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Updated builds.

Mr.doob 8 年之前
父節點
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b3dc4d147e
共有 3 個文件被更改,包括 470 次插入1104 次删除
  1. 0 317
      build/three.js
  2. 470 471
      build/three.min.js
  3. 0 316
      build/three.module.js

+ 0 - 317
build/three.js

@@ -40541,322 +40541,6 @@
 
 	} );
 
-	/**
-	 * @author alteredq / http://alteredqualia.com/
-	 */
-
-	function MorphBlendMesh( geometry, material ) {
-
-		Mesh.call( this, geometry, material );
-
-		this.animationsMap = {};
-		this.animationsList = [];
-
-		// prepare default animation
-		// (all frames played together in 1 second)
-
-		var numFrames = this.geometry.morphTargets.length;
-
-		var name = "__default";
-
-		var startFrame = 0;
-		var endFrame = numFrames - 1;
-
-		var fps = numFrames / 1;
-
-		this.createAnimation( name, startFrame, endFrame, fps );
-		this.setAnimationWeight( name, 1 );
-
-	}
-
-	MorphBlendMesh.prototype = Object.create( Mesh.prototype );
-	MorphBlendMesh.prototype.constructor = MorphBlendMesh;
-
-	MorphBlendMesh.prototype.createAnimation = function ( name, start, end, fps ) {
-
-		var animation = {
-
-			start: start,
-			end: end,
-
-			length: end - start + 1,
-
-			fps: fps,
-			duration: ( end - start ) / fps,
-
-			lastFrame: 0,
-			currentFrame: 0,
-
-			active: false,
-
-			time: 0,
-			direction: 1,
-			weight: 1,
-
-			directionBackwards: false,
-			mirroredLoop: false
-
-		};
-
-		this.animationsMap[ name ] = animation;
-		this.animationsList.push( animation );
-
-	};
-
-	MorphBlendMesh.prototype.autoCreateAnimations = function ( fps ) {
-
-		var pattern = /([a-z]+)_?(\d+)/i;
-
-		var firstAnimation, frameRanges = {};
-
-		var geometry = this.geometry;
-
-		for ( var i = 0, il = geometry.morphTargets.length; i < il; i ++ ) {
-
-			var morph = geometry.morphTargets[ i ];
-			var chunks = morph.name.match( pattern );
-
-			if ( chunks && chunks.length > 1 ) {
-
-				var name = chunks[ 1 ];
-
-				if ( ! frameRanges[ name ] ) frameRanges[ name ] = { start: Infinity, end: - Infinity };
-
-				var range = frameRanges[ name ];
-
-				if ( i < range.start ) range.start = i;
-				if ( i > range.end ) range.end = i;
-
-				if ( ! firstAnimation ) firstAnimation = name;
-
-			}
-
-		}
-
-		for ( var name in frameRanges ) {
-
-			var range = frameRanges[ name ];
-			this.createAnimation( name, range.start, range.end, fps );
-
-		}
-
-		this.firstAnimation = firstAnimation;
-
-	};
-
-	MorphBlendMesh.prototype.setAnimationDirectionForward = function ( name ) {
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			animation.direction = 1;
-			animation.directionBackwards = false;
-
-		}
-
-	};
-
-	MorphBlendMesh.prototype.setAnimationDirectionBackward = function ( name ) {
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			animation.direction = - 1;
-			animation.directionBackwards = true;
-
-		}
-
-	};
-
-	MorphBlendMesh.prototype.setAnimationFPS = function ( name, fps ) {
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			animation.fps = fps;
-			animation.duration = ( animation.end - animation.start ) / animation.fps;
-
-		}
-
-	};
-
-	MorphBlendMesh.prototype.setAnimationDuration = function ( name, duration ) {
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			animation.duration = duration;
-			animation.fps = ( animation.end - animation.start ) / animation.duration;
-
-		}
-
-	};
-
-	MorphBlendMesh.prototype.setAnimationWeight = function ( name, weight ) {
