,logarithmicDepthBuffer:b.logarithmicDepthBuffer,
-skinning:d.skinning,maxBones:m,useVertexTexture:b.floatVertexTextures&&n&&n.skeleton&&n.skeleton.useVertexTexture,morphTargets:d.morphTargets,morphNormals:d.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:f.directional.length,numPointLights:f.point.length,numSpotLights:f.spot.length,numHemiLights:f.hemi.length,numClippingPlanes:l,shadowMapEnabled:a.shadowMap.enabled&&n.receiveShadow&&0<f.shadows.length,shadowMapType:a.shadowMap.type,toneMapping:a.toneMapping,
+skinning:d.skinning,maxBones:l,useVertexTexture:b.floatVertexTextures&&n&&n.skeleton&&n.skeleton.useVertexTexture,morphTargets:d.morphTargets,morphNormals:d.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:f.directional.length,numPointLights:f.point.length,numSpotLights:f.spot.length,numHemiLights:f.hemi.length,numClippingPlanes:m,shadowMapEnabled:a.shadowMap.enabled&&n.receiveShadow&&0<f.shadows.length,shadowMapType:a.shadowMap.type,toneMapping:a.toneMapping,
 physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:d.premultipliedAlpha,alphaTest:d.alphaTest,doubleSided:d.side===THREE.DoubleSide,flipSided:d.side===THREE.BackSide,depthPacking:void 0!==d.depthPacking?d.depthPacking:!1}};this.getProgramCode=function(a,b){var c=[];b.shaderID?c.push(b.shaderID):(c.push(a.fragmentShader),c.push(a.vertexShader));if(void 0!==a.defines)for(var d in a.defines)c.push(d),c.push(a.defines[d]);for(d=0;d<f.length;d++)c.push(b[f[d]]);return c.join()};this.acquireProgram=
-function(b,c,e){for(var f,n=0,p=d.length;n<p;n++){var m=d[n];if(m.code===e){f=m;++f.usedTimes;break}}void 0===f&&(f=new THREE.WebGLProgram(a,e,b,c),d.push(f));return f};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=d.indexOf(a);d[b]=d[d.length-1];d.pop();a.destroy()}};this.programs=d};THREE.WebGLProperties=function(){var a={};this.get=function(b){b=b.uuid;var c=a[b];void 0===c&&(c={},a[b]=c);return c};this.delete=function(b){delete a[b.uuid]};this.clear=function(){a={}}};
+function(b,c,e){for(var f,n=0,p=d.length;n<p;n++){var l=d[n];if(l.code===e){f=l;++f.usedTimes;break}}void 0===f&&(f=new THREE.WebGLProgram(a,e,b,c),d.push(f));return f};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=d.indexOf(a);d[b]=d[d.length-1];d.pop();a.destroy()}};this.programs=d};THREE.WebGLProperties=function(){var a={};this.get=function(b){b=b.uuid;var c=a[b];void 0===c&&(c={},a[b]=c);return c};this.delete=function(b){delete a[b.uuid]};this.clear=function(){a={}}};
 THREE.WebGLShader=function(){function a(a){a=a.split("\n");for(var c=0;c<a.length;c++)a[c]=c+1+": "+a[c];return a.join("\n")}return function(b,c,d){var e=b.createShader(c);b.shaderSource(e,d);b.compileShader(e);!1===b.getShaderParameter(e,b.COMPILE_STATUS)&&console.error("THREE.WebGLShader: Shader couldn't compile.");""!==b.getShaderInfoLog(e)&&console.warn("THREE.WebGLShader: gl.getShaderInfoLog()",c===b.VERTEX_SHADER?"vertex":"fragment",b.getShaderInfoLog(e),a(d));return e}}();
 THREE.WebGLShadowMap=function(a,b,c){function d(b,c,d,e){var f=b.geometry,g=null,g=r,h=b.customDepthMaterial;d&&(g=s,h=b.customDistanceMaterial);h?g=h:(b=b instanceof THREE.SkinnedMesh&&c.skinning,h=0,void 0!==f.morphTargets&&0<f.morphTargets.length&&c.morphTargets&&(h|=1),b&&(h|=2),g=g[h]);a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&(h=g.uuid,f=c.uuid,b=u[h],void 0===b&&(b={},u[h]=b),h=b[f],void 0===h&&(h=g.clone(),b[f]=h),g=h);g.visible=c.visible;g.wireframe=c.wireframe;
 g.side=c.side;g.clipShadows=c.clipShadows;g.clippingPlanes=c.clippingPlanes;g.wireframeLinewidth=c.wireframeLinewidth;g.linewidth=c.linewidth;d&&void 0!==g.uniforms.lightPos&&g.uniforms.lightPos.value.copy(e);return g}function e(a,b,c){if(!1!==a.visible){a.layers.test(b.layers)&&(a instanceof THREE.Mesh||a instanceof THREE.Line||a instanceof THREE.Points)&&a.castShadow&&(!1===a.frustumCulled||!0===h.intersectsObject(a))&&!0===a.material.visible&&(a.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,
-a.matrixWorld),q.push(a));a=a.children;for(var d=0,f=a.length;d<f;d++)e(a[d],b,c)}}var f=a.context,g=a.state,h=new THREE.Frustum,k=new THREE.Matrix4,l=b.shadows,n=new THREE.Vector2,p=new THREE.Vector3,m=new THREE.Vector3,q=[],r=Array(4),s=Array(4),u={},x=[new THREE.Vector3(1,0,0),new THREE.Vector3(-1,0,0),new THREE.Vector3(0,0,1),new THREE.Vector3(0,0,-1),new THREE.Vector3(0,1,0),new THREE.Vector3(0,-1,0)],v=[new THREE.Vector3(0,1,0),new THREE.Vector3(0,1,0),new THREE.Vector3(0,1,0),new THREE.Vector3(0,
-1,0),new THREE.Vector3(0,0,1),new THREE.Vector3(0,0,-1)],C=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4];b=new THREE.MeshDepthMaterial;b.depthPacking=THREE.RGBADepthPacking;b.clipping=!0;for(var w=THREE.ShaderLib.distanceRGBA,z=THREE.UniformsUtils.clone(w.uniforms),A=0;4!==A;++A){var y=0!==(A&1),B=0!==(A&2),J=b.clone();J.morphTargets=y;J.skinning=B;r[A]=J;y=new THREE.ShaderMaterial({defines:{USE_SHADOWMAP:""},uniforms:z,vertexShader:w.vertexShader,
-fragmentShader:w.fragmentShader,morphTargets:y,skinning:B,clipping:!0});s[A]=y}var D=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=THREE.PCFShadowMap;this.cullFace=THREE.CullFaceFront;this.render=function(b,r){if(!1!==D.enabled&&(!1!==D.autoUpdate||!1!==D.needsUpdate)&&0!==l.length){g.clearColor(1,1,1,1);g.disable(f.BLEND);g.enable(f.CULL_FACE);f.frontFace(f.CCW);f.cullFace(D.cullFace===THREE.CullFaceFront?f.FRONT:f.BACK);g.setDepthTest(!0);g.setScissorTest(!1);for(var s,u,
-w=0,z=l.length;w<z;w++){var A=l[w],I=A.shadow,G=I.camera;n.copy(I.mapSize);if(A instanceof THREE.PointLight){s=6;u=!0;var y=n.x,B=n.y;C[0].set(2*y,B,y,B);C[1].set(0,B,y,B);C[2].set(3*y,B,y,B);C[3].set(y,B,y,B);C[4].set(3*y,0,y,B);C[5].set(y,0,y,B);n.x*=4;n.y*=2}else s=1,u=!1;null===I.map&&(I.map=new THREE.WebGLRenderTarget(n.x,n.y,{minFilter:THREE.NearestFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat}),G.updateProjectionMatrix());I instanceof THREE.SpotLightShadow&&I.update(A);y=I.map;
-I=I.matrix;m.setFromMatrixPosition(A.matrixWorld);G.position.copy(m);a.setRenderTarget(y);a.clear();for(y=0;y<s;y++){u?(p.copy(G.position),p.add(x[y]),G.up.copy(v[y]),G.lookAt(p),g.viewport(C[y])):(p.setFromMatrixPosition(A.target.matrixWorld),G.lookAt(p));G.updateMatrixWorld();G.matrixWorldInverse.getInverse(G.matrixWorld);I.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);I.multiply(G.projectionMatrix);I.multiply(G.matrixWorldInverse);k.multiplyMatrices(G.projectionMatrix,G.matrixWorldInverse);h.setFromMatrix(k);
-q.length=0;e(b,r,G);for(var B=0,E=q.length;B<E;B++){var J=q[B],T=c.update(J),X=J.material;if(X instanceof THREE.MultiMaterial)for(var ba=T.groups,X=X.materials,ha=0,qa=ba.length;ha<qa;ha++){var W=ba[ha],ca=X[W.materialIndex];!0===ca.visible&&(ca=d(J,ca,u,m),a.renderBufferDirect(G,null,T,ca,J,W))}else ca=d(J,X,u,m),a.renderBufferDirect(G,null,T,ca,J,null)}}}s=a.getClearColor();u=a.getClearAlpha();a.setClearColor(s,u);g.enable(f.BLEND);D.cullFace===THREE.CullFaceFront&&f.cullFace(f.BACK);D.needsUpdate=
+a.matrixWorld),q.push(a));a=a.children;for(var d=0,f=a.length;d<f;d++)e(a[d],b,c)}}var f=a.context,g=a.state,h=new THREE.Frustum,k=new THREE.Matrix4,m=b.shadows,n=new THREE.Vector2,p=new THREE.Vector3,l=new THREE.Vector3,q=[],r=Array(4),s=Array(4),u={},w=[new THREE.Vector3(1,0,0),new THREE.Vector3(-1,0,0),new THREE.Vector3(0,0,1),new THREE.Vector3(0,0,-1),new THREE.Vector3(0,1,0),new THREE.Vector3(0,-1,0)],v=[new THREE.Vector3(0,1,0),new THREE.Vector3(0,1,0),new THREE.Vector3(0,1,0),new THREE.Vector3(0,
+1,0),new THREE.Vector3(0,0,1),new THREE.Vector3(0,0,-1)],C=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4];b=new THREE.MeshDepthMaterial;b.depthPacking=THREE.RGBADepthPacking;b.clipping=!0;for(var x=THREE.ShaderLib.distanceRGBA,y=THREE.UniformsUtils.clone(x.uniforms),z=0;4!==z;++z){var A=0!==(z&1),B=0!==(z&2),N=b.clone();N.morphTargets=A;N.skinning=B;r[z]=N;A=new THREE.ShaderMaterial({defines:{USE_SHADOWMAP:""},uniforms:y,vertexShader:x.vertexShader,
+fragmentShader:x.fragmentShader,morphTargets:A,skinning:B,clipping:!0});s[z]=A}var D=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=THREE.PCFShadowMap;this.cullFace=THREE.CullFaceFront;this.render=function(b,r){if(!1!==D.enabled&&(!1!==D.autoUpdate||!1!==D.needsUpdate)&&0!==m.length){g.clearColor(1,1,1,1);g.disable(f.BLEND);g.enable(f.CULL_FACE);f.frontFace(f.CCW);f.cullFace(D.cullFace===THREE.CullFaceFront?f.FRONT:f.BACK);g.setDepthTest(!0);g.setScissorTest(!1);for(var s,u,
+x=0,A=m.length;x<A;x++){var y=m[x],J=y.shadow,I=J.camera;n.copy(J.mapSize);if(y instanceof THREE.PointLight){s=6;u=!0;var z=n.x,B=n.y;C[0].set(2*z,B,z,B);C[1].set(0,B,z,B);C[2].set(3*z,B,z,B);C[3].set(z,B,z,B);C[4].set(3*z,0,z,B);C[5].set(z,0,z,B);n.x*=4;n.y*=2}else s=1,u=!1;null===J.map&&(J.map=new THREE.WebGLRenderTarget(n.x,n.y,{minFilter:THREE.NearestFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat}),I.updateProjectionMatrix());J instanceof THREE.SpotLightShadow&&J.update(y);z=J.map;
+J=J.matrix;l.setFromMatrixPosition(y.matrixWorld);I.position.copy(l);a.setRenderTarget(z);a.clear();for(z=0;z<s;z++){u?(p.copy(I.position),p.add(w[z]),I.up.copy(v[z]),I.lookAt(p),g.viewport(C[z])):(p.setFromMatrixPosition(y.target.matrixWorld),I.lookAt(p));I.updateMatrixWorld();I.matrixWorldInverse.getInverse(I.matrixWorld);J.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);J.multiply(I.projectionMatrix);J.multiply(I.matrixWorldInverse);k.multiplyMatrices(I.projectionMatrix,I.matrixWorldInverse);h.setFromMatrix(k);
+q.length=0;e(b,r,I);for(var B=0,E=q.length;B<E;B++){var N=q[B],T=c.update(N),X=N.material;if(X instanceof THREE.MultiMaterial)for(var ba=T.groups,X=X.materials,ha=0,qa=ba.length;ha<qa;ha++){var W=ba[ha],ca=X[W.materialIndex];!0===ca.visible&&(ca=d(N,ca,u,l),a.renderBufferDirect(I,null,T,ca,N,W))}else ca=d(N,X,u,l),a.renderBufferDirect(I,null,T,ca,N,null)}}}s=a.getClearColor();u=a.getClearAlpha();a.setClearColor(s,u);g.enable(f.BLEND);D.cullFace===THREE.CullFaceFront&&f.cullFace(f.BACK);D.needsUpdate=
 !1}}};
-THREE.WebGLState=function(a,b,c){var d=this,e=new THREE.Vector4,f=a.getParameter(a.MAX_VERTEX_ATTRIBS),g=new Uint8Array(f),h=new Uint8Array(f),k=new Uint8Array(f),l={},n=null,p=null,m=null,q=null,r=null,s=null,u=null,x=null,v=!1,C=null,w=null,z=null,A=null,y=null,B=null,J=null,D=null,H=null,F=null,N=null,P=null,L=null,O=null,K=null,I=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),G=void 0,Q={},R=new THREE.Vector4,E=null,Z=null,T=new THREE.Vector4,X=new THREE.Vector4;this.init=function(){this.clearColor(0,0,
+THREE.WebGLState=function(a,b,c){var d=this,e=new THREE.Vector4,f=a.getParameter(a.MAX_VERTEX_ATTRIBS),g=new Uint8Array(f),h=new Uint8Array(f),k=new Uint8Array(f),m={},n=null,p=null,l=null,q=null,r=null,s=null,u=null,w=null,v=!1,C=null,x=null,y=null,z=null,A=null,B=null,N=null,D=null,G=null,H=null,O=null,P=null,F=null,M=null,K=null,J=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),I=void 0,Q={},R=new THREE.Vector4,E=null,Z=null,T=new THREE.Vector4,X=new THREE.Vector4;this.init=function(){this.clearColor(0,0,
 0,1);this.clearDepth(1);this.clearStencil(0);this.enable(a.DEPTH_TEST);a.depthFunc(a.LEQUAL);a.frontFace(a.CCW);a.cullFace(a.BACK);this.enable(a.CULL_FACE);this.enable(a.BLEND);a.blendEquation(a.FUNC_ADD);a.blendFunc(a.SRC_ALPHA,a.ONE_MINUS_SRC_ALPHA)};this.initAttributes=function(){for(var a=0,b=g.length;a<b;a++)g[a]=0};this.enableAttribute=function(c){g[c]=1;0===h[c]&&(a.enableVertexAttribArray(c),h[c]=1);0!==k[c]&&(b.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(c,0),k[c]=0)};this.enableAttributeAndDivisor=
-function(b,c,d){g[b]=1;0===h[b]&&(a.enableVertexAttribArray(b),h[b]=1);k[b]!==c&&(d.vertexAttribDivisorANGLE(b,c),k[b]=c)};this.disableUnusedAttributes=function(){for(var b=0,c=h.length;b<c;b++)h[b]!==g[b]&&(a.disableVertexAttribArray(b),h[b]=0)};this.enable=function(b){!0!==l[b]&&(a.enable(b),l[b]=!0)};this.disable=function(b){!1!==l[b]&&(a.disable(b),l[b]=!1)};this.getCompressedTextureFormats=function(){if(null===n&&(n=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||
-b.get("WEBGL_compressed_texture_etc1")))for(var c=a.getParameter(a.COMPRESSED_TEXTURE_FORMATS),d=0;d<c.length;d++)n.push(c[d]);return n};this.setBlending=function(b,d,e,f,g,h,k,l){b===THREE.NoBlending?this.disable(a.BLEND):this.enable(a.BLEND);if(b!==p||l!==v)b===THREE.AdditiveBlending?l?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,a.ONE,a.ONE,a.ONE)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.SRC_ALPHA,a.ONE)):b===THREE.SubtractiveBlending?l?(a.blendEquationSeparate(a.FUNC_ADD,
-a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.ZERO,a.ONE_MINUS_SRC_COLOR,a.ONE_MINUS_SRC_ALPHA)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.ONE_MINUS_SRC_COLOR)):b===THREE.MultiplyBlending?l?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.ZERO,a.SRC_COLOR,a.SRC_ALPHA)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.SRC_COLOR)):l?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)):(a.blendEquationSeparate(a.FUNC_ADD,
-a.FUNC_ADD),a.blendFuncSeparate(a.SRC_ALPHA,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)),p=b,v=l;if(b===THREE.CustomBlending){g=g||d;h=h||e;k=k||f;if(d!==m||g!==s)a.blendEquationSeparate(c(d),c(g)),m=d,s=g;if(e!==q||f!==r||h!==u||k!==x)a.blendFuncSeparate(c(e),c(f),c(h),c(k)),q=e,r=f,u=h,x=k}else x=u=s=r=q=m=null};this.setDepthFunc=function(b){if(C!==b){if(b)switch(b){case THREE.NeverDepth:a.depthFunc(a.NEVER);break;case THREE.AlwaysDepth:a.depthFunc(a.ALWAYS);break;case THREE.LessDepth:a.depthFunc(a.LESS);
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-b&&(a.clearStencil(b),Z=b)};this.scissor=function(b){!1===T.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),T.copy(b))};this.viewport=function(b){!1===X.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),X.copy(b))};this.reset=function(){for(var b=0;b<h.length;b++)1===h[b]&&(a.disableVertexAttribArray(b),h[b]=0);l={};n=null;G=void 0;Q={};N=A=w=z=p=null}};
+function(b,c,d){g[b]=1;0===h[b]&&(a.enableVertexAttribArray(b),h[b]=1);k[b]!==c&&(d.vertexAttribDivisorANGLE(b,c),k[b]=c)};this.disableUnusedAttributes=function(){for(var b=0,c=h.length;b<c;b++)h[b]!==g[b]&&(a.disableVertexAttribArray(b),h[b]=0)};this.enable=function(b){!0!==m[b]&&(a.enable(b),m[b]=!0)};this.disable=function(b){!1!==m[b]&&(a.disable(b),m[b]=!1)};this.getCompressedTextureFormats=function(){if(null===n&&(n=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||
+b.get("WEBGL_compressed_texture_etc1")))for(var c=a.getParameter(a.COMPRESSED_TEXTURE_FORMATS),d=0;d<c.length;d++)n.push(c[d]);return n};this.setBlending=function(b,d,e,f,g,h,k,m){b===THREE.NoBlending?this.disable(a.BLEND):this.enable(a.BLEND);if(b!==p||m!==v)b===THREE.AdditiveBlending?m?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,a.ONE,a.ONE,a.ONE)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.SRC_ALPHA,a.ONE)):b===THREE.SubtractiveBlending?m?(a.blendEquationSeparate(a.FUNC_ADD,
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+a.FUNC_ADD),a.blendFuncSeparate(a.SRC_ALPHA,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)),p=b,v=m;if(b===THREE.CustomBlending){g=g||d;h=h||e;k=k||f;if(d!==l||g!==s)a.blendEquationSeparate(c(d),c(g)),l=d,s=g;if(e!==q||f!==r||h!==u||k!==w)a.blendFuncSeparate(c(e),c(f),c(h),c(k)),q=e,r=f,u=h,w=k}else w=u=s=r=q=l=null};this.setDepthFunc=function(b){if(C!==b){if(b)switch(b){case THREE.NeverDepth:a.depthFunc(a.NEVER);break;case THREE.AlwaysDepth:a.depthFunc(a.ALWAYS);break;case THREE.LessDepth:a.depthFunc(a.LESS);
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+function(b){y!==b&&(a.colorMask(b,b,b,b),y=b)};this.setStencilFunc=function(b,c,d){if(A!==b||B!==c||N!==d)a.stencilFunc(b,c,d),A=b,B=c,N=d};this.setStencilOp=function(b,c,d){if(D!==b||G!==c||H!==d)a.stencilOp(b,c,d),D=b,G=c,H=d};this.setStencilTest=function(b){b?this.enable(a.STENCIL_TEST):this.disable(a.STENCIL_TEST)};this.setStencilWrite=function(b){z!==b&&(a.stencilMask(b),z=b)};this.setFlipSided=function(b){O!==b&&(b?a.frontFace(a.CW):a.frontFace(a.CCW),O=b)};this.setLineWidth=function(b){b!==
+P&&(a.lineWidth(b),P=b)};this.setPolygonOffset=function(b,c,d){b?this.enable(a.POLYGON_OFFSET_FILL):this.disable(a.POLYGON_OFFSET_FILL);!b||F===c&&M===d||(a.polygonOffset(c,d),F=c,M=d)};this.getScissorTest=function(){return K};this.setScissorTest=function(b){(K=b)?this.enable(a.SCISSOR_TEST):this.disable(a.SCISSOR_TEST)};this.activeTexture=function(b){void 0===b&&(b=a.TEXTURE0+J-1);I!==b&&(a.activeTexture(b),I=b)};this.bindTexture=function(b,c){void 0===I&&d.activeTexture();var e=Q[I];void 0===e&&
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+b&&(a.clearStencil(b),Z=b)};this.scissor=function(b){!1===T.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),T.copy(b))};this.viewport=function(b){!1===X.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),X.copy(b))};this.reset=function(){for(var b=0;b<h.length;b++)1===h[b]&&(a.disableVertexAttribArray(b),h[b]=0);m={};n=null;I=void 0;Q={};O=z=x=y=p=null}};
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-a.ACTIVE_UNIFORMS);for(var d=0;d!==c;++d){var e=a.getActiveUniform(b,d),f=a.getUniformLocation(b,e.name),g=this,h=e.name,k=h.length;for(O.lastIndex=0;;){var l=O.exec(h),m=O.lastIndex,n=l[1],q=l[3];"]"===l[2]&&(n|=0);if(void 0===q||"["===q&&m+2===k){h=g;e=void 0===q?new N(n,e,f):new P(n,e,f);h.seq.push(e);h.map[e.id]=e;break}else q=g.map[n],void 0===q&&(q=new L(n),n=g,g=q,n.seq.push(g),n.map[g.id]=g),g=q}}};K.prototype.setValue=function(a,b,c){b=this.map[b];void 0!==b&&b.setValue(a,c,this.renderer)};
