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Docs: Tweaked material color in material browser

Mr.doob 4 tahun lalu
induk
melakukan
b50ebc8f74
1 mengubah file dengan 6 tambahan dan 6 penghapusan
  1. 6 6
      docs/scenes/material-browser.html

+ 6 - 6
docs/scenes/material-browser.html

@@ -586,7 +586,7 @@
 
 					case 'MeshBasicMaterial' :
 
-						material = new THREE.MeshBasicMaterial( { color: 0x2194CE } );
+						material = new THREE.MeshBasicMaterial( { color: 0x049EF4 } );
 						guiMaterial( gui, mesh, material, geometry );
 						guiMeshBasicMaterial( gui, mesh, material, geometry );
 
@@ -596,7 +596,7 @@
 
 					case 'MeshLambertMaterial' :
 
-						material = new THREE.MeshLambertMaterial( { color: 0x2194CE } );
+						material = new THREE.MeshLambertMaterial( { color: 0x049EF4 } );
 						guiMaterial( gui, mesh, material, geometry );
 						guiMeshLambertMaterial( gui, mesh, material, geometry );
 
@@ -622,7 +622,7 @@
 
 					case 'MeshPhongMaterial' :
 
-						material = new THREE.MeshPhongMaterial( { color: 0x2194CE } );
+						material = new THREE.MeshPhongMaterial( { color: 0x049EF4 } );
 						guiMaterial( gui, mesh, material, geometry );
 						guiMeshPhongMaterial( gui, mesh, material, geometry );
 
@@ -632,7 +632,7 @@
 
 					case 'MeshToonMaterial' :
 
-						material = new THREE.MeshToonMaterial( { color: 0x2194CE, gradientMap: gradientMaps.threeTone } );
+						material = new THREE.MeshToonMaterial( { color: 0x049EF4, gradientMap: gradientMaps.threeTone } );
 						guiMaterial( gui, mesh, material, geometry );
 						guiMeshToonMaterial( gui, mesh, material, geometry );
 
@@ -647,7 +647,7 @@
 
 					case 'MeshStandardMaterial' :
 
-						material = new THREE.MeshStandardMaterial( { color: 0x2194CE } );
+						material = new THREE.MeshStandardMaterial( { color: 0x049EF4 } );
 						guiMaterial( gui, mesh, material, geometry );
 						guiMeshStandardMaterial( gui, mesh, material, geometry );
 
@@ -663,7 +663,7 @@
 
 					case 'MeshPhysicalMaterial' :
 
-						material = new THREE.MeshPhysicalMaterial( { color: 0x2194CE } );
+						material = new THREE.MeshPhysicalMaterial( { color: 0x049EF4 } );
 						guiMaterial( gui, mesh, material, geometry );
 						guiMeshPhysicalMaterial( gui, mesh, material, geometry );