|
@@ -55,7 +55,6 @@ import metalnessmap_pars_fragment from './ShaderChunk/metalnessmap_pars_fragment
|
|
|
import morphnormal_vertex from './ShaderChunk/morphnormal_vertex.glsl';
|
|
|
import morphtarget_pars_vertex from './ShaderChunk/morphtarget_pars_vertex.glsl';
|
|
|
import morphtarget_vertex from './ShaderChunk/morphtarget_vertex.glsl';
|
|
|
-import normal_flip from './ShaderChunk/normal_flip.glsl';
|
|
|
import normal_fragment from './ShaderChunk/normal_fragment.glsl';
|
|
|
import normalmap_pars_fragment from './ShaderChunk/normalmap_pars_fragment.glsl';
|
|
|
import packing from './ShaderChunk/packing.glsl';
|
|
@@ -168,7 +167,6 @@ export var ShaderChunk = {
|
|
|
morphnormal_vertex: morphnormal_vertex,
|
|
|
morphtarget_pars_vertex: morphtarget_pars_vertex,
|
|
|
morphtarget_vertex: morphtarget_vertex,
|
|
|
- normal_flip: normal_flip,
|
|
|
normal_fragment: normal_fragment,
|
|
|
normalmap_pars_fragment: normalmap_pars_fragment,
|
|
|
packing: packing,
|