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 K.prototype.set=function(a,b,c){var d=this.map[c];void 0!==d&&d.setValue(a,b[c],this.renderer)};K.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};K.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};K.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};K.splitDynamic=function(a,b){for(var c=null,d=a.length,e=0,f=0;f!==d;++f){var g=a[f],h=
 b[g.id];h&&!0===h.dynamic?(null===c&&(c=[]),c.push(g)):(e<f&&(a[e]=g),++e)}e<d&&(a.length=e);return c};K.evalDynamic=function(a,b,c,d){for(var e=0,f=a.length;e!==f;++e){var g=b[a[e].id],h=g.onUpdateCallback;void 0!==h&&h.call(g,c,d)}};return K}();
-THREE.LensFlarePlugin=function(a,b){var c,d,e,f,g,h,k,l,n,p,m=a.context,q=a.state,r,s,u,x,v,C;this.render=function(w,z,A){if(0!==b.length){w=new THREE.Vector3;var y=A.w/A.z,B=.5*A.z,J=.5*A.w,D=16/A.w,H=new THREE.Vector2(D*y,D),F=new THREE.Vector3(1,1,0),N=new THREE.Vector2(1,1),P=new THREE.Box2;P.min.set(0,0);P.max.set(A.z-16,A.w-16);if(void 0===x){var D=new Float32Array([-1,-1,0,0,1,-1,1,0,1,1,1,1,-1,1,0,1]),L=new Uint16Array([0,1,2,0,2,3]);r=m.createBuffer();s=m.createBuffer();m.bindBuffer(m.ARRAY_BUFFER,
-r);m.bufferData(m.ARRAY_BUFFER,D,m.STATIC_DRAW);m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,s);m.bufferData(m.ELEMENT_ARRAY_BUFFER,L,m.STATIC_DRAW);v=m.createTexture();C=m.createTexture();q.bindTexture(m.TEXTURE_2D,v);m.texImage2D(m.TEXTURE_2D,0,m.RGB,16,16,0,m.RGB,m.UNSIGNED_BYTE,null);m.texParameteri(m.TEXTURE_2D,m.TEXTURE_WRAP_S,m.CLAMP_TO_EDGE);m.texParameteri(m.TEXTURE_2D,m.TEXTURE_WRAP_T,m.CLAMP_TO_EDGE);m.texParameteri(m.TEXTURE_2D,m.TEXTURE_MAG_FILTER,m.NEAREST);m.texParameteri(m.TEXTURE_2D,m.TEXTURE_MIN_FILTER,
-m.NEAREST);q.bindTexture(m.TEXTURE_2D,C);m.texImage2D(m.TEXTURE_2D,0,m.RGBA,16,16,0,m.RGBA,m.UNSIGNED_BYTE,null);m.texParameteri(m.TEXTURE_2D,m.TEXTURE_WRAP_S,m.CLAMP_TO_EDGE);m.texParameteri(m.TEXTURE_2D,m.TEXTURE_WRAP_T,m.CLAMP_TO_EDGE);m.texParameteri(m.TEXTURE_2D,m.TEXTURE_MAG_FILTER,m.NEAREST);m.texParameteri(m.TEXTURE_2D,m.TEXTURE_MIN_FILTER,m.NEAREST);var D=u={vertexShader:"uniform lowp int renderType;\nuniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif ( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility =        visibility.r / 9.0;\nvVisibility *= 1.0 - visibility.g / 9.0;\nvVisibility *=       visibility.b / 9.0;\nvVisibility *= 1.0 - visibility.a / 9.0;\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",
-fragmentShader:"uniform lowp int renderType;\nuniform sampler2D map;\nuniform float opacity;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif ( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if ( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},L=m.createProgram(),O=m.createShader(m.FRAGMENT_SHADER),
-K=m.createShader(m.VERTEX_SHADER),I="precision "+a.getPrecision()+" float;\n";m.shaderSource(O,I+D.fragmentShader);m.shaderSource(K,I+D.vertexShader);m.compileShader(O);m.compileShader(K);m.attachShader(L,O);m.attachShader(L,K);m.linkProgram(L);x=L;n=m.getAttribLocation(x,"position");p=m.getAttribLocation(x,"uv");c=m.getUniformLocation(x,"renderType");d=m.getUniformLocation(x,"map");e=m.getUniformLocation(x,"occlusionMap");f=m.getUniformLocation(x,"opacity");g=m.getUniformLocation(x,"color");h=m.getUniformLocation(x,
-"scale");k=m.getUniformLocation(x,"rotation");l=m.getUniformLocation(x,"screenPosition")}m.useProgram(x);q.initAttributes();q.enableAttribute(n);q.enableAttribute(p);q.disableUnusedAttributes();m.uniform1i(e,0);m.uniform1i(d,1);m.bindBuffer(m.ARRAY_BUFFER,r);m.vertexAttribPointer(n,2,m.FLOAT,!1,16,0);m.vertexAttribPointer(p,2,m.FLOAT,!1,16,8);m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,s);q.disable(m.CULL_FACE);q.setDepthWrite(!1);L=0;for(O=b.length;L<O;L++)if(D=16/A.w,H.set(D*y,D),K=b[L],w.set(K.matrixWorld.elements[12],
-K.matrixWorld.elements[13],K.matrixWorld.elements[14]),w.applyMatrix4(z.matrixWorldInverse),w.applyProjection(z.projectionMatrix),F.copy(w),N.x=A.x+F.x*B+B-8,N.y=A.y+F.y*J+J-8,!0===P.containsPoint(N)){q.activeTexture(m.TEXTURE0);q.bindTexture(m.TEXTURE_2D,null);q.activeTexture(m.TEXTURE1);q.bindTexture(m.TEXTURE_2D,v);m.copyTexImage2D(m.TEXTURE_2D,0,m.RGB,N.x,N.y,16,16,0);m.uniform1i(c,0);m.uniform2f(h,H.x,H.y);m.uniform3f(l,F.x,F.y,F.z);q.disable(m.BLEND);q.enable(m.DEPTH_TEST);m.drawElements(m.TRIANGLES,
-6,m.UNSIGNED_SHORT,0);q.activeTexture(m.TEXTURE0);q.bindTexture(m.TEXTURE_2D,C);m.copyTexImage2D(m.TEXTURE_2D,0,m.RGBA,N.x,N.y,16,16,0);m.uniform1i(c,1);q.disable(m.DEPTH_TEST);q.activeTexture(m.TEXTURE1);q.bindTexture(m.TEXTURE_2D,v);m.drawElements(m.TRIANGLES,6,m.UNSIGNED_SHORT,0);K.positionScreen.copy(F);K.customUpdateCallback?K.customUpdateCallback(K):K.updateLensFlares();m.uniform1i(c,2);q.enable(m.BLEND);for(var I=0,G=K.lensFlares.length;I<G;I++){var Q=K.lensFlares[I];.001<Q.opacity&&.001<Q.scale&&
-(F.x=Q.x,F.y=Q.y,F.z=Q.z,D=Q.size*Q.scale/A.w,H.x=D*y,H.y=D,m.uniform3f(l,F.x,F.y,F.z),m.uniform2f(h,H.x,H.y),m.uniform1f(k,Q.rotation),m.uniform1f(f,Q.opacity),m.uniform3f(g,Q.color.r,Q.color.g,Q.color.b),q.setBlending(Q.blending,Q.blendEquation,Q.blendSrc,Q.blendDst),a.setTexture2D(Q.texture,1),m.drawElements(m.TRIANGLES,6,m.UNSIGNED_SHORT,0))}}q.enable(m.CULL_FACE);q.enable(m.DEPTH_TEST);q.setDepthWrite(!0);a.resetGLState()}}};
-THREE.SpritePlugin=function(a,b){var c,d,e,f,g,h,k,l,n,p,m,q,r,s,u,x,v;function C(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:b.id-a.id}var w=a.context,z=a.state,A,y,B,J,D=new THREE.Vector3,H=new THREE.Quaternion,F=new THREE.Vector3;this.render=function(N,P){if(0!==b.length){if(void 0===B){var L=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),O=new Uint16Array([0,1,2,0,2,3]);A=w.createBuffer();y=w.createBuffer();w.bindBuffer(w.ARRAY_BUFFER,
-A);w.bufferData(w.ARRAY_BUFFER,L,w.STATIC_DRAW);w.bindBuffer(w.ELEMENT_ARRAY_BUFFER,y);w.bufferData(w.ELEMENT_ARRAY_BUFFER,O,w.STATIC_DRAW);var L=w.createProgram(),O=w.createShader(w.VERTEX_SHADER),K=w.createShader(w.FRAGMENT_SHADER);w.shaderSource(O,["precision "+a.getPrecision()+" float;","uniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position * scale;\nvec2 rotatedPosition;\nrotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\nrotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\nvec4 finalPosition;\nfinalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition;\nfinalPosition = projectionMatrix * finalPosition;\ngl_Position = finalPosition;\n}"].join("\n"));
-w.shaderSource(K,["precision "+a.getPrecision()+" float;","uniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nuniform int fogType;\nuniform vec3 fogColor;\nuniform float fogDensity;\nuniform float fogNear;\nuniform float fogFar;\nuniform float alphaTest;\nvarying vec2 vUV;\nvoid main() {\nvec4 texture = texture2D( map, vUV );\nif ( texture.a < alphaTest ) discard;\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\nif ( fogType > 0 ) {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat fogFactor = 0.0;\nif ( fogType == 1 ) {\nfogFactor = smoothstep( fogNear, fogFar, depth );\n} else {\nconst float LOG2 = 1.442695;\nfogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n}\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n}\n}"].join("\n"));
-w.compileShader(O);w.compileShader(K);w.attachShader(L,O);w.attachShader(L,K);w.linkProgram(L);B=L;x=w.getAttribLocation(B,"position");v=w.getAttribLocation(B,"uv");c=w.getUniformLocation(B,"uvOffset");d=w.getUniformLocation(B,"uvScale");e=w.getUniformLocation(B,"rotation");f=w.getUniformLocation(B,"scale");g=w.getUniformLocation(B,"color");h=w.getUniformLocation(B,"map");k=w.getUniformLocation(B,"opacity");l=w.getUniformLocation(B,"modelViewMatrix");n=w.getUniformLocation(B,"projectionMatrix");p=
-w.getUniformLocation(B,"fogType");m=w.getUniformLocation(B,"fogDensity");q=w.getUniformLocation(B,"fogNear");r=w.getUniformLocation(B,"fogFar");s=w.getUniformLocation(B,"fogColor");u=w.getUniformLocation(B,"alphaTest");L=document.createElement("canvas");L.width=8;L.height=8;O=L.getContext("2d");O.fillStyle="white";O.fillRect(0,0,8,8);J=new THREE.Texture(L);J.needsUpdate=!0}w.useProgram(B);z.initAttributes();z.enableAttribute(x);z.enableAttribute(v);z.disableUnusedAttributes();z.disable(w.CULL_FACE);
-z.enable(w.BLEND);w.bindBuffer(w.ARRAY_BUFFER,A);w.vertexAttribPointer(x,2,w.FLOAT,!1,16,0);w.vertexAttribPointer(v,2,w.FLOAT,!1,16,8);w.bindBuffer(w.ELEMENT_ARRAY_BUFFER,y);w.uniformMatrix4fv(n,!1,P.projectionMatrix.elements);z.activeTexture(w.TEXTURE0);w.uniform1i(h,0);O=L=0;(K=N.fog)?(w.uniform3f(s,K.color.r,K.color.g,K.color.b),K instanceof THREE.Fog?(w.uniform1f(q,K.near),w.uniform1f(r,K.far),w.uniform1i(p,1),O=L=1):K instanceof THREE.FogExp2&&(w.uniform1f(m,K.density),w.uniform1i(p,2),O=L=2)):
-(w.uniform1i(p,0),O=L=0);for(var K=0,I=b.length;K<I;K++){var G=b[K];G.modelViewMatrix.multiplyMatrices(P.matrixWorldInverse,G.matrixWorld);G.z=-G.modelViewMatrix.elements[14]}b.sort(C);for(var Q=[],K=0,I=b.length;K<I;K++){var G=b[K],R=G.material;w.uniform1f(u,R.alphaTest);w.uniformMatrix4fv(l,!1,G.modelViewMatrix.elements);G.matrixWorld.decompose(D,H,F);Q[0]=F.x;Q[1]=F.y;G=0;N.fog&&R.fog&&(G=O);L!==G&&(w.uniform1i(p,G),L=G);null!==R.map?(w.uniform2f(c,R.map.offset.x,R.map.offset.y),w.uniform2f(d,
-R.map.repeat.x,R.map.repeat.y)):(w.uniform2f(c,0,0),w.uniform2f(d,1,1));w.uniform1f(k,R.opacity);w.uniform3f(g,R.color.r,R.color.g,R.color.b);w.uniform1f(e,R.rotation);w.uniform2fv(f,Q);z.setBlending(R.blending,R.blendEquation,R.blendSrc,R.blendDst);z.setDepthTest(R.depthTest);z.setDepthWrite(R.depthWrite);R.map?a.setTexture2D(R.map,0):a.setTexture2D(J,0);w.drawElements(w.TRIANGLES,6,w.UNSIGNED_SHORT,0)}z.enable(w.CULL_FACE);a.resetGLState()}}};
+THREE.LensFlarePlugin=function(a,b){var c,d,e,f,g,h,k,m,n,p,l=a.context,q=a.state,r,s,u,w,v,C;this.render=function(x,y,z){if(0!==b.length){x=new THREE.Vector3;var A=z.w/z.z,B=.5*z.z,N=.5*z.w,D=16/z.w,G=new THREE.Vector2(D*A,D),H=new THREE.Vector3(1,1,0),O=new THREE.Vector2(1,1),P=new THREE.Box2;P.min.set(0,0);P.max.set(z.z-16,z.w-16);if(void 0===w){var D=new Float32Array([-1,-1,0,0,1,-1,1,0,1,1,1,1,-1,1,0,1]),F=new Uint16Array([0,1,2,0,2,3]);r=l.createBuffer();s=l.createBuffer();l.bindBuffer(l.ARRAY_BUFFER,
+r);l.bufferData(l.ARRAY_BUFFER,D,l.STATIC_DRAW);l.bindBuffer(l.ELEMENT_ARRAY_BUFFER,s);l.bufferData(l.ELEMENT_ARRAY_BUFFER,F,l.STATIC_DRAW);v=l.createTexture();C=l.createTexture();q.bindTexture(l.TEXTURE_2D,v);l.texImage2D(l.TEXTURE_2D,0,l.RGB,16,16,0,l.RGB,l.UNSIGNED_BYTE,null);l.texParameteri(l.TEXTURE_2D,l.TEXTURE_WRAP_S,l.CLAMP_TO_EDGE);l.texParameteri(l.TEXTURE_2D,l.TEXTURE_WRAP_T,l.CLAMP_TO_EDGE);l.texParameteri(l.TEXTURE_2D,l.TEXTURE_MAG_FILTER,l.NEAREST);l.texParameteri(l.TEXTURE_2D,l.TEXTURE_MIN_FILTER,
+l.NEAREST);q.bindTexture(l.TEXTURE_2D,C);l.texImage2D(l.TEXTURE_2D,0,l.RGBA,16,16,0,l.RGBA,l.UNSIGNED_BYTE,null);l.texParameteri(l.TEXTURE_2D,l.TEXTURE_WRAP_S,l.CLAMP_TO_EDGE);l.texParameteri(l.TEXTURE_2D,l.TEXTURE_WRAP_T,l.CLAMP_TO_EDGE);l.texParameteri(l.TEXTURE_2D,l.TEXTURE_MAG_FILTER,l.NEAREST);l.texParameteri(l.TEXTURE_2D,l.TEXTURE_MIN_FILTER,l.NEAREST);var D=u={vertexShader:"uniform lowp int renderType;\nuniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif ( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility =        visibility.r / 9.0;\nvVisibility *= 1.0 - visibility.g / 9.0;\nvVisibility *=       visibility.b / 9.0;\nvVisibility *= 1.0 - visibility.a / 9.0;\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",
+fragmentShader:"uniform lowp int renderType;\nuniform sampler2D map;\nuniform float opacity;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif ( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if ( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},F=l.createProgram(),M=l.createShader(l.FRAGMENT_SHADER),
+K=l.createShader(l.VERTEX_SHADER),J="precision "+a.getPrecision()+" float;\n";l.shaderSource(M,J+D.fragmentShader);l.shaderSource(K,J+D.vertexShader);l.compileShader(M);l.compileShader(K);l.attachShader(F,M);l.attachShader(F,K);l.linkProgram(F);w=F;n=l.getAttribLocation(w,"position");p=l.getAttribLocation(w,"uv");c=l.getUniformLocation(w,"renderType");d=l.getUniformLocation(w,"map");e=l.getUniformLocation(w,"occlusionMap");f=l.getUniformLocation(w,"opacity");g=l.getUniformLocation(w,"color");h=l.getUniformLocation(w,
+"scale");k=l.getUniformLocation(w,"rotation");m=l.getUniformLocation(w,"screenPosition")}l.useProgram(w);q.initAttributes();q.enableAttribute(n);q.enableAttribute(p);q.disableUnusedAttributes();l.uniform1i(e,0);l.uniform1i(d,1);l.bindBuffer(l.ARRAY_BUFFER,r);l.vertexAttribPointer(n,2,l.FLOAT,!1,16,0);l.vertexAttribPointer(p,2,l.FLOAT,!1,16,8);l.bindBuffer(l.ELEMENT_ARRAY_BUFFER,s);q.disable(l.CULL_FACE);q.setDepthWrite(!1);F=0;for(M=b.length;F<M;F++)if(D=16/z.w,G.set(D*A,D),K=b[F],x.set(K.matrixWorld.elements[12],
+K.matrixWorld.elements[13],K.matrixWorld.elements[14]),x.applyMatrix4(y.matrixWorldInverse),x.applyProjection(y.projectionMatrix),H.copy(x),O.x=z.x+H.x*B+B-8,O.y=z.y+H.y*N+N-8,!0===P.containsPoint(O)){q.activeTexture(l.TEXTURE0);q.bindTexture(l.TEXTURE_2D,null);q.activeTexture(l.TEXTURE1);q.bindTexture(l.TEXTURE_2D,v);l.copyTexImage2D(l.TEXTURE_2D,0,l.RGB,O.x,O.y,16,16,0);l.uniform1i(c,0);l.uniform2f(h,G.x,G.y);l.uniform3f(m,H.x,H.y,H.z);q.disable(l.BLEND);q.enable(l.DEPTH_TEST);l.drawElements(l.TRIANGLES,
+6,l.UNSIGNED_SHORT,0);q.activeTexture(l.TEXTURE0);q.bindTexture(l.TEXTURE_2D,C);l.copyTexImage2D(l.TEXTURE_2D,0,l.RGBA,O.x,O.y,16,16,0);l.uniform1i(c,1);q.disable(l.DEPTH_TEST);q.activeTexture(l.TEXTURE1);q.bindTexture(l.TEXTURE_2D,v);l.drawElements(l.TRIANGLES,6,l.UNSIGNED_SHORT,0);K.positionScreen.copy(H);K.customUpdateCallback?K.customUpdateCallback(K):K.updateLensFlares();l.uniform1i(c,2);q.enable(l.BLEND);for(var J=0,I=K.lensFlares.length;J<I;J++){var Q=K.lensFlares[J];.001<Q.opacity&&.001<Q.scale&&
+(H.x=Q.x,H.y=Q.y,H.z=Q.z,D=Q.size*Q.scale/z.w,G.x=D*A,G.y=D,l.uniform3f(m,H.x,H.y,H.z),l.uniform2f(h,G.x,G.y),l.uniform1f(k,Q.rotation),l.uniform1f(f,Q.opacity),l.uniform3f(g,Q.color.r,Q.color.g,Q.color.b),q.setBlending(Q.blending,Q.blendEquation,Q.blendSrc,Q.blendDst),a.setTexture2D(Q.texture,1),l.drawElements(l.TRIANGLES,6,l.UNSIGNED_SHORT,0))}}q.enable(l.CULL_FACE);q.enable(l.DEPTH_TEST);q.setDepthWrite(!0);a.resetGLState()}}};
+THREE.SpritePlugin=function(a,b){var c,d,e,f,g,h,k,m,n,p,l,q,r,s,u,w,v;function C(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:b.id-a.id}var x=a.context,y=a.state,z,A,B,N,D=new THREE.Vector3,G=new THREE.Quaternion,H=new THREE.Vector3;this.render=function(O,P){if(0!==b.length){if(void 0===B){var F=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),M=new Uint16Array([0,1,2,0,2,3]);z=x.createBuffer();A=x.createBuffer();x.bindBuffer(x.ARRAY_BUFFER,
+z);x.bufferData(x.ARRAY_BUFFER,F,x.STATIC_DRAW);x.bindBuffer(x.ELEMENT_ARRAY_BUFFER,A);x.bufferData(x.ELEMENT_ARRAY_BUFFER,M,x.STATIC_DRAW);var F=x.createProgram(),M=x.createShader(x.VERTEX_SHADER),K=x.createShader(x.FRAGMENT_SHADER);x.shaderSource(M,["precision "+a.getPrecision()+" float;","uniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position * scale;\nvec2 rotatedPosition;\nrotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\nrotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\nvec4 finalPosition;\nfinalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition;\nfinalPosition = projectionMatrix * finalPosition;\ngl_Position = finalPosition;\n}"].join("\n"));
+x.shaderSource(K,["precision "+a.getPrecision()+" float;","uniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nuniform int fogType;\nuniform vec3 fogColor;\nuniform float fogDensity;\nuniform float fogNear;\nuniform float fogFar;\nuniform float alphaTest;\nvarying vec2 vUV;\nvoid main() {\nvec4 texture = texture2D( map, vUV );\nif ( texture.a < alphaTest ) discard;\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\nif ( fogType > 0 ) {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat fogFactor = 0.0;\nif ( fogType == 1 ) {\nfogFactor = smoothstep( fogNear, fogFar, depth );\n} else {\nconst float LOG2 = 1.442695;\nfogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n}\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n}\n}"].join("\n"));
+x.compileShader(M);x.compileShader(K);x.attachShader(F,M);x.attachShader(F,K);x.linkProgram(F);B=F;w=x.getAttribLocation(B,"position");v=x.getAttribLocation(B,"uv");c=x.getUniformLocation(B,"uvOffset");d=x.getUniformLocation(B,"uvScale");e=x.getUniformLocation(B,"rotation");f=x.getUniformLocation(B,"scale");g=x.getUniformLocation(B,"color");h=x.getUniformLocation(B,"map");k=x.getUniformLocation(B,"opacity");m=x.getUniformLocation(B,"modelViewMatrix");n=x.getUniformLocation(B,"projectionMatrix");p=
+x.getUniformLocation(B,"fogType");l=x.getUniformLocation(B,"fogDensity");q=x.getUniformLocation(B,"fogNear");r=x.getUniformLocation(B,"fogFar");s=x.getUniformLocation(B,"fogColor");u=x.getUniformLocation(B,"alphaTest");F=document.createElement("canvas");F.width=8;F.height=8;M=F.getContext("2d");M.fillStyle="white";M.fillRect(0,0,8,8);N=new THREE.Texture(F);N.needsUpdate=!0}x.useProgram(B);y.initAttributes();y.enableAttribute(w);y.enableAttribute(v);y.disableUnusedAttributes();y.disable(x.CULL_FACE);
