Mr.doob 14 роки тому
батько
коміт
b899391008

+ 256 - 251
build/Three.js

@@ -12,21 +12,21 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit
 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,c,f){this.set(b||0,d||0,c||0,f||1)};
 THREE.Vector4.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x*
 b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(E,J,U,y){y=y.clone().subSelf(J);U=U.clone().subSelf(J);var L=E.clone().subSelf(J);E=y.dot(y);J=y.dot(U);y=y.dot(L);var N=U.dot(U);U=U.dot(L);L=1/(E*N-J*J);N=(N*y-J*U)*L;E=(E*U-J*y)*L;return N>0&&E>0&&N+E<1}var c,f,g,h,j,k,n,p,o,t,
-x,u=b.geometry,z=u.vertices,C=[];c=0;for(f=u.faces.length;c<f;c++){g=u.faces[c];t=this.origin.clone();x=this.direction.clone();n=b.matrixWorld;h=n.multiplyVector3(z[g.a].position.clone());j=n.multiplyVector3(z[g.b].position.clone());k=n.multiplyVector3(z[g.c].position.clone());n=g instanceof THREE.Face4?n.multiplyVector3(z[g.d].position.clone()):null;p=b.matrixRotationWorld.multiplyVector3(g.normal.clone());o=x.dot(p);if(o<0){p=p.dot((new THREE.Vector3).sub(h,t))/o;t=t.addSelf(x.multiplyScalar(p));
-if(g instanceof THREE.Face3){if(d(t,h,j,k)){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};C.push(g)}}else if(g instanceof THREE.Face4&&(d(t,h,j,n)||d(t,j,k,n))){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};C.push(g)}}}return C}};
-THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(n,p,o,t){k=!1;d=n;c=p;f=o;g=t;b()};this.addPoint=function(n,p){if(k){k=!1;d=n;c=p;f=n;g=p}else{d=d<n?d:n;c=c<p?c:p;f=f>n?f:n;g=g>p?g:p}b()};
-this.add3Points=function(n,p,o,t,x,u){if(k){k=!1;d=n<o?n<x?n:x:o<x?o:x;c=p<t?p<u?p:u:t<u?t:u;f=n>o?n>x?n:x:o>x?o:x;g=p>t?p>u?p:u:t>u?t:u}else{d=n<o?n<x?n<d?n:d:x<d?x:d:o<x?o<d?o:d:x<d?x:d;c=p<t?p<u?p<c?p:c:u<c?u:c:t<u?t<c?t:c:u<c?u:c;f=n>o?n>x?n>f?n:f:x>f?x:f:o>x?o>f?o:f:x>f?x:f;g=p>t?p>u?p>g?p:g:u>g?u:g:t>u?t>g?t:g:u>g?u:g}b()};this.addRectangle=function(n){if(k){k=!1;d=n.getLeft();c=n.getTop();f=n.getRight();g=n.getBottom()}else{d=d<n.getLeft()?d:n.getLeft();c=c<n.getTop()?c:n.getTop();f=f>n.getRight()?
+THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(G,L,V,z){z=z.clone().subSelf(L);V=V.clone().subSelf(L);var N=G.clone().subSelf(L);G=z.dot(z);L=z.dot(V);z=z.dot(N);var P=V.dot(V);V=V.dot(N);N=1/(G*P-L*L);P=(P*z-L*V)*N;G=(G*V-L*z)*N;return P>0&&G>0&&P+G<1}var c,f,g,h,j,k,n,p,o,u,
+y,v=b.geometry,A=v.vertices,E=[];c=0;for(f=v.faces.length;c<f;c++){g=v.faces[c];u=this.origin.clone();y=this.direction.clone();n=b.matrixWorld;h=n.multiplyVector3(A[g.a].position.clone());j=n.multiplyVector3(A[g.b].position.clone());k=n.multiplyVector3(A[g.c].position.clone());n=g instanceof THREE.Face4?n.multiplyVector3(A[g.d].position.clone()):null;p=b.matrixRotationWorld.multiplyVector3(g.normal.clone());o=y.dot(p);if(o<0){p=p.dot((new THREE.Vector3).sub(h,u))/o;u=u.addSelf(y.multiplyScalar(p));
+if(g instanceof THREE.Face3){if(d(u,h,j,k)){g={distance:this.origin.distanceTo(u),point:u,face:g,object:b};E.push(g)}}else if(g instanceof THREE.Face4&&(d(u,h,j,n)||d(u,j,k,n))){g={distance:this.origin.distanceTo(u),point:u,face:g,object:b};E.push(g)}}}return E}};
+THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(n,p,o,u){k=!1;d=n;c=p;f=o;g=u;b()};this.addPoint=function(n,p){if(k){k=!1;d=n;c=p;f=n;g=p}else{d=d<n?d:n;c=c<p?c:p;f=f>n?f:n;g=g>p?g:p}b()};
+this.add3Points=function(n,p,o,u,y,v){if(k){k=!1;d=n<o?n<y?n:y:o<y?o:y;c=p<u?p<v?p:v:u<v?u:v;f=n>o?n>y?n:y:o>y?o:y;g=p>u?p>v?p:v:u>v?u:v}else{d=n<o?n<y?n<d?n:d:y<d?y:d:o<y?o<d?o:d:y<d?y:d;c=p<u?p<v?p<c?p:c:v<c?v:c:u<v?u<c?u:c:v<c?v:c;f=n>o?n>y?n>f?n:f:y>f?y:f:o>y?o>f?o:f:y>f?y:f;g=p>u?p>v?p>g?p:g:v>g?v:g:u>v?u>g?u:g:v>g?v:g}b()};this.addRectangle=function(n){if(k){k=!1;d=n.getLeft();c=n.getTop();f=n.getRight();g=n.getBottom()}else{d=d<n.getLeft()?d:n.getLeft();c=c<n.getTop()?c:n.getTop();f=f>n.getRight()?
 f:n.getRight();g=g>n.getBottom()?g:n.getBottom()}b()};this.inflate=function(n){d-=n;c-=n;f+=n;g+=n;b()};this.minSelf=function(n){d=d>n.getLeft()?d:n.getLeft();c=c>n.getTop()?c:n.getTop();f=f<n.getRight()?f:n.getRight();g=g<n.getBottom()?g:n.getBottom();b()};this.instersects=function(n){return Math.min(f,n.getRight())-Math.max(d,n.getLeft())>=0&&Math.min(g,n.getBottom())-Math.max(c,n.getTop())>=0};this.empty=function(){k=!0;g=f=c=d=0;b()};this.isEmpty=function(){return k}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}};
-THREE.Matrix4=function(b,d,c,f,g,h,j,k,n,p,o,t,x,u,z,C){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,n||0,p||0,o||1,t||0,x||0,u||0,z||0,C||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,n,p,o,t,x,u,z,C){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=n;this.n32=p;this.n33=o;this.n34=t;this.n41=x;this.n42=u;this.n43=z;this.n44=C;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1,
+THREE.Matrix4=function(b,d,c,f,g,h,j,k,n,p,o,u,y,v,A,E){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,n||0,p||0,o||1,u||0,y||0,v||0,A||0,E||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,n,p,o,u,y,v,A,E){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=n;this.n32=p;this.n33=o;this.n34=u;this.n41=y;this.n42=v;this.n43=A;this.n44=E;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1,
 g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23*
 f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize();
-return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,t=b.n32,x=b.n33,u=b.n34,z=b.n41,C=b.n42,E=b.n43,J=b.n44,U=d.n11,y=d.n12,L=d.n13,N=d.n14,P=d.n21,za=d.n22,
-va=d.n23,ta=d.n24,e=d.n31,fa=d.n32,ea=d.n33,Aa=d.n34;this.n11=c*U+f*P+g*e;this.n12=c*y+f*za+g*fa;this.n13=c*L+f*va+g*ea;this.n14=c*N+f*ta+g*Aa+h;this.n21=j*U+k*P+n*e;this.n22=j*y+k*za+n*fa;this.n23=j*L+k*va+n*ea;this.n24=j*N+k*ta+n*Aa+p;this.n31=o*U+t*P+x*e;this.n32=o*y+t*za+x*fa;this.n33=o*L+t*va+x*ea;this.n34=o*N+t*ta+x*Aa+u;this.n41=z*U+C*P+E*e;this.n42=z*y+C*za+E*fa;this.n43=z*L+C*va+E*ea;this.n44=z*N+C*ta+E*Aa+J;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
+return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,u=b.n32,y=b.n33,v=b.n34,A=b.n41,E=b.n42,G=b.n43,L=b.n44,V=d.n11,z=d.n12,N=d.n13,P=d.n14,S=d.n21,xa=d.n22,
+sa=d.n23,qa=d.n24,e=d.n31,fa=d.n32,da=d.n33,ya=d.n34;this.n11=c*V+f*S+g*e;this.n12=c*z+f*xa+g*fa;this.n13=c*N+f*sa+g*da;this.n14=c*P+f*qa+g*ya+h;this.n21=j*V+k*S+n*e;this.n22=j*z+k*xa+n*fa;this.n23=j*N+k*sa+n*da;this.n24=j*P+k*qa+n*ya+p;this.n31=o*V+u*S+y*e;this.n32=o*z+u*xa+y*fa;this.n33=o*N+u*sa+y*da;this.n34=o*P+u*qa+y*ya+v;this.n41=A*V+E*S+G*e;this.n42=A*z+E*xa+G*fa;this.n43=A*N+E*sa+G*da;this.n44=A*P+E*qa+G*ya+L;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
 this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=
-b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,n=this.n31,p=this.n32,o=this.n33,t=this.n34,x=this.n41,u=this.n42,z=this.n43,C=this.n44;return f*j*p*x-c*k*p*x-f*h*o*x+d*k*o*x+c*h*t*x-d*j*t*x-f*j*n*u+c*k*n*u+f*g*o*u-b*k*o*u-c*g*t*u+b*j*t*u+f*h*n*z-d*k*n*z-f*g*p*z+b*k*p*z+d*g*t*z-b*h*t*z-c*h*n*C+d*j*n*C+c*g*p*C-b*j*p*C-d*g*o*C+b*h*o*C},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
+b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,n=this.n31,p=this.n32,o=this.n33,u=this.n34,y=this.n41,v=this.n42,A=this.n43,E=this.n44;return f*j*p*y-c*k*p*y-f*h*o*y+d*k*o*y+c*h*u*y-d*j*u*y-f*j*n*v+c*k*n*v+f*g*o*v-b*k*o*v-c*g*u*v+b*j*u*v+f*h*n*A-d*k*n*A-f*g*p*A+b*k*p*A+d*g*u*A-b*h*u*A-c*h*n*E+d*j*n*E+c*g*p*E-b*j*p*E-d*g*o*E+b*h*o*E},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
 this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=
 this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;
 b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,c){this.set(1,0,0,b,0,1,0,d,0,0,1,c,0,0,
@@ -34,9 +34,9 @@ b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=t
 1-c,h=b.x,j=b.y,k=b.z,n=g*h,p=g*j;this.set(n*h+c,n*j-f*k,n*k+f*j,0,n*j+f*k,p*j+c,p*k-f*h,0,n*k-f*j,p*k+f*h,g*k*k+c,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+d*h;this.n33=
 b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var n=d*j;d*=k;var p=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(p+f);this.n12=n-g;this.n13=d+j;this.n21=n+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+p);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this},extractPosition:function(b){this.n14=
 b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
-THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,t=b.n32,x=b.n33,u=b.n34,z=b.n41,C=b.n42,E=b.n43,J=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=n*u*C-p*x*C+p*t*E-k*u*E-n*t*J+k*x*J;d.n12=h*x*C-g*u*C-h*t*E+f*u*E+g*t*J-f*x*J;d.n13=g*p*C-h*n*C+h*k*E-f*p*E-g*k*J+f*n*J;d.n14=h*n*t-g*p*t-h*k*x+f*p*x+g*k*u-f*n*u;d.n21=p*x*z-n*u*z-p*o*E+j*u*E+n*o*J-j*x*J;d.n22=g*u*z-h*x*z+h*o*E-c*u*E-g*o*J+c*x*J;d.n23=h*n*z-g*p*z-h*j*E+c*p*E+g*j*J-c*n*J;
-d.n24=g*p*o-h*n*o+h*j*x-c*p*x-g*j*u+c*n*u;d.n31=k*u*z-p*t*z+p*o*C-j*u*C-k*o*J+j*t*J;d.n32=h*t*z-f*u*z-h*o*C+c*u*C+f*o*J-c*t*J;d.n33=g*p*z-h*k*z+h*j*C-c*p*C-f*j*J+c*k*J;d.n34=h*k*o-f*p*o-h*j*t+c*p*t+f*j*u-c*k*u;d.n41=n*t*z-k*x*z-n*o*C+j*x*C+k*o*E-j*t*E;d.n42=f*x*z-g*t*z+g*o*C-c*x*C-f*o*E+c*t*E;d.n43=g*k*z-f*n*z-g*j*C+c*n*C+f*j*E-c*k*E;d.n44=f*n*o-g*k*o+g*j*t-c*n*t-f*j*x+c*k*x;d.multiplyScalar(1/b.determinant());return d};
-THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,n=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*p;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*n;c[6]=b*p;c[7]=b*o;c[8]=b*t;return d};
+THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,u=b.n32,y=b.n33,v=b.n34,A=b.n41,E=b.n42,G=b.n43,L=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=n*v*E-p*y*E+p*u*G-k*v*G-n*u*L+k*y*L;d.n12=h*y*E-g*v*E-h*u*G+f*v*G+g*u*L-f*y*L;d.n13=g*p*E-h*n*E+h*k*G-f*p*G-g*k*L+f*n*L;d.n14=h*n*u-g*p*u-h*k*y+f*p*y+g*k*v-f*n*v;d.n21=p*y*A-n*v*A-p*o*G+j*v*G+n*o*L-j*y*L;d.n22=g*v*A-h*y*A+h*o*G-c*v*G-g*o*L+c*y*L;d.n23=h*n*A-g*p*A-h*j*G+c*p*G+g*j*L-c*n*L;
+d.n24=g*p*o-h*n*o+h*j*y-c*p*y-g*j*v+c*n*v;d.n31=k*v*A-p*u*A+p*o*E-j*v*E-k*o*L+j*u*L;d.n32=h*u*A-f*v*A-h*o*E+c*v*E+f*o*L-c*u*L;d.n33=g*p*A-h*k*A+h*j*E-c*p*E-f*j*L+c*k*L;d.n34=h*k*o-f*p*o-h*j*u+c*p*u+f*j*v-c*k*v;d.n41=n*u*A-k*y*A-n*o*E+j*y*E+k*o*G-j*u*G;d.n42=f*y*A-g*u*A+g*o*E-c*y*E-f*o*G+c*u*G;d.n43=g*k*A-f*n*A-g*j*E+c*n*E+f*j*G-c*k*G;d.n44=f*n*o-g*k*o+g*j*u-c*n*u-f*j*y+c*k*y;d.multiplyScalar(1/b.determinant());return d};
+THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,n=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,u=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*p;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*n;c[6]=b*p;c[7]=b*o;c[8]=b*u;return d};
 THREE.Matrix4.makeFrustum=function(b,d,c,f,g,h){var j;j=new THREE.Matrix4;j.n11=2*g/(d-b);j.n12=0;j.n13=(d+b)/(d-b);j.n14=0;j.n21=0;j.n22=2*g/(f-c);j.n23=(f+c)/(f-c);j.n24=0;j.n31=0;j.n32=0;j.n33=-(h+g)/(h-g);j.n34=-2*h*g/(h-g);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,d,c,f){var g;b=c*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,c,f)};
 THREE.Matrix4.makeOrtho=function(b,d,c,f,g,h){var j,k,n,p;j=new THREE.Matrix4;k=d-b;n=c-f;p=h-g;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((d+b)/k);j.n21=0;j.n22=2/n;j.n23=0;j.n24=-((c+f)/n);j.n31=0;j.n32=0;j.n33=-2/p;j.n34=-((h+g)/p);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
 THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=
@@ -47,8 +47,8 @@ undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var d
 d,c)}};THREE.Quaternion=function(b,d,c,f){this.set(b||0,d||0,c||0,f!==undefined?f:1)};
 THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,c=b.x*d,f=b.y*d,g=b.z*d;b=Math.cos(f);f=Math.sin(f);d=Math.cos(-g);g=Math.sin(-g);var h=Math.cos(c);c=Math.sin(c);var j=b*d,k=f*g;this.w=j*h-k*c;this.x=j*c+k*h;this.y=f*d*h+b*g*c;this.z=b*g*h-f*d*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},
-multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,n=this.w,p=n*c+j*g-k*f,o=n*f+k*c-h*g,t=n*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*n+c*-h+o*-k-t*-j;d.y=o*n+c*-j+t*-h-p*-k;d.z=t*n+c*-k+p*-j-o*-h;return d}};
-THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,n=this.w,p=n*c+j*g-k*f,o=n*f+k*c-h*g,u=n*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*n+c*-h+o*-k-u*-j;d.y=o*n+c*-j+u*-h-p*-k;d.z=u*n+c*-k+p*-j-o*-h;return d}};
+THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.001){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
@@ -56,16 +56,16 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.f
 c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,n=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){h=this.faces[f];if(b&&h.vertexNormals.length){k.set(0,0,0);d=0;for(c=h.vertexNormals.length;d<c;d++)k.addSelf(h.vertexNormals[d]);k.divideScalar(3)}else{d=this.vertices[h.a];c=this.vertices[h.b];j=this.vertices[h.c];k.sub(j.position,c.position);n.sub(d.position,c.position);k.crossSelf(n)}k.isZero()||
 k.normalize();h.normal.copy(k)}},computeVertexNormals:function(){var b,d,c,f;if(this.__tmpVertices==undefined){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)f[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{f=
 this.__tmpVertices;b=0;for(d=this.vertices.length;b<d;b++)f[b].set(0,0,0)}b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal);f[c.d].addSelf(c.normal)}}b=0;for(d=this.vertices.length;b<d;b++)f[b].normalize();b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(f[c.a]);
-c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(ca,sa,Ba,ja,$,pa,Fa){k=ca.vertices[sa].position;n=ca.vertices[Ba].position;p=ca.vertices[ja].position;o=j[$];t=j[pa];x=j[Fa];u=n.x-k.x;z=p.x-k.x;C=n.y-k.y;E=p.y-k.y;J=n.z-k.z;U=p.z-k.z;y=t.u-o.u;L=x.u-o.u;N=t.v-o.v;P=x.v-o.v;za=1/(y*P-
-L*N);fa.set((P*u-N*z)*za,(P*C-N*E)*za,(P*J-N*U)*za);ea.set((y*z-L*u)*za,(y*E-L*C)*za,(y*U-L*J)*za);ta[sa].addSelf(fa);ta[Ba].addSelf(fa);ta[ja].addSelf(fa);e[sa].addSelf(ea);e[Ba].addSelf(ea);e[ja].addSelf(ea)}var d,c,f,g,h,j,k,n,p,o,t,x,u,z,C,E,J,U,y,L,N,P,za,va,ta=[],e=[],fa=new THREE.Vector3,ea=new THREE.Vector3,Aa=new THREE.Vector3,Ha=new THREE.Vector3,Ia=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){ta[d]=new THREE.Vector3;e[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
-this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var ua=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){Ia.copy(h.vertexNormals[f]);g=h[ua[f]];va=ta[g];Aa.copy(va);Aa.subSelf(Ia.multiplyScalar(Ia.dot(va))).normalize();Ha.cross(h.vertexNormals[f],va);g=Ha.dot(e[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(Aa.x,
-Aa.y,Aa.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;d<c;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
+c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(aa,pa,za,ia,Y,ma,Da){k=aa.vertices[pa].position;n=aa.vertices[za].position;p=aa.vertices[ia].position;o=j[Y];u=j[ma];y=j[Da];v=n.x-k.x;A=p.x-k.x;E=n.y-k.y;G=p.y-k.y;L=n.z-k.z;V=p.z-k.z;z=u.u-o.u;N=y.u-o.u;P=u.v-o.v;S=y.v-o.v;xa=1/(z*S-
+N*P);fa.set((S*v-P*A)*xa,(S*E-P*G)*xa,(S*L-P*V)*xa);da.set((z*A-N*v)*xa,(z*G-N*E)*xa,(z*V-N*L)*xa);qa[pa].addSelf(fa);qa[za].addSelf(fa);qa[ia].addSelf(fa);e[pa].addSelf(da);e[za].addSelf(da);e[ia].addSelf(da)}var d,c,f,g,h,j,k,n,p,o,u,y,v,A,E,G,L,V,z,N,P,S,xa,sa,qa=[],e=[],fa=new THREE.Vector3,da=new THREE.Vector3,ya=new THREE.Vector3,Fa=new THREE.Vector3,Ga=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){qa[d]=new THREE.Vector3;e[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
+this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var ra=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){Ga.copy(h.vertexNormals[f]);g=h[ra[f]];sa=qa[g];ya.copy(sa);ya.subSelf(Ga.multiplyScalar(Ga.dot(sa))).normalize();Fa.cross(h.vertexNormals[f],sa);g=Fa.dot(e[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(ya.x,
+ya.y,ya.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;d<c;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
 if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;d<c;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
 {radius:b}}};THREE.GeometryIdCounter=0;
-THREE.Spline=function(b){function d(u,z,C,E,J,U,y){u=(C-u)*0.5;E=(E-z)*0.5;return(2*(z-C)+u+E)*y+(-3*(z-C)-2*u-E)*U+u*J+z}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,n,p,o,t,x;this.initFromArray=function(u){this.points=[];for(var z=0;z<u.length;z++)this.points[z]={x:u[z][0],y:u[z][1],z:u[z][2]}};this.getPoint=function(u){g=(this.points.length-1)*u;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]];
-t=this.points[c[2]];x=this.points[c[3]];k=j*j;n=j*k;f.x=d(p.x,o.x,t.x,x.x,j,k,n);f.y=d(p.y,o.y,t.y,x.y,j,k,n);f.z=d(p.z,o.z,t.z,x.z,j,k,n);return f};this.getControlPointsArray=function(){var u,z,C=this.points.length,E=[];for(u=0;u<C;u++){z=this.points[u];E[u]=[z.x,z.y,z.z]}return E};this.getLength=function(u){var z,C,E=z=z=0,J=new THREE.Vector3,U=new THREE.Vector3,y=[],L=0;y[0]=0;u||(u=100);C=this.points.length*u;J.copy(this.points[0]);for(u=1;u<C;u++){z=u/C;position=this.getPoint(z);U.copy(position);
-L+=U.distanceTo(J);J.copy(position);z*=this.points.length-1;z=Math.floor(z);if(z!=E){y[z]=L;E=z}}y[y.length]=L;return{chunks:y,total:L}};this.reparametrizeByArcLength=function(u){var z,C,E,J,U,y,L=[],N=new THREE.Vector3,P=this.getLength();L.push(N.copy(this.points[0]).clone());for(z=1;z<this.points.length;z++){C=P.chunks[z]-P.chunks[z-1];y=Math.ceil(u*C/P.total);J=(z-1)/(this.points.length-1);U=z/(this.points.length-1);for(C=1;C<y-1;C++){E=J+C*(1/y)*(U-J);position=this.getPoint(E);L.push(N.copy(position).clone())}L.push(N.copy(this.points[z]).clone())}this.points=
-L}};
+THREE.Spline=function(b){function d(v,A,E,G,L,V,z){v=(E-v)*0.5;G=(G-A)*0.5;return(2*(A-E)+v+G)*z+(-3*(A-E)-2*v-G)*V+v*L+A}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,n,p,o,u,y;this.initFromArray=function(v){this.points=[];for(var A=0;A<v.length;A++)this.points[A]={x:v[A][0],y:v[A][1],z:v[A][2]}};this.getPoint=function(v){g=(this.points.length-1)*v;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]];
+u=this.points[c[2]];y=this.points[c[3]];k=j*j;n=j*k;f.x=d(p.x,o.x,u.x,y.x,j,k,n);f.y=d(p.y,o.y,u.y,y.y,j,k,n);f.z=d(p.z,o.z,u.z,y.z,j,k,n);return f};this.getControlPointsArray=function(){var v,A,E=this.points.length,G=[];for(v=0;v<E;v++){A=this.points[v];G[v]=[A.x,A.y,A.z]}return G};this.getLength=function(v){var A,E,G=A=A=0,L=new THREE.Vector3,V=new THREE.Vector3,z=[],N=0;z[0]=0;v||(v=100);E=this.points.length*v;L.copy(this.points[0]);for(v=1;v<E;v++){A=v/E;position=this.getPoint(A);V.copy(position);
+N+=V.distanceTo(L);L.copy(position);A*=this.points.length-1;A=Math.floor(A);if(A!=G){z[A]=N;G=A}}z[z.length]=N;return{chunks:z,total:N}};this.reparametrizeByArcLength=function(v){var A,E,G,L,V,z,N=[],P=new THREE.Vector3,S=this.getLength();N.push(P.copy(this.points[0]).clone());for(A=1;A<this.points.length;A++){E=S.chunks[A]-S.chunks[A-1];z=Math.ceil(v*E/S.total);L=(A-1)/(this.points.length-1);V=A/(this.points.length-1);for(E=1;E<z-1;E++){G=L+E*(1/z)*(V-L);position=this.getPoint(G);N.push(P.copy(position).clone())}N.push(P.copy(this.points[A]).clone())}this.points=
+N}};
 THREE.AnimationHandler=function(){var b=[],d={},c={};c.update=function(g){for(var h=0;h<b.length;h++)b[h].update(g)};c.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};c.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};c.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var h=0;h<g.hierarchy.length;h++){for(var j=0;j<g.hierarchy[h].keys.length;j++){if(g.hierarchy[h].keys[j].time<0)g.hierarchy[h].keys[j].time=
 0;if(g.hierarchy[h].keys[j].rot!==undefined&&!(g.hierarchy[h].keys[j].rot instanceof THREE.Quaternion)){var k=g.hierarchy[h].keys[j].rot;g.hierarchy[h].keys[j].rot=new THREE.Quaternion(k[0],k[1],k[2],k[3])}}if(g.hierarchy[h].keys[0].morphTargets!==undefined){k={};for(j=0;j<g.hierarchy[h].keys.length;j++)for(var n=0;n<g.hierarchy[h].keys[j].morphTargets.length;n++){var p=g.hierarchy[h].keys[j].morphTargets[n];k[p]=-1}g.hierarchy[h].usedMorphTargets=k;for(j=0;j<g.hierarchy[h].keys.length;j++){var o=
 {};for(p in k){for(n=0;n<g.hierarchy[h].keys[j].morphTargets.length;n++)if(g.hierarchy[h].keys[j].morphTargets[n]===p){o[p]=g.hierarchy[h].keys[j].morphTargetsInfluences[n];break}n===g.hierarchy[h].keys[j].morphTargets.length&&(o[p]=0)}g.hierarchy[h].keys[j].morphTargetsInfluences=o}}for(j=1;j<g.hierarchy[h].keys.length;j++)if(g.hierarchy[h].keys[j].time===g.hierarchy[h].keys[j-1].time){g.hierarchy[h].keys.splice(j,1);j--}for(j=1;j<g.hierarchy[h].keys.length;j++)g.hierarchy[h].keys[j].index=j}j=parseInt(g.length*
@@ -75,11 +75,11 @@ THREE.Animation.prototype.play=function(b,d){if(!this.isPlaying){this.isPlaying=
 g instanceof THREE.Bone?g.skinMatrix:g.matrix}var h=g.animationCache.prevKey;g=g.animationCache.nextKey;h.pos=this.data.hierarchy[c].keys[0];h.rot=this.data.hierarchy[c].keys[0];h.scl=this.data.hierarchy[c].keys[0];g.pos=this.getNextKeyWith("pos",c,1);g.rot=this.getNextKeyWith("rot",c,1);g.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==undefined){if(this.hierarchy[b]instanceof THREE.Bone)this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix;else this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix;delete this.hierarchy[b].animationCache}};
-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],c,f,g,h,j,k,n,p,o=this.data.JIT.hierarchy,t,x;this.currentTime+=b*this.timeScale;x=this.currentTime;t=this.currentTime%=this.data.length;p=parseInt(Math.min(t*this.data.fps,this.data.length*this.data.fps),10);for(var u=0,z=this.hierarchy.length;u<z;u++){b=this.hierarchy[u];n=b.animationCache;if(this.JITCompile&&o[u][p]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=o[u][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
-!1}else{b.matrix=o[u][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var C=0;C<3;C++){c=d[C];j=n.prevKey[c];k=n.nextKey[c];if(k.time<=x){if(t<x)if(this.loop){j=this.data.hierarchy[u].keys[0];for(k=this.getNextKeyWith(c,u,1);k.time<t;){j=k;k=this.getNextKeyWith(c,u,k.index+1)}}else{this.stop();return}else{do{j=k;k=this.getNextKeyWith(c,u,k.index+1)}while(k.time<
-t)}n.prevKey[c]=j;n.nextKey[c]=k}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(t-j.time)/(k.time-j.time);g=j[c];h=k[c];if(f<0||f>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
-this.getPrevKeyWith("pos",u,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",u,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c===
-"rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&o[0][p]===undefined){this.hierarchy[0].update(undefined,!0);for(u=0;u<this.hierarchy.length;u++)o[u][p]=this.hierarchy[u]instanceof THREE.Bone?this.hierarchy[u].skinMatrix.clone():this.hierarchy[u].matrix.clone()}}};
+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],c,f,g,h,j,k,n,p,o=this.data.JIT.hierarchy,u,y;this.currentTime+=b*this.timeScale;y=this.currentTime;u=this.currentTime%=this.data.length;p=parseInt(Math.min(u*this.data.fps,this.data.length*this.data.fps),10);for(var v=0,A=this.hierarchy.length;v<A;v++){b=this.hierarchy[v];n=b.animationCache;if(this.JITCompile&&o[v][p]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=o[v][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
+!1}else{b.matrix=o[v][p];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var E=0;E<3;E++){c=d[E];j=n.prevKey[c];k=n.nextKey[c];if(k.time<=y){if(u<y)if(this.loop){j=this.data.hierarchy[v].keys[0];for(k=this.getNextKeyWith(c,v,1);k.time<u;){j=k;k=this.getNextKeyWith(c,v,k.index+1)}}else{this.stop();return}else{do{j=k;k=this.getNextKeyWith(c,v,k.index+1)}while(k.time<
+u)}n.prevKey[c]=j;n.nextKey[c]=k}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(u-j.time)/(k.time-j.time);g=j[c];h=k[c];if(f<0||f>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+v);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
+this.getPrevKeyWith("pos",v,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",v,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c===
+"rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&o[0][p]===undefined){this.hierarchy[0].update(undefined,!0);for(v=0;v<this.hierarchy.length;v++)o[v][p]=this.hierarchy[v]instanceof THREE.Bone?this.hierarchy[v].skinMatrix.clone():this.hierarchy[v].matrix.clone()}}};
 THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var c=[],f=[],g,h,j,k,n,p;g=(b.length-1)*d;h=Math.floor(g);g-=h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>b.length-2?h:h+1;c[3]=h>b.length-3?h:h+2;h=b[c[0]];k=b[c[1]];n=b[c[2]];p=b[c[3]];c=g*g;j=g*c;f[0]=this.interpolate(h[0],k[0],n[0],p[0],g,c,j);f[1]=this.interpolate(h[1],k[1],n[1],p[1],g,c,j);f[2]=this.interpolate(h[2],k[2],n[2],p[2],g,c,j);return f};
 THREE.Animation.prototype.interpolate=function(b,d,c,f,g,h,j){b=(c-b)*0.5;f=(f-d)*0.5;return(2*(d-c)+b+f)*j+(-3*(d-c)-2*b-f)*h+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<f.length-1?c:f.length-1;else c%=f.length;for(;c<f.length;c++)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+f.length;c>=0;c--)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[f.length-1]};
@@ -106,7 +106,7 @@ b.wireframeLinejoin!==undefined?b.wireframeLinejoin:"round";this.vertexColors=b.
 THREE.MeshDepthMaterial=function(b){THREE.Material.call(this,b);b=b||{};this.shading=b.shading!==undefined?b.shading:THREE.SmoothShading;this.wireframe=b.wireframe!==undefined?b.wireframe:!1;this.wireframeLinewidth=b.wireframeLinewidth!==undefined?b.wireframeLinewidth:1};THREE.MeshDepthMaterial.prototype=new THREE.Material;THREE.MeshDepthMaterial.prototype.constructor=THREE.MeshDepthMaterial;
 THREE.MeshNormalMaterial=function(b){THREE.Material.call(this,b);b=b||{};this.shading=b.shading?b.shading:THREE.FlatShading;this.wireframe=b.wireframe?b.wireframe:!1;this.wireframeLinewidth=b.wireframeLinewidth?b.wireframeLinewidth:1};THREE.MeshNormalMaterial.prototype=new THREE.Material;THREE.MeshNormalMaterial.prototype.constructor=THREE.MeshNormalMaterial;THREE.MeshFaceMaterial=function(){};
 THREE.MeshShaderMaterial=function(b){THREE.Material.call(this,b);b=b||{};this.fragmentShader=b.fragmentShader!==undefined?b.fragmentShader:"void main() {}";this.vertexShader=b.vertexShader!==undefined?b.vertexShader:"void main() {}";this.uniforms=b.uniforms!==undefined?b.uniforms:{};this.attributes=b.attributes;this.shading=b.shading!==undefined?b.shading:THREE.SmoothShading;this.wireframe=b.wireframe!==undefined?b.wireframe:!1;this.wireframeLinewidth=b.wireframeLinewidth!==undefined?b.wireframeLinewidth:
-1;this.lights=b.lights!==undefined?b.lights:!1;this.vertexColors=b.vertexColors!==undefined?b.vertexColors:!1;this.skinning=b.skinning!==undefined?b.skinning:!1;this.morphTargets=b.morphTargets!==undefined?b.morphTargets:!1};THREE.MeshShaderMaterial.prototype=new THREE.Material;THREE.MeshShaderMaterial.prototype.constructor=THREE.MeshShaderMaterial;
+1;this.fog=b.fog!==undefined?b.fog:!1;this.lights=b.lights!==undefined?b.lights:!1;this.vertexColors=b.vertexColors!==undefined?b.vertexColors:!1;this.skinning=b.skinning!==undefined?b.skinning:!1;this.morphTargets=b.morphTargets!==undefined?b.morphTargets:!1};THREE.MeshShaderMaterial.prototype=new THREE.Material;THREE.MeshShaderMaterial.prototype.constructor=THREE.MeshShaderMaterial;
 THREE.ShadowVolumeDynamicMaterial=function(b){THREE.Material.call(this,b);b=b||{};this.color=b.color!==undefined?new THREE.Color(b.color):new THREE.Color(16777215);this.map=b.map!==undefined?b.map:null;this.lightMap=b.lightMap!==undefined?b.lightMap:null;this.envMap=b.envMap!==undefined?b.envMap:null;this.combine=b.combine!==undefined?b.combine:THREE.MultiplyOperation;this.reflectivity=b.reflectivity!==undefined?b.reflectivity:1;this.refractionRatio=b.refractionRatio!==undefined?b.refractionRatio:
 0.98;this.shading=b.shading!==undefined?b.shading:THREE.SmoothShading;this.wireframe=b.wireframe!==undefined?b.wireframe:!1;this.wireframeLinewidth=b.wireframeLinewidth!==undefined?b.wireframeLinewidth:1;this.wireframeLinecap=b.wireframeLinecap!==undefined?b.wireframeLinecap:"round";this.wireframeLinejoin=b.wireframeLinejoin!==undefined?b.wireframeLinejoin:"round";this.vertexColors=b.vertexColors!==undefined?b.vertexColors:!1;this.skinning=b.skinning!==undefined?b.skinning:!1;this.morphTargets=b.morphTargets!==
 undefined?b.morphTargets:!1};THREE.ShadowVolumeDynamicMaterial.prototype=new THREE.Material;THREE.ShadowVolumeDynamicMaterial.prototype.constructor=THREE.ShadowVolumeDynamicMaterial;
@@ -138,65 +138,65 @@ THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.add=functi
 THREE.LOD.prototype.update=function(b,d,c){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}if(this.LODs.length>1){b=c.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f<this.LODs.length;f++)if(b>=this.LODs[f].visibleAtDistance){this.LODs[f-1].object3D.visible=
 !1;this.LODs[f].object3D.visible=!0}else break;for(;f<this.LODs.length;f++)this.LODs[f].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,c)};THREE.ShadowVolume=function(b,d){THREE.Mesh.call(this,b.geometry,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);b.addChild(this);this.calculateShadowVolumeGeometry(b.geometry)};THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;
 THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,c=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var h=g.length,j,k,n,p,o,t=["a","b","c","d"];for(n=0;n<h;n++){k=d.length;j=g[n];if(j instanceof THREE.Face4){p=4;k=new THREE.Face4(k,k+1,k+2,k+3)}else{p=3;k=new THREE.Face3(k,k+1,k+2)}k.normal.copy(j.normal);c.push(k);for(k=
-0;k<p;k++){o=b[j[t[k]]];d.push(new THREE.Vertex(o.position.clone()))}}for(h=0;h<g.length-1;h++){b=c[h];for(j=h+1;j<g.length;j++){k=c[j];k=this.facesShareEdge(d,b,k);if(k!==undefined){k=new THREE.Face4(k.indices[0],k.indices[3],k.indices[2],k.indices[1]);k.normal.set(1,0,0);f.push(k)}}}};
-THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,n,p,o,t,x,u,z,C,E=0,J=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(z=0;z<f;z++){h=d[J[z]];k=b[h];for(C=0;C<g;C++){j=c[J[C]];n=b[j];if(Math.abs(k.position.x-n.position.x)<1.0E-4&&Math.abs(k.position.y-n.position.y)<1.0E-4&&Math.abs(k.position.z-n.position.z)<1.0E-4){E++;if(E===1){p=k;o=n;t=h;x=j;u=J[z]}if(E===2){u+=J[z];return u==="ad"||u==="ac"?{faces:[d,c],vertices:[p,o,n,k],indices:[t,
-x,j,h],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,c],vertices:[p,k,n,o],indices:[t,h,j,x],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;
+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,c=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var h=g.length,j,k,n,p,o,u=["a","b","c","d"];for(n=0;n<h;n++){k=d.length;j=g[n];if(j instanceof THREE.Face4){p=4;k=new THREE.Face4(k,k+1,k+2,k+3)}else{p=3;k=new THREE.Face3(k,k+1,k+2)}k.normal.copy(j.normal);c.push(k);for(k=
+0;k<p;k++){o=b[j[u[k]]];d.push(new THREE.Vertex(o.position.clone()))}}for(h=0;h<g.length-1;h++){b=c[h];for(j=h+1;j<g.length;j++){k=c[j];k=this.facesShareEdge(d,b,k);if(k!==undefined){k=new THREE.Face4(k.indices[0],k.indices[3],k.indices[2],k.indices[1]);k.normal.set(1,0,0);f.push(k)}}}};
+THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,n,p,o,u,y,v,A,E,G=0,L=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(A=0;A<f;A++){h=d[L[A]];k=b[h];for(E=0;E<g;E++){j=c[L[E]];n=b[j];if(Math.abs(k.position.x-n.position.x)<1.0E-4&&Math.abs(k.position.y-n.position.y)<1.0E-4&&Math.abs(k.position.z-n.position.z)<1.0E-4){G++;if(G===1){p=k;o=n;u=h;y=j;v=L[A]}if(G===2){v+=L[A];return v==="ad"||v==="ac"?{faces:[d,c],vertices:[p,o,n,k],indices:[u,
+y,j,h],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,c],vertices:[p,k,n,o],indices:[u,h,j,y],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;
 THREE.Scene.prototype.addChild=function(b){this.supr.addChild.call(this,b);this.addChildRecurse(b)};THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)this.lights.indexOf(b)===-1&&this.lights.push(b);else if(b instanceof THREE.Sound)this.sounds.indexOf(b)===-1&&this.sounds.push(b);else if(!(b instanceof THREE.Camera||b instanceof THREE.Bone)&&this.objects.indexOf(b)===-1){this.objects.push(b);this.__objectsAdded.push(b)}for(var d=0;d<b.children.length;d++)this.addChildRecurse(b.children[d])};
 THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var d=this.lights.indexOf(b);d!==-1&&this.lights.splice(d,1)}else if(b instanceof THREE.Sound){d=this.sounds.indexOf(b);d!==-1&&this.sounds.splice(d,1)}else if(!(b instanceof THREE.Camera)){d=this.objects.indexOf(b);if(d!==-1){this.objects.splice(d,1);this.__objectsRemoved.push(b)}}for(d=0;d<b.children.length;d++)this.removeChildRecurse(b.children[d])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,d,c){this.color=new THREE.Color(b);this.near=d||1;this.far=c||1E3};THREE.FogExp2=function(b,d){this.color=new THREE.Color(b);this.density=d!==undefined?d:2.5E-4};
-THREE.Projector=function(){function b(){var fa=n[k]=n[k]||new THREE.RenderableVertex;k++;return fa}function d(fa,ea){return ea.z-fa.z}function c(fa,ea){var Aa=0,Ha=1,Ia=fa.z+fa.w,ua=ea.z+ea.w,ca=-fa.z+fa.w,sa=-ea.z+ea.w;if(Ia>=0&&ua>=0&&ca>=0&&sa>=0)return!0;else if(Ia<0&&ua<0||ca<0&&sa<0)return!1;else{if(Ia<0)Aa=Math.max(Aa,Ia/(Ia-ua));else ua<0&&(Ha=Math.min(Ha,Ia/(Ia-ua)));if(ca<0)Aa=Math.max(Aa,ca/(ca-sa));else sa<0&&(Ha=Math.min(Ha,ca/(ca-sa)));if(Ha<Aa)return!1;else{fa.lerpSelf(ea,Aa);ea.lerpSelf(fa,
-1-Ha);return!0}}}var f,g,h=[],j,k,n=[],p,o,t=[],x,u=[],z,C,E=[],J,U,y=[],L=new THREE.Vector4,N=new THREE.Vector4,P=new THREE.Matrix4,za=new THREE.Matrix4,va=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ta=new THREE.Vector4,e=new THREE.Vector4;this.projectVector=function(fa,ea){P.multiply(ea.projectionMatrix,ea.matrixWorldInverse);P.multiplyVector3(fa);return fa};this.unprojectVector=function(fa,ea){P.multiply(ea.matrixWorld,THREE.Matrix4.makeInvert(ea.projectionMatrix));
-P.multiplyVector3(fa);return fa};this.projectObjects=function(fa,ea,Aa){ea=[];var Ha,Ia,ua;g=0;Ia=fa.objects;fa=0;for(Ha=Ia.length;fa<Ha;fa++){ua=Ia[fa];var ca;if(!(ca=!ua.visible))if(ca=ua instanceof THREE.Mesh){a:{ca=void 0;for(var sa=ua.matrixWorld,Ba=-ua.geometry.boundingSphere.radius*Math.max(ua.scale.x,Math.max(ua.scale.y,ua.scale.z)),ja=0;ja<6;ja++){ca=va[ja].x*sa.n14+va[ja].y*sa.n24+va[ja].z*sa.n34+va[ja].w;if(ca<=Ba){ca=!1;break a}}ca=!0}ca=!ca}if(!ca){ca=h[g]=h[g]||new THREE.RenderableObject;
-g++;f=ca;L.copy(ua.position);P.multiplyVector3(L);f.object=ua;f.z=L.z;ea.push(f)}}Aa&&ea.sort(d);return ea};this.projectScene=function(fa,ea,Aa){var Ha=[],Ia=ea.near,ua=ea.far,ca,sa,Ba,ja,$,pa,Fa,ka,oa,Ga,Ra,Za,Va,Sa,O,aa,qa;U=C=x=o=0;ea.matrixAutoUpdate&&ea.updateMatrix();fa.update(undefined,!1,ea);P.multiply(ea.projectionMatrix,ea.matrixWorldInverse);va[0].set(P.n41-P.n11,P.n42-P.n12,P.n43-P.n13,P.n44-P.n14);va[1].set(P.n41+P.n11,P.n42+P.n12,P.n43+P.n13,P.n44+P.n14);va[2].set(P.n41+P.n21,P.n42+
-P.n22,P.n43+P.n23,P.n44+P.n24);va[3].set(P.n41-P.n21,P.n42-P.n22,P.n43-P.n23,P.n44-P.n24);va[4].set(P.n41-P.n31,P.n42-P.n32,P.n43-P.n33,P.n44-P.n34);va[5].set(P.n41+P.n31,P.n42+P.n32,P.n43+P.n33,P.n44+P.n34);for(ca=0;ca<6;ca++){oa=va[ca];oa.divideScalar(Math.sqrt(oa.x*oa.x+oa.y*oa.y+oa.z*oa.z))}oa=this.projectObjects(fa,ea,!0);fa=0;for(ca=oa.length;fa<ca;fa++){Ga=oa[fa].object;if(Ga.visible){Ra=Ga.matrixWorld;Za=Ga.matrixRotationWorld;Va=Ga.materials;Sa=Ga.overdraw;k=0;if(Ga instanceof THREE.Mesh){O=
-Ga.geometry;ja=O.vertices;aa=O.faces;O=O.faceVertexUvs;sa=0;for(Ba=ja.length;sa<Ba;sa++){j=b();j.positionWorld.copy(ja[sa].position);Ra.multiplyVector3(j.positionWorld);j.positionScreen.copy(j.positionWorld);P.multiplyVector4(j.positionScreen);j.positionScreen.x/=j.positionScreen.w;j.positionScreen.y/=j.positionScreen.w;j.visible=j.positionScreen.z>Ia&&j.positionScreen.z<ua}ja=0;for(sa=aa.length;ja<sa;ja++){Ba=aa[ja];if(Ba instanceof THREE.Face3){$=n[Ba.a];pa=n[Ba.b];Fa=n[Ba.c];if($.visible&&pa.visible&&
-Fa.visible&&(Ga.doubleSided||Ga.flipSided!=(Fa.positionScreen.x-$.positionScreen.x)*(pa.positionScreen.y-$.positionScreen.y)-(Fa.positionScreen.y-$.positionScreen.y)*(pa.positionScreen.x-$.positionScreen.x)<0)){ka=t[o]=t[o]||new THREE.RenderableFace3;o++;p=ka;p.v1.copy($);p.v2.copy(pa);p.v3.copy(Fa)}else continue}else if(Ba instanceof THREE.Face4){$=n[Ba.a];pa=n[Ba.b];Fa=n[Ba.c];ka=n[Ba.d];if($.visible&&pa.visible&&Fa.visible&&ka.visible&&(Ga.doubleSided||Ga.flipSided!=((ka.positionScreen.x-$.positionScreen.x)*
-(pa.positionScreen.y-$.positionScreen.y)-(ka.positionScreen.y-$.positionScreen.y)*(pa.positionScreen.x-$.positionScreen.x)<0||(pa.positionScreen.x-Fa.positionScreen.x)*(ka.positionScreen.y-Fa.positionScreen.y)-(pa.positionScreen.y-Fa.positionScreen.y)*(ka.positionScreen.x-Fa.positionScreen.x)<0))){qa=u[x]=u[x]||new THREE.RenderableFace4;x++;p=qa;p.v1.copy($);p.v2.copy(pa);p.v3.copy(Fa);p.v4.copy(ka)}else continue}p.normalWorld.copy(Ba.normal);Za.multiplyVector3(p.normalWorld);p.centroidWorld.copy(Ba.centroid);
-Ra.multiplyVector3(p.centroidWorld);p.centroidScreen.copy(p.centroidWorld);P.multiplyVector3(p.centroidScreen);Fa=Ba.vertexNormals;$=0;for(pa=Fa.length;$<pa;$++){ka=p.vertexNormalsWorld[$];ka.copy(Fa[$]);Za.multiplyVector3(ka)}$=0;for(pa=O.length;$<pa;$++)if(qa=O[$][ja]){Fa=0;for(ka=qa.length;Fa<ka;Fa++)p.uvs[$][Fa]=qa[Fa]}p.meshMaterials=Va;p.faceMaterials=Ba.materials;p.overdraw=Sa;p.z=p.centroidScreen.z;Ha.push(p)}}else if(Ga instanceof THREE.Line){za.multiply(P,Ra);ja=Ga.geometry.vertices;$=b();
