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@@ -796,8 +796,8 @@ THREE.VRMLLoader.prototype = {
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var face = new THREE.Face3(
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indexes[ 0 ],
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- indexes[ skip + data.ccw ? 1 : 2 ],
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- indexes[ skip + data.ccw ? 2 : 1 ],
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+ indexes[ skip + (data.ccw ? 1 : 2) ],
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+ indexes[ skip + (data.ccw ? 2 : 1) ],
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null // normal, will be added later
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// todo: pass in the color, if a color index is present
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);
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@@ -809,12 +809,12 @@ THREE.VRMLLoader.prototype = {
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uvs[ uvIndexes[ 0 ] ].y
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) ,
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new THREE.Vector2 (
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- uvs[ uvIndexes[ skip + data.ccw ? 1 : 2 ] ].x ,
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- uvs[ uvIndexes[ skip + data.ccw ? 1 : 2 ] ].y
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+ uvs[ uvIndexes[ skip + (data.ccw ? 1 : 2) ] ].x ,
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+ uvs[ uvIndexes[ skip + (data.ccw ? 1 : 2) ] ].y
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) ,
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new THREE.Vector2 (
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- uvs[ uvIndexes[ skip + data.ccw ? 2 : 1 ] ].x ,
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- uvs[ uvIndexes[ skip + data.ccw ? 2 : 1 ] ].y
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+ uvs[ uvIndexes[ skip + (data.ccw ? 2 : 1) ] ].x ,
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+ uvs[ uvIndexes[ skip + (data.ccw ? 2 : 1) ] ].y
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)
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] );
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}
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