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@@ -151,9 +151,7 @@
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mesh.receiveShadow = true;
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scene.add( mesh );
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- var grid = new THREE.GridHelper( 50, 50, 0x000000, 0x000000 );
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- grid.material.opacity = 0.2;
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- grid.material.transparent = true;
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+ var grid = new THREE.GridHelper( 50, 50, 0x444444, 0x444444 );
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scene.add( grid );
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//
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