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@@ -132,6 +132,7 @@ class PMREMGenerator {
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* Generates a PMREM from an equirectangular texture, which can be either LDR
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* or HDR. The ideal input image size is 1k (1024 x 512),
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* as this matches best with the 256 x 256 cubemap output.
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+ * The smallest supported equirectangular image size is 64 x 32.
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*/
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fromEquirectangular( equirectangular, renderTarget = null ) {
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@@ -143,6 +144,7 @@ class PMREMGenerator {
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* Generates a PMREM from an cubemap texture, which can be either LDR
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* or HDR. The ideal input cube size is 256 x 256,
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* as this matches best with the 256 x 256 cubemap output.
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+ * The smallest supported cube size is 16 x 16.
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*/
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fromCubemap( cubemap, renderTarget = null ) {
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