-$.positionScreen.copy(ja[0].position);za.multiplyVector4($.positionScreen);sa=1;for(Ba=ja.length;sa<Ba;sa++){$=b();$.positionScreen.copy(ja[sa].position);za.multiplyVector4($.positionScreen);pa=n[k-2];ta.copy($.positionScreen);e.copy(pa.positionScreen);if(c(ta,e)){ta.multiplyScalar(1/ta.w);e.multiplyScalar(1/e.w);Ra=E[C]=E[C]||new THREE.RenderableLine;C++;z=Ra;z.v1.positionScreen.copy(ta);z.v2.positionScreen.copy(e);z.z=Math.max(ta.z,e.z);z.materials=Ga.materials;Ha.push(z)}}}else if(Ga instanceof
-THREE.Particle){N.set(Ga.position.x,Ga.position.y,Ga.position.z,1);P.multiplyVector4(N);N.z/=N.w;if(N.z>0&&N.z<1){Ra=y[U]=y[U]||new THREE.RenderableParticle;U++;J=Ra;J.x=N.x/N.w;J.y=N.y/N.w;J.z=N.z;J.rotation=Ga.rotation.z;J.scale.x=Ga.scale.x*Math.abs(J.x-(N.x+ea.projectionMatrix.n11)/(N.w+ea.projectionMatrix.n14));J.scale.y=Ga.scale.y*Math.abs(J.y-(N.y+ea.projectionMatrix.n22)/(N.w+ea.projectionMatrix.n24));J.materials=Ga.materials;Ha.push(J)}}}}Aa&&Ha.sort(d);return Ha}};
-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var n,p,o,t,x,u,z,C;b=d.projectScene(j,k);n=0;for(p=b.length;n<p;n++){x=b[n];if(x instanceof THREE.RenderableParticle){z=x.x*g+g;C=x.y*h+h;o=0;for(t=x.material.length;o<t;o++){u=x.material[o];if(u instanceof THREE.ParticleDOMMaterial){u=u.domElement;u.style.left=z+"px";u.style.top=C+"px"}}}}}};
-THREE.CanvasRenderer=function(){function b(ra){if(u!=ra)o.globalAlpha=u=ra}function d(ra){if(z!=ra){switch(ra){case THREE.NormalBlending:o.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:o.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:o.globalCompositeOperation="darker"}z=ra}}function c(ra){if(C!=ra)o.strokeStyle=C=ra}var f=null,g=new THREE.Projector,h=document.createElement("canvas"),j,k,n,p,o=h.getContext("2d"),t=new THREE.Color(0),x=0,u=1,z=0,
-C=null,E=null,J=null,U=null,y=null,L,N,P,za,va=new THREE.RenderableVertex,ta=new THREE.RenderableVertex,e,fa,ea,Aa,Ha,Ia,ua,ca,sa,Ba,ja,$,pa=new THREE.Color,Fa=new THREE.Color,ka=new THREE.Color,oa=new THREE.Color,Ga=new THREE.Color,Ra,Za,Va,Sa,O,aa,qa,Da,ha,la,m=new THREE.Rectangle,B=new THREE.Rectangle,w=new THREE.Rectangle,v=!1,A=new THREE.Color,M=new THREE.Color,G=new THREE.Color,I=new THREE.Color,F=new THREE.Vector3,D,H,K,X,T,Ea,Ja=16;D=document.createElement("canvas");D.width=D.height=2;H=D.getContext("2d");
-H.fillStyle="rgba(0,0,0,1)";H.fillRect(0,0,2,2);K=H.getImageData(0,0,2,2);X=K.data;T=document.createElement("canvas");T.width=T.height=Ja;Ea=T.getContext("2d");Ea.translate(-Ja/2,-Ja/2);Ea.scale(Ja,Ja);Ja--;this.domElement=h;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(ra,ya){j=ra;k=ya;n=j/2;p=k/2;h.width=j;h.height=k;m.set(-n,-p,n,p);u=1;z=0;y=U=J=E=C=null};this.setClearColor=function(ra,ya){t=ra;x=ya};this.setClearColorHex=function(ra,ya){t.setHex(ra);x=ya};this.clear=
-function(){o.setTransform(1,0,0,-1,n,p);if(!B.isEmpty()){B.inflate(1);B.minSelf(m);if(t.hex==0&&x==0)o.clearRect(B.getX(),B.getY(),B.getWidth(),B.getHeight());else{d(THREE.NormalBlending);b(1);o.fillStyle="rgba("+Math.floor(t.r*255)+","+Math.floor(t.g*255)+","+Math.floor(t.b*255)+","+x+")";o.fillRect(B.getX(),B.getY(),B.getWidth(),B.getHeight())}B.empty()}};this.render=function(ra,ya){function bb(S){var ia,ma,W,xa=S.lights;M.setRGB(0,0,0);G.setRGB(0,0,0);I.setRGB(0,0,0);S=0;for(ia=xa.length;S<ia;S++){ma=
-xa[S];W=ma.color;if(ma instanceof THREE.AmbientLight){M.r+=W.r;M.g+=W.g;M.b+=W.b}else if(ma instanceof THREE.DirectionalLight){G.r+=W.r;G.g+=W.g;G.b+=W.b}else if(ma instanceof THREE.PointLight){I.r+=W.r;I.g+=W.g;I.b+=W.b}}}function Y(S,ia,ma,W){var xa,wa,ga,V,Ka=S.lights;S=0;for(xa=Ka.length;S<xa;S++){wa=Ka[S];ga=wa.color;if(wa instanceof THREE.DirectionalLight){V=ma.dot(wa.position);if(!(V<=0)){V*=wa.intensity;W.r+=ga.r*V;W.g+=ga.g*V;W.b+=ga.b*V}}else if(wa instanceof THREE.PointLight){V=ma.dot(F.sub(wa.position,
-ia).normalize());if(!(V<=0)){V*=wa.distance==0?1:1-Math.min(ia.distanceTo(wa.position)/wa.distance,1);if(V!=0){V*=wa.intensity;W.r+=ga.r*V;W.g+=ga.g*V;W.b+=ga.b*V}}}}}function da(S,ia,ma){b(ma.opacity);d(ma.blending);var W,xa,wa,ga,V,Ka;if(ma instanceof THREE.ParticleBasicMaterial){if(ma.map){ga=ma.map.image;V=ga.width>>1;Ka=ga.height>>1;ma=ia.scale.x*n;wa=ia.scale.y*p;W=ma*V;xa=wa*Ka;w.set(S.x-W,S.y-xa,S.x+W,S.y+xa);if(m.instersects(w)){o.save();o.translate(S.x,S.y);o.rotate(-ia.rotation);o.scale(ma,
--wa);o.translate(-V,-Ka);o.drawImage(ga,0,0);o.restore()}}}else if(ma instanceof THREE.ParticleCanvasMaterial){W=ia.scale.x*n;xa=ia.scale.y*p;w.set(S.x-W,S.y-xa,S.x+W,S.y+xa);if(m.instersects(w)){c(ma.color.__styleString);wa=ma.color.__styleString;if(E!=wa)o.fillStyle=E=wa;o.save();o.translate(S.x,S.y);o.rotate(-ia.rotation);o.scale(W,xa);ma.program(o);o.restore()}}}function na(S,ia,ma,W){b(W.opacity);d(W.blending);o.beginPath();o.moveTo(S.positionScreen.x,S.positionScreen.y);o.lineTo(ia.positionScreen.x,
-ia.positionScreen.y);o.closePath();if(W instanceof THREE.LineBasicMaterial){pa.__styleString=W.color.__styleString;S=W.linewidth;if(J!=S)o.lineWidth=J=S;S=W.linecap;if(U!=S)o.lineCap=U=S;S=W.linejoin;if(y!=S)o.lineJoin=y=S;c(pa.__styleString);o.stroke();w.inflate(W.linewidth*2)}}function La(S,ia,ma,W,xa,wa,ga,V,Ka){b(V.opacity);d(V.blending);e=S.positionScreen.x;fa=S.positionScreen.y;ea=ia.positionScreen.x;Aa=ia.positionScreen.y;Ha=ma.positionScreen.x;Ia=ma.positionScreen.y;Q(e,fa,ea,Aa,Ha,Ia);if(V instanceof
-THREE.MeshBasicMaterial)if(V.map){if(V.map.mapping instanceof THREE.UVMapping){Sa=ga.uvs[0];Oa(e,fa,ea,Aa,Ha,Ia,V.map.image,Sa[W].u,Sa[W].v,Sa[xa].u,Sa[xa].v,Sa[wa].u,Sa[wa].v)}}else if(V.envMap){if(V.envMap.mapping instanceof THREE.SphericalReflectionMapping){S=ya.matrixWorldInverse;F.copy(ga.vertexNormalsWorld[0]);O=(F.x*S.n11+F.y*S.n12+F.z*S.n13)*0.5+0.5;aa=-(F.x*S.n21+F.y*S.n22+F.z*S.n23)*0.5+0.5;F.copy(ga.vertexNormalsWorld[1]);qa=(F.x*S.n11+F.y*S.n12+F.z*S.n13)*0.5+0.5;Da=-(F.x*S.n21+F.y*S.n22+
-F.z*S.n23)*0.5+0.5;F.copy(ga.vertexNormalsWorld[2]);ha=(F.x*S.n11+F.y*S.n12+F.z*S.n13)*0.5+0.5;la=-(F.x*S.n21+F.y*S.n22+F.z*S.n23)*0.5+0.5;Oa(e,fa,ea,Aa,Ha,Ia,V.envMap.image,O,aa,qa,Da,ha,la)}}else V.wireframe?db(V.color.__styleString,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):Na(V.color.__styleString);else if(V instanceof THREE.MeshLambertMaterial){if(V.map&&!V.wireframe){if(V.map.mapping instanceof THREE.UVMapping){Sa=ga.uvs[0];Oa(e,fa,ea,Aa,Ha,Ia,V.map.image,Sa[W].u,Sa[W].v,Sa[xa].u,
-Sa[xa].v,Sa[wa].u,Sa[wa].v)}d(THREE.SubtractiveBlending)}if(v)if(!V.wireframe&&V.shading==THREE.SmoothShading&&ga.vertexNormalsWorld.length==3){Fa.r=ka.r=oa.r=M.r;Fa.g=ka.g=oa.g=M.g;Fa.b=ka.b=oa.b=M.b;Y(Ka,ga.v1.positionWorld,ga.vertexNormalsWorld[0],Fa);Y(Ka,ga.v2.positionWorld,ga.vertexNormalsWorld[1],ka);Y(Ka,ga.v3.positionWorld,ga.vertexNormalsWorld[2],oa);Ga.r=(ka.r+oa.r)*0.5;Ga.g=(ka.g+oa.g)*0.5;Ga.b=(ka.b+oa.b)*0.5;Va=hb(Fa,ka,oa,Ga);Oa(e,fa,ea,Aa,Ha,Ia,Va,0,0,1,0,0,1)}else{A.r=M.r;A.g=M.g;
-A.b=M.b;Y(Ka,ga.centroidWorld,ga.normalWorld,A);pa.r=V.color.r*A.r;pa.g=V.color.g*A.g;pa.b=V.color.b*A.b;pa.updateStyleString();V.wireframe?db(pa.__styleString,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):Na(pa.__styleString)}else V.wireframe?db(V.color.__styleString,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):Na(V.color.__styleString)}else if(V instanceof THREE.MeshDepthMaterial){Ra=ya.near;Za=ya.far;Fa.r=Fa.g=Fa.b=1-eb(S.positionScreen.z,Ra,Za);ka.r=ka.g=ka.b=1-
-eb(ia.positionScreen.z,Ra,Za);oa.r=oa.g=oa.b=1-eb(ma.positionScreen.z,Ra,Za);Ga.r=(ka.r+oa.r)*0.5;Ga.g=(ka.g+oa.g)*0.5;Ga.b=(ka.b+oa.b)*0.5;Va=hb(Fa,ka,oa,Ga);Oa(e,fa,ea,Aa,Ha,Ia,Va,0,0,1,0,0,1)}else if(V instanceof THREE.MeshNormalMaterial){pa.r=$a(ga.normalWorld.x);pa.g=$a(ga.normalWorld.y);pa.b=$a(ga.normalWorld.z);pa.updateStyleString();V.wireframe?db(pa.__styleString,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):Na(pa.__styleString)}}function Z(S,ia,ma,W,xa,wa,ga,V,Ka){b(V.opacity);
-d(V.blending);if(V.map||V.envMap){La(S,ia,W,0,1,3,ga,V,Ka);La(xa,ma,wa,1,2,3,ga,V,Ka)}else{e=S.positionScreen.x;fa=S.positionScreen.y;ea=ia.positionScreen.x;Aa=ia.positionScreen.y;Ha=ma.positionScreen.x;Ia=ma.positionScreen.y;ua=W.positionScreen.x;ca=W.positionScreen.y;sa=xa.positionScreen.x;Ba=xa.positionScreen.y;ja=wa.positionScreen.x;$=wa.positionScreen.y;if(V instanceof THREE.MeshBasicMaterial){Qa(e,fa,ea,Aa,Ha,Ia,ua,ca);V.wireframe?db(V.color.__styleString,V.wireframeLinewidth,V.wireframeLinecap,
-V.wireframeLinejoin):Na(V.color.__styleString)}else if(V instanceof THREE.MeshLambertMaterial)if(v)if(!V.wireframe&&V.shading==THREE.SmoothShading&&ga.vertexNormalsWorld.length==4){Fa.r=ka.r=oa.r=Ga.r=M.r;Fa.g=ka.g=oa.g=Ga.g=M.g;Fa.b=ka.b=oa.b=Ga.b=M.b;Y(Ka,ga.v1.positionWorld,ga.vertexNormalsWorld[0],Fa);Y(Ka,ga.v2.positionWorld,ga.vertexNormalsWorld[1],ka);Y(Ka,ga.v4.positionWorld,ga.vertexNormalsWorld[3],oa);Y(Ka,ga.v3.positionWorld,ga.vertexNormalsWorld[2],Ga);Va=hb(Fa,ka,oa,Ga);Q(e,fa,ea,Aa,
-ua,ca);Oa(e,fa,ea,Aa,ua,ca,Va,0,0,1,0,0,1);Q(sa,Ba,Ha,Ia,ja,$);Oa(sa,Ba,Ha,Ia,ja,$,Va,1,0,1,1,0,1)}else{A.r=M.r;A.g=M.g;A.b=M.b;Y(Ka,ga.centroidWorld,ga.normalWorld,A);pa.r=V.color.r*A.r;pa.g=V.color.g*A.g;pa.b=V.color.b*A.b;pa.updateStyleString();Qa(e,fa,ea,Aa,Ha,Ia,ua,ca);V.wireframe?db(pa.__styleString,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):Na(pa.__styleString)}else{Qa(e,fa,ea,Aa,Ha,Ia,ua,ca);V.wireframe?db(V.color.__styleString,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):
-Na(V.color.__styleString)}else if(V instanceof THREE.MeshNormalMaterial){pa.r=$a(ga.normalWorld.x);pa.g=$a(ga.normalWorld.y);pa.b=$a(ga.normalWorld.z);pa.updateStyleString();Qa(e,fa,ea,Aa,Ha,Ia,ua,ca);V.wireframe?db(pa.__styleString,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):Na(pa.__styleString)}else if(V instanceof THREE.MeshDepthMaterial){Ra=ya.near;Za=ya.far;Fa.r=Fa.g=Fa.b=1-eb(S.positionScreen.z,Ra,Za);ka.r=ka.g=ka.b=1-eb(ia.positionScreen.z,Ra,Za);oa.r=oa.g=oa.b=1-eb(W.positionScreen.z,
-Ra,Za);Ga.r=Ga.g=Ga.b=1-eb(ma.positionScreen.z,Ra,Za);Va=hb(Fa,ka,oa,Ga);Q(e,fa,ea,Aa,ua,ca);Oa(e,fa,ea,Aa,ua,ca,Va,0,0,1,0,0,1);Q(sa,Ba,Ha,Ia,ja,$);Oa(sa,Ba,Ha,Ia,ja,$,Va,1,0,1,1,0,1)}}}function Q(S,ia,ma,W,xa,wa){o.beginPath();o.moveTo(S,ia);o.lineTo(ma,W);o.lineTo(xa,wa);o.lineTo(S,ia);o.closePath()}function Qa(S,ia,ma,W,xa,wa,ga,V){o.beginPath();o.moveTo(S,ia);o.lineTo(ma,W);o.lineTo(xa,wa);o.lineTo(ga,V);o.lineTo(S,ia);o.closePath()}function db(S,ia,ma,W){if(J!=ia)o.lineWidth=J=ia;if(U!=ma)o.lineCap=
-U=ma;if(y!=W)o.lineJoin=y=W;c(S);o.stroke();w.inflate(ia*2)}function Na(S){if(E!=S)o.fillStyle=E=S;o.fill()}function Oa(S,ia,ma,W,xa,wa,ga,V,Ka,Wa,Ua,ib,Xa){var fb,gb;fb=ga.width-1;gb=ga.height-1;V*=fb;Ka*=gb;Wa*=fb;Ua*=gb;ib*=fb;Xa*=gb;ma-=S;W-=ia;xa-=S;wa-=ia;Wa-=V;Ua-=Ka;ib-=V;Xa-=Ka;fb=Wa*Xa-ib*Ua;if(fb!=0){gb=1/fb;fb=(Xa*ma-Ua*xa)*gb;Ua=(Xa*W-Ua*wa)*gb;ma=(Wa*xa-ib*ma)*gb;W=(Wa*wa-ib*W)*gb;S=S-fb*V-ma*Ka;ia=ia-Ua*V-W*Ka;o.save();o.transform(fb,Ua,ma,W,S,ia);o.clip();o.drawImage(ga,0,0);o.restore()}}
-function hb(S,ia,ma,W){var xa=~~(S.r*255),wa=~~(S.g*255);S=~~(S.b*255);var ga=~~(ia.r*255),V=~~(ia.g*255);ia=~~(ia.b*255);var Ka=~~(ma.r*255),Wa=~~(ma.g*255);ma=~~(ma.b*255);var Ua=~~(W.r*255),ib=~~(W.g*255);W=~~(W.b*255);X[0]=xa<0?0:xa>255?255:xa;X[1]=wa<0?0:wa>255?255:wa;X[2]=S<0?0:S>255?255:S;X[4]=ga<0?0:ga>255?255:ga;X[5]=V<0?0:V>255?255:V;X[6]=ia<0?0:ia>255?255:ia;X[8]=Ka<0?0:Ka>255?255:Ka;X[9]=Wa<0?0:Wa>255?255:Wa;X[10]=ma<0?0:ma>255?255:ma;X[12]=Ua<0?0:Ua>255?255:Ua;X[13]=ib<0?0:ib>255?255:
-ib;X[14]=W<0?0:W>255?255:W;H.putImageData(K,0,0);Ea.drawImage(D,0,0);return T}function eb(S,ia,ma){S=(S-ia)/(ma-ia);return S*S*(3-2*S)}function $a(S){S=(S+1)*0.5;return S<0?0:S>1?1:S}function ab(S,ia){var ma=ia.x-S.x,W=ia.y-S.y,xa=1/Math.sqrt(ma*ma+W*W);ma*=xa;W*=xa;ia.x+=ma;ia.y+=W;S.x-=ma;S.y-=W}var Ma,cb,Ca,R,Pa,Ta,jb,Ya;this.autoClear?this.clear():o.setTransform(1,0,0,-1,n,p);f=g.projectScene(ra,ya,this.sortElements);(v=ra.lights.length>0)&&bb(ra);Ma=0;for(cb=f.length;Ma<cb;Ma++){Ca=f[Ma];w.empty();
-if(Ca instanceof THREE.RenderableParticle){L=Ca;L.x*=n;L.y*=p;R=0;for(Pa=Ca.materials.length;R<Pa;){Ya=Ca.materials[R++];Ya.opacity!=0&&da(L,Ca,Ya,ra)}}else if(Ca instanceof THREE.RenderableLine){L=Ca.v1;N=Ca.v2;L.positionScreen.x*=n;L.positionScreen.y*=p;N.positionScreen.x*=n;N.positionScreen.y*=p;w.addPoint(L.positionScreen.x,L.positionScreen.y);w.addPoint(N.positionScreen.x,N.positionScreen.y);if(m.instersects(w)){R=0;for(Pa=Ca.materials.length;R<Pa;){Ya=Ca.materials[R++];Ya.opacity!=0&&na(L,N,
-Ca,Ya,ra)}}}else if(Ca instanceof THREE.RenderableFace3){L=Ca.v1;N=Ca.v2;P=Ca.v3;L.positionScreen.x*=n;L.positionScreen.y*=p;N.positionScreen.x*=n;N.positionScreen.y*=p;P.positionScreen.x*=n;P.positionScreen.y*=p;if(Ca.overdraw){ab(L.positionScreen,N.positionScreen);ab(N.positionScreen,P.positionScreen);ab(P.positionScreen,L.positionScreen)}w.add3Points(L.positionScreen.x,L.positionScreen.y,N.positionScreen.x,N.positionScreen.y,P.positionScreen.x,P.positionScreen.y);if(m.instersects(w)){R=0;for(Pa=
-Ca.meshMaterials.length;R<Pa;){Ya=Ca.meshMaterials[R++];if(Ya instanceof THREE.MeshFaceMaterial){Ta=0;for(jb=Ca.faceMaterials.length;Ta<jb;)(Ya=Ca.faceMaterials[Ta++])&&Ya.opacity!=0&&La(L,N,P,0,1,2,Ca,Ya,ra)}else Ya.opacity!=0&&La(L,N,P,0,1,2,Ca,Ya,ra)}}}else if(Ca instanceof THREE.RenderableFace4){L=Ca.v1;N=Ca.v2;P=Ca.v3;za=Ca.v4;L.positionScreen.x*=n;L.positionScreen.y*=p;N.positionScreen.x*=n;N.positionScreen.y*=p;P.positionScreen.x*=n;P.positionScreen.y*=p;za.positionScreen.x*=n;za.positionScreen.y*=
-p;va.positionScreen.copy(N.positionScreen);ta.positionScreen.copy(za.positionScreen);if(Ca.overdraw){ab(L.positionScreen,N.positionScreen);ab(N.positionScreen,za.positionScreen);ab(za.positionScreen,L.positionScreen);ab(P.positionScreen,va.positionScreen);ab(P.positionScreen,ta.positionScreen)}w.addPoint(L.positionScreen.x,L.positionScreen.y);w.addPoint(N.positionScreen.x,N.positionScreen.y);w.addPoint(P.positionScreen.x,P.positionScreen.y);w.addPoint(za.positionScreen.x,za.positionScreen.y);if(m.instersects(w)){R=
-0;for(Pa=Ca.meshMaterials.length;R<Pa;){Ya=Ca.meshMaterials[R++];if(Ya instanceof THREE.MeshFaceMaterial){Ta=0;for(jb=Ca.faceMaterials.length;Ta<jb;)(Ya=Ca.faceMaterials[Ta++])&&Ya.opacity!=0&&Z(L,N,P,za,va,ta,Ca,Ya,ra)}else Ya.opacity!=0&&Z(L,N,P,za,va,ta,Ca,Ya,ra)}}}B.addRectangle(w)}o.setTransform(1,0,0,1,0,0)}};
-THREE.SVGRenderer=function(){function b(ua,ca,sa){var Ba,ja,$,pa;Ba=0;for(ja=ua.lights.length;Ba<ja;Ba++){$=ua.lights[Ba];if($ instanceof THREE.DirectionalLight){pa=ca.normalWorld.dot($.position)*$.intensity;if(pa>0){sa.r+=$.color.r*pa;sa.g+=$.color.g*pa;sa.b+=$.color.b*pa}}else if($ instanceof THREE.PointLight){ta.sub($.position,ca.centroidWorld);ta.normalize();pa=ca.normalWorld.dot(ta)*$.intensity;if(pa>0){sa.r+=$.color.r*pa;sa.g+=$.color.g*pa;sa.b+=$.color.b*pa}}}}function d(ua,ca,sa,Ba,ja,$){ea=
-f(Aa++);ea.setAttribute("d","M "+ua.positionScreen.x+" "+ua.positionScreen.y+" L "+ca.positionScreen.x+" "+ca.positionScreen.y+" L "+sa.positionScreen.x+","+sa.positionScreen.y+"z");if(ja instanceof THREE.MeshBasicMaterial)y.__styleString=ja.color.__styleString;else if(ja instanceof THREE.MeshLambertMaterial)if(U){L.r=N.r;L.g=N.g;L.b=N.b;b($,Ba,L);y.r=ja.color.r*L.r;y.g=ja.color.g*L.g;y.b=ja.color.b*L.b;y.updateStyleString()}else y.__styleString=ja.color.__styleString;else if(ja instanceof THREE.MeshDepthMaterial){va=
-1-ja.__2near/(ja.__farPlusNear-Ba.z*ja.__farMinusNear);y.setRGB(va,va,va)}else ja instanceof THREE.MeshNormalMaterial&&y.setRGB(g(Ba.normalWorld.x),g(Ba.normalWorld.y),g(Ba.normalWorld.z));ja.wireframe?ea.setAttribute("style","fill: none; stroke: "+y.__styleString+"; stroke-width: "+ja.wireframeLinewidth+"; stroke-opacity: "+ja.opacity+"; stroke-linecap: "+ja.wireframeLinecap+"; stroke-linejoin: "+ja.wireframeLinejoin):ea.setAttribute("style","fill: "+y.__styleString+"; fill-opacity: "+ja.opacity);
-k.appendChild(ea)}function c(ua,ca,sa,Ba,ja,$,pa){ea=f(Aa++);ea.setAttribute("d","M "+ua.positionScreen.x+" "+ua.positionScreen.y+" L "+ca.positionScreen.x+" "+ca.positionScreen.y+" L "+sa.positionScreen.x+","+sa.positionScreen.y+" L "+Ba.positionScreen.x+","+Ba.positionScreen.y+"z");if($ instanceof THREE.MeshBasicMaterial)y.__styleString=$.color.__styleString;else if($ instanceof THREE.MeshLambertMaterial)if(U){L.r=N.r;L.g=N.g;L.b=N.b;b(pa,ja,L);y.r=$.color.r*L.r;y.g=$.color.g*L.g;y.b=$.color.b*
-L.b;y.updateStyleString()}else y.__styleString=$.color.__styleString;else if($ instanceof THREE.MeshDepthMaterial){va=1-$.__2near/($.__farPlusNear-ja.z*$.__farMinusNear);y.setRGB(va,va,va)}else $ instanceof THREE.MeshNormalMaterial&&y.setRGB(g(ja.normalWorld.x),g(ja.normalWorld.y),g(ja.normalWorld.z));$.wireframe?ea.setAttribute("style","fill: none; stroke: "+y.__styleString+"; stroke-width: "+$.wireframeLinewidth+"; stroke-opacity: "+$.opacity+"; stroke-linecap: "+$.wireframeLinecap+"; stroke-linejoin: "+
-$.wireframeLinejoin):ea.setAttribute("style","fill: "+y.__styleString+"; fill-opacity: "+$.opacity);k.appendChild(ea)}function f(ua){if(e[ua]==null){e[ua]=document.createElementNS("http://www.w3.org/2000/svg","path");Ia==0&&e[ua].setAttribute("shape-rendering","crispEdges")}return e[ua]}function g(ua){return ua<0?Math.min((1+ua)*0.5,0.5):0.5+Math.min(ua*0.5,0.5)}var h=null,j=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),n,p,o,t,x,u,z,C,E=new THREE.Rectangle,J=
-new THREE.Rectangle,U=!1,y=new THREE.Color(16777215),L=new THREE.Color(16777215),N=new THREE.Color(0),P=new THREE.Color(0),za=new THREE.Color(0),va,ta=new THREE.Vector3,e=[],fa=[],ea,Aa,Ha,Ia=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(ua){switch(ua){case "high":Ia=1;break;case "low":Ia=0}};this.setSize=function(ua,ca){n=ua;p=ca;o=n/2;t=p/2;k.setAttribute("viewBox",-o+" "+-t+" "+n+" "+p);k.setAttribute("width",n);k.setAttribute("height",
-p);E.set(-o,-t,o,t)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};this.render=function(ua,ca){var sa,Ba,ja,$,pa,Fa,ka,oa;this.autoClear&&this.clear();h=j.projectScene(ua,ca,this.sortElements);Ha=Aa=0;if(U=ua.lights.length>0){ka=ua.lights;N.setRGB(0,0,0);P.setRGB(0,0,0);za.setRGB(0,0,0);sa=0;for(Ba=ka.length;sa<Ba;sa++){ja=ka[sa];$=ja.color;if(ja instanceof THREE.AmbientLight){N.r+=$.r;N.g+=$.g;N.b+=$.b}else if(ja instanceof THREE.DirectionalLight){P.r+=$.r;P.g+=
-$.g;P.b+=$.b}else if(ja instanceof THREE.PointLight){za.r+=$.r;za.g+=$.g;za.b+=$.b}}}sa=0;for(Ba=h.length;sa<Ba;sa++){ka=h[sa];J.empty();if(ka instanceof THREE.RenderableParticle){x=ka;x.x*=o;x.y*=-t;ja=0;for($=ka.materials.length;ja<$;)ja++}else if(ka instanceof THREE.RenderableLine){x=ka.v1;u=ka.v2;x.positionScreen.x*=o;x.positionScreen.y*=-t;u.positionScreen.x*=o;u.positionScreen.y*=-t;J.addPoint(x.positionScreen.x,x.positionScreen.y);J.addPoint(u.positionScreen.x,u.positionScreen.y);if(E.instersects(J)){ja=
-0;for($=ka.materials.length;ja<$;)if((oa=ka.materials[ja++])&&oa.opacity!=0){pa=x;Fa=u;var Ga=Ha++;if(fa[Ga]==null){fa[Ga]=document.createElementNS("http://www.w3.org/2000/svg","line");Ia==0&&fa[Ga].setAttribute("shape-rendering","crispEdges")}ea=fa[Ga];ea.setAttribute("x1",pa.positionScreen.x);ea.setAttribute("y1",pa.positionScreen.y);ea.setAttribute("x2",Fa.positionScreen.x);ea.setAttribute("y2",Fa.positionScreen.y);if(oa instanceof THREE.LineBasicMaterial){y.__styleString=oa.color.__styleString;
-ea.setAttribute("style","fill: none; stroke: "+y.__styleString+"; stroke-width: "+oa.linewidth+"; stroke-opacity: "+oa.opacity+"; stroke-linecap: "+oa.linecap+"; stroke-linejoin: "+oa.linejoin);k.appendChild(ea)}}}}else if(ka instanceof THREE.RenderableFace3){x=ka.v1;u=ka.v2;z=ka.v3;x.positionScreen.x*=o;x.positionScreen.y*=-t;u.positionScreen.x*=o;u.positionScreen.y*=-t;z.positionScreen.x*=o;z.positionScreen.y*=-t;J.addPoint(x.positionScreen.x,x.positionScreen.y);J.addPoint(u.positionScreen.x,u.positionScreen.y);
-J.addPoint(z.positionScreen.x,z.positionScreen.y);if(E.instersects(J)){ja=0;for($=ka.meshMaterials.length;ja<$;){oa=ka.meshMaterials[ja++];if(oa instanceof THREE.MeshFaceMaterial){pa=0;for(Fa=ka.faceMaterials.length;pa<Fa;)(oa=ka.faceMaterials[pa++])&&oa.opacity!=0&&d(x,u,z,ka,oa,ua)}else oa&&oa.opacity!=0&&d(x,u,z,ka,oa,ua)}}}else if(ka instanceof THREE.RenderableFace4){x=ka.v1;u=ka.v2;z=ka.v3;C=ka.v4;x.positionScreen.x*=o;x.positionScreen.y*=-t;u.positionScreen.x*=o;u.positionScreen.y*=-t;z.positionScreen.x*=
-o;z.positionScreen.y*=-t;C.positionScreen.x*=o;C.positionScreen.y*=-t;J.addPoint(x.positionScreen.x,x.positionScreen.y);J.addPoint(u.positionScreen.x,u.positionScreen.y);J.addPoint(z.positionScreen.x,z.positionScreen.y);J.addPoint(C.positionScreen.x,C.positionScreen.y);if(E.instersects(J)){ja=0;for($=ka.meshMaterials.length;ja<$;){oa=ka.meshMaterials[ja++];if(oa instanceof THREE.MeshFaceMaterial){pa=0;for(Fa=ka.faceMaterials.length;pa<Fa;)(oa=ka.faceMaterials[pa++])&&oa.opacity!=0&&c(x,u,z,C,ka,oa,
-ua)}else oa&&oa.opacity!=0&&c(x,u,z,C,ka,oa,ua)}}}}}};
+THREE.Projector=function(){function b(){var fa=n[k]=n[k]||new THREE.RenderableVertex;k++;return fa}function d(fa,da){return da.z-fa.z}function c(fa,da){var ya=0,Fa=1,Ga=fa.z+fa.w,ra=da.z+da.w,aa=-fa.z+fa.w,pa=-da.z+da.w;if(Ga>=0&&ra>=0&&aa>=0&&pa>=0)return!0;else if(Ga<0&&ra<0||aa<0&&pa<0)return!1;else{if(Ga<0)ya=Math.max(ya,Ga/(Ga-ra));else ra<0&&(Fa=Math.min(Fa,Ga/(Ga-ra)));if(aa<0)ya=Math.max(ya,aa/(aa-pa));else pa<0&&(Fa=Math.min(Fa,aa/(aa-pa)));if(Fa<ya)return!1;else{fa.lerpSelf(da,ya);da.lerpSelf(fa,
+1-Fa);return!0}}}var f,g,h=[],j,k,n=[],p,o,u=[],y,v=[],A,E,G=[],L,V,z=[],N=new THREE.Vector4,P=new THREE.Vector4,S=new THREE.Matrix4,xa=new THREE.Matrix4,sa=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],qa=new THREE.Vector4,e=new THREE.Vector4;this.projectVector=function(fa,da){S.multiply(da.projectionMatrix,da.matrixWorldInverse);S.multiplyVector3(fa);return fa};this.unprojectVector=function(fa,da){S.multiply(da.matrixWorld,THREE.Matrix4.makeInvert(da.projectionMatrix));
+S.multiplyVector3(fa);return fa};this.projectObjects=function(fa,da,ya){da=[];var Fa,Ga,ra;g=0;Ga=fa.objects;fa=0;for(Fa=Ga.length;fa<Fa;fa++){ra=Ga[fa];var aa;if(!(aa=!ra.visible))if(aa=ra instanceof THREE.Mesh){a:{aa=void 0;for(var pa=ra.matrixWorld,za=-ra.geometry.boundingSphere.radius*Math.max(ra.scale.x,Math.max(ra.scale.y,ra.scale.z)),ia=0;ia<6;ia++){aa=sa[ia].x*pa.n14+sa[ia].y*pa.n24+sa[ia].z*pa.n34+sa[ia].w;if(aa<=za){aa=!1;break a}}aa=!0}aa=!aa}if(!aa){aa=h[g]=h[g]||new THREE.RenderableObject;
+g++;f=aa;N.copy(ra.position);S.multiplyVector3(N);f.object=ra;f.z=N.z;da.push(f)}}ya&&da.sort(d);return da};this.projectScene=function(fa,da,ya){var Fa=[],Ga=da.near,ra=da.far,aa,pa,za,ia,Y,ma,Da,ja,la,Ea,Sa,$a,Ya,Ta,R,$,na;V=E=y=o=0;da.matrixAutoUpdate&&da.updateMatrix();fa.update(undefined,!1,da);S.multiply(da.projectionMatrix,da.matrixWorldInverse);sa[0].set(S.n41-S.n11,S.n42-S.n12,S.n43-S.n13,S.n44-S.n14);sa[1].set(S.n41+S.n11,S.n42+S.n12,S.n43+S.n13,S.n44+S.n14);sa[2].set(S.n41+S.n21,S.n42+S.n22,
+S.n43+S.n23,S.n44+S.n24);sa[3].set(S.n41-S.n21,S.n42-S.n22,S.n43-S.n23,S.n44-S.n24);sa[4].set(S.n41-S.n31,S.n42-S.n32,S.n43-S.n33,S.n44-S.n34);sa[5].set(S.n41+S.n31,S.n42+S.n32,S.n43+S.n33,S.n44+S.n34);for(aa=0;aa<6;aa++){la=sa[aa];la.divideScalar(Math.sqrt(la.x*la.x+la.y*la.y+la.z*la.z))}la=this.projectObjects(fa,da,!0);fa=0;for(aa=la.length;fa<aa;fa++){Ea=la[fa].object;if(Ea.visible){Sa=Ea.matrixWorld;$a=Ea.matrixRotationWorld;Ya=Ea.materials;Ta=Ea.overdraw;k=0;if(Ea instanceof THREE.Mesh){R=Ea.geometry;
+ia=R.vertices;$=R.faces;R=R.faceVertexUvs;pa=0;for(za=ia.length;pa<za;pa++){j=b();j.positionWorld.copy(ia[pa].position);Sa.multiplyVector3(j.positionWorld);j.positionScreen.copy(j.positionWorld);S.multiplyVector4(j.positionScreen);j.positionScreen.x/=j.positionScreen.w;j.positionScreen.y/=j.positionScreen.w;j.visible=j.positionScreen.z>Ga&&j.positionScreen.z<ra}ia=0;for(pa=$.length;ia<pa;ia++){za=$[ia];if(za instanceof THREE.Face3){Y=n[za.a];ma=n[za.b];Da=n[za.c];if(Y.visible&&ma.visible&&Da.visible&&
+(Ea.doubleSided||Ea.flipSided!=(Da.positionScreen.x-Y.positionScreen.x)*(ma.positionScreen.y-Y.positionScreen.y)-(Da.positionScreen.y-Y.positionScreen.y)*(ma.positionScreen.x-Y.positionScreen.x)<0)){ja=u[o]=u[o]||new THREE.RenderableFace3;o++;p=ja;p.v1.copy(Y);p.v2.copy(ma);p.v3.copy(Da)}else continue}else if(za instanceof THREE.Face4){Y=n[za.a];ma=n[za.b];Da=n[za.c];ja=n[za.d];if(Y.visible&&ma.visible&&Da.visible&&ja.visible&&(Ea.doubleSided||Ea.flipSided!=((ja.positionScreen.x-Y.positionScreen.x)*
+(ma.positionScreen.y-Y.positionScreen.y)-(ja.positionScreen.y-Y.positionScreen.y)*(ma.positionScreen.x-Y.positionScreen.x)<0||(ma.positionScreen.x-Da.positionScreen.x)*(ja.positionScreen.y-Da.positionScreen.y)-(ma.positionScreen.y-Da.positionScreen.y)*(ja.positionScreen.x-Da.positionScreen.x)<0))){na=v[y]=v[y]||new THREE.RenderableFace4;y++;p=na;p.v1.copy(Y);p.v2.copy(ma);p.v3.copy(Da);p.v4.copy(ja)}else continue}p.normalWorld.copy(za.normal);$a.multiplyVector3(p.normalWorld);p.centroidWorld.copy(za.centroid);
+Sa.multiplyVector3(p.centroidWorld);p.centroidScreen.copy(p.centroidWorld);S.multiplyVector3(p.centroidScreen);Da=za.vertexNormals;Y=0;for(ma=Da.length;Y<ma;Y++){ja=p.vertexNormalsWorld[Y];ja.copy(Da[Y]);$a.multiplyVector3(ja)}Y=0;for(ma=R.length;Y<ma;Y++)if(na=R[Y][ia]){Da=0;for(ja=na.length;Da<ja;Da++)p.uvs[Y][Da]=na[Da]}p.meshMaterials=Ya;p.faceMaterials=za.materials;p.overdraw=Ta;p.z=p.centroidScreen.z;Fa.push(p)}}else if(Ea instanceof THREE.Line){xa.multiply(S,Sa);ia=Ea.geometry.vertices;Y=b();
+Y.positionScreen.copy(ia[0].position);xa.multiplyVector4(Y.positionScreen);pa=1;for(za=ia.length;pa<za;pa++){Y=b();Y.positionScreen.copy(ia[pa].position);xa.multiplyVector4(Y.positionScreen);ma=n[k-2];qa.copy(Y.positionScreen);e.copy(ma.positionScreen);if(c(qa,e)){qa.multiplyScalar(1/qa.w);e.multiplyScalar(1/e.w);Sa=G[E]=G[E]||new THREE.RenderableLine;E++;A=Sa;A.v1.positionScreen.copy(qa);A.v2.positionScreen.copy(e);A.z=Math.max(qa.z,e.z);A.materials=Ea.materials;Fa.push(A)}}}else if(Ea instanceof
+THREE.Particle){P.set(Ea.position.x,Ea.position.y,Ea.position.z,1);S.multiplyVector4(P);P.z/=P.w;if(P.z>0&&P.z<1){Sa=z[V]=z[V]||new THREE.RenderableParticle;V++;L=Sa;L.x=P.x/P.w;L.y=P.y/P.w;L.z=P.z;L.rotation=Ea.rotation.z;L.scale.x=Ea.scale.x*Math.abs(L.x-(P.x+da.projectionMatrix.n11)/(P.w+da.projectionMatrix.n14));L.scale.y=Ea.scale.y*Math.abs(L.y-(P.y+da.projectionMatrix.n22)/(P.w+da.projectionMatrix.n24));L.materials=Ea.materials;Fa.push(L)}}}}ya&&Fa.sort(d);return Fa}};
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var n,p,o,u,y,v,A,E;b=d.projectScene(j,k);n=0;for(p=b.length;n<p;n++){y=b[n];if(y instanceof THREE.RenderableParticle){A=y.x*g+g;E=y.y*h+h;o=0;for(u=y.material.length;o<u;o++){v=y.material[o];if(v instanceof THREE.ParticleDOMMaterial){v=v.domElement;v.style.left=A+"px";v.style.top=E+"px"}}}}}};
+THREE.CanvasRenderer=function(){function b(oa){if(v!=oa)o.globalAlpha=v=oa}function d(oa){if(A!=oa){switch(oa){case THREE.NormalBlending:o.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:o.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:o.globalCompositeOperation="darker"}A=oa}}function c(oa){if(E!=oa)o.strokeStyle=E=oa}var f=null,g=new THREE.Projector,h=document.createElement("canvas"),j,k,n,p,o=h.getContext("2d"),u=new THREE.Color(0),y=0,v=1,A=0,
+E=null,G=null,L=null,V=null,z=null,N,P,S,xa,sa=new THREE.RenderableVertex,qa=new THREE.RenderableVertex,e,fa,da,ya,Fa,Ga,ra,aa,pa,za,ia,Y,ma=new THREE.Color,Da=new THREE.Color,ja=new THREE.Color,la=new THREE.Color,Ea=new THREE.Color,Sa,$a,Ya,Ta,R,$,na,Ba,ha,ka,m=new THREE.Rectangle,C=new THREE.Rectangle,x=new THREE.Rectangle,w=!1,B=new THREE.Color,O=new THREE.Color,I=new THREE.Color,K=new THREE.Color,H=new THREE.Vector3,F,J,M,X,U,Ca,Ha=16;F=document.createElement("canvas");F.width=F.height=2;J=F.getContext("2d");
+J.fillStyle="rgba(0,0,0,1)";J.fillRect(0,0,2,2);M=J.getImageData(0,0,2,2);X=M.data;U=document.createElement("canvas");U.width=U.height=Ha;Ca=U.getContext("2d");Ca.translate(-Ha/2,-Ha/2);Ca.scale(Ha,Ha);Ha--;this.domElement=h;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(oa,wa){j=oa;k=wa;n=j/2;p=k/2;h.width=j;h.height=k;m.set(-n,-p,n,p);v=1;A=0;z=V=L=G=E=null};this.setClearColor=function(oa,wa){u=oa;y=wa};this.setClearColorHex=function(oa,wa){u.setHex(oa);y=wa};this.clear=
+function(){o.setTransform(1,0,0,-1,n,p);if(!C.isEmpty()){C.inflate(1);C.minSelf(m);if(u.hex==0&&y==0)o.clearRect(C.getX(),C.getY(),C.getWidth(),C.getHeight());else{d(THREE.NormalBlending);b(1);o.fillStyle="rgba("+Math.floor(u.r*255)+","+Math.floor(u.g*255)+","+Math.floor(u.b*255)+","+y+")";o.fillRect(C.getX(),C.getY(),C.getWidth(),C.getHeight())}C.empty()}};this.render=function(oa,wa){function cb(W){var ta,ea,ca,va=W.lights;O.setRGB(0,0,0);I.setRGB(0,0,0);K.setRGB(0,0,0);W=0;for(ta=va.length;W<ta;W++){ea=
+va[W];ca=ea.color;if(ea instanceof THREE.AmbientLight){O.r+=ca.r;O.g+=ca.g;O.b+=ca.b}else if(ea instanceof THREE.DirectionalLight){I.r+=ca.r;I.g+=ca.g;I.b+=ca.b}else if(ea instanceof THREE.PointLight){K.r+=ca.r;K.g+=ca.g;K.b+=ca.b}}}function Aa(W,ta,ea,ca){var va,ua,ga,Q,Na=W.lights;W=0;for(va=Na.length;W<va;W++){ua=Na[W];ga=ua.color;if(ua instanceof THREE.DirectionalLight){Q=ea.dot(ua.position);if(!(Q<=0)){Q*=ua.intensity;ca.r+=ga.r*Q;ca.g+=ga.g*Q;ca.b+=ga.b*Q}}else if(ua instanceof THREE.PointLight){Q=
+ea.dot(H.sub(ua.position,ta).normalize());if(!(Q<=0)){Q*=ua.distance==0?1:1-Math.min(ta.distanceTo(ua.position)/ua.distance,1);if(Q!=0){Q*=ua.intensity;ca.r+=ga.r*Q;ca.g+=ga.g*Q;ca.b+=ga.b*Q}}}}}function Ia(W,ta,ea){b(ea.opacity);d(ea.blending);var ca,va,ua,ga,Q,Na;if(ea instanceof THREE.ParticleBasicMaterial){if(ea.map){ga=ea.map.image;Q=ga.width>>1;Na=ga.height>>1;ea=ta.scale.x*n;ua=ta.scale.y*p;ca=ea*Q;va=ua*Na;x.set(W.x-ca,W.y-va,W.x+ca,W.y+va);if(m.instersects(x)){o.save();o.translate(W.x,W.y);
+o.rotate(-ta.rotation);o.scale(ea,-ua);o.translate(-Q,-Na);o.drawImage(ga,0,0);o.restore()}}}else if(ea instanceof THREE.ParticleCanvasMaterial){ca=ta.scale.x*n;va=ta.scale.y*p;x.set(W.x-ca,W.y-va,W.x+ca,W.y+va);if(m.instersects(x)){c(ea.color.__styleString);ua=ea.color.__styleString;if(G!=ua)o.fillStyle=G=ua;o.save();o.translate(W.x,W.y);o.rotate(-ta.rotation);o.scale(ca,va);ea.program(o);o.restore()}}}function Ja(W,ta,ea,ca){b(ca.opacity);d(ca.blending);o.beginPath();o.moveTo(W.positionScreen.x,
+W.positionScreen.y);o.lineTo(ta.positionScreen.x,ta.positionScreen.y);o.closePath();if(ca instanceof THREE.LineBasicMaterial){ma.__styleString=ca.color.__styleString;W=ca.linewidth;if(L!=W)o.lineWidth=L=W;W=ca.linecap;if(V!=W)o.lineCap=V=W;W=ca.linejoin;if(z!=W)o.lineJoin=z=W;c(ma.__styleString);o.stroke();x.inflate(ca.linewidth*2)}}function Qa(W,ta,ea,ca,va,ua,ga,Q,Na){b(Q.opacity);d(Q.blending);e=W.positionScreen.x;fa=W.positionScreen.y;da=ta.positionScreen.x;ya=ta.positionScreen.y;Fa=ea.positionScreen.x;
+Ga=ea.positionScreen.y;Z(e,fa,da,ya,Fa,Ga);if(Q instanceof THREE.MeshBasicMaterial)if(Q.map){if(Q.map.mapping instanceof THREE.UVMapping){Ta=ga.uvs[0];Ma(e,fa,da,ya,Fa,Ga,Q.map.image,Ta[ca].u,Ta[ca].v,Ta[va].u,Ta[va].v,Ta[ua].u,Ta[ua].v)}}else if(Q.envMap){if(Q.envMap.mapping instanceof THREE.SphericalReflectionMapping){W=wa.matrixWorldInverse;H.copy(ga.vertexNormalsWorld[0]);R=(H.x*W.n11+H.y*W.n12+H.z*W.n13)*0.5+0.5;$=-(H.x*W.n21+H.y*W.n22+H.z*W.n23)*0.5+0.5;H.copy(ga.vertexNormalsWorld[1]);na=(H.x*
+W.n11+H.y*W.n12+H.z*W.n13)*0.5+0.5;Ba=-(H.x*W.n21+H.y*W.n22+H.z*W.n23)*0.5+0.5;H.copy(ga.vertexNormalsWorld[2]);ha=(H.x*W.n11+H.y*W.n12+H.z*W.n13)*0.5+0.5;ka=-(H.x*W.n21+H.y*W.n22+H.z*W.n23)*0.5+0.5;Ma(e,fa,da,ya,Fa,Ga,Q.envMap.image,R,$,na,Ba,ha,ka)}}else Q.wireframe?ab(Q.color.__styleString,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):fb(Q.color.__styleString);else if(Q instanceof THREE.MeshLambertMaterial){if(Q.map&&!Q.wireframe){if(Q.map.mapping instanceof THREE.UVMapping){Ta=
+ga.uvs[0];Ma(e,fa,da,ya,Fa,Ga,Q.map.image,Ta[ca].u,Ta[ca].v,Ta[va].u,Ta[va].v,Ta[ua].u,Ta[ua].v)}d(THREE.SubtractiveBlending)}if(w)if(!Q.wireframe&&Q.shading==THREE.SmoothShading&&ga.vertexNormalsWorld.length==3){Da.r=ja.r=la.r=O.r;Da.g=ja.g=la.g=O.g;Da.b=ja.b=la.b=O.b;Aa(Na,ga.v1.positionWorld,ga.vertexNormalsWorld[0],Da);Aa(Na,ga.v2.positionWorld,ga.vertexNormalsWorld[1],ja);Aa(Na,ga.v3.positionWorld,ga.vertexNormalsWorld[2],la);Ea.r=(ja.r+la.r)*0.5;Ea.g=(ja.g+la.g)*0.5;Ea.b=(ja.b+la.b)*0.5;Ya=
+Va(Da,ja,la,Ea);Ma(e,fa,da,ya,Fa,Ga,Ya,0,0,1,0,0,1)}else{B.r=O.r;B.g=O.g;B.b=O.b;Aa(Na,ga.centroidWorld,ga.normalWorld,B);ma.r=Q.color.r*B.r;ma.g=Q.color.g*B.g;ma.b=Q.color.b*B.b;ma.updateStyleString();Q.wireframe?ab(ma.__styleString,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):fb(ma.__styleString)}else Q.wireframe?ab(Q.color.__styleString,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):fb(Q.color.__styleString)}else if(Q instanceof THREE.MeshDepthMaterial){Sa=wa.near;
+$a=wa.far;Da.r=Da.g=Da.b=1-gb(W.positionScreen.z,Sa,$a);ja.r=ja.g=ja.b=1-gb(ta.positionScreen.z,Sa,$a);la.r=la.g=la.b=1-gb(ea.positionScreen.z,Sa,$a);Ea.r=(ja.r+la.r)*0.5;Ea.g=(ja.g+la.g)*0.5;Ea.b=(ja.b+la.b)*0.5;Ya=Va(Da,ja,la,Ea);Ma(e,fa,da,ya,Fa,Ga,Ya,0,0,1,0,0,1)}else if(Q instanceof THREE.MeshNormalMaterial){ma.r=hb(ga.normalWorld.x);ma.g=hb(ga.normalWorld.y);ma.b=hb(ga.normalWorld.z);ma.updateStyleString();Q.wireframe?ab(ma.__styleString,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):
+fb(ma.__styleString)}}function D(W,ta,ea,ca,va,ua,ga,Q,Na){b(Q.opacity);d(Q.blending);if(Q.map||Q.envMap){Qa(W,ta,ca,0,1,3,ga,Q,Na);Qa(va,ea,ua,1,2,3,ga,Q,Na)}else{e=W.positionScreen.x;fa=W.positionScreen.y;da=ta.positionScreen.x;ya=ta.positionScreen.y;Fa=ea.positionScreen.x;Ga=ea.positionScreen.y;ra=ca.positionScreen.x;aa=ca.positionScreen.y;pa=va.positionScreen.x;za=va.positionScreen.y;ia=ua.positionScreen.x;Y=ua.positionScreen.y;if(Q instanceof THREE.MeshBasicMaterial){t(e,fa,da,ya,Fa,Ga,ra,aa);
+Q.wireframe?ab(Q.color.__styleString,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):fb(Q.color.__styleString)}else if(Q instanceof THREE.MeshLambertMaterial)if(w)if(!Q.wireframe&&Q.shading==THREE.SmoothShading&&ga.vertexNormalsWorld.length==4){Da.r=ja.r=la.r=Ea.r=O.r;Da.g=ja.g=la.g=Ea.g=O.g;Da.b=ja.b=la.b=Ea.b=O.b;Aa(Na,ga.v1.positionWorld,ga.vertexNormalsWorld[0],Da);Aa(Na,ga.v2.positionWorld,ga.vertexNormalsWorld[1],ja);Aa(Na,ga.v4.positionWorld,ga.vertexNormalsWorld[3],la);Aa(Na,
+ga.v3.positionWorld,ga.vertexNormalsWorld[2],Ea);Ya=Va(Da,ja,la,Ea);Z(e,fa,da,ya,ra,aa);Ma(e,fa,da,ya,ra,aa,Ya,0,0,1,0,0,1);Z(pa,za,Fa,Ga,ia,Y);Ma(pa,za,Fa,Ga,ia,Y,Ya,1,0,1,1,0,1)}else{B.r=O.r;B.g=O.g;B.b=O.b;Aa(Na,ga.centroidWorld,ga.normalWorld,B);ma.r=Q.color.r*B.r;ma.g=Q.color.g*B.g;ma.b=Q.color.b*B.b;ma.updateStyleString();t(e,fa,da,ya,Fa,Ga,ra,aa);Q.wireframe?ab(ma.__styleString,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):fb(ma.__styleString)}else{t(e,fa,da,ya,Fa,Ga,ra,aa);
+Q.wireframe?ab(Q.color.__styleString,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):fb(Q.color.__styleString)}else if(Q instanceof THREE.MeshNormalMaterial){ma.r=hb(ga.normalWorld.x);ma.g=hb(ga.normalWorld.y);ma.b=hb(ga.normalWorld.z);ma.updateStyleString();t(e,fa,da,ya,Fa,Ga,ra,aa);Q.wireframe?ab(ma.__styleString,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):fb(ma.__styleString)}else if(Q instanceof THREE.MeshDepthMaterial){Sa=wa.near;$a=wa.far;Da.r=Da.g=Da.b=1-gb(W.positionScreen.z,
+Sa,$a);ja.r=ja.g=ja.b=1-gb(ta.positionScreen.z,Sa,$a);la.r=la.g=la.b=1-gb(ca.positionScreen.z,Sa,$a);Ea.r=Ea.g=Ea.b=1-gb(ea.positionScreen.z,Sa,$a);Ya=Va(Da,ja,la,Ea);Z(e,fa,da,ya,ra,aa);Ma(e,fa,da,ya,ra,aa,Ya,0,0,1,0,0,1);Z(pa,za,Fa,Ga,ia,Y);Ma(pa,za,Fa,Ga,ia,Y,Ya,1,0,1,1,0,1)}}}function Z(W,ta,ea,ca,va,ua){o.beginPath();o.moveTo(W,ta);o.lineTo(ea,ca);o.lineTo(va,ua);o.lineTo(W,ta);o.closePath()}function t(W,ta,ea,ca,va,ua,ga,Q){o.beginPath();o.moveTo(W,ta);o.lineTo(ea,ca);o.lineTo(va,ua);o.lineTo(ga,
+Q);o.lineTo(W,ta);o.closePath()}function ab(W,ta,ea,ca){if(L!=ta)o.lineWidth=L=ta;if(V!=ea)o.lineCap=V=ea;if(z!=ca)o.lineJoin=z=ca;c(W);o.stroke();x.inflate(ta*2)}function fb(W){if(G!=W)o.fillStyle=G=W;o.fill()}function Ma(W,ta,ea,ca,va,ua,ga,Q,Na,db,Ua,bb,lb){var Pa,ib;Pa=ga.width-1;ib=ga.height-1;Q*=Pa;Na*=ib;db*=Pa;Ua*=ib;bb*=Pa;lb*=ib;ea-=W;ca-=ta;va-=W;ua-=ta;db-=Q;Ua-=Na;bb-=Q;lb-=Na;Pa=db*lb-bb*Ua;if(Pa!=0){ib=1/Pa;Pa=(lb*ea-Ua*va)*ib;Ua=(lb*ca-Ua*ua)*ib;ea=(db*va-bb*ea)*ib;ca=(db*ua-bb*ca)*
+ib;W=W-Pa*Q-ea*Na;ta=ta-Ua*Q-ca*Na;o.save();o.transform(Pa,Ua,ea,ca,W,ta);o.clip();o.drawImage(ga,0,0);o.restore()}}function Va(W,ta,ea,ca){var va=~~(W.r*255),ua=~~(W.g*255);W=~~(W.b*255);var ga=~~(ta.r*255),Q=~~(ta.g*255);ta=~~(ta.b*255);var Na=~~(ea.r*255),db=~~(ea.g*255);ea=~~(ea.b*255);var Ua=~~(ca.r*255),bb=~~(ca.g*255);ca=~~(ca.b*255);X[0]=va<0?0:va>255?255:va;X[1]=ua<0?0:ua>255?255:ua;X[2]=W<0?0:W>255?255:W;X[4]=ga<0?0:ga>255?255:ga;X[5]=Q<0?0:Q>255?255:Q;X[6]=ta<0?0:ta>255?255:ta;X[8]=Na<
