@@ -212,7 +212,7 @@ THREE.Quaternion.slerp = function ( qa, qb, qm, t ) {
var cosHalfTheta = qa.w * qb.w + qa.x * qb.x + qa.y * qb.y + qa.z * qb.z;
if (cosHalfTheta < 0) {
- qm.w = -qb.w; qm.x = -qb.x; qm.y = -qb.y; qm.z = qb.z;
+ qm.w = -qb.w; qm.x = -qb.x; qm.y = -qb.y; qm.z = -qb.z;
cosHalfTheta = -cosHalfTheta;
} else {
qm.copy(qb);