@@ -1,7 +1,7 @@
<!DOCTYPE html>
<html lang="en">
<head>
- <title>three.js webgl - GLTFloader + sheen</title>
+ <title>three.js webgl - GLTFloader + Sheen</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
@@ -12,7 +12,7 @@
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - Tone Mapping<br />
Battle Damaged Sci-fi Helmet by
<a href="https://sketchfab.com/theblueturtle_" target="_blank" rel="noopener">theblueturtle_</a><br />
- <a href="https://hdrihaven.com/hdri/?h=royal_esplanade" target="_blank" rel="noopener">Royal Esplanade</a> by <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
+ <a href="https://hdrihaven.com/hdri/?h=venice_sunset" target="_blank" rel="noopener">Venice Sunset</a> by <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
</div>
<!-- Import maps polyfill -->
@@ -115,16 +115,8 @@
// model
- gltf.scene.traverse( function ( child ) {
-
- if ( child.isMesh ) {
- mesh = child;
- scene.add( mesh );
- }
- } );
+ mesh = gltf.scene.getObjectByName( 'node_damagedHelmet_-6514' );
+ scene.add( mesh );
render();