+0?0:Na>255?255:Na;X[9]=db<0?0:db>255?255:db;X[10]=ea<0?0:ea>255?255:ea;X[12]=Ua<0?0:Ua>255?255:Ua;X[13]=bb<0?0:bb>255?255:bb;X[14]=ca<0?0:ca>255?255:ca;J.putImageData(M,0,0);Ca.drawImage(F,0,0);return U}function gb(W,ta,ea){W=(W-ta)/(ea-ta);return W*W*(3-2*W)}function hb(W){W=(W+1)*0.5;return W<0?0:W>1?1:W}function Wa(W,ta){var ea=ta.x-W.x,ca=ta.y-W.y,va=1/Math.sqrt(ea*ea+ca*ca);ea*=va;ca*=va;ta.x+=ea;ta.y+=ca;W.x-=ea;W.y-=ca}var eb,Oa,Ka,La,T,Ra,Xa,Za;this.autoClear?this.clear():o.setTransform(1,
+0,0,-1,n,p);f=g.projectScene(oa,wa,this.sortElements);(w=oa.lights.length>0)&&cb(oa);eb=0;for(Oa=f.length;eb<Oa;eb++){Ka=f[eb];x.empty();if(Ka instanceof THREE.RenderableParticle){N=Ka;N.x*=n;N.y*=p;La=0;for(T=Ka.materials.length;La<T;){Za=Ka.materials[La++];Za.opacity!=0&&Ia(N,Ka,Za,oa)}}else if(Ka instanceof THREE.RenderableLine){N=Ka.v1;P=Ka.v2;N.positionScreen.x*=n;N.positionScreen.y*=p;P.positionScreen.x*=n;P.positionScreen.y*=p;x.addPoint(N.positionScreen.x,N.positionScreen.y);x.addPoint(P.positionScreen.x,
+P.positionScreen.y);if(m.instersects(x)){La=0;for(T=Ka.materials.length;La<T;){Za=Ka.materials[La++];Za.opacity!=0&&Ja(N,P,Ka,Za,oa)}}}else if(Ka instanceof THREE.RenderableFace3){N=Ka.v1;P=Ka.v2;S=Ka.v3;N.positionScreen.x*=n;N.positionScreen.y*=p;P.positionScreen.x*=n;P.positionScreen.y*=p;S.positionScreen.x*=n;S.positionScreen.y*=p;if(Ka.overdraw){Wa(N.positionScreen,P.positionScreen);Wa(P.positionScreen,S.positionScreen);Wa(S.positionScreen,N.positionScreen)}x.add3Points(N.positionScreen.x,N.positionScreen.y,
+P.positionScreen.x,P.positionScreen.y,S.positionScreen.x,S.positionScreen.y);if(m.instersects(x)){La=0;for(T=Ka.meshMaterials.length;La<T;){Za=Ka.meshMaterials[La++];if(Za instanceof THREE.MeshFaceMaterial){Ra=0;for(Xa=Ka.faceMaterials.length;Ra<Xa;)(Za=Ka.faceMaterials[Ra++])&&Za.opacity!=0&&Qa(N,P,S,0,1,2,Ka,Za,oa)}else Za.opacity!=0&&Qa(N,P,S,0,1,2,Ka,Za,oa)}}}else if(Ka instanceof THREE.RenderableFace4){N=Ka.v1;P=Ka.v2;S=Ka.v3;xa=Ka.v4;N.positionScreen.x*=n;N.positionScreen.y*=p;P.positionScreen.x*=
+n;P.positionScreen.y*=p;S.positionScreen.x*=n;S.positionScreen.y*=p;xa.positionScreen.x*=n;xa.positionScreen.y*=p;sa.positionScreen.copy(P.positionScreen);qa.positionScreen.copy(xa.positionScreen);if(Ka.overdraw){Wa(N.positionScreen,P.positionScreen);Wa(P.positionScreen,xa.positionScreen);Wa(xa.positionScreen,N.positionScreen);Wa(S.positionScreen,sa.positionScreen);Wa(S.positionScreen,qa.positionScreen)}x.addPoint(N.positionScreen.x,N.positionScreen.y);x.addPoint(P.positionScreen.x,P.positionScreen.y);
+x.addPoint(S.positionScreen.x,S.positionScreen.y);x.addPoint(xa.positionScreen.x,xa.positionScreen.y);if(m.instersects(x)){La=0;for(T=Ka.meshMaterials.length;La<T;){Za=Ka.meshMaterials[La++];if(Za instanceof THREE.MeshFaceMaterial){Ra=0;for(Xa=Ka.faceMaterials.length;Ra<Xa;)(Za=Ka.faceMaterials[Ra++])&&Za.opacity!=0&&D(N,P,S,xa,sa,qa,Ka,Za,oa)}else Za.opacity!=0&&D(N,P,S,xa,sa,qa,Ka,Za,oa)}}}C.addRectangle(x)}o.setTransform(1,0,0,1,0,0)}};
+THREE.SVGRenderer=function(){function b(ra,aa,pa){var za,ia,Y,ma;za=0;for(ia=ra.lights.length;za<ia;za++){Y=ra.lights[za];if(Y instanceof THREE.DirectionalLight){ma=aa.normalWorld.dot(Y.position)*Y.intensity;if(ma>0){pa.r+=Y.color.r*ma;pa.g+=Y.color.g*ma;pa.b+=Y.color.b*ma}}else if(Y instanceof THREE.PointLight){qa.sub(Y.position,aa.centroidWorld);qa.normalize();ma=aa.normalWorld.dot(qa)*Y.intensity;if(ma>0){pa.r+=Y.color.r*ma;pa.g+=Y.color.g*ma;pa.b+=Y.color.b*ma}}}}function d(ra,aa,pa,za,ia,Y){da=
+f(ya++);da.setAttribute("d","M "+ra.positionScreen.x+" "+ra.positionScreen.y+" L "+aa.positionScreen.x+" "+aa.positionScreen.y+" L "+pa.positionScreen.x+","+pa.positionScreen.y+"z");if(ia instanceof THREE.MeshBasicMaterial)z.__styleString=ia.color.__styleString;else if(ia instanceof THREE.MeshLambertMaterial)if(V){N.r=P.r;N.g=P.g;N.b=P.b;b(Y,za,N);z.r=ia.color.r*N.r;z.g=ia.color.g*N.g;z.b=ia.color.b*N.b;z.updateStyleString()}else z.__styleString=ia.color.__styleString;else if(ia instanceof THREE.MeshDepthMaterial){sa=
+1-ia.__2near/(ia.__farPlusNear-za.z*ia.__farMinusNear);z.setRGB(sa,sa,sa)}else ia instanceof THREE.MeshNormalMaterial&&z.setRGB(g(za.normalWorld.x),g(za.normalWorld.y),g(za.normalWorld.z));ia.wireframe?da.setAttribute("style","fill: none; stroke: "+z.__styleString+"; stroke-width: "+ia.wireframeLinewidth+"; stroke-opacity: "+ia.opacity+"; stroke-linecap: "+ia.wireframeLinecap+"; stroke-linejoin: "+ia.wireframeLinejoin):da.setAttribute("style","fill: "+z.__styleString+"; fill-opacity: "+ia.opacity);
+k.appendChild(da)}function c(ra,aa,pa,za,ia,Y,ma){da=f(ya++);da.setAttribute("d","M "+ra.positionScreen.x+" "+ra.positionScreen.y+" L "+aa.positionScreen.x+" "+aa.positionScreen.y+" L "+pa.positionScreen.x+","+pa.positionScreen.y+" L "+za.positionScreen.x+","+za.positionScreen.y+"z");if(Y instanceof THREE.MeshBasicMaterial)z.__styleString=Y.color.__styleString;else if(Y instanceof THREE.MeshLambertMaterial)if(V){N.r=P.r;N.g=P.g;N.b=P.b;b(ma,ia,N);z.r=Y.color.r*N.r;z.g=Y.color.g*N.g;z.b=Y.color.b*
+N.b;z.updateStyleString()}else z.__styleString=Y.color.__styleString;else if(Y instanceof THREE.MeshDepthMaterial){sa=1-Y.__2near/(Y.__farPlusNear-ia.z*Y.__farMinusNear);z.setRGB(sa,sa,sa)}else Y instanceof THREE.MeshNormalMaterial&&z.setRGB(g(ia.normalWorld.x),g(ia.normalWorld.y),g(ia.normalWorld.z));Y.wireframe?da.setAttribute("style","fill: none; stroke: "+z.__styleString+"; stroke-width: "+Y.wireframeLinewidth+"; stroke-opacity: "+Y.opacity+"; stroke-linecap: "+Y.wireframeLinecap+"; stroke-linejoin: "+
+Y.wireframeLinejoin):da.setAttribute("style","fill: "+z.__styleString+"; fill-opacity: "+Y.opacity);k.appendChild(da)}function f(ra){if(e[ra]==null){e[ra]=document.createElementNS("http://www.w3.org/2000/svg","path");Ga==0&&e[ra].setAttribute("shape-rendering","crispEdges")}return e[ra]}function g(ra){return ra<0?Math.min((1+ra)*0.5,0.5):0.5+Math.min(ra*0.5,0.5)}var h=null,j=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),n,p,o,u,y,v,A,E,G=new THREE.Rectangle,L=
+new THREE.Rectangle,V=!1,z=new THREE.Color(16777215),N=new THREE.Color(16777215),P=new THREE.Color(0),S=new THREE.Color(0),xa=new THREE.Color(0),sa,qa=new THREE.Vector3,e=[],fa=[],da,ya,Fa,Ga=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(ra){switch(ra){case "high":Ga=1;break;case "low":Ga=0}};this.setSize=function(ra,aa){n=ra;p=aa;o=n/2;u=p/2;k.setAttribute("viewBox",-o+" "+-u+" "+n+" "+p);k.setAttribute("width",n);k.setAttribute("height",
+p);G.set(-o,-u,o,u)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};this.render=function(ra,aa){var pa,za,ia,Y,ma,Da,ja,la;this.autoClear&&this.clear();h=j.projectScene(ra,aa,this.sortElements);Fa=ya=0;if(V=ra.lights.length>0){ja=ra.lights;P.setRGB(0,0,0);S.setRGB(0,0,0);xa.setRGB(0,0,0);pa=0;for(za=ja.length;pa<za;pa++){ia=ja[pa];Y=ia.color;if(ia instanceof THREE.AmbientLight){P.r+=Y.r;P.g+=Y.g;P.b+=Y.b}else if(ia instanceof THREE.DirectionalLight){S.r+=Y.r;S.g+=
+Y.g;S.b+=Y.b}else if(ia instanceof THREE.PointLight){xa.r+=Y.r;xa.g+=Y.g;xa.b+=Y.b}}}pa=0;for(za=h.length;pa<za;pa++){ja=h[pa];L.empty();if(ja instanceof THREE.RenderableParticle){y=ja;y.x*=o;y.y*=-u;ia=0;for(Y=ja.materials.length;ia<Y;)ia++}else if(ja instanceof THREE.RenderableLine){y=ja.v1;v=ja.v2;y.positionScreen.x*=o;y.positionScreen.y*=-u;v.positionScreen.x*=o;v.positionScreen.y*=-u;L.addPoint(y.positionScreen.x,y.positionScreen.y);L.addPoint(v.positionScreen.x,v.positionScreen.y);if(G.instersects(L)){ia=
+0;for(Y=ja.materials.length;ia<Y;)if((la=ja.materials[ia++])&&la.opacity!=0){ma=y;Da=v;var Ea=Fa++;if(fa[Ea]==null){fa[Ea]=document.createElementNS("http://www.w3.org/2000/svg","line");Ga==0&&fa[Ea].setAttribute("shape-rendering","crispEdges")}da=fa[Ea];da.setAttribute("x1",ma.positionScreen.x);da.setAttribute("y1",ma.positionScreen.y);da.setAttribute("x2",Da.positionScreen.x);da.setAttribute("y2",Da.positionScreen.y);if(la instanceof THREE.LineBasicMaterial){z.__styleString=la.color.__styleString;
+da.setAttribute("style","fill: none; stroke: "+z.__styleString+"; stroke-width: "+la.linewidth+"; stroke-opacity: "+la.opacity+"; stroke-linecap: "+la.linecap+"; stroke-linejoin: "+la.linejoin);k.appendChild(da)}}}}else if(ja instanceof THREE.RenderableFace3){y=ja.v1;v=ja.v2;A=ja.v3;y.positionScreen.x*=o;y.positionScreen.y*=-u;v.positionScreen.x*=o;v.positionScreen.y*=-u;A.positionScreen.x*=o;A.positionScreen.y*=-u;L.addPoint(y.positionScreen.x,y.positionScreen.y);L.addPoint(v.positionScreen.x,v.positionScreen.y);
+L.addPoint(A.positionScreen.x,A.positionScreen.y);if(G.instersects(L)){ia=0;for(Y=ja.meshMaterials.length;ia<Y;){la=ja.meshMaterials[ia++];if(la instanceof THREE.MeshFaceMaterial){ma=0;for(Da=ja.faceMaterials.length;ma<Da;)(la=ja.faceMaterials[ma++])&&la.opacity!=0&&d(y,v,A,ja,la,ra)}else la&&la.opacity!=0&&d(y,v,A,ja,la,ra)}}}else if(ja instanceof THREE.RenderableFace4){y=ja.v1;v=ja.v2;A=ja.v3;E=ja.v4;y.positionScreen.x*=o;y.positionScreen.y*=-u;v.positionScreen.x*=o;v.positionScreen.y*=-u;A.positionScreen.x*=
+o;A.positionScreen.y*=-u;E.positionScreen.x*=o;E.positionScreen.y*=-u;L.addPoint(y.positionScreen.x,y.positionScreen.y);L.addPoint(v.positionScreen.x,v.positionScreen.y);L.addPoint(A.positionScreen.x,A.positionScreen.y);L.addPoint(E.positionScreen.x,E.positionScreen.y);if(G.instersects(L)){ia=0;for(Y=ja.meshMaterials.length;ia<Y;){la=ja.meshMaterials[ia++];if(la instanceof THREE.MeshFaceMaterial){ma=0;for(Da=ja.faceMaterials.length;ma<Da;)(la=ja.faceMaterials[ma++])&&la.opacity!=0&&c(y,v,A,E,ja,la,
+ra)}else la&&la.opacity!=0&&c(y,v,A,E,ja,la,ra)}}}}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",
 envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
 map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D lightMap;\n#endif",
@@ -222,124 +222,129 @@ THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.
 vertexShader:["#define PHONG\nvarying vec3 vLightWeighting;\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,
 THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",
 THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};
-THREE.WebGLRenderer=function(b){function d(m,B,w){var v,A,M,G=m.vertices,I=G.length,F=m.colors,D=F.length,H=m.__vertexArray,K=m.__colorArray,X=m.__sortArray,T=m.__dirtyVertices,Ea=m.__dirtyColors;if(w.sortParticles){Ga.multiplySelf(w.matrixWorld);for(v=0;v<I;v++){A=G[v].position;Va.copy(A);Ga.multiplyVector3(Va);X[v]=[Va.z,v]}X.sort(function(Ja,ra){return ra[0]-Ja[0]});for(v=0;v<I;v++){A=G[X[v][1]].position;M=v*3;H[M]=A.x;H[M+1]=A.y;H[M+2]=A.z}for(v=0;v<D;v++){M=v*3;color=F[X[v][1]];K[M]=color.r;
-K[M+1]=color.g;K[M+2]=color.b}}else{if(T)for(v=0;v<I;v++){A=G[v].position;M=v*3;H[M]=A.x;H[M+1]=A.y;H[M+2]=A.z}if(Ea)for(v=0;v<D;v++){color=F[v];M=v*3;K[M]=color.r;K[M+1]=color.g;K[M+2]=color.b}}if(T||w.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,H,B)}if(Ea||w.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,m.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,B)}}function c(m,B,w,v,A){v.program||ua.initMaterial(v,B,w,A);var M=v.program,G=M.uniforms,I=v.uniforms;
-if(M!=Aa){e.useProgram(M);Aa=M}e.uniformMatrix4fv(G.projectionMatrix,!1,Ra);if(w&&(v instanceof THREE.MeshBasicMaterial||v instanceof THREE.MeshLambertMaterial||v instanceof THREE.MeshPhongMaterial||v instanceof THREE.LineBasicMaterial||v instanceof THREE.ParticleBasicMaterial||v.fog)){I.fogColor.value.setHex(w.color.hex);if(w instanceof THREE.Fog){I.fogNear.value=w.near;I.fogFar.value=w.far}else if(w instanceof THREE.FogExp2)I.fogDensity.value=w.density}if(v instanceof THREE.MeshPhongMaterial||v instanceof
-THREE.MeshLambertMaterial||v.lights){var F,D,H=0,K=0,X=0,T,Ea,Ja,ra,ya=Sa,bb=ya.directional.colors,Y=ya.directional.positions,da=ya.point.colors,na=ya.point.positions,La=ya.point.distances,Z=0,Q=0;w=D=ra=0;for(F=B.length;w<F;w++){D=B[w];T=D.color;Ea=D.position;Ja=D.intensity;ra=D.distance;if(D instanceof THREE.AmbientLight){H+=T.r;K+=T.g;X+=T.b}else if(D instanceof THREE.DirectionalLight){ra=Z*3;bb[ra]=T.r*Ja;bb[ra+1]=T.g*Ja;bb[ra+2]=T.b*Ja;Y[ra]=Ea.x;Y[ra+1]=Ea.y;Y[ra+2]=Ea.z;Z+=1}else if(D instanceof
-THREE.PointLight){D=Q*3;da[D]=T.r*Ja;da[D+1]=T.g*Ja;da[D+2]=T.b*Ja;na[D]=Ea.x;na[D+1]=Ea.y;na[D+2]=Ea.z;La[Q]=ra;Q+=1}}for(w=Z*3;w<bb.length;w++)bb[w]=0;for(w=Q*3;w<da.length;w++)da[w]=0;ya.point.length=Q;ya.directional.length=Z;ya.ambient[0]=H;ya.ambient[1]=K;ya.ambient[2]=X;w=Sa;I.enableLighting.value=w.directional.length+w.point.length;I.ambientLightColor.value=w.ambient;I.directionalLightColor.value=w.directional.colors;I.directionalLightDirection.value=w.directional.positions;I.pointLightColor.value=
-w.point.colors;I.pointLightPosition.value=w.point.positions;I.pointLightDistance.value=w.point.distances}if(v instanceof THREE.MeshBasicMaterial||v instanceof THREE.MeshLambertMaterial||v instanceof THREE.MeshPhongMaterial){I.diffuse.value.setRGB(v.color.r,v.color.g,v.color.b);I.opacity.value=v.opacity;I.map.texture=v.map;I.lightMap.texture=v.lightMap;I.envMap.texture=v.envMap;I.reflectivity.value=v.reflectivity;I.refractionRatio.value=v.refractionRatio;I.combine.value=v.combine;I.useRefract.value=
-v.envMap&&v.envMap.mapping instanceof THREE.CubeRefractionMapping}if(v instanceof THREE.LineBasicMaterial){I.diffuse.value.setRGB(v.color.r,v.color.g,v.color.b);I.opacity.value=v.opacity}else if(v instanceof THREE.ParticleBasicMaterial){I.psColor.value.setRGB(v.color.r,v.color.g,v.color.b);I.opacity.value=v.opacity;I.size.value=v.size;I.scale.value=fa.height/2;I.map.texture=v.map}else if(v instanceof THREE.MeshPhongMaterial){I.ambient.value.setRGB(v.ambient.r,v.ambient.g,v.ambient.b);I.specular.value.setRGB(v.specular.r,
-v.specular.g,v.specular.b);I.shininess.value=v.shininess}else if(v instanceof THREE.MeshDepthMaterial){I.mNear.value=m.near;I.mFar.value=m.far;I.opacity.value=v.opacity}else if(v instanceof THREE.MeshNormalMaterial)I.opacity.value=v.opacity;for(var Qa in I)if(K=M.uniforms[Qa]){F=I[Qa];H=F.type;w=F.value;if(H=="i")e.uniform1i(K,w);else if(H=="f")e.uniform1f(K,w);else if(H=="fv1")e.uniform1fv(K,w);else if(H=="fv")e.uniform3fv(K,w);else if(H=="v2")e.uniform2f(K,w.x,w.y);else if(H=="v3")e.uniform3f(K,
-w.x,w.y,w.z);else if(H=="v4")e.uniform4f(K,w.x,w.y,w.z,w.w);else if(H=="c")e.uniform3f(K,w.r,w.g,w.b);else if(H=="t"){e.uniform1i(K,w);if(F=F.texture)if(F.image instanceof Array&&F.image.length==6){if(F.image.length==6){if(F.needsUpdate){if(F.__webglInit){e.bindTexture(e.TEXTURE_CUBE_MAP,F.image.__webglTextureCube);for(H=0;H<6;++H)e.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+H,0,0,0,e.RGBA,e.UNSIGNED_BYTE,F.image[H])}else{F.image.__webglTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,
-F.image.__webglTextureCube);for(H=0;H<6;++H)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+H,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,F.image[H]);F.__webglInit=!0}L(e.TEXTURE_CUBE_MAP,F,F.image[0]);e.bindTexture(e.TEXTURE_CUBE_MAP,null);F.needsUpdate=!1}e.activeTexture(e.TEXTURE0+w);e.bindTexture(e.TEXTURE_CUBE_MAP,F.image.__webglTextureCube)}}else N(F,w)}}e.uniformMatrix4fv(G.modelViewMatrix,!1,A._modelViewMatrixArray);e.uniformMatrix3fv(G.normalMatrix,!1,A._normalMatrixArray);(v instanceof THREE.MeshShaderMaterial||
-v instanceof THREE.MeshPhongMaterial||v.envMap)&&e.uniform3f(G.cameraPosition,m.position.x,m.position.y,m.position.z);(v instanceof THREE.MeshShaderMaterial||v.envMap||v.skinning)&&e.uniformMatrix4fv(G.objectMatrix,!1,A._objectMatrixArray);(v instanceof THREE.MeshPhongMaterial||v instanceof THREE.MeshLambertMaterial||v instanceof THREE.MeshShaderMaterial||v.skinning)&&e.uniformMatrix4fv(G.viewMatrix,!1,Za);if(v instanceof THREE.ShadowVolumeDynamicMaterial){m=I.directionalLightDirection.value;m[0]=
--B.position.x;m[1]=-B.position.y;m[2]=-B.position.z;e.uniform3fv(G.directionalLightDirection,m);e.uniformMatrix4fv(G.objectMatrix,!1,A._objectMatrixArray);e.uniformMatrix4fv(G.viewMatrix,!1,Za)}if(v.skinning){e.uniformMatrix4fv(G.cameraInverseMatrix,!1,Za);e.uniformMatrix4fv(G.boneGlobalMatrices,!1,A.boneMatrices)}return M}function f(m,B,w,v,A,M){if(v.opacity!=0){var G;m=c(m,B,w,v,M).attributes;if(v.morphTargets){B=v.program.attributes;M.morphTargetBase!==-1?e.bindBuffer(e.ARRAY_BUFFER,A.__webglMorphTargetsBuffers[M.morphTargetBase]):
-e.bindBuffer(e.ARRAY_BUFFER,A.__webglVertexBuffer);e.vertexAttribPointer(B.position,3,e.FLOAT,!1,0,0);if(M.morphTargetForcedOrder.length){w=0;for(var I=M.morphTargetForcedOrder,F=M.morphTargetInfluences;w<v.numSupportedMorphTargets&&w<I.length;){e.bindBuffer(e.ARRAY_BUFFER,A.__webglMorphTargetsBuffers[I[w]]);e.vertexAttribPointer(B["morphTarget"+w],3,e.FLOAT,!1,0,0);M.__webglMorphTargetInfluences[w]=F[I[w]];w++}}else{I=[];var D=-1,H=0;F=M.morphTargetInfluences;var K,X=F.length;w=0;for(M.morphTargetBase!==
--1&&(I[M.morphTargetBase]=!0);w<v.numSupportedMorphTargets;){for(K=0;K<X;K++)if(!I[K]&&F[K]>D){H=K;D=F[H]}e.bindBuffer(e.ARRAY_BUFFER,A.__webglMorphTargetsBuffers[H]);e.vertexAttribPointer(B["morphTarget"+w],3,e.FLOAT,!1,0,0);M.__webglMorphTargetInfluences[w]=D;I[H]=1;D=-1;w++}}e.uniform1fv(v.program.uniforms.morphTargetInfluences,M.__webglMorphTargetInfluences)}else{e.bindBuffer(e.ARRAY_BUFFER,A.__webglVertexBuffer);e.vertexAttribPointer(m.position,3,e.FLOAT,!1,0,0)}if(A.__webglCustomAttributes)for(G in A.__webglCustomAttributes)if(m[G]>=
-0){B=A.__webglCustomAttributes[G];e.bindBuffer(e.ARRAY_BUFFER,B.buffer);e.vertexAttribPointer(m[G],B.size,e.FLOAT,!1,0,0)}if(m.color>=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglColorBuffer);e.vertexAttribPointer(m.color,3,e.FLOAT,!1,0,0)}if(m.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglNormalBuffer);e.vertexAttribPointer(m.normal,3,e.FLOAT,!1,0,0)}if(m.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglTangentBuffer);e.vertexAttribPointer(m.tangent,4,e.FLOAT,!1,0,0)}if(m.uv>=0)if(A.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,
-A.__webglUVBuffer);e.vertexAttribPointer(m.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(m.uv)}else e.disableVertexAttribArray(m.uv);if(m.uv2>=0)if(A.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,A.__webglUV2Buffer);e.vertexAttribPointer(m.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(m.uv2)}else e.disableVertexAttribArray(m.uv2);if(v.skinning&&m.skinVertexA>=0&&m.skinVertexB>=0&&m.skinIndex>=0&&m.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglSkinVertexABuffer);e.vertexAttribPointer(m.skinVertexA,
-4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,A.__webglSkinVertexBBuffer);e.vertexAttribPointer(m.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,A.__webglSkinIndicesBuffer);e.vertexAttribPointer(m.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,A.__webglSkinWeightsBuffer);e.vertexAttribPointer(m.skinWeight,4,e.FLOAT,!1,0,0)}if(M instanceof THREE.Mesh)if(v.wireframe){e.lineWidth(v.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,A.__webglLineBuffer);e.drawElements(e.LINES,
-A.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,A.__webglFaceBuffer);e.drawElements(e.TRIANGLES,A.__webglFaceCount,e.UNSIGNED_SHORT,0)}else if(M instanceof THREE.Line){M=M.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(v.linewidth);e.drawArrays(M,0,A.__webglLineCount)}else if(M instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,A.__webglParticleCount);else M instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,A.__webglVertexCount)}}function g(m,B){if(!m.__webglVertexBuffer)m.__webglVertexBuffer=
-e.createBuffer();if(!m.__webglNormalBuffer)m.__webglNormalBuffer=e.createBuffer();if(m.hasPos){e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,m.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(B.attributes.position);e.vertexAttribPointer(B.attributes.position,3,e.FLOAT,!1,0,0)}if(m.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,m.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,m.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(B.attributes.normal);e.vertexAttribPointer(B.attributes.normal,
-3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,m.count);m.count=0}function h(m){if(ca!=m.doubleSided){m.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);ca=m.doubleSided}if(sa!=m.flipSided){m.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);sa=m.flipSided}}function j(m){if(ja!=m){m?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);ja=m}}function k(m){oa[0].set(m.n41-m.n11,m.n42-m.n12,m.n43-m.n13,m.n44-m.n14);oa[1].set(m.n41+m.n11,m.n42+m.n12,m.n43+m.n13,m.n44+m.n14);oa[2].set(m.n41+m.n21,m.n42+m.n22,
-m.n43+m.n23,m.n44+m.n24);oa[3].set(m.n41-m.n21,m.n42-m.n22,m.n43-m.n23,m.n44-m.n24);oa[4].set(m.n41-m.n31,m.n42-m.n32,m.n43-m.n33,m.n44-m.n34);oa[5].set(m.n41+m.n31,m.n42+m.n32,m.n43+m.n33,m.n44+m.n34);var B;for(m=0;m<6;m++){B=oa[m];B.divideScalar(Math.sqrt(B.x*B.x+B.y*B.y+B.z*B.z))}}function n(m){for(var B=m.matrixWorld,w=-m.geometry.boundingSphere.radius*Math.max(m.scale.x,Math.max(m.scale.y,m.scale.z)),v=0;v<6;v++){m=oa[v].x*B.n14+oa[v].y*B.n24+oa[v].z*B.n34+oa[v].w;if(m<=w)return!1}return!0}function p(m,
-B){m.list[m.count]=B;m.count+=1}function o(m){var B,w,v=m.object,A=m.opaque,M=m.transparent;M.count=0;m=A.count=0;for(B=v.materials.length;m<B;m++){w=v.materials[m];w.transparent?p(M,w):p(A,w)}}function t(m){var B,w,v,A,M=m.object,G=m.buffer,I=m.opaque,F=m.transparent;F.count=0;m=I.count=0;for(v=M.materials.length;m<v;m++){B=M.materials[m];if(B instanceof THREE.MeshFaceMaterial){B=0;for(w=G.materials.length;B<w;B++)(A=G.materials[B])&&(A.transparent?p(F,A):p(I,A))}else(A=B)&&(A.transparent?p(F,A):
-p(I,A))}}function x(m,B){return B.z-m.z}function u(m){e.enable(e.POLYGON_OFFSET_FILL);e.polygonOffset(0.1,1);e.enable(e.STENCIL_TEST);e.depthMask(!1);e.colorMask(!1,!1,!1,!1);e.stencilFunc(e.ALWAYS,1,255);e.stencilOpSeparate(e.BACK,e.KEEP,e.INCR,e.KEEP);e.stencilOpSeparate(e.FRONT,e.KEEP,e.DECR,e.KEEP);var B,w=m.lights.length,v,A=m.lights,M=[],G,I,F,D,H,K=m.__webglShadowVolumes.length;for(B=0;B<w;B++){v=m.lights[B];if(v instanceof THREE.DirectionalLight){M[0]=-v.position.x;M[1]=-v.position.y;M[2]=
--v.position.z;for(H=0;H<K;H++){v=m.__webglShadowVolumes[H].object;G=m.__webglShadowVolumes[H].buffer;I=v.materials[0];I.program||ua.initMaterial(I,A,undefined,v);I=I.program;F=I.uniforms;D=I.attributes;if(Aa!==I){e.useProgram(I);Aa=I;e.uniformMatrix4fv(F.projectionMatrix,!1,Ra);e.uniformMatrix4fv(F.viewMatrix,!1,Za);e.uniform3fv(F.directionalLightDirection,M)}v.matrixWorld.flattenToArray(v._objectMatrixArray);e.uniformMatrix4fv(F.objectMatrix,!1,v._objectMatrixArray);e.bindBuffer(e.ARRAY_BUFFER,G.__webglVertexBuffer);
-e.vertexAttribPointer(D.position,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,G.__webglNormalBuffer);e.vertexAttribPointer(D.normal,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,G.__webglFaceBuffer);e.cullFace(e.FRONT);e.drawElements(e.TRIANGLES,G.__webglFaceCount,e.UNSIGNED_SHORT,0);e.cullFace(e.BACK);e.drawElements(e.TRIANGLES,G.__webglFaceCount,e.UNSIGNED_SHORT,0)}}}e.disable(e.POLYGON_OFFSET_FILL);e.colorMask(!0,!0,!0,!0);e.stencilFunc(e.NOTEQUAL,0,255);e.stencilOp(e.KEEP,e.KEEP,e.KEEP);
-e.disable(e.DEPTH_TEST);Ba="";Aa=ha.program;e.useProgram(ha.program);e.uniformMatrix4fv(ha.projectionLocation,!1,Ra);e.uniform1f(ha.darknessLocation,ha.darkness);e.bindBuffer(e.ARRAY_BUFFER,ha.vertexBuffer);e.vertexAttribPointer(ha.vertexLocation,3,e.FLOAT,!1,0,0);e.enableVertexAttribArray(ha.vertexLocation);e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA);e.blendEquation(e.FUNC_ADD);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ha.elementBuffer);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.disable(e.STENCIL_TEST);
-e.enable(e.DEPTH_TEST);e.depthMask(Ia)}function z(m,B){var w,v,A,M=m.__webglLensFlares.length,G,I,F;G=new THREE.Vector3;var D=ka/Fa;I=Fa*0.5;F=ka*0.5;var H=16/ka,K=[H*D,H],X=[1,1,0];H=[1,1];var T,Ea=la.readBackPixels,Ja,ra,ya=la.uniforms;w=la.attributes;e.useProgram(la.program);Aa=la.program;Ba="";e.uniform1i(ya.map,0);e.activeTexture(e.TEXTURE0);e.uniform1f(ya.opacity,1);e.uniform1f(ya.rotation,0);e.uniform2fv(ya.scale,K);e.bindBuffer(e.ARRAY_BUFFER,la.vertexBuffer);e.vertexAttribPointer(w.vertex,
-2,e.FLOAT,!1,16,0);e.vertexAttribPointer(w.uv,2,e.FLOAT,!1,16,8);e.bindTexture(e.TEXTURE_2D,la.tempTexture);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,la.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);for(A=0;A<M;A++){w=m.__webglLensFlares[A].object;G.set(w.matrixWorld.n14,w.matrixWorld.n24,w.matrixWorld.n34);B.matrixWorldInverse.multiplyVector3(G);v=G.z;B.projectionMatrix.multiplyVector3(G);X[0]=G.x;X[1]=G.y;X[2]=G.z;H[0]=X[0]*I+I;H[1]=X[1]*F+F;e.copyTexSubImage2D(e.TEXTURE_2D,0,0,0,H[0]-8,H[1]-
-8,16,16);e.uniform3fv(ya.screenPosition,X);e.uniform1i(ya.renderPink,1);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);try{e.readPixels(H[0]-8,H[1]-8,16,16,e.RGBA,e.UNSIGNED_BYTE,la.readBackPixels)}catch(bb){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}e.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");sampleDistance=parseInt(5*(1-Math.max(0,Math.min(-v,B.far))/B.far),10)+2;v=sampleDistance*4;T=sampleDistance*64;ra=0;Ja=28-v+
-(448-T);la.readBackPixels[Ja+0]===255&&la.readBackPixels[Ja+1]===0&&la.readBackPixels[Ja+2]===255&&(ra+=0.2);Ja=28+v+(448-T);Ea[Ja+0]===255&&Ea[Ja+1]===0&&Ea[Ja+2]===255&&(ra+=0.2);Ja=28+v+(448+T);Ea[Ja+0]===255&&Ea[Ja+1]===0&&Ea[Ja+2]===255&&(ra+=0.2);Ja=28-v+(448+T);Ea[Ja+0]===255&&Ea[Ja+1]===0&&Ea[Ja+2]===255&&(ra+=0.2);Ja=476;Ea[Ja+0]===255&&Ea[Ja+1]===0&&Ea[Ja+2]===255&&(ra+=0.2);w.positionScreen.x=X[0];w.positionScreen.y=X[1];w.positionScreen.z=X[2];w.customUpdateCallback?w.customUpdateCallback(ra,
-w):w.updateLensFlares(ra);e.uniform1i(ya.renderPink,0);e.disable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}for(A=0;A<M;A++){w=m.__webglLensFlares[A].object;G=0;for(I=w.lensFlares.length;G<I;G++){F=w.lensFlares[G];if(F.opacity>0.0010&&F.scale>0.0010){X[0]=F.x;X[1]=F.y;X[2]=F.z;H=F.size*F.scale/ka;K[0]=H*D;K[1]=H;e.uniform3fv(ya.screenPosition,X);e.uniform1f(ya.rotation,F.rotation);e.uniform2fv(ya.scale,K);e.uniform1f(ya.opacity,F.opacity);y(F.blending);N(F.texture,0);e.drawElements(e.TRIANGLES,
-6,e.UNSIGNED_SHORT,0)}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(Ia)}function C(m,B){m._modelViewMatrix.multiplyToArray(B.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(m._modelViewMatrix).transposeIntoArray(m._normalMatrixArray)}function E(m){var B,w,v,A,M;if(m instanceof THREE.Mesh){w=m.geometry;for(B in w.geometryGroups){v=w.geometryGroups[B];M=!1;for(A in v.__webglCustomAttributes)if(v.__webglCustomAttributes[A].needsUpdate){M=!0;break}if(w.__dirtyVertices||
-w.__dirtyMorphTargets||w.__dirtyElements||w.__dirtyUvs||w.__dirtyNormals||w.__dirtyColors||w.__dirtyTangents||M){M=e.DYNAMIC_DRAW;var G=void 0,I=void 0,F=void 0,D=void 0;F=void 0;var H=void 0,K=void 0,X=void 0,T=void 0,Ea=void 0,Ja=void 0,ra=void 0,ya=void 0,bb=void 0,Y=void 0,da=void 0,na=void 0,La=void 0;K=void 0;X=void 0;D=void 0;T=void 0;D=void 0;Y=void 0;da=void 0;K=void 0;Y=void 0;da=void 0;na=void 0;La=void 0;Y=void 0;da=void 0;na=void 0;La=void 0;Y=void 0;da=void 0;na=void 0;La=void 0;Y=void 0;
-da=void 0;na=void 0;D=void 0;T=void 0;H=void 0;F=void 0;F=void 0;var Z=void 0,Q=void 0,Qa=void 0,db=void 0,Na=0,Oa=0,hb=0,eb=0,$a=0,ab=0,Ma=0,cb=0,Ca=0,R=0,Pa=0;Z=0;var Ta=v.__vertexArray,jb=v.__uvArray,Ya=v.__uv2Array,S=v.__normalArray,ia=v.__tangentArray,ma=v.__colorArray,W=v.__skinVertexAArray,xa=v.__skinVertexBArray,wa=v.__skinIndexArray,ga=v.__skinWeightArray,V=v.__morphTargetsArrays,Ka=v.__webglCustomAttributes;Q=void 0;var Wa=v.__faceArray,Ua=v.__lineArray,ib=v.__needsSmoothNormals;Ja=v.__vertexColorType;
-Ea=v.__uvType;ra=v.__normalType;var Xa=m.geometry,fb=Xa.__dirtyVertices,gb=Xa.__dirtyElements,rb=Xa.__dirtyUvs,sb=Xa.__dirtyNormals,tb=Xa.__dirtyTangents,ub=Xa.__dirtyColors,vb=Xa.__dirtyMorphTargets,nb=Xa.vertices,wb=v.faces,zb=Xa.faces,xb=Xa.faceVertexUvs[0],yb=Xa.faceVertexUvs[1],ob=Xa.skinVerticesA,pb=Xa.skinVerticesB,qb=Xa.skinIndices,lb=Xa.skinWeights,mb=Xa.edgeFaces,kb=Xa.morphTargets;if(Ka)for(db in Ka)Ka[db].offset=0;G=0;for(I=wb.length;G<I;G++){F=wb[G];D=zb[F];xb&&(ya=xb[F]);yb&&(bb=yb[F]);
-F=D.vertexNormals;H=D.normal;K=D.vertexColors;X=D.color;T=D.vertexTangents;if(D instanceof THREE.Face3){if(fb){Y=nb[D.a].position;da=nb[D.b].position;na=nb[D.c].position;Ta[Oa]=Y.x;Ta[Oa+1]=Y.y;Ta[Oa+2]=Y.z;Ta[Oa+3]=da.x;Ta[Oa+4]=da.y;Ta[Oa+5]=da.z;Ta[Oa+6]=na.x;Ta[Oa+7]=na.y;Ta[Oa+8]=na.z;Oa+=9}if(Ka)for(db in Ka){Q=Ka[db];if(Q.needsUpdate){Z=Q.offset;if(Q.size===1){Q.array[Z+0]=Q.value[D.a];Q.array[Z+1]=Q.value[D.b];Q.array[Z+2]=Q.value[D.c];Q.offset+=3}else{Y=Q.value[D.a];da=Q.value[D.b];na=Q.value[D.c];
-if(Q.size===2){Q.array[Z+0]=Y.x;Q.array[Z+1]=Y.y;Q.array[Z+2]=da.x;Q.array[Z+3]=da.y;Q.array[Z+4]=na.x;Q.array[Z+5]=na.y;Q.offset+=6}else if(Q.size===3){Q.array[Z+0]=Y.x;Q.array[Z+1]=Y.y;Q.array[Z+2]=Y.z;Q.array[Z+3]=da.x;Q.array[Z+4]=da.y;Q.array[Z+5]=da.z;Q.array[Z+6]=na.x;Q.array[Z+7]=na.y;Q.array[Z+8]=na.z;Q.offset+=9}else{Q.array[Z+0]=Y.x;Q.array[Z+1]=Y.y;Q.array[Z+2]=Y.z;Q.array[Z+3]=Y.w;Q.array[Z+4]=da.x;Q.array[Z+5]=da.y;Q.array[Z+6]=da.z;Q.array[Z+7]=da.w;Q.array[Z+8]=na.x;Q.array[Z+9]=na.y;
-Q.array[Z+10]=na.z;Q.array[Z+11]=na.w;Q.offset+=12}}}}if(vb){Z=0;for(Q=kb.length;Z<Q;Z++){Y=kb[Z].vertices[D.a].position;da=kb[Z].vertices[D.b].position;na=kb[Z].vertices[D.c].position;Qa=V[Z];Qa[Pa+0]=Y.x;Qa[Pa+1]=Y.y;Qa[Pa+2]=Y.z;Qa[Pa+3]=da.x;Qa[Pa+4]=da.y;Qa[Pa+5]=da.z;Qa[Pa+6]=na.x;Qa[Pa+7]=na.y;Qa[Pa+8]=na.z}Pa+=9}if(lb.length){Y=lb[D.a];da=lb[D.b];na=lb[D.c];ga[R]=Y.x;ga[R+1]=Y.y;ga[R+2]=Y.z;ga[R+3]=Y.w;ga[R+4]=da.x;ga[R+5]=da.y;ga[R+6]=da.z;ga[R+7]=da.w;ga[R+8]=na.x;ga[R+9]=na.y;ga[R+10]=
-na.z;ga[R+11]=na.w;Y=qb[D.a];da=qb[D.b];na=qb[D.c];wa[R]=Y.x;wa[R+1]=Y.y;wa[R+2]=Y.z;wa[R+3]=Y.w;wa[R+4]=da.x;wa[R+5]=da.y;wa[R+6]=da.z;wa[R+7]=da.w;wa[R+8]=na.x;wa[R+9]=na.y;wa[R+10]=na.z;wa[R+11]=na.w;Y=ob[D.a];da=ob[D.b];na=ob[D.c];W[R]=Y.x;W[R+1]=Y.y;W[R+2]=Y.z;W[R+3]=1;W[R+4]=da.x;W[R+5]=da.y;W[R+6]=da.z;W[R+7]=1;W[R+8]=na.x;W[R+9]=na.y;W[R+10]=na.z;W[R+11]=1;Y=pb[D.a];da=pb[D.b];na=pb[D.c];xa[R]=Y.x;xa[R+1]=Y.y;xa[R+2]=Y.z;xa[R+3]=1;xa[R+4]=da.x;xa[R+5]=da.y;xa[R+6]=da.z;xa[R+7]=1;xa[R+8]=na.x;
-xa[R+9]=na.y;xa[R+10]=na.z;xa[R+11]=1;R+=12}if(ub&&Ja){if(K.length==3&&Ja==THREE.VertexColors){D=K[0];Y=K[1];da=K[2]}else da=Y=D=X;ma[Ca]=D.r;ma[Ca+1]=D.g;ma[Ca+2]=D.b;ma[Ca+3]=Y.r;ma[Ca+4]=Y.g;ma[Ca+5]=Y.b;ma[Ca+6]=da.r;ma[Ca+7]=da.g;ma[Ca+8]=da.b;Ca+=9}if(tb&&Xa.hasTangents){K=T[0];X=T[1];D=T[2];ia[Ma]=K.x;ia[Ma+1]=K.y;ia[Ma+2]=K.z;ia[Ma+3]=K.w;ia[Ma+4]=X.x;ia[Ma+5]=X.y;ia[Ma+6]=X.z;ia[Ma+7]=X.w;ia[Ma+8]=D.x;ia[Ma+9]=D.y;ia[Ma+10]=D.z;ia[Ma+11]=D.w;Ma+=12}if(sb&&ra)if(F.length==3&&ib)for(T=0;T<
-3;T++){H=F[T];S[ab]=H.x;S[ab+1]=H.y;S[ab+2]=H.z;ab+=3}else for(T=0;T<3;T++){S[ab]=H.x;S[ab+1]=H.y;S[ab+2]=H.z;ab+=3}if(rb&&ya!==undefined&&Ea)for(T=0;T<3;T++){F=ya[T];jb[hb]=F.u;jb[hb+1]=F.v;hb+=2}if(rb&&bb!==undefined&&Ea)for(T=0;T<3;T++){F=bb[T];Ya[eb]=F.u;Ya[eb+1]=F.v;eb+=2}if(gb){Wa[$a]=Na;Wa[$a+1]=Na+1;Wa[$a+2]=Na+2;$a+=3;Ua[cb]=Na;Ua[cb+1]=Na+1;Ua[cb+2]=Na;Ua[cb+3]=Na+2;Ua[cb+4]=Na+1;Ua[cb+5]=Na+2;cb+=6;Na+=3}}else if(D instanceof THREE.Face4){if(fb){Y=nb[D.a].position;da=nb[D.b].position;na=
-nb[D.c].position;La=nb[D.d].position;Ta[Oa]=Y.x;Ta[Oa+1]=Y.y;Ta[Oa+2]=Y.z;Ta[Oa+3]=da.x;Ta[Oa+4]=da.y;Ta[Oa+5]=da.z;Ta[Oa+6]=na.x;Ta[Oa+7]=na.y;Ta[Oa+8]=na.z;Ta[Oa+9]=La.x;Ta[Oa+10]=La.y;Ta[Oa+11]=La.z;Oa+=12}if(Ka)for(db in Ka){Q=Ka[db];if(Q.needsUpdate){Z=Q.offset;if(Q.size===1){Q.array[Z+0]=Q.value[D.a];Q.array[Z+1]=Q.value[D.b];Q.array[Z+2]=Q.value[D.c];Q.array[Z+2]=Q.value[D.d];Q.offset+=4}else{Y=Q.value[D.a];da=Q.value[D.b];na=Q.value[D.c];La=Q.value[D.d];if(Q.size===2){Q.array[Z+0]=Y.x;Q.array[Z+
-1]=Y.y;Q.array[Z+2]=da.x;Q.array[Z+3]=da.y;Q.array[Z+4]=na.x;Q.array[Z+5]=na.y;Q.array[Z+6]=La.x;Q.array[Z+7]=La.y;Q.offset+=8}else if(Q.size===3){Q.array[Z+0]=Y.x;Q.array[Z+1]=Y.y;Q.array[Z+2]=Y.z;Q.array[Z+3]=da.x;Q.array[Z+4]=da.y;Q.array[Z+5]=da.z;Q.array[Z+6]=na.x;Q.array[Z+7]=na.y;Q.array[Z+8]=na.z;Q.array[Z+9]=La.x;Q.array[Z+10]=La.y;Q.array[Z+11]=La.z;Q.offset+=12}else{Q.array[Z+0]=Y.x;Q.array[Z+1]=Y.y;Q.array[Z+2]=Y.z;Q.array[Z+3]=Y.w;Q.array[Z+4]=da.x;Q.array[Z+5]=da.y;Q.array[Z+6]=da.z;
-Q.array[Z+7]=da.w;Q.array[Z+8]=na.x;Q.array[Z+9]=na.y;Q.array[Z+10]=na.z;Q.array[Z+11]=na.w;Q.array[Z+12]=La.x;Q.array[Z+13]=La.y;Q.array[Z+14]=La.z;Q.array[Z+15]=La.w;Q.offset+=16}}}}if(vb){Z=0;for(Q=kb.length;Z<Q;Z++){Y=kb[Z].vertices[D.a].position;da=kb[Z].vertices[D.b].position;na=kb[Z].vertices[D.c].position;La=kb[Z].vertices[D.d].position;Qa=V[Z];Qa[Pa+0]=Y.x;Qa[Pa+1]=Y.y;Qa[Pa+2]=Y.z;Qa[Pa+3]=da.x;Qa[Pa+4]=da.y;Qa[Pa+5]=da.z;Qa[Pa+6]=na.x;Qa[Pa+7]=na.y;Qa[Pa+8]=na.z;Qa[Pa+9]=La.x;Qa[Pa+10]=
-La.y;Qa[Pa+11]=La.z}Pa+=12}if(lb.length){Y=lb[D.a];da=lb[D.b];na=lb[D.c];La=lb[D.d];ga[R]=Y.x;ga[R+1]=Y.y;ga[R+2]=Y.z;ga[R+3]=Y.w;ga[R+4]=da.x;ga[R+5]=da.y;ga[R+6]=da.z;ga[R+7]=da.w;ga[R+8]=na.x;ga[R+9]=na.y;ga[R+10]=na.z;ga[R+11]=na.w;ga[R+12]=La.x;ga[R+13]=La.y;ga[R+14]=La.z;ga[R+15]=La.w;Y=qb[D.a];da=qb[D.b];na=qb[D.c];La=qb[D.d];wa[R]=Y.x;wa[R+1]=Y.y;wa[R+2]=Y.z;wa[R+3]=Y.w;wa[R+4]=da.x;wa[R+5]=da.y;wa[R+6]=da.z;wa[R+7]=da.w;wa[R+8]=na.x;wa[R+9]=na.y;wa[R+10]=na.z;wa[R+11]=na.w;wa[R+12]=La.x;
-wa[R+13]=La.y;wa[R+14]=La.z;wa[R+15]=La.w;Y=ob[D.a];da=ob[D.b];na=ob[D.c];La=ob[D.d];W[R]=Y.x;W[R+1]=Y.y;W[R+2]=Y.z;W[R+3]=1;W[R+4]=da.x;W[R+5]=da.y;W[R+6]=da.z;W[R+7]=1;W[R+8]=na.x;W[R+9]=na.y;W[R+10]=na.z;W[R+11]=1;W[R+12]=La.x;W[R+13]=La.y;W[R+14]=La.z;W[R+15]=1;Y=pb[D.a];da=pb[D.b];na=pb[D.c];D=pb[D.d];xa[R]=Y.x;xa[R+1]=Y.y;xa[R+2]=Y.z;xa[R+3]=1;xa[R+4]=da.x;xa[R+5]=da.y;xa[R+6]=da.z;xa[R+7]=1;xa[R+8]=na.x;xa[R+9]=na.y;xa[R+10]=na.z;xa[R+11]=1;xa[R+12]=D.x;xa[R+13]=D.y;xa[R+14]=D.z;xa[R+15]=1;
-R+=16}if(ub&&Ja){if(K.length==4&&Ja==THREE.VertexColors){D=K[0];Y=K[1];da=K[2];K=K[3]}else K=da=Y=D=X;ma[Ca]=D.r;ma[Ca+1]=D.g;ma[Ca+2]=D.b;ma[Ca+3]=Y.r;ma[Ca+4]=Y.g;ma[Ca+5]=Y.b;ma[Ca+6]=da.r;ma[Ca+7]=da.g;ma[Ca+8]=da.b;ma[Ca+9]=K.r;ma[Ca+10]=K.g;ma[Ca+11]=K.b;Ca+=12}if(tb&&Xa.hasTangents){K=T[0];X=T[1];D=T[2];T=T[3];ia[Ma]=K.x;ia[Ma+1]=K.y;ia[Ma+2]=K.z;ia[Ma+3]=K.w;ia[Ma+4]=X.x;ia[Ma+5]=X.y;ia[Ma+6]=X.z;ia[Ma+7]=X.w;ia[Ma+8]=D.x;ia[Ma+9]=D.y;ia[Ma+10]=D.z;ia[Ma+11]=D.w;ia[Ma+12]=T.x;ia[Ma+13]=T.y;
-ia[Ma+14]=T.z;ia[Ma+15]=T.w;Ma+=16}if(sb&&ra)if(F.length==4&&ib)for(T=0;T<4;T++){H=F[T];S[ab]=H.x;S[ab+1]=H.y;S[ab+2]=H.z;ab+=3}else for(T=0;T<4;T++){S[ab]=H.x;S[ab+1]=H.y;S[ab+2]=H.z;ab+=3}if(rb&&ya!==undefined&&Ea)for(T=0;T<4;T++){F=ya[T];jb[hb]=F.u;jb[hb+1]=F.v;hb+=2}if(rb&&bb!==undefined&&Ea)for(T=0;T<4;T++){F=bb[T];Ya[eb]=F.u;Ya[eb+1]=F.v;eb+=2}if(gb){Wa[$a]=Na;Wa[$a+1]=Na+1;Wa[$a+2]=Na+3;Wa[$a+3]=Na+1;Wa[$a+4]=Na+2;Wa[$a+5]=Na+3;$a+=6;Ua[cb]=Na;Ua[cb+1]=Na+1;Ua[cb+2]=Na;Ua[cb+3]=Na+3;Ua[cb+
-4]=Na+1;Ua[cb+5]=Na+2;Ua[cb+6]=Na+2;Ua[cb+7]=Na+3;cb+=8;Na+=4}}}if(mb){G=0;for(I=mb.length;G<I;G++){Wa[$a]=mb[G].a;Wa[$a+1]=mb[G].b;Wa[$a+2]=mb[G].c;Wa[$a+3]=mb[G].a;Wa[$a+4]=mb[G].c;Wa[$a+5]=mb[G].d;$a+=6}}if(fb){e.bindBuffer(e.ARRAY_BUFFER,v.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Ta,M)}if(Ka)for(db in Ka){Q=Ka[db];if(Q.needsUpdate){e.bindBuffer(e.ARRAY_BUFFER,Q.buffer);e.bufferData(e.ARRAY_BUFFER,Q.array,M);Q.needsUpdate=!1}}if(vb){Z=0;for(Q=kb.length;Z<Q;Z++){e.bindBuffer(e.ARRAY_BUFFER,
-v.__webglMorphTargetsBuffers[Z]);e.bufferData(e.ARRAY_BUFFER,V[Z],M)}}if(ub&&Ca>0){e.bindBuffer(e.ARRAY_BUFFER,v.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,ma,M)}if(sb){e.bindBuffer(e.ARRAY_BUFFER,v.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,S,M)}if(tb&&Xa.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,v.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,ia,M)}if(rb&&hb>0){e.bindBuffer(e.ARRAY_BUFFER,v.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,jb,M)}if(rb&&eb>0){e.bindBuffer(e.ARRAY_BUFFER,
-v.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,Ya,M)}if(gb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,v.__webglFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Wa,M);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,v.__webglLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ua,M)}if(R>0){e.bindBuffer(e.ARRAY_BUFFER,v.__webglSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,W,M);e.bindBuffer(e.ARRAY_BUFFER,v.__webglSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,xa,M);e.bindBuffer(e.ARRAY_BUFFER,v.__webglSkinIndicesBuffer);
-e.bufferData(e.ARRAY_BUFFER,wa,M);e.bindBuffer(e.ARRAY_BUFFER,v.__webglSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,ga,M)}}}w.__dirtyVertices=!1;w.__dirtyMorphTargets=!1;w.__dirtyElements=!1;w.__dirtyUvs=!1;w.__dirtyNormals=!1;w.__dirtyTangents=!1;w.__dirtyColors=!1}else if(m instanceof THREE.Ribbon){w=m.geometry;if(w.__dirtyVertices||w.__dirtyColors){m=w;B=e.DYNAMIC_DRAW;Ja=m.vertices;v=m.colors;ra=Ja.length;M=v.length;ya=m.__vertexArray;G=m.__colorArray;bb=m.__dirtyColors;if(m.__dirtyVertices){for(I=