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			animation.weight = weight;
-
-		}
-
-	};
-
-	MorphBlendMesh.prototype.setAnimationTime = function ( name, time ) {
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			animation.time = time;
-
-		}
-
-	};
-
-	MorphBlendMesh.prototype.getAnimationTime = function ( name ) {
-
-		var time = 0;
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			time = animation.time;
-
-		}
-
-		return time;
-
-	};
-
-	MorphBlendMesh.prototype.getAnimationDuration = function ( name ) {
-
-		var duration = - 1;
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			duration = animation.duration;
-
-		}
-
-		return duration;
-
-	};
-
-	MorphBlendMesh.prototype.playAnimation = function ( name ) {
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			animation.time = 0;
-			animation.active = true;
-
-		} else {
-
-			console.warn( "THREE.MorphBlendMesh: animation[" + name + "] undefined in .playAnimation()" );
-
-		}
-
-	};
-
-	MorphBlendMesh.prototype.stopAnimation = function ( name ) {
-
-		var animation = this.animationsMap[ name ];
-
-		if ( animation ) {
-
-			animation.active = false;
-
-		}
-
-	};
-
-	MorphBlendMesh.prototype.update = function ( delta ) {
-
-		for ( var i = 0, il = this.animationsList.length; i < il; i ++ ) {
-
-			var animation = this.animationsList[ i ];
-
-			if ( ! animation.active ) continue;
-
-			var frameTime = animation.duration / animation.length;
-
-			animation.time += animation.direction * delta;
-
-			if ( animation.mirroredLoop ) {
-
-				if ( animation.time > animation.duration || animation.time < 0 ) {
-
-					animation.direction *= - 1;
-
-					if ( animation.time > animation.duration ) {
-
-						animation.time = animation.duration;
-						animation.directionBackwards = true;
-
-					}
-
-					if ( animation.time < 0 ) {
-
-						animation.time = 0;
-						animation.directionBackwards = false;
-
-					}
-
-				}
-
-			} else {
-
-				animation.time = animation.time % animation.duration;
-
-				if ( animation.time < 0 ) animation.time += animation.duration;
-
-			}
-
-			var keyframe = animation.start + _Math.clamp( Math.floor( animation.time / frameTime ), 0, animation.length - 1 );
-			var weight = animation.weight;
-
-			if ( keyframe !== animation.currentFrame ) {
-
-				this.morphTargetInfluences[ animation.lastFrame ] = 0;
-				this.morphTargetInfluences[ animation.currentFrame ] = 1 * weight;
-
-				this.morphTargetInfluences[ keyframe ] = 0;
-
-				animation.lastFrame = animation.currentFrame;
-				animation.currentFrame = keyframe;
-
-			}
-
-			var mix = ( animation.time % frameTime ) / frameTime;
-
-			if ( animation.directionBackwards ) mix = 1 - mix;
-
-			if ( animation.currentFrame !== animation.lastFrame ) {
-
-				this.morphTargetInfluences[ animation.currentFrame ] = mix * weight;
-				this.morphTargetInfluences[ animation.lastFrame ] = ( 1 - mix ) * weight;
-
-			} else {
-
-				this.morphTargetInfluences[ animation.currentFrame ] = weight;
-
-			}
-
-		}
-
-	};
-
 	/**
 	 * @author alteredq / http://alteredqualia.com/
 	 */
@@ -44259,7 +43943,6 @@
 	exports.Vector2 = Vector2;
 	exports.Quaternion = Quaternion;
 	exports.Color = Color;
-	exports.MorphBlendMesh = MorphBlendMesh;
 	exports.ImmediateRenderObject = ImmediateRenderObject;
 	exports.VertexNormalsHelper = VertexNormalsHelper;
 	exports.SpotLightHelper = SpotLightHelper;

文件差異過大導致無法顯示
+ 470 - 471
build/three.min.js


文件差異過大導致無法顯示
+ 0 - 316
build/three.module.js


部分文件因文件數量過多而無法顯示