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@@ -52,6 +52,7 @@
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THREE.ReinhardToneMapping
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THREE.ReinhardToneMapping
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THREE.CineonToneMapping
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THREE.CineonToneMapping
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THREE.ACESFilmicToneMapping
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THREE.ACESFilmicToneMapping
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+ THREE.AgXToneMapping
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THREE.CustomToneMapping
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THREE.CustomToneMapping
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</code>
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</code>
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<p>
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<p>
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@@ -61,7 +62,7 @@
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</p>
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</p>
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<p>
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<p>
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THREE.LinearToneMapping, THREE.ReinhardToneMapping,
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THREE.LinearToneMapping, THREE.ReinhardToneMapping,
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- THREE.CineonToneMapping and THREE.ACESFilmicToneMapping are built-in
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+ THREE.CineonToneMapping, THREE.ACESFilmicToneMapping, and THREE.AgXToneMapping are built-in
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implementations of tone mapping. THREE.CustomToneMapping expects a custom
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implementations of tone mapping. THREE.CustomToneMapping expects a custom
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implementation by modyfing GLSL code of the material's fragment shader.
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implementation by modyfing GLSL code of the material's fragment shader.
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See the [example:webgl_tonemapping WebGL / tonemapping] example.
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See the [example:webgl_tonemapping WebGL / tonemapping] example.
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