-0;I<ra;I++){Ea=Ja[I].position;A=I*3;ya[A]=Ea.x;ya[A+1]=Ea.y;ya[A+2]=Ea.z}e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,ya,B)}if(bb){for(I=0;I<M;I++){color=v[I];A=I*3;G[A]=color.r;G[A+1]=color.g;G[A+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,m.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,G,B)}}w.__dirtyVertices=!1;w.__dirtyColors=!1}else if(m instanceof THREE.Line){w=m.geometry;if(w.__dirtyVertices||w.__dirtyColors){m=w;B=e.DYNAMIC_DRAW;Ja=m.vertices;v=m.colors;ra=Ja.length;
-M=v.length;ya=m.__vertexArray;G=m.__colorArray;bb=m.__dirtyColors;if(m.__dirtyVertices){for(I=0;I<ra;I++){Ea=Ja[I].position;A=I*3;ya[A]=Ea.x;ya[A+1]=Ea.y;ya[A+2]=Ea.z}e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,ya,B)}if(bb){for(I=0;I<M;I++){color=v[I];A=I*3;G[A]=color.r;G[A+1]=color.g;G[A+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,m.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,G,B)}}w.__dirtyVertices=!1;w.__dirtyColors=!1}else if(m instanceof THREE.ParticleSystem){w=
-m.geometry;(w.__dirtyVertices||w.__dirtyColors||m.sortParticles)&&d(w,e.DYNAMIC_DRAW,m);w.__dirtyVertices=!1;w.__dirtyColors=!1}}function J(m){function B(X){var T=[];w=0;for(v=X.length;w<v;w++)X[w]==undefined?T.push("undefined"):T.push(X[w].id);return T.join("_")}var w,v,A,M,G,I,F,D,H={},K=m.morphTargets!==undefined?m.morphTargets.length:0;m.geometryGroups={};A=0;for(M=m.faces.length;A<M;A++){G=m.faces[A];I=G.materials;F=B(I);H[F]==undefined&&(H[F]={hash:F,counter:0});D=H[F].hash+"_"+H[F].counter;
-m.geometryGroups[D]==undefined&&(m.geometryGroups[D]={faces:[],materials:I,vertices:0,numMorphTargets:K});G=G instanceof THREE.Face3?3:4;if(m.geometryGroups[D].vertices+G>65535){H[F].counter+=1;D=H[F].hash+"_"+H[F].counter;m.geometryGroups[D]==undefined&&(m.geometryGroups[D]={faces:[],materials:I,vertices:0,numMorphTargets:K})}m.geometryGroups[D].faces.push(A);m.geometryGroups[D].vertices+=G}}function U(m,B,w){m.push({buffer:B,object:w,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function y(m){if(m!=
-Ba){switch(m){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}Ba=m}}function L(m,B,w){if((w.width&w.width-1)==0&&(w.height&
-w.height-1)==0){e.texParameteri(m,e.TEXTURE_WRAP_S,ta(B.wrapS));e.texParameteri(m,e.TEXTURE_WRAP_T,ta(B.wrapT));e.texParameteri(m,e.TEXTURE_MAG_FILTER,ta(B.magFilter));e.texParameteri(m,e.TEXTURE_MIN_FILTER,ta(B.minFilter));e.generateMipmap(m)}else{e.texParameteri(m,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(m,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(m,e.TEXTURE_MAG_FILTER,va(B.magFilter));e.texParameteri(m,e.TEXTURE_MIN_FILTER,va(B.minFilter))}}function N(m,B){if(m.needsUpdate){if(m.__webglInit){e.bindTexture(e.TEXTURE_2D,
-m.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,m.image)}else{m.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,m.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,m.image);m.__webglInit=!0}L(e.TEXTURE_2D,m,m.image);e.bindTexture(e.TEXTURE_2D,null);m.needsUpdate=!1}e.activeTexture(e.TEXTURE0+B);e.bindTexture(e.TEXTURE_2D,m.__webglTexture)}function P(m){if(m&&!m.__webglFramebuffer){m.__webglFramebuffer=e.createFramebuffer();m.__webglRenderbuffer=
-e.createRenderbuffer();m.__webglTexture=e.createTexture();e.bindRenderbuffer(e.RENDERBUFFER,m.__webglRenderbuffer);e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,m.width,m.height);e.bindTexture(e.TEXTURE_2D,m.__webglTexture);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,ta(m.wrapS));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,ta(m.wrapT));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,ta(m.magFilter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,ta(m.minFilter));e.texImage2D(e.TEXTURE_2D,
-0,ta(m.format),m.width,m.height,0,ta(m.format),ta(m.type),null);e.bindFramebuffer(e.FRAMEBUFFER,m.__webglFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,m.__webglTexture,0);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,m.__webglRenderbuffer);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var B,w;if(m){B=m.__webglFramebuffer;w=m.width;m=m.height}else{B=null;w=Fa;m=ka}if(B!=
-Ha){e.bindFramebuffer(e.FRAMEBUFFER,B);e.viewport($,pa,w,m);Ha=B}}function za(m,B){var w;if(m=="fragment")w=e.createShader(e.FRAGMENT_SHADER);else m=="vertex"&&(w=e.createShader(e.VERTEX_SHADER));e.shaderSource(w,B);e.compileShader(w);if(!e.getShaderParameter(w,e.COMPILE_STATUS)){console.error(e.getShaderInfoLog(w));console.error(B);return null}return w}function va(m){switch(m){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}
-function ta(m){switch(m){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;
-case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}
-var e,fa=document.createElement("canvas"),ea=[],Aa=null,Ha=null,Ia=!0,ua=this,ca=null,sa=null,Ba=null,ja=null,$=0,pa=0,Fa=0,ka=0,oa=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ga=new THREE.Matrix4,Ra=new Float32Array(16),Za=new Float32Array(16),Va=new THREE.Vector4,Sa={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},O=!0,aa=!0,qa=new THREE.Color(0),Da=0;if(b){if(b.stencil!=
-undefined)O=b.stencil;if(b.antialias!==undefined)aa=b.antialias;b.clearColor!==undefined&&qa.setHex(b.clearColor);if(b.clearAlpha!==undefined)Da=b.clearAlpha}this.maxMorphTargets=8;this.domElement=fa;this.autoClear=!0;this.sortObjects=!0;(function(m,B,w,v){try{if(!(e=fa.getContext("experimental-webgl",{antialias:m,stencil:v})))throw"Error creating WebGL context.";}catch(A){console.error(A)}e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);
-e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(B.r,B.g,B.b,w)})(aa,qa,Da,O);this.context=e;if(O){var ha={};ha.vertices=new Float32Array(12);ha.faces=new Uint16Array(6);ha.darkness=0.5;ha.vertices[0]=-2;ha.vertices[1]=-1;ha.vertices[2]=-1;ha.vertices[3]=2;ha.vertices[4]=-1;ha.vertices[5]=-1;ha.vertices[6]=2;ha.vertices[7]=1;ha.vertices[8]=-1;ha.vertices[9]=-2;ha.vertices[10]=1;ha.vertices[11]=-1;ha.faces[0]=0;ha.faces[1]=
-1;ha.faces[2]=2;ha.faces[3]=0;ha.faces[4]=2;ha.faces[5]=3;ha.vertexBuffer=e.createBuffer();ha.elementBuffer=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,ha.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,ha.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ha.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,ha.faces,e.STATIC_DRAW);ha.program=e.createProgram();e.attachShader(ha.program,za("fragment",THREE.ShaderLib.shadowPost.fragmentShader));e.attachShader(ha.program,za("vertex",THREE.ShaderLib.shadowPost.vertexShader));
-e.linkProgram(ha.program);ha.vertexLocation=e.getAttribLocation(ha.program,"position");ha.projectionLocation=e.getUniformLocation(ha.program,"projectionMatrix");ha.darknessLocation=e.getUniformLocation(ha.program,"darkness")}var la={};la.vertices=new Float32Array(16);la.faces=new Uint16Array(6);la.transparency=0.5;b=0;la.vertices[b++]=-1;la.vertices[b++]=-1;la.vertices[b++]=0;la.vertices[b++]=0;la.vertices[b++]=1;la.vertices[b++]=-1;la.vertices[b++]=1;la.vertices[b++]=0;la.vertices[b++]=1;la.vertices[b++]=
-1;la.vertices[b++]=1;la.vertices[b++]=1;la.vertices[b++]=-1;la.vertices[b++]=1;la.vertices[b++]=0;la.vertices[b++]=1;b=0;la.faces[b++]=0;la.faces[b++]=1;la.faces[b++]=2;la.faces[b++]=0;la.faces[b++]=2;la.faces[b++]=3;la.vertexBuffer=e.createBuffer();la.elementBuffer=e.createBuffer();la.tempTexture=e.createTexture();la.readBackPixels=new Uint8Array(1024);e.bindBuffer(e.ARRAY_BUFFER,la.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,la.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,la.elementBuffer);
-e.bufferData(e.ELEMENT_ARRAY_BUFFER,la.faces,e.STATIC_DRAW);e.bindTexture(e.TEXTURE_2D,la.tempTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGB,16,16,0,e.RGB,e.UNSIGNED_BYTE,null);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST);la.program=e.createProgram();e.attachShader(la.program,za("fragment",THREE.ShaderLib.lensFlare.fragmentShader));
-e.attachShader(la.program,za("vertex",THREE.ShaderLib.lensFlare.vertexShader));e.linkProgram(la.program);la.attributes={};la.uniforms={};la.attributes.vertex=e.getAttribLocation(la.program,"position");la.attributes.uv=e.getAttribLocation(la.program,"UV");la.uniforms.map=e.getUniformLocation(la.program,"map");la.uniforms.opacity=e.getUniformLocation(la.program,"opacity");la.uniforms.scale=e.getUniformLocation(la.program,"scale");la.uniforms.rotation=e.getUniformLocation(la.program,"rotation");la.uniforms.screenPosition=
-e.getUniformLocation(la.program,"screenPosition");la.uniforms.renderPink=e.getUniformLocation(la.program,"renderPink");this.setSize=function(m,B){fa.width=m;fa.height=B;this.setViewport(0,0,fa.width,fa.height)};this.setViewport=function(m,B,w,v){$=m;pa=B;Fa=w;ka=v;e.viewport($,pa,Fa,ka)};this.setScissor=function(m,B,w,v){e.scissor(m,B,w,v)};this.enableScissorTest=function(m){m?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(m){Ia=m;e.depthMask(m)};this.setClearColorHex=
-function(m,B){var w=new THREE.Color(m);e.clearColor(w.r,w.g,w.b,B)};this.setClearColor=function(m,B){e.clearColor(m.r,m.g,m.b,B)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(m){ha.darkness=m};this.initMaterial=function(m,B,w,v){var A,M,G;if(m instanceof THREE.MeshDepthMaterial)G="depth";else if(m instanceof THREE.ShadowVolumeDynamicMaterial)G="shadowVolumeDynamic";else if(m instanceof THREE.MeshNormalMaterial)G=
-"normal";else if(m instanceof THREE.MeshBasicMaterial)G="basic";else if(m instanceof THREE.MeshLambertMaterial)G="lambert";else if(m instanceof THREE.MeshPhongMaterial)G="phong";else if(m instanceof THREE.LineBasicMaterial)G="basic";else m instanceof THREE.ParticleBasicMaterial&&(G="particle_basic");if(G){var I=THREE.ShaderLib[G];m.uniforms=Uniforms.clone(I.uniforms);m.vertexShader=I.vertexShader;m.fragmentShader=I.fragmentShader}var F,D,H;F=H=I=0;for(D=B.length;F<D;F++){M=B[F];M instanceof THREE.DirectionalLight&&
-H++;M instanceof THREE.PointLight&&I++}if(I+H<=4)B=H;else{B=Math.ceil(4*H/(I+H));I=4-B}M={directional:B,point:I};H=50;if(v!==undefined&&v instanceof THREE.SkinnedMesh)H=v.bones.length;var K;a:{F=m.fragmentShader;D=m.vertexShader;I=m.uniforms;B=m.attributes;w={map:!!m.map,envMap:!!m.envMap,lightMap:!!m.lightMap,vertexColors:m.vertexColors,fog:w,sizeAttenuation:m.sizeAttenuation,skinning:m.skinning,morphTargets:m.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:M.directional,maxPointLights:M.point,
-maxBones:H};var X;M=[];if(G)M.push(G);else{M.push(F);M.push(D)}for(X in w){M.push(X);M.push(w[X])}G=M.join();X=0;for(M=ea.length;X<M;X++)if(ea[X].code==G){K=ea[X].program;break a}X=e.createProgram();prefix_fragment=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+w.maxDirLights,"#define MAX_POINT_LIGHTS "+w.maxPointLights,w.fog?"#define USE_FOG":"",w.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",w.map?"#define USE_MAP":"",w.envMap?"#define USE_ENVMAP":"",w.lightMap?"#define USE_LIGHTMAP":
-"",w.vertexColors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");prefix_vertex=[e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+w.maxDirLights,"#define MAX_POINT_LIGHTS "+w.maxPointLights,"#define MAX_BONES "+w.maxBones,w.map?"#define USE_MAP":"",w.envMap?"#define USE_ENVMAP":"",w.lightMap?"#define USE_LIGHTMAP":"",w.vertexColors?"#define USE_COLOR":"",w.skinning?"#define USE_SKINNING":"",w.morphTargets?
-"#define USE_MORPHTARGETS":"",w.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
-e.attachShader(X,za("fragment",prefix_fragment+F));e.attachShader(X,za("vertex",prefix_vertex+D));e.linkProgram(X);e.getProgramParameter(X,e.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+e.getProgramParameter(X,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");X.uniforms={};X.attributes={};var T;F=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(T in I)F.push(T);
-T=F;I=0;for(F=T.length;I<F;I++){D=T[I];X.uniforms[D]=e.getUniformLocation(X,D)}F=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(T=0;T<w.maxMorphTargets;T++)F.push("morphTarget"+T);for(K in B)F.push(K);K=F;T=0;for(B=K.length;T<B;T++){w=K[T];X.attributes[w]=e.getAttribLocation(X,w)}ea.push({program:X,code:G});K=X}m.program=K;K=m.program.attributes;e.enableVertexAttribArray(K.position);K.color>=0&&e.enableVertexAttribArray(K.color);K.normal>=
-0&&e.enableVertexAttribArray(K.normal);K.tangent>=0&&e.enableVertexAttribArray(K.tangent);if(m.skinning&&K.skinVertexA>=0&&K.skinVertexB>=0&&K.skinIndex>=0&&K.skinWeight>=0){e.enableVertexAttribArray(K.skinVertexA);e.enableVertexAttribArray(K.skinVertexB);e.enableVertexAttribArray(K.skinIndex);e.enableVertexAttribArray(K.skinWeight)}for(A in m.attributes)K[A]>=0&&e.enableVertexAttribArray(K[A]);if(m.morphTargets){m.numSupportedMorphTargets=0;if(K.morphTarget0>=0){e.enableVertexAttribArray(K.morphTarget0);
-m.numSupportedMorphTargets++}if(K.morphTarget1>=0){e.enableVertexAttribArray(K.morphTarget1);m.numSupportedMorphTargets++}if(K.morphTarget2>=0){e.enableVertexAttribArray(K.morphTarget2);m.numSupportedMorphTargets++}if(K.morphTarget3>=0){e.enableVertexAttribArray(K.morphTarget3);m.numSupportedMorphTargets++}if(K.morphTarget4>=0){e.enableVertexAttribArray(K.morphTarget4);m.numSupportedMorphTargets++}if(K.morphTarget5>=0){e.enableVertexAttribArray(K.morphTarget5);m.numSupportedMorphTargets++}if(K.morphTarget6>=
-0){e.enableVertexAttribArray(K.morphTarget6);m.numSupportedMorphTargets++}if(K.morphTarget7>=0){e.enableVertexAttribArray(K.morphTarget7);m.numSupportedMorphTargets++}v.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);m=0;for(A=this.maxMorphTargets;m<A;m++)v.__webglMorphTargetInfluences[m]=0}};this.render=function(m,B,w,v){var A,M,G,I,F,D,H,K,X=m.lights,T=m.fog;B.matrixAutoUpdate&&B.updateMatrix();m.update(undefined,!1,B);B.matrixWorldInverse.flattenToArray(Za);B.projectionMatrix.flattenToArray(Ra);
-Ga.multiply(B.projectionMatrix,B.matrixWorldInverse);k(Ga);this.initWebGLObjects(m);P(w);(this.autoClear||v)&&this.clear();F=m.__webglObjects.length;for(v=0;v<F;v++){A=m.__webglObjects[v];H=A.object;if(H.visible)if(!(H instanceof THREE.Mesh)||n(H)){H.matrixWorld.flattenToArray(H._objectMatrixArray);C(H,B);t(A);A.render=!0;if(this.sortObjects){Va.copy(H.position);Ga.multiplyVector3(Va);A.z=Va.z}}else A.render=!1;else A.render=!1}this.sortObjects&&m.__webglObjects.sort(x);D=m.__webglObjectsImmediate.length;
-for(v=0;v<D;v++){A=m.__webglObjectsImmediate[v];H=A.object;if(H.visible){H.matrixAutoUpdate&&H.matrixWorld.flattenToArray(H._objectMatrixArray);C(H,B);o(A)}}y(THREE.NormalBlending);for(v=0;v<F;v++){A=m.__webglObjects[v];if(A.render){H=A.object;K=A.buffer;G=A.opaque;h(H);for(A=0;A<G.count;A++){I=G.list[A];j(I.depthTest);f(B,X,T,I,K,H)}}}for(v=0;v<D;v++){A=m.__webglObjectsImmediate[v];H=A.object;if(H.visible){G=A.opaque;h(H);for(A=0;A<G.count;A++){I=G.list[A];j(I.depthTest);M=c(B,X,T,I,H);H.render(function(Ea){g(Ea,
-M)})}}}for(v=0;v<F;v++){A=m.__webglObjects[v];if(A.render){H=A.object;K=A.buffer;G=A.transparent;h(H);for(A=0;A<G.count;A++){I=G.list[A];y(I.blending);j(I.depthTest);f(B,X,T,I,K,H)}}}for(v=0;v<D;v++){A=m.__webglObjectsImmediate[v];H=A.object;if(H.visible){G=A.transparent;h(H);for(A=0;A<G.count;A++){I=G.list[A];y(I.blending);j(I.depthTest);M=c(B,X,T,I,H);H.render(function(Ea){g(Ea,M)})}}}O&&m.__webglShadowVolumes.length&&m.lights.length&&u(m);m.__webglLensFlares.length&&z(m,B);if(w&&w.minFilter!==
-THREE.NearestFilter&&w.minFilter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,w.__webglTexture);e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(m){if(!m.__webglObjects){m.__webglObjects=[];m.__webglObjectsImmediate=[];m.__webglShadowVolumes=[];m.__webglLensFlares=[]}for(;m.__objectsAdded.length;){var B=m.__objectsAdded[0],w=m,v=void 0,A=void 0,M=void 0;if(B._modelViewMatrix==undefined){B._modelViewMatrix=new THREE.Matrix4;B._normalMatrixArray=new Float32Array(9);
-B._modelViewMatrixArray=new Float32Array(16);B._objectMatrixArray=new Float32Array(16);B.matrixWorld.flattenToArray(B._objectMatrixArray)}if(B instanceof THREE.Mesh){A=B.geometry;A.geometryGroups==undefined&&J(A);for(v in A.geometryGroups){M=A.geometryGroups[v];if(!M.__webglVertexBuffer){var G=M;G.__webglVertexBuffer=e.createBuffer();G.__webglNormalBuffer=e.createBuffer();G.__webglTangentBuffer=e.createBuffer();G.__webglColorBuffer=e.createBuffer();G.__webglUVBuffer=e.createBuffer();G.__webglUV2Buffer=
-e.createBuffer();G.__webglSkinVertexABuffer=e.createBuffer();G.__webglSkinVertexBBuffer=e.createBuffer();G.__webglSkinIndicesBuffer=e.createBuffer();G.__webglSkinWeightsBuffer=e.createBuffer();G.__webglFaceBuffer=e.createBuffer();G.__webglLineBuffer=e.createBuffer();if(G.numMorphTargets){var I=void 0,F=void 0;G.__webglMorphTargetsBuffers=[];I=0;for(F=G.numMorphTargets;I<F;I++)G.__webglMorphTargetsBuffers.push(e.createBuffer())}G=M;I=B;var D=void 0,H=void 0,K=void 0;K=void 0;var X=void 0,T=void 0,
-Ea=void 0,Ja=Ea=F=0;H=void 0;K=void 0;var ra=void 0;D=void 0;H=void 0;X=I.geometry;ra=X.faces;T=G.faces;D=0;for(H=T.length;D<H;D++){K=T[D];K=ra[K];if(K instanceof THREE.Face3){F+=3;Ea+=1;Ja+=3}else if(K instanceof THREE.Face4){F+=4;Ea+=2;Ja+=4}}D=G;H=I;ra=void 0;T=void 0;var ya=void 0,bb=void 0;ya=void 0;K=[];ra=0;for(T=H.materials.length;ra<T;ra++){ya=H.materials[ra];if(ya instanceof THREE.MeshFaceMaterial){ya=0;for(l=D.materials.length;ya<l;ya++)(bb=D.materials[ya])&&K.push(bb)}else(bb=ya)&&K.push(bb)}D=
-K;a:{H=void 0;ra=void 0;T=D.length;for(H=0;H<T;H++){ra=D[H];if(ra.map||ra.lightMap||ra instanceof THREE.MeshShaderMaterial){H=!0;break a}}H=!1}a:{ra=D;T=void 0;K=void 0;ya=ra.length;for(T=0;T<ya;T++){K=ra[T];if(!(K instanceof THREE.MeshBasicMaterial&&!K.envMap||K instanceof THREE.MeshDepthMaterial)){ra=K&&K.shading!=undefined&&K.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}ra=!1}a:{T=void 0;K=void 0;ya=D.length;for(T=0;T<ya;T++){K=D[T];if(K.vertexColors){K=K.vertexColors;
-break a}}K=!1}G.__vertexArray=new Float32Array(F*3);if(ra)G.__normalArray=new Float32Array(F*3);if(X.hasTangents)G.__tangentArray=new Float32Array(F*4);if(K)G.__colorArray=new Float32Array(F*3);if(H){if(X.faceUvs.length>0||X.faceVertexUvs.length>0)G.__uvArray=new Float32Array(F*2);if(X.faceUvs.length>1||X.faceVertexUvs.length>1)G.__uv2Array=new Float32Array(F*2)}if(I.geometry.skinWeights.length&&I.geometry.skinIndices.length){G.__skinVertexAArray=new Float32Array(F*4);G.__skinVertexBArray=new Float32Array(F*
-4);G.__skinIndexArray=new Float32Array(F*4);G.__skinWeightArray=new Float32Array(F*4)}G.__faceArray=new Uint16Array(Ea*3+(I.geometry.edgeFaces?I.geometry.edgeFaces.length*6:0));G.__lineArray=new Uint16Array(Ja*2);if(G.numMorphTargets){G.__morphTargetsArrays=[];X=0;for(T=G.numMorphTargets;X<T;X++)G.__morphTargetsArrays.push(new Float32Array(F*3))}G.__needsSmoothNormals=ra==THREE.SmoothShading;G.__uvType=H;G.__vertexColorType=K;G.__normalType=ra;G.__webglFaceCount=Ea*3+(I.geometry.edgeFaces?I.geometry.edgeFaces.length*
-6:0);G.__webglLineCount=Ja*2;X=0;for(T=D.length;X<T;X++)if(D[X].attributes){G.__webglCustomAttributes={};for(a in D[X].attributes){H=D[X].attributes[a];Ea=1;if(H.type==="v2")Ea=2;else if(H.type==="v3")Ea=3;else if(H.type==="v4")Ea=4;else H.type==="c"&&(Ea=3);H.size=Ea;H.needsUpdate=!0;H.array=new Float32Array(F*Ea);H.buffer=e.createBuffer();G.__webglCustomAttributes[a]=H}}A.__dirtyVertices=!0;A.__dirtyMorphTargets=!0;A.__dirtyElements=!0;A.__dirtyUvs=!0;A.__dirtyNormals=!0;A.__dirtyTangents=!0;A.__dirtyColors=
-!0}B instanceof THREE.ShadowVolume?U(w.__webglShadowVolumes,M,B):U(w.__webglObjects,M,B)}}else if(B instanceof THREE.LensFlare)U(w.__webglLensFlares,undefined,B);else if(B instanceof THREE.Ribbon){A=B.geometry;if(!A.__webglVertexBuffer){v=A;v.__webglVertexBuffer=e.createBuffer();v.__webglColorBuffer=e.createBuffer();v=A;M=v.vertices.length;v.__vertexArray=new Float32Array(M*3);v.__colorArray=new Float32Array(M*3);v.__webglVertexCount=M;A.__dirtyVertices=!0;A.__dirtyColors=!0}U(w.__webglObjects,A,
-B)}else if(B instanceof THREE.Line){A=B.geometry;if(!A.__webglVertexBuffer){v=A;v.__webglVertexBuffer=e.createBuffer();v.__webglColorBuffer=e.createBuffer();v=A;M=v.vertices.length;v.__vertexArray=new Float32Array(M*3);v.__colorArray=new Float32Array(M*3);v.__webglLineCount=M;A.__dirtyVertices=!0;A.__dirtyColors=!0}U(w.__webglObjects,A,B)}else if(B instanceof THREE.ParticleSystem){A=B.geometry;if(!A.__webglVertexBuffer){v=A;v.__webglVertexBuffer=e.createBuffer();v.__webglColorBuffer=e.createBuffer();
-v=A;M=v.vertices.length;v.__vertexArray=new Float32Array(M*3);v.__colorArray=new Float32Array(M*3);v.__sortArray=[];v.__webglParticleCount=M;A.__dirtyVertices=!0;A.__dirtyColors=!0}U(w.__webglObjects,A,B)}else THREE.MarchingCubes!==undefined&&B instanceof THREE.MarchingCubes&&w.__webglObjectsImmediate.push({object:B,opaque:{list:[],count:0},transparent:{list:[],count:0}});m.__objectsAdded.splice(0,1)}for(;m.__objectsRemoved.length;){B=m.__objectsRemoved[0];w=m;A=void 0;v=void 0;for(A=w.__webglObjects.length-
-1;A>=0;A--){v=w.__webglObjects[A].object;B==v&&w.__webglObjects.splice(A,1)}m.__objectsRemoved.splice(0,1)}B=0;for(w=m.__webglObjects.length;B<w;B++)E(m.__webglObjects[B].object,m);B=0;for(w=m.__webglShadowVolumes.length;B<w;B++)E(m.__webglShadowVolumes[B].object,m);B=0;for(w=m.__webglLensFlares.length;B<w;B++)E(m.__webglLensFlares[B].object,m)};this.setFaceCulling=function(m,B){if(m){!B||B=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(m=="back")e.cullFace(e.BACK);else m=="front"?e.cullFace(e.FRONT):
+THREE.WebGLRenderer=function(b){function d(m,C,x){var w,B,O,I=m.vertices,K=I.length,H=m.colors,F=H.length,J=m.__vertexArray,M=m.__colorArray,X=m.__sortArray,U=m.__dirtyVertices,Ca=m.__dirtyColors;if(x.sortParticles){Ea.multiplySelf(x.matrixWorld);for(w=0;w<K;w++){B=I[w].position;Ya.copy(B);Ea.multiplyVector3(Ya);X[w]=[Ya.z,w]}X.sort(function(Ha,oa){return oa[0]-Ha[0]});for(w=0;w<K;w++){B=I[X[w][1]].position;O=w*3;J[O]=B.x;J[O+1]=B.y;J[O+2]=B.z}for(w=0;w<F;w++){O=w*3;color=H[X[w][1]];M[O]=color.r;
+M[O+1]=color.g;M[O+2]=color.b}}else{if(U)for(w=0;w<K;w++){B=I[w].position;O=w*3;J[O]=B.x;J[O+1]=B.y;J[O+2]=B.z}if(Ca)for(w=0;w<F;w++){color=H[w];O=w*3;M[O]=color.r;M[O+1]=color.g;M[O+2]=color.b}}if(U||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,J,C)}if(Ca||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,m.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,M,C)}}function c(m,C,x,w,B){w.program||ra.initMaterial(w,C,x,B);var O=w.program,I=O.uniforms,K=w.uniforms;
+if(O!=ya){e.useProgram(O);ya=O}e.uniformMatrix4fv(I.projectionMatrix,!1,Sa);if(x&&(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial||w instanceof THREE.LineBasicMaterial||w instanceof THREE.ParticleBasicMaterial||w.fog)){K.fogColor.value.setHex(x.color.hex);if(x instanceof THREE.Fog){K.fogNear.value=x.near;K.fogFar.value=x.far}else if(x instanceof THREE.FogExp2)K.fogDensity.value=x.density}if(w instanceof THREE.MeshPhongMaterial||w instanceof
+THREE.MeshLambertMaterial||w.lights){var H,F,J=0,M=0,X=0,U,Ca,Ha,oa,wa=Ta,cb=wa.directional.colors,Aa=wa.directional.positions,Ia=wa.point.colors,Ja=wa.point.positions,Qa=wa.point.distances,D=0,Z=0;x=F=oa=0;for(H=C.length;x<H;x++){F=C[x];U=F.color;Ca=F.position;Ha=F.intensity;oa=F.distance;if(F instanceof THREE.AmbientLight){J+=U.r;M+=U.g;X+=U.b}else if(F instanceof THREE.DirectionalLight){oa=D*3;cb[oa]=U.r*Ha;cb[oa+1]=U.g*Ha;cb[oa+2]=U.b*Ha;Aa[oa]=Ca.x;Aa[oa+1]=Ca.y;Aa[oa+2]=Ca.z;D+=1}else if(F instanceof
+THREE.PointLight){F=Z*3;Ia[F]=U.r*Ha;Ia[F+1]=U.g*Ha;Ia[F+2]=U.b*Ha;Ja[F]=Ca.x;Ja[F+1]=Ca.y;Ja[F+2]=Ca.z;Qa[Z]=oa;Z+=1}}for(x=D*3;x<cb.length;x++)cb[x]=0;for(x=Z*3;x<Ia.length;x++)Ia[x]=0;wa.point.length=Z;wa.directional.length=D;wa.ambient[0]=J;wa.ambient[1]=M;wa.ambient[2]=X;x=Ta;K.enableLighting.value=x.directional.length+x.point.length;K.ambientLightColor.value=x.ambient;K.directionalLightColor.value=x.directional.colors;K.directionalLightDirection.value=x.directional.positions;K.pointLightColor.value=
+x.point.colors;K.pointLightPosition.value=x.point.positions;K.pointLightDistance.value=x.point.distances}if(w instanceof THREE.MeshBasicMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshPhongMaterial){K.diffuse.value.setRGB(w.color.r,w.color.g,w.color.b);K.opacity.value=w.opacity;K.map.texture=w.map;K.lightMap.texture=w.lightMap;K.envMap.texture=w.envMap;K.reflectivity.value=w.reflectivity;K.refractionRatio.value=w.refractionRatio;K.combine.value=w.combine;K.useRefract.value=
+w.envMap&&w.envMap.mapping instanceof THREE.CubeRefractionMapping}if(w instanceof THREE.LineBasicMaterial){K.diffuse.value.setRGB(w.color.r,w.color.g,w.color.b);K.opacity.value=w.opacity}else if(w instanceof THREE.ParticleBasicMaterial){K.psColor.value.setRGB(w.color.r,w.color.g,w.color.b);K.opacity.value=w.opacity;K.size.value=w.size;K.scale.value=fa.height/2;K.map.texture=w.map}else if(w instanceof THREE.MeshPhongMaterial){K.ambient.value.setRGB(w.ambient.r,w.ambient.g,w.ambient.b);K.specular.value.setRGB(w.specular.r,
+w.specular.g,w.specular.b);K.shininess.value=w.shininess}else if(w instanceof THREE.MeshDepthMaterial){K.mNear.value=m.near;K.mFar.value=m.far;K.opacity.value=w.opacity}else if(w instanceof THREE.MeshNormalMaterial)K.opacity.value=w.opacity;for(var t in K)if(M=O.uniforms[t]){H=K[t];J=H.type;x=H.value;if(J=="i")e.uniform1i(M,x);else if(J=="f")e.uniform1f(M,x);else if(J=="fv1")e.uniform1fv(M,x);else if(J=="fv")e.uniform3fv(M,x);else if(J=="v2")e.uniform2f(M,x.x,x.y);else if(J=="v3")e.uniform3f(M,x.x,
+x.y,x.z);else if(J=="v4")e.uniform4f(M,x.x,x.y,x.z,x.w);else if(J=="c")e.uniform3f(M,x.r,x.g,x.b);else if(J=="t"){e.uniform1i(M,x);if(H=H.texture)if(H.image instanceof Array&&H.image.length==6){if(H.image.length==6){if(H.needsUpdate){if(H.__webglInit){e.bindTexture(e.TEXTURE_CUBE_MAP,H.image.__webglTextureCube);for(J=0;J<6;++J)e.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+J,0,0,0,e.RGBA,e.UNSIGNED_BYTE,H.image[J])}else{H.image.__webglTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,
+H.image.__webglTextureCube);for(J=0;J<6;++J)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+J,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,H.image[J]);H.__webglInit=!0}N(e.TEXTURE_CUBE_MAP,H,H.image[0]);e.bindTexture(e.TEXTURE_CUBE_MAP,null);H.needsUpdate=!1}e.activeTexture(e.TEXTURE0+x);e.bindTexture(e.TEXTURE_CUBE_MAP,H.image.__webglTextureCube)}}else P(H,x)}}e.uniformMatrix4fv(I.modelViewMatrix,!1,B._modelViewMatrixArray);e.uniformMatrix3fv(I.normalMatrix,!1,B._normalMatrixArray);(w instanceof THREE.MeshShaderMaterial||
+w instanceof THREE.MeshPhongMaterial||w.envMap)&&e.uniform3f(I.cameraPosition,m.position.x,m.position.y,m.position.z);(w instanceof THREE.MeshShaderMaterial||w.envMap||w.skinning)&&e.uniformMatrix4fv(I.objectMatrix,!1,B._objectMatrixArray);(w instanceof THREE.MeshPhongMaterial||w instanceof THREE.MeshLambertMaterial||w instanceof THREE.MeshShaderMaterial||w.skinning)&&e.uniformMatrix4fv(I.viewMatrix,!1,$a);if(w instanceof THREE.ShadowVolumeDynamicMaterial){m=K.directionalLightDirection.value;m[0]=
+-C.position.x;m[1]=-C.position.y;m[2]=-C.position.z;e.uniform3fv(I.directionalLightDirection,m);e.uniformMatrix4fv(I.objectMatrix,!1,B._objectMatrixArray);e.uniformMatrix4fv(I.viewMatrix,!1,$a)}if(w.skinning){e.uniformMatrix4fv(I.cameraInverseMatrix,!1,$a);e.uniformMatrix4fv(I.boneGlobalMatrices,!1,B.boneMatrices)}return O}function f(m,C,x,w,B,O){if(w.opacity!=0){var I;m=c(m,C,x,w,O).attributes;if(w.morphTargets){C=w.program.attributes;O.morphTargetBase!==-1?e.bindBuffer(e.ARRAY_BUFFER,B.__webglMorphTargetsBuffers[O.morphTargetBase]):
+e.bindBuffer(e.ARRAY_BUFFER,B.__webglVertexBuffer);e.vertexAttribPointer(C.position,3,e.FLOAT,!1,0,0);if(O.morphTargetForcedOrder.length){x=0;for(var K=O.morphTargetForcedOrder,H=O.morphTargetInfluences;x<w.numSupportedMorphTargets&&x<K.length;){e.bindBuffer(e.ARRAY_BUFFER,B.__webglMorphTargetsBuffers[K[x]]);e.vertexAttribPointer(C["morphTarget"+x],3,e.FLOAT,!1,0,0);O.__webglMorphTargetInfluences[x]=H[K[x]];x++}}else{K=[];var F=-1,J=0;H=O.morphTargetInfluences;var M,X=H.length;x=0;for(O.morphTargetBase!==
+-1&&(K[O.morphTargetBase]=!0);x<w.numSupportedMorphTargets;){for(M=0;M<X;M++)if(!K[M]&&H[M]>F){J=M;F=H[J]}e.bindBuffer(e.ARRAY_BUFFER,B.__webglMorphTargetsBuffers[J]);e.vertexAttribPointer(C["morphTarget"+x],3,e.FLOAT,!1,0,0);O.__webglMorphTargetInfluences[x]=F;K[J]=1;F=-1;x++}}e.uniform1fv(w.program.uniforms.morphTargetInfluences,O.__webglMorphTargetInfluences)}else{e.bindBuffer(e.ARRAY_BUFFER,B.__webglVertexBuffer);e.vertexAttribPointer(m.position,3,e.FLOAT,!1,0,0)}if(B.__webglCustomAttributes)for(I in B.__webglCustomAttributes)if(m[I]>=
+0){C=B.__webglCustomAttributes[I];e.bindBuffer(e.ARRAY_BUFFER,C.buffer);e.vertexAttribPointer(m[I],C.size,e.FLOAT,!1,0,0)}if(m.color>=0){e.bindBuffer(e.ARRAY_BUFFER,B.__webglColorBuffer);e.vertexAttribPointer(m.color,3,e.FLOAT,!1,0,0)}if(m.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,B.__webglNormalBuffer);e.vertexAttribPointer(m.normal,3,e.FLOAT,!1,0,0)}if(m.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,B.__webglTangentBuffer);e.vertexAttribPointer(m.tangent,4,e.FLOAT,!1,0,0)}if(m.uv>=0)if(B.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,
+B.__webglUVBuffer);e.vertexAttribPointer(m.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(m.uv)}else e.disableVertexAttribArray(m.uv);if(m.uv2>=0)if(B.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,B.__webglUV2Buffer);e.vertexAttribPointer(m.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(m.uv2)}else e.disableVertexAttribArray(m.uv2);if(w.skinning&&m.skinVertexA>=0&&m.skinVertexB>=0&&m.skinIndex>=0&&m.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,B.__webglSkinVertexABuffer);e.vertexAttribPointer(m.skinVertexA,
+4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,B.__webglSkinVertexBBuffer);e.vertexAttribPointer(m.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,B.__webglSkinIndicesBuffer);e.vertexAttribPointer(m.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,B.__webglSkinWeightsBuffer);e.vertexAttribPointer(m.skinWeight,4,e.FLOAT,!1,0,0)}if(O instanceof THREE.Mesh)if(w.wireframe){e.lineWidth(w.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,B.__webglLineBuffer);e.drawElements(e.LINES,
+B.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,B.__webglFaceBuffer);e.drawElements(e.TRIANGLES,B.__webglFaceCount,e.UNSIGNED_SHORT,0)}else if(O instanceof THREE.Line){O=O.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(w.linewidth);e.drawArrays(O,0,B.__webglLineCount)}else if(O instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,B.__webglParticleCount);else O instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,B.__webglVertexCount)}}function g(m,C){if(!m.__webglVertexBuffer)m.__webglVertexBuffer=
+e.createBuffer();if(!m.__webglNormalBuffer)m.__webglNormalBuffer=e.createBuffer();if(m.hasPos){e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,m.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.position);e.vertexAttribPointer(C.attributes.position,3,e.FLOAT,!1,0,0)}if(m.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,m.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,m.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.normal);e.vertexAttribPointer(C.attributes.normal,
+3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,m.count);m.count=0}function h(m){if(aa!=m.doubleSided){m.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);aa=m.doubleSided}if(pa!=m.flipSided){m.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);pa=m.flipSided}}function j(m){if(ia!=m){m?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);ia=m}}function k(m){la[0].set(m.n41-m.n11,m.n42-m.n12,m.n43-m.n13,m.n44-m.n14);la[1].set(m.n41+m.n11,m.n42+m.n12,m.n43+m.n13,m.n44+m.n14);la[2].set(m.n41+m.n21,m.n42+m.n22,
+m.n43+m.n23,m.n44+m.n24);la[3].set(m.n41-m.n21,m.n42-m.n22,m.n43-m.n23,m.n44-m.n24);la[4].set(m.n41-m.n31,m.n42-m.n32,m.n43-m.n33,m.n44-m.n34);la[5].set(m.n41+m.n31,m.n42+m.n32,m.n43+m.n33,m.n44+m.n34);var C;for(m=0;m<6;m++){C=la[m];C.divideScalar(Math.sqrt(C.x*C.x+C.y*C.y+C.z*C.z))}}function n(m){for(var C=m.matrixWorld,x=-m.geometry.boundingSphere.radius*Math.max(m.scale.x,Math.max(m.scale.y,m.scale.z)),w=0;w<6;w++){m=la[w].x*C.n14+la[w].y*C.n24+la[w].z*C.n34+la[w].w;if(m<=x)return!1}return!0}function p(m,
+C){m.list[m.count]=C;m.count+=1}function o(m){var C,x,w=m.object,B=m.opaque,O=m.transparent;O.count=0;m=B.count=0;for(C=w.materials.length;m<C;m++){x=w.materials[m];x.transparent?p(O,x):p(B,x)}}function u(m){var C,x,w,B,O=m.object,I=m.buffer,K=m.opaque,H=m.transparent;H.count=0;m=K.count=0;for(w=O.materials.length;m<w;m++){C=O.materials[m];if(C instanceof THREE.MeshFaceMaterial){C=0;for(x=I.materials.length;C<x;C++)(B=I.materials[C])&&(B.transparent?p(H,B):p(K,B))}else(B=C)&&(B.transparent?p(H,B):
+p(K,B))}}function y(m,C){return C.z-m.z}function v(m){e.enable(e.POLYGON_OFFSET_FILL);e.polygonOffset(0.1,1);e.enable(e.STENCIL_TEST);e.enable(e.DEPTH_TEST);e.depthMask(!1);e.colorMask(!1,!1,!1,!1);e.stencilFunc(e.ALWAYS,1,255);e.stencilOpSeparate(e.BACK,e.KEEP,e.INCR,e.KEEP);e.stencilOpSeparate(e.FRONT,e.KEEP,e.DECR,e.KEEP);var C,x=m.lights.length,w,B=m.lights,O=[],I,K,H,F,J,M=m.__webglShadowVolumes.length;for(C=0;C<x;C++){w=m.lights[C];if(w instanceof THREE.DirectionalLight){O[0]=-w.position.x;
+O[1]=-w.position.y;O[2]=-w.position.z;for(J=0;J<M;J++){w=m.__webglShadowVolumes[J].object;I=m.__webglShadowVolumes[J].buffer;K=w.materials[0];K.program||ra.initMaterial(K,B,undefined,w);K=K.program;H=K.uniforms;F=K.attributes;if(ya!==K){e.useProgram(K);ya=K;e.uniformMatrix4fv(H.projectionMatrix,!1,Sa);e.uniformMatrix4fv(H.viewMatrix,!1,$a);e.uniform3fv(H.directionalLightDirection,O)}w.matrixWorld.flattenToArray(w._objectMatrixArray);e.uniformMatrix4fv(H.objectMatrix,!1,w._objectMatrixArray);e.bindBuffer(e.ARRAY_BUFFER,
+I.__webglVertexBuffer);e.vertexAttribPointer(F.position,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,I.__webglNormalBuffer);e.vertexAttribPointer(F.normal,3,e.FLOAT,!1,0,0);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,I.__webglFaceBuffer);e.cullFace(e.FRONT);e.drawElements(e.TRIANGLES,I.__webglFaceCount,e.UNSIGNED_SHORT,0);e.cullFace(e.BACK);e.drawElements(e.TRIANGLES,I.__webglFaceCount,e.UNSIGNED_SHORT,0)}}}e.disable(e.POLYGON_OFFSET_FILL);e.colorMask(!0,!0,!0,!0);e.stencilFunc(e.NOTEQUAL,0,255);e.stencilOp(e.KEEP,
+e.KEEP,e.KEEP);e.disable(e.DEPTH_TEST);za="";ya=ha.program;e.useProgram(ha.program);e.uniformMatrix4fv(ha.projectionLocation,!1,Sa);e.uniform1f(ha.darknessLocation,ha.darkness);e.bindBuffer(e.ARRAY_BUFFER,ha.vertexBuffer);e.vertexAttribPointer(ha.vertexLocation,3,e.FLOAT,!1,0,0);e.enableVertexAttribArray(ha.vertexLocation);e.blendFunc(e.ONE,e.ONE_MINUS_SRC_ALPHA);e.blendEquation(e.FUNC_ADD);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ha.elementBuffer);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.disable(e.STENCIL_TEST);
+e.enable(e.DEPTH_TEST);e.depthMask(Ga)}function A(m,C){var x,w,B,O=m.__webglLensFlares.length,I,K,H;I=new THREE.Vector3;var F=ja/Da;K=Da*0.5;H=ja*0.5;var J=16/ja,M=[J*F,J],X=[1,1,0];J=[1,1];var U,Ca=ka.readBackPixels,Ha,oa,wa=ka.uniforms;x=ka.attributes;e.useProgram(ka.program);ya=ka.program;za="";e.uniform1i(wa.map,0);e.activeTexture(e.TEXTURE0);e.uniform1f(wa.opacity,1);e.uniform1f(wa.rotation,0);e.uniform2fv(wa.scale,M);e.bindBuffer(e.ARRAY_BUFFER,ka.vertexBuffer);e.vertexAttribPointer(x.vertex,
+2,e.FLOAT,!1,16,0);e.vertexAttribPointer(x.uv,2,e.FLOAT,!1,16,8);e.bindTexture(e.TEXTURE_2D,ka.tempTexture);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ka.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);for(B=0;B<O;B++){x=m.__webglLensFlares[B].object;I.set(x.matrixWorld.n14,x.matrixWorld.n24,x.matrixWorld.n34);C.matrixWorldInverse.multiplyVector3(I);w=I.z;C.projectionMatrix.multiplyVector3(I);X[0]=I.x;X[1]=I.y;X[2]=I.z;J[0]=X[0]*K+K;J[1]=X[1]*H+H;e.copyTexSubImage2D(e.TEXTURE_2D,0,0,0,J[0]-8,J[1]-
+8,16,16);e.uniform3fv(wa.screenPosition,X);e.uniform1i(wa.renderPink,1);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);try{e.readPixels(J[0]-8,J[1]-8,16,16,e.RGBA,e.UNSIGNED_BYTE,ka.readBackPixels)}catch(cb){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}e.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");sampleDistance=parseInt(5*(1-Math.max(0,Math.min(-w,C.far))/C.far),10)+2;w=sampleDistance*4;U=sampleDistance*64;oa=0;Ha=28-w+
+(448-U);ka.readBackPixels[Ha+0]===255&&ka.readBackPixels[Ha+1]===0&&ka.readBackPixels[Ha+2]===255&&(oa+=0.2);Ha=28+w+(448-U);Ca[Ha+0]===255&&Ca[Ha+1]===0&&Ca[Ha+2]===255&&(oa+=0.2);Ha=28+w+(448+U);Ca[Ha+0]===255&&Ca[Ha+1]===0&&Ca[Ha+2]===255&&(oa+=0.2);Ha=28-w+(448+U);Ca[Ha+0]===255&&Ca[Ha+1]===0&&Ca[Ha+2]===255&&(oa+=0.2);Ha=476;Ca[Ha+0]===255&&Ca[Ha+1]===0&&Ca[Ha+2]===255&&(oa+=0.2);x.positionScreen.x=X[0];x.positionScreen.y=X[1];x.positionScreen.z=X[2];x.customUpdateCallback?x.customUpdateCallback(oa,
+x):x.updateLensFlares(oa);e.uniform1i(wa.renderPink,0);e.disable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}for(B=0;B<O;B++){x=m.__webglLensFlares[B].object;I=0;for(K=x.lensFlares.length;I<K;I++){H=x.lensFlares[I];if(H.opacity>0.001&&H.scale>0.001){X[0]=H.x;X[1]=H.y;X[2]=H.z;J=H.size*H.scale/ja;M[0]=J*F;M[1]=J;e.uniform3fv(wa.screenPosition,X);e.uniform1f(wa.rotation,H.rotation);e.uniform2fv(wa.scale,M);e.uniform1f(wa.opacity,H.opacity);z(H.blending);P(H.texture,0);e.drawElements(e.TRIANGLES,
