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@@ -53,15 +53,35 @@ def addHeader(text, endFilename):
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return ("// %s r%s - http://github.com/mrdoob/three.js\n" % (endFilename, revision)) + text
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-def build(files, outputFilename):
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+def makeDebug(text):
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+ position = 0
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+ while True:
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+ position = text.find("/* DEBUG", position)
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+ if position == -1:
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+ break
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+ text = text[0:position] + text[position+8:]
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+ position = text.find("*/", position)
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+ text = text[0:position] + text[position+2:]
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+ return text
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+
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+
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+def build(files, debug, outputFilename):
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print "=" * 40
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- print "Compiling", outputFilename
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+ print "Compiling", outputFilename, ("(debug = %d)" % debug)
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print "=" * 40
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- output(addHeader(compress(merge(files)), outputFilename), outputFilename)
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+ text = merge(files)
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+
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+ if debug:
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+ text = makeDebug(text)
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+ outputFilename = outputFilename + 'Debug'
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+
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+ outputFilename = outputFilename + '.js'
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+
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+ output(addHeader(compress(text), outputFilename), outputFilename)
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-def buildFull():
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+def buildFull(debug):
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files = [
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'Three.js',
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'core/Color.js',
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@@ -108,10 +128,10 @@ def buildFull():
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'renderers/renderables/RenderableLine.js'
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]
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- build(files, 'Three.js')
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+ build(files, debug, 'Three')
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-def buildCanvas():
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+def buildCanvas(debug):
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files = [
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'Three.js',
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@@ -155,10 +175,10 @@ def buildCanvas():
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'renderers/renderables/RenderableLine.js'
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]
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- build(files, 'ThreeCanvas.js')
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+ build(files, debug, 'ThreeCanvas')
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-def buildWebGL():
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+def buildWebGL(debug):
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files = [
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'Three.js',
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@@ -197,10 +217,10 @@ def buildWebGL():
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'renderers/WebGLRenderer.js',
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]
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- build(files, 'ThreeWebGL.js')
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+ build(files, debug, 'ThreeWebGL')
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-def buildSVG():
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+def buildSVG(debug):
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files = [
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'Three.js',
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@@ -243,10 +263,10 @@ def buildSVG():
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'renderers/renderables/RenderableLine.js'
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]
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- build(files, 'ThreeSVG.js')
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+ build(files, debug, 'ThreeSVG')
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-def buildDOM():
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+def buildDOM(debug):
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files = [
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'Three.js',
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@@ -276,75 +296,7 @@ def buildDOM():
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'renderers/renderables/RenderableParticle.js',
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]
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- build(files, 'ThreeDOM.js')
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-
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-
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-def buildDebug():
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-
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- outputFilename = 'ThreeDebug.js'
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-
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- print "=" * 40
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- print "Compiling", outputFilename
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- print "=" * 40
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-
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- files = [
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- 'Three.js',
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- 'core/Color.js',
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- 'core/Vector2.js',
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- 'core/Vector3.js',
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- 'core/Vector4.js',
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- 'core/Ray.js',
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- 'core/Rectangle.js',
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- 'core/Matrix3.js',
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- 'core/Matrix4.js',
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- 'core/Vertex.js',
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- 'core/Face3.js',
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- 'core/Face4.js',
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- 'core/UV.js',
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- 'core/Geometry.js',
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- 'cameras/Camera.js',
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- 'io/Loader.js',
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- 'lights/Light.js',
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- 'lights/AmbientLight.js',
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- 'lights/DirectionalLight.js',
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- 'lights/PointLight.js',
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- 'objects/Object3D.js',
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- 'objects/Particle.js',
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- 'objects/Line.js',
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- 'objects/Mesh.js',
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- 'materials/LineColorMaterial.js',
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- 'materials/MeshPhongMaterial.js',
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- 'materials/MeshBitmapMaterial.js',
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- 'materials/MeshColorFillMaterial.js',
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- 'materials/MeshColorStrokeMaterial.js',
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- 'materials/MeshFaceMaterial.js',
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- 'materials/ParticleBitmapMaterial.js',
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- 'materials/ParticleCircleMaterial.js',
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- 'materials/ParticleDOMMaterial.js',
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- 'scenes/Scene.js',
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- 'renderers/Projector.js',
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- 'renderers/DOMRenderer.js',
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- 'renderers/CanvasRenderer.js',
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- 'renderers/SVGRenderer.js',
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- 'renderers/WebGLRenderer.js',
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- 'renderers/renderables/RenderableFace3.js',
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- 'renderers/renderables/RenderableFace4.js',
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- 'renderers/renderables/RenderableParticle.js',
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- 'renderers/renderables/RenderableLine.js'
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- ]
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-
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- text = merge(files)
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-
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- position = 0
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- while True:
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- position = text.find("/* DEBUG", position)
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- if position == -1:
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- break
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- text = text[0:position] + text[position+8:]
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- position = text.find("*/", position)
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- text = text[0:position] + text[position+2:]
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-
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- output(addHeader(compress(text), outputFilename), outputFilename)
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+ build(files, debug, 'ThreeDOM')
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def parse_args():
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@@ -356,7 +308,7 @@ def parse_args():
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parser.add_argument('--webgl', help='Build ThreeWebGL.js', action='store_true')
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parser.add_argument('--svg', help='Build ThreeSVG.js', action='store_true')
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parser.add_argument('--dom', help='Build ThreeDOM.js', action='store_true')
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- parser.add_argument('--debug', help='Build ThreeDebug.js', action='store_true')
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+ parser.add_argument('--debug', help='Generate debug versions', action='store_const', const=True, default=False)
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parser.add_argument('--all', help='Build all Three.js versions', action='store_true')
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args = parser.parse_args()
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@@ -368,7 +320,7 @@ def parse_args():
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parser.add_option('--webgl', dest='webgl', help='Build ThreeWebGL.js', action='store_true')
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parser.add_option('--svg', dest='svg', help='Build ThreeSVG.js', action='store_true')
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parser.add_option('--dom', dest='dom', help='Build ThreeDOM.js', action='store_true')
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- parser.add_option('--debug', dest='debug', help='Build ThreeDebug.js', action='store_true')
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+ parser.add_option('--debug', dest='debug', help='Generate debug versions', action='store_const', const=True, default=False)
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parser.add_option('--all', dest='all', help='Build all Three.js versions', action='store_true')
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args, remainder = parser.parse_args()
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@@ -380,24 +332,23 @@ def main(argv=None):
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args = parse_args()
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+ debug = args.debug
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+
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+
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if args.full or args.all:
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- buildFull()
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+ buildFull(debug)
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if args.canvas or args.all:
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- buildCanvas()
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+ buildCanvas(debug)
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if args.webgl or args.all:
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- buildWebGL()
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+ buildWebGL(debug)
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if args.svg or args.all:
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- buildSVG()
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+ buildSVG(debug)
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if args.dom or args.all:
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- buildDOM()
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-
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- if args.debug or args.all:
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- buildDebug()
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-
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+ buildDOM(debug)
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if __name__ == "__main__":
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main()
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