+y.enable(x.BLEND);x.bindBuffer(x.ARRAY_BUFFER,z);x.vertexAttribPointer(w,2,x.FLOAT,!1,16,0);x.vertexAttribPointer(v,2,x.FLOAT,!1,16,8);x.bindBuffer(x.ELEMENT_ARRAY_BUFFER,A);x.uniformMatrix4fv(n,!1,P.projectionMatrix.elements);y.activeTexture(x.TEXTURE0);x.uniform1i(h,0);M=F=0;(K=O.fog)?(x.uniform3f(s,K.color.r,K.color.g,K.color.b),K instanceof THREE.Fog?(x.uniform1f(q,K.near),x.uniform1f(r,K.far),x.uniform1i(p,1),M=F=1):K instanceof THREE.FogExp2&&(x.uniform1f(l,K.density),x.uniform1i(p,2),M=F=2)):
+(x.uniform1i(p,0),M=F=0);for(var K=0,J=b.length;K<J;K++){var I=b[K];I.modelViewMatrix.multiplyMatrices(P.matrixWorldInverse,I.matrixWorld);I.z=-I.modelViewMatrix.elements[14]}b.sort(C);for(var Q=[],K=0,J=b.length;K<J;K++){var I=b[K],R=I.material;x.uniform1f(u,R.alphaTest);x.uniformMatrix4fv(m,!1,I.modelViewMatrix.elements);I.matrixWorld.decompose(D,G,H);Q[0]=H.x;Q[1]=H.y;I=0;O.fog&&R.fog&&(I=M);F!==I&&(x.uniform1i(p,I),F=I);null!==R.map?(x.uniform2f(c,R.map.offset.x,R.map.offset.y),x.uniform2f(d,
+R.map.repeat.x,R.map.repeat.y)):(x.uniform2f(c,0,0),x.uniform2f(d,1,1));x.uniform1f(k,R.opacity);x.uniform3f(g,R.color.r,R.color.g,R.color.b);x.uniform1f(e,R.rotation);x.uniform2fv(f,Q);y.setBlending(R.blending,R.blendEquation,R.blendSrc,R.blendDst);y.setDepthTest(R.depthTest);y.setDepthWrite(R.depthWrite);R.map?a.setTexture2D(R.map,0):a.setTexture2D(N,0);x.drawElements(x.TRIANGLES,6,x.UNSIGNED_SHORT,0)}y.enable(x.CULL_FACE);a.resetGLState()}}};
 Object.defineProperties(THREE.Box2.prototype,{empty:{value:function(){console.warn("THREE.Box2: .empty() has been renamed to .isEmpty().");return this.isEmpty()}},isIntersectionBox:{value:function(a){console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)}}});
 Object.defineProperties(THREE.Box3.prototype,{empty:{value:function(){console.warn("THREE.Box3: .empty() has been renamed to .isEmpty().");return this.isEmpty()}},isIntersectionBox:{value:function(a){console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)}},isIntersectionSphere:{value:function(a){console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)}}});
 Object.defineProperties(THREE.Matrix3.prototype,{multiplyVector3:{value:function(a){console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)}},multiplyVector3Array:{value:function(a){console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead.");return this.applyToVector3Array(a)}}});
@@ -784,11 +784,11 @@ rotateByAxis:{value:function(a,b){console.error("THREE.Matrix4: .rotateByAxis()
 Object.defineProperties(THREE.Quaternion.prototype,{multiplyVector3:{value:function(a){console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");return a.applyQuaternion(this)}}});
 Object.defineProperties(THREE.Ray.prototype,{isIntersectionBox:{value:function(a){console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)}},isIntersectionPlane:{value:function(a){console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().");return this.intersectsPlane(a)}},isIntersectionSphere:{value:function(a){console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)}}});
 Object.defineProperties(THREE.Vector3.prototype,{setEulerFromRotationMatrix:{value:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")}},setEulerFromQuaternion:{value:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")}},getPositionFromMatrix:{value:function(a){console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().");
-return this.setFromMatrixPosition(a)}},getScaleFromMatrix:{value:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().");return this.setFromMatrixScale(a)}},getColumnFromMatrix:{value:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(a,b)}}});
+return this.setFromMatrixPosition(a)}},getScaleFromMatrix:{value:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().");return this.setFromMatrixScale(a)}},getColumnFromMatrix:{value:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(b,a)}}});
 THREE.Face4=function(a,b,c,d,e,f,g){console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead.");return new THREE.Face3(a,b,c,e,f,g)};THREE.Vertex=function(a,b,c){console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead.");return new THREE.Vector3(a,b,c)};
 Object.defineProperties(THREE.Object3D.prototype,{eulerOrder:{get:function(){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");return this.rotation.order},set:function(a){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");this.rotation.order=a}},getChildByName:{value:function(a){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a)}},renderDepth:{set:function(a){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")}},
 translate:{value:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");return this.translateOnAxis(b,a)}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(a){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});
-Object.defineProperties(THREE,{PointCloud:{value:function(a,b){console.warn("THREE.PointCloud has been renamed to THREE.Points.");return new THREE.Points(a,b)}},ParticleSystem:{value:function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");return new THREE.Points(a,b)}}});
+Object.defineProperties(THREE,{PointCloud:{value:function(a,b){console.warn("THREE.PointCloud has been renamed to THREE.Points.");return new THREE.Points(a,b)}},ParticleSystem:{value:function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");return new THREE.Points(a,b)}}});THREE.Particle=THREE.Sprite;
 Object.defineProperties(THREE.Light.prototype,{onlyShadow:{set:function(a){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(a){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov.");this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left.");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right.");
 this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top.");this.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.");this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near.");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far.");
 this.shadow.camera.far=a}},shadowCameraVisible:{set:function(a){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(a){console.warn("THREE.Light: .shadowBias is now .shadow.bias.");this.shadow.bias=a}},shadowDarkness:{set:function(a){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(a){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.");
@@ -817,14 +817,14 @@ THREE.Projector=function(){console.error("THREE.Projector has been moved to /exa
 THREE.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js");this.domElement=document.createElement("canvas");this.clear=function(){};this.render=function(){};this.setClearColor=function(){};this.setSize=function(){}};THREE.MeshFaceMaterial=THREE.MultiMaterial;Object.defineProperties(THREE.LOD.prototype,{objects:{get:function(){console.warn("THREE.LOD: .objects has been renamed to .levels.");return this.levels}}});
 THREE.CurveUtils={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a,b,c,d,e){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){a=.5*(c-a);d=.5*(d-b);var f=e*e;return(2*b-2*c+a+d)*e*f+(-3*b+3*c-2*a-d)*f+a*e+b}};
 THREE.SceneUtils={createMultiMaterialObject:function(a,b){for(var c=new THREE.Group,d=0,e=b.length;d<e;d++)c.add(new THREE.Mesh(a,b[d]));return c},detach:function(a,b,c){a.applyMatrix(b.matrixWorld);b.remove(a);c.add(a)},attach:function(a,b,c){var d=new THREE.Matrix4;d.getInverse(c.matrixWorld);a.applyMatrix(d);b.remove(a);c.add(a)}};
-THREE.ShapeUtils={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-a[e].x*a[d].y;return.5*c},triangulate:function(){return function(a,b){var c=a.length;if(3>c)return null;var d=[],e=[],f=[],g,h,k;if(0<THREE.ShapeUtils.area(a))for(h=0;h<c;h++)e[h]=h;else for(h=0;h<c;h++)e[h]=c-1-h;var l=2*c;for(h=c-1;2<c;){if(0>=l--){console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()");break}g=h;c<=g&&(g=0);h=g+1;c<=h&&(h=0);k=h+1;c<=k&&(k=0);var n;a:{var p=
-n=void 0,m=void 0,q=void 0,r=void 0,s=void 0,u=void 0,x=void 0,v=void 0,p=a[e[g]].x,m=a[e[g]].y,q=a[e[h]].x,r=a[e[h]].y,s=a[e[k]].x,u=a[e[k]].y;if(Number.EPSILON>(q-p)*(u-m)-(r-m)*(s-p))n=!1;else{var C=void 0,w=void 0,z=void 0,A=void 0,y=void 0,B=void 0,J=void 0,D=void 0,H=void 0,F=void 0,H=D=J=v=x=void 0,C=s-q,w=u-r,z=p-s,A=m-u,y=q-p,B=r-m;for(n=0;n<c;n++)if(x=a[e[n]].x,v=a[e[n]].y,!(x===p&&v===m||x===q&&v===r||x===s&&v===u)&&(J=x-p,D=v-m,H=x-q,F=v-r,x-=s,v-=u,H=C*F-w*H,J=y*D-B*J,D=z*v-A*x,H>=-Number.EPSILON&&
-D>=-Number.EPSILON&&J>=-Number.EPSILON)){n=!1;break a}n=!0}}if(n){d.push([a[e[g]],a[e[h]],a[e[k]]]);f.push([e[g],e[h],e[k]]);g=h;for(k=h+1;k<c;g++,k++)e[g]=e[k];c--;l=2*c}}return b?f:d}}(),triangulateShape:function(a,b){function c(a,b,c){return a.x!==b.x?a.x<b.x?a.x<=c.x&&c.x<=b.x:b.x<=c.x&&c.x<=a.x:a.y<b.y?a.y<=c.y&&c.y<=b.y:b.y<=c.y&&c.y<=a.y}function d(a,b,d,e,f){var g=b.x-a.x,h=b.y-a.y,k=e.x-d.x,l=e.y-d.y,n=a.x-d.x,p=a.y-d.y,y=h*k-g*l,B=h*n-g*p;if(Math.abs(y)>Number.EPSILON){if(0<y){if(0>B||B>
-y)return[];k=l*n-k*p;if(0>k||k>y)return[]}else{if(0<B||B<y)return[];k=l*n-k*p;if(0<k||k<y)return[]}if(0===k)return!f||0!==B&&B!==y?[a]:[];if(k===y)return!f||0!==B&&B!==y?[b]:[];if(0===B)return[d];if(B===y)return[e];f=k/y;return[{x:a.x+f*g,y:a.y+f*h}]}if(0!==B||l*n!==k*p)return[];h=0===g&&0===h;k=0===k&&0===l;if(h&&k)return a.x!==d.x||a.y!==d.y?[]:[a];if(h)return c(d,e,a)?[a]:[];if(k)return c(a,b,d)?[d]:[];0!==g?(a.x<b.x?(g=a,k=a.x,h=b,a=b.x):(g=b,k=b.x,h=a,a=a.x),d.x<e.x?(b=d,y=d.x,l=e,d=e.x):(b=
-e,y=e.x,l=d,d=d.x)):(a.y<b.y?(g=a,k=a.y,h=b,a=b.y):(g=b,k=b.y,h=a,a=a.y),d.y<e.y?(b=d,y=d.y,l=e,d=e.y):(b=e,y=e.y,l=d,d=d.y));return k<=y?a<y?[]:a===y?f?[]:[b]:a<=d?[b,h]:[b,l]:k>d?[]:k===d?f?[]:[g]:a<=d?[g,h]:[g,l]}function e(a,b,c,d){var e=b.x-a.x,f=b.y-a.y;b=c.x-a.x;c=c.y-a.y;var g=d.x-a.x;d=d.y-a.y;a=e*c-f*b;e=e*d-f*g;return Math.abs(a)>Number.EPSILON?(b=g*c-d*b,0<a?0<=e&&0<=b:0<=e||0<=b):0<e}var f,g,h,k,l,n={};h=a.concat();f=0;for(g=b.length;f<g;f++)Array.prototype.push.apply(h,b[f]);f=0;for(g=
-h.length;f<g;f++)l=h[f].x+":"+h[f].y,void 0!==n[l]&&console.warn("THREE.Shape: Duplicate point",l),n[l]=f;f=function(a,b){function c(a,b){var d=h.length-1,f=a-1;0>f&&(f=d);var g=a+1;g>d&&(g=0);d=e(h[a],h[f],h[g],k[b]);if(!d)return!1;d=k.length-1;f=b-1;0>f&&(f=d);g=b+1;g>d&&(g=0);return(d=e(k[b],k[f],k[g],h[a]))?!0:!1}function f(a,b){var c,e;for(c=0;c<h.length;c++)if(e=c+1,e%=h.length,e=d(a,b,h[c],h[e],!0),0<e.length)return!0;return!1}function g(a,c){var e,f,h,k;for(e=0;e<l.length;e++)for(f=b[l[e]],
-h=0;h<f.length;h++)if(k=h+1,k%=f.length,k=d(a,c,f[h],f[k],!0),0<k.length)return!0;return!1}var h=a.concat(),k,l=[],n,p,A,y,B,J=[],D,H,F,N=0;for(n=b.length;N<n;N++)l.push(N);D=0;for(var P=2*l.length;0<l.length;){P--;if(0>P){console.log("Infinite Loop! Holes left:"+l.length+", Probably Hole outside Shape!");break}for(p=D;p<h.length;p++){A=h[p];n=-1;for(N=0;N<l.length;N++)if(y=l[N],B=A.x+":"+A.y+":"+y,void 0===J[B]){k=b[y];for(H=0;H<k.length;H++)if(y=k[H],c(p,H)&&!f(A,y)&&!g(A,y)){n=H;l.splice(N,1);
-D=h.slice(0,p+1);y=h.slice(p);H=k.slice(n);F=k.slice(0,n+1);h=D.concat(H).concat(F).concat(y);D=p;break}if(0<=n)break;J[B]=!0}if(0<=n)break}}return h}(a,b);var p=THREE.ShapeUtils.triangulate(f,!1);f=0;for(g=p.length;f<g;f++)for(k=p[f],h=0;3>h;h++)l=k[h].x+":"+k[h].y,l=n[l],void 0!==l&&(k[h]=l);return p.concat()},isClockWise:function(a){return 0>THREE.ShapeUtils.area(a)},b2:function(){return function(a,b,c,d){var e=1-a;return e*e*b+2*(1-a)*a*c+a*a*d}}(),b3:function(){return function(a,b,c,d,e){var f=
+THREE.ShapeUtils={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-a[e].x*a[d].y;return.5*c},triangulate:function(){return function(a,b){var c=a.length;if(3>c)return null;var d=[],e=[],f=[],g,h,k;if(0<THREE.ShapeUtils.area(a))for(h=0;h<c;h++)e[h]=h;else for(h=0;h<c;h++)e[h]=c-1-h;var m=2*c;for(h=c-1;2<c;){if(0>=m--){console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()");break}g=h;c<=g&&(g=0);h=g+1;c<=h&&(h=0);k=h+1;c<=k&&(k=0);var n;a:{var p=
+n=void 0,l=void 0,q=void 0,r=void 0,s=void 0,u=void 0,w=void 0,v=void 0,p=a[e[g]].x,l=a[e[g]].y,q=a[e[h]].x,r=a[e[h]].y,s=a[e[k]].x,u=a[e[k]].y;if(Number.EPSILON>(q-p)*(u-l)-(r-l)*(s-p))n=!1;else{var C=void 0,x=void 0,y=void 0,z=void 0,A=void 0,B=void 0,N=void 0,D=void 0,G=void 0,H=void 0,G=D=N=v=w=void 0,C=s-q,x=u-r,y=p-s,z=l-u,A=q-p,B=r-l;for(n=0;n<c;n++)if(w=a[e[n]].x,v=a[e[n]].y,!(w===p&&v===l||w===q&&v===r||w===s&&v===u)&&(N=w-p,D=v-l,G=w-q,H=v-r,w-=s,v-=u,G=C*H-x*G,N=A*D-B*N,D=y*v-z*w,G>=-Number.EPSILON&&
+D>=-Number.EPSILON&&N>=-Number.EPSILON)){n=!1;break a}n=!0}}if(n){d.push([a[e[g]],a[e[h]],a[e[k]]]);f.push([e[g],e[h],e[k]]);g=h;for(k=h+1;k<c;g++,k++)e[g]=e[k];c--;m=2*c}}return b?f:d}}(),triangulateShape:function(a,b){function c(a,b,c){return a.x!==b.x?a.x<b.x?a.x<=c.x&&c.x<=b.x:b.x<=c.x&&c.x<=a.x:a.y<b.y?a.y<=c.y&&c.y<=b.y:b.y<=c.y&&c.y<=a.y}function d(a,b,d,e,f){var g=b.x-a.x,h=b.y-a.y,k=e.x-d.x,m=e.y-d.y,n=a.x-d.x,p=a.y-d.y,A=h*k-g*m,B=h*n-g*p;if(Math.abs(A)>Number.EPSILON){if(0<A){if(0>B||B>
+A)return[];k=m*n-k*p;if(0>k||k>A)return[]}else{if(0<B||B<A)return[];k=m*n-k*p;if(0<k||k<A)return[]}if(0===k)return!f||0!==B&&B!==A?[a]:[];if(k===A)return!f||0!==B&&B!==A?[b]:[];if(0===B)return[d];if(B===A)return[e];f=k/A;return[{x:a.x+f*g,y:a.y+f*h}]}if(0!==B||m*n!==k*p)return[];h=0===g&&0===h;k=0===k&&0===m;if(h&&k)return a.x!==d.x||a.y!==d.y?[]:[a];if(h)return c(d,e,a)?[a]:[];if(k)return c(a,b,d)?[d]:[];0!==g?(a.x<b.x?(g=a,k=a.x,h=b,a=b.x):(g=b,k=b.x,h=a,a=a.x),d.x<e.x?(b=d,A=d.x,m=e,d=e.x):(b=
+e,A=e.x,m=d,d=d.x)):(a.y<b.y?(g=a,k=a.y,h=b,a=b.y):(g=b,k=b.y,h=a,a=a.y),d.y<e.y?(b=d,A=d.y,m=e,d=e.y):(b=e,A=e.y,m=d,d=d.y));return k<=A?a<A?[]:a===A?f?[]:[b]:a<=d?[b,h]:[b,m]:k>d?[]:k===d?f?[]:[g]:a<=d?[g,h]:[g,m]}function e(a,b,c,d){var e=b.x-a.x,f=b.y-a.y;b=c.x-a.x;c=c.y-a.y;var g=d.x-a.x;d=d.y-a.y;a=e*c-f*b;e=e*d-f*g;return Math.abs(a)>Number.EPSILON?(b=g*c-d*b,0<a?0<=e&&0<=b:0<=e||0<=b):0<e}var f,g,h,k,m,n={};h=a.concat();f=0;for(g=b.length;f<g;f++)Array.prototype.push.apply(h,b[f]);f=0;for(g=
+h.length;f<g;f++)m=h[f].x+":"+h[f].y,void 0!==n[m]&&console.warn("THREE.Shape: Duplicate point",m),n[m]=f;f=function(a,b){function c(a,b){var d=h.length-1,f=a-1;0>f&&(f=d);var g=a+1;g>d&&(g=0);d=e(h[a],h[f],h[g],k[b]);if(!d)return!1;d=k.length-1;f=b-1;0>f&&(f=d);g=b+1;g>d&&(g=0);return(d=e(k[b],k[f],k[g],h[a]))?!0:!1}function f(a,b){var c,e;for(c=0;c<h.length;c++)if(e=c+1,e%=h.length,e=d(a,b,h[c],h[e],!0),0<e.length)return!0;return!1}function g(a,c){var e,f,h,k;for(e=0;e<m.length;e++)for(f=b[m[e]],
+h=0;h<f.length;h++)if(k=h+1,k%=f.length,k=d(a,c,f[h],f[k],!0),0<k.length)return!0;return!1}var h=a.concat(),k,m=[],n,p,z,A,B,N=[],D,G,H,O=0;for(n=b.length;O<n;O++)m.push(O);D=0;for(var P=2*m.length;0<m.length;){P--;if(0>P){console.log("Infinite Loop! Holes left:"+m.length+", Probably Hole outside Shape!");break}for(p=D;p<h.length;p++){z=h[p];n=-1;for(O=0;O<m.length;O++)if(A=m[O],B=z.x+":"+z.y+":"+A,void 0===N[B]){k=b[A];for(G=0;G<k.length;G++)if(A=k[G],c(p,G)&&!f(z,A)&&!g(z,A)){n=G;m.splice(O,1);
+D=h.slice(0,p+1);A=h.slice(p);G=k.slice(n);H=k.slice(0,n+1);h=D.concat(G).concat(H).concat(A);D=p;break}if(0<=n)break;N[B]=!0}if(0<=n)break}}return h}(a,b);var p=THREE.ShapeUtils.triangulate(f,!1);f=0;for(g=p.length;f<g;f++)for(k=p[f],h=0;3>h;h++)m=k[h].x+":"+k[h].y,m=n[m],void 0!==m&&(k[h]=m);return p.concat()},isClockWise:function(a){return 0>THREE.ShapeUtils.area(a)},b2:function(){return function(a,b,c,d){var e=1-a;return e*e*b+2*(1-a)*a*c+a*a*d}}(),b3:function(){return function(a,b,c,d,e){var f=
 1-a,g=1-a;return f*f*f*b+3*g*g*a*c+3*(1-a)*a*a*d+a*a*a*e}}()};THREE.Curve=function(){};
 THREE.Curve.prototype={constructor:THREE.Curve,getPoint:function(a){console.warn("THREE.Curve: Warning, getPoint() not implemented!");return null},getPointAt:function(a){a=this.getUtoTmapping(a);return this.getPoint(a)},getPoints:function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c},getSpacedPoints:function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c},getLength:function(){var a=this.getLengths();return a[a.length-1]},getLengths:function(a){a||
 (a=this.__arcLengthDivisions?this.__arcLengthDivisions:200);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++)c=this.getPoint(e/a),f+=c.distanceTo(d),b.push(f),d=c;return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=!0;this.getLengths()},getUtoTmapping:function(a,b){var c=this.getLengths(),d=0,e=c.length,f;f=b?b:a*c[e-1];for(var g=0,h=e-
@@ -833,8 +833,8 @@ THREE.Curve.create=function(a,b){a.prototype=Object.create(THREE.Curve.prototype
 THREE.CurvePath.prototype.closePath=function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new THREE.LineCurve(b,a))};THREE.CurvePath.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.getCurveLengths(),d=0;d<c.length;){if(c[d]>=b)return a=this.curves[d],b=1-(c[d]-b)/a.getLength(),a.getPointAt(b);d++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]};
 THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a};THREE.CurvePath.prototype.createPointsGeometry=function(a){a=this.getPoints(a);return this.createGeometry(a)};THREE.CurvePath.prototype.createSpacedPointsGeometry=function(a){a=this.getSpacedPoints(a);return this.createGeometry(a)};
 THREE.CurvePath.prototype.createGeometry=function(a){for(var b=new THREE.Geometry,c=0,d=a.length;c<d;c++){var e=a[c];b.vertices.push(new THREE.Vector3(e.x,e.y,e.z||0))}return b};THREE.Font=function(a){this.data=a};
