@@ -289,12 +289,11 @@
morphColorsToFaceColors( geometry );
+ for ( var i = - 600; i < 601; i += 2 ) {
- var i = -600;
- while (i < 601){
- addMorph( geometry, 550, 1000, 100 - Math.random() * 3000, FLOOR, i, true );
- i += 2;
- }
+ addMorph( geometry, 550, 1000, 100 - Math.random() * 3000, FLOOR, i, true );
+
+ }
} );