+6,e.UNSIGNED_SHORT,0)}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(Ga)}function E(m,C){m._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(m._modelViewMatrix).transposeIntoArray(m._normalMatrixArray)}function G(m){var C,x,w,B,O;if(m instanceof THREE.Mesh){x=m.geometry;for(C in x.geometryGroups){w=x.geometryGroups[C];O=!1;for(B in w.__webglCustomAttributes)if(w.__webglCustomAttributes[B].needsUpdate){O=!0;break}if(x.__dirtyVertices||
+x.__dirtyMorphTargets||x.__dirtyElements||x.__dirtyUvs||x.__dirtyNormals||x.__dirtyColors||x.__dirtyTangents||O){O=e.DYNAMIC_DRAW;var I=void 0,K=void 0,H=void 0,F=void 0;H=void 0;var J=void 0,M=void 0,X=void 0,U=void 0,Ca=void 0,Ha=void 0,oa=void 0,wa=void 0,cb=void 0,Aa=void 0,Ia=void 0,Ja=void 0,Qa=void 0;M=void 0;X=void 0;F=void 0;U=void 0;F=void 0;var D=void 0,Z=void 0;M=void 0;D=void 0;Z=void 0;var t=void 0,ab=void 0;D=void 0;Z=void 0;t=void 0;ab=void 0;D=void 0;Z=void 0;t=void 0;ab=void 0;D=
+void 0;Z=void 0;t=void 0;F=void 0;U=void 0;J=void 0;H=void 0;H=void 0;D=void 0;Z=void 0;t=void 0;var fb=void 0,Ma=0,Va=0,gb=0,hb=0,Wa=0,eb=0,Oa=0,Ka=0,La=0,T=0,Ra=0;Z=D=0;var Xa=w.__vertexArray,Za=w.__uvArray,W=w.__uv2Array,ta=w.__normalArray,ea=w.__tangentArray,ca=w.__colorArray,va=w.__skinVertexAArray,ua=w.__skinVertexBArray,ga=w.__skinIndexArray,Q=w.__skinWeightArray,Na=w.__morphTargetsArrays,db=w.__webglCustomAttributes;t=void 0;var Ua=w.__faceArray,bb=w.__lineArray,lb=w.__needsSmoothNormals;
+Ha=w.__vertexColorType;Ca=w.__uvType;oa=w.__normalType;var Pa=m.geometry,ib=Pa.__dirtyVertices,sb=Pa.__dirtyElements,rb=Pa.__dirtyUvs,tb=Pa.__dirtyNormals,ub=Pa.__dirtyTangents,vb=Pa.__dirtyColors,wb=Pa.__dirtyMorphTargets,nb=Pa.vertices,xb=w.faces,Ab=Pa.faces,yb=Pa.faceVertexUvs[0],zb=Pa.faceVertexUvs[1],ob=Pa.skinVerticesA,pb=Pa.skinVerticesB,qb=Pa.skinIndices,kb=Pa.skinWeights,mb=Pa.edgeFaces,jb=Pa.morphTargets;if(db)for(fb in db){db[fb].offset=0;db[fb].offsetSrc=0}I=0;for(K=xb.length;I<K;I++){H=
+xb[I];F=Ab[H];yb&&(wa=yb[H]);zb&&(cb=zb[H]);H=F.vertexNormals;J=F.normal;M=F.vertexColors;X=F.color;U=F.vertexTangents;if(F instanceof THREE.Face3){if(ib){Aa=nb[F.a].position;Ia=nb[F.b].position;Ja=nb[F.c].position;Xa[Va]=Aa.x;Xa[Va+1]=Aa.y;Xa[Va+2]=Aa.z;Xa[Va+3]=Ia.x;Xa[Va+4]=Ia.y;Xa[Va+5]=Ia.z;Xa[Va+6]=Ja.x;Xa[Va+7]=Ja.y;Xa[Va+8]=Ja.z;Va+=9}if(db)for(fb in db){t=db[fb];if(t.needsUpdate){D=t.offset;Z=t.offsetSrc;if(t.size===1){if(t.boundTo===undefined||t.boundTo==="vertices"){t.array[D+0]=t.value[F.a];
+t.array[D+1]=t.value[F.b];t.array[D+2]=t.value[F.c]}else if(t.boundTo==="faces"){t.array[D+0]=t.value[Z];t.array[D+1]=t.value[Z];t.array[D+2]=t.value[Z];t.offsetSrc++}else if(t.boundTo==="faceVertices"){t.array[D+0]=t.value[Z+0];t.array[D+1]=t.value[Z+1];t.array[D+2]=t.value[Z+2];t.offsetSrc+=3}t.offset+=3}else{if(t.boundTo===undefined||t.boundTo==="vertices"){Aa=t.value[F.a];Ia=t.value[F.b];Ja=t.value[F.c]}else if(t.boundTo==="faces"){Aa=t.value[Z];Ia=t.value[Z];Ja=t.value[Z];t.offsetSrc++}else if(t.boundTo===
+"faceVertices"){Aa=t.value[Z+0];Ia=t.value[Z+1];Ja=t.value[Z+2];t.offsetSrc+=3}if(t.size===2){t.array[D+0]=Aa.x;t.array[D+1]=Aa.y;t.array[D+2]=Ia.x;t.array[D+3]=Ia.y;t.array[D+4]=Ja.x;t.array[D+5]=Ja.y;t.offset+=6}else if(t.size===3){if(t.type==="c"){t.array[D+0]=Aa.r;t.array[D+1]=Aa.g;t.array[D+2]=Aa.b;t.array[D+3]=Ia.r;t.array[D+4]=Ia.g;t.array[D+5]=Ia.b;t.array[D+6]=Ja.r;t.array[D+7]=Ja.g;t.array[D+8]=Ja.b}else{t.array[D+0]=Aa.x;t.array[D+1]=Aa.y;t.array[D+2]=Aa.z;t.array[D+3]=Ia.x;t.array[D+4]=
+Ia.y;t.array[D+5]=Ia.z;t.array[D+6]=Ja.x;t.array[D+7]=Ja.y;t.array[D+8]=Ja.z}t.offset+=9}else{t.array[D+0]=Aa.x;t.array[D+1]=Aa.y;t.array[D+2]=Aa.z;t.array[D+3]=Aa.w;t.array[D+4]=Ia.x;t.array[D+5]=Ia.y;t.array[D+6]=Ia.z;t.array[D+7]=Ia.w;t.array[D+8]=Ja.x;t.array[D+9]=Ja.y;t.array[D+10]=Ja.z;t.array[D+11]=Ja.w;t.offset+=12}}}}if(wb){D=0;for(Z=jb.length;D<Z;D++){Aa=jb[D].vertices[F.a].position;Ia=jb[D].vertices[F.b].position;Ja=jb[D].vertices[F.c].position;t=Na[D];t[Ra+0]=Aa.x;t[Ra+1]=Aa.y;t[Ra+2]=
+Aa.z;t[Ra+3]=Ia.x;t[Ra+4]=Ia.y;t[Ra+5]=Ia.z;t[Ra+6]=Ja.x;t[Ra+7]=Ja.y;t[Ra+8]=Ja.z}Ra+=9}if(kb.length){D=kb[F.a];Z=kb[F.b];t=kb[F.c];Q[T]=D.x;Q[T+1]=D.y;Q[T+2]=D.z;Q[T+3]=D.w;Q[T+4]=Z.x;Q[T+5]=Z.y;Q[T+6]=Z.z;Q[T+7]=Z.w;Q[T+8]=t.x;Q[T+9]=t.y;Q[T+10]=t.z;Q[T+11]=t.w;D=qb[F.a];Z=qb[F.b];t=qb[F.c];ga[T]=D.x;ga[T+1]=D.y;ga[T+2]=D.z;ga[T+3]=D.w;ga[T+4]=Z.x;ga[T+5]=Z.y;ga[T+6]=Z.z;ga[T+7]=Z.w;ga[T+8]=t.x;ga[T+9]=t.y;ga[T+10]=t.z;ga[T+11]=t.w;D=ob[F.a];Z=ob[F.b];t=ob[F.c];va[T]=D.x;va[T+1]=D.y;va[T+2]=D.z;
+va[T+3]=1;va[T+4]=Z.x;va[T+5]=Z.y;va[T+6]=Z.z;va[T+7]=1;va[T+8]=t.x;va[T+9]=t.y;va[T+10]=t.z;va[T+11]=1;D=pb[F.a];Z=pb[F.b];t=pb[F.c];ua[T]=D.x;ua[T+1]=D.y;ua[T+2]=D.z;ua[T+3]=1;ua[T+4]=Z.x;ua[T+5]=Z.y;ua[T+6]=Z.z;ua[T+7]=1;ua[T+8]=t.x;ua[T+9]=t.y;ua[T+10]=t.z;ua[T+11]=1;T+=12}if(vb&&Ha){if(M.length==3&&Ha==THREE.VertexColors){F=M[0];D=M[1];Z=M[2]}else Z=D=F=X;ca[La]=F.r;ca[La+1]=F.g;ca[La+2]=F.b;ca[La+3]=D.r;ca[La+4]=D.g;ca[La+5]=D.b;ca[La+6]=Z.r;ca[La+7]=Z.g;ca[La+8]=Z.b;La+=9}if(ub&&Pa.hasTangents){M=
+U[0];X=U[1];F=U[2];ea[Oa]=M.x;ea[Oa+1]=M.y;ea[Oa+2]=M.z;ea[Oa+3]=M.w;ea[Oa+4]=X.x;ea[Oa+5]=X.y;ea[Oa+6]=X.z;ea[Oa+7]=X.w;ea[Oa+8]=F.x;ea[Oa+9]=F.y;ea[Oa+10]=F.z;ea[Oa+11]=F.w;Oa+=12}if(tb&&oa)if(H.length==3&&lb)for(U=0;U<3;U++){J=H[U];ta[eb]=J.x;ta[eb+1]=J.y;ta[eb+2]=J.z;eb+=3}else for(U=0;U<3;U++){ta[eb]=J.x;ta[eb+1]=J.y;ta[eb+2]=J.z;eb+=3}if(rb&&wa!==undefined&&Ca)for(U=0;U<3;U++){H=wa[U];Za[gb]=H.u;Za[gb+1]=H.v;gb+=2}if(rb&&cb!==undefined&&Ca)for(U=0;U<3;U++){H=cb[U];W[hb]=H.u;W[hb+1]=H.v;hb+=
+2}if(sb){Ua[Wa]=Ma;Ua[Wa+1]=Ma+1;Ua[Wa+2]=Ma+2;Wa+=3;bb[Ka]=Ma;bb[Ka+1]=Ma+1;bb[Ka+2]=Ma;bb[Ka+3]=Ma+2;bb[Ka+4]=Ma+1;bb[Ka+5]=Ma+2;Ka+=6;Ma+=3}}else if(F instanceof THREE.Face4){if(ib){Aa=nb[F.a].position;Ia=nb[F.b].position;Ja=nb[F.c].position;Qa=nb[F.d].position;Xa[Va]=Aa.x;Xa[Va+1]=Aa.y;Xa[Va+2]=Aa.z;Xa[Va+3]=Ia.x;Xa[Va+4]=Ia.y;Xa[Va+5]=Ia.z;Xa[Va+6]=Ja.x;Xa[Va+7]=Ja.y;Xa[Va+8]=Ja.z;Xa[Va+9]=Qa.x;Xa[Va+10]=Qa.y;Xa[Va+11]=Qa.z;Va+=12}if(db)for(fb in db){t=db[fb];if(t.needsUpdate){D=t.offset;Z=t.offsetSrc;
+if(t.size===1){if(t.boundTo===undefined||t.boundTo==="vertices"){t.array[D+0]=t.value[F.a];t.array[D+1]=t.value[F.b];t.array[D+2]=t.value[F.c];t.array[D+2]=t.value[F.d]}else if(t.boundTo==="faces"){t.array[D+0]=t.value[Z];t.array[D+1]=t.value[Z];t.array[D+2]=t.value[Z];t.array[D+2]=t.value[Z];t.offsetSrc++}else if(t.boundTo==="faceVertices"){t.array[D+0]=t.value[Z+0];t.array[D+1]=t.value[Z+1];t.array[D+2]=t.value[Z+2];t.array[D+2]=t.value[Z+3];t.offsetSrc+=4}t.offset+=4}else{if(t.boundTo===undefined||
+t.boundTo==="vertices"){Aa=t.value[F.a];Ia=t.value[F.b];Ja=t.value[F.c];Qa=t.value[F.d]}else if(t.boundTo==="faces"){Aa=t.value[Z];Ia=t.value[Z];Ja=t.value[Z];Qa=t.value[Z];t.offsetSrc++}else if(t.boundTo==="faceVertices"){Aa=t.value[Z+0];Ia=t.value[Z+1];Ja=t.value[Z+2];Qa=t.value[Z+3];t.offsetSrc+=4}if(t.size===2){t.array[D+0]=Aa.x;t.array[D+1]=Aa.y;t.array[D+2]=Ia.x;t.array[D+3]=Ia.y;t.array[D+4]=Ja.x;t.array[D+5]=Ja.y;t.array[D+6]=Qa.x;t.array[D+7]=Qa.y;t.offset+=8}else if(t.size===3){if(t.type===
+"c"){t.array[D+0]=Aa.r;t.array[D+1]=Aa.g;t.array[D+2]=Aa.b;t.array[D+3]=Ia.r;t.array[D+4]=Ia.g;t.array[D+5]=Ia.b;t.array[D+6]=Ja.r;t.array[D+7]=Ja.g;t.array[D+8]=Ja.b;t.array[D+9]=Qa.r;t.array[D+10]=Qa.g;t.array[D+11]=Qa.b}else{t.array[D+0]=Aa.x;t.array[D+1]=Aa.y;t.array[D+2]=Aa.z;t.array[D+3]=Ia.x;t.array[D+4]=Ia.y;t.array[D+5]=Ia.z;t.array[D+6]=Ja.x;t.array[D+7]=Ja.y;t.array[D+8]=Ja.z;t.array[D+9]=Qa.x;t.array[D+10]=Qa.y;t.array[D+11]=Qa.z}t.offset+=12}else{t.array[D+0]=Aa.x;t.array[D+1]=Aa.y;t.array[D+
+2]=Aa.z;t.array[D+3]=Aa.w;t.array[D+4]=Ia.x;t.array[D+5]=Ia.y;t.array[D+6]=Ia.z;t.array[D+7]=Ia.w;t.array[D+8]=Ja.x;t.array[D+9]=Ja.y;t.array[D+10]=Ja.z;t.array[D+11]=Ja.w;t.array[D+12]=Qa.x;t.array[D+13]=Qa.y;t.array[D+14]=Qa.z;t.array[D+15]=Qa.w;t.offset+=16}}}}if(wb){D=0;for(Z=jb.length;D<Z;D++){Aa=jb[D].vertices[F.a].position;Ia=jb[D].vertices[F.b].position;Ja=jb[D].vertices[F.c].position;Qa=jb[D].vertices[F.d].position;t=Na[D];t[Ra+0]=Aa.x;t[Ra+1]=Aa.y;t[Ra+2]=Aa.z;t[Ra+3]=Ia.x;t[Ra+4]=Ia.y;
+t[Ra+5]=Ia.z;t[Ra+6]=Ja.x;t[Ra+7]=Ja.y;t[Ra+8]=Ja.z;t[Ra+9]=Qa.x;t[Ra+10]=Qa.y;t[Ra+11]=Qa.z}Ra+=12}if(kb.length){D=kb[F.a];Z=kb[F.b];t=kb[F.c];ab=kb[F.d];Q[T]=D.x;Q[T+1]=D.y;Q[T+2]=D.z;Q[T+3]=D.w;Q[T+4]=Z.x;Q[T+5]=Z.y;Q[T+6]=Z.z;Q[T+7]=Z.w;Q[T+8]=t.x;Q[T+9]=t.y;Q[T+10]=t.z;Q[T+11]=t.w;Q[T+12]=ab.x;Q[T+13]=ab.y;Q[T+14]=ab.z;Q[T+15]=ab.w;D=qb[F.a];Z=qb[F.b];t=qb[F.c];ab=qb[F.d];ga[T]=D.x;ga[T+1]=D.y;ga[T+2]=D.z;ga[T+3]=D.w;ga[T+4]=Z.x;ga[T+5]=Z.y;ga[T+6]=Z.z;ga[T+7]=Z.w;ga[T+8]=t.x;ga[T+9]=t.y;ga[T+
+10]=t.z;ga[T+11]=t.w;ga[T+12]=ab.x;ga[T+13]=ab.y;ga[T+14]=ab.z;ga[T+15]=ab.w;D=ob[F.a];Z=ob[F.b];t=ob[F.c];ab=ob[F.d];va[T]=D.x;va[T+1]=D.y;va[T+2]=D.z;va[T+3]=1;va[T+4]=Z.x;va[T+5]=Z.y;va[T+6]=Z.z;va[T+7]=1;va[T+8]=t.x;va[T+9]=t.y;va[T+10]=t.z;va[T+11]=1;va[T+12]=ab.x;va[T+13]=ab.y;va[T+14]=ab.z;va[T+15]=1;D=pb[F.a];Z=pb[F.b];t=pb[F.c];F=pb[F.d];ua[T]=D.x;ua[T+1]=D.y;ua[T+2]=D.z;ua[T+3]=1;ua[T+4]=Z.x;ua[T+5]=Z.y;ua[T+6]=Z.z;ua[T+7]=1;ua[T+8]=t.x;ua[T+9]=t.y;ua[T+10]=t.z;ua[T+11]=1;ua[T+12]=F.x;ua[T+
+13]=F.y;ua[T+14]=F.z;ua[T+15]=1;T+=16}if(vb&&Ha){if(M.length==4&&Ha==THREE.VertexColors){F=M[0];D=M[1];Z=M[2];M=M[3]}else M=Z=D=F=X;ca[La]=F.r;ca[La+1]=F.g;ca[La+2]=F.b;ca[La+3]=D.r;ca[La+4]=D.g;ca[La+5]=D.b;ca[La+6]=Z.r;ca[La+7]=Z.g;ca[La+8]=Z.b;ca[La+9]=M.r;ca[La+10]=M.g;ca[La+11]=M.b;La+=12}if(ub&&Pa.hasTangents){M=U[0];X=U[1];F=U[2];U=U[3];ea[Oa]=M.x;ea[Oa+1]=M.y;ea[Oa+2]=M.z;ea[Oa+3]=M.w;ea[Oa+4]=X.x;ea[Oa+5]=X.y;ea[Oa+6]=X.z;ea[Oa+7]=X.w;ea[Oa+8]=F.x;ea[Oa+9]=F.y;ea[Oa+10]=F.z;ea[Oa+11]=F.w;
+ea[Oa+12]=U.x;ea[Oa+13]=U.y;ea[Oa+14]=U.z;ea[Oa+15]=U.w;Oa+=16}if(tb&&oa)if(H.length==4&&lb)for(U=0;U<4;U++){J=H[U];ta[eb]=J.x;ta[eb+1]=J.y;ta[eb+2]=J.z;eb+=3}else for(U=0;U<4;U++){ta[eb]=J.x;ta[eb+1]=J.y;ta[eb+2]=J.z;eb+=3}if(rb&&wa!==undefined&&Ca)for(U=0;U<4;U++){H=wa[U];Za[gb]=H.u;Za[gb+1]=H.v;gb+=2}if(rb&&cb!==undefined&&Ca)for(U=0;U<4;U++){H=cb[U];W[hb]=H.u;W[hb+1]=H.v;hb+=2}if(sb){Ua[Wa]=Ma;Ua[Wa+1]=Ma+1;Ua[Wa+2]=Ma+3;Ua[Wa+3]=Ma+1;Ua[Wa+4]=Ma+2;Ua[Wa+5]=Ma+3;Wa+=6;bb[Ka]=Ma;bb[Ka+1]=Ma+1;
+bb[Ka+2]=Ma;bb[Ka+3]=Ma+3;bb[Ka+4]=Ma+1;bb[Ka+5]=Ma+2;bb[Ka+6]=Ma+2;bb[Ka+7]=Ma+3;Ka+=8;Ma+=4}}}if(mb){I=0;for(K=mb.length;I<K;I++){Ua[Wa]=mb[I].a;Ua[Wa+1]=mb[I].b;Ua[Wa+2]=mb[I].c;Ua[Wa+3]=mb[I].a;Ua[Wa+4]=mb[I].c;Ua[Wa+5]=mb[I].d;Wa+=6}}if(ib){e.bindBuffer(e.ARRAY_BUFFER,w.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,Xa,O)}if(db)for(fb in db){t=db[fb];if(t.needsUpdate){e.bindBuffer(e.ARRAY_BUFFER,t.buffer);e.bufferData(e.ARRAY_BUFFER,t.array,O);t.needsUpdate=!1}}if(wb){D=0;for(Z=jb.length;D<
+Z;D++){e.bindBuffer(e.ARRAY_BUFFER,w.__webglMorphTargetsBuffers[D]);e.bufferData(e.ARRAY_BUFFER,Na[D],O)}}if(vb&&La>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,ca,O)}if(tb){e.bindBuffer(e.ARRAY_BUFFER,w.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,ta,O)}if(ub&&Pa.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,w.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,ea,O)}if(rb&&gb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,Za,O)}if(rb&&
+hb>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,W,O)}if(sb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,w.__webglFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ua,O);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,w.__webglLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,bb,O)}if(T>0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,va,O);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,ua,O);e.bindBuffer(e.ARRAY_BUFFER,
+w.__webglSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,ga,O);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,Q,O)}}}x.__dirtyVertices=!1;x.__dirtyMorphTargets=!1;x.__dirtyElements=!1;x.__dirtyUvs=!1;x.__dirtyNormals=!1;x.__dirtyTangents=!1;x.__dirtyColors=!1}else if(m instanceof THREE.Ribbon){x=m.geometry;if(x.__dirtyVertices||x.__dirtyColors){m=x;C=e.DYNAMIC_DRAW;Ha=m.vertices;w=m.colors;oa=Ha.length;O=w.length;wa=m.__vertexArray;I=m.__colorArray;cb=m.__dirtyColors;
+if(m.__dirtyVertices){for(K=0;K<oa;K++){Ca=Ha[K].position;B=K*3;wa[B]=Ca.x;wa[B+1]=Ca.y;wa[B+2]=Ca.z}e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,wa,C)}if(cb){for(K=0;K<O;K++){color=w[K];B=K*3;I[B]=color.r;I[B+1]=color.g;I[B+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,m.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,I,C)}}x.__dirtyVertices=!1;x.__dirtyColors=!1}else if(m instanceof THREE.Line){x=m.geometry;if(x.__dirtyVertices||x.__dirtyColors){m=x;C=e.DYNAMIC_DRAW;Ha=
+m.vertices;w=m.colors;oa=Ha.length;O=w.length;wa=m.__vertexArray;I=m.__colorArray;cb=m.__dirtyColors;if(m.__dirtyVertices){for(K=0;K<oa;K++){Ca=Ha[K].position;B=K*3;wa[B]=Ca.x;wa[B+1]=Ca.y;wa[B+2]=Ca.z}e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,wa,C)}if(cb){for(K=0;K<O;K++){color=w[K];B=K*3;I[B]=color.r;I[B+1]=color.g;I[B+2]=color.b}e.bindBuffer(e.ARRAY_BUFFER,m.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,I,C)}}x.__dirtyVertices=!1;x.__dirtyColors=!1}else if(m instanceof
+THREE.ParticleSystem){x=m.geometry;(x.__dirtyVertices||x.__dirtyColors||m.sortParticles)&&d(x,e.DYNAMIC_DRAW,m);x.__dirtyVertices=!1;x.__dirtyColors=!1}}function L(m){function C(X){var U=[];x=0;for(w=X.length;x<w;x++)X[x]==undefined?U.push("undefined"):U.push(X[x].id);return U.join("_")}var x,w,B,O,I,K,H,F,J={},M=m.morphTargets!==undefined?m.morphTargets.length:0;m.geometryGroups={};B=0;for(O=m.faces.length;B<O;B++){I=m.faces[B];K=I.materials;H=C(K);J[H]==undefined&&(J[H]={hash:H,counter:0});F=J[H].hash+
+"_"+J[H].counter;m.geometryGroups[F]==undefined&&(m.geometryGroups[F]={faces:[],materials:K,vertices:0,numMorphTargets:M});I=I instanceof THREE.Face3?3:4;if(m.geometryGroups[F].vertices+I>65535){J[H].counter+=1;F=J[H].hash+"_"+J[H].counter;m.geometryGroups[F]==undefined&&(m.geometryGroups[F]={faces:[],materials:K,vertices:0,numMorphTargets:M})}m.geometryGroups[F].faces.push(B);m.geometryGroups[F].vertices+=I}}function V(m,C,x){m.push({buffer:C,object:x,opaque:{list:[],count:0},transparent:{list:[],
+count:0}})}function z(m){if(m!=za){switch(m){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}za=m}}function N(m,C,x){if((x.width&
+x.width-1)==0&&(x.height&x.height-1)==0){e.texParameteri(m,e.TEXTURE_WRAP_S,qa(C.wrapS));e.texParameteri(m,e.TEXTURE_WRAP_T,qa(C.wrapT));e.texParameteri(m,e.TEXTURE_MAG_FILTER,qa(C.magFilter));e.texParameteri(m,e.TEXTURE_MIN_FILTER,qa(C.minFilter));e.generateMipmap(m)}else{e.texParameteri(m,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(m,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(m,e.TEXTURE_MAG_FILTER,sa(C.magFilter));e.texParameteri(m,e.TEXTURE_MIN_FILTER,sa(C.minFilter))}}function P(m,
+C){if(m.needsUpdate){if(m.__webglInit){e.bindTexture(e.TEXTURE_2D,m.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,m.image)}else{m.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,m.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,m.image);m.__webglInit=!0}N(e.TEXTURE_2D,m,m.image);e.bindTexture(e.TEXTURE_2D,null);m.needsUpdate=!1}e.activeTexture(e.TEXTURE0+C);e.bindTexture(e.TEXTURE_2D,m.__webglTexture)}function S(m){if(m&&!m.__webglFramebuffer){if(m.depthBuffer===
+undefined)m.depthBuffer=!0;if(m.stencilBuffer===undefined)m.stencilBuffer=!0;m.__webglFramebuffer=e.createFramebuffer();m.__webglRenderbuffer=e.createRenderbuffer();m.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,m.__webglTexture);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,qa(m.wrapS));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,qa(m.wrapT));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,qa(m.magFilter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,qa(m.minFilter));e.texImage2D(e.TEXTURE_2D,
+0,qa(m.format),m.width,m.height,0,qa(m.format),qa(m.type),null);e.bindRenderbuffer(e.RENDERBUFFER,m.__webglRenderbuffer);e.bindFramebuffer(e.FRAMEBUFFER,m.__webglFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,m.__webglTexture,0);if(m.depthBuffer&&!m.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,m.width,m.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,m.__webglRenderbuffer)}else if(m.depthBuffer&&m.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,
+e.DEPTH_STENCIL,m.width,m.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,m.__webglRenderbuffer)}else e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,m.width,m.height);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var C,x;if(m){C=m.__webglFramebuffer;x=m.width;m=m.height}else{C=null;x=Da;m=ja}if(C!=Fa){e.bindFramebuffer(e.FRAMEBUFFER,C);e.viewport(Y,ma,x,m);Fa=C}}function xa(m,C){var x;if(m=="fragment")x=
+e.createShader(e.FRAGMENT_SHADER);else m=="vertex"&&(x=e.createShader(e.VERTEX_SHADER));e.shaderSource(x,C);e.compileShader(x);if(!e.getShaderParameter(x,e.COMPILE_STATUS)){console.error(e.getShaderInfoLog(x));console.error(C);return null}return x}function sa(m){switch(m){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function qa(m){switch(m){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;
+case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;
+case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var e,fa=document.createElement("canvas"),da=[],ya=null,Fa=null,Ga=!0,ra=this,aa=null,pa=null,za=null,ia=null,
+Y=0,ma=0,Da=0,ja=0,la=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ea=new THREE.Matrix4,Sa=new Float32Array(16),$a=new Float32Array(16),Ya=new THREE.Vector4,Ta={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},R=!0,$=!0,na=new THREE.Color(0),Ba=0;if(b){if(b.stencil!=undefined)R=b.stencil;if(b.antialias!==undefined)$=b.antialias;b.clearColor!==undefined&&na.setHex(b.clearColor);
+if(b.clearAlpha!==undefined)Ba=b.clearAlpha}this.maxMorphTargets=8;this.domElement=fa;this.autoClear=!0;this.sortObjects=!0;(function(m,C,x,w){try{if(!(e=fa.getContext("experimental-webgl",{antialias:m,stencil:w})))throw"Error creating WebGL context.";}catch(B){console.error(B)}e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);
+e.clearColor(C.r,C.g,C.b,x)})($,na,Ba,R);this.context=e;if(R){var ha={};ha.vertices=new Float32Array(12);ha.faces=new Uint16Array(6);ha.darkness=0.5;ha.vertices[0]=-20;ha.vertices[1]=-20;ha.vertices[2]=-1;ha.vertices[3]=20;ha.vertices[4]=-20;ha.vertices[5]=-1;ha.vertices[6]=20;ha.vertices[7]=20;ha.vertices[8]=-1;ha.vertices[9]=-20;ha.vertices[10]=20;ha.vertices[11]=-1;ha.faces[0]=0;ha.faces[1]=1;ha.faces[2]=2;ha.faces[3]=0;ha.faces[4]=2;ha.faces[5]=3;ha.vertexBuffer=e.createBuffer();ha.elementBuffer=
+e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,ha.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,ha.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ha.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,ha.faces,e.STATIC_DRAW);ha.program=e.createProgram();e.attachShader(ha.program,xa("fragment",THREE.ShaderLib.shadowPost.fragmentShader));e.attachShader(ha.program,xa("vertex",THREE.ShaderLib.shadowPost.vertexShader));e.linkProgram(ha.program);ha.vertexLocation=e.getAttribLocation(ha.program,"position");
+ha.projectionLocation=e.getUniformLocation(ha.program,"projectionMatrix");ha.darknessLocation=e.getUniformLocation(ha.program,"darkness")}var ka={};ka.vertices=new Float32Array(16);ka.faces=new Uint16Array(6);ka.transparency=0.5;b=0;ka.vertices[b++]=-1;ka.vertices[b++]=-1;ka.vertices[b++]=0;ka.vertices[b++]=0;ka.vertices[b++]=1;ka.vertices[b++]=-1;ka.vertices[b++]=1;ka.vertices[b++]=0;ka.vertices[b++]=1;ka.vertices[b++]=1;ka.vertices[b++]=1;ka.vertices[b++]=1;ka.vertices[b++]=-1;ka.vertices[b++]=
+1;ka.vertices[b++]=0;ka.vertices[b++]=1;b=0;ka.faces[b++]=0;ka.faces[b++]=1;ka.faces[b++]=2;ka.faces[b++]=0;ka.faces[b++]=2;ka.faces[b++]=3;ka.vertexBuffer=e.createBuffer();ka.elementBuffer=e.createBuffer();ka.tempTexture=e.createTexture();ka.readBackPixels=new Uint8Array(1024);e.bindBuffer(e.ARRAY_BUFFER,ka.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,ka.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ka.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,ka.faces,e.STATIC_DRAW);e.bindTexture(e.TEXTURE_2D,
+ka.tempTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGB,16,16,0,e.RGB,e.UNSIGNED_BYTE,null);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST);ka.program=e.createProgram();e.attachShader(ka.program,xa("fragment",THREE.ShaderLib.lensFlare.fragmentShader));e.attachShader(ka.program,xa("vertex",THREE.ShaderLib.lensFlare.vertexShader));
+e.linkProgram(ka.program);ka.attributes={};ka.uniforms={};ka.attributes.vertex=e.getAttribLocation(ka.program,"position");ka.attributes.uv=e.getAttribLocation(ka.program,"UV");ka.uniforms.map=e.getUniformLocation(ka.program,"map");ka.uniforms.opacity=e.getUniformLocation(ka.program,"opacity");ka.uniforms.scale=e.getUniformLocation(ka.program,"scale");ka.uniforms.rotation=e.getUniformLocation(ka.program,"rotation");ka.uniforms.screenPosition=e.getUniformLocation(ka.program,"screenPosition");ka.uniforms.renderPink=
+e.getUniformLocation(ka.program,"renderPink");this.setSize=function(m,C){fa.width=m;fa.height=C;this.setViewport(0,0,fa.width,fa.height)};this.setViewport=function(m,C,x,w){Y=m;ma=C;Da=x;ja=w;e.viewport(Y,ma,Da,ja)};this.setScissor=function(m,C,x,w){e.scissor(m,C,x,w)};this.enableScissorTest=function(m){m?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(m){Ga=m;e.depthMask(m)};this.setClearColorHex=function(m,C){var x=new THREE.Color(m);e.clearColor(x.r,x.g,
+x.b,C)};this.setClearColor=function(m,C){e.clearColor(m.r,m.g,m.b,C)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(m){ha.darkness=m};this.initMaterial=function(m,C,x,w){var B,O,I;if(m instanceof THREE.MeshDepthMaterial)I="depth";else if(m instanceof THREE.ShadowVolumeDynamicMaterial)I="shadowVolumeDynamic";else if(m instanceof THREE.MeshNormalMaterial)I="normal";else if(m instanceof THREE.MeshBasicMaterial)I="basic";
+else if(m instanceof THREE.MeshLambertMaterial)I="lambert";else if(m instanceof THREE.MeshPhongMaterial)I="phong";else if(m instanceof THREE.LineBasicMaterial)I="basic";else m instanceof THREE.ParticleBasicMaterial&&(I="particle_basic");if(I){var K=THREE.ShaderLib[I];m.uniforms=Uniforms.clone(K.uniforms);m.vertexShader=K.vertexShader;m.fragmentShader=K.fragmentShader}var H,F,J;H=J=K=0;for(F=C.length;H<F;H++){O=C[H];O instanceof THREE.DirectionalLight&&J++;O instanceof THREE.PointLight&&K++}if(K+J<=
+4)C=J;else{C=Math.ceil(4*J/(K+J));K=4-C}O={directional:C,point:K};J=50;if(w!==undefined&&w instanceof THREE.SkinnedMesh)J=w.bones.length;var M;a:{H=m.fragmentShader;F=m.vertexShader;K=m.uniforms;C=m.attributes;x={map:!!m.map,envMap:!!m.envMap,lightMap:!!m.lightMap,vertexColors:m.vertexColors,fog:x,sizeAttenuation:m.sizeAttenuation,skinning:m.skinning,morphTargets:m.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:O.directional,maxPointLights:O.point,maxBones:J};var X;O=[];if(I)O.push(I);
+else{O.push(H);O.push(F)}for(X in x){O.push(X);O.push(x[X])}I=O.join();X=0;for(O=da.length;X<O;X++)if(da[X].code==I){M=da[X].program;break a}X=e.createProgram();prefix_fragment=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+x.maxDirLights,"#define MAX_POINT_LIGHTS "+x.maxPointLights,x.fog?"#define USE_FOG":"",x.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",x.map?"#define USE_MAP":"",x.envMap?"#define USE_ENVMAP":"",x.lightMap?"#define USE_LIGHTMAP":"",x.vertexColors?
+"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");prefix_vertex=[e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+x.maxDirLights,"#define MAX_POINT_LIGHTS "+x.maxPointLights,"#define MAX_BONES "+x.maxBones,x.map?"#define USE_MAP":"",x.envMap?"#define USE_ENVMAP":"",x.lightMap?"#define USE_LIGHTMAP":"",x.vertexColors?"#define USE_COLOR":"",x.skinning?"#define USE_SKINNING":"",x.morphTargets?"#define USE_MORPHTARGETS":
+"",x.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
+e.attachShader(X,xa("fragment",prefix_fragment+H));e.attachShader(X,xa("vertex",prefix_vertex+F));e.linkProgram(X);e.getProgramParameter(X,e.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+e.getProgramParameter(X,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");X.uniforms={};X.attributes={};var U;H=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(U in K)H.push(U);
+U=H;K=0;for(H=U.length;K<H;K++){F=U[K];X.uniforms[F]=e.getUniformLocation(X,F)}H=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(U=0;U<x.maxMorphTargets;U++)H.push("morphTarget"+U);for(M in C)H.push(M);M=H;U=0;for(C=M.length;U<C;U++){x=M[U];X.attributes[x]=e.getAttribLocation(X,x)}da.push({program:X,code:I});M=X}m.program=M;M=m.program.attributes;e.enableVertexAttribArray(M.position);M.color>=0&&e.enableVertexAttribArray(M.color);M.normal>=
+0&&e.enableVertexAttribArray(M.normal);M.tangent>=0&&e.enableVertexAttribArray(M.tangent);if(m.skinning&&M.skinVertexA>=0&&M.skinVertexB>=0&&M.skinIndex>=0&&M.skinWeight>=0){e.enableVertexAttribArray(M.skinVertexA);e.enableVertexAttribArray(M.skinVertexB);e.enableVertexAttribArray(M.skinIndex);e.enableVertexAttribArray(M.skinWeight)}for(B in m.attributes)M[B]>=0&&e.enableVertexAttribArray(M[B]);if(m.morphTargets){m.numSupportedMorphTargets=0;if(M.morphTarget0>=0){e.enableVertexAttribArray(M.morphTarget0);
+m.numSupportedMorphTargets++}if(M.morphTarget1>=0){e.enableVertexAttribArray(M.morphTarget1);m.numSupportedMorphTargets++}if(M.morphTarget2>=0){e.enableVertexAttribArray(M.morphTarget2);m.numSupportedMorphTargets++}if(M.morphTarget3>=0){e.enableVertexAttribArray(M.morphTarget3);m.numSupportedMorphTargets++}if(M.morphTarget4>=0){e.enableVertexAttribArray(M.morphTarget4);m.numSupportedMorphTargets++}if(M.morphTarget5>=0){e.enableVertexAttribArray(M.morphTarget5);m.numSupportedMorphTargets++}if(M.morphTarget6>=
+0){e.enableVertexAttribArray(M.morphTarget6);m.numSupportedMorphTargets++}if(M.morphTarget7>=0){e.enableVertexAttribArray(M.morphTarget7);m.numSupportedMorphTargets++}w.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);m=0;for(B=this.maxMorphTargets;m<B;m++)w.__webglMorphTargetInfluences[m]=0}};this.render=function(m,C,x,w){var B,O,I,K,H,F,J,M,X=m.lights,U=m.fog;C.matrixAutoUpdate&&C.updateMatrix();m.update(undefined,!1,C);C.matrixWorldInverse.flattenToArray($a);C.projectionMatrix.flattenToArray(Sa);
+Ea.multiply(C.projectionMatrix,C.matrixWorldInverse);k(Ea);this.initWebGLObjects(m);S(x);(this.autoClear||w)&&this.clear();H=m.__webglObjects.length;for(w=0;w<H;w++){B=m.__webglObjects[w];J=B.object;if(J.visible)if(!(J instanceof THREE.Mesh)||n(J)){J.matrixWorld.flattenToArray(J._objectMatrixArray);E(J,C);u(B);B.render=!0;if(this.sortObjects){Ya.copy(J.position);Ea.multiplyVector3(Ya);B.z=Ya.z}}else B.render=!1;else B.render=!1}this.sortObjects&&m.__webglObjects.sort(y);F=m.__webglObjectsImmediate.length;
+for(w=0;w<F;w++){B=m.__webglObjectsImmediate[w];J=B.object;if(J.visible){J.matrixAutoUpdate&&J.matrixWorld.flattenToArray(J._objectMatrixArray);E(J,C);o(B)}}z(THREE.NormalBlending);for(w=0;w<H;w++){B=m.__webglObjects[w];if(B.render){J=B.object;M=B.buffer;I=B.opaque;h(J);for(B=0;B<I.count;B++){K=I.list[B];j(K.depthTest);f(C,X,U,K,M,J)}}}for(w=0;w<F;w++){B=m.__webglObjectsImmediate[w];J=B.object;if(J.visible){I=B.opaque;h(J);for(B=0;B<I.count;B++){K=I.list[B];j(K.depthTest);O=c(C,X,U,K,J);J.render(function(Ca){g(Ca,
+O)})}}}for(w=0;w<H;w++){B=m.__webglObjects[w];if(B.render){J=B.object;M=B.buffer;I=B.transparent;h(J);for(B=0;B<I.count;B++){K=I.list[B];z(K.blending);j(K.depthTest);f(C,X,U,K,M,J)}}}for(w=0;w<F;w++){B=m.__webglObjectsImmediate[w];J=B.object;if(J.visible){I=B.transparent;h(J);for(B=0;B<I.count;B++){K=I.list[B];z(K.blending);j(K.depthTest);O=c(C,X,U,K,J);J.render(function(Ca){g(Ca,O)})}}}R&&m.__webglShadowVolumes.length&&m.lights.length&&v(m);m.__webglLensFlares.length&&A(m,C);if(x&&x.minFilter!==
+THREE.NearestFilter&&x.minFilter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,x.__webglTexture);e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(m){if(!m.__webglObjects){m.__webglObjects=[];m.__webglObjectsImmediate=[];m.__webglShadowVolumes=[];m.__webglLensFlares=[]}for(;m.__objectsAdded.length;){var C=m.__objectsAdded[0],x=m,w=void 0,B=void 0,O=void 0;if(C._modelViewMatrix==undefined){C._modelViewMatrix=new THREE.Matrix4;C._normalMatrixArray=new Float32Array(9);
+C._modelViewMatrixArray=new Float32Array(16);C._objectMatrixArray=new Float32Array(16);C.matrixWorld.flattenToArray(C._objectMatrixArray)}if(C instanceof THREE.Mesh){B=C.geometry;B.geometryGroups==undefined&&L(B);for(w in B.geometryGroups){O=B.geometryGroups[w];if(!O.__webglVertexBuffer){var I=O;I.__webglVertexBuffer=e.createBuffer();I.__webglNormalBuffer=e.createBuffer();I.__webglTangentBuffer=e.createBuffer();I.__webglColorBuffer=e.createBuffer();I.__webglUVBuffer=e.createBuffer();I.__webglUV2Buffer=
+e.createBuffer();I.__webglSkinVertexABuffer=e.createBuffer();I.__webglSkinVertexBBuffer=e.createBuffer();I.__webglSkinIndicesBuffer=e.createBuffer();I.__webglSkinWeightsBuffer=e.createBuffer();I.__webglFaceBuffer=e.createBuffer();I.__webglLineBuffer=e.createBuffer();if(I.numMorphTargets){var K=void 0,H=void 0;I.__webglMorphTargetsBuffers=[];K=0;for(H=I.numMorphTargets;K<H;K++)I.__webglMorphTargetsBuffers.push(e.createBuffer())}I=O;K=C;var F=void 0,J=void 0,M=void 0;M=void 0;var X=void 0,U=void 0,
+Ca=void 0,Ha=Ca=H=0;J=void 0;M=void 0;var oa=void 0;F=void 0;J=void 0;X=K.geometry;oa=X.faces;U=I.faces;F=0;for(J=U.length;F<J;F++){M=U[F];M=oa[M];if(M instanceof THREE.Face3){H+=3;Ca+=1;Ha+=3}else if(M instanceof THREE.Face4){H+=4;Ca+=2;Ha+=4}}F=I;J=K;oa=void 0;U=void 0;var wa=void 0,cb=void 0;wa=void 0;M=[];oa=0;for(U=J.materials.length;oa<U;oa++){wa=J.materials[oa];if(wa instanceof THREE.MeshFaceMaterial){wa=0;for(l=F.materials.length;wa<l;wa++)(cb=F.materials[wa])&&M.push(cb)}else(cb=wa)&&M.push(cb)}F=
+M;a:{J=void 0;oa=void 0;U=F.length;for(J=0;J<U;J++){oa=F[J];if(oa.map||oa.lightMap||oa instanceof THREE.MeshShaderMaterial){J=!0;break a}}J=!1}a:{oa=F;U=void 0;M=void 0;wa=oa.length;for(U=0;U<wa;U++){M=oa[U];if(!(M instanceof THREE.MeshBasicMaterial&&!M.envMap||M instanceof THREE.MeshDepthMaterial)){oa=M&&M.shading!=undefined&&M.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}oa=!1}a:{U=void 0;M=void 0;wa=F.length;for(U=0;U<wa;U++){M=F[U];if(M.vertexColors){M=M.vertexColors;
+break a}}M=!1}I.__vertexArray=new Float32Array(H*3);if(oa)I.__normalArray=new Float32Array(H*3);if(X.hasTangents)I.__tangentArray=new Float32Array(H*4);if(M)I.__colorArray=new Float32Array(H*3);if(J){if(X.faceUvs.length>0||X.faceVertexUvs.length>0)I.__uvArray=new Float32Array(H*2);if(X.faceUvs.length>1||X.faceVertexUvs.length>1)I.__uv2Array=new Float32Array(H*2)}if(K.geometry.skinWeights.length&&K.geometry.skinIndices.length){I.__skinVertexAArray=new Float32Array(H*4);I.__skinVertexBArray=new Float32Array(H*
+4);I.__skinIndexArray=new Float32Array(H*4);I.__skinWeightArray=new Float32Array(H*4)}I.__faceArray=new Uint16Array(Ca*3+(K.geometry.edgeFaces?K.geometry.edgeFaces.length*6:0));I.__lineArray=new Uint16Array(Ha*2);if(I.numMorphTargets){I.__morphTargetsArrays=[];X=0;for(U=I.numMorphTargets;X<U;X++)I.__morphTargetsArrays.push(new Float32Array(H*3))}I.__needsSmoothNormals=oa==THREE.SmoothShading;I.__uvType=J;I.__vertexColorType=M;I.__normalType=oa;I.__webglFaceCount=Ca*3+(K.geometry.edgeFaces?K.geometry.edgeFaces.length*
+6:0);I.__webglLineCount=Ha*2;X=0;for(U=F.length;X<U;X++)if(F[X].attributes){I.__webglCustomAttributes={};for(a in F[X].attributes){J=F[X].attributes[a];Ca=1;if(J.type==="v2")Ca=2;else if(J.type==="v3")Ca=3;else if(J.type==="v4")Ca=4;else J.type==="c"&&(Ca=3);J.size=Ca;J.needsUpdate=!0;J.array=new Float32Array(H*Ca);J.buffer=e.createBuffer();I.__webglCustomAttributes[a]=J}}B.__dirtyVertices=!0;B.__dirtyMorphTargets=!0;B.__dirtyElements=!0;B.__dirtyUvs=!0;B.__dirtyNormals=!0;B.__dirtyTangents=!0;B.__dirtyColors=
+!0}C instanceof THREE.ShadowVolume?V(x.__webglShadowVolumes,O,C):V(x.__webglObjects,O,C)}}else if(C instanceof THREE.LensFlare)V(x.__webglLensFlares,undefined,C);else if(C instanceof THREE.Ribbon){B=C.geometry;if(!B.__webglVertexBuffer){w=B;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=B;O=w.vertices.length;w.__vertexArray=new Float32Array(O*3);w.__colorArray=new Float32Array(O*3);w.__webglVertexCount=O;B.__dirtyVertices=!0;B.__dirtyColors=!0}V(x.__webglObjects,B,
+C)}else if(C instanceof THREE.Line){B=C.geometry;if(!B.__webglVertexBuffer){w=B;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();w=B;O=w.vertices.length;w.__vertexArray=new Float32Array(O*3);w.__colorArray=new Float32Array(O*3);w.__webglLineCount=O;B.__dirtyVertices=!0;B.__dirtyColors=!0}V(x.__webglObjects,B,C)}else if(C instanceof THREE.ParticleSystem){B=C.geometry;if(!B.__webglVertexBuffer){w=B;w.__webglVertexBuffer=e.createBuffer();w.__webglColorBuffer=e.createBuffer();
+w=B;O=w.vertices.length;w.__vertexArray=new Float32Array(O*3);w.__colorArray=new Float32Array(O*3);w.__sortArray=[];w.__webglParticleCount=O;B.__dirtyVertices=!0;B.__dirtyColors=!0}V(x.__webglObjects,B,C)}else THREE.MarchingCubes!==undefined&&C instanceof THREE.MarchingCubes&&x.__webglObjectsImmediate.push({object:C,opaque:{list:[],count:0},transparent:{list:[],count:0}});m.__objectsAdded.splice(0,1)}for(;m.__objectsRemoved.length;){C=m.__objectsRemoved[0];x=m;B=void 0;w=void 0;for(B=x.__webglObjects.length-
+1;B>=0;B--){w=x.__webglObjects[B].object;C==w&&x.__webglObjects.splice(B,1)}m.__objectsRemoved.splice(0,1)}C=0;for(x=m.__webglObjects.length;C<x;C++)G(m.__webglObjects[C].object,m);C=0;for(x=m.__webglShadowVolumes.length;C<x;C++)G(m.__webglShadowVolumes[C].object,m);C=0;for(x=m.__webglLensFlares.length;C<x;C++)G(m.__webglLensFlares[C].object,m)};this.setFaceCulling=function(m,C){if(m){!C||C=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(m=="back")e.cullFace(e.BACK);else m=="front"?e.cullFace(e.FRONT):
 e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
-THREE.WebGLRenderTarget=function(b,d,c){this.width=b;this.height=d;c=c||{};this.wrapS=c.wrapS!==undefined?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==undefined?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==undefined?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==undefined?c.minFilter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType};
+THREE.WebGLRenderTarget=function(b,d,c){this.width=b;this.height=d;c=c||{};this.wrapS=c.wrapS!==undefined?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==undefined?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==undefined?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==undefined?c.minFilter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==
+undefined?c.depthBuffer:!0;this.stencilBuffer=c.stencilBuffer!==undefined?c.stencilBuffer:!0};
 THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,c){c&&b.update(undefined,!1,d);c=b.sounds;var f,g=c.length;for(f=0;f<g;f++){b=c[f];this.soundPosition.set(b.matrixWorld.n14,b.matrixWorld.n24,b.matrixWorld.n34);this.soundPosition.subSelf(d.position);if(b.isPlaying&&b.isLoaded){b.isAddedToDOM||b.addToDOM(this.domElement);b.calculateVolumeAndPan(this.soundPosition)}}}};
 THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(b){this.positionWorld.copy(b.positionWorld);this.positionScreen.copy(b.positionScreen)};
 THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
 THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[[]];this.z=null};
 THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.materials=null};
-var GeometryUtils={merge:function(b,d){var c=d instanceof THREE.Mesh,f=b.vertices.length,g=c?d.geometry:d,h=b.vertices,j=g.vertices,k=b.faces,n=g.faces,p=b.faceVertexUvs[0];g=g.faceVertexUvs[0];c&&d.matrixAutoUpdate&&d.updateMatrix();for(var o=0,t=j.length;o<t;o++){var x=new THREE.Vertex(j[o].position.clone());c&&d.matrix.multiplyVector3(x.position);h.push(x)}o=0;for(t=n.length;o<t;o++){j=n[o];var u,z,C=j.vertexNormals;x=j.vertexColors;if(j instanceof THREE.Face3)u=new THREE.Face3(j.a+f,j.b+f,j.c+
-f);else j instanceof THREE.Face4&&(u=new THREE.Face4(j.a+f,j.b+f,j.c+f,j.d+f));u.normal.copy(j.normal);c=0;for(h=C.length;c<h;c++){z=C[c];u.vertexNormals.push(z.clone())}u.color.copy(j.color);c=0;for(h=x.length;c<h;c++){z=x[c];u.vertexColors.push(z.clone())}u.materials=j.materials.slice();u.centroid.copy(j.centroid);k.push(u)}o=0;for(t=g.length;o<t;o++){f=g[o];k=[];c=0;for(h=f.length;c<h;c++)k.push(new THREE.UV(f[c].u,f[c].v));p.push(k)}}},ImageUtils={loadTexture:function(b,d,c){var f=new Image,g=
-new THREE.Texture(f,d);f.onload=function(){g.needsUpdate=!0;c&&c(this)};f.src=b;return g},loadTextureCube:function(b,d,c){var f,g=[],h=new THREE.Texture(g,d);d=g.loadCount=0;for(f=b.length;d<f;++d){g[d]=new Image;g[d].onload=function(){g.loadCount+=1;if(g.loadCount==6)h.needsUpdate=!0;c&&c(this)};g[d].src=b[d]}return h}},SceneUtils={loadScene:function(b,d,c,f){var g=new Worker(b);g.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);g.onmessage=function(j){function k(Ba,ja){return ja=="relativeToHTML"?