-THREE.Font.prototype={constructor:THREE.Font,generateShapes:function(a,b,c){void 0===b&&(b=100);void 0===c&&(c=4);var d=this.data;a=String(a).split("");var e=b/d.resolution,f=0;b=[];for(var g=0;g<a.length;g++){var h;h=e;var k=f,l=d.glyphs[a[g]]||d.glyphs["?"];if(l){var n=new THREE.Path,p=[],m=THREE.ShapeUtils.b2,q=THREE.ShapeUtils.b3,r=void 0,s=void 0,u=s=r=void 0,x=void 0,v=void 0,C=void 0,w=void 0,z=void 0,x=void 0;if(l.o)for(var A=l._cachedOutline||(l._cachedOutline=l.o.split(" ")),y=0,B=A.length;y<
-B;)switch(A[y++]){case "m":r=A[y++]*h+k;s=A[y++]*h;n.moveTo(r,s);break;case "l":r=A[y++]*h+k;s=A[y++]*h;n.lineTo(r,s);break;case "q":r=A[y++]*h+k;s=A[y++]*h;v=A[y++]*h+k;C=A[y++]*h;n.quadraticCurveTo(v,C,r,s);if(x=p[p.length-1])for(var u=x.x,x=x.y,J=1;J<=c;J++){var D=J/c;m(D,u,v,r);m(D,x,C,s)}break;case "b":if(r=A[y++]*h+k,s=A[y++]*h,v=A[y++]*h+k,C=A[y++]*h,w=A[y++]*h+k,z=A[y++]*h,n.bezierCurveTo(v,C,w,z,r,s),x=p[p.length-1])for(u=x.x,x=x.y,J=1;J<=c;J++)D=J/c,q(D,u,v,w,r),q(D,x,C,z,s)}h={offset:l.ha*
+THREE.Font.prototype={constructor:THREE.Font,generateShapes:function(a,b,c){void 0===b&&(b=100);void 0===c&&(c=4);var d=this.data;a=String(a).split("");var e=b/d.resolution,f=0;b=[];for(var g=0;g<a.length;g++){var h;h=e;var k=f,m=d.glyphs[a[g]]||d.glyphs["?"];if(m){var n=new THREE.Path,p=[],l=THREE.ShapeUtils.b2,q=THREE.ShapeUtils.b3,r=void 0,s=void 0,u=s=r=void 0,w=void 0,v=void 0,C=void 0,x=void 0,y=void 0,w=void 0;if(m.o)for(var z=m._cachedOutline||(m._cachedOutline=m.o.split(" ")),A=0,B=z.length;A<
+B;)switch(z[A++]){case "m":r=z[A++]*h+k;s=z[A++]*h;n.moveTo(r,s);break;case "l":r=z[A++]*h+k;s=z[A++]*h;n.lineTo(r,s);break;case "q":r=z[A++]*h+k;s=z[A++]*h;v=z[A++]*h+k;C=z[A++]*h;n.quadraticCurveTo(v,C,r,s);if(w=p[p.length-1])for(var u=w.x,w=w.y,N=1;N<=c;N++){var D=N/c;l(D,u,v,r);l(D,w,C,s)}break;case "b":if(r=z[A++]*h+k,s=z[A++]*h,v=z[A++]*h+k,C=z[A++]*h,x=z[A++]*h+k,y=z[A++]*h,n.bezierCurveTo(v,C,x,y,r,s),w=p[p.length-1])for(u=w.x,w=w.y,N=1;N<=c;N++)D=N/c,q(D,u,v,x,r),q(D,w,C,y,s)}h={offset:m.ha*
 h,path:n}}else h=void 0;f+=h.offset;b.push(h.path)}c=[];d=0;for(a=b.length;d<a;d++)Array.prototype.push.apply(c,b[d].toShapes());return c}};THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=Object.create(THREE.CurvePath.prototype);THREE.Path.prototype.constructor=THREE.Path;THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)};
 THREE.Path.prototype.moveTo=function(a,b){this.actions.push({action:"moveTo",args:[a,b]})};THREE.Path.prototype.lineTo=function(a,b){var c=this.actions[this.actions.length-1].args,c=new THREE.LineCurve(new THREE.Vector2(c[c.length-2],c[c.length-1]),new THREE.Vector2(a,b));this.curves.push(c);this.actions.push({action:"lineTo",args:[a,b]})};
 THREE.Path.prototype.quadraticCurveTo=function(a,b,c,d){var e=this.actions[this.actions.length-1].args,e=new THREE.QuadraticBezierCurve(new THREE.Vector2(e[e.length-2],e[e.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d));this.curves.push(e);this.actions.push({action:"quadraticCurveTo",args:[a,b,c,d]})};
@@ -842,14 +842,14 @@ THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,f){var g=this.actions[this
 THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);c=new THREE.SplineCurve(c);this.curves.push(c);this.actions.push({action:"splineThru",args:b})};THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=this.actions[this.actions.length-1].args;this.absarc(a+g[g.length-2],b+g[g.length-1],c,d,e,f)};
 THREE.Path.prototype.absarc=function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f)};THREE.Path.prototype.ellipse=function(a,b,c,d,e,f,g,h){var k=this.actions[this.actions.length-1].args;this.absellipse(a+k[k.length-2],b+k[k.length-1],c,d,e,f,g,h)};THREE.Path.prototype.absellipse=function(a,b,c,d,e,f,g,h){var k=[a,b,c,d,e,f,g,h||0];a=new THREE.EllipseCurve(a,b,c,d,e,f,g,h);this.curves.push(a);a=a.getPoint(1);k.push(a.x);k.push(a.y);this.actions.push({action:"ellipse",args:k})};
 THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b};
-THREE.Path.prototype.getPoints=function(a){a=a||12;for(var b=THREE.ShapeUtils.b2,c=THREE.ShapeUtils.b3,d=[],e,f,g,h,k,l,n,p,m,q,r=0,s=this.actions.length;r<s;r++){m=this.actions[r];var u=m.args;switch(m.action){case "moveTo":d.push(new THREE.Vector2(u[0],u[1]));break;case "lineTo":d.push(new THREE.Vector2(u[0],u[1]));break;case "quadraticCurveTo":e=u[2];f=u[3];k=u[0];l=u[1];0<d.length?(m=d[d.length-1],n=m.x,p=m.y):(m=this.actions[r-1].args,n=m[m.length-2],p=m[m.length-1]);for(u=1;u<=a;u++)q=u/a,m=
-b(q,n,k,e),q=b(q,p,l,f),d.push(new THREE.Vector2(m,q));break;case "bezierCurveTo":e=u[4];f=u[5];k=u[0];l=u[1];g=u[2];h=u[3];0<d.length?(m=d[d.length-1],n=m.x,p=m.y):(m=this.actions[r-1].args,n=m[m.length-2],p=m[m.length-1]);for(u=1;u<=a;u++)q=u/a,m=c(q,n,k,g,e),q=c(q,p,l,h,f),d.push(new THREE.Vector2(m,q));break;case "splineThru":m=this.actions[r-1].args;q=[new THREE.Vector2(m[m.length-2],m[m.length-1])];m=a*u[0].length;q=q.concat(u[0]);q=new THREE.SplineCurve(q);for(u=1;u<=m;u++)d.push(q.getPointAt(u/
-m));break;case "arc":e=u[0];f=u[1];l=u[2];g=u[3];m=u[4];k=!!u[5];n=m-g;p=2*a;for(u=1;u<=p;u++)q=u/p,k||(q=1-q),q=g+q*n,m=e+l*Math.cos(q),q=f+l*Math.sin(q),d.push(new THREE.Vector2(m,q));break;case "ellipse":e=u[0];f=u[1];l=u[2];h=u[3];g=u[4];m=u[5];k=!!u[6];var x=u[7];n=m-g;p=2*a;var v,C;0!==x&&(v=Math.cos(x),C=Math.sin(x));for(u=1;u<=p;u++){q=u/p;k||(q=1-q);q=g+q*n;m=e+l*Math.cos(q);q=f+h*Math.sin(q);if(0!==x){var w=m;m=(w-e)*v-(q-f)*C+e;q=(w-e)*C+(q-f)*v+f}d.push(new THREE.Vector2(m,q))}}}a=d[d.length-
+THREE.Path.prototype.getPoints=function(a){a=a||12;for(var b=THREE.ShapeUtils.b2,c=THREE.ShapeUtils.b3,d=[],e,f,g,h,k,m,n,p,l,q,r=0,s=this.actions.length;r<s;r++){l=this.actions[r];var u=l.args;switch(l.action){case "moveTo":d.push(new THREE.Vector2(u[0],u[1]));break;case "lineTo":d.push(new THREE.Vector2(u[0],u[1]));break;case "quadraticCurveTo":e=u[2];f=u[3];k=u[0];m=u[1];0<d.length?(l=d[d.length-1],n=l.x,p=l.y):(l=this.actions[r-1].args,n=l[l.length-2],p=l[l.length-1]);for(u=1;u<=a;u++)q=u/a,l=
+b(q,n,k,e),q=b(q,p,m,f),d.push(new THREE.Vector2(l,q));break;case "bezierCurveTo":e=u[4];f=u[5];k=u[0];m=u[1];g=u[2];h=u[3];0<d.length?(l=d[d.length-1],n=l.x,p=l.y):(l=this.actions[r-1].args,n=l[l.length-2],p=l[l.length-1]);for(u=1;u<=a;u++)q=u/a,l=c(q,n,k,g,e),q=c(q,p,m,h,f),d.push(new THREE.Vector2(l,q));break;case "splineThru":l=this.actions[r-1].args;q=[new THREE.Vector2(l[l.length-2],l[l.length-1])];l=a*u[0].length;q=q.concat(u[0]);q=new THREE.SplineCurve(q);for(u=1;u<=l;u++)d.push(q.getPointAt(u/
+l));break;case "arc":e=u[0];f=u[1];m=u[2];g=u[3];l=u[4];k=!!u[5];n=l-g;p=2*a;for(u=1;u<=p;u++)q=u/p,k||(q=1-q),q=g+q*n,l=e+m*Math.cos(q),q=f+m*Math.sin(q),d.push(new THREE.Vector2(l,q));break;case "ellipse":e=u[0];f=u[1];m=u[2];h=u[3];g=u[4];l=u[5];k=!!u[6];var w=u[7];n=l-g;p=2*a;var v,C;0!==w&&(v=Math.cos(w),C=Math.sin(w));for(u=1;u<=p;u++){q=u/p;k||(q=1-q);q=g+q*n;l=e+m*Math.cos(q);q=f+h*Math.sin(q);if(0!==w){var x=l;l=(x-e)*v-(q-f)*C+e;q=(x-e)*C+(q-f)*v+f}d.push(new THREE.Vector2(l,q))}}}a=d[d.length-
 1];Math.abs(a.x-d[0].x)<Number.EPSILON&&Math.abs(a.y-d[0].y)<Number.EPSILON&&d.splice(d.length-1,1);this.autoClose&&d.push(d[0]);return d};
-THREE.Path.prototype.toShapes=function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new THREE.Shape;f.actions=e.actions;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],k=h.x-g.x,l=h.y-g.y;if(Math.abs(l)>Number.EPSILON){if(0>l&&(g=b[f],k=-k,h=b[e],l=-l),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=l*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||
-g.x<=a.x&&a.x<=h.x))return!0}return d}var e=THREE.ShapeUtils.isClockWise,f=function(a){for(var b=[],c=new THREE.Path,d=0,e=a.length;d<e;d++){var f=a[d],g=f.args,f=f.action;"moveTo"===f&&0!==c.actions.length&&(b.push(c),c=new THREE.Path);c[f].apply(c,g)}0!==c.actions.length&&b.push(c);return b}(this.actions);if(0===f.length)return[];if(!0===b)return c(f);var g,h,k,l=[];if(1===f.length)return h=f[0],k=new THREE.Shape,k.actions=h.actions,k.curves=h.curves,l.push(k),l;var n=!e(f[0].getPoints()),n=a?!n:
-n;k=[];var p=[],m=[],q=0,r;p[q]=void 0;m[q]=[];for(var s=0,u=f.length;s<u;s++)h=f[s],r=h.getPoints(),g=e(r),(g=a?!g:g)?(!n&&p[q]&&q++,p[q]={s:new THREE.Shape,p:r},p[q].s.actions=h.actions,p[q].s.curves=h.curves,n&&q++,m[q]=[]):m[q].push({h:h,p:r[0]});if(!p[0])return c(f);if(1<p.length){s=!1;h=[];e=0;for(f=p.length;e<f;e++)k[e]=[];e=0;for(f=p.length;e<f;e++)for(g=m[e],n=0;n<g.length;n++){q=g[n];r=!0;for(u=0;u<p.length;u++)d(q.p,p[u].p)&&(e!==u&&h.push({froms:e,tos:u,hole:n}),r?(r=!1,k[u].push(q)):
-s=!0);r&&k[e].push(q)}0<h.length&&(s||(m=k))}s=0;for(e=p.length;s<e;s++)for(k=p[s].s,l.push(k),h=m[s],f=0,g=h.length;f<g;f++)k.holes.push(h[f].h);return l};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=Object.create(THREE.Path.prototype);THREE.Shape.prototype.constructor=THREE.Shape;THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.makeGeometry=function(a){return new THREE.ShapeGeometry(this,a)};
+THREE.Path.prototype.toShapes=function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new THREE.Shape;f.actions=e.actions;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],k=h.x-g.x,m=h.y-g.y;if(Math.abs(m)>Number.EPSILON){if(0>m&&(g=b[f],k=-k,h=b[e],m=-m),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=m*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||
+g.x<=a.x&&a.x<=h.x))return!0}return d}var e=THREE.ShapeUtils.isClockWise,f=function(a){for(var b=[],c=new THREE.Path,d=0,e=a.length;d<e;d++){var f=a[d],g=f.args,f=f.action;"moveTo"===f&&0!==c.actions.length&&(b.push(c),c=new THREE.Path);c[f].apply(c,g)}0!==c.actions.length&&b.push(c);return b}(this.actions);if(0===f.length)return[];if(!0===b)return c(f);var g,h,k,m=[];if(1===f.length)return h=f[0],k=new THREE.Shape,k.actions=h.actions,k.curves=h.curves,m.push(k),m;var n=!e(f[0].getPoints()),n=a?!n:
+n;k=[];var p=[],l=[],q=0,r;p[q]=void 0;l[q]=[];for(var s=0,u=f.length;s<u;s++)h=f[s],r=h.getPoints(),g=e(r),(g=a?!g:g)?(!n&&p[q]&&q++,p[q]={s:new THREE.Shape,p:r},p[q].s.actions=h.actions,p[q].s.curves=h.curves,n&&q++,l[q]=[]):l[q].push({h:h,p:r[0]});if(!p[0])return c(f);if(1<p.length){s=!1;h=[];e=0;for(f=p.length;e<f;e++)k[e]=[];e=0;for(f=p.length;e<f;e++)for(g=l[e],n=0;n<g.length;n++){q=g[n];r=!0;for(u=0;u<p.length;u++)d(q.p,p[u].p)&&(e!==u&&h.push({froms:e,tos:u,hole:n}),r?(r=!1,k[u].push(q)):
+s=!0);r&&k[e].push(q)}0<h.length&&(s||(l=k))}s=0;for(e=p.length;s<e;s++)for(k=p[s].s,m.push(k),h=l[s],f=0,g=h.length;f<g;f++)k.holes.push(h[f].h);return m};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=Object.create(THREE.Path.prototype);THREE.Shape.prototype.constructor=THREE.Shape;THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.makeGeometry=function(a){return new THREE.ShapeGeometry(this,a)};
 THREE.Shape.prototype.getPointsHoles=function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]=this.holes[c].getPoints(a);return b};THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}};THREE.Shape.prototype.extractPoints=function(a){return this.extractAllPoints(a)};THREE.LineCurve=function(a,b){this.v1=a;this.v2=b};THREE.LineCurve.prototype=Object.create(THREE.Curve.prototype);THREE.LineCurve.prototype.constructor=THREE.LineCurve;
 THREE.LineCurve.prototype.getPoint=function(a){var b=this.v2.clone().sub(this.v1);b.multiplyScalar(a).add(this.v1);return b};THREE.LineCurve.prototype.getPointAt=function(a){return this.getPoint(a)};THREE.LineCurve.prototype.getTangent=function(a){return this.v2.clone().sub(this.v1).normalize()};THREE.QuadraticBezierCurve=function(a,b,c){this.v0=a;this.v1=b;this.v2=c};THREE.QuadraticBezierCurve.prototype=Object.create(THREE.Curve.prototype);THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;
 THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b=THREE.ShapeUtils.b2;return new THREE.Vector2(b(a,this.v0.x,this.v1.x,this.v2.x),b(a,this.v0.y,this.v1.y,this.v2.y))};THREE.QuadraticBezierCurve.prototype.getTangent=function(a){var b=THREE.CurveUtils.tangentQuadraticBezier;return(new THREE.Vector2(b(a,this.v0.x,this.v1.x,this.v2.x),b(a,this.v0.y,this.v1.y,this.v2.y))).normalize()};THREE.CubicBezierCurve=function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d};
@@ -863,89 +863,90 @@ THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c){this.v0=a;this.v1
 THREE.CubicBezierCurve3=THREE.Curve.create(function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d},function(a){var b=THREE.ShapeUtils.b3;return new THREE.Vector3(b(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x),b(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y),b(a,this.v0.z,this.v1.z,this.v2.z,this.v3.z))});
 THREE.SplineCurve3=THREE.Curve.create(function(a){console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3");this.points=void 0==a?[]:a},function(a){var b=this.points;a*=b.length-1;var c=Math.floor(a);a-=c;var d=b[0==c?c:c-1],e=b[c],f=b[c>b.length-2?b.length-1:c+1],b=b[c>b.length-3?b.length-1:c+2],c=THREE.CurveUtils.interpolate;return new THREE.Vector3(c(d.x,e.x,f.x,b.x,a),c(d.y,e.y,f.y,b.y,a),c(d.z,e.z,f.z,b.z,a))});
 THREE.CatmullRomCurve3=function(){function a(){}var b=new THREE.Vector3,c=new a,d=new a,e=new a;a.prototype.init=function(a,b,c,d){this.c0=a;this.c1=c;this.c2=-3*a+3*b-2*c-d;this.c3=2*a-2*b+c+d};a.prototype.initNonuniformCatmullRom=function(a,b,c,d,e,n,p){a=((b-a)/e-(c-a)/(e+n)+(c-b)/n)*n;d=((c-b)/n-(d-b)/(n+p)+(d-c)/p)*n;this.init(b,c,a,d)};a.prototype.initCatmullRom=function(a,b,c,d,e){this.init(b,c,e*(c-a),e*(d-b))};a.prototype.calc=function(a){var b=a*a;return this.c0+this.c1*a+this.c2*b+this.c3*
-b*a};return THREE.Curve.create(function(a){this.points=a||[];this.closed=!1},function(a){var g=this.points,h,k;k=g.length;2>k&&console.log("duh, you need at least 2 points");a*=k-(this.closed?0:1);h=Math.floor(a);a-=h;this.closed?h+=0<h?0:(Math.floor(Math.abs(h)/g.length)+1)*g.length:0===a&&h===k-1&&(h=k-2,a=1);var l,n,p;this.closed||0<h?l=g[(h-1)%k]:(b.subVectors(g[0],g[1]).add(g[0]),l=b);n=g[h%k];p=g[(h+1)%k];this.closed||h+2<k?g=g[(h+2)%k]:(b.subVectors(g[k-1],g[k-2]).add(g[k-1]),g=b);if(void 0===
-this.type||"centripetal"===this.type||"chordal"===this.type){var m="chordal"===this.type?.5:.25;k=Math.pow(l.distanceToSquared(n),m);h=Math.pow(n.distanceToSquared(p),m);m=Math.pow(p.distanceToSquared(g),m);1E-4>h&&(h=1);1E-4>k&&(k=h);1E-4>m&&(m=h);c.initNonuniformCatmullRom(l.x,n.x,p.x,g.x,k,h,m);d.initNonuniformCatmullRom(l.y,n.y,p.y,g.y,k,h,m);e.initNonuniformCatmullRom(l.z,n.z,p.z,g.z,k,h,m)}else"catmullrom"===this.type&&(k=void 0!==this.tension?this.tension:.5,c.initCatmullRom(l.x,n.x,p.x,g.x,
-k),d.initCatmullRom(l.y,n.y,p.y,g.y,k),e.initCatmullRom(l.z,n.z,p.z,g.z,k));return new THREE.Vector3(c.calc(a),d.calc(a),e.calc(a))})}();THREE.ClosedSplineCurve3=function(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3.");THREE.CatmullRomCurve3.call(this,a);this.type="catmullrom";this.closed=!0};THREE.ClosedSplineCurve3.prototype=Object.create(THREE.CatmullRomCurve3.prototype);
+b*a};return THREE.Curve.create(function(a){this.points=a||[];this.closed=!1},function(a){var g=this.points,h,k;k=g.length;2>k&&console.log("duh, you need at least 2 points");a*=k-(this.closed?0:1);h=Math.floor(a);a-=h;this.closed?h+=0<h?0:(Math.floor(Math.abs(h)/g.length)+1)*g.length:0===a&&h===k-1&&(h=k-2,a=1);var m,n,p;this.closed||0<h?m=g[(h-1)%k]:(b.subVectors(g[0],g[1]).add(g[0]),m=b);n=g[h%k];p=g[(h+1)%k];this.closed||h+2<k?g=g[(h+2)%k]:(b.subVectors(g[k-1],g[k-2]).add(g[k-1]),g=b);if(void 0===
+this.type||"centripetal"===this.type||"chordal"===this.type){var l="chordal"===this.type?.5:.25;k=Math.pow(m.distanceToSquared(n),l);h=Math.pow(n.distanceToSquared(p),l);l=Math.pow(p.distanceToSquared(g),l);1E-4>h&&(h=1);1E-4>k&&(k=h);1E-4>l&&(l=h);c.initNonuniformCatmullRom(m.x,n.x,p.x,g.x,k,h,l);d.initNonuniformCatmullRom(m.y,n.y,p.y,g.y,k,h,l);e.initNonuniformCatmullRom(m.z,n.z,p.z,g.z,k,h,l)}else"catmullrom"===this.type&&(k=void 0!==this.tension?this.tension:.5,c.initCatmullRom(m.x,n.x,p.x,g.x,
+k),d.initCatmullRom(m.y,n.y,p.y,g.y,k),e.initCatmullRom(m.z,n.z,p.z,g.z,k));return new THREE.Vector3(c.calc(a),d.calc(a),e.calc(a))})}();THREE.ClosedSplineCurve3=function(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3.");THREE.CatmullRomCurve3.call(this,a);this.type="catmullrom";this.closed=!0};THREE.ClosedSplineCurve3.prototype=Object.create(THREE.CatmullRomCurve3.prototype);
 THREE.BoxGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);this.type="BoxGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};this.fromBufferGeometry(new THREE.BoxBufferGeometry(a,b,c,d,e,f));this.mergeVertices()};THREE.BoxGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.BoxGeometry.prototype.constructor=THREE.BoxGeometry;THREE.CubeGeometry=THREE.BoxGeometry;
-THREE.BoxBufferGeometry=function(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,k,l,F,N){var P=f/l,L=g/F,O=f/2,K=g/2,I=k/2;g=l+1;for(var G=F+1,Q=f=0,R=new THREE.Vector3,E=0;E<G;E++)for(var Z=E*L-K,T=0;T<g;T++)R[a]=(T*P-O)*d,R[b]=Z*e,R[c]=I,p[r]=R.x,p[r+1]=R.y,p[r+2]=R.z,R[a]=0,R[b]=0,R[c]=0<k?1:-1,m[r]=R.x,m[r+1]=R.y,m[r+2]=R.z,q[s]=T/l,q[s+1]=1-E/F,r+=3,s+=2,f+=1;for(E=0;E<F;E++)for(T=0;T<l;T++)a=x+T+g*(E+1),b=x+(T+1)+g*(E+1),c=x+(T+1)+g*E,n[u]=x+T+g*E,n[u+1]=a,n[u+2]=c,n[u+3]=a,n[u+4]=b,n[u+5]=c,u+=6,Q+=
