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@@ -16,10 +16,11 @@ convert_to_threejs.py [source_file] [output_file] [options]
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Options:
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-t, --triangulate force quad geometry into triangles
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- -x, --no-textures don't include texture references in the output file
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- -p, --no-prefix don't prefix object names in the output file
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+ -p, --prefix prefix object names in the output file
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+ -g, --geometry-only output geometry only
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-c, --default-camera include a default camera in the output scene
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-l, --defualt-light include a default light in the output scene
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+ -x, --no-textures don't include texture references in the output file
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```
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## Supported Features
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@@ -35,9 +36,11 @@ Options:
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## Current Limitations
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-* No skeletal animation support
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+* No animation support
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* Only Lambert and Phong materials are supported
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-* Some camera and light properties are not converted correctly
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+* Some camera properties are not converted correctly
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+* Some light properties are not converted correctly
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+* Some material properties are not converted correctly
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## Dependencies
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@@ -64,9 +67,3 @@ tar jxf ./Python-2.6.8.tar.bz2
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cd ./Python-2.6.8
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./configure --prefix=/opt/python2.6.8 && make && make install
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```
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-
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-## Todo List
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-
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-* fix light and camera conversion (some properties are not correctly converted)
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-* add support for skeletal animations
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-* add support for fog conversion
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