-Ba:h+"/"+Ba}function n(){for(u in e.objects)if(!ca.objects[u]){U=e.objects[u];if(P=ca.geometries[U.geometry]){ta=[];for(sa=0;sa<U.materials.length;sa++)ta[sa]=ca.materials[U.materials[sa]];y=U.position;r=U.rotation;q=U.quaternion;s=U.scale;q=0;ta.length==0&&(ta[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(P,ta);object.position.set(y[0],y[1],y[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);
-object.visible=U.visible;ca.scene.addObject(object);ca.objects[u]=object}}}function p(Ba){return function(ja){ca.geometries[Ba]=ja;n();Aa-=1;o()}}function o(){f({total_models:Ia,total_textures:ua,loaded_models:Ia-Aa,loaded_textures:ua-Ha},ca);Aa==0&&Ha==0&&c(ca)}var t,x,u,z,C,E,J,U,y,L,N,P,za,va,ta,e,fa,ea,Aa,Ha,Ia,ua,ca;e=j.data;fa=new THREE.BinaryLoader;ea=new THREE.JSONLoader;Ha=Aa=0;ca={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};j=function(){Ha-=
-1;o()};for(C in e.cameras){L=e.cameras[C];if(L.type=="perspective")za=new THREE.Camera(L.fov,L.aspect,L.near,L.far);else if(L.type=="ortho"){za=new THREE.Camera;za.projectionMatrix=THREE.Matrix4.makeOrtho(L.left,L.right,L.top,L.bottom,L.near,L.far)}y=L.position;L=L.target;za.position.set(y[0],y[1],y[2]);za.target.position.set(L[0],L[1],L[2]);ca.cameras[C]=za}for(z in e.lights){C=e.lights[z];za=C.color!==undefined?C.color:16777215;L=C.intensity!==undefined?C.intensity:1;if(C.type=="directional"){y=
-C.direction;light=new THREE.DirectionalLight(za,L);light.position.set(y[0],y[1],y[2]);light.position.normalize()}else if(C.type=="point"){y=C.position;light=new THREE.PointLight(za,L);light.position.set(y[0],y[1],y[2])}ca.scene.addLight(light);ca.lights[z]=light}for(E in e.fogs){z=e.fogs[E];if(z.type=="linear")va=new THREE.Fog(0,z.near,z.far);else z.type=="exp2"&&(va=new THREE.FogExp2(0,z.density));L=z.color;va.color.setRGB(L[0],L[1],L[2]);ca.fogs[E]=va}if(ca.cameras&&e.defaults.camera)ca.currentCamera=
-ca.cameras[e.defaults.camera];if(ca.fogs&&e.defaults.fog)ca.scene.fog=ca.fogs[e.defaults.fog];L=e.defaults.bgcolor;ca.bgColor=new THREE.Color;ca.bgColor.setRGB(L[0],L[1],L[2]);ca.bgColorAlpha=e.defaults.bgalpha;for(t in e.geometries){E=e.geometries[t];if(E.type=="bin_mesh"||E.type=="ascii_mesh")Aa+=1}Ia=Aa;for(t in e.geometries){E=e.geometries[t];if(E.type=="cube"){P=new Cube(E.width,E.height,E.depth,E.segmentsWidth,E.segmentsHeight,E.segmentsDepth,null,E.flipped,E.sides);ca.geometries[t]=P}else if(E.type==
-"plane"){P=new Plane(E.width,E.height,E.segmentsWidth,E.segmentsHeight);ca.geometries[t]=P}else if(E.type=="sphere"){P=new Sphere(E.radius,E.segmentsWidth,E.segmentsHeight);ca.geometries[t]=P}else if(E.type=="cylinder"){P=new Cylinder(E.numSegs,E.topRad,E.botRad,E.height,E.topOffset,E.botOffset);ca.geometries[t]=P}else if(E.type=="torus"){P=new Torus(E.radius,E.tube,E.segmentsR,E.segmentsT);ca.geometries[t]=P}else if(E.type=="icosahedron"){P=new Icosahedron(E.subdivisions);ca.geometries[t]=P}else if(E.type==
-"bin_mesh")fa.load({model:k(E.url,e.urlBaseType),callback:p(t)});else E.type=="ascii_mesh"&&ea.load({model:k(E.url,e.urlBaseType),callback:p(t)})}for(J in e.textures){t=e.textures[J];Ha+=t.url instanceof Array?t.url.length:1}ua=Ha;for(J in e.textures){t=e.textures[J];if(t.mapping!=undefined&&THREE[t.mapping]!=undefined)t.mapping=new THREE[t.mapping];if(t.url instanceof Array){E=[];for(var sa=0;sa<t.url.length;sa++)E[sa]=k(t.url[sa],e.urlBaseType);E=ImageUtils.loadTextureCube(E,t.mapping,j)}else{E=
-ImageUtils.loadTexture(k(t.url,e.urlBaseType),t.mapping,j);if(THREE[t.minFilter]!=undefined)E.minFilter=THREE[t.minFilter];if(THREE[t.magFilter]!=undefined)E.magFilter=THREE[t.magFilter]}ca.textures[J]=E}for(x in e.materials){J=e.materials[x];for(N in J.parameters)if(N=="envMap"||N=="map"||N=="lightMap")J.parameters[N]=ca.textures[J.parameters[N]];else if(N=="shading")J.parameters[N]=J.parameters[N]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(N=="blending")J.parameters[N]=THREE[J.parameters[N]]?
-THREE[J.parameters[N]]:THREE.NormalBlending;else N=="combine"&&(J.parameters[N]=J.parameters[N]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);J=new THREE[J.type](J.parameters);ca.materials[x]=J}n();d(ca)}},addMesh:function(b,d,c,f,g,h,j,k,n,p){d=new THREE.Mesh(d,p);d.scale.x=d.scale.y=d.scale.z=c;d.position.x=f;d.position.y=g;d.position.z=h;d.rotation.x=j;d.rotation.y=k;d.rotation.z=n;b.addObject(d);return d},addPanoramaCubeWebGL:function(b,d,c){var f=ShaderUtils.lib.cube;f.uniforms.tCube.texture=
+var GeometryUtils={merge:function(b,d){var c=d instanceof THREE.Mesh,f=b.vertices.length,g=c?d.geometry:d,h=b.vertices,j=g.vertices,k=b.faces,n=g.faces,p=b.faceVertexUvs[0];g=g.faceVertexUvs[0];c&&d.matrixAutoUpdate&&d.updateMatrix();for(var o=0,u=j.length;o<u;o++){var y=new THREE.Vertex(j[o].position.clone());c&&d.matrix.multiplyVector3(y.position);h.push(y)}o=0;for(u=n.length;o<u;o++){j=n[o];var v,A,E=j.vertexNormals;y=j.vertexColors;if(j instanceof THREE.Face3)v=new THREE.Face3(j.a+f,j.b+f,j.c+
+f);else j instanceof THREE.Face4&&(v=new THREE.Face4(j.a+f,j.b+f,j.c+f,j.d+f));v.normal.copy(j.normal);c=0;for(h=E.length;c<h;c++){A=E[c];v.vertexNormals.push(A.clone())}v.color.copy(j.color);c=0;for(h=y.length;c<h;c++){A=y[c];v.vertexColors.push(A.clone())}v.materials=j.materials.slice();v.centroid.copy(j.centroid);k.push(v)}o=0;for(u=g.length;o<u;o++){f=g[o];k=[];c=0;for(h=f.length;c<h;c++)k.push(new THREE.UV(f[c].u,f[c].v));p.push(k)}}},ImageUtils={loadTexture:function(b,d,c){var f=new Image,g=
+new THREE.Texture(f,d);f.onload=function(){g.needsUpdate=!0;c&&c(this)};f.src=b;return g},loadTextureCube:function(b,d,c){var f,g=[],h=new THREE.Texture(g,d);d=g.loadCount=0;for(f=b.length;d<f;++d){g[d]=new Image;g[d].onload=function(){g.loadCount+=1;if(g.loadCount==6)h.needsUpdate=!0;c&&c(this)};g[d].src=b[d]}return h}},SceneUtils={loadScene:function(b,d,c,f){var g=new Worker(b);g.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);g.onmessage=function(j){function k(za,ia){return ia=="relativeToHTML"?
+za:h+"/"+za}function n(){for(v in e.objects)if(!aa.objects[v]){V=e.objects[v];if(S=aa.geometries[V.geometry]){qa=[];for(pa=0;pa<V.materials.length;pa++)qa[pa]=aa.materials[V.materials[pa]];z=V.position;r=V.rotation;q=V.quaternion;s=V.scale;q=0;qa.length==0&&(qa[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(S,qa);object.position.set(z[0],z[1],z[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);
+object.visible=V.visible;aa.scene.addObject(object);aa.objects[v]=object}}}function p(za){return function(ia){aa.geometries[za]=ia;n();ya-=1;o()}}function o(){f({total_models:Ga,total_textures:ra,loaded_models:Ga-ya,loaded_textures:ra-Fa},aa);ya==0&&Fa==0&&c(aa)}var u,y,v,A,E,G,L,V,z,N,P,S,xa,sa,qa,e,fa,da,ya,Fa,Ga,ra,aa;e=j.data;fa=new THREE.BinaryLoader;da=new THREE.JSONLoader;Fa=ya=0;aa={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};j=function(){Fa-=
+1;o()};for(E in e.cameras){N=e.cameras[E];if(N.type=="perspective")xa=new THREE.Camera(N.fov,N.aspect,N.near,N.far);else if(N.type=="ortho"){xa=new THREE.Camera;xa.projectionMatrix=THREE.Matrix4.makeOrtho(N.left,N.right,N.top,N.bottom,N.near,N.far)}z=N.position;N=N.target;xa.position.set(z[0],z[1],z[2]);xa.target.position.set(N[0],N[1],N[2]);aa.cameras[E]=xa}for(A in e.lights){E=e.lights[A];xa=E.color!==undefined?E.color:16777215;N=E.intensity!==undefined?E.intensity:1;if(E.type=="directional"){z=
+E.direction;light=new THREE.DirectionalLight(xa,N);light.position.set(z[0],z[1],z[2]);light.position.normalize()}else if(E.type=="point"){z=E.position;light=new THREE.PointLight(xa,N);light.position.set(z[0],z[1],z[2])}aa.scene.addLight(light);aa.lights[A]=light}for(G in e.fogs){A=e.fogs[G];if(A.type=="linear")sa=new THREE.Fog(0,A.near,A.far);else A.type=="exp2"&&(sa=new THREE.FogExp2(0,A.density));N=A.color;sa.color.setRGB(N[0],N[1],N[2]);aa.fogs[G]=sa}if(aa.cameras&&e.defaults.camera)aa.currentCamera=
+aa.cameras[e.defaults.camera];if(aa.fogs&&e.defaults.fog)aa.scene.fog=aa.fogs[e.defaults.fog];N=e.defaults.bgcolor;aa.bgColor=new THREE.Color;aa.bgColor.setRGB(N[0],N[1],N[2]);aa.bgColorAlpha=e.defaults.bgalpha;for(u in e.geometries){G=e.geometries[u];if(G.type=="bin_mesh"||G.type=="ascii_mesh")ya+=1}Ga=ya;for(u in e.geometries){G=e.geometries[u];if(G.type=="cube"){S=new Cube(G.width,G.height,G.depth,G.segmentsWidth,G.segmentsHeight,G.segmentsDepth,null,G.flipped,G.sides);aa.geometries[u]=S}else if(G.type==
+"plane"){S=new Plane(G.width,G.height,G.segmentsWidth,G.segmentsHeight);aa.geometries[u]=S}else if(G.type=="sphere"){S=new Sphere(G.radius,G.segmentsWidth,G.segmentsHeight);aa.geometries[u]=S}else if(G.type=="cylinder"){S=new Cylinder(G.numSegs,G.topRad,G.botRad,G.height,G.topOffset,G.botOffset);aa.geometries[u]=S}else if(G.type=="torus"){S=new Torus(G.radius,G.tube,G.segmentsR,G.segmentsT);aa.geometries[u]=S}else if(G.type=="icosahedron"){S=new Icosahedron(G.subdivisions);aa.geometries[u]=S}else if(G.type==
+"bin_mesh")fa.load({model:k(G.url,e.urlBaseType),callback:p(u)});else G.type=="ascii_mesh"&&da.load({model:k(G.url,e.urlBaseType),callback:p(u)})}for(L in e.textures){u=e.textures[L];Fa+=u.url instanceof Array?u.url.length:1}ra=Fa;for(L in e.textures){u=e.textures[L];if(u.mapping!=undefined&&THREE[u.mapping]!=undefined)u.mapping=new THREE[u.mapping];if(u.url instanceof Array){G=[];for(var pa=0;pa<u.url.length;pa++)G[pa]=k(u.url[pa],e.urlBaseType);G=ImageUtils.loadTextureCube(G,u.mapping,j)}else{G=
+ImageUtils.loadTexture(k(u.url,e.urlBaseType),u.mapping,j);if(THREE[u.minFilter]!=undefined)G.minFilter=THREE[u.minFilter];if(THREE[u.magFilter]!=undefined)G.magFilter=THREE[u.magFilter]}aa.textures[L]=G}for(y in e.materials){L=e.materials[y];for(P in L.parameters)if(P=="envMap"||P=="map"||P=="lightMap")L.parameters[P]=aa.textures[L.parameters[P]];else if(P=="shading")L.parameters[P]=L.parameters[P]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(P=="blending")L.parameters[P]=THREE[L.parameters[P]]?
+THREE[L.parameters[P]]:THREE.NormalBlending;else P=="combine"&&(L.parameters[P]=L.parameters[P]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);L=new THREE[L.type](L.parameters);aa.materials[y]=L}n();d(aa)}},addMesh:function(b,d,c,f,g,h,j,k,n,p){d=new THREE.Mesh(d,p);d.scale.x=d.scale.y=d.scale.z=c;d.position.x=f;d.position.y=g;d.position.z=h;d.rotation.x=j;d.rotation.y=k;d.rotation.z=n;b.addObject(d);return d},addPanoramaCubeWebGL:function(b,d,c){var f=ShaderUtils.lib.cube;f.uniforms.tCube.texture=
 c;c=new THREE.MeshShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:f.uniforms});d=new THREE.Mesh(new Cube(d,d,d,1,1,1,null,!0),c);b.addObject(d);return d},addPanoramaCube:function(b,d,c){var f=[];f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}));f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[4])}));
 f.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));d=new THREE.Mesh(new Cube(d,d,d,1,1,f,!0),new THREE.MeshFaceMaterial);b.addObject(d);return d},addPanoramaCubePlanes:function(b,d,c){var f=d/2;d=new Plane(d,d);var g=Math.PI,h=Math.PI/2;SceneUtils.addMesh(b,d,1,0,0,-f,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));SceneUtils.addMesh(b,d,1,-f,0,0,0,h,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));SceneUtils.addMesh(b,d,1,f,0,0,0,-h,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));
 SceneUtils.addMesh(b,d,1,0,f,0,h,0,g,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));SceneUtils.addMesh(b,d,1,0,-f,0,-h,0,g,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}))},showHierarchy:function(b,d){SceneUtils.traverseHierarchy(b,function(c){c.visible=d})},traverseHierarchy:function(b,d){var c,f,g=b.children.length;for(f=0;f<g;f++){c=b.children[f];d(c);SceneUtils.traverseHierarchy(c,d)}}},ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",
@@ -353,87 +358,87 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
 fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(b){var d,c,f,g,h=2*Math.ceil(b*3)+1;h>25&&(h=25);g=(h-1)*0.5;c=Array(h);for(d=f=0;d<h;++d){c[d]=Math.exp(-((d-g)*(d-g))/(2*b*b));f+=c[d]}for(d=0;d<h;++d)c[d]/=f;return c}};
-THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=
+THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=
 b.lookSpeed;if(b.noFly!==undefined)this.noFly=b.noFly;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.autoForward!==undefined)this.autoForward=b.autoForward;if(b.activeLook!==undefined)this.activeLook=b.activeLook;if(b.heightSpeed!==undefined)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==undefined)this.heightCoef=b.heightCoef;if(b.heightMin!==undefined)this.heightMin=b.heightMin;if(b.heightMax!==undefined)this.heightMax=b.heightMax;if(b.constrainVertical!==undefined)this.constrainVertical=
-b.constrainVertical;if(b.verticalMin!==undefined)this.verticalMin=b.verticalMin;if(b.verticalMax!==undefined)this.verticalMax=b.verticalMax;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(c){c.preventDefault();
+b.constrainVertical;if(b.verticalMin!==undefined)this.verticalMin=b.verticalMin;if(b.verticalMax!==undefined)this.verticalMax=b.verticalMax;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(c){c.preventDefault();
 c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(c){this.mouseX=c.clientX-this.windowHalfX;this.mouseY=c.clientY-this.windowHalfY};this.onKeyDown=function(c){switch(c.keyCode){case 38:case 87:this.moveForward=
-!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0}};this.onKeyUp=function(c){switch(c.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=function(){this.autoSpeedFactor=this.heightSpeed?((this.position.y<this.heightMin?this.heightMin:this.position.y>this.heightMax?this.heightMax:this.position.y)-
-this.heightMin)*this.heightCoef:0;(this.moveForward||this.autoForward)&&this.translateZ(-(this.movementSpeed+this.autoSpeedFactor));this.moveBackward&&this.translateZ(this.movementSpeed);this.moveLeft&&this.translateX(-this.movementSpeed);this.moveRight&&this.translateX(this.movementSpeed);var c=this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*
-Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;c=this.target.position;var f=this.position;c.x=f.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=f.y+100*Math.cos(this.phi);c.z=f.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(c){c.preventDefault()},!1);this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",
-d(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
-THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
-THREE.PathCamera=function(b){function d(p,o,t,x){var u={name:t,fps:0.6,length:x,hierarchy:[]},z,C=o.getControlPointsArray(),E=o.getLength(),J=C.length,U=0;z=J-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:C[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[z]={time:x,pos:C[z],rot:[0,0,0,1],scl:[1,1,1]};for(z=1;z<J-1;z++){U=x*E.chunks[z]/E.total;o.keys[z]={time:U,pos:C[z]}}u.hierarchy[0]=o;THREE.AnimationHandler.add(u);return new THREE.Animation(p,t,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var t,
-x,u=new THREE.Geometry;for(t=0;t<p.points.length*o;t++){x=t/(p.points.length*o);x=p.getPoint(x);u.vertices[t]=new THREE.Vertex(new THREE.Vector3(x.x,x.y,x.z))}return u}function f(p,o){var t=c(o,10),x=c(o,10),u=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(t,u);particleObj=new THREE.ParticleSystem(x,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);p.addChild(lineObj);particleObj.scale.set(1,1,1);p.addChild(particleObj);x=new Sphere(1,
-16,8);u=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){t=new THREE.Mesh(x,u);t.position.copy(o.points[i]);t.updateMatrix();p.addChild(t)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
+!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(c){switch(c.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=function(){if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?((this.position.y<this.heightMin?this.heightMin:this.position.y>
+this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;(this.moveForward||this.autoForward)&&this.translateZ(-(this.movementSpeed+this.autoSpeedFactor));this.moveBackward&&this.translateZ(this.movementSpeed);this.moveLeft&&this.translateX(-this.movementSpeed);this.moveRight&&this.translateX(this.movementSpeed);var c=this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=
+(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var f=this.target.position,g=this.position;f.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);f.y=g.y+100*Math.cos(this.phi);f.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta)}this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/
+3.14+this.verticalMin;f=this.target.position;g=this.position;f.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);f.y=g.y+100*Math.cos(this.phi);f.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(c){c.preventDefault()},!1);this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",d(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",d(this,
+this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
+THREE.PathCamera=function(b){function d(p,o,u,y){var v={name:u,fps:0.6,length:y,hierarchy:[]},A,E=o.getControlPointsArray(),G=o.getLength(),L=E.length,V=0;A=L-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:E[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[A]={time:y,pos:E[A],rot:[0,0,0,1],scl:[1,1,1]};for(A=1;A<L-1;A++){V=y*G.chunks[A]/G.total;o.keys[A]={time:V,pos:E[A]}}v.hierarchy[0]=o;THREE.AnimationHandler.add(v);return new THREE.Animation(p,u,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var u,
+y,v=new THREE.Geometry;for(u=0;u<p.points.length*o;u++){y=u/(p.points.length*o);y=p.getPoint(y);v.vertices[u]=new THREE.Vertex(new THREE.Vector3(y.x,y.y,y.z))}return v}function f(p,o){var u=c(o,10),y=c(o,10),v=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(u,v);particleObj=new THREE.ParticleSystem(y,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);p.addChild(lineObj);particleObj.scale.set(1,1,1);p.addChild(particleObj);y=new Sphere(1,
+16,8);v=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){u=new THREE.Mesh(y,v);u.position.copy(o.points[i]);u.updateMatrix();p.addChild(u)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
 if(b.createDebugDummy!==undefined)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==undefined)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==undefined)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==undefined)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=
-this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(p,o,t){var x,u;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;x=this.phi%g;this.phi=x>=0?x:x+g;x=this.verticalAngleMap.srcRange;u=this.verticalAngleMap.dstRange;
-this.phi=(this.phi-x[0])*(u[1]-u[0])/(x[1]-x[0])+u[0];x=this.horizontalAngleMap.srcRange;u=this.horizontalAngleMap.dstRange;this.theta=(this.theta-x[0])*(u[1]-u[0])/(x[1]-x[0])+u[0];x=this.target.position;x.x=100*Math.sin(this.phi)*Math.cos(this.theta);x.y=100*Math.cos(this.phi);x.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,p,o,t)};this.onMouseMove=function(p){this.mouseX=p.clientX-this.windowHalfX;this.mouseY=p.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
+this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(p,o,u){var y,v;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;y=this.phi%g;this.phi=y>=0?y:y+g;y=this.verticalAngleMap.srcRange;v=this.verticalAngleMap.dstRange;
+this.phi=(this.phi-y[0])*(v[1]-v[0])/(y[1]-y[0])+v[0];y=this.horizontalAngleMap.srcRange;v=this.horizontalAngleMap.dstRange;this.theta=(this.theta-y[0])*(v[1]-v[0])/(y[1]-y[0])+v[0];y=this.target.position;y.x=100*Math.sin(this.phi)*Math.cos(this.theta);y.y=100*Math.cos(this.phi);y.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,p,o,u)};this.onMouseMove=function(p){this.mouseX=p.clientX-this.windowHalfX;this.mouseY=p.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
 this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new Cube(10,10,20),n=new Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(n,j);b.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation=
 d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(p,o){return function(){o.apply(p,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-var Cube=function(b,d,c,f,g,h,j,k,n){function p(E,J,U,y,L,N,P,za){var va,ta,e=f||1,fa=g||1,ea=L/2,Aa=N/2,Ha=o.vertices.length;if(E=="x"&&J=="y"||E=="y"&&J=="x")va="z";else if(E=="x"&&J=="z"||E=="z"&&J=="x"){va="y";fa=h||1}else if(E=="z"&&J=="y"||E=="y"&&J=="z"){va="x";e=h||1}var Ia=e+1,ua=fa+1;L/=e;var ca=N/fa;for(ta=0;ta<ua;ta++)for(N=0;N<Ia;N++){var sa=new THREE.Vector3;sa[E]=(N*L-ea)*U;sa[J]=(ta*ca-Aa)*y;sa[va]=P;o.vertices.push(new THREE.Vertex(sa))}for(ta=0;ta<fa;ta++)for(N=0;N<e;N++){o.faces.push(new THREE.Face4(N+
-Ia*ta+Ha,N+Ia*(ta+1)+Ha,N+1+Ia*(ta+1)+Ha,N+1+Ia*ta+Ha,null,null,za));o.faceVertexUvs[0].push([new THREE.UV(N/e,ta/fa),new THREE.UV(N/e,(ta+1)/fa),new THREE.UV((N+1)/e,(ta+1)/fa),new THREE.UV((N+1)/e,ta/fa)])}}THREE.Geometry.call(this);var o=this,t=b/2,x=d/2,u=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var z=0;z<6;z++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(n!=undefined)for(var C in n)this.sides[C]!=
-undefined&&(this.sides[C]=n[C]);this.sides.px&&p("z","y",1*k,-1,c,d,-t,this.materials[0]);this.sides.nx&&p("z","y",-1*k,-1,c,d,t,this.materials[1]);this.sides.py&&p("x","z",1*k,1,b,c,x,this.materials[2]);this.sides.ny&&p("x","z",1*k,-1,b,c,-x,this.materials[3]);this.sides.pz&&p("x","y",1*k,-1,b,d,u,this.materials[4]);this.sides.nz&&p("x","y",-1*k,-1,b,d,-u,this.materials[5]);(function(){for(var E=[],J=[],U=0,y=o.vertices.length;U<y;U++){for(var L=o.vertices[U],N=!1,P=0,za=E.length;P<za;P++){var va=
-E[P];if(L.position.x==va.position.x&&L.position.y==va.position.y&&L.position.z==va.position.z){J[U]=P;N=!0;break}}if(!N){J[U]=E.length;E.push(new THREE.Vertex(L.position.clone()))}}U=0;for(y=o.faces.length;U<y;U++){L=o.faces[U];L.a=J[L.a];L.b=J[L.b];L.c=J[L.c];L.d=J[L.d]}o.vertices=E})();this.computeCentroids();this.computeFaceNormals()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
-var Cylinder=function(b,d,c,f,g,h){function j(o,t,x){k.vertices.push(new THREE.Vertex(new THREE.Vector3(o,t,x)))}THREE.Geometry.call(this);var k=this,n=Math.PI,p=f/2;for(f=0;f<b;f++)j(Math.sin(2*n*f/b)*d,Math.cos(2*n*f/b)*d,-p);for(f=0;f<b;f++)j(Math.sin(2*n*f/b)*c,Math.cos(2*n*f/b)*c,p);for(f=0;f<b;f++)k.faces.push(new THREE.Face4(f,f+b,b+(f+1)%b,(f+1)%b));if(c>0){j(0,0,-p-(h||0));for(f=b;f<b+b/2;f++)k.faces.push(new THREE.Face4(2*b,(2*f-2*b)%b,(2*f-2*b+1)%b,(2*f-2*b+2)%b))}if(d>0){j(0,0,p+(g||0));
+var Cube=function(b,d,c,f,g,h,j,k,n){function p(G,L,V,z,N,P,S,xa){var sa,qa,e=f||1,fa=g||1,da=N/2,ya=P/2,Fa=o.vertices.length;if(G=="x"&&L=="y"||G=="y"&&L=="x")sa="z";else if(G=="x"&&L=="z"||G=="z"&&L=="x"){sa="y";fa=h||1}else if(G=="z"&&L=="y"||G=="y"&&L=="z"){sa="x";e=h||1}var Ga=e+1,ra=fa+1;N/=e;var aa=P/fa;for(qa=0;qa<ra;qa++)for(P=0;P<Ga;P++){var pa=new THREE.Vector3;pa[G]=(P*N-da)*V;pa[L]=(qa*aa-ya)*z;pa[sa]=S;o.vertices.push(new THREE.Vertex(pa))}for(qa=0;qa<fa;qa++)for(P=0;P<e;P++){o.faces.push(new THREE.Face4(P+
+Ga*qa+Fa,P+Ga*(qa+1)+Fa,P+1+Ga*(qa+1)+Fa,P+1+Ga*qa+Fa,null,null,xa));o.faceVertexUvs[0].push([new THREE.UV(P/e,qa/fa),new THREE.UV(P/e,(qa+1)/fa),new THREE.UV((P+1)/e,(qa+1)/fa),new THREE.UV((P+1)/e,qa/fa)])}}THREE.Geometry.call(this);var o=this,u=b/2,y=d/2,v=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var A=0;A<6;A++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(n!=undefined)for(var E in n)this.sides[E]!=
+undefined&&(this.sides[E]=n[E]);this.sides.px&&p("z","y",1*k,-1,c,d,-u,this.materials[0]);this.sides.nx&&p("z","y",-1*k,-1,c,d,u,this.materials[1]);this.sides.py&&p("x","z",1*k,1,b,c,y,this.materials[2]);this.sides.ny&&p("x","z",1*k,-1,b,c,-y,this.materials[3]);this.sides.pz&&p("x","y",1*k,-1,b,d,v,this.materials[4]);this.sides.nz&&p("x","y",-1*k,-1,b,d,-v,this.materials[5]);(function(){for(var G=[],L=[],V=0,z=o.vertices.length;V<z;V++){for(var N=o.vertices[V],P=!1,S=0,xa=G.length;S<xa;S++){var sa=
+G[S];if(N.position.x==sa.position.x&&N.position.y==sa.position.y&&N.position.z==sa.position.z){L[V]=S;P=!0;break}}if(!P){L[V]=G.length;G.push(new THREE.Vertex(N.position.clone()))}}V=0;for(z=o.faces.length;V<z;V++){N=o.faces[V];N.a=L[N.a];N.b=L[N.b];N.c=L[N.c];N.d=L[N.d]}o.vertices=G})();this.computeCentroids();this.computeFaceNormals()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
+var Cylinder=function(b,d,c,f,g,h){function j(o,u,y){k.vertices.push(new THREE.Vertex(new THREE.Vector3(o,u,y)))}THREE.Geometry.call(this);var k=this,n=Math.PI,p=f/2;for(f=0;f<b;f++)j(Math.sin(2*n*f/b)*d,Math.cos(2*n*f/b)*d,-p);for(f=0;f<b;f++)j(Math.sin(2*n*f/b)*c,Math.cos(2*n*f/b)*c,p);for(f=0;f<b;f++)k.faces.push(new THREE.Face4(f,f+b,b+(f+1)%b,(f+1)%b));if(c>0){j(0,0,-p-(h||0));for(f=b;f<b+b/2;f++)k.faces.push(new THREE.Face4(2*b,(2*f-2*b)%b,(2*f-2*b+1)%b,(2*f-2*b+2)%b))}if(d>0){j(0,0,p+(g||0));
 for(f=b+b/2;f<2*b;f++)k.faces.push(new THREE.Face4(2*b+1,(2*f-2*b+2)%b+b,(2*f-2*b+1)%b+b,(2*f-2*b)%b+b))}this.computeCentroids();this.computeFaceNormals()};Cylinder.prototype=new THREE.Geometry;Cylinder.prototype.constructor=Cylinder;
-var Icosahedron=function(b){function d(t,x,u){var z=Math.sqrt(t*t+x*x+u*u);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(t/z,x/z,u/z)))-1}function c(t,x,u,z){z.faces.push(new THREE.Face3(t,x,u))}function f(t,x){var u=g.vertices[t].position,z=g.vertices[x].position;return d((u.x+z.x)/2,(u.y+z.y)/2,(u.z+z.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
+var Icosahedron=function(b){function d(u,y,v){var A=Math.sqrt(u*u+y*y+v*v);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(u/A,y/A,v/A)))-1}function c(u,y,v,A){A.faces.push(new THREE.Face3(u,y,v))}function f(u,y){var v=g.vertices[u].position,A=g.vertices[y].position;return d((v.x+A.x)/2,(v.y+A.y)/2,(v.z+A.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
 1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b<this.subdivisions;b++){j=new THREE.Geometry;for(var k in h.faces){var n=f(h.faces[k].a,h.faces[k].b),p=f(h.faces[k].b,h.faces[k].c),o=f(h.faces[k].c,h.faces[k].a);c(h.faces[k].a,n,o,j);c(h.faces[k].b,p,n,j);c(h.faces[k].c,
 o,p,j);c(n,p,o,j)}h.faces=j.faces}g.faces=h.faces;delete h;delete j;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
-function Lathe(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;for(var f=[],g=[],h=[],j=[],k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));f[k]=b[k].clone();g[k]=this.vertices.length-1}for(var n=(new THREE.Matrix4).setRotationZ(d),p=0;p<=this.angle+0.0010;p+=d){for(k=0;k<f.length;k++)if(p<this.angle){f[k]=n.multiplyVector3(f[k].clone());this.vertices.push(new THREE.Vertex(f[k]));h[k]=this.vertices.length-1}else h=j;p==0&&(j=g);for(k=
+function Lathe(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;for(var f=[],g=[],h=[],j=[],k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));f[k]=b[k].clone();g[k]=this.vertices.length-1}for(var n=(new THREE.Matrix4).setRotationZ(d),p=0;p<=this.angle+0.001;p+=d){for(k=0;k<f.length;k++)if(p<this.angle){f[k]=n.multiplyVector3(f[k].clone());this.vertices.push(new THREE.Vertex(f[k]));h[k]=this.vertices.length-1}else h=j;p==0&&(j=g);for(k=
 0;k<g.length-1;k++){this.faces.push(new THREE.Face4(h[k],h[k+1],g[k+1],g[k]));this.faceVertexUvs[0].push([new THREE.UV(p/c,k/b.length),new THREE.UV(p/c,(k+1)/b.length),new THREE.UV((p-d)/c,(k+1)/b.length),new THREE.UV((p-d)/c,k/b.length)])}g=h;h=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
 var Plane=function(b,d,c,f){THREE.Geometry.call(this);var g,h=b/2,j=d/2;c=c||1;f=f||1;var k=c+1,n=f+1;b/=c;var p=d/f;for(g=0;g<n;g++)for(d=0;d<k;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*b-h,-(g*p-j),0)));for(g=0;g<f;g++)for(d=0;d<c;d++){this.faces.push(new THREE.Face4(d+k*g,d+k*(g+1),d+1+k*(g+1),d+1+k*g));this.faceVertexUvs[0].push([new THREE.UV(d/c,g/f),new THREE.UV(d/c,(g+1)/f),new THREE.UV((d+1)/c,(g+1)/f),new THREE.UV((d+1)/c,g/f)])}this.computeCentroids();this.computeFaceNormals()};
 Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
-var Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c<j+1;c++){f=c/j;var k=b*Math.cos(f*g),n=b*Math.sin(f*g),p=[],o=0;for(f=0;f<h;f++){var t=2*f/h,x=n*Math.sin(t*g);t=n*Math.cos(t*g);(c==0||c==j)&&f>0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,k,x)))-1);p.push(o)}d.push(p)}var u,z,C;g=d.length;for(c=0;c<g;c++){h=d[c].length;if(c>0)for(f=0;f<h;f++){p=f==h-1;j=d[c][p?0:f+1];k=d[c][p?h-1:f];n=d[c-1][p?h-1:f];p=d[c-1][p?
-0:f+1];x=c/(g-1);u=(c-1)/(g-1);z=(f+1)/h;t=f/h;o=new THREE.UV(1-z,x);x=new THREE.UV(1-t,x);t=new THREE.UV(1-t,u);var E=new THREE.UV(1-z,u);if(c<d.length-1){u=this.vertices[j].position.clone();z=this.vertices[k].position.clone();C=this.vertices[n].position.clone();u.normalize();z.normalize();C.normalize();this.faces.push(new THREE.Face3(j,k,n,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(z.x,z.y,z.z),new THREE.Vector3(C.x,C.y,C.z)]));this.faceVertexUvs[0].push([o,x,t])}if(c>1){u=this.vertices[j].position.clone();
-z=this.vertices[n].position.clone();C=this.vertices[p].position.clone();u.normalize();z.normalize();C.normalize();this.faces.push(new THREE.Face3(j,n,p,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(z.x,z.y,z.z),new THREE.Vector3(C.x,C.y,C.z)]));this.faceVertexUvs[0].push([o,t,E])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
+var Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c<j+1;c++){f=c/j;var k=b*Math.cos(f*g),n=b*Math.sin(f*g),p=[],o=0;for(f=0;f<h;f++){var u=2*f/h,y=n*Math.sin(u*g);u=n*Math.cos(u*g);(c==0||c==j)&&f>0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(u,k,y)))-1);p.push(o)}d.push(p)}var v,A,E;g=d.length;for(c=0;c<g;c++){h=d[c].length;if(c>0)for(f=0;f<h;f++){p=f==h-1;j=d[c][p?0:f+1];k=d[c][p?h-1:f];n=d[c-1][p?h-1:f];p=d[c-1][p?