-6;h.addGroup(v,Q,N);v+=Q;x+=f}THREE.BufferGeometry.call(this);this.type="BoxBufferGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};var h=this;d=Math.floor(d)||1;e=Math.floor(e)||1;f=Math.floor(f)||1;var k=function(a,b,c){a=0+a*b*2+a*c*2;a+=c*b*2;return 4*a}(d,e,f),l=k/4*6,n=new (65535<l?Uint32Array:Uint16Array)(l),p=new Float32Array(3*k),m=new Float32Array(3*k),q=new Float32Array(2*k),r=0,s=0,u=0,x=0,v=0;g("z","y","x",-1,-1,c,b,a,f,e,0);g("z","y",
-"x",1,-1,c,b,-a,f,e,1);g("x","z","y",1,1,a,c,b,d,f,2);g("x","z","y",1,-1,a,c,-b,d,f,3);g("x","y","z",1,-1,a,b,c,d,e,4);g("x","y","z",-1,-1,a,b,-c,d,e,5);this.setIndex(new THREE.BufferAttribute(n,1));this.addAttribute("position",new THREE.BufferAttribute(p,3));this.addAttribute("normal",new THREE.BufferAttribute(m,3));this.addAttribute("uv",new THREE.BufferAttribute(q,2))};THREE.BoxBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);
+THREE.BoxBufferGeometry=function(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,k,m,H,O){var P=f/m,F=g/H,M=f/2,K=g/2,J=k/2;g=m+1;for(var I=H+1,Q=f=0,R=new THREE.Vector3,E=0;E<I;E++)for(var Z=E*F-K,T=0;T<g;T++)R[a]=(T*P-M)*d,R[b]=Z*e,R[c]=J,p[r]=R.x,p[r+1]=R.y,p[r+2]=R.z,R[a]=0,R[b]=0,R[c]=0<k?1:-1,l[r]=R.x,l[r+1]=R.y,l[r+2]=R.z,q[s]=T/m,q[s+1]=1-E/H,r+=3,s+=2,f+=1;for(E=0;E<H;E++)for(T=0;T<m;T++)a=w+T+g*(E+1),b=w+(T+1)+g*(E+1),c=w+(T+1)+g*E,n[u]=w+T+g*E,n[u+1]=a,n[u+2]=c,n[u+3]=a,n[u+4]=b,n[u+5]=c,u+=6,Q+=
+6;h.addGroup(v,Q,O);v+=Q;w+=f}THREE.BufferGeometry.call(this);this.type="BoxBufferGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};var h=this;d=Math.floor(d)||1;e=Math.floor(e)||1;f=Math.floor(f)||1;var k=function(a,b,c){a=0+(a+1)*(b+1)*2+(a+1)*(c+1)*2;return a+=(c+1)*(b+1)*2}(d,e,f),m=function(a,b,c){a=0+a*b*2+a*c*2;a+=c*b*2;return 6*a}(d,e,f),n=new (65535<m?Uint32Array:Uint16Array)(m),p=new Float32Array(3*k),l=new Float32Array(3*k),q=new Float32Array(2*
+k),r=0,s=0,u=0,w=0,v=0;g("z","y","x",-1,-1,c,b,a,f,e,0);g("z","y","x",1,-1,c,b,-a,f,e,1);g("x","z","y",1,1,a,c,b,d,f,2);g("x","z","y",1,-1,a,c,-b,d,f,3);g("x","y","z",1,-1,a,b,c,d,e,4);g("x","y","z",-1,-1,a,b,-c,d,e,5);this.setIndex(new THREE.BufferAttribute(n,1));this.addAttribute("position",new THREE.BufferAttribute(p,3));this.addAttribute("normal",new THREE.BufferAttribute(l,3));this.addAttribute("uv",new THREE.BufferAttribute(q,2))};THREE.BoxBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);
 THREE.BoxBufferGeometry.prototype.constructor=THREE.BoxBufferGeometry;THREE.CircleGeometry=function(a,b,c,d){THREE.Geometry.call(this);this.type="CircleGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};this.fromBufferGeometry(new THREE.CircleBufferGeometry(a,b,c,d))};THREE.CircleGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.CircleGeometry.prototype.constructor=THREE.CircleGeometry;
-THREE.CircleBufferGeometry=function(a,b,c,d){THREE.BufferGeometry.call(this);this.type="CircleBufferGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};a=a||50;b=void 0!==b?Math.max(3,b):8;c=void 0!==c?c:0;d=void 0!==d?d:2*Math.PI;var e=b+2,f=new Float32Array(3*e),g=new Float32Array(3*e),e=new Float32Array(2*e);g[2]=1;e[0]=.5;e[1]=.5;for(var h=0,k=3,l=2;h<=b;h++,k+=3,l+=2){var n=c+h/b*d;f[k]=a*Math.cos(n);f[k+1]=a*Math.sin(n);g[k+2]=1;e[l]=(f[k]/a+1)/2;e[l+1]=(f[k+1]/a+1)/2}c=
+THREE.CircleBufferGeometry=function(a,b,c,d){THREE.BufferGeometry.call(this);this.type="CircleBufferGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};a=a||50;b=void 0!==b?Math.max(3,b):8;c=void 0!==c?c:0;d=void 0!==d?d:2*Math.PI;var e=b+2,f=new Float32Array(3*e),g=new Float32Array(3*e),e=new Float32Array(2*e);g[2]=1;e[0]=.5;e[1]=.5;for(var h=0,k=3,m=2;h<=b;h++,k+=3,m+=2){var n=c+h/b*d;f[k]=a*Math.cos(n);f[k+1]=a*Math.sin(n);g[k+2]=1;e[m]=(f[k]/a+1)/2;e[m+1]=(f[k+1]/a+1)/2}c=
 [];for(k=1;k<=b;k++)c.push(k,k+1,0);this.setIndex(new THREE.BufferAttribute(new Uint16Array(c),1));this.addAttribute("position",new THREE.BufferAttribute(f,3));this.addAttribute("normal",new THREE.BufferAttribute(g,3));this.addAttribute("uv",new THREE.BufferAttribute(e,2));this.boundingSphere=new THREE.Sphere(new THREE.Vector3,a)};THREE.CircleBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.CircleBufferGeometry.prototype.constructor=THREE.CircleBufferGeometry;
-THREE.CylinderBufferGeometry=function(a,b,c,d,e,f,g,h){function k(c){var e,f,k;k=new THREE.Vector2;var n=new THREE.Vector3,p=0,v=!0===c?a:b,F=!0===c?1:-1;f=u;for(e=1;e<=d;e++)q.setXYZ(u,0,C*F,0),r.setXYZ(u,0,F,0),!0===c?(k.x=e/d,k.y=0):(k.x=(e-1)/d,k.y=1),s.setXY(u,k.x,k.y),u++;k=u;for(e=0;e<=d;e++){var N=e/d;n.x=v*Math.sin(N*h+g);n.y=C*F;n.z=v*Math.cos(N*h+g);q.setXYZ(u,n.x,n.y,n.z);r.setXYZ(u,0,F,0);s.setXY(u,N,!0===c?1:0);u++}for(e=0;e<d;e++)n=f+e,v=k+e,!0===c?(m.setX(x,v),x++,m.setX(x,v+1)):(m.setX(x,
-v+1),x++,m.setX(x,v)),x++,m.setX(x,n),x++,p+=3;l.addGroup(w,p,!0===c?1:2);w+=p}THREE.BufferGeometry.call(this);this.type="CylinderBufferGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};var l=this;a=void 0!==a?a:20;b=void 0!==b?b:20;c=void 0!==c?c:100;d=Math.floor(d)||8;e=Math.floor(e)||1;f=void 0!==f?f:!1;g=void 0!==g?g:0;h=void 0!==h?h:2*Math.PI;var n=function(){var a=(d+1)*(e+1);!1===f&&(a+=2*(d+1)+2*d);return a}(),
-p=function(){var a=d*e*6;!1===f&&(a+=6*d);return a}(),m=new THREE.BufferAttribute(new (65535<p?Uint32Array:Uint16Array)(p),1),q=new THREE.BufferAttribute(new Float32Array(3*n),3),r=new THREE.BufferAttribute(new Float32Array(3*n),3),s=new THREE.BufferAttribute(new Float32Array(2*n),2),u=0,x=0,v=[],C=c/2,w=0;(function(){var f,k,n=new THREE.Vector3,p=new THREE.Vector3,J=0,D=(b-a)/c;for(k=0;k<=e;k++){var H=[],F=k/e,N=F*(b-a)+a;for(f=0;f<=d;f++){var P=f/d;p.x=N*Math.sin(P*h+g);p.y=-F*c+C;p.z=N*Math.cos(P*
-h+g);q.setXYZ(u,p.x,p.y,p.z);n.copy(p);if(0===a&&0===k||0===b&&k===e)n.x=Math.sin(P*h+g),n.z=Math.cos(P*h+g);n.setY(Math.sqrt(n.x*n.x+n.z*n.z)*D).normalize();r.setXYZ(u,n.x,n.y,n.z);s.setXY(u,P,1-F);H.push(u);u++}v.push(H)}for(f=0;f<d;f++)for(k=0;k<e;k++)n=v[k+1][f],p=v[k+1][f+1],D=v[k][f+1],m.setX(x,v[k][f]),x++,m.setX(x,n),x++,m.setX(x,D),x++,m.setX(x,n),x++,m.setX(x,p),x++,m.setX(x,D),x++,J+=6;l.addGroup(w,J,0);w+=J})();!1===f&&(0<a&&k(!0),0<b&&k(!1));this.setIndex(m);this.addAttribute("position",
-q);this.addAttribute("normal",r);this.addAttribute("uv",s)};THREE.CylinderBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.CylinderBufferGeometry.prototype.constructor=THREE.CylinderBufferGeometry;
+THREE.CylinderBufferGeometry=function(a,b,c,d,e,f,g,h){function k(c){var e,f,k;k=new THREE.Vector2;var l=new THREE.Vector3,n=0,p=!0===c?a:b,C=!0===c?1:-1;f=w;for(e=1;e<=d;e++)r.setXYZ(w,0,x*C,0),s.setXYZ(w,0,C,0),!0===c?(k.x=e/d,k.y=0):(k.x=(e-1)/d,k.y=1),u.setXY(w,k.x,k.y),w++;k=w;for(e=0;e<=d;e++){var P=e/d;l.x=p*Math.sin(P*h+g);l.y=x*C;l.z=p*Math.cos(P*h+g);r.setXYZ(w,l.x,l.y,l.z);s.setXYZ(w,0,C,0);u.setXY(w,P,!0===c?1:0);w++}for(e=0;e<d;e++)l=f+e,p=k+e,!0===c?(q.setX(v,p),v++,q.setX(v,p+1)):(q.setX(v,
+p+1),v++,q.setX(v,p)),v++,q.setX(v,l),v++,n+=3;m.addGroup(y,n,!0===c?1:2);y+=n}THREE.BufferGeometry.call(this);this.type="CylinderBufferGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};var m=this;a=void 0!==a?a:20;b=void 0!==b?b:20;c=void 0!==c?c:100;d=Math.floor(d)||8;e=Math.floor(e)||1;f=void 0!==f?f:!1;g=void 0!==g?g:0;h=void 0!==h?h:2*Math.PI;var n=0;!1===f&&(0<a&&n++,0<b&&n++);var p=function(){var a=(d+1)*
+(e+1);!1===f&&(a+=(d+1)*n+d*n);return a}(),l=function(){var a=d*e*6;!1===f&&(a+=d*n*3);return a}(),q=new THREE.BufferAttribute(new (65535<l?Uint32Array:Uint16Array)(l),1),r=new THREE.BufferAttribute(new Float32Array(3*p),3),s=new THREE.BufferAttribute(new Float32Array(3*p),3),u=new THREE.BufferAttribute(new Float32Array(2*p),2),w=0,v=0,C=[],x=c/2,y=0;(function(){var f,k,l=new THREE.Vector3,n=new THREE.Vector3,p=0,G=(b-a)/c;for(k=0;k<=e;k++){var H=[],O=k/e,P=O*(b-a)+a;for(f=0;f<=d;f++){var F=f/d;n.x=
+P*Math.sin(F*h+g);n.y=-O*c+x;n.z=P*Math.cos(F*h+g);r.setXYZ(w,n.x,n.y,n.z);l.copy(n);if(0===a&&0===k||0===b&&k===e)l.x=Math.sin(F*h+g),l.z=Math.cos(F*h+g);l.setY(Math.sqrt(l.x*l.x+l.z*l.z)*G).normalize();s.setXYZ(w,l.x,l.y,l.z);u.setXY(w,F,1-O);H.push(w);w++}C.push(H)}for(f=0;f<d;f++)for(k=0;k<e;k++)l=C[k+1][f],n=C[k+1][f+1],G=C[k][f+1],q.setX(v,C[k][f]),v++,q.setX(v,l),v++,q.setX(v,G),v++,q.setX(v,l),v++,q.setX(v,n),v++,q.setX(v,G),v++,p+=6;m.addGroup(y,p,0);y+=p})();!1===f&&(0<a&&k(!0),0<b&&k(!1));
+this.setIndex(q);this.addAttribute("position",r);this.addAttribute("normal",s);this.addAttribute("uv",u)};THREE.CylinderBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.CylinderBufferGeometry.prototype.constructor=THREE.CylinderBufferGeometry;
 THREE.CylinderGeometry=function(a,b,c,d,e,f,g,h){THREE.Geometry.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};this.fromBufferGeometry(new THREE.CylinderBufferGeometry(a,b,c,d,e,f,g,h));this.mergeVertices()};THREE.CylinderGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
-THREE.EdgesGeometry=function(a,b){function c(a,b){return a-b}THREE.BufferGeometry.call(this);var d=Math.cos(THREE.Math.DEG2RAD*(void 0!==b?b:1)),e=[0,0],f={},g=["a","b","c"],h;a instanceof THREE.BufferGeometry?(h=new THREE.Geometry,h.fromBufferGeometry(a)):h=a.clone();h.mergeVertices();h.computeFaceNormals();var k=h.vertices;h=h.faces;for(var l=0,n=h.length;l<n;l++)for(var p=h[l],m=0;3>m;m++){e[0]=p[g[m]];e[1]=p[g[(m+1)%3]];e.sort(c);var q=e.toString();void 0===f[q]?f[q]={vert1:e[0],vert2:e[1],face1:l,
-face2:void 0}:f[q].face2=l}e=[];for(q in f)if(g=f[q],void 0===g.face2||h[g.face1].normal.dot(h[g.face2].normal)<=d)l=k[g.vert1],e.push(l.x),e.push(l.y),e.push(l.z),l=k[g.vert2],e.push(l.x),e.push(l.y),e.push(l.z);this.addAttribute("position",new THREE.BufferAttribute(new Float32Array(e),3))};THREE.EdgesGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.EdgesGeometry.prototype.constructor=THREE.EdgesGeometry;
+THREE.EdgesGeometry=function(a,b){function c(a,b){return a-b}THREE.BufferGeometry.call(this);var d=Math.cos(THREE.Math.DEG2RAD*(void 0!==b?b:1)),e=[0,0],f={},g=["a","b","c"],h;a instanceof THREE.BufferGeometry?(h=new THREE.Geometry,h.fromBufferGeometry(a)):h=a.clone();h.mergeVertices();h.computeFaceNormals();var k=h.vertices;h=h.faces;for(var m=0,n=h.length;m<n;m++)for(var p=h[m],l=0;3>l;l++){e[0]=p[g[l]];e[1]=p[g[(l+1)%3]];e.sort(c);var q=e.toString();void 0===f[q]?f[q]={vert1:e[0],vert2:e[1],face1:m,
+face2:void 0}:f[q].face2=m}e=[];for(q in f)if(g=f[q],void 0===g.face2||h[g.face1].normal.dot(h[g.face2].normal)<=d)m=k[g.vert1],e.push(m.x),e.push(m.y),e.push(m.z),m=k[g.vert2],e.push(m.x),e.push(m.y),e.push(m.z);this.addAttribute("position",new THREE.BufferAttribute(new Float32Array(e),3))};THREE.EdgesGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.EdgesGeometry.prototype.constructor=THREE.EdgesGeometry;
 THREE.ExtrudeGeometry=function(a,b){"undefined"!==typeof a&&(THREE.Geometry.call(this),this.type="ExtrudeGeometry",a=Array.isArray(a)?a:[a],this.addShapeList(a,b),this.computeFaceNormals())};THREE.ExtrudeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
 THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.error("THREE.ExtrudeGeometry: vec does not exist");return b.clone().multiplyScalar(c).add(a)}function d(a,b,c){var d=1,d=a.x-b.x,e=a.y-b.y,f=c.x-a.x,g=c.y-a.y,h=d*d+e*e;if(Math.abs(d*g-e*f)>Number.EPSILON){var k=Math.sqrt(h),l=Math.sqrt(f*f+g*g),h=b.x-e/k;b=b.y+d/k;f=((c.x-g/l-h)*g-(c.y+f/l-b)*f)/(d*g-e*f);c=h+d*f-a.x;a=b+e*f-a.y;d=c*c+a*a;if(2>=d)return new THREE.Vector2(c,a);d=Math.sqrt(d/2)}else a=!1,d>Number.EPSILON?
-f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(c=-e,a=d,d=Math.sqrt(h)):(c=d,a=e,d=Math.sqrt(h/2));return new THREE.Vector2(c/d,a/d)}function e(a,b){var c,d;for(E=a.length;0<=--E;){c=E;d=E-1;0>d&&(d=a.length-1);for(var e=0,f=q+2*n,e=0;e<f;e++){var g=G*e,h=G*(e+1),k=b+c+g,g=b+d+g,l=b+d+h,h=b+c+h,k=k+D,g=g+D,l=l+D,h=h+D;J.faces.push(new THREE.Face3(k,g,h,null,null,1));J.faces.push(new THREE.Face3(g,l,h,null,null,1));k=x.generateSideWallUV(J,
-k,g,l,h);J.faceVertexUvs[0].push([k[0],k[1],k[3]]);J.faceVertexUvs[0].push([k[1],k[2],k[3]])}}}function f(a,b,c){J.vertices.push(new THREE.Vector3(a,b,c))}function g(a,b,c){a+=D;b+=D;c+=D;J.faces.push(new THREE.Face3(a,b,c,null,null,0));a=x.generateTopUV(J,a,b,c);J.faceVertexUvs[0].push(a)}var h=void 0!==b.amount?b.amount:100,k=void 0!==b.bevelThickness?b.bevelThickness:6,l=void 0!==b.bevelSize?b.bevelSize:k-2,n=void 0!==b.bevelSegments?b.bevelSegments:3,p=void 0!==b.bevelEnabled?b.bevelEnabled:!0,
-m=void 0!==b.curveSegments?b.curveSegments:12,q=void 0!==b.steps?b.steps:1,r=b.extrudePath,s,u=!1,x=void 0!==b.UVGenerator?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,v,C,w,z;r&&(s=r.getSpacedPoints(q),u=!0,p=!1,v=void 0!==b.frames?b.frames:new THREE.TubeGeometry.FrenetFrames(r,q,!1),C=new THREE.Vector3,w=new THREE.Vector3,z=new THREE.Vector3);p||(l=k=n=0);var A,y,B,J=this,D=this.vertices.length,r=a.extractPoints(m),m=r.shape,H=r.holes;if(r=!THREE.ShapeUtils.isClockWise(m)){m=m.reverse();
-y=0;for(B=H.length;y<B;y++)A=H[y],THREE.ShapeUtils.isClockWise(A)&&(H[y]=A.reverse());r=!1}var F=THREE.ShapeUtils.triangulateShape(m,H),N=m;y=0;for(B=H.length;y<B;y++)A=H[y],m=m.concat(A);var P,L,O,K,I,G=m.length,Q,R=F.length,r=[],E=0;O=N.length;P=O-1;for(L=E+1;E<O;E++,P++,L++)P===O&&(P=0),L===O&&(L=0),r[E]=d(N[E],N[P],N[L]);var Z=[],T,X=r.concat();y=0;for(B=H.length;y<B;y++){A=H[y];T=[];E=0;O=A.length;P=O-1;for(L=E+1;E<O;E++,P++,L++)P===O&&(P=0),L===O&&(L=0),T[E]=d(A[E],A[P],A[L]);Z.push(T);X=X.concat(T)}for(P=
-0;P<n;P++){O=P/n;K=k*(1-O);L=l*Math.sin(O*Math.PI/2);E=0;for(O=N.length;E<O;E++)I=c(N[E],r[E],L),f(I.x,I.y,-K);y=0;for(B=H.length;y<B;y++)for(A=H[y],T=Z[y],E=0,O=A.length;E<O;E++)I=c(A[E],T[E],L),f(I.x,I.y,-K)}L=l;for(E=0;E<G;E++)I=p?c(m[E],X[E],L):m[E],u?(w.copy(v.normals[0]).multiplyScalar(I.x),C.copy(v.binormals[0]).multiplyScalar(I.y),z.copy(s[0]).add(w).add(C),f(z.x,z.y,z.z)):f(I.x,I.y,0);for(O=1;O<=q;O++)for(E=0;E<G;E++)I=p?c(m[E],X[E],L):m[E],u?(w.copy(v.normals[O]).multiplyScalar(I.x),C.copy(v.binormals[O]).multiplyScalar(I.y),
-z.copy(s[O]).add(w).add(C),f(z.x,z.y,z.z)):f(I.x,I.y,h/q*O);for(P=n-1;0<=P;P--){O=P/n;K=k*(1-O);L=l*Math.sin(O*Math.PI/2);E=0;for(O=N.length;E<O;E++)I=c(N[E],r[E],L),f(I.x,I.y,h+K);y=0;for(B=H.length;y<B;y++)for(A=H[y],T=Z[y],E=0,O=A.length;E<O;E++)I=c(A[E],T[E],L),u?f(I.x,I.y+s[q-1].y,s[q-1].x+K):f(I.x,I.y,h+K)}(function(){if(p){var a;a=0*G;for(E=0;E<R;E++)Q=F[E],g(Q[2]+a,Q[1]+a,Q[0]+a);a=q+2*n;a*=G;for(E=0;E<R;E++)Q=F[E],g(Q[0]+a,Q[1]+a,Q[2]+a)}else{for(E=0;E<R;E++)Q=F[E],g(Q[2],Q[1],Q[0]);for(E=
-0;E<R;E++)Q=F[E],g(Q[0]+G*q,Q[1]+G*q,Q[2]+G*q)}})();(function(){var a=0;e(N,a);a+=N.length;y=0;for(B=H.length;y<B;y++)A=H[y],e(A,a),a+=A.length})()};
+f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(c=-e,a=d,d=Math.sqrt(h)):(c=d,a=e,d=Math.sqrt(h/2));return new THREE.Vector2(c/d,a/d)}function e(a,b){var c,d;for(E=a.length;0<=--E;){c=E;d=E-1;0>d&&(d=a.length-1);for(var e=0,f=q+2*n,e=0;e<f;e++){var g=I*e,h=I*(e+1),k=b+c+g,g=b+d+g,l=b+d+h,h=b+c+h,k=k+D,g=g+D,l=l+D,h=h+D;N.faces.push(new THREE.Face3(k,g,h,null,null,1));N.faces.push(new THREE.Face3(g,l,h,null,null,1));k=w.generateSideWallUV(N,
+k,g,l,h);N.faceVertexUvs[0].push([k[0],k[1],k[3]]);N.faceVertexUvs[0].push([k[1],k[2],k[3]])}}}function f(a,b,c){N.vertices.push(new THREE.Vector3(a,b,c))}function g(a,b,c){a+=D;b+=D;c+=D;N.faces.push(new THREE.Face3(a,b,c,null,null,0));a=w.generateTopUV(N,a,b,c);N.faceVertexUvs[0].push(a)}var h=void 0!==b.amount?b.amount:100,k=void 0!==b.bevelThickness?b.bevelThickness:6,m=void 0!==b.bevelSize?b.bevelSize:k-2,n=void 0!==b.bevelSegments?b.bevelSegments:3,p=void 0!==b.bevelEnabled?b.bevelEnabled:!0,
+l=void 0!==b.curveSegments?b.curveSegments:12,q=void 0!==b.steps?b.steps:1,r=b.extrudePath,s,u=!1,w=void 0!==b.UVGenerator?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,v,C,x,y;r&&(s=r.getSpacedPoints(q),u=!0,p=!1,v=void 0!==b.frames?b.frames:new THREE.TubeGeometry.FrenetFrames(r,q,!1),C=new THREE.Vector3,x=new THREE.Vector3,y=new THREE.Vector3);p||(m=k=n=0);var z,A,B,N=this,D=this.vertices.length,r=a.extractPoints(l),l=r.shape,G=r.holes;if(r=!THREE.ShapeUtils.isClockWise(l)){l=l.reverse();
+A=0;for(B=G.length;A<B;A++)z=G[A],THREE.ShapeUtils.isClockWise(z)&&(G[A]=z.reverse());r=!1}var H=THREE.ShapeUtils.triangulateShape(l,G),O=l;A=0;for(B=G.length;A<B;A++)z=G[A],l=l.concat(z);var P,F,M,K,J,I=l.length,Q,R=H.length,r=[],E=0;M=O.length;P=M-1;for(F=E+1;E<M;E++,P++,F++)P===M&&(P=0),F===M&&(F=0),r[E]=d(O[E],O[P],O[F]);var Z=[],T,X=r.concat();A=0;for(B=G.length;A<B;A++){z=G[A];T=[];E=0;M=z.length;P=M-1;for(F=E+1;E<M;E++,P++,F++)P===M&&(P=0),F===M&&(F=0),T[E]=d(z[E],z[P],z[F]);Z.push(T);X=X.concat(T)}for(P=
+0;P<n;P++){M=P/n;K=k*(1-M);F=m*Math.sin(M*Math.PI/2);E=0;for(M=O.length;E<M;E++)J=c(O[E],r[E],F),f(J.x,J.y,-K);A=0;for(B=G.length;A<B;A++)for(z=G[A],T=Z[A],E=0,M=z.length;E<M;E++)J=c(z[E],T[E],F),f(J.x,J.y,-K)}F=m;for(E=0;E<I;E++)J=p?c(l[E],X[E],F):l[E],u?(x.copy(v.normals[0]).multiplyScalar(J.x),C.copy(v.binormals[0]).multiplyScalar(J.y),y.copy(s[0]).add(x).add(C),f(y.x,y.y,y.z)):f(J.x,J.y,0);for(M=1;M<=q;M++)for(E=0;E<I;E++)J=p?c(l[E],X[E],F):l[E],u?(x.copy(v.normals[M]).multiplyScalar(J.x),C.copy(v.binormals[M]).multiplyScalar(J.y),
