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@@ -895,7 +895,7 @@ THREE.GeometryUtils = {
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for ( j = 0, jl = geometry.faceVertexUvs.length; j < jl; j ++ ) {
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- faceVertexUvs[ j ].push( geometry.faceVertexUvs[ j ] );
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+ faceVertexUvs[ j ].push( geometry.faceVertexUvs[ j ][ i ] );
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}
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@@ -1088,7 +1088,7 @@ THREE.GeometryUtils = {
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for ( j = 0, jl = geometry.faceVertexUvs.length; j < jl; j ++ ) {
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- faceVertexUvs[ j ].push( geometry.faceVertexUvs[ j ] );
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+ faceVertexUvs[ j ].push( geometry.faceVertexUvs[ j ][ i ] );
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}
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