Browse Source

passing event handlers. see #4807 #4803

Vincent Lark 10 years ago
parent
commit
b86249bba2

+ 1 - 1
examples/js/loaders/AssimpJSONLoader.js

@@ -53,7 +53,7 @@ THREE.AssimpJSONLoader.prototype = {
 
 			scene = scope.parse( json );
 			onLoad( scene );
-		} );
+		}, onProgress, onError );
 	},
 
 	setCrossOrigin: function ( value ) {

+ 1 - 1
examples/js/loaders/BabylonLoader.js

@@ -22,7 +22,7 @@ THREE.BabylonLoader.prototype = {
 
 			onLoad( scope.parse( JSON.parse( text ) ) );
 
-		} );
+		}, onProgress, onError );
 
 	},
 

+ 1 - 1
examples/js/loaders/MTLLoader.js

@@ -26,7 +26,7 @@ THREE.MTLLoader.prototype = {
 
 			onLoad( scope.parse( text ) );
 
-		} );
+		}, onProgress, onError );
 
 	},
 

+ 1 - 1
examples/js/loaders/OBJLoader.js

@@ -22,7 +22,7 @@ THREE.OBJLoader.prototype = {
 
 			onLoad( scope.parse( text ) );
 
-		} );
+		}, onProgress, onError );
 
 	},
 

+ 2 - 2
examples/js/loaders/OBJMTLLoader.js

@@ -45,9 +45,9 @@ THREE.OBJMTLLoader.prototype = {
 
 				onLoad( object );
 
-			} );
+			}, onProgress, onError );
 
-		} );
+		}, onProgress, onError );
 
 	},
 

+ 2 - 2
examples/js/loaders/PDBLoader.js

@@ -12,7 +12,7 @@ THREE.PDBLoader.prototype = {
 
 	constructor: THREE.PDBLoader,
 
-	load: function ( url, onLoad ) {
+	load: function ( url, onLoad, onProgress, onError ) {
 
 		var scope = this;
 
@@ -23,7 +23,7 @@ THREE.PDBLoader.prototype = {
 			var json = scope.parsePDB( text );
 			scope.createModel( json, onLoad );
 
-		} );
+		}, onProgress, onError );
 
 	},
 

+ 2 - 2
examples/js/loaders/SVGLoader.js

@@ -25,7 +25,7 @@ THREE.SVGLoader.prototype = {
 
 			onLoad( doc.firstChild );
 
-		} );
+		}, onProgress, onError );
 
 	}
-};
+};

+ 1 - 1
examples/js/loaders/SceneLoader.js

@@ -32,7 +32,7 @@ THREE.SceneLoader.prototype = {
 
 			scope.parse( JSON.parse( text ), onLoad, url );
 
-		} );
+		}, onProgress, onError );
 
 	},
 

+ 2 - 2
examples/js/loaders/TGALoader.js

@@ -9,7 +9,7 @@ THREE.TGALoader.prototype = {
 
 	constructor: THREE.TGALoader,
 
-	load: function ( url, onLoad, onError ) {
+	load: function ( url, onLoad, onError, onProgress ) {
 		
 		var scope = this;
 		
@@ -24,7 +24,7 @@ THREE.TGALoader.prototype = {
 
 			if ( onLoad ) onLoad( texture );
 
-		} );
+		}, onProgress, onError );
 
 		return texture;
 

+ 12 - 3
examples/webgl_loader_assimp2json.html

@@ -80,6 +80,16 @@
 			// init scene
 			init();
 
+			var onProgress = function ( xhr ) {
+				if ( xhr.lengthComputable ) {
+					var percentComplete = xhr.loaded / xhr.total * 100;
+					console.log( Math.round(percentComplete, 2) + '% downloaded' );
+				}
+			};
+
+			var onError = function ( xhr ) {
+			};
+
 			// Load jeep model using the AssimpJSONLoader
 			var loader1 = new THREE.AssimpJSONLoader();
 			loader1.load( 'models/assimp/jeep/jeep.assimp.json', function ( assimpjson ) {
@@ -88,8 +98,7 @@
 				assimpjson.updateMatrix();
 
 				scene.add(assimpjson);
-			} );
-
+			}, onProgress, onError );
 
 			// load interior model
 			var loader2 = new THREE.AssimpJSONLoader();
@@ -100,7 +109,7 @@
 
 				scene.add( assimpjson );
 
-			} );
+			}, onProgress, onError );
 
 			animate();
 

+ 12 - 1
examples/webgl_loader_obj.html

@@ -79,6 +79,17 @@
 
 				var texture = new THREE.Texture();
 
+				var onProgress = function ( xhr ) {
+					if ( xhr.lengthComputable ) {
+						var percentComplete = xhr.loaded / xhr.total * 100;
+						console.log( Math.round(percentComplete, 2) + '% downloaded' );
+					}
+				};
+
+				var onError = function ( xhr ) {
+				};
+
+
 				var loader = new THREE.ImageLoader( manager );
 				loader.load( 'textures/UV_Grid_Sm.jpg', function ( image ) {
 
@@ -105,7 +116,7 @@
 					object.position.y = - 80;
 					scene.add( object );
 
-				} );
+				}, onProgress, onError );
 
 				//
 

+ 12 - 1
examples/webgl_loader_obj_mtl.html

@@ -76,6 +76,17 @@
 
 				// model
 
+				var onProgress = function ( xhr ) {
+					if ( xhr.lengthComputable ) {
+						var percentComplete = xhr.loaded / xhr.total * 100;
+						console.log( Math.round(percentComplete, 2) + '% downloaded' );
+					}
+				};
+
+				var onError = function ( xhr ) {
+				};
+
+
 				THREE.Loader.Handlers.add( /\.dds$/i, new THREE.DDSLoader() );
 
 				var loader = new THREE.OBJMTLLoader();
@@ -84,7 +95,7 @@
 					object.position.y = - 80;
 					scene.add( object );
 
-				} );
+				}, onProgress, onError );
 
 				//
 

+ 11 - 1
examples/webgl_loader_pdb.html

@@ -181,6 +181,16 @@
 
 			//
 
+			var onProgress = function ( xhr ) {
+				if ( xhr.lengthComputable ) {
+					var percentComplete = xhr.loaded / xhr.total * 100;
+					console.log( Math.round(percentComplete, 2) + '% downloaded' );
+				}
+			};
+
+			var onError = function ( xhr ) {
+			};
+
 			function loadMolecule( url ) {
 
 				while( root.children.length > 0 ) {
@@ -244,7 +254,7 @@
 
 					render();
 
-				} );
+				}, onProgress, onError );
 
 
 			}