+y.copy(s[M]).add(x).add(C),f(y.x,y.y,y.z)):f(J.x,J.y,h/q*M);for(P=n-1;0<=P;P--){M=P/n;K=k*(1-M);F=m*Math.sin(M*Math.PI/2);E=0;for(M=O.length;E<M;E++)J=c(O[E],r[E],F),f(J.x,J.y,h+K);A=0;for(B=G.length;A<B;A++)for(z=G[A],T=Z[A],E=0,M=z.length;E<M;E++)J=c(z[E],T[E],F),u?f(J.x,J.y+s[q-1].y,s[q-1].x+K):f(J.x,J.y,h+K)}(function(){if(p){var a;a=0*I;for(E=0;E<R;E++)Q=H[E],g(Q[2]+a,Q[1]+a,Q[0]+a);a=q+2*n;a*=I;for(E=0;E<R;E++)Q=H[E],g(Q[0]+a,Q[1]+a,Q[2]+a)}else{for(E=0;E<R;E++)Q=H[E],g(Q[2],Q[1],Q[0]);for(E=
+0;E<R;E++)Q=H[E],g(Q[0]+I*q,Q[1]+I*q,Q[2]+I*q)}})();(function(){var a=0;e(O,a);a+=O.length;A=0;for(B=G.length;A<B;A++)z=G[A],e(z,a),a+=z.length})()};
 THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d){a=a.vertices;b=a[b];c=a[c];d=a[d];return[new THREE.Vector2(b.x,b.y),new THREE.Vector2(c.x,c.y),new THREE.Vector2(d.x,d.y)]},generateSideWallUV:function(a,b,c,d,e){a=a.vertices;b=a[b];c=a[c];d=a[d];e=a[e];return.01>Math.abs(b.y-c.y)?[new THREE.Vector2(b.x,1-b.z),new THREE.Vector2(c.x,1-c.z),new THREE.Vector2(d.x,1-d.z),new THREE.Vector2(e.x,1-e.z)]:[new THREE.Vector2(b.y,1-b.z),new THREE.Vector2(c.y,1-c.z),new THREE.Vector2(d.y,
 1-d.z),new THREE.Vector2(e.y,1-e.z)]}};THREE.ShapeGeometry=function(a,b){THREE.Geometry.call(this);this.type="ShapeGeometry";!1===Array.isArray(a)&&(a=[a]);this.addShapeList(a,b);this.computeFaceNormals()};THREE.ShapeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ShapeGeometry.prototype.constructor=THREE.ShapeGeometry;THREE.ShapeGeometry.prototype.addShapeList=function(a,b){for(var c=0,d=a.length;c<d;c++)this.addShape(a[c],b);return this};
-THREE.ShapeGeometry.prototype.addShape=function(a,b){void 0===b&&(b={});var c=b.material,d=void 0===b.UVGenerator?THREE.ExtrudeGeometry.WorldUVGenerator:b.UVGenerator,e,f,g,h=this.vertices.length;e=a.extractPoints(void 0!==b.curveSegments?b.curveSegments:12);var k=e.shape,l=e.holes;if(!THREE.ShapeUtils.isClockWise(k))for(k=k.reverse(),e=0,f=l.length;e<f;e++)g=l[e],THREE.ShapeUtils.isClockWise(g)&&(l[e]=g.reverse());var n=THREE.ShapeUtils.triangulateShape(k,l);e=0;for(f=l.length;e<f;e++)g=l[e],k=k.concat(g);
-l=k.length;f=n.length;for(e=0;e<l;e++)g=k[e],this.vertices.push(new THREE.Vector3(g.x,g.y,0));for(e=0;e<f;e++)l=n[e],k=l[0]+h,g=l[1]+h,l=l[2]+h,this.faces.push(new THREE.Face3(k,g,l,null,null,c)),this.faceVertexUvs[0].push(d.generateTopUV(this,k,g,l))};
-THREE.LatheBufferGeometry=function(a,b,c,d){THREE.BufferGeometry.call(this);this.type="LatheBufferGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};b=Math.floor(b)||12;c=c||0;d=d||2*Math.PI;d=THREE.Math.clamp(d,0,2*Math.PI);for(var e=(b+1)*a.length,f=b*a.length*6,g=new THREE.BufferAttribute(new (65535<f?Uint32Array:Uint16Array)(f),1),h=new THREE.BufferAttribute(new Float32Array(3*e),3),k=new THREE.BufferAttribute(new Float32Array(2*e),2),l=0,n=0,p=1/b,m=new THREE.Vector3,q=new THREE.Vector2,
-e=0;e<=b;e++)for(var f=c+e*p*d,r=Math.sin(f),s=Math.cos(f),f=0;f<=a.length-1;f++)m.x=a[f].x*r,m.y=a[f].y,m.z=a[f].x*s,h.setXYZ(l,m.x,m.y,m.z),q.x=e/b,q.y=f/(a.length-1),k.setXY(l,q.x,q.y),l++;for(e=0;e<b;e++)for(f=0;f<a.length-1;f++)c=f+e*a.length,l=c+a.length,p=c+a.length+1,m=c+1,g.setX(n,c),n++,g.setX(n,l),n++,g.setX(n,m),n++,g.setX(n,l),n++,g.setX(n,p),n++,g.setX(n,m),n++;this.setIndex(g);this.addAttribute("position",h);this.addAttribute("uv",k);this.computeVertexNormals();if(d===2*Math.PI)for(d=
+THREE.ShapeGeometry.prototype.addShape=function(a,b){void 0===b&&(b={});var c=b.material,d=void 0===b.UVGenerator?THREE.ExtrudeGeometry.WorldUVGenerator:b.UVGenerator,e,f,g,h=this.vertices.length;e=a.extractPoints(void 0!==b.curveSegments?b.curveSegments:12);var k=e.shape,m=e.holes;if(!THREE.ShapeUtils.isClockWise(k))for(k=k.reverse(),e=0,f=m.length;e<f;e++)g=m[e],THREE.ShapeUtils.isClockWise(g)&&(m[e]=g.reverse());var n=THREE.ShapeUtils.triangulateShape(k,m);e=0;for(f=m.length;e<f;e++)g=m[e],k=k.concat(g);
+m=k.length;f=n.length;for(e=0;e<m;e++)g=k[e],this.vertices.push(new THREE.Vector3(g.x,g.y,0));for(e=0;e<f;e++)m=n[e],k=m[0]+h,g=m[1]+h,m=m[2]+h,this.faces.push(new THREE.Face3(k,g,m,null,null,c)),this.faceVertexUvs[0].push(d.generateTopUV(this,k,g,m))};
+THREE.LatheBufferGeometry=function(a,b,c,d){THREE.BufferGeometry.call(this);this.type="LatheBufferGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};b=Math.floor(b)||12;c=c||0;d=d||2*Math.PI;d=THREE.Math.clamp(d,0,2*Math.PI);for(var e=(b+1)*a.length,f=b*a.length*6,g=new THREE.BufferAttribute(new (65535<f?Uint32Array:Uint16Array)(f),1),h=new THREE.BufferAttribute(new Float32Array(3*e),3),k=new THREE.BufferAttribute(new Float32Array(2*e),2),m=0,n=0,p=1/b,l=new THREE.Vector3,q=new THREE.Vector2,
+e=0;e<=b;e++)for(var f=c+e*p*d,r=Math.sin(f),s=Math.cos(f),f=0;f<=a.length-1;f++)l.x=a[f].x*r,l.y=a[f].y,l.z=a[f].x*s,h.setXYZ(m,l.x,l.y,l.z),q.x=e/b,q.y=f/(a.length-1),k.setXY(m,q.x,q.y),m++;for(e=0;e<b;e++)for(f=0;f<a.length-1;f++)c=f+e*a.length,m=c+a.length,p=c+a.length+1,l=c+1,g.setX(n,c),n++,g.setX(n,m),n++,g.setX(n,l),n++,g.setX(n,m),n++,g.setX(n,p),n++,g.setX(n,l),n++;this.setIndex(g);this.addAttribute("position",h);this.addAttribute("uv",k);this.computeVertexNormals();if(d===2*Math.PI)for(d=
 this.attributes.normal.array,g=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Vector3,c=b*a.length*3,f=e=0;e<a.length;e++,f+=3)g.x=d[f+0],g.y=d[f+1],g.z=d[f+2],h.x=d[c+f+0],h.y=d[c+f+1],h.z=d[c+f+2],k.addVectors(g,h).normalize(),d[f+0]=d[c+f+0]=k.x,d[f+1]=d[c+f+1]=k.y,d[f+2]=d[c+f+2]=k.z};THREE.LatheBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.LatheBufferGeometry.prototype.constructor=THREE.LatheBufferGeometry;
 THREE.LatheGeometry=function(a,b,c,d){THREE.Geometry.call(this);this.type="LatheGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};this.fromBufferGeometry(new THREE.LatheBufferGeometry(a,b,c,d));this.mergeVertices()};THREE.LatheGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
 THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new THREE.PlaneBufferGeometry(a,b,c,d))};THREE.PlaneGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
-THREE.PlaneBufferGeometry=function(a,b,c,d){THREE.BufferGeometry.call(this);this.type="PlaneBufferGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,k=a/c,l=b/d;b=new Float32Array(g*h*3);a=new Float32Array(g*h*3);for(var n=new Float32Array(g*h*2),p=0,m=0,q=0;q<h;q++)for(var r=q*l-f,s=0;s<g;s++)b[p]=s*k-e,b[p+1]=-r,a[p+2]=1,n[m]=s/c,n[m+1]=1-q/d,p+=3,m+=2;p=0;e=new (65535<b.length/3?Uint32Array:Uint16Array)(c*
+THREE.PlaneBufferGeometry=function(a,b,c,d){THREE.BufferGeometry.call(this);this.type="PlaneBufferGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,k=a/c,m=b/d;b=new Float32Array(g*h*3);a=new Float32Array(g*h*3);for(var n=new Float32Array(g*h*2),p=0,l=0,q=0;q<h;q++)for(var r=q*m-f,s=0;s<g;s++)b[p]=s*k-e,b[p+1]=-r,a[p+2]=1,n[l]=s/c,n[l+1]=1-q/d,p+=3,l+=2;p=0;e=new (65535<b.length/3?Uint32Array:Uint16Array)(c*
 d*6);for(q=0;q<d;q++)for(s=0;s<c;s++)f=s+g*(q+1),h=s+1+g*(q+1),k=s+1+g*q,e[p]=s+g*q,e[p+1]=f,e[p+2]=k,e[p+3]=f,e[p+4]=h,e[p+5]=k,p+=6;this.setIndex(new THREE.BufferAttribute(e,1));this.addAttribute("position",new THREE.BufferAttribute(b,3));this.addAttribute("normal",new THREE.BufferAttribute(a,3));this.addAttribute("uv",new THREE.BufferAttribute(n,2))};THREE.PlaneBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.PlaneBufferGeometry.prototype.constructor=THREE.PlaneBufferGeometry;
-THREE.RingBufferGeometry=function(a,b,c,d,e,f){THREE.BufferGeometry.call(this);this.type="RingBufferGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};a=a||20;b=b||50;e=void 0!==e?e:0;f=void 0!==f?f:2*Math.PI;c=void 0!==c?Math.max(3,c):8;d=void 0!==d?Math.max(1,d):1;var g=(c+1)*(d+1),h=c*d*6,h=new THREE.BufferAttribute(new (65535<h?Uint32Array:Uint16Array)(h),1),k=new THREE.BufferAttribute(new Float32Array(3*g),3),l=new THREE.BufferAttribute(new Float32Array(3*
-g),3),g=new THREE.BufferAttribute(new Float32Array(2*g),2),n=0,p=0,m,q=a,r=(b-a)/d,s=new THREE.Vector3,u=new THREE.Vector2,x;for(a=0;a<=d;a++){for(x=0;x<=c;x++)m=e+x/c*f,s.x=q*Math.cos(m),s.y=q*Math.sin(m),k.setXYZ(n,s.x,s.y,s.z),l.setXYZ(n,0,0,1),u.x=(s.x/b+1)/2,u.y=(s.y/b+1)/2,g.setXY(n,u.x,u.y),n++;q+=r}for(a=0;a<d;a++)for(b=a*(c+1),x=0;x<c;x++)e=m=x+b,f=m+c+1,n=m+c+2,m+=1,h.setX(p,e),p++,h.setX(p,f),p++,h.setX(p,n),p++,h.setX(p,e),p++,h.setX(p,n),p++,h.setX(p,m),p++;this.setIndex(h);this.addAttribute("position",
-k);this.addAttribute("normal",l);this.addAttribute("uv",g)};THREE.RingBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.RingBufferGeometry.prototype.constructor=THREE.RingBufferGeometry;THREE.RingGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);this.type="RingGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};this.fromBufferGeometry(new THREE.RingBufferGeometry(a,b,c,d,e,f))};
+THREE.RingBufferGeometry=function(a,b,c,d,e,f){THREE.BufferGeometry.call(this);this.type="RingBufferGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};a=a||20;b=b||50;e=void 0!==e?e:0;f=void 0!==f?f:2*Math.PI;c=void 0!==c?Math.max(3,c):8;d=void 0!==d?Math.max(1,d):1;var g=(c+1)*(d+1),h=c*d*6,h=new THREE.BufferAttribute(new (65535<h?Uint32Array:Uint16Array)(h),1),k=new THREE.BufferAttribute(new Float32Array(3*g),3),m=new THREE.BufferAttribute(new Float32Array(3*
+g),3),g=new THREE.BufferAttribute(new Float32Array(2*g),2),n=0,p=0,l,q=a,r=(b-a)/d,s=new THREE.Vector3,u=new THREE.Vector2,w;for(a=0;a<=d;a++){for(w=0;w<=c;w++)l=e+w/c*f,s.x=q*Math.cos(l),s.y=q*Math.sin(l),k.setXYZ(n,s.x,s.y,s.z),m.setXYZ(n,0,0,1),u.x=(s.x/b+1)/2,u.y=(s.y/b+1)/2,g.setXY(n,u.x,u.y),n++;q+=r}for(a=0;a<d;a++)for(b=a*(c+1),w=0;w<c;w++)e=l=w+b,f=l+c+1,n=l+c+2,l+=1,h.setX(p,e),p++,h.setX(p,f),p++,h.setX(p,n),p++,h.setX(p,e),p++,h.setX(p,n),p++,h.setX(p,l),p++;this.setIndex(h);this.addAttribute("position",
+k);this.addAttribute("normal",m);this.addAttribute("uv",g)};THREE.RingBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.RingBufferGeometry.prototype.constructor=THREE.RingBufferGeometry;THREE.RingGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);this.type="RingGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};this.fromBufferGeometry(new THREE.RingBufferGeometry(a,b,c,d,e,f))};
 THREE.RingGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.RingGeometry.prototype.constructor=THREE.RingGeometry;THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);this.type="SphereGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};this.fromBufferGeometry(new THREE.SphereBufferGeometry(a,b,c,d,e,f,g))};THREE.SphereGeometry.prototype=Object.create(THREE.Geometry.prototype);
 THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
-THREE.SphereBufferGeometry=function(a,b,c,d,e,f,g){THREE.BufferGeometry.call(this);this.type="SphereBufferGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||50;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||6);d=void 0!==d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;for(var h=f+g,k=(b+1)*(c+1),l=new THREE.BufferAttribute(new Float32Array(3*k),3),n=new THREE.BufferAttribute(new Float32Array(3*
-k),3),k=new THREE.BufferAttribute(new Float32Array(2*k),2),p=0,m=[],q=new THREE.Vector3,r=0;r<=c;r++){for(var s=[],u=r/c,x=0;x<=b;x++){var v=x/b,C=-a*Math.cos(d+v*e)*Math.sin(f+u*g),w=a*Math.cos(f+u*g),z=a*Math.sin(d+v*e)*Math.sin(f+u*g);q.set(C,w,z).normalize();l.setXYZ(p,C,w,z);n.setXYZ(p,q.x,q.y,q.z);k.setXY(p,v,1-u);s.push(p);p++}m.push(s)}d=[];for(r=0;r<c;r++)for(x=0;x<b;x++)e=m[r][x+1],g=m[r][x],p=m[r+1][x],q=m[r+1][x+1],(0!==r||0<f)&&d.push(e,g,q),(r!==c-1||h<Math.PI)&&d.push(g,p,q);this.setIndex(new (65535<
-l.count?THREE.Uint32Attribute:THREE.Uint16Attribute)(d,1));this.addAttribute("position",l);this.addAttribute("normal",n);this.addAttribute("uv",k);this.boundingSphere=new THREE.Sphere(new THREE.Vector3,a)};THREE.SphereBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.SphereBufferGeometry.prototype.constructor=THREE.SphereBufferGeometry;
+THREE.SphereBufferGeometry=function(a,b,c,d,e,f,g){THREE.BufferGeometry.call(this);this.type="SphereBufferGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||50;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||6);d=void 0!==d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;for(var h=f+g,k=(b+1)*(c+1),m=new THREE.BufferAttribute(new Float32Array(3*k),3),n=new THREE.BufferAttribute(new Float32Array(3*
+k),3),k=new THREE.BufferAttribute(new Float32Array(2*k),2),p=0,l=[],q=new THREE.Vector3,r=0;r<=c;r++){for(var s=[],u=r/c,w=0;w<=b;w++){var v=w/b,C=-a*Math.cos(d+v*e)*Math.sin(f+u*g),x=a*Math.cos(f+u*g),y=a*Math.sin(d+v*e)*Math.sin(f+u*g);q.set(C,x,y).normalize();m.setXYZ(p,C,x,y);n.setXYZ(p,q.x,q.y,q.z);k.setXY(p,v,1-u);s.push(p);p++}l.push(s)}d=[];for(r=0;r<c;r++)for(w=0;w<b;w++)e=l[r][w+1],g=l[r][w],p=l[r+1][w],q=l[r+1][w+1],(0!==r||0<f)&&d.push(e,g,q),(r!==c-1||h<Math.PI)&&d.push(g,p,q);this.setIndex(new (65535<
+m.count?THREE.Uint32Attribute:THREE.Uint16Attribute)(d,1));this.addAttribute("position",m);this.addAttribute("normal",n);this.addAttribute("uv",k);this.boundingSphere=new THREE.Sphere(new THREE.Vector3,a)};THREE.SphereBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.SphereBufferGeometry.prototype.constructor=THREE.SphereBufferGeometry;
 THREE.TextGeometry=function(a,b){b=b||{};var c=b.font;if(!1===c instanceof THREE.Font)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new THREE.Geometry;c=c.generateShapes(a,b.size,b.curveSegments);b.amount=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);THREE.ExtrudeGeometry.call(this,c,b);this.type="TextGeometry"};
 THREE.TextGeometry.prototype=Object.create(THREE.ExtrudeGeometry.prototype);THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
-THREE.TorusBufferGeometry=function(a,b,c,d,e){THREE.BufferGeometry.call(this);this.type="TorusBufferGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||100;b=b||40;c=Math.floor(c)||8;d=Math.floor(d)||6;e=e||2*Math.PI;var f=(c+1)*(d+1),g=c*d*6,g=new (65535<g?Uint32Array:Uint16Array)(g),h=new Float32Array(3*f),k=new Float32Array(3*f),f=new Float32Array(2*f),l=0,n=0,p=0,m=new THREE.Vector3,q=new THREE.Vector3,r=new THREE.Vector3,s,u;for(s=0;s<=c;s++)for(u=0;u<=d;u++){var x=
-u/d*e,v=s/c*Math.PI*2;q.x=(a+b*Math.cos(v))*Math.cos(x);q.y=(a+b*Math.cos(v))*Math.sin(x);q.z=b*Math.sin(v);h[l]=q.x;h[l+1]=q.y;h[l+2]=q.z;m.x=a*Math.cos(x);m.y=a*Math.sin(x);r.subVectors(q,m).normalize();k[l]=r.x;k[l+1]=r.y;k[l+2]=r.z;f[n]=u/d;f[n+1]=s/c;l+=3;n+=2}for(s=1;s<=c;s++)for(u=1;u<=d;u++)a=(d+1)*(s-1)+u-1,b=(d+1)*(s-1)+u,e=(d+1)*s+u,g[p]=(d+1)*s+u-1,g[p+1]=a,g[p+2]=e,g[p+3]=a,g[p+4]=b,g[p+5]=e,p+=6;this.setIndex(new THREE.BufferAttribute(g,1));this.addAttribute("position",new THREE.BufferAttribute(h,
+THREE.TorusBufferGeometry=function(a,b,c,d,e){THREE.BufferGeometry.call(this);this.type="TorusBufferGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||100;b=b||40;c=Math.floor(c)||8;d=Math.floor(d)||6;e=e||2*Math.PI;var f=(c+1)*(d+1),g=c*d*6,g=new (65535<g?Uint32Array:Uint16Array)(g),h=new Float32Array(3*f),k=new Float32Array(3*f),f=new Float32Array(2*f),m=0,n=0,p=0,l=new THREE.Vector3,q=new THREE.Vector3,r=new THREE.Vector3,s,u;for(s=0;s<=c;s++)for(u=0;u<=d;u++){var w=
+u/d*e,v=s/c*Math.PI*2;q.x=(a+b*Math.cos(v))*Math.cos(w);q.y=(a+b*Math.cos(v))*Math.sin(w);q.z=b*Math.sin(v);h[m]=q.x;h[m+1]=q.y;h[m+2]=q.z;l.x=a*Math.cos(w);l.y=a*Math.sin(w);r.subVectors(q,l).normalize();k[m]=r.x;k[m+1]=r.y;k[m+2]=r.z;f[n]=u/d;f[n+1]=s/c;m+=3;n+=2}for(s=1;s<=c;s++)for(u=1;u<=d;u++)a=(d+1)*(s-1)+u-1,b=(d+1)*(s-1)+u,e=(d+1)*s+u,g[p]=(d+1)*s+u-1,g[p+1]=a,g[p+2]=e,g[p+3]=a,g[p+4]=b,g[p+5]=e,p+=6;this.setIndex(new THREE.BufferAttribute(g,1));this.addAttribute("position",new THREE.BufferAttribute(h,
 3));this.addAttribute("normal",new THREE.BufferAttribute(k,3));this.addAttribute("uv",new THREE.BufferAttribute(f,2))};THREE.TorusBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.TorusBufferGeometry.prototype.constructor=THREE.TorusBufferGeometry;
 THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.type="TorusGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new THREE.TorusBufferGeometry(a,b,c,d,e))};THREE.TorusGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
-THREE.TorusKnotBufferGeometry=function(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.cos(a),g=Math.sin(a);a*=c/b;b=Math.cos(a);e.x=d*(2+b)*.5*f;e.y=d*(2+b)*g*.5;e.z=d*Math.sin(a)*.5}THREE.BufferGeometry.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||100;b=b||40;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=(d+1)*(c+1),k=d*c*6,k=new THREE.BufferAttribute(new (65535<k?Uint32Array:Uint16Array)(k),1),l=new THREE.BufferAttribute(new Float32Array(3*
-h),3),n=new THREE.BufferAttribute(new Float32Array(3*h),3),h=new THREE.BufferAttribute(new Float32Array(2*h),2),p,m,q=0,r=0,s=new THREE.Vector3,u=new THREE.Vector3,x=new THREE.Vector2,v=new THREE.Vector3,C=new THREE.Vector3,w=new THREE.Vector3,z=new THREE.Vector3,A=new THREE.Vector3;for(p=0;p<=c;++p)for(m=p/c*e*Math.PI*2,g(m,e,f,a,v),g(m+.01,e,f,a,C),z.subVectors(C,v),A.addVectors(C,v),w.crossVectors(z,A),A.crossVectors(w,z),w.normalize(),A.normalize(),m=0;m<=d;++m){var y=m/d*Math.PI*2,B=-b*Math.cos(y),
-y=b*Math.sin(y);s.x=v.x+(B*A.x+y*w.x);s.y=v.y+(B*A.y+y*w.y);s.z=v.z+(B*A.z+y*w.z);l.setXYZ(q,s.x,s.y,s.z);u.subVectors(s,v).normalize();n.setXYZ(q,u.x,u.y,u.z);x.x=p/c;x.y=m/d;h.setXY(q,x.x,x.y);q++}for(m=1;m<=c;m++)for(p=1;p<=d;p++)a=(d+1)*m+(p-1),b=(d+1)*m+p,e=(d+1)*(m-1)+p,k.setX(r,(d+1)*(m-1)+(p-1)),r++,k.setX(r,a),r++,k.setX(r,e),r++,k.setX(r,a),r++,k.setX(r,b),r++,k.setX(r,e),r++;this.setIndex(k);this.addAttribute("position",l);this.addAttribute("normal",n);this.addAttribute("uv",h)};
