Fix logarithmicDepthBuffer bug
@@ -66,7 +66,7 @@ function WebGLCapabilities( gl, extensions, parameters ) {
}
- var logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true && !! extensions.get( 'EXT_frag_depth' );
+ var logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true;
var maxTextures = gl.getParameter( gl.MAX_TEXTURE_IMAGE_UNITS );
var maxVertexTextures = gl.getParameter( gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS );