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Merge pull request #20015 from linbingquan/dev-cleanup-examples

Examples: Clean up.
Mr.doob 5 yıl önce
ebeveyn
işleme
b4f4e2fc23
1 değiştirilmiş dosya ile 18 ekleme ve 16 silme
  1. 18 16
      examples/webgl_buffergeometry_compression.html

+ 18 - 16
examples/webgl_buffergeometry_compression.html

@@ -106,7 +106,7 @@
 
 				//
 
-				var geom = newGeometry(data);
+				var geom = newGeometry( data );
 
 				var mesh = new THREE.Mesh( geom, meshMaterial );
 				var lineSegments = new THREE.LineSegments( new THREE.WireframeGeometry( geom ), lineMaterial );
@@ -120,24 +120,26 @@
 				gui = new GUI();
 				gui.width = 350;
 
-				function newGeometry(data) {
+				function newGeometry( data ) {
 
-					switch (data.model) {
-						case "Icosahedron": 
+					switch ( data.model ) {
+
+						case "Icosahedron":
 							return new THREE.IcosahedronBufferGeometry( radius, data.detail );
-						case "Cylinder": 
+						case "Cylinder":
 							return new THREE.CylinderBufferGeometry( radius, radius, radius * 2, data.detail * 6 );
-						case "Teapot": 
+						case "Teapot":
 							return new TeapotBufferGeometry( radius, data.detail * 3, true, true, true, true, true );
-						case "TorusKnot": 
+						case "TorusKnot":
 							return new THREE.TorusKnotBufferGeometry( radius, 10, data.detail * 20, data.detail * 6, 3, 4 );
-					}
+
+		}
 
 				}
 
 				function generateGeometry() {
 
-					geom = newGeometry(data);
+					geom = newGeometry( data );
 
 					updateGroupGeometry(
 						mesh,
@@ -155,7 +157,7 @@
 				}
 
 				var folder = gui.addFolder( 'Scene' );
-				folder.add( data, 'model', ["Icosahedron", "Cylinder", "TorusKnot", "Teapot"] ).onChange( generateGeometry );
+				folder.add( data, 'model', [ "Icosahedron", "Cylinder", "TorusKnot", "Teapot" ] ).onChange( generateGeometry );
 				folder.add( data, 'wireframe', false ).onChange( updateLineSegments );
 				folder.add( data, 'texture', false ).onChange( generateGeometry );
 				folder.add( data, 'detail', 1, 8, 1 ).onChange( generateGeometry );
@@ -167,7 +169,7 @@
 				folder.open();
 
 				folder = gui.addFolder( 'Normal Compression' );
-				folder.add( data, 'NormEncodingMethods', ["None", "DEFAULT", "OCT1Byte", "OCT2Byte", "ANGLES"] ).onChange( generateGeometry );
+				folder.add( data, 'NormEncodingMethods', [ "None", "DEFAULT", "OCT1Byte", "OCT2Byte", "ANGLES" ] ).onChange( generateGeometry );
 				folder.open();
 
 				folder = gui.addFolder( 'UV Compression' );
@@ -252,19 +254,19 @@
 				mesh.material = new THREE.MeshPhongMaterial( { color: 0xffffff, emissive: 0x111111 } );
 				mesh.material.map = data.texture ? texture : null;
 
-				if ( data["QuantizePosEncoding"] ) {
+				if ( data[ "QuantizePosEncoding" ] ) {
 
 					GeometryCompressionUtils.compressPositions( mesh );
 
 				}
 
-				if ( data["NormEncodingMethods"] !== "None" ) {
+				if ( data[ "NormEncodingMethods" ] !== "None" ) {
 
-					GeometryCompressionUtils.compressNormals( mesh, data["NormEncodingMethods"] );
+					GeometryCompressionUtils.compressNormals( mesh, data[ "NormEncodingMethods" ] );
 
 				}
 
-				if ( data["DefaultUVEncoding"] ) {
+				if ( data[ "DefaultUVEncoding" ] ) {
 
 					GeometryCompressionUtils.compressUvs( mesh );
 
@@ -278,7 +280,7 @@
 			function computeGPUMemory( mesh ) {
 
 				// Use BufferGeometryUtils to do memory calculation
-				memoryDisplay.setValue( BufferGeometryUtils.estimateBytesUsed(mesh.geometry) + " bytes");
+				memoryDisplay.setValue( BufferGeometryUtils.estimateBytesUsed( mesh.geometry ) + " bytes" );
 
 			}