+THREE.TorusKnotBufferGeometry=function(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.cos(a),g=Math.sin(a);a*=c/b;b=Math.cos(a);e.x=d*(2+b)*.5*f;e.y=d*(2+b)*g*.5;e.z=d*Math.sin(a)*.5}THREE.BufferGeometry.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||100;b=b||40;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=(d+1)*(c+1),k=d*c*6,k=new THREE.BufferAttribute(new (65535<k?Uint32Array:Uint16Array)(k),1),m=new THREE.BufferAttribute(new Float32Array(3*
+h),3),n=new THREE.BufferAttribute(new Float32Array(3*h),3),h=new THREE.BufferAttribute(new Float32Array(2*h),2),p,l,q=0,r=0,s=new THREE.Vector3,u=new THREE.Vector3,w=new THREE.Vector2,v=new THREE.Vector3,C=new THREE.Vector3,x=new THREE.Vector3,y=new THREE.Vector3,z=new THREE.Vector3;for(p=0;p<=c;++p)for(l=p/c*e*Math.PI*2,g(l,e,f,a,v),g(l+.01,e,f,a,C),y.subVectors(C,v),z.addVectors(C,v),x.crossVectors(y,z),z.crossVectors(x,y),x.normalize(),z.normalize(),l=0;l<=d;++l){var A=l/d*Math.PI*2,B=-b*Math.cos(A),
+A=b*Math.sin(A);s.x=v.x+(B*z.x+A*x.x);s.y=v.y+(B*z.y+A*x.y);s.z=v.z+(B*z.z+A*x.z);m.setXYZ(q,s.x,s.y,s.z);u.subVectors(s,v).normalize();n.setXYZ(q,u.x,u.y,u.z);w.x=p/c;w.y=l/d;h.setXY(q,w.x,w.y);q++}for(l=1;l<=c;l++)for(p=1;p<=d;p++)a=(d+1)*l+(p-1),b=(d+1)*l+p,e=(d+1)*(l-1)+p,k.setX(r,(d+1)*(l-1)+(p-1)),r++,k.setX(r,a),r++,k.setX(r,e),r++,k.setX(r,a),r++,k.setX(r,b),r++,k.setX(r,e),r++;this.setIndex(k);this.addAttribute("position",m);this.addAttribute("normal",n);this.addAttribute("uv",h)};
 THREE.TorusKnotBufferGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);THREE.TorusKnotBufferGeometry.prototype.constructor=THREE.TorusKnotBufferGeometry;
 THREE.TorusKnotGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");this.fromBufferGeometry(new THREE.TorusKnotBufferGeometry(a,b,c,d,e,f));this.mergeVertices()};THREE.TorusKnotGeometry.prototype=Object.create(THREE.Geometry.prototype);
 THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;
-THREE.TubeGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);this.type="TubeGeometry";this.parameters={path:a,segments:b,radius:c,radialSegments:d,closed:e,taper:f};b=b||64;c=c||1;d=d||8;e=e||!1;f=f||THREE.TubeGeometry.NoTaper;var g=[],h,k,l=b+1,n,p,m,q,r,s=new THREE.Vector3,u,x,v;u=new THREE.TubeGeometry.FrenetFrames(a,b,e);x=u.normals;v=u.binormals;this.tangents=u.tangents;this.normals=x;this.binormals=v;for(u=0;u<l;u++)for(g[u]=[],n=u/(l-1),r=a.getPointAt(n),h=x[u],k=v[u],m=c*f(n),n=0;n<
-d;n++)p=n/d*2*Math.PI,q=-m*Math.cos(p),p=m*Math.sin(p),s.copy(r),s.x+=q*h.x+p*k.x,s.y+=q*h.y+p*k.y,s.z+=q*h.z+p*k.z,g[u][n]=this.vertices.push(new THREE.Vector3(s.x,s.y,s.z))-1;for(u=0;u<b;u++)for(n=0;n<d;n++)f=e?(u+1)%b:u+1,l=(n+1)%d,a=g[u][n],c=g[f][n],f=g[f][l],l=g[u][l],s=new THREE.Vector2(u/b,n/d),x=new THREE.Vector2((u+1)/b,n/d),v=new THREE.Vector2((u+1)/b,(n+1)/d),h=new THREE.Vector2(u/b,(n+1)/d),this.faces.push(new THREE.Face3(a,c,l)),this.faceVertexUvs[0].push([s,x,h]),this.faces.push(new THREE.Face3(c,
-f,l)),this.faceVertexUvs[0].push([x.clone(),v,h.clone()]);this.computeFaceNormals();this.computeVertexNormals()};THREE.TubeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.TubeGeometry.prototype.constructor=THREE.TubeGeometry;THREE.TubeGeometry.NoTaper=function(a){return 1};THREE.TubeGeometry.SinusoidalTaper=function(a){return Math.sin(Math.PI*a)};
-THREE.TubeGeometry.FrenetFrames=function(a,b,c){var d=new THREE.Vector3,e=[],f=[],g=[],h=new THREE.Vector3,k=new THREE.Matrix4;b+=1;var l,n,p;this.tangents=e;this.normals=f;this.binormals=g;for(l=0;l<b;l++)n=l/(b-1),e[l]=a.getTangentAt(n),e[l].normalize();f[0]=new THREE.Vector3;g[0]=new THREE.Vector3;a=Number.MAX_VALUE;l=Math.abs(e[0].x);n=Math.abs(e[0].y);p=Math.abs(e[0].z);l<=a&&(a=l,d.set(1,0,0));n<=a&&(a=n,d.set(0,1,0));p<=a&&d.set(0,0,1);h.crossVectors(e[0],d).normalize();f[0].crossVectors(e[0],
-h);g[0].crossVectors(e[0],f[0]);for(l=1;l<b;l++)f[l]=f[l-1].clone(),g[l]=g[l-1].clone(),h.crossVectors(e[l-1],e[l]),h.length()>Number.EPSILON&&(h.normalize(),d=Math.acos(THREE.Math.clamp(e[l-1].dot(e[l]),-1,1)),f[l].applyMatrix4(k.makeRotationAxis(h,d))),g[l].crossVectors(e[l],f[l]);if(c)for(d=Math.acos(THREE.Math.clamp(f[0].dot(f[b-1]),-1,1)),d/=b-1,0<e[0].dot(h.crossVectors(f[0],f[b-1]))&&(d=-d),l=1;l<b;l++)f[l].applyMatrix4(k.makeRotationAxis(e[l],d*l)),g[l].crossVectors(e[l],f[l])};
+THREE.TubeGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);this.type="TubeGeometry";this.parameters={path:a,segments:b,radius:c,radialSegments:d,closed:e,taper:f};b=b||64;c=c||1;d=d||8;e=e||!1;f=f||THREE.TubeGeometry.NoTaper;var g=[],h,k,m=b+1,n,p,l,q,r,s=new THREE.Vector3,u,w,v;u=new THREE.TubeGeometry.FrenetFrames(a,b,e);w=u.normals;v=u.binormals;this.tangents=u.tangents;this.normals=w;this.binormals=v;for(u=0;u<m;u++)for(g[u]=[],n=u/(m-1),r=a.getPointAt(n),h=w[u],k=v[u],l=c*f(n),n=0;n<
+d;n++)p=n/d*2*Math.PI,q=-l*Math.cos(p),p=l*Math.sin(p),s.copy(r),s.x+=q*h.x+p*k.x,s.y+=q*h.y+p*k.y,s.z+=q*h.z+p*k.z,g[u][n]=this.vertices.push(new THREE.Vector3(s.x,s.y,s.z))-1;for(u=0;u<b;u++)for(n=0;n<d;n++)f=e?(u+1)%b:u+1,m=(n+1)%d,a=g[u][n],c=g[f][n],f=g[f][m],m=g[u][m],s=new THREE.Vector2(u/b,n/d),w=new THREE.Vector2((u+1)/b,n/d),v=new THREE.Vector2((u+1)/b,(n+1)/d),h=new THREE.Vector2(u/b,(n+1)/d),this.faces.push(new THREE.Face3(a,c,m)),this.faceVertexUvs[0].push([s,w,h]),this.faces.push(new THREE.Face3(c,
+f,m)),this.faceVertexUvs[0].push([w.clone(),v,h.clone()]);this.computeFaceNormals();this.computeVertexNormals()};THREE.TubeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.TubeGeometry.prototype.constructor=THREE.TubeGeometry;THREE.TubeGeometry.NoTaper=function(a){return 1};THREE.TubeGeometry.SinusoidalTaper=function(a){return Math.sin(Math.PI*a)};
+THREE.TubeGeometry.FrenetFrames=function(a,b,c){var d=new THREE.Vector3,e=[],f=[],g=[],h=new THREE.Vector3,k=new THREE.Matrix4;b+=1;var m,n,p;this.tangents=e;this.normals=f;this.binormals=g;for(m=0;m<b;m++)n=m/(b-1),e[m]=a.getTangentAt(n),e[m].normalize();f[0]=new THREE.Vector3;g[0]=new THREE.Vector3;a=Number.MAX_VALUE;m=Math.abs(e[0].x);n=Math.abs(e[0].y);p=Math.abs(e[0].z);m<=a&&(a=m,d.set(1,0,0));n<=a&&(a=n,d.set(0,1,0));p<=a&&d.set(0,0,1);h.crossVectors(e[0],d).normalize();f[0].crossVectors(e[0],
+h);g[0].crossVectors(e[0],f[0]);for(m=1;m<b;m++)f[m]=f[m-1].clone(),g[m]=g[m-1].clone(),h.crossVectors(e[m-1],e[m]),h.length()>Number.EPSILON&&(h.normalize(),d=Math.acos(THREE.Math.clamp(e[m-1].dot(e[m]),-1,1)),f[m].applyMatrix4(k.makeRotationAxis(h,d))),g[m].crossVectors(e[m],f[m]);if(c)for(d=Math.acos(THREE.Math.clamp(f[0].dot(f[b-1]),-1,1)),d/=b-1,0<e[0].dot(h.crossVectors(f[0],f[b-1]))&&(d=-d),m=1;m<b;m++)f[m].applyMatrix4(k.makeRotationAxis(e[m],d*m)),g[m].crossVectors(e[m],f[m])};
 THREE.PolyhedronGeometry=function(a,b,c,d){function e(a){var b=a.normalize().clone();b.index=k.vertices.push(b)-1;var c=Math.atan2(a.z,-a.x)/2/Math.PI+.5;a=Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5;b.uv=new THREE.Vector2(c,1-a);return b}function f(a,b,c,d){d=new THREE.Face3(a.index,b.index,c.index,[a.clone(),b.clone(),c.clone()],void 0,d);k.faces.push(d);u.copy(a).add(b).add(c).divideScalar(3);d=Math.atan2(u.z,-u.x);k.faceVertexUvs[0].push([h(a.uv,a,d),h(b.uv,b,d),h(c.uv,c,d)])}function g(a,
 b){for(var c=Math.pow(2,b),d=e(k.vertices[a.a]),g=e(k.vertices[a.b]),h=e(k.vertices[a.c]),l=[],m=a.materialIndex,n=0;n<=c;n++){l[n]=[];for(var p=e(d.clone().lerp(h,n/c)),q=e(g.clone().lerp(h,n/c)),r=c-n,s=0;s<=r;s++)l[n][s]=0===s&&n===c?p:e(p.clone().lerp(q,s/r))}for(n=0;n<c;n++)for(s=0;s<2*(c-n)-1;s++)d=Math.floor(s/2),0===s%2?f(l[n][d+1],l[n+1][d],l[n][d],m):f(l[n][d+1],l[n+1][d+1],l[n+1][d],m)}function h(a,b,c){0>c&&1===a.x&&(a=new THREE.Vector2(a.x-1,a.y));0===b.x&&0===b.z&&(a=new THREE.Vector2(c/
-2/Math.PI+.5,a.y));return a.clone()}THREE.Geometry.call(this);this.type="PolyhedronGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};c=c||1;d=d||0;for(var k=this,l=0,n=a.length;l<n;l+=3)e(new THREE.Vector3(a[l],a[l+1],a[l+2]));a=this.vertices;for(var p=[],m=l=0,n=b.length;l<n;l+=3,m++){var q=a[b[l]],r=a[b[l+1]],s=a[b[l+2]];p[m]=new THREE.Face3(q.index,r.index,s.index,[q.clone(),r.clone(),s.clone()],void 0,m)}for(var u=new THREE.Vector3,l=0,n=p.length;l<n;l++)g(p[l],d);l=0;for(n=this.faceVertexUvs[0].length;l<
-n;l++)b=this.faceVertexUvs[0][l],d=b[0].x,a=b[1].x,p=b[2].x,m=Math.max(d,a,p),q=Math.min(d,a,p),.9<m&&.1>q&&(.2>d&&(b[0].x+=1),.2>a&&(b[1].x+=1),.2>p&&(b[2].x+=1));l=0;for(n=this.vertices.length;l<n;l++)this.vertices[l].multiplyScalar(c);this.mergeVertices();this.computeFaceNormals();this.boundingSphere=new THREE.Sphere(new THREE.Vector3,c)};THREE.PolyhedronGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.PolyhedronGeometry.prototype.constructor=THREE.PolyhedronGeometry;
+2/Math.PI+.5,a.y));return a.clone()}THREE.Geometry.call(this);this.type="PolyhedronGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};c=c||1;d=d||0;for(var k=this,m=0,n=a.length;m<n;m+=3)e(new THREE.Vector3(a[m],a[m+1],a[m+2]));a=this.vertices;for(var p=[],l=m=0,n=b.length;m<n;m+=3,l++){var q=a[b[m]],r=a[b[m+1]],s=a[b[m+2]];p[l]=new THREE.Face3(q.index,r.index,s.index,[q.clone(),r.clone(),s.clone()],void 0,l)}for(var u=new THREE.Vector3,m=0,n=p.length;m<n;m++)g(p[m],d);m=0;for(n=this.faceVertexUvs[0].length;m<
+n;m++)b=this.faceVertexUvs[0][m],d=b[0].x,a=b[1].x,p=b[2].x,l=Math.max(d,a,p),q=Math.min(d,a,p),.9<l&&.1>q&&(.2>d&&(b[0].x+=1),.2>a&&(b[1].x+=1),.2>p&&(b[2].x+=1));m=0;for(n=this.vertices.length;m<n;m++)this.vertices[m].multiplyScalar(c);this.mergeVertices();this.computeFaceNormals();this.boundingSphere=new THREE.Sphere(new THREE.Vector3,c)};THREE.PolyhedronGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.PolyhedronGeometry.prototype.constructor=THREE.PolyhedronGeometry;
 THREE.DodecahedronGeometry=function(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;THREE.PolyhedronGeometry.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,
 12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b}};THREE.DodecahedronGeometry.prototype=Object.create(THREE.PolyhedronGeometry.prototype);THREE.DodecahedronGeometry.prototype.constructor=THREE.DodecahedronGeometry;
 THREE.IcosahedronGeometry=function(a,b){var c=(1+Math.sqrt(5))/2;THREE.PolyhedronGeometry.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b}};THREE.IcosahedronGeometry.prototype=Object.create(THREE.PolyhedronGeometry.prototype);
 THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;THREE.OctahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b}};THREE.OctahedronGeometry.prototype=Object.create(THREE.PolyhedronGeometry.prototype);THREE.OctahedronGeometry.prototype.constructor=THREE.OctahedronGeometry;
 THREE.TetrahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b}};THREE.TetrahedronGeometry.prototype=Object.create(THREE.PolyhedronGeometry.prototype);THREE.TetrahedronGeometry.prototype.constructor=THREE.TetrahedronGeometry;
-THREE.ParametricGeometry=function(a,b,c){THREE.Geometry.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};var d=this.vertices,e=this.faces,f=this.faceVertexUvs[0],g,h,k,l,n=b+1;for(g=0;g<=c;g++)for(l=g/c,h=0;h<=b;h++)k=h/b,k=a(k,l),d.push(k);var p,m,q,r;for(g=0;g<c;g++)for(h=0;h<b;h++)a=g*n+h,d=g*n+h+1,l=(g+1)*n+h+1,k=(g+1)*n+h,p=new THREE.Vector2(h/b,g/c),m=new THREE.Vector2((h+1)/b,g/c),q=new THREE.Vector2((h+1)/b,(g+1)/c),r=new THREE.Vector2(h/b,(g+1)/c),e.push(new THREE.Face3(a,
-d,k)),f.push([p,m,r]),e.push(new THREE.Face3(d,l,k)),f.push([m.clone(),q,r.clone()]);this.computeFaceNormals();this.computeVertexNormals()};THREE.ParametricGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ParametricGeometry.prototype.constructor=THREE.ParametricGeometry;
-THREE.WireframeGeometry=function(a){function b(a,b){return a-b}THREE.BufferGeometry.call(this);var c=[0,0],d={},e=["a","b","c"];if(a instanceof THREE.Geometry){var f=a.vertices,g=a.faces,h=0,k=new Uint32Array(6*g.length);a=0;for(var l=g.length;a<l;a++)for(var n=g[a],p=0;3>p;p++){c[0]=n[e[p]];c[1]=n[e[(p+1)%3]];c.sort(b);var m=c.toString();void 0===d[m]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[m]=!0,h++)}c=new Float32Array(6*h);a=0;for(l=h;a<l;a++)for(p=0;2>p;p++)d=f[k[2*a+p]],h=6*a+3*p,c[h+0]=d.x,c[h+1]=d.y,
-c[h+2]=d.z;this.addAttribute("position",new THREE.BufferAttribute(c,3))}else if(a instanceof THREE.BufferGeometry){if(null!==a.index){l=a.index.array;f=a.attributes.position;e=a.groups;h=0;0===e.length&&a.addGroup(0,l.length);k=new Uint32Array(2*l.length);g=0;for(n=e.length;g<n;++g){a=e[g];p=a.start;m=a.count;a=p;for(var q=p+m;a<q;a+=3)for(p=0;3>p;p++)c[0]=l[a+p],c[1]=l[a+(p+1)%3],c.sort(b),m=c.toString(),void 0===d[m]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[m]=!0,h++)}c=new Float32Array(6*h);a=0;for(l=h;a<
-l;a++)for(p=0;2>p;p++)h=6*a+3*p,d=k[2*a+p],c[h+0]=f.getX(d),c[h+1]=f.getY(d),c[h+2]=f.getZ(d)}else for(f=a.attributes.position.array,h=f.length/3,k=h/3,c=new Float32Array(6*h),a=0,l=k;a<l;a++)for(p=0;3>p;p++)h=18*a+6*p,k=9*a+3*p,c[h+0]=f[k],c[h+1]=f[k+1],c[h+2]=f[k+2],d=9*a+(p+1)%3*3,c[h+3]=f[d],c[h+4]=f[d+1],c[h+5]=f[d+2];this.addAttribute("position",new THREE.BufferAttribute(c,3))}};THREE.WireframeGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);
+THREE.ParametricGeometry=function(a,b,c){THREE.Geometry.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};var d=this.vertices,e=this.faces,f=this.faceVertexUvs[0],g,h,k,m,n=b+1;for(g=0;g<=c;g++)for(m=g/c,h=0;h<=b;h++)k=h/b,k=a(k,m),d.push(k);var p,l,q,r;for(g=0;g<c;g++)for(h=0;h<b;h++)a=g*n+h,d=g*n+h+1,m=(g+1)*n+h+1,k=(g+1)*n+h,p=new THREE.Vector2(h/b,g/c),l=new THREE.Vector2((h+1)/b,g/c),q=new THREE.Vector2((h+1)/b,(g+1)/c),r=new THREE.Vector2(h/b,(g+1)/c),e.push(new THREE.Face3(a,
+d,k)),f.push([p,l,r]),e.push(new THREE.Face3(d,m,k)),f.push([l.clone(),q,r.clone()]);this.computeFaceNormals();this.computeVertexNormals()};THREE.ParametricGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ParametricGeometry.prototype.constructor=THREE.ParametricGeometry;
+THREE.WireframeGeometry=function(a){function b(a,b){return a-b}THREE.BufferGeometry.call(this);var c=[0,0],d={},e=["a","b","c"];if(a instanceof THREE.Geometry){var f=a.vertices,g=a.faces,h=0,k=new Uint32Array(6*g.length);a=0;for(var m=g.length;a<m;a++)for(var n=g[a],p=0;3>p;p++){c[0]=n[e[p]];c[1]=n[e[(p+1)%3]];c.sort(b);var l=c.toString();void 0===d[l]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[l]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<m;a++)for(p=0;2>p;p++)d=f[k[2*a+p]],h=6*a+3*p,c[h+0]=d.x,c[h+1]=d.y,
+c[h+2]=d.z;this.addAttribute("position",new THREE.BufferAttribute(c,3))}else if(a instanceof THREE.BufferGeometry){if(null!==a.index){m=a.index.array;f=a.attributes.position;e=a.groups;h=0;0===e.length&&a.addGroup(0,m.length);k=new Uint32Array(2*m.length);g=0;for(n=e.length;g<n;++g){a=e[g];p=a.start;l=a.count;a=p;for(var q=p+l;a<q;a+=3)for(p=0;3>p;p++)c[0]=m[a+p],c[1]=m[a+(p+1)%3],c.sort(b),l=c.toString(),void 0===d[l]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[l]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<
+m;a++)for(p=0;2>p;p++)h=6*a+3*p,d=k[2*a+p],c[h+0]=f.getX(d),c[h+1]=f.getY(d),c[h+2]=f.getZ(d)}else for(f=a.attributes.position.array,h=f.length/3,k=h/3,c=new Float32Array(6*h),a=0,m=k;a<m;a++)for(p=0;3>p;p++)h=18*a+6*p,k=9*a+3*p,c[h+0]=f[k],c[h+1]=f[k+1],c[h+2]=f[k+2],d=9*a+(p+1)%3*3,c[h+3]=f[d],c[h+4]=f[d+1],c[h+5]=f[d+2];this.addAttribute("position",new THREE.BufferAttribute(c,3))}};THREE.WireframeGeometry.prototype=Object.create(THREE.BufferGeometry.prototype);
 THREE.WireframeGeometry.prototype.constructor=THREE.WireframeGeometry;THREE.AxisHelper=function(a){a=a||1;var b=new Float32Array([0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a]),c=new Float32Array([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1]);a=new THREE.BufferGeometry;a.addAttribute("position",new THREE.BufferAttribute(b,3));a.addAttribute("color",new THREE.BufferAttribute(c,3));b=new THREE.LineBasicMaterial({vertexColors:THREE.VertexColors});THREE.LineSegments.call(this,a,b)};THREE.AxisHelper.prototype=Object.create(THREE.LineSegments.prototype);
 THREE.AxisHelper.prototype.constructor=THREE.AxisHelper;
-THREE.ArrowHelper=function(){var a=new THREE.Geometry;a.vertices.push(new THREE.Vector3(0,0,0),new THREE.Vector3(0,1,0));var b=new THREE.CylinderGeometry(0,.5,1,5,1);b.translate(0,-.5,0);return function(c,d,e,f,g,h){THREE.Object3D.call(this);void 0===f&&(f=16776960);void 0===e&&(e=1);void 0===g&&(g=.2*e);void 0===h&&(h=.2*g);this.position.copy(d);this.line=new THREE.Line(a,new THREE.LineBasicMaterial({color:f}));this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:f}));
-this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(c);this.setLength(e,g,h)}}();THREE.ArrowHelper.prototype=Object.create(THREE.Object3D.prototype);THREE.ArrowHelper.prototype.constructor=THREE.ArrowHelper;THREE.ArrowHelper.prototype.setDirection=function(){var a=new THREE.Vector3,b;return function(c){.99999<c.y?this.quaternion.set(0,0,0,1):-.99999>c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();
-THREE.ArrowHelper.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};THREE.ArrowHelper.prototype.setColor=function(a){this.line.material.color.set(a);this.cone.material.color.set(a)};