+0:f+1];y=c/(g-1);v=(c-1)/(g-1);A=(f+1)/h;u=f/h;o=new THREE.UV(1-A,y);y=new THREE.UV(1-u,y);u=new THREE.UV(1-u,v);var G=new THREE.UV(1-A,v);if(c<d.length-1){v=this.vertices[j].position.clone();A=this.vertices[k].position.clone();E=this.vertices[n].position.clone();v.normalize();A.normalize();E.normalize();this.faces.push(new THREE.Face3(j,k,n,[new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(A.x,A.y,A.z),new THREE.Vector3(E.x,E.y,E.z)]));this.faceVertexUvs[0].push([o,y,u])}if(c>1){v=this.vertices[j].position.clone();
+A=this.vertices[n].position.clone();E=this.vertices[p].position.clone();v.normalize();A.normalize();E.normalize();this.faces.push(new THREE.Face3(j,n,p,[new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(A.x,A.y,A.z),new THREE.Vector3(E.x,E.y,E.z)]));this.faceVertexUvs[0].push([o,u,G])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
 var Torus=function(b,d,c,f){this.radius=b||100;this.tube=d||40;this.segmentsR=c||8;this.segmentsT=f||6;b=[];THREE.Geometry.call(this);for(d=0;d<=this.segmentsR;++d)for(c=0;c<=this.segmentsT;++c){f=c/this.segmentsT*2*Math.PI;var g=d/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(g))*Math.cos(f),(this.radius+this.tube*Math.cos(g))*Math.sin(f),this.tube*Math.sin(g))));b.push([c/this.segmentsT,1-d/this.segmentsR])}for(d=1;d<=this.segmentsR;++d)for(c=
 1;c<=this.segmentsT;++c){f=(this.segmentsT+1)*d+c;g=(this.segmentsT+1)*d+c-1;var h=(this.segmentsT+1)*(d-1)+c-1,j=(this.segmentsT+1)*(d-1)+c;this.faces.push(new THREE.Face4(f,g,h,j));this.faceVertexUvs[0].push([new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[g][0],b[g][1]),new THREE.UV(b[h][0],b[h][1]),new THREE.UV(b[j][0],b[j][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus;
-var TorusKnot=function(b,d,c,f,g,h,j){function k(t,x,u,z,C,E){x=u/z*t;u=Math.cos(x);return new THREE.Vector3(C*(2+u)*0.5*Math.cos(t),C*(2+u)*Math.sin(t)*0.5,E*C*Math.sin(x)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var n=
+var TorusKnot=function(b,d,c,f,g,h,j){function k(u,y,v,A,E,G){y=v/A*u;v=Math.cos(y);return new THREE.Vector3(E*(2+v)*0.5*Math.cos(u),E*(2+v)*Math.sin(u)*0.5,G*E*Math.sin(y)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(d=0;d<this.segmentsT;++d){var n=
 b/this.segmentsR*2*this.p*Math.PI;j=d/this.segmentsT*2*Math.PI;g=k(n,j,this.q,this.p,this.radius,this.heightScale);n=k(n+0.01,j,this.q,this.p,this.radius,this.heightScale);c.x=n.x-g.x;c.y=n.y-g.y;c.z=n.z-g.z;f.x=n.x+g.x;f.y=n.y+g.y;f.z=n.z+g.z;h.cross(c,f);f.cross(h,c);h.normalize();f.normalize();n=this.tube*Math.cos(j);j=this.tube*Math.sin(j);g.x+=n*f.x+j*h.x;g.y+=n*f.y+j*h.y;g.z+=n*f.z+j*h.z;this.grid[b][d]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(g.x,g.y,g.z)))-1}}for(b=0;b<this.segmentsR;++b)for(d=
 0;d<this.segmentsT;++d){h=(b+1)%this.segmentsR;j=(d+1)%this.segmentsT;g=this.grid[b][d];c=this.grid[h][d];f=this.grid[b][j];h=this.grid[h][j];j=new THREE.UV(b/this.segmentsR,d/this.segmentsT);n=new THREE.UV((b+1)/this.segmentsR,d/this.segmentsT);var p=new THREE.UV(b/this.segmentsR,(d+1)/this.segmentsT),o=new THREE.UV((b+1)/this.segmentsR,(d+1)/this.segmentsT);this.faces.push(new THREE.Face3(g,c,f));this.faceVertexUvs[0].push([j,n,p]);this.faces.push(new THREE.Face3(h,f,c));this.faceVertexUvs[0].push([o,
 p,n])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};TorusKnot.prototype=new THREE.Geometry;TorusKnot.prototype.constructor=TorusKnot;THREE.Loader=function(b){this.statusDomElement=(this.showStatus=b)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={addStatusElement:function(){var b=document.createElement("div");b.style.position="absolute";b.style.right="0px";b.style.top="0px";b.style.fontSize="0.8em";b.style.textAlign="left";b.style.background="rgba(0,0,0,0.25)";b.style.color="#fff";b.style.width="120px";b.style.padding="0.5em 0.5em 0.5em 0.5em";b.style.zIndex=1E3;b.innerHTML="Loading ...";return b},updateProgress:function(b){var d="Loaded ";d+=b.total?(100*b.loaded/b.total).toFixed(0)+"%":(b.loaded/1E3).toFixed(2)+" KB";
-this.statusDomElement.innerHTML=d},extractUrlbase:function(b){b=b.split("/");b.pop();return b.join("/")},init_materials:function(b,d,c){b.materials=[];for(var f=0;f<d.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(d[f],c)]},createMaterial:function(b,d){function c(k){k=Math.log(k)/Math.LN2;return Math.floor(k)==k}function f(k,n){var p=new Image;p.onload=function(){if(!c(this.width)||!c(this.height)){var o=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),t=Math.pow(2,Math.round(Math.log(this.height)/
-Math.LN2));k.image.width=o;k.image.height=t;k.image.getContext("2d").drawImage(this,0,0,o,t)}else k.image=this;k.needsUpdate=!0};p.src=n}var g,h,j;g="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,wireframe:b.wireframe};if(b.shading)if(b.shading=="Phong")g="MeshPhongMaterial";else b.shading=="Basic"&&(g="MeshBasicMaterial");if(b.blending)if(b.blending=="Additive")h.blending=THREE.AdditiveBlending;else if(b.blending=="Subtractive")h.blending=THREE.SubtractiveBlending;else if(b.blending==
+this.statusDomElement.innerHTML=d},extractUrlbase:function(b){b=b.split("/");b.pop();return b.join("/")},init_materials:function(b,d,c){b.materials=[];for(var f=0;f<d.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(d[f],c)]},createMaterial:function(b,d){function c(k){k=Math.log(k)/Math.LN2;return Math.floor(k)==k}function f(k,n){var p=new Image;p.onload=function(){if(!c(this.width)||!c(this.height)){var o=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),u=Math.pow(2,Math.round(Math.log(this.height)/
+Math.LN2));k.image.width=o;k.image.height=u;k.image.getContext("2d").drawImage(this,0,0,o,u)}else k.image=this;k.needsUpdate=!0};p.src=n}var g,h,j;g="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,wireframe:b.wireframe};if(b.shading)if(b.shading=="Phong")g="MeshPhongMaterial";else b.shading=="Basic"&&(g="MeshBasicMaterial");if(b.blending)if(b.blending=="Additive")h.blending=THREE.AdditiveBlending;else if(b.blending=="Subtractive")h.blending=THREE.SubtractiveBlending;else if(b.blending==
 "Multiply")h.blending=THREE.MultiplyBlending;if(b.transparent!==undefined)h.transparent=b.transparent;if(b.depthTest!==undefined)h.depthTest=b.depthTest;if(b.vertexColors!==undefined)if(b.vertexColors=="face")h.vertexColors=THREE.FaceColors;else if(b.vertexColors)h.vertexColors=THREE.VertexColors;if(b.mapDiffuse&&d){j=document.createElement("canvas");h.map=new THREE.Texture(j);h.map.sourceFile=b.mapDiffuse;f(h.map,d+"/"+b.mapDiffuse)}else if(b.colorDiffuse){j=(b.colorDiffuse[0]*255<<16)+(b.colorDiffuse[1]*
 255<<8)+b.colorDiffuse[2]*255;h.color=j;h.opacity=b.transparency}else if(b.DbgColor)h.color=b.DbgColor;if(b.mapLightmap&&d){j=document.createElement("canvas");h.lightMap=new THREE.Texture(j);h.lightMap.sourceFile=b.mapLightmap;f(h.lightMap,d+"/"+b.mapLightmap)}return new THREE[g](h)}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(b){var d=this,c=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(c);b=new Worker(c);b.onmessage=function(h){d.createModel(h.data,f,g);d.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,n,p,o,t,x,u,z,C,E,J,U,y=b.faces;u=b.vertices;var L=b.normals,N=b.colors;p=b.scale!==undefined?b.scale:1;var P=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&P++;for(g=0;g<P;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(n=u.length;k<n;){o=new THREE.Vertex;o.position.x=u[k++]/
-p;o.position.y=u[k++]/p;o.position.z=u[k++]/p;f.vertices.push(o)}k=0;for(n=y.length;k<n;){u=y[k++];p=u&1;j=u&2;g=u&4;h=u&8;t=u&16;o=u&32;z=u&64;u&=128;if(p){C=new THREE.Face4;C.a=y[k++];C.b=y[k++];C.c=y[k++];C.d=y[k++];p=4}else{C=new THREE.Face3;C.a=y[k++];C.b=y[k++];C.c=y[k++];p=3}if(j){j=y[k++];C.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<P;g++){E=b.uvs[g];x=y[k++];U=E[x*2];x=E[x*2+1];f.faceUvs[g][j]=new THREE.UV(U,x)}if(h)for(g=0;g<P;g++){E=b.uvs[g];J=[];for(h=0;h<p;h++){x=y[k++];
-U=E[x*2];x=E[x*2+1];J[h]=new THREE.UV(U,x)}f.faceVertexUvs[g][j]=J}if(t){t=y[k++]*3;h=new THREE.Vector3;h.x=L[t++];h.y=L[t++];h.z=L[t];C.normal=h}if(o)for(g=0;g<p;g++){t=y[k++]*3;h=new THREE.Vector3;h.x=L[t++];h.y=L[t++];h.z=L[t];C.vertexNormals.push(h)}if(z){o=y[k++];o=new THREE.Color(N[o]);C.color=o}if(u)for(g=0;g<p;g++){o=y[k++];o=new THREE.Color(N[o]);C.vertexColors.push(o)}f.faces.push(C)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];
+THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,n,p,o,u,y,v,A,E,G,L,V,z=b.faces;v=b.vertices;var N=b.normals,P=b.colors;p=b.scale!==undefined?b.scale:1;var S=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&S++;for(g=0;g<S;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(n=v.length;k<n;){o=new THREE.Vertex;o.position.x=v[k++]/
+p;o.position.y=v[k++]/p;o.position.z=v[k++]/p;f.vertices.push(o)}k=0;for(n=z.length;k<n;){v=z[k++];p=v&1;j=v&2;g=v&4;h=v&8;u=v&16;o=v&32;A=v&64;v&=128;if(p){E=new THREE.Face4;E.a=z[k++];E.b=z[k++];E.c=z[k++];E.d=z[k++];p=4}else{E=new THREE.Face3;E.a=z[k++];E.b=z[k++];E.c=z[k++];p=3}if(j){j=z[k++];E.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<S;g++){G=b.uvs[g];y=z[k++];V=G[y*2];y=G[y*2+1];f.faceUvs[g][j]=new THREE.UV(V,y)}if(h)for(g=0;g<S;g++){G=b.uvs[g];L=[];for(h=0;h<p;h++){y=z[k++];
+V=G[y*2];y=G[y*2+1];L[h]=new THREE.UV(V,y)}f.faceVertexUvs[g][j]=L}if(u){u=z[k++]*3;h=new THREE.Vector3;h.x=N[u++];h.y=N[u++];h.z=N[u];E.normal=h}if(o)for(g=0;g<p;g++){u=z[k++]*3;h=new THREE.Vector3;h.x=N[u++];h.y=N[u++];h.z=N[u];E.vertexNormals.push(h)}if(A){o=z[k++];o=new THREE.Color(P[o]);E.color=o}if(v)for(g=0;g<p;g++){o=z[k++];o=new THREE.Color(P[o]);E.vertexColors.push(o)}f.faces.push(E)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];
 k=b.skinWeights[g+1];f.skinWeights.push(new THREE.Vector4(j,k,0,0))}}if(b.skinIndices){g=0;for(h=b.skinIndices.length;g<h;g+=2){j=b.skinIndices[g];k=b.skinIndices[g+1];f.skinIndices.push(new THREE.Vector4(j,k,0,0))}}f.bones=b.bones;f.animation=b.animation})();(function(){if(b.morphTargets!==undefined){var g,h,j,k,n,p;g=0;for(h=b.morphTargets.length;g<h;g++){f.morphTargets[g]={};f.morphTargets[g].name=b.morphTargets[g].name;f.morphTargets[g].vertices=[];n=f.morphTargets[g].vertices;p=b.morphTargets[g].vertices;
-j=0;for(k=p.length;j<k;j+=3)n.push(new THREE.Vertex(new THREE.Vector3(p[j],p[j+1],p[j+2])))}}if(b.morphColors!==undefined){var o,t;g=0;for(h=b.morphColors.length;g<h;g++){f.morphColors[g]={};f.morphColors[g].name=b.morphColors[g].name;f.morphColors[g].colors=[];p=f.morphColors[g].colors;o=b.morphColors[g].colors;k=0;for(n=o.length;k<n;k+=3){t=new THREE.Color(16755200);t.setRGB(o[j],o[j+1],o[j+2]);p.push(t)}}}})();f.computeCentroids();f.computeFaceNormals();d(f)};
+j=0;for(k=p.length;j<k;j+=3)n.push(new THREE.Vertex(new THREE.Vector3(p[j],p[j+1],p[j+2])))}}if(b.morphColors!==undefined){var o,u;g=0;for(h=b.morphColors.length;g<h;g++){f.morphColors[g]={};f.morphColors[g].name=b.morphColors[g].name;f.morphColors[g].colors=[];p=f.morphColors[g].colors;o=b.morphColors[g].colors;k=0;for(n=o.length;k<n;k+=3){u=new THREE.Color(16755200);u.setRGB(o[j],o[j+1],o[j+2]);p.push(u)}}}})();f.computeCentroids();f.computeFaceNormals();d(f)};
 THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(b){var d=b.model,c=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(d),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(d);b=(new Date).getTime();d=new Worker(d);var h=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(j){THREE.BinaryLoader.prototype.loadAjaxBuffers(j.data.buffers,j.data.materials,c,g,f,h)};d.onerror=function(j){alert("worker.onerror: "+j.message+"\n"+j.data);j.preventDefault()};
 d.postMessage(b)},loadAjaxBuffers:function(b,d,c,f,g,h){var j=new XMLHttpRequest,k=f+"/"+b,n=0;j.onreadystatechange=function(){if(j.readyState==4)j.status==200||j.status==0?THREE.BinaryLoader.prototype.createBinModel(j.responseText,c,g,d):alert("Couldn't load ["+k+"] ["+j.status+"]");else if(j.readyState==3){if(h){n==0&&(n=j.getResponseHeader("Content-Length"));h({total:n,loaded:j.responseText.length})}}else j.readyState==2&&(n=j.getResponseHeader("Content-Length"))};j.open("GET",k,!0);j.overrideMimeType("text/plain; charset=x-user-defined");
-j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(O,aa){var qa=o(O,aa),Da=o(O,aa+1),ha=o(O,aa+2),la=o(O,aa+3),m=(la<<1&255|ha>>7)-127;qa|=(ha&127)<<16|Da<<8;if(qa==0&&m==-127)return 0;return(1-2*(la>>7))*(1+qa*Math.pow(2,-23))*Math.pow(2,m)}function k(O,aa){var qa=o(O,aa),Da=o(O,aa+1),ha=o(O,aa+2);return(o(O,aa+3)<<24)+(ha<<16)+(Da<<8)+qa}function n(O,aa){var qa=o(O,aa);return(o(O,aa+1)<<8)+qa}function p(O,aa){var qa=o(O,aa);
-return qa>127?qa-256:qa}function o(O,aa){return O.charCodeAt(aa)&255}function t(O){var aa,qa,Da;aa=k(b,O);qa=k(b,O+P);Da=k(b,O+za);O=n(b,O+va);THREE.BinaryLoader.prototype.f3(J,aa,qa,Da,O)}function x(O){var aa,qa,Da,ha,la,m;aa=k(b,O);qa=k(b,O+P);Da=k(b,O+za);ha=n(b,O+va);la=k(b,O+ta);m=k(b,O+e);O=k(b,O+fa);THREE.BinaryLoader.prototype.f3n(J,L,aa,qa,Da,ha,la,m,O)}function u(O){var aa,qa,Da,ha;aa=k(b,O);qa=k(b,O+ea);Da=k(b,O+Aa);ha=k(b,O+Ha);O=n(b,O+Ia);THREE.BinaryLoader.prototype.f4(J,aa,qa,Da,ha,
-O)}function z(O){var aa,qa,Da,ha,la,m,B,w;aa=k(b,O);qa=k(b,O+ea);Da=k(b,O+Aa);ha=k(b,O+Ha);la=n(b,O+Ia);m=k(b,O+ua);B=k(b,O+ca);w=k(b,O+sa);O=k(b,O+Ba);THREE.BinaryLoader.prototype.f4n(J,L,aa,qa,Da,ha,la,m,B,w,O)}function C(O){var aa,qa;aa=k(b,O);qa=k(b,O+ja);O=k(b,O+$);THREE.BinaryLoader.prototype.uv3(J.faceVertexUvs[0],N[aa*2],N[aa*2+1],N[qa*2],N[qa*2+1],N[O*2],N[O*2+1])}function E(O){var aa,qa,Da;aa=k(b,O);qa=k(b,O+pa);Da=k(b,O+Fa);O=k(b,O+ka);THREE.BinaryLoader.prototype.uv4(J.faceVertexUvs[0],
-N[aa*2],N[aa*2+1],N[qa*2],N[qa*2+1],N[Da*2],N[Da*2+1],N[O*2],N[O*2+1])}var J=this,U=0,y,L=[],N=[],P,za,va,ta,e,fa,ea,Aa,Ha,Ia,ua,ca,sa,Ba,ja,$,pa,Fa,ka,oa,Ga,Ra,Za,Va,Sa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(J,f,h);y={signature:b.substr(U,8),header_bytes:o(b,U+8),vertex_coordinate_bytes:o(b,U+9),normal_coordinate_bytes:o(b,U+10),uv_coordinate_bytes:o(b,U+11),vertex_index_bytes:o(b,U+12),normal_index_bytes:o(b,U+13),uv_index_bytes:o(b,U+14),material_index_bytes:o(b,U+15),
-nvertices:k(b,U+16),nnormals:k(b,U+16+4),nuvs:k(b,U+16+8),ntri_flat:k(b,U+16+12),ntri_smooth:k(b,U+16+16),ntri_flat_uv:k(b,U+16+20),ntri_smooth_uv:k(b,U+16+24),nquad_flat:k(b,U+16+28),nquad_smooth:k(b,U+16+32),nquad_flat_uv:k(b,U+16+36),nquad_smooth_uv:k(b,U+16+40)};U+=y.header_bytes;P=y.vertex_index_bytes;za=y.vertex_index_bytes*2;va=y.vertex_index_bytes*3;ta=y.vertex_index_bytes*3+y.material_index_bytes;e=y.vertex_index_bytes*3+y.material_index_bytes+y.normal_index_bytes;fa=y.vertex_index_bytes*
-3+y.material_index_bytes+y.normal_index_bytes*2;ea=y.vertex_index_bytes;Aa=y.vertex_index_bytes*2;Ha=y.vertex_index_bytes*3;Ia=y.vertex_index_bytes*4;ua=y.vertex_index_bytes*4+y.material_index_bytes;ca=y.vertex_index_bytes*4+y.material_index_bytes+y.normal_index_bytes;sa=y.vertex_index_bytes*4+y.material_index_bytes+y.normal_index_bytes*2;Ba=y.vertex_index_bytes*4+y.material_index_bytes+y.normal_index_bytes*3;ja=y.uv_index_bytes;$=y.uv_index_bytes*2;pa=y.uv_index_bytes;Fa=y.uv_index_bytes*2;ka=y.uv_index_bytes*
-3;h=y.vertex_index_bytes*3+y.material_index_bytes;Sa=y.vertex_index_bytes*4+y.material_index_bytes;oa=y.ntri_flat*h;Ga=y.ntri_smooth*(h+y.normal_index_bytes*3);Ra=y.ntri_flat_uv*(h+y.uv_index_bytes*3);Za=y.ntri_smooth_uv*(h+y.normal_index_bytes*3+y.uv_index_bytes*3);Va=y.nquad_flat*Sa;h=y.nquad_smooth*(Sa+y.normal_index_bytes*4);Sa=y.nquad_flat_uv*(Sa+y.uv_index_bytes*4);U+=function(O){for(var aa,qa,Da,ha=y.vertex_coordinate_bytes*3,la=O+y.nvertices*ha;O<la;O+=ha){aa=j(b,O);qa=j(b,O+y.vertex_coordinate_bytes);
-Da=j(b,O+y.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(J,aa,qa,Da)}return y.nvertices*ha}(U);U+=function(O){for(var aa,qa,Da,ha=y.normal_coordinate_bytes*3,la=O+y.nnormals*ha;O<la;O+=ha){aa=p(b,O);qa=p(b,O+y.normal_coordinate_bytes);Da=p(b,O+y.normal_coordinate_bytes*2);L.push(aa/127,qa/127,Da/127)}return y.nnormals*ha}(U);U+=function(O){for(var aa,qa,Da=y.uv_coordinate_bytes*2,ha=O+y.nuvs*Da;O<ha;O+=Da){aa=j(b,O);qa=j(b,O+y.uv_coordinate_bytes);N.push(aa,qa)}return y.nuvs*Da}(U);oa=
-U+oa;Ga=oa+Ga;Ra=Ga+Ra;Za=Ra+Za;Va=Za+Va;h=Va+h;Sa=h+Sa;(function(O){var aa,qa=y.vertex_index_bytes*3+y.material_index_bytes,Da=qa+y.uv_index_bytes*3,ha=O+y.ntri_flat_uv*Da;for(aa=O;aa<ha;aa+=Da){t(aa);C(aa+qa)}return ha-O})(Ga);(function(O){var aa,qa=y.vertex_index_bytes*3+y.material_index_bytes+y.normal_index_bytes*3,Da=qa+y.uv_index_bytes*3,ha=O+y.ntri_smooth_uv*Da;for(aa=O;aa<ha;aa+=Da){x(aa);C(aa+qa)}return ha-O})(Ra);(function(O){var aa,qa=y.vertex_index_bytes*4+y.material_index_bytes,Da=qa+
-y.uv_index_bytes*4,ha=O+y.nquad_flat_uv*Da;for(aa=O;aa<ha;aa+=Da){u(aa);E(aa+qa)}return ha-O})(h);(function(O){var aa,qa=y.vertex_index_bytes*4+y.material_index_bytes+y.normal_index_bytes*4,Da=qa+y.uv_index_bytes*4,ha=O+y.nquad_smooth_uv*Da;for(aa=O;aa<ha;aa+=Da){z(aa);E(aa+qa)}return ha-O})(Sa);(function(O){var aa,qa=y.vertex_index_bytes*3+y.material_index_bytes,Da=O+y.ntri_flat*qa;for(aa=O;aa<Da;aa+=qa)t(aa);return Da-O})(U);(function(O){var aa,qa=y.vertex_index_bytes*3+y.material_index_bytes+y.normal_index_bytes*
-3,Da=O+y.ntri_smooth*qa;for(aa=O;aa<Da;aa+=qa)x(aa);return Da-O})(oa);(function(O){var aa,qa=y.vertex_index_bytes*4+y.material_index_bytes,Da=O+y.nquad_flat*qa;for(aa=O;aa<Da;aa+=qa)u(aa);return Da-O})(Za);(function(O){var aa,qa=y.vertex_index_bytes*4+y.material_index_bytes+y.normal_index_bytes*4,Da=O+y.nquad_smooth*qa;for(aa=O;aa<Da;aa+=qa)z(aa);return Da-O})(Va);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;d(new g(c))},v:function(b,
-d,c,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(d,c,f)))},f3:function(b,d,c,f,g){b.faces.push(new THREE.Face3(d,c,f,null,null,b.materials[g]))},f4:function(b,d,c,f,g,h){b.faces.push(new THREE.Face4(d,c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,n){h=b.materials[h];var p=d[k*3],o=d[k*3+1];k=d[k*3+2];var t=d[n*3],x=d[n*3+1];n=d[n*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(p,o,k),new THREE.Vector3(t,x,n)],null,h))},
-f4n:function(b,d,c,f,g,h,j,k,n,p,o){j=b.materials[j];var t=d[n*3],x=d[n*3+1];n=d[n*3+2];var u=d[p*3],z=d[p*3+1];p=d[p*3+2];var C=d[o*3],E=d[o*3+1];o=d[o*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*3],d[k*3+1],d[k*3+2]),new THREE.Vector3(t,x,n),new THREE.Vector3(u,z,p),new THREE.Vector3(C,E,o)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,n){var p=[];p.push(new THREE.UV(d,
-c));p.push(new THREE.UV(f,g));p.push(new THREE.UV(h,j));p.push(new THREE.UV(k,n));b.push(p)}};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
+j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(R,$){var na=o(R,$),Ba=o(R,$+1),ha=o(R,$+2),ka=o(R,$+3),m=(ka<<1&255|ha>>7)-127;na|=(ha&127)<<16|Ba<<8;if(na==0&&m==-127)return 0;return(1-2*(ka>>7))*(1+na*Math.pow(2,-23))*Math.pow(2,m)}function k(R,$){var na=o(R,$),Ba=o(R,$+1),ha=o(R,$+2);return(o(R,$+3)<<24)+(ha<<16)+(Ba<<8)+na}function n(R,$){var na=o(R,$);return(o(R,$+1)<<8)+na}function p(R,$){var na=o(R,$);return na>127?
+na-256:na}function o(R,$){return R.charCodeAt($)&255}function u(R){var $,na,Ba;$=k(b,R);na=k(b,R+S);Ba=k(b,R+xa);R=n(b,R+sa);THREE.BinaryLoader.prototype.f3(L,$,na,Ba,R)}function y(R){var $,na,Ba,ha,ka,m;$=k(b,R);na=k(b,R+S);Ba=k(b,R+xa);ha=n(b,R+sa);ka=k(b,R+qa);m=k(b,R+e);R=k(b,R+fa);THREE.BinaryLoader.prototype.f3n(L,N,$,na,Ba,ha,ka,m,R)}function v(R){var $,na,Ba,ha;$=k(b,R);na=k(b,R+da);Ba=k(b,R+ya);ha=k(b,R+Fa);R=n(b,R+Ga);THREE.BinaryLoader.prototype.f4(L,$,na,Ba,ha,R)}function A(R){var $,na,
+Ba,ha,ka,m,C,x;$=k(b,R);na=k(b,R+da);Ba=k(b,R+ya);ha=k(b,R+Fa);ka=n(b,R+Ga);m=k(b,R+ra);C=k(b,R+aa);x=k(b,R+pa);R=k(b,R+za);THREE.BinaryLoader.prototype.f4n(L,N,$,na,Ba,ha,ka,m,C,x,R)}function E(R){var $,na;$=k(b,R);na=k(b,R+ia);R=k(b,R+Y);THREE.BinaryLoader.prototype.uv3(L.faceVertexUvs[0],P[$*2],P[$*2+1],P[na*2],P[na*2+1],P[R*2],P[R*2+1])}function G(R){var $,na,Ba;$=k(b,R);na=k(b,R+ma);Ba=k(b,R+Da);R=k(b,R+ja);THREE.BinaryLoader.prototype.uv4(L.faceVertexUvs[0],P[$*2],P[$*2+1],P[na*2],P[na*2+1],
+P[Ba*2],P[Ba*2+1],P[R*2],P[R*2+1])}var L=this,V=0,z,N=[],P=[],S,xa,sa,qa,e,fa,da,ya,Fa,Ga,ra,aa,pa,za,ia,Y,ma,Da,ja,la,Ea,Sa,$a,Ya,Ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(L,f,h);z={signature:b.substr(V,8),header_bytes:o(b,V+8),vertex_coordinate_bytes:o(b,V+9),normal_coordinate_bytes:o(b,V+10),uv_coordinate_bytes:o(b,V+11),vertex_index_bytes:o(b,V+12),normal_index_bytes:o(b,V+13),uv_index_bytes:o(b,V+14),material_index_bytes:o(b,V+15),nvertices:k(b,V+16),nnormals:k(b,V+16+
+4),nuvs:k(b,V+16+8),ntri_flat:k(b,V+16+12),ntri_smooth:k(b,V+16+16),ntri_flat_uv:k(b,V+16+20),ntri_smooth_uv:k(b,V+16+24),nquad_flat:k(b,V+16+28),nquad_smooth:k(b,V+16+32),nquad_flat_uv:k(b,V+16+36),nquad_smooth_uv:k(b,V+16+40)};V+=z.header_bytes;S=z.vertex_index_bytes;xa=z.vertex_index_bytes*2;sa=z.vertex_index_bytes*3;qa=z.vertex_index_bytes*3+z.material_index_bytes;e=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes;fa=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes*
+2;da=z.vertex_index_bytes;ya=z.vertex_index_bytes*2;Fa=z.vertex_index_bytes*3;Ga=z.vertex_index_bytes*4;ra=z.vertex_index_bytes*4+z.material_index_bytes;aa=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes;pa=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*2;za=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*3;ia=z.uv_index_bytes;Y=z.uv_index_bytes*2;ma=z.uv_index_bytes;Da=z.uv_index_bytes*2;ja=z.uv_index_bytes*3;h=z.vertex_index_bytes*3+z.material_index_bytes;
+Ta=z.vertex_index_bytes*4+z.material_index_bytes;la=z.ntri_flat*h;Ea=z.ntri_smooth*(h+z.normal_index_bytes*3);Sa=z.ntri_flat_uv*(h+z.uv_index_bytes*3);$a=z.ntri_smooth_uv*(h+z.normal_index_bytes*3+z.uv_index_bytes*3);Ya=z.nquad_flat*Ta;h=z.nquad_smooth*(Ta+z.normal_index_bytes*4);Ta=z.nquad_flat_uv*(Ta+z.uv_index_bytes*4);V+=function(R){for(var $,na,Ba,ha=z.vertex_coordinate_bytes*3,ka=R+z.nvertices*ha;R<ka;R+=ha){$=j(b,R);na=j(b,R+z.vertex_coordinate_bytes);Ba=j(b,R+z.vertex_coordinate_bytes*2);
+THREE.BinaryLoader.prototype.v(L,$,na,Ba)}return z.nvertices*ha}(V);V+=function(R){for(var $,na,Ba,ha=z.normal_coordinate_bytes*3,ka=R+z.nnormals*ha;R<ka;R+=ha){$=p(b,R);na=p(b,R+z.normal_coordinate_bytes);Ba=p(b,R+z.normal_coordinate_bytes*2);N.push($/127,na/127,Ba/127)}return z.nnormals*ha}(V);V+=function(R){for(var $,na,Ba=z.uv_coordinate_bytes*2,ha=R+z.nuvs*Ba;R<ha;R+=Ba){$=j(b,R);na=j(b,R+z.uv_coordinate_bytes);P.push($,na)}return z.nuvs*Ba}(V);la=V+la;Ea=la+Ea;Sa=Ea+Sa;$a=Sa+$a;Ya=$a+Ya;h=Ya+
+h;Ta=h+Ta;(function(R){var $,na=z.vertex_index_bytes*3+z.material_index_bytes,Ba=na+z.uv_index_bytes*3,ha=R+z.ntri_flat_uv*Ba;for($=R;$<ha;$+=Ba){u($);E($+na)}return ha-R})(Ea);(function(R){var $,na=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes*3,Ba=na+z.uv_index_bytes*3,ha=R+z.ntri_smooth_uv*Ba;for($=R;$<ha;$+=Ba){y($);E($+na)}return ha-R})(Sa);(function(R){var $,na=z.vertex_index_bytes*4+z.material_index_bytes,Ba=na+z.uv_index_bytes*4,ha=R+z.nquad_flat_uv*Ba;for($=R;$<ha;$+=
+Ba){v($);G($+na)}return ha-R})(h);(function(R){var $,na=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*4,Ba=na+z.uv_index_bytes*4,ha=R+z.nquad_smooth_uv*Ba;for($=R;$<ha;$+=Ba){A($);G($+na)}return ha-R})(Ta);(function(R){var $,na=z.vertex_index_bytes*3+z.material_index_bytes,Ba=R+z.ntri_flat*na;for($=R;$<Ba;$+=na)u($);return Ba-R})(V);(function(R){var $,na=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes*3,Ba=R+z.ntri_smooth*na;for($=R;$<Ba;$+=na)y($);return Ba-
+R})(la);(function(R){var $,na=z.vertex_index_bytes*4+z.material_index_bytes,Ba=R+z.nquad_flat*na;for($=R;$<Ba;$+=na)v($);return Ba-R})($a);(function(R){var $,na=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*4,Ba=R+z.nquad_smooth*na;for($=R;$<Ba;$+=na)A($);return Ba-R})(Ya);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;d(new g(c))},v:function(b,d,c,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(d,c,f)))},f3:function(b,
+d,c,f,g){b.faces.push(new THREE.Face3(d,c,f,null,null,b.materials[g]))},f4:function(b,d,c,f,g,h){b.faces.push(new THREE.Face4(d,c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,n){h=b.materials[h];var p=d[k*3],o=d[k*3+1];k=d[k*3+2];var u=d[n*3],y=d[n*3+1];n=d[n*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(p,o,k),new THREE.Vector3(u,y,n)],null,h))},f4n:function(b,d,c,f,g,h,j,k,n,p,o){j=b.materials[j];var u=d[n*3],y=d[n*3+1];n=
+d[n*3+2];var v=d[p*3],A=d[p*3+1];p=d[p*3+2];var E=d[o*3],G=d[o*3+1];o=d[o*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*3],d[k*3+1],d[k*3+2]),new THREE.Vector3(u,y,n),new THREE.Vector3(v,A,p),new THREE.Vector3(E,G,o)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,n){var p=[];p.push(new THREE.UV(d,c));p.push(new THREE.UV(f,g));p.push(new THREE.UV(h,j));p.push(new THREE.UV(k,
+n));b.push(p)}};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
 THREE.MarchingCubes=function(b,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
-0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,f,g){return c+(f-c)*g};this.VIntX=function(c,f,g,h,j,k,n,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k+j*this.delta;f[h+1]=n;f[h+2]=p;g[h]=this.lerp(o[c],o[c+3],j);g[h+1]=this.lerp(o[c+1],o[c+4],j);g[h+2]=this.lerp(o[c+2],o[c+5],j)};this.VIntY=function(c,f,g,h,j,k,n,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k;f[h+1]=n+j*this.delta;f[h+
-2]=p;f=c+this.yd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.VIntZ=function(c,f,g,h,j,k,n,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k;f[h+1]=n;f[h+2]=p+j*this.delta;f=c+this.zd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.compNorm=function(c){var f=c*3;if(this.normal_cache[f]==0){this.normal_cache[f]=this.field[c-1]-this.field[c+1];this.normal_cache[f+1]=this.field[c-this.yd]-
-this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var n=h+1,p=h+this.yd,o=h+this.zd,t=n+this.yd,x=n+this.zd,u=h+this.yd+this.zd,z=n+this.yd+this.zd,C=0,E=this.field[h],J=this.field[n],U=this.field[p],y=this.field[t],L=this.field[o],N=this.field[x],P=this.field[u],za=this.field[z];E<j&&(C|=1);J<j&&(C|=2);U<j&&(C|=8);y<j&&(C|=4);L<j&&(C|=16);N<j&&(C|=32);P<j&&(C|=128);za<j&&(C|=64);var va=THREE.edgeTable[C];if(va==0)return 0;
-var ta=this.delta,e=c+ta,fa=f+ta;ta=g+ta;if(va&1){this.compNorm(h);this.compNorm(n);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,E,J)}if(va&2){this.compNorm(n);this.compNorm(t);this.VIntY(n*3,this.vlist,this.nlist,3,j,e,f,g,J,y)}if(va&4){this.compNorm(p);this.compNorm(t);this.VIntX(p*3,this.vlist,this.nlist,6,j,c,fa,g,U,y)}if(va&8){this.compNorm(h);this.compNorm(p);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,E,U)}if(va&16){this.compNorm(o);this.compNorm(x);this.VIntX(o*3,this.vlist,this.nlist,
-12,j,c,f,ta,L,N)}if(va&32){this.compNorm(x);this.compNorm(z);this.VIntY(x*3,this.vlist,this.nlist,15,j,e,f,ta,N,za)}if(va&64){this.compNorm(u);this.compNorm(z);this.VIntX(u*3,this.vlist,this.nlist,18,j,c,fa,ta,P,za)}if(va&128){this.compNorm(o);this.compNorm(u);this.VIntY(o*3,this.vlist,this.nlist,21,j,c,f,ta,L,P)}if(va&256){this.compNorm(h);this.compNorm(o);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,E,L)}if(va&512){this.compNorm(n);this.compNorm(x);this.VIntZ(n*3,this.vlist,this.nlist,27,j,e,
-f,g,J,N)}if(va&1024){this.compNorm(t);this.compNorm(z);this.VIntZ(t*3,this.vlist,this.nlist,30,j,e,fa,g,y,za)}if(va&2048){this.compNorm(p);this.compNorm(u);this.VIntZ(p*3,this.vlist,this.nlist,33,j,c,fa,g,U,P)}C<<=4;for(j=h=0;THREE.triTable[C+j]!=-1;){c=C+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var n=this.count*3;this.positionArray[n]=c[g];this.positionArray[n+1]=c[g+
+0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,f,g){return c+(f-c)*g};this.VIntX=function(c,f,g,h,j,k,n,p,o,u){j=(j-o)/(u-o);o=this.normal_cache;f[h]=k+j*this.delta;f[h+1]=n;f[h+2]=p;g[h]=this.lerp(o[c],o[c+3],j);g[h+1]=this.lerp(o[c+1],o[c+4],j);g[h+2]=this.lerp(o[c+2],o[c+5],j)};this.VIntY=function(c,f,g,h,j,k,n,p,o,u){j=(j-o)/(u-o);o=this.normal_cache;f[h]=k;f[h+1]=n+j*this.delta;f[h+
+2]=p;f=c+this.yd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.VIntZ=function(c,f,g,h,j,k,n,p,o,u){j=(j-o)/(u-o);o=this.normal_cache;f[h]=k;f[h+1]=n;f[h+2]=p+j*this.delta;f=c+this.zd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.compNorm=function(c){var f=c*3;if(this.normal_cache[f]==0){this.normal_cache[f]=this.field[c-1]-this.field[c+1];this.normal_cache[f+1]=this.field[c-this.yd]-
+this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var n=h+1,p=h+this.yd,o=h+this.zd,u=n+this.yd,y=n+this.zd,v=h+this.yd+this.zd,A=n+this.yd+this.zd,E=0,G=this.field[h],L=this.field[n],V=this.field[p],z=this.field[u],N=this.field[o],P=this.field[y],S=this.field[v],xa=this.field[A];G<j&&(E|=1);L<j&&(E|=2);V<j&&(E|=8);z<j&&(E|=4);N<j&&(E|=16);P<j&&(E|=32);S<j&&(E|=128);xa<j&&(E|=64);var sa=THREE.edgeTable[E];if(sa==0)return 0;
+var qa=this.delta,e=c+qa,fa=f+qa;qa=g+qa;if(sa&1){this.compNorm(h);this.compNorm(n);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,G,L)}if(sa&2){this.compNorm(n);this.compNorm(u);this.VIntY(n*3,this.vlist,this.nlist,3,j,e,f,g,L,z)}if(sa&4){this.compNorm(p);this.compNorm(u);this.VIntX(p*3,this.vlist,this.nlist,6,j,c,fa,g,V,z)}if(sa&8){this.compNorm(h);this.compNorm(p);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,G,V)}if(sa&16){this.compNorm(o);this.compNorm(y);this.VIntX(o*3,this.vlist,this.nlist,
+12,j,c,f,qa,N,P)}if(sa&32){this.compNorm(y);this.compNorm(A);this.VIntY(y*3,this.vlist,this.nlist,15,j,e,f,qa,P,xa)}if(sa&64){this.compNorm(v);this.compNorm(A);this.VIntX(v*3,this.vlist,this.nlist,18,j,c,fa,qa,S,xa)}if(sa&128){this.compNorm(o);this.compNorm(v);this.VIntY(o*3,this.vlist,this.nlist,21,j,c,f,qa,N,S)}if(sa&256){this.compNorm(h);this.compNorm(o);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,G,N)}if(sa&512){this.compNorm(n);this.compNorm(y);this.VIntZ(n*3,this.vlist,this.nlist,27,j,e,
+f,g,L,P)}if(sa&1024){this.compNorm(u);this.compNorm(A);this.VIntZ(u*3,this.vlist,this.nlist,30,j,e,fa,g,z,xa)}if(sa&2048){this.compNorm(p);this.compNorm(v);this.VIntZ(p*3,this.vlist,this.nlist,33,j,c,fa,g,V,S)}E<<=4;for(j=h=0;THREE.triTable[E+j]!=-1;){c=E+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var n=this.count*3;this.positionArray[n]=c[g];this.positionArray[n+1]=c[g+
 1];this.positionArray[n+2]=c[g+2];this.positionArray[n+3]=c[h];this.positionArray[n+4]=c[h+1];this.positionArray[n+5]=c[h+2];this.positionArray[n+6]=c[j];this.positionArray[n+7]=c[j+1];this.positionArray[n+8]=c[j+2];this.normalArray[n]=f[g];this.normalArray[n+1]=f[g+1];this.normalArray[n+2]=f[g+2];this.normalArray[n+3]=f[h];this.normalArray[n+4]=f[h+1];this.normalArray[n+5]=f[h+2];this.normalArray[n+6]=f[j];this.normalArray[n+7]=f[j+1];this.normalArray[n+8]=f[j+2];this.hasPos=!0;this.hasNormal=!0;
-this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),n=g*this.size,p=f*this.size,o=c*this.size,t=Math.floor(n-k);t<1&&(t=1);n=Math.floor(n+k);n>this.size-1&&(n=this.size-1);var x=Math.floor(p-k);x<1&&(x=1);p=Math.floor(p+k);p>this.size-1&&(p=
-this.size-1);var u=Math.floor(o-k);u<1&&(u=1);k=Math.floor(o+k);k>this.size-1&&(k=this.size-1);for(var z,C,E,J,U,y;t<n;t++){o=this.size2*t;C=t/this.size-g;U=C*C;for(C=x;C<p;C++){E=o+this.size*C;z=C/this.size-f;y=z*z;for(z=u;z<k;z++){J=z/this.size-c;J=h/(1.0E-6+J*J+y+U)-j;J>0&&(this.field[E+z]+=J)}}}};this.addPlaneX=function(c,f){var g,h,j,k,n,p=this.size,o=this.yd,t=this.zd,x=this.field,u=p*Math.sqrt(c/f);u>p&&(u=p);for(g=0;g<u;g++){h=g/p;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<p;h++){n=g+h*o;for(j=
-0;j<p;j++)x[t*j+n]+=k}}};this.addPlaneY=function(c,f){var g,h,j,k,n,p,o=this.size,t=this.yd,x=this.zd,u=this.field,z=o*Math.sqrt(c/f);z>o&&(z=o);for(h=0;h<z;h++){g=h/o;g*=g;k=c/(1.0E-4+g)-f;if(k>0){n=h*t;for(g=0;g<o;g++){p=n+g;for(j=0;j<o;j++)u[x*j+p]+=k}}}};this.addPlaneZ=function(c,f){var g,h,j,k,n,p;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/f);dist>size&&(dist=size);for(j=0;j<dist;j++){g=j/size;g*=g;k=c/(1.0E-4+g)-f;if(k>0){n=zd*j;for(h=0;h<size;h++){p=n+h*yd;
-for(g=0;g<size;g++)field[p+g]+=k}}}};this.reset=function(){var c;for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var f,g,h,j,k,n,p,o,t,x=this.size-2;for(j=1;j<x;j++){t=this.size2*j;p=(j-this.halfsize)/this.halfsize;for(h=1;h<x;h++){o=t+this.size*h;n=(h-this.halfsize)/this.halfsize;for(g=1;g<x;g++){k=(g-this.halfsize)/this.halfsize;f=o+g;this.polygonize(k,n,p,f,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,f=new THREE.Geometry;
-this.render(function(g){var h,j,k,n,p,o,t,x;for(h=0;h<g.count;h++){p=h*3;t=p+1;x=p+2;j=g.positionArray[p];k=g.positionArray[t];n=g.positionArray[x];o=new THREE.Vector3(j,k,n);j=g.normalArray[p];k=g.normalArray[t];n=g.normalArray[x];p=new THREE.Vector3(j,k,n);p.normalize();p=new THREE.Vertex(o,p);f.vertices.push(p)}nfaces=g.count/3;for(h=0;h<nfaces;h++){p=(c+h)*3;t=p+1;x=p+2;o=f.vertices[p].normal;j=f.vertices[t].normal;k=f.vertices[x].normal;p=new THREE.Face3(p,t,x,[o,j,k]);f.faces.push(p)}c+=nfaces;
+this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),n=g*this.size,p=f*this.size,o=c*this.size,u=Math.floor(n-k);u<1&&(u=1);n=Math.floor(n+k);n>this.size-1&&(n=this.size-1);var y=Math.floor(p-k);y<1&&(y=1);p=Math.floor(p+k);p>this.size-1&&(p=
+this.size-1);var v=Math.floor(o-k);v<1&&(v=1);k=Math.floor(o+k);k>this.size-1&&(k=this.size-1);for(var A,E,G,L,V,z;u<n;u++){o=this.size2*u;E=u/this.size-g;V=E*E;for(E=y;E<p;E++){G=o+this.size*E;A=E/this.size-f;z=A*A;for(A=v;A<k;A++){L=A/this.size-c;L=h/(1.0E-6+L*L+z+V)-j;L>0&&(this.field[G+A]+=L)}}}};this.addPlaneX=function(c,f){var g,h,j,k,n,p=this.size,o=this.yd,u=this.zd,y=this.field,v=p*Math.sqrt(c/f);v>p&&(v=p);for(g=0;g<v;g++){h=g/p;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<p;h++){n=g+h*o;for(j=
+0;j<p;j++)y[u*j+n]+=k}}};this.addPlaneY=function(c,f){var g,h,j,k,n,p,o=this.size,u=this.yd,y=this.zd,v=this.field,A=o*Math.sqrt(c/f);A>o&&(A=o);for(h=0;h<A;h++){g=h/o;g*=g;k=c/(1.0E-4+g)-f;if(k>0){n=h*u;for(g=0;g<o;g++){p=n+g;for(j=0;j<o;j++)v[y*j+p]+=k}}}};this.addPlaneZ=function(c,f){var g,h,j,k,n,p;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/f);dist>size&&(dist=size);for(j=0;j<dist;j++){g=j/size;g*=g;k=c/(1.0E-4+g)-f;if(k>0){n=zd*j;for(h=0;h<size;h++){p=n+h*yd;
+for(g=0;g<size;g++)field[p+g]+=k}}}};this.reset=function(){var c;for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var f,g,h,j,k,n,p,o,u,y=this.size-2;for(j=1;j<y;j++){u=this.size2*j;p=(j-this.halfsize)/this.halfsize;for(h=1;h<y;h++){o=u+this.size*h;n=(h-this.halfsize)/this.halfsize;for(g=1;g<y;g++){k=(g-this.halfsize)/this.halfsize;f=o+g;this.polygonize(k,n,p,f,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,f=new THREE.Geometry;
+this.render(function(g){var h,j,k,n,p,o,u,y;for(h=0;h<g.count;h++){p=h*3;u=p+1;y=p+2;j=g.positionArray[p];k=g.positionArray[u];n=g.positionArray[y];o=new THREE.Vector3(j,k,n);j=g.normalArray[p];k=g.normalArray[u];n=g.normalArray[y];p=new THREE.Vector3(j,k,n);p.normalize();p=new THREE.Vertex(o,p);f.vertices.push(p)}nfaces=g.count/3;for(h=0;h<nfaces;h++){p=(c+h)*3;u=p+1;y=p+2;o=f.vertices[p].normal;j=f.vertices[u].normal;k=f.vertices[y].normal;p=new THREE.Face3(p,u,y,[o,j,k]);f.faces.push(p)}c+=nfaces;
 g.count=0});return f};this.init(b)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,

+ 1 - 1
build/custom/ThreeCanvas.js

@@ -48,7 +48,7 @@ b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?
 THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var f=Math.cos(c);c=Math.sin(c);var g=a*b,i=e*d;this.w=g*f-i*c;this.x=g*c+i*f;this.y=e*b*f+a*d*c;this.z=a*d*f-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,f=a.x,g=a.y,i=a.z;a=a.w;this.x=b*a+d*f+c*i-e*g;this.y=c*a+d*g+e*f-b*i;this.z=e*a+d*i+b*g-c*f;this.w=d*a-b*f-c*g-e*i;return this},
 multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,f=this.x,g=this.y,i=this.z,h=this.w,j=h*c+g*d-i*e,k=h*e+i*c-f*d,n=h*d+f*e-g*c;c=-f*c-g*e-i*d;b.x=j*h+c*-f+k*-i-n*-g;b.y=k*h+c*-g+n*-f-j*-i;b.z=n*h+c*-i+j*-g-k*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,e,d,f){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,e,d,f,g){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};

+ 1 - 1
build/custom/ThreeDOM.js

@@ -48,7 +48,7 @@ b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?
 THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var g=Math.cos(c);c=Math.sin(c);var f=a*b,i=e*d;this.w=f*g-i*c;this.x=f*c+i*g;this.y=e*b*g+a*d*c;this.z=a*d*g-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,g=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+d*g+c*i-e*f;this.y=c*a+d*f+e*g-b*i;this.z=e*a+d*i+b*f-c*g;this.w=d*a-b*g-c*f-e*i;return this},
 multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,g=this.x,f=this.y,i=this.z,h=this.w,j=h*c+f*d-i*e,m=h*e+i*c-g*d,l=h*d+g*e-f*c;c=-g*c-f*e-i*d;b.x=j*h+c*-g+m*-i-l*-f;b.y=m*h+c*-f+l*-g-j*-i;b.z=l*h+c*-i+j*-f-m*-g;return b}};
-THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,e,d,g){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,e,d,g,f){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};

+ 64 - 64
build/custom/ThreeExtras.js

@@ -1,8 +1,8 @@
 // ThreeExtras.js r38 - http://github.com/mrdoob/three.js
-var GeometryUtils={merge:function(a,f){var b=f instanceof THREE.Mesh,c=a.vertices.length,e=b?f.geometry:f,d=a.vertices,g=e.vertices,h=a.faces,l=e.faces,k=a.faceVertexUvs[0];e=e.faceVertexUvs[0];b&&f.matrixAutoUpdate&&f.updateMatrix();for(var j=0,n=g.length;j<n;j++){var p=new THREE.Vertex(g[j].position.clone());b&&f.matrix.multiplyVector3(p.position);d.push(p)}j=0;for(n=l.length;j<n;j++){g=l[j];var t,x,w=g.vertexNormals;p=g.vertexColors;if(g instanceof THREE.Face3)t=new THREE.Face3(g.a+c,g.b+c,g.c+
-c);else g instanceof THREE.Face4&&(t=new THREE.Face4(g.a+c,g.b+c,g.c+c,g.d+c));t.normal.copy(g.normal);b=0;for(d=w.length;b<d;b++){x=w[b];t.vertexNormals.push(x.clone())}t.color.copy(g.color);b=0;for(d=p.length;b<d;b++){x=p[b];t.vertexColors.push(x.clone())}t.materials=g.materials.slice();t.centroid.copy(g.centroid);h.push(t)}j=0;for(n=e.length;j<n;j++){c=e[j];h=[];b=0;for(d=c.length;b<d;b++)h.push(new THREE.UV(c[b].u,c[b].v));k.push(h)}}},ImageUtils={loadTexture:function(a,f,b){var c=new Image,e=
-new THREE.Texture(c,f);c.onload=function(){e.needsUpdate=!0;b&&b(this)};c.src=a;return e},loadTextureCube:function(a,f,b){var c,e=[],d=new THREE.Texture(e,f);f=e.loadCount=0;for(c=a.length;f<c;++f){e[f]=new Image;e[f].onload=function(){e.loadCount+=1;if(e.loadCount==6)d.needsUpdate=!0;b&&b(this)};e[f].src=a[f]}return d}},SceneUtils={loadScene:function(a,f,b,c){var e=new Worker(a);e.postMessage(0);var d=THREE.Loader.prototype.extractUrlbase(a);e.onmessage=function(g){function h(V,W){return W=="relativeToHTML"?
-V:d+"/"+V}function l(){for(t in E.objects)if(!F.objects[t]){y=E.objects[t];if(G=F.geometries[y.geometry]){I=[];for(M=0;M<y.materials.length;M++)I[M]=F.materials[y.materials[M]];m=y.position;r=y.rotation;q=y.quaternion;s=y.scale;q=0;I.length==0&&(I[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(G,I);object.position.set(m[0],m[1],m[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=
+var GeometryUtils={merge:function(a,f){var b=f instanceof THREE.Mesh,c=a.vertices.length,d=b?f.geometry:f,e=a.vertices,g=d.vertices,h=a.faces,l=d.faces,k=a.faceVertexUvs[0];d=d.faceVertexUvs[0];b&&f.matrixAutoUpdate&&f.updateMatrix();for(var j=0,n=g.length;j<n;j++){var p=new THREE.Vertex(g[j].position.clone());b&&f.matrix.multiplyVector3(p.position);e.push(p)}j=0;for(n=l.length;j<n;j++){g=l[j];var t,x,w=g.vertexNormals;p=g.vertexColors;if(g instanceof THREE.Face3)t=new THREE.Face3(g.a+c,g.b+c,g.c+
+c);else g instanceof THREE.Face4&&(t=new THREE.Face4(g.a+c,g.b+c,g.c+c,g.d+c));t.normal.copy(g.normal);b=0;for(e=w.length;b<e;b++){x=w[b];t.vertexNormals.push(x.clone())}t.color.copy(g.color);b=0;for(e=p.length;b<e;b++){x=p[b];t.vertexColors.push(x.clone())}t.materials=g.materials.slice();t.centroid.copy(g.centroid);h.push(t)}j=0;for(n=d.length;j<n;j++){c=d[j];h=[];b=0;for(e=c.length;b<e;b++)h.push(new THREE.UV(c[b].u,c[b].v));k.push(h)}}},ImageUtils={loadTexture:function(a,f,b){var c=new Image,d=
+new THREE.Texture(c,f);c.onload=function(){d.needsUpdate=!0;b&&b(this)};c.src=a;return d},loadTextureCube:function(a,f,b){var c,d=[],e=new THREE.Texture(d,f);f=d.loadCount=0;for(c=a.length;f<c;++f){d[f]=new Image;d[f].onload=function(){d.loadCount+=1;if(d.loadCount==6)e.needsUpdate=!0;b&&b(this)};d[f].src=a[f]}return e}},SceneUtils={loadScene:function(a,f,b,c){var d=new Worker(a);d.postMessage(0);var e=THREE.Loader.prototype.extractUrlbase(a);d.onmessage=function(g){function h(V,W){return W=="relativeToHTML"?
+V:e+"/"+V}function l(){for(t in E.objects)if(!F.objects[t]){y=E.objects[t];if(G=F.geometries[y.geometry]){I=[];for(M=0;M<y.materials.length;M++)I[M]=F.materials[y.materials[M]];m=y.position;r=y.rotation;q=y.quaternion;s=y.scale;q=0;I.length==0&&(I[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(G,I);object.position.set(m[0],m[1],m[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=
 y.visible;F.scene.addObject(object);F.objects[t]=object}}}function k(V){return function(W){F.geometries[V]=W;l();P-=1;j()}}function j(){c({total_models:O,total_textures:R,loaded_models:O-P,loaded_textures:R-N},F);P==0&&N==0&&b(F)}var n,p,t,x,w,u,B,y,m,z,C,G,K,J,I,E,L,S,P,N,O,R,F;E=g.data;L=new THREE.BinaryLoader;S=new THREE.JSONLoader;N=P=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};g=function(){N-=1;j()};for(w in E.cameras){z=E.cameras[w];
 if(z.type=="perspective")K=new THREE.Camera(z.fov,z.aspect,z.near,z.far);else if(z.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(z.left,z.right,z.top,z.bottom,z.near,z.far)}m=z.position;z=z.target;K.position.set(m[0],m[1],m[2]);K.target.position.set(z[0],z[1],z[2]);F.cameras[w]=K}for(x in E.lights){w=E.lights[x];K=w.color!==undefined?w.color:16777215;z=w.intensity!==undefined?w.intensity:1;if(w.type=="directional"){m=w.direction;light=new THREE.DirectionalLight(K,z);
 light.position.set(m[0],m[1],m[2]);light.position.normalize()}else if(w.type=="point"){m=w.position;light=new THREE.PointLight(K,z);light.position.set(m[0],m[1],m[2])}F.scene.addLight(light);F.lights[x]=light}for(u in E.fogs){x=E.fogs[u];if(x.type=="linear")J=new THREE.Fog(0,x.near,x.far);else x.type=="exp2"&&(J=new THREE.FogExp2(0,x.density));z=x.color;J.color.setRGB(z[0],z[1],z[2]);F.fogs[u]=J}if(F.cameras&&E.defaults.camera)F.currentCamera=F.cameras[E.defaults.camera];if(F.fogs&&E.defaults.fog)F.scene.fog=
@@ -10,10 +10,10 @@ F.fogs[E.defaults.fog];z=E.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.