-THREE.BoxHelper=function(a){var b=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),c=new Float32Array(24),d=new THREE.BufferGeometry;d.setIndex(new THREE.BufferAttribute(b,1));d.addAttribute("position",new THREE.BufferAttribute(c,3));THREE.LineSegments.call(this,d,new THREE.LineBasicMaterial({color:16776960}));void 0!==a&&this.update(a)};THREE.BoxHelper.prototype=Object.create(THREE.LineSegments.prototype);THREE.BoxHelper.prototype.constructor=THREE.BoxHelper;
+THREE.ArrowHelper=function(){var a=new THREE.BufferGeometry;a.addAttribute("position",new THREE.Float32Attribute([0,0,0,0,1,0],3));var b=new THREE.CylinderBufferGeometry(0,.5,1,5,1);b.translate(0,-.5,0);return function(c,d,e,f,g,h){THREE.Object3D.call(this);void 0===f&&(f=16776960);void 0===e&&(e=1);void 0===g&&(g=.2*e);void 0===h&&(h=.2*g);this.position.copy(d);this.line=new THREE.Line(a,new THREE.LineBasicMaterial({color:f}));this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new THREE.Mesh(b,
+new THREE.MeshBasicMaterial({color:f}));this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(c);this.setLength(e,g,h)}}();THREE.ArrowHelper.prototype=Object.create(THREE.Object3D.prototype);THREE.ArrowHelper.prototype.constructor=THREE.ArrowHelper;
+THREE.ArrowHelper.prototype.setDirection=function(){var a=new THREE.Vector3,b;return function(c){.99999<c.y?this.quaternion.set(0,0,0,1):-.99999>c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();THREE.ArrowHelper.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};
+THREE.ArrowHelper.prototype.setColor=function(a){this.line.material.color.copy(a);this.cone.material.color.copy(a)};THREE.BoxHelper=function(a){var b=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),c=new Float32Array(24),d=new THREE.BufferGeometry;d.setIndex(new THREE.BufferAttribute(b,1));d.addAttribute("position",new THREE.BufferAttribute(c,3));THREE.LineSegments.call(this,d,new THREE.LineBasicMaterial({color:16776960}));void 0!==a&&this.update(a)};THREE.BoxHelper.prototype=Object.create(THREE.LineSegments.prototype);
+THREE.BoxHelper.prototype.constructor=THREE.BoxHelper;
 THREE.BoxHelper.prototype.update=function(){var a=new THREE.Box3;return function(b){b instanceof THREE.Box3?a.copy(b):a.setFromObject(b);if(!a.isEmpty()){b=a.min;var c=a.max,d=this.geometry.attributes.position,e=d.array;e[0]=c.x;e[1]=c.y;e[2]=c.z;e[3]=b.x;e[4]=c.y;e[5]=c.z;e[6]=b.x;e[7]=b.y;e[8]=c.z;e[9]=c.x;e[10]=b.y;e[11]=c.z;e[12]=c.x;e[13]=c.y;e[14]=b.z;e[15]=b.x;e[16]=c.y;e[17]=b.z;e[18]=b.x;e[19]=b.y;e[20]=b.z;e[21]=c.x;e[22]=b.y;e[23]=b.z;d.needsUpdate=!0;this.geometry.computeBoundingSphere()}}}();
 THREE.BoundingBoxHelper=function(a,b){var c=void 0!==b?b:8947848;this.object=a;this.box=new THREE.Box3;THREE.Mesh.call(this,new THREE.BoxGeometry(1,1,1),new THREE.MeshBasicMaterial({color:c,wireframe:!0}))};THREE.BoundingBoxHelper.prototype=Object.create(THREE.Mesh.prototype);THREE.BoundingBoxHelper.prototype.constructor=THREE.BoundingBoxHelper;THREE.BoundingBoxHelper.prototype.update=function(){this.box.setFromObject(this.object);this.box.size(this.scale);this.box.center(this.position)};
 THREE.CameraHelper=function(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){d.vertices.push(new THREE.Vector3);d.colors.push(new THREE.Color(b));void 0===f[a]&&(f[a]=[]);f[a].push(d.vertices.length-1)}var d=new THREE.Geometry,e=new THREE.LineBasicMaterial({color:16777215,vertexColors:THREE.FaceColors}),f={};b("n1","n2",16755200);b("n2","n4",16755200);b("n4","n3",16755200);b("n3","n1",16755200);b("f1","f2",16755200);b("f2","f4",16755200);b("f4","f3",16755200);b("f3","f1",16755200);b("n1","f1",16755200);
@@ -953,21 +954,20 @@ b("n2","f2",16755200);b("n3","f3",16755200);b("n4","f4",16755200);b("p","n1",167
 THREE.CameraHelper.prototype=Object.create(THREE.LineSegments.prototype);THREE.CameraHelper.prototype.constructor=THREE.CameraHelper;
 THREE.CameraHelper.prototype.update=function(){function a(a,g,h,k){d.set(g,h,k).unproject(e);a=c[a];if(void 0!==a)for(g=0,h=a.length;g<h;g++)b.vertices[a[g]].copy(d)}var b,c,d=new THREE.Vector3,e=new THREE.Camera;return function(){b=this.geometry;c=this.pointMap;e.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",.7,1.1,-1);a("u2",-.7,1.1,
 -1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);b.verticesNeedUpdate=!0}}();
-THREE.DirectionalLightHelper=function(a,b){THREE.Object3D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;b=b||1;var c=new THREE.Geometry;c.vertices.push(new THREE.Vector3(-b,b,0),new THREE.Vector3(b,b,0),new THREE.Vector3(b,-b,0),new THREE.Vector3(-b,-b,0),new THREE.Vector3(-b,b,0));var d=new THREE.LineBasicMaterial({fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);this.lightPlane=new THREE.Line(c,d);this.add(this.lightPlane);
-c=new THREE.Geometry;c.vertices.push(new THREE.Vector3,new THREE.Vector3);d=new THREE.LineBasicMaterial({fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);this.targetLine=new THREE.Line(c,d);this.add(this.targetLine);this.update()};THREE.DirectionalLightHelper.prototype=Object.create(THREE.Object3D.prototype);THREE.DirectionalLightHelper.prototype.constructor=THREE.DirectionalLightHelper;
-THREE.DirectionalLightHelper.prototype.dispose=function(){this.lightPlane.geometry.dispose();this.lightPlane.material.dispose();this.targetLine.geometry.dispose();this.targetLine.material.dispose()};
-THREE.DirectionalLightHelper.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3;return function(){a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);c.subVectors(b,a);this.lightPlane.lookAt(c);this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);this.targetLine.geometry.vertices[1].copy(c);this.targetLine.geometry.verticesNeedUpdate=!0;this.targetLine.material.color.copy(this.lightPlane.material.color)}}();
+THREE.DirectionalLightHelper=function(a,b){THREE.Object3D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;void 0===b&&(b=1);var c=new THREE.BufferGeometry;c.addAttribute("position",new THREE.Float32Attribute([-b,b,0,b,b,0,b,-b,0,-b,-b,0,-b,b,0],3));var d=new THREE.LineBasicMaterial({fog:!1});this.add(new THREE.Line(c,d));c=new THREE.BufferGeometry;c.addAttribute("position",new THREE.Float32Attribute([0,0,0,0,0,1],3));this.add(new THREE.Line(c,
+d));this.update()};THREE.DirectionalLightHelper.prototype=Object.create(THREE.Object3D.prototype);THREE.DirectionalLightHelper.prototype.constructor=THREE.DirectionalLightHelper;THREE.DirectionalLightHelper.prototype.dispose=function(){var a=this.children[0],b=this.children[1];a.geometry.dispose();a.material.dispose();b.geometry.dispose();b.material.dispose()};
+THREE.DirectionalLightHelper.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3;return function(){a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);c.subVectors(b,a);var d=this.children[0],e=this.children[1];d.lookAt(c);d.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);e.lookAt(c);e.scale.z=c.length()}}();
 THREE.EdgesHelper=function(a,b,c){b=void 0!==b?b:16777215;THREE.LineSegments.call(this,new THREE.EdgesGeometry(a.geometry,c),new THREE.LineBasicMaterial({color:b}));this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1};THREE.EdgesHelper.prototype=Object.create(THREE.LineSegments.prototype);THREE.EdgesHelper.prototype.constructor=THREE.EdgesHelper;
 THREE.FaceNormalsHelper=function(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16776960;d=void 0!==d?d:1;b=0;c=this.object.geometry;c instanceof THREE.Geometry?b=c.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");c=new THREE.BufferGeometry;b=new THREE.Float32Attribute(6*b,3);c.addAttribute("position",b);THREE.LineSegments.call(this,c,new THREE.LineBasicMaterial({color:a,linewidth:d}));this.matrixAutoUpdate=
 !1;this.update()};THREE.FaceNormalsHelper.prototype=Object.create(THREE.LineSegments.prototype);THREE.FaceNormalsHelper.prototype.constructor=THREE.FaceNormalsHelper;
-THREE.FaceNormalsHelper.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Matrix3;return function(){this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);for(var d=this.object.matrixWorld,e=this.geometry.attributes.position,f=this.object.geometry,g=f.vertices,f=f.faces,h=0,k=0,l=f.length;k<l;k++){var n=f[k],p=n.normal;a.copy(g[n.a]).add(g[n.b]).add(g[n.c]).divideScalar(3).applyMatrix4(d);b.copy(p).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);
+THREE.FaceNormalsHelper.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Matrix3;return function(){this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);for(var d=this.object.matrixWorld,e=this.geometry.attributes.position,f=this.object.geometry,g=f.vertices,f=f.faces,h=0,k=0,m=f.length;k<m;k++){var n=f[k],p=n.normal;a.copy(g[n.a]).add(g[n.b]).add(g[n.c]).divideScalar(3).applyMatrix4(d);b.copy(p).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);
 e.setXYZ(h,a.x,a.y,a.z);h+=1;e.setXYZ(h,b.x,b.y,b.z);h+=1}e.needsUpdate=!0;return this}}();
-THREE.GridHelper=function(a,b){var c=new THREE.Geometry,d=new THREE.LineBasicMaterial({vertexColors:THREE.VertexColors});this.color1=new THREE.Color(4473924);this.color2=new THREE.Color(8947848);for(var e=-a;e<=a;e+=b){c.vertices.push(new THREE.Vector3(-a,0,e),new THREE.Vector3(a,0,e),new THREE.Vector3(e,0,-a),new THREE.Vector3(e,0,a));var f=0===e?this.color1:this.color2;c.colors.push(f,f,f,f)}THREE.LineSegments.call(this,c,d)};THREE.GridHelper.prototype=Object.create(THREE.LineSegments.prototype);
-THREE.GridHelper.prototype.constructor=THREE.GridHelper;THREE.GridHelper.prototype.setColors=function(a,b){this.color1.set(a);this.color2.set(b);this.geometry.colorsNeedUpdate=!0};
+THREE.GridHelper=function(a,b,c,d){c=new THREE.Color(void 0!==c?c:4473924);d=new THREE.Color(void 0!==d?d:8947848);for(var e=[],f=[],g=-a,h=0;g<=a;g+=b){e.push(-a,0,g,a,0,g);e.push(g,0,-a,g,0,a);var k=0===g?c:d;k.toArray(f,h);h+=3;k.toArray(f,h);h+=3;k.toArray(f,h);h+=3;k.toArray(f,h);h+=3}a=new THREE.BufferGeometry;a.addAttribute("position",new THREE.Float32Attribute(e,3));a.addAttribute("color",new THREE.Float32Attribute(f,3));e=new THREE.LineBasicMaterial({vertexColors:THREE.VertexColors});THREE.LineSegments.call(this,
+a,e)};THREE.GridHelper.prototype=Object.create(THREE.LineSegments.prototype);THREE.GridHelper.prototype.constructor=THREE.GridHelper;THREE.GridHelper.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};
 THREE.HemisphereLightHelper=function(a,b){THREE.Object3D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.colors=[new THREE.Color,new THREE.Color];var c=new THREE.SphereGeometry(b,4,2);c.rotateX(-Math.PI/2);for(var d=0;8>d;d++)c.faces[d].color=this.colors[4>d?0:1];d=new THREE.MeshBasicMaterial({vertexColors:THREE.FaceColors,wireframe:!0});this.lightSphere=new THREE.Mesh(c,d);this.add(this.lightSphere);this.update()};
 THREE.HemisphereLightHelper.prototype=Object.create(THREE.Object3D.prototype);THREE.HemisphereLightHelper.prototype.constructor=THREE.HemisphereLightHelper;THREE.HemisphereLightHelper.prototype.dispose=function(){this.lightSphere.geometry.dispose();this.lightSphere.material.dispose()};
 THREE.HemisphereLightHelper.prototype.update=function(){var a=new THREE.Vector3;return function(){this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity);this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity);this.lightSphere.lookAt(a.setFromMatrixPosition(this.light.matrixWorld).negate());this.lightSphere.geometry.colorsNeedUpdate=!0}}();
-THREE.PointLightHelper=function(a,b){this.light=a;this.light.updateMatrixWorld();var c=new THREE.SphereGeometry(b,4,2),d=new THREE.MeshBasicMaterial({wireframe:!0,fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);THREE.Mesh.call(this,c,d);this.matrix=this.light.matrixWorld;this.matrixAutoUpdate=!1};THREE.PointLightHelper.prototype=Object.create(THREE.Mesh.prototype);THREE.PointLightHelper.prototype.constructor=THREE.PointLightHelper;
+THREE.PointLightHelper=function(a,b){this.light=a;this.light.updateMatrixWorld();var c=new THREE.SphereBufferGeometry(b,4,2),d=new THREE.MeshBasicMaterial({wireframe:!0,fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);THREE.Mesh.call(this,c,d);this.matrix=this.light.matrixWorld;this.matrixAutoUpdate=!1};THREE.PointLightHelper.prototype=Object.create(THREE.Mesh.prototype);THREE.PointLightHelper.prototype.constructor=THREE.PointLightHelper;
 THREE.PointLightHelper.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};THREE.PointLightHelper.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)};
 THREE.SkeletonHelper=function(a){this.bones=this.getBoneList(a);for(var b=new THREE.Geometry,c=0;c<this.bones.length;c++)this.bones[c].parent instanceof THREE.Bone&&(b.vertices.push(new THREE.Vector3),b.vertices.push(new THREE.Vector3),b.colors.push(new THREE.Color(0,0,1)),b.colors.push(new THREE.Color(0,1,0)));b.dynamic=!0;c=new THREE.LineBasicMaterial({vertexColors:THREE.VertexColors,depthTest:!1,depthWrite:!1,transparent:!0});THREE.LineSegments.call(this,b,c);this.root=a;this.matrix=a.matrixWorld;
 this.matrixAutoUpdate=!1;this.update()};THREE.SkeletonHelper.prototype=Object.create(THREE.LineSegments.prototype);THREE.SkeletonHelper.prototype.constructor=THREE.SkeletonHelper;THREE.SkeletonHelper.prototype.getBoneList=function(a){var b=[];a instanceof THREE.Bone&&b.push(a);for(var c=0;c<a.children.length;c++)b.push.apply(b,this.getBoneList(a.children[c]));return b};
@@ -977,8 +977,8 @@ b);this.add(this.cone);this.update()};THREE.SpotLightHelper.prototype=Object.cre
 THREE.SpotLightHelper.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(){var c=this.light.distance?this.light.distance:1E3,d=c*Math.tan(this.light.angle);this.cone.scale.set(d,d,c);a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(b.sub(a));this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}();
 THREE.VertexNormalsHelper=function(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16711680;d=void 0!==d?d:1;b=0;c=this.object.geometry;c instanceof THREE.Geometry?b=3*c.faces.length:c instanceof THREE.BufferGeometry&&(b=c.attributes.normal.count);c=new THREE.BufferGeometry;b=new THREE.Float32Attribute(6*b,3);c.addAttribute("position",b);THREE.LineSegments.call(this,c,new THREE.LineBasicMaterial({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()};
 THREE.VertexNormalsHelper.prototype=Object.create(THREE.LineSegments.prototype);THREE.VertexNormalsHelper.prototype.constructor=THREE.VertexNormalsHelper;
-THREE.VertexNormalsHelper.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Matrix3;return function(){var d=["a","b","c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=this.geometry.attributes.position,g=this.object.geometry;if(g instanceof THREE.Geometry)for(var h=g.vertices,k=g.faces,l=g=0,n=k.length;l<n;l++)for(var p=k[l],m=0,q=p.vertexNormals.length;m<q;m++){var r=p.vertexNormals[m];a.copy(h[p[d[m]]]).applyMatrix4(e);
-b.copy(r).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);f.setXYZ(g,a.x,a.y,a.z);g+=1;f.setXYZ(g,b.x,b.y,b.z);g+=1}else if(g instanceof THREE.BufferGeometry)for(d=g.attributes.position,h=g.attributes.normal,m=g=0,q=d.count;m<q;m++)a.set(d.getX(m),d.getY(m),d.getZ(m)).applyMatrix4(e),b.set(h.getX(m),h.getY(m),h.getZ(m)),b.applyMatrix3(c).normalize().multiplyScalar(this.size).add(a),f.setXYZ(g,a.x,a.y,a.z),g+=1,f.setXYZ(g,b.x,b.y,b.z),g+=1;f.needsUpdate=!0;return this}}();
+THREE.VertexNormalsHelper.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Matrix3;return function(){var d=["a","b","c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=this.geometry.attributes.position,g=this.object.geometry;if(g instanceof THREE.Geometry)for(var h=g.vertices,k=g.faces,m=g=0,n=k.length;m<n;m++)for(var p=k[m],l=0,q=p.vertexNormals.length;l<q;l++){var r=p.vertexNormals[l];a.copy(h[p[d[l]]]).applyMatrix4(e);
+b.copy(r).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);f.setXYZ(g,a.x,a.y,a.z);g+=1;f.setXYZ(g,b.x,b.y,b.z);g+=1}else if(g instanceof THREE.BufferGeometry)for(d=g.attributes.position,h=g.attributes.normal,l=g=0,q=d.count;l<q;l++)a.set(d.getX(l),d.getY(l),d.getZ(l)).applyMatrix4(e),b.set(h.getX(l),h.getY(l),h.getZ(l)),b.applyMatrix3(c).normalize().multiplyScalar(this.size).add(a),f.setXYZ(g,a.x,a.y,a.z),g+=1,f.setXYZ(g,b.x,b.y,b.z),g+=1;f.needsUpdate=!0;return this}}();
 THREE.WireframeHelper=function(a,b){var c=void 0!==b?b:16777215;THREE.LineSegments.call(this,new THREE.WireframeGeometry(a.geometry),new THREE.LineBasicMaterial({color:c}));this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1};THREE.WireframeHelper.prototype=Object.create(THREE.LineSegments.prototype);THREE.WireframeHelper.prototype.constructor=THREE.WireframeHelper;THREE.ImmediateRenderObject=function(a){THREE.Object3D.call(this);this.material=a;this.render=function(a){}};
 THREE.ImmediateRenderObject.prototype=Object.create(THREE.Object3D.prototype);THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;THREE.MorphBlendMesh=function(a,b){THREE.Mesh.call(this,a,b);this.animationsMap={};this.animationsList=[];var c=this.geometry.morphTargets.length;this.createAnimation("__default",0,c-1,c/1);this.setAnimationWeight("__default",1)};THREE.MorphBlendMesh.prototype=Object.create(THREE.Mesh.prototype);THREE.MorphBlendMesh.prototype.constructor=THREE.MorphBlendMesh;
 THREE.MorphBlendMesh.prototype.createAnimation=function(a,b,c,d){b={start:b,end:c,length:c-b+1,fps:d,duration:(c-b)/d,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1};this.animationsMap[a]=b;this.animationsList.push(b)};