 F.geometries[n]=G}else if(u.type=="sphere"){G=new Sphere(u.radius,u.segmentsWidth,u.segmentsHeight);F.geometries[n]=G}else if(u.type=="cylinder"){G=new Cylinder(u.numSegs,u.topRad,u.botRad,u.height,u.topOffset,u.botOffset);F.geometries[n]=G}else if(u.type=="torus"){G=new Torus(u.radius,u.tube,u.segmentsR,u.segmentsT);F.geometries[n]=G}else if(u.type=="icosahedron"){G=new Icosahedron(u.subdivisions);F.geometries[n]=G}else if(u.type=="bin_mesh")L.load({model:h(u.url,E.urlBaseType),callback:k(n)});else u.type==
 "ascii_mesh"&&S.load({model:h(u.url,E.urlBaseType),callback:k(n)})}for(B in E.textures){n=E.textures[B];N+=n.url instanceof Array?n.url.length:1}R=N;for(B in E.textures){n=E.textures[B];if(n.mapping!=undefined&&THREE[n.mapping]!=undefined)n.mapping=new THREE[n.mapping];if(n.url instanceof Array){u=[];for(var M=0;M<n.url.length;M++)u[M]=h(n.url[M],E.urlBaseType);u=ImageUtils.loadTextureCube(u,n.mapping,g)}else{u=ImageUtils.loadTexture(h(n.url,E.urlBaseType),n.mapping,g);if(THREE[n.minFilter]!=undefined)u.minFilter=
 THREE[n.minFilter];if(THREE[n.magFilter]!=undefined)u.magFilter=THREE[n.magFilter]}F.textures[B]=u}for(p in E.materials){B=E.materials[p];for(C in B.parameters)if(C=="envMap"||C=="map"||C=="lightMap")B.parameters[C]=F.textures[B.parameters[C]];else if(C=="shading")B.parameters[C]=B.parameters[C]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(C=="blending")B.parameters[C]=THREE[B.parameters[C]]?THREE[B.parameters[C]]:THREE.NormalBlending;else C=="combine"&&(B.parameters[C]=B.parameters[C]==
-"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);B=new THREE[B.type](B.parameters);F.materials[p]=B}l();f(F)}},addMesh:function(a,f,b,c,e,d,g,h,l,k){f=new THREE.Mesh(f,k);f.scale.x=f.scale.y=f.scale.z=b;f.position.x=c;f.position.y=e;f.position.z=d;f.rotation.x=g;f.rotation.y=h;f.rotation.z=l;a.addObject(f);return f},addPanoramaCubeWebGL:function(a,f,b){var c=ShaderUtils.lib.cube;c.uniforms.tCube.texture=b;b=new THREE.MeshShaderMaterial({fragmentShader:c.fragmentShader,vertexShader:c.vertexShader,
+"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);B=new THREE[B.type](B.parameters);F.materials[p]=B}l();f(F)}},addMesh:function(a,f,b,c,d,e,g,h,l,k){f=new THREE.Mesh(f,k);f.scale.x=f.scale.y=f.scale.z=b;f.position.x=c;f.position.y=d;f.position.z=e;f.rotation.x=g;f.rotation.y=h;f.rotation.z=l;a.addObject(f);return f},addPanoramaCubeWebGL:function(a,f,b){var c=ShaderUtils.lib.cube;c.uniforms.tCube.texture=b;b=new THREE.MeshShaderMaterial({fragmentShader:c.fragmentShader,vertexShader:c.vertexShader,
 uniforms:c.uniforms});f=new THREE.Mesh(new Cube(f,f,f,1,1,1,null,!0),b);a.addObject(f);return f},addPanoramaCube:function(a,f,b){var c=[];c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[0])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[1])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[2])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[3])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[4])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[5])}));
-f=new THREE.Mesh(new Cube(f,f,f,1,1,c,!0),new THREE.MeshFaceMaterial);a.addObject(f);return f},addPanoramaCubePlanes:function(a,f,b){var c=f/2;f=new Plane(f,f);var e=Math.PI,d=Math.PI/2;SceneUtils.addMesh(a,f,1,0,0,-c,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[5])}));SceneUtils.addMesh(a,f,1,-c,0,0,0,d,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[0])}));SceneUtils.addMesh(a,f,1,c,0,0,0,-d,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[1])}));SceneUtils.addMesh(a,
-f,1,0,c,0,d,0,e,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[2])}));SceneUtils.addMesh(a,f,1,0,-c,0,-d,0,e,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[3])}))},showHierarchy:function(a,f){SceneUtils.traverseHierarchy(a,function(b){b.visible=f})},traverseHierarchy:function(a,f){var b,c,e=a.children.length;for(c=0;c<e;c++){b=a.children[c];f(b);SceneUtils.traverseHierarchy(b,f)}}},ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},
+f=new THREE.Mesh(new Cube(f,f,f,1,1,c,!0),new THREE.MeshFaceMaterial);a.addObject(f);return f},addPanoramaCubePlanes:function(a,f,b){var c=f/2;f=new Plane(f,f);var d=Math.PI,e=Math.PI/2;SceneUtils.addMesh(a,f,1,0,0,-c,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[5])}));SceneUtils.addMesh(a,f,1,-c,0,0,0,e,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[0])}));SceneUtils.addMesh(a,f,1,c,0,0,0,-e,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[1])}));SceneUtils.addMesh(a,
+f,1,0,c,0,e,0,d,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[2])}));SceneUtils.addMesh(a,f,1,0,-c,0,-e,0,d,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[3])}))},showHierarchy:function(a,f){SceneUtils.traverseHierarchy(a,function(b){b.visible=f})},traverseHierarchy:function(a,f){var b,c,d=a.children.length;for(c=0;c<d;c++){b=a.children[c];f(b);SceneUtils.traverseHierarchy(b,f)}}},ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},
 mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",
 vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
 normal:{uniforms:{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},tDiffuse:{type:"t",value:0,texture:null},tNormal:{type:"t",value:2,texture:null},tAO:{type:"t",value:3,texture:null},uNormalScale:{type:"f",value:1},tDisplacement:{type:"t",value:4,texture:null},uDisplacementBias:{type:"f",value:-0.5},uDisplacementScale:{type:"f",value:2.5},uPointLightPos:{type:"v3",value:new THREE.Vector3},uPointLightColor:{type:"c",value:new THREE.Color(15658734)},uDirLightPos:{type:"v3",value:new THREE.Vector3},
@@ -23,87 +23,87 @@ cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec
 value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertexShader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i<KERNEL_SIZE; ++i ) {\nsum += texture2D( tDiffuse, imageCoord ) * cKernel[i];\nimageCoord += uImageIncrement;\n}\ngl_FragColor = sum;\n}"},
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
-fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var f,b,c,e,d=2*Math.ceil(a*3)+1;d>25&&(d=25);e=(d-1)*0.5;b=Array(d);for(f=c=0;f<d;++f){b[f]=Math.exp(-((f-e)*(f-e))/(2*a*a));c+=b[f]}for(f=0;f<d;++f)b[f]/=c;return b}};
-THREE.QuakeCamera=function(a){function f(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=
+fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var f,b,c,d,e=2*Math.ceil(a*3)+1;e>25&&(e=25);d=(e-1)*0.5;b=Array(e);for(f=c=0;f<e;++f){b[f]=Math.exp(-((f-d)*(f-d))/(2*a*a));c+=b[f]}for(f=0;f<e;++f)b[f]/=c;return b}};
+THREE.QuakeCamera=function(a){function f(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=
 a.lookSpeed;if(a.noFly!==undefined)this.noFly=a.noFly;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.autoForward!==undefined)this.autoForward=a.autoForward;if(a.activeLook!==undefined)this.activeLook=a.activeLook;if(a.heightSpeed!==undefined)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==undefined)this.heightCoef=a.heightCoef;if(a.heightMin!==undefined)this.heightMin=a.heightMin;if(a.heightMax!==undefined)this.heightMax=a.heightMax;if(a.constrainVertical!==undefined)this.constrainVertical=
-a.constrainVertical;if(a.verticalMin!==undefined)this.verticalMin=a.verticalMin;if(a.verticalMax!==undefined)this.verticalMax=a.verticalMax;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();
+a.constrainVertical;if(a.verticalMin!==undefined)this.verticalMin=a.verticalMin;if(a.verticalMax!==undefined)this.verticalMax=a.verticalMax;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();
 b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=
-!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=function(){this.autoSpeedFactor=this.heightSpeed?((this.position.y<this.heightMin?this.heightMin:this.position.y>this.heightMax?this.heightMax:this.position.y)-
-this.heightMin)*this.heightCoef:0;(this.moveForward||this.autoForward)&&this.translateZ(-(this.movementSpeed+this.autoSpeedFactor));this.moveBackward&&this.translateZ(this.movementSpeed);this.moveLeft&&this.translateX(-this.movementSpeed);this.moveRight&&this.translateX(this.movementSpeed);var b=this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*
-Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;var c=this.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",f(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",
-f(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",f(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",f(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",f(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
-THREE.QuakeCamera.prototype.translate=function(a,f){this.matrix.rotateAxis(f);if(this.noFly)f.y=0;this.position.addSelf(f.multiplyScalar(a));this.target.position.addSelf(f.multiplyScalar(a))};
+!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=function(){if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?((this.position.y<this.heightMin?this.heightMin:this.position.y>
+this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;(this.moveForward||this.autoForward)&&this.translateZ(-(this.movementSpeed+this.autoSpeedFactor));this.moveBackward&&this.translateZ(this.movementSpeed);this.moveLeft&&this.translateX(-this.movementSpeed);this.moveRight&&this.translateX(this.movementSpeed);var b=this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=
+(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var c=this.target.position,d=this.position;c.x=d.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=d.y+100*Math.cos(this.phi);c.z=d.z+100*Math.sin(this.phi)*Math.sin(this.theta)}this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/
+3.14+this.verticalMin;c=this.target.position;d=this.position;c.x=d.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=d.y+100*Math.cos(this.phi);c.z=d.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",f(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",f(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",f(this,
+this.onMouseUp),!1);this.domElement.addEventListener("keydown",f(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",f(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;THREE.QuakeCamera.prototype.translate=function(a,f){this.matrix.rotateAxis(f);if(this.noFly)f.y=0;this.position.addSelf(f.multiplyScalar(a));this.target.position.addSelf(f.multiplyScalar(a))};
 THREE.PathCamera=function(a){function f(k,j,n,p){var t={name:n,fps:0.6,length:p,hierarchy:[]},x,w=j.getControlPointsArray(),u=j.getLength(),B=w.length,y=0;x=B-1;j={parent:-1,keys:[]};j.keys[0]={time:0,pos:w[0],rot:[0,0,0,1],scl:[1,1,1]};j.keys[x]={time:p,pos:w[x],rot:[0,0,0,1],scl:[1,1,1]};for(x=1;x<B-1;x++){y=p*u.chunks[x]/u.total;j.keys[x]={time:y,pos:w[x]}}t.hierarchy[0]=j;THREE.AnimationHandler.add(t);return new THREE.Animation(k,n,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(k,j){var n,
 p,t=new THREE.Geometry;for(n=0;n<k.points.length*j;n++){p=n/(k.points.length*j);p=k.getPoint(p);t.vertices[n]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return t}function c(k,j){var n=b(j,10),p=b(j,10),t=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(n,t);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);k.addChild(lineObj);particleObj.scale.set(1,1,1);k.addChild(particleObj);p=new Sphere(1,
-16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<j.points.length;i++){n=new THREE.Mesh(p,t);n.position.copy(j.points[i]);n.updateMatrix();k.addChild(n)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
+16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<j.points.length;i++){n=new THREE.Mesh(p,t);n.position.copy(j.points[i]);n.updateMatrix();k.addChild(n)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==undefined)this.duration=a.duration*1E3;if(a.waypoints!==undefined)this.waypoints=a.waypoints;if(a.useConstantSpeed!==undefined)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==undefined)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==undefined)this.createDebugPath=a.createDebugPath;
 if(a.createDebugDummy!==undefined)this.createDebugDummy=a.createDebugDummy;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.lookHorizontal!==undefined)this.lookHorizontal=a.lookHorizontal;if(a.verticalAngleMap!==undefined)this.verticalAngleMap=a.verticalAngleMap;if(a.horizontalAngleMap!==undefined)this.horizontalAngleMap=a.horizontalAngleMap;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=
-this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var e=Math.PI*2,d=Math.PI/180;this.update=function(k,j,n){var p,t;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*d;this.theta=this.lon*d;p=this.phi%e;this.phi=p>=0?p:p+e;p=this.verticalAngleMap.srcRange;t=this.verticalAngleMap.dstRange;
+this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var d=Math.PI*2,e=Math.PI/180;this.update=function(k,j,n){var p,t;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*e;this.theta=this.lon*e;p=this.phi%d;this.phi=p>=0?p:p+d;p=this.verticalAngleMap.srcRange;t=this.verticalAngleMap.dstRange;
 this.phi=(this.phi-p[0])*(t[1]-t[0])/(p[1]-p[0])+t[0];p=this.horizontalAngleMap.srcRange;t=this.horizontalAngleMap.dstRange;this.theta=(this.theta-p[0])*(t[1]-t[0])/(p[1]-p[0])+t[0];p=this.target.position;p.x=100*Math.sin(this.phi)*Math.cos(this.theta);p.y=100*Math.cos(this.phi);p.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,k,j,n)};this.onMouseMove=function(k){this.mouseX=k.clientX-this.windowHalfX;this.mouseY=k.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
 this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){a=new THREE.MeshLambertMaterial({color:30719});var g=new THREE.MeshLambertMaterial({color:65280}),h=new Cube(10,10,20),l=new Cube(2,2,10);this.animationParent=new THREE.Mesh(h,a);a=new THREE.Mesh(l,g);a.position.set(0,10,0);this.animation=f(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else{this.animation=
 f(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&c(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(k,j){return function(){j.apply(k,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-var Cube=function(a,f,b,c,e,d,g,h,l){function k(u,B,y,m,z,C,G,K){var J,I,E=c||1,L=e||1,S=z/2,P=C/2,N=j.vertices.length;if(u=="x"&&B=="y"||u=="y"&&B=="x")J="z";else if(u=="x"&&B=="z"||u=="z"&&B=="x"){J="y";L=d||1}else if(u=="z"&&B=="y"||u=="y"&&B=="z"){J="x";E=d||1}var O=E+1,R=L+1;z/=E;var F=C/L;for(I=0;I<R;I++)for(C=0;C<O;C++){var M=new THREE.Vector3;M[u]=(C*z-S)*y;M[B]=(I*F-P)*m;M[J]=G;j.vertices.push(new THREE.Vertex(M))}for(I=0;I<L;I++)for(C=0;C<E;C++){j.faces.push(new THREE.Face4(C+O*I+N,C+O*
+var Cube=function(a,f,b,c,d,e,g,h,l){function k(u,B,y,m,z,C,G,K){var J,I,E=c||1,L=d||1,S=z/2,P=C/2,N=j.vertices.length;if(u=="x"&&B=="y"||u=="y"&&B=="x")J="z";else if(u=="x"&&B=="z"||u=="z"&&B=="x"){J="y";L=e||1}else if(u=="z"&&B=="y"||u=="y"&&B=="z"){J="x";E=e||1}var O=E+1,R=L+1;z/=E;var F=C/L;for(I=0;I<R;I++)for(C=0;C<O;C++){var M=new THREE.Vector3;M[u]=(C*z-S)*y;M[B]=(I*F-P)*m;M[J]=G;j.vertices.push(new THREE.Vertex(M))}for(I=0;I<L;I++)for(C=0;C<E;C++){j.faces.push(new THREE.Face4(C+O*I+N,C+O*
 (I+1)+N,C+1+O*(I+1)+N,C+1+O*I+N,null,null,K));j.faceVertexUvs[0].push([new THREE.UV(C/E,I/L),new THREE.UV(C/E,(I+1)/L),new THREE.UV((C+1)/E,(I+1)/L),new THREE.UV((C+1)/E,I/L)])}}THREE.Geometry.call(this);var j=this,n=a/2,p=f/2,t=b/2;h=h?-1:1;if(g!==undefined)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var x=0;x<6;x++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(l!=undefined)for(var w in l)this.sides[w]!=undefined&&(this.sides[w]=
 l[w]);this.sides.px&&k("z","y",1*h,-1,b,f,-n,this.materials[0]);this.sides.nx&&k("z","y",-1*h,-1,b,f,n,this.materials[1]);this.sides.py&&k("x","z",1*h,1,a,b,p,this.materials[2]);this.sides.ny&&k("x","z",1*h,-1,a,b,-p,this.materials[3]);this.sides.pz&&k("x","y",1*h,-1,a,f,t,this.materials[4]);this.sides.nz&&k("x","y",-1*h,-1,a,f,-t,this.materials[5]);(function(){for(var u=[],B=[],y=0,m=j.vertices.length;y<m;y++){for(var z=j.vertices[y],C=!1,G=0,K=u.length;G<K;G++){var J=u[G];if(z.position.x==J.position.x&&
 z.position.y==J.position.y&&z.position.z==J.position.z){B[y]=G;C=!0;break}}if(!C){B[y]=u.length;u.push(new THREE.Vertex(z.position.clone()))}}y=0;for(m=j.faces.length;y<m;y++){z=j.faces[y];z.a=B[z.a];z.b=B[z.b];z.c=B[z.c];z.d=B[z.d]}j.vertices=u})();this.computeCentroids();this.computeFaceNormals()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
-var Cylinder=function(a,f,b,c,e,d){function g(j,n,p){h.vertices.push(new THREE.Vertex(new THREE.Vector3(j,n,p)))}THREE.Geometry.call(this);var h=this,l=Math.PI,k=c/2;for(c=0;c<a;c++)g(Math.sin(2*l*c/a)*f,Math.cos(2*l*c/a)*f,-k);for(c=0;c<a;c++)g(Math.sin(2*l*c/a)*b,Math.cos(2*l*c/a)*b,k);for(c=0;c<a;c++)h.faces.push(new THREE.Face4(c,c+a,a+(c+1)%a,(c+1)%a));if(b>0){g(0,0,-k-(d||0));for(c=a;c<a+a/2;c++)h.faces.push(new THREE.Face4(2*a,(2*c-2*a)%a,(2*c-2*a+1)%a,(2*c-2*a+2)%a))}if(f>0){g(0,0,k+(e||0));
+var Cylinder=function(a,f,b,c,d,e){function g(j,n,p){h.vertices.push(new THREE.Vertex(new THREE.Vector3(j,n,p)))}THREE.Geometry.call(this);var h=this,l=Math.PI,k=c/2;for(c=0;c<a;c++)g(Math.sin(2*l*c/a)*f,Math.cos(2*l*c/a)*f,-k);for(c=0;c<a;c++)g(Math.sin(2*l*c/a)*b,Math.cos(2*l*c/a)*b,k);for(c=0;c<a;c++)h.faces.push(new THREE.Face4(c,c+a,a+(c+1)%a,(c+1)%a));if(b>0){g(0,0,-k-(e||0));for(c=a;c<a+a/2;c++)h.faces.push(new THREE.Face4(2*a,(2*c-2*a)%a,(2*c-2*a+1)%a,(2*c-2*a+2)%a))}if(f>0){g(0,0,k+(d||0));
 for(c=a+a/2;c<2*a;c++)h.faces.push(new THREE.Face4(2*a+1,(2*c-2*a+2)%a+a,(2*c-2*a+1)%a+a,(2*c-2*a)%a+a))}this.computeCentroids();this.computeFaceNormals()};Cylinder.prototype=new THREE.Geometry;Cylinder.prototype.constructor=Cylinder;
-var Icosahedron=function(a){function f(n,p,t){var x=Math.sqrt(n*n+p*p+t*t);return e.vertices.push(new THREE.Vertex(new THREE.Vector3(n/x,p/x,t/x)))-1}function b(n,p,t,x){x.faces.push(new THREE.Face3(n,p,t))}function c(n,p){var t=e.vertices[n].position,x=e.vertices[p].position;return f((t.x+x.x)/2,(t.y+x.y)/2,(t.z+x.z)/2)}var e=this,d=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;f(-1,a,0);f(1,a,0);f(-1,-a,0);f(1,-a,0);f(0,-1,a);f(0,1,a);f(0,-1,-a);f(0,
-1,-a);f(a,0,-1);f(a,0,1);f(-a,0,-1);f(-a,0,1);b(0,11,5,d);b(0,5,1,d);b(0,1,7,d);b(0,7,10,d);b(0,10,11,d);b(1,5,9,d);b(5,11,4,d);b(11,10,2,d);b(10,7,6,d);b(7,1,8,d);b(3,9,4,d);b(3,4,2,d);b(3,2,6,d);b(3,6,8,d);b(3,8,9,d);b(4,9,5,d);b(2,4,11,d);b(6,2,10,d);b(8,6,7,d);b(9,8,1,d);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var h in d.faces){var l=c(d.faces[h].a,d.faces[h].b),k=c(d.faces[h].b,d.faces[h].c),j=c(d.faces[h].c,d.faces[h].a);b(d.faces[h].a,l,j,g);b(d.faces[h].b,k,l,g);b(d.faces[h].c,
-j,k,g);b(l,k,j,g)}d.faces=g.faces}e.faces=d.faces;delete d;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
-function Lathe(a,f,b){THREE.Geometry.call(this);this.steps=f||12;this.angle=b||2*Math.PI;f=this.angle/this.steps;for(var c=[],e=[],d=[],g=[],h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));c[h]=a[h].clone();e[h]=this.vertices.length-1}for(var l=(new THREE.Matrix4).setRotationZ(f),k=0;k<=this.angle+0.0010;k+=f){for(h=0;h<c.length;h++)if(k<this.angle){c[h]=l.multiplyVector3(c[h].clone());this.vertices.push(new THREE.Vertex(c[h]));d[h]=this.vertices.length-1}else d=g;k==0&&(g=e);for(h=
-0;h<e.length-1;h++){this.faces.push(new THREE.Face4(d[h],d[h+1],e[h+1],e[h]));this.faceVertexUvs[0].push([new THREE.UV(k/b,h/a.length),new THREE.UV(k/b,(h+1)/a.length),new THREE.UV((k-f)/b,(h+1)/a.length),new THREE.UV((k-f)/b,h/a.length)])}e=d;d=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
-var Plane=function(a,f,b,c){THREE.Geometry.call(this);var e,d=a/2,g=f/2;b=b||1;c=c||1;var h=b+1,l=c+1;a/=b;var k=f/c;for(e=0;e<l;e++)for(f=0;f<h;f++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(f*a-d,-(e*k-g),0)));for(e=0;e<c;e++)for(f=0;f<b;f++){this.faces.push(new THREE.Face4(f+h*e,f+h*(e+1),f+1+h*(e+1),f+1+h*e));this.faceVertexUvs[0].push([new THREE.UV(f/b,e/c),new THREE.UV(f/b,(e+1)/c),new THREE.UV((f+1)/b,(e+1)/c),new THREE.UV((f+1)/b,e/c)])}this.computeCentroids();this.computeFaceNormals()};
+var Icosahedron=function(a){function f(n,p,t){var x=Math.sqrt(n*n+p*p+t*t);return d.vertices.push(new THREE.Vertex(new THREE.Vector3(n/x,p/x,t/x)))-1}function b(n,p,t,x){x.faces.push(new THREE.Face3(n,p,t))}function c(n,p){var t=d.vertices[n].position,x=d.vertices[p].position;return f((t.x+x.x)/2,(t.y+x.y)/2,(t.z+x.z)/2)}var d=this,e=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;f(-1,a,0);f(1,a,0);f(-1,-a,0);f(1,-a,0);f(0,-1,a);f(0,1,a);f(0,-1,-a);f(0,
+1,-a);f(a,0,-1);f(a,0,1);f(-a,0,-1);f(-a,0,1);b(0,11,5,e);b(0,5,1,e);b(0,1,7,e);b(0,7,10,e);b(0,10,11,e);b(1,5,9,e);b(5,11,4,e);b(11,10,2,e);b(10,7,6,e);b(7,1,8,e);b(3,9,4,e);b(3,4,2,e);b(3,2,6,e);b(3,6,8,e);b(3,8,9,e);b(4,9,5,e);b(2,4,11,e);b(6,2,10,e);b(8,6,7,e);b(9,8,1,e);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var h in e.faces){var l=c(e.faces[h].a,e.faces[h].b),k=c(e.faces[h].b,e.faces[h].c),j=c(e.faces[h].c,e.faces[h].a);b(e.faces[h].a,l,j,g);b(e.faces[h].b,k,l,g);b(e.faces[h].c,
+j,k,g);b(l,k,j,g)}e.faces=g.faces}d.faces=e.faces;delete e;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
+function Lathe(a,f,b){THREE.Geometry.call(this);this.steps=f||12;this.angle=b||2*Math.PI;f=this.angle/this.steps;for(var c=[],d=[],e=[],g=[],h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));c[h]=a[h].clone();d[h]=this.vertices.length-1}for(var l=(new THREE.Matrix4).setRotationZ(f),k=0;k<=this.angle+0.001;k+=f){for(h=0;h<c.length;h++)if(k<this.angle){c[h]=l.multiplyVector3(c[h].clone());this.vertices.push(new THREE.Vertex(c[h]));e[h]=this.vertices.length-1}else e=g;k==0&&(g=d);for(h=
+0;h<d.length-1;h++){this.faces.push(new THREE.Face4(e[h],e[h+1],d[h+1],d[h]));this.faceVertexUvs[0].push([new THREE.UV(k/b,h/a.length),new THREE.UV(k/b,(h+1)/a.length),new THREE.UV((k-f)/b,(h+1)/a.length),new THREE.UV((k-f)/b,h/a.length)])}d=e;e=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
+var Plane=function(a,f,b,c){THREE.Geometry.call(this);var d,e=a/2,g=f/2;b=b||1;c=c||1;var h=b+1,l=c+1;a/=b;var k=f/c;for(d=0;d<l;d++)for(f=0;f<h;f++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(f*a-e,-(d*k-g),0)));for(d=0;d<c;d++)for(f=0;f<b;f++){this.faces.push(new THREE.Face4(f+h*d,f+h*(d+1),f+1+h*(d+1),f+1+h*d));this.faceVertexUvs[0].push([new THREE.UV(f/b,d/c),new THREE.UV(f/b,(d+1)/c),new THREE.UV((f+1)/b,(d+1)/c),new THREE.UV((f+1)/b,d/c)])}this.computeCentroids();this.computeFaceNormals()};
 Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
-var Sphere=function(a,f,b){THREE.Geometry.call(this);var c,e=Math.PI,d=Math.max(3,f||8),g=Math.max(2,b||6);f=[];for(b=0;b<g+1;b++){c=b/g;var h=a*Math.cos(c*e),l=a*Math.sin(c*e),k=[],j=0;for(c=0;c<d;c++){var n=2*c/d,p=l*Math.sin(n*e);n=l*Math.cos(n*e);(b==0||b==g)&&c>0||(j=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,h,p)))-1);k.push(j)}f.push(k)}var t,x,w;e=f.length;for(b=0;b<e;b++){d=f[b].length;if(b>0)for(c=0;c<d;c++){k=c==d-1;g=f[b][k?0:c+1];h=f[b][k?d-1:c];l=f[b-1][k?d-1:c];k=f[b-1][k?
-0:c+1];p=b/(e-1);t=(b-1)/(e-1);x=(c+1)/d;n=c/d;j=new THREE.UV(1-x,p);p=new THREE.UV(1-n,p);n=new THREE.UV(1-n,t);var u=new THREE.UV(1-x,t);if(b<f.length-1){t=this.vertices[g].position.clone();x=this.vertices[h].position.clone();w=this.vertices[l].position.clone();t.normalize();x.normalize();w.normalize();this.faces.push(new THREE.Face3(g,h,l,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)]));this.faceVertexUvs[0].push([j,p,n])}if(b>1){t=this.vertices[g].position.clone();
+var Sphere=function(a,f,b){THREE.Geometry.call(this);var c,d=Math.PI,e=Math.max(3,f||8),g=Math.max(2,b||6);f=[];for(b=0;b<g+1;b++){c=b/g;var h=a*Math.cos(c*d),l=a*Math.sin(c*d),k=[],j=0;for(c=0;c<e;c++){var n=2*c/e,p=l*Math.sin(n*d);n=l*Math.cos(n*d);(b==0||b==g)&&c>0||(j=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,h,p)))-1);k.push(j)}f.push(k)}var t,x,w;d=f.length;for(b=0;b<d;b++){e=f[b].length;if(b>0)for(c=0;c<e;c++){k=c==e-1;g=f[b][k?0:c+1];h=f[b][k?e-1:c];l=f[b-1][k?e-1:c];k=f[b-1][k?
+0:c+1];p=b/(d-1);t=(b-1)/(d-1);x=(c+1)/e;n=c/e;j=new THREE.UV(1-x,p);p=new THREE.UV(1-n,p);n=new THREE.UV(1-n,t);var u=new THREE.UV(1-x,t);if(b<f.length-1){t=this.vertices[g].position.clone();x=this.vertices[h].position.clone();w=this.vertices[l].position.clone();t.normalize();x.normalize();w.normalize();this.faces.push(new THREE.Face3(g,h,l,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)]));this.faceVertexUvs[0].push([j,p,n])}if(b>1){t=this.vertices[g].position.clone();
 x=this.vertices[l].position.clone();w=this.vertices[k].position.clone();t.normalize();x.normalize();w.normalize();this.faces.push(new THREE.Face3(g,l,k,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)]));this.faceVertexUvs[0].push([j,n,u])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
-var Torus=function(a,f,b,c){this.radius=a||100;this.tube=f||40;this.segmentsR=b||8;this.segmentsT=c||6;a=[];THREE.Geometry.call(this);for(f=0;f<=this.segmentsR;++f)for(b=0;b<=this.segmentsT;++b){c=b/this.segmentsT*2*Math.PI;var e=f/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(e))*Math.cos(c),(this.radius+this.tube*Math.cos(e))*Math.sin(c),this.tube*Math.sin(e))));a.push([b/this.segmentsT,1-f/this.segmentsR])}for(f=1;f<=this.segmentsR;++f)for(b=
-1;b<=this.segmentsT;++b){c=(this.segmentsT+1)*f+b;e=(this.segmentsT+1)*f+b-1;var d=(this.segmentsT+1)*(f-1)+b-1,g=(this.segmentsT+1)*(f-1)+b;this.faces.push(new THREE.Face4(c,e,d,g));this.faceVertexUvs[0].push([new THREE.UV(a[c][0],a[c][1]),new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[g][0],a[g][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus;
-var TorusKnot=function(a,f,b,c,e,d,g){function h(n,p,t,x,w,u){p=t/x*n;t=Math.cos(p);return new THREE.Vector3(w*(2+t)*0.5*Math.cos(n),w*(2+t)*Math.sin(n)*0.5,u*w*Math.sin(p)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=f||40;this.segmentsR=b||64;this.segmentsT=c||8;this.p=e||2;this.q=d||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);b=new THREE.Vector3;c=new THREE.Vector3;d=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(f=0;f<this.segmentsT;++f){var l=
-a/this.segmentsR*2*this.p*Math.PI;g=f/this.segmentsT*2*Math.PI;e=h(l,g,this.q,this.p,this.radius,this.heightScale);l=h(l+0.01,g,this.q,this.p,this.radius,this.heightScale);b.x=l.x-e.x;b.y=l.y-e.y;b.z=l.z-e.z;c.x=l.x+e.x;c.y=l.y+e.y;c.z=l.z+e.z;d.cross(b,c);c.cross(d,b);d.normalize();c.normalize();l=this.tube*Math.cos(g);g=this.tube*Math.sin(g);e.x+=l*c.x+g*d.x;e.y+=l*c.y+g*d.y;e.z+=l*c.z+g*d.z;this.grid[a][f]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(e.x,e.y,e.z)))-1}}for(a=0;a<this.segmentsR;++a)for(f=
-0;f<this.segmentsT;++f){d=(a+1)%this.segmentsR;g=(f+1)%this.segmentsT;e=this.grid[a][f];b=this.grid[d][f];c=this.grid[a][g];d=this.grid[d][g];g=new THREE.UV(a/this.segmentsR,f/this.segmentsT);l=new THREE.UV((a+1)/this.segmentsR,f/this.segmentsT);var k=new THREE.UV(a/this.segmentsR,(f+1)/this.segmentsT),j=new THREE.UV((a+1)/this.segmentsR,(f+1)/this.segmentsT);this.faces.push(new THREE.Face3(e,b,c));this.faceVertexUvs[0].push([g,l,k]);this.faces.push(new THREE.Face3(d,c,b));this.faceVertexUvs[0].push([j,
+var Torus=function(a,f,b,c){this.radius=a||100;this.tube=f||40;this.segmentsR=b||8;this.segmentsT=c||6;a=[];THREE.Geometry.call(this);for(f=0;f<=this.segmentsR;++f)for(b=0;b<=this.segmentsT;++b){c=b/this.segmentsT*2*Math.PI;var d=f/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(d))*Math.cos(c),(this.radius+this.tube*Math.cos(d))*Math.sin(c),this.tube*Math.sin(d))));a.push([b/this.segmentsT,1-f/this.segmentsR])}for(f=1;f<=this.segmentsR;++f)for(b=
+1;b<=this.segmentsT;++b){c=(this.segmentsT+1)*f+b;d=(this.segmentsT+1)*f+b-1;var e=(this.segmentsT+1)*(f-1)+b-1,g=(this.segmentsT+1)*(f-1)+b;this.faces.push(new THREE.Face4(c,d,e,g));this.faceVertexUvs[0].push([new THREE.UV(a[c][0],a[c][1]),new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[g][0],a[g][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus;
+var TorusKnot=function(a,f,b,c,d,e,g){function h(n,p,t,x,w,u){p=t/x*n;t=Math.cos(p);return new THREE.Vector3(w*(2+t)*0.5*Math.cos(n),w*(2+t)*Math.sin(n)*0.5,u*w*Math.sin(p)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=f||40;this.segmentsR=b||64;this.segmentsT=c||8;this.p=d||2;this.q=e||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);b=new THREE.Vector3;c=new THREE.Vector3;e=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(f=0;f<this.segmentsT;++f){var l=
+a/this.segmentsR*2*this.p*Math.PI;g=f/this.segmentsT*2*Math.PI;d=h(l,g,this.q,this.p,this.radius,this.heightScale);l=h(l+0.01,g,this.q,this.p,this.radius,this.heightScale);b.x=l.x-d.x;b.y=l.y-d.y;b.z=l.z-d.z;c.x=l.x+d.x;c.y=l.y+d.y;c.z=l.z+d.z;e.cross(b,c);c.cross(e,b);e.normalize();c.normalize();l=this.tube*Math.cos(g);g=this.tube*Math.sin(g);d.x+=l*c.x+g*e.x;d.y+=l*c.y+g*e.y;d.z+=l*c.z+g*e.z;this.grid[a][f]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z)))-1}}for(a=0;a<this.segmentsR;++a)for(f=
+0;f<this.segmentsT;++f){e=(a+1)%this.segmentsR;g=(f+1)%this.segmentsT;d=this.grid[a][f];b=this.grid[e][f];c=this.grid[a][g];e=this.grid[e][g];g=new THREE.UV(a/this.segmentsR,f/this.segmentsT);l=new THREE.UV((a+1)/this.segmentsR,f/this.segmentsT);var k=new THREE.UV(a/this.segmentsR,(f+1)/this.segmentsT),j=new THREE.UV((a+1)/this.segmentsR,(f+1)/this.segmentsT);this.faces.push(new THREE.Face3(d,b,c));this.faceVertexUvs[0].push([g,l,k]);this.faces.push(new THREE.Face3(e,c,b));this.faceVertexUvs[0].push([j,
 k,l])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};TorusKnot.prototype=new THREE.Geometry;TorusKnot.prototype.constructor=TorusKnot;THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var f="Loaded ";f+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/1E3).toFixed(2)+" KB";
 this.statusDomElement.innerHTML=f},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")},init_materials:function(a,f,b){a.materials=[];for(var c=0;c<f.length;++c)a.materials[c]=[THREE.Loader.prototype.createMaterial(f[c],b)]},createMaterial:function(a,f){function b(h){h=Math.log(h)/Math.LN2;return Math.floor(h)==h}function c(h,l){var k=new Image;k.onload=function(){if(!b(this.width)||!b(this.height)){var j=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),n=Math.pow(2,Math.round(Math.log(this.height)/
-Math.LN2));h.image.width=j;h.image.height=n;h.image.getContext("2d").drawImage(this,0,0,j,n)}else h.image=this;h.needsUpdate=!0};k.src=l}var e,d,g;e="MeshLambertMaterial";d={color:15658734,opacity:1,map:null,lightMap:null,wireframe:a.wireframe};if(a.shading)if(a.shading=="Phong")e="MeshPhongMaterial";else a.shading=="Basic"&&(e="MeshBasicMaterial");if(a.blending)if(a.blending=="Additive")d.blending=THREE.AdditiveBlending;else if(a.blending=="Subtractive")d.blending=THREE.SubtractiveBlending;else if(a.blending==
-"Multiply")d.blending=THREE.MultiplyBlending;if(a.transparent!==undefined)d.transparent=a.transparent;if(a.depthTest!==undefined)d.depthTest=a.depthTest;if(a.vertexColors!==undefined)if(a.vertexColors=="face")d.vertexColors=THREE.FaceColors;else if(a.vertexColors)d.vertexColors=THREE.VertexColors;if(a.mapDiffuse&&f){g=document.createElement("canvas");d.map=new THREE.Texture(g);d.map.sourceFile=a.mapDiffuse;c(d.map,f+"/"+a.mapDiffuse)}else if(a.colorDiffuse){g=(a.colorDiffuse[0]*255<<16)+(a.colorDiffuse[1]*
-255<<8)+a.colorDiffuse[2]*255;d.color=g;d.opacity=a.transparency}else if(a.DbgColor)d.color=a.DbgColor;if(a.mapLightmap&&f){g=document.createElement("canvas");d.lightMap=new THREE.Texture(g);d.lightMap.sourceFile=a.mapLightmap;c(d.lightMap,f+"/"+a.mapLightmap)}return new THREE[e](d)}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
-THREE.JSONLoader.prototype.load=function(a){var f=this,b=a.model,c=a.callback,e=a.texture_path?a.texture_path:this.extractUrlbase(b);a=new Worker(b);a.onmessage=function(d){f.createModel(d.data,c,e);f.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(a,f,b){var c=new THREE.Geometry;this.init_materials(c,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var e,d,g,h,l,k,j,n,p,t,x,w,u,B,y,m=a.faces;t=a.vertices;var z=a.normals,C=a.colors;k=a.scale!==undefined?a.scale:1;var G=0;for(e=0;e<a.uvs.length;e++)a.uvs[e].length&&G++;for(e=0;e<G;e++){c.faceUvs[e]=[];c.faceVertexUvs[e]=[]}h=0;for(l=t.length;h<l;){j=new THREE.Vertex;j.position.x=t[h++]/
-k;j.position.y=t[h++]/k;j.position.z=t[h++]/k;c.vertices.push(j)}h=0;for(l=m.length;h<l;){t=m[h++];k=t&1;g=t&2;e=t&4;d=t&8;n=t&16;j=t&32;x=t&64;t&=128;if(k){w=new THREE.Face4;w.a=m[h++];w.b=m[h++];w.c=m[h++];w.d=m[h++];k=4}else{w=new THREE.Face3;w.a=m[h++];w.b=m[h++];w.c=m[h++];k=3}if(g){g=m[h++];w.materials=c.materials[g]}g=c.faces.length;if(e)for(e=0;e<G;e++){u=a.uvs[e];p=m[h++];y=u[p*2];p=u[p*2+1];c.faceUvs[e][g]=new THREE.UV(y,p)}if(d)for(e=0;e<G;e++){u=a.uvs[e];B=[];for(d=0;d<k;d++){p=m[h++];
-y=u[p*2];p=u[p*2+1];B[d]=new THREE.UV(y,p)}c.faceVertexUvs[e][g]=B}if(n){n=m[h++]*3;d=new THREE.Vector3;d.x=z[n++];d.y=z[n++];d.z=z[n];w.normal=d}if(j)for(e=0;e<k;e++){n=m[h++]*3;d=new THREE.Vector3;d.x=z[n++];d.y=z[n++];d.z=z[n];w.vertexNormals.push(d)}if(x){j=m[h++];j=new THREE.Color(C[j]);w.color=j}if(t)for(e=0;e<k;e++){j=m[h++];j=new THREE.Color(C[j]);w.vertexColors.push(j)}c.faces.push(w)}}})();(function(){var e,d,g,h;if(a.skinWeights){e=0;for(d=a.skinWeights.length;e<d;e+=2){g=a.skinWeights[e];
-h=a.skinWeights[e+1];c.skinWeights.push(new THREE.Vector4(g,h,0,0))}}if(a.skinIndices){e=0;for(d=a.skinIndices.length;e<d;e+=2){g=a.skinIndices[e];h=a.skinIndices[e+1];c.skinIndices.push(new THREE.Vector4(g,h,0,0))}}c.bones=a.bones;c.animation=a.animation})();(function(){if(a.morphTargets!==undefined){var e,d,g,h,l,k;e=0;for(d=a.morphTargets.length;e<d;e++){c.morphTargets[e]={};c.morphTargets[e].name=a.morphTargets[e].name;c.morphTargets[e].vertices=[];l=c.morphTargets[e].vertices;k=a.morphTargets[e].vertices;
-g=0;for(h=k.length;g<h;g+=3)l.push(new THREE.Vertex(new THREE.Vector3(k[g],k[g+1],k[g+2])))}}if(a.morphColors!==undefined){var j,n;e=0;for(d=a.morphColors.length;e<d;e++){c.morphColors[e]={};c.morphColors[e].name=a.morphColors[e].name;c.morphColors[e].colors=[];k=c.morphColors[e].colors;j=a.morphColors[e].colors;h=0;for(l=j.length;h<l;h+=3){n=new THREE.Color(16755200);n.setRGB(j[g],j[g+1],j[g+2]);k.push(n)}}}})();c.computeCentroids();c.computeFaceNormals();f(c)};
+Math.LN2));h.image.width=j;h.image.height=n;h.image.getContext("2d").drawImage(this,0,0,j,n)}else h.image=this;h.needsUpdate=!0};k.src=l}var d,e,g;d="MeshLambertMaterial";e={color:15658734,opacity:1,map:null,lightMap:null,wireframe:a.wireframe};if(a.shading)if(a.shading=="Phong")d="MeshPhongMaterial";else a.shading=="Basic"&&(d="MeshBasicMaterial");if(a.blending)if(a.blending=="Additive")e.blending=THREE.AdditiveBlending;else if(a.blending=="Subtractive")e.blending=THREE.SubtractiveBlending;else if(a.blending==
+"Multiply")e.blending=THREE.MultiplyBlending;if(a.transparent!==undefined)e.transparent=a.transparent;if(a.depthTest!==undefined)e.depthTest=a.depthTest;if(a.vertexColors!==undefined)if(a.vertexColors=="face")e.vertexColors=THREE.FaceColors;else if(a.vertexColors)e.vertexColors=THREE.VertexColors;if(a.mapDiffuse&&f){g=document.createElement("canvas");e.map=new THREE.Texture(g);e.map.sourceFile=a.mapDiffuse;c(e.map,f+"/"+a.mapDiffuse)}else if(a.colorDiffuse){g=(a.colorDiffuse[0]*255<<16)+(a.colorDiffuse[1]*
+255<<8)+a.colorDiffuse[2]*255;e.color=g;e.opacity=a.transparency}else if(a.DbgColor)e.color=a.DbgColor;if(a.mapLightmap&&f){g=document.createElement("canvas");e.lightMap=new THREE.Texture(g);e.lightMap.sourceFile=a.mapLightmap;c(e.lightMap,f+"/"+a.mapLightmap)}return new THREE[d](e)}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
+THREE.JSONLoader.prototype.load=function(a){var f=this,b=a.model,c=a.callback,d=a.texture_path?a.texture_path:this.extractUrlbase(b);a=new Worker(b);a.onmessage=function(e){f.createModel(e.data,c,d);f.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
+THREE.JSONLoader.prototype.createModel=function(a,f,b){var c=new THREE.Geometry;this.init_materials(c,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var d,e,g,h,l,k,j,n,p,t,x,w,u,B,y,m=a.faces;t=a.vertices;var z=a.normals,C=a.colors;k=a.scale!==undefined?a.scale:1;var G=0;for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&G++;for(d=0;d<G;d++){c.faceUvs[d]=[];c.faceVertexUvs[d]=[]}h=0;for(l=t.length;h<l;){j=new THREE.Vertex;j.position.x=t[h++]/
+k;j.position.y=t[h++]/k;j.position.z=t[h++]/k;c.vertices.push(j)}h=0;for(l=m.length;h<l;){t=m[h++];k=t&1;g=t&2;d=t&4;e=t&8;n=t&16;j=t&32;x=t&64;t&=128;if(k){w=new THREE.Face4;w.a=m[h++];w.b=m[h++];w.c=m[h++];w.d=m[h++];k=4}else{w=new THREE.Face3;w.a=m[h++];w.b=m[h++];w.c=m[h++];k=3}if(g){g=m[h++];w.materials=c.materials[g]}g=c.faces.length;if(d)for(d=0;d<G;d++){u=a.uvs[d];p=m[h++];y=u[p*2];p=u[p*2+1];c.faceUvs[d][g]=new THREE.UV(y,p)}if(e)for(d=0;d<G;d++){u=a.uvs[d];B=[];for(e=0;e<k;e++){p=m[h++];
+y=u[p*2];p=u[p*2+1];B[e]=new THREE.UV(y,p)}c.faceVertexUvs[d][g]=B}if(n){n=m[h++]*3;e=new THREE.Vector3;e.x=z[n++];e.y=z[n++];e.z=z[n];w.normal=e}if(j)for(d=0;d<k;d++){n=m[h++]*3;e=new THREE.Vector3;e.x=z[n++];e.y=z[n++];e.z=z[n];w.vertexNormals.push(e)}if(x){j=m[h++];j=new THREE.Color(C[j]);w.color=j}if(t)for(d=0;d<k;d++){j=m[h++];j=new THREE.Color(C[j]);w.vertexColors.push(j)}c.faces.push(w)}}})();(function(){var d,e,g,h;if(a.skinWeights){d=0;for(e=a.skinWeights.length;d<e;d+=2){g=a.skinWeights[d];
+h=a.skinWeights[d+1];c.skinWeights.push(new THREE.Vector4(g,h,0,0))}}if(a.skinIndices){d=0;for(e=a.skinIndices.length;d<e;d+=2){g=a.skinIndices[d];h=a.skinIndices[d+1];c.skinIndices.push(new THREE.Vector4(g,h,0,0))}}c.bones=a.bones;c.animation=a.animation})();(function(){if(a.morphTargets!==undefined){var d,e,g,h,l,k;d=0;for(e=a.morphTargets.length;d<e;d++){c.morphTargets[d]={};c.morphTargets[d].name=a.morphTargets[d].name;c.morphTargets[d].vertices=[];l=c.morphTargets[d].vertices;k=a.morphTargets[d].vertices;
+g=0;for(h=k.length;g<h;g+=3)l.push(new THREE.Vertex(new THREE.Vector3(k[g],k[g+1],k[g+2])))}}if(a.morphColors!==undefined){var j,n;d=0;for(e=a.morphColors.length;d<e;d++){c.morphColors[d]={};c.morphColors[d].name=a.morphColors[d].name;c.morphColors[d].colors=[];k=c.morphColors[d].colors;j=a.morphColors[d].colors;h=0;for(l=j.length;h<l;h+=3){n=new THREE.Color(16755200);n.setRGB(j[g],j[g+1],j[g+2]);k.push(n)}}}})();c.computeCentroids();c.computeFaceNormals();f(c)};
 THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
-THREE.BinaryLoader.prototype={load:function(a){var f=a.model,b=a.callback,c=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(f),e=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(f);a=(new Date).getTime();f=new Worker(f);var d=this.showProgress?THREE.Loader.prototype.updateProgress:null;f.onmessage=function(g){THREE.BinaryLoader.prototype.loadAjaxBuffers(g.data.buffers,g.data.materials,b,e,c,d)};f.onerror=function(g){alert("worker.onerror: "+g.message+"\n"+g.data);g.preventDefault()};
-f.postMessage(a)},loadAjaxBuffers:function(a,f,b,c,e,d){var g=new XMLHttpRequest,h=c+"/"+a,l=0;g.onreadystatechange=function(){if(g.readyState==4)g.status==200||g.status==0?THREE.BinaryLoader.prototype.createBinModel(g.responseText,b,e,f):alert("Couldn't load ["+h+"] ["+g.status+"]");else if(g.readyState==3){if(d){l==0&&(l=g.getResponseHeader("Content-Length"));d({total:l,loaded:g.responseText.length})}}else g.readyState==2&&(l=g.getResponseHeader("Content-Length"))};g.open("GET",h,!0);g.overrideMimeType("text/plain; charset=x-user-defined");
-g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,f,b,c){var e=function(d){function g(o,v){var A=j(o,v),D=j(o,v+1),H=j(o,v+2),Q=j(o,v+3),T=(Q<<1&255|H>>7)-127;A|=(H&127)<<16|D<<8;if(A==0&&T==-127)return 0;return(1-2*(Q>>7))*(1+A*Math.pow(2,-23))*Math.pow(2,T)}function h(o,v){var A=j(o,v),D=j(o,v+1),H=j(o,v+2);return(j(o,v+3)<<24)+(H<<16)+(D<<8)+A}function l(o,v){var A=j(o,v);return(j(o,v+1)<<8)+A}function k(o,v){var A=j(o,v);return A>127?A-256:A}function j(o,
+THREE.BinaryLoader.prototype={load:function(a){var f=a.model,b=a.callback,c=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(f),d=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(f);a=(new Date).getTime();f=new Worker(f);var e=this.showProgress?THREE.Loader.prototype.updateProgress:null;f.onmessage=function(g){THREE.BinaryLoader.prototype.loadAjaxBuffers(g.data.buffers,g.data.materials,b,d,c,e)};f.onerror=function(g){alert("worker.onerror: "+g.message+"\n"+g.data);g.preventDefault()};
+f.postMessage(a)},loadAjaxBuffers:function(a,f,b,c,d,e){var g=new XMLHttpRequest,h=c+"/"+a,l=0;g.onreadystatechange=function(){if(g.readyState==4)g.status==200||g.status==0?THREE.BinaryLoader.prototype.createBinModel(g.responseText,b,d,f):alert("Couldn't load ["+h+"] ["+g.status+"]");else if(g.readyState==3){if(e){l==0&&(l=g.getResponseHeader("Content-Length"));e({total:l,loaded:g.responseText.length})}}else g.readyState==2&&(l=g.getResponseHeader("Content-Length"))};g.open("GET",h,!0);g.overrideMimeType("text/plain; charset=x-user-defined");
+g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,f,b,c){var d=function(e){function g(o,v){var A=j(o,v),D=j(o,v+1),H=j(o,v+2),Q=j(o,v+3),T=(Q<<1&255|H>>7)-127;A|=(H&127)<<16|D<<8;if(A==0&&T==-127)return 0;return(1-2*(Q>>7))*(1+A*Math.pow(2,-23))*Math.pow(2,T)}function h(o,v){var A=j(o,v),D=j(o,v+1),H=j(o,v+2);return(j(o,v+3)<<24)+(H<<16)+(D<<8)+A}function l(o,v){var A=j(o,v);return(j(o,v+1)<<8)+A}function k(o,v){var A=j(o,v);return A>127?A-256:A}function j(o,
 v){return o.charCodeAt(v)&255}function n(o){var v,A,D;v=h(a,o);A=h(a,o+G);D=h(a,o+K);o=l(a,o+J);THREE.BinaryLoader.prototype.f3(B,v,A,D,o)}function p(o){var v,A,D,H,Q,T;v=h(a,o);A=h(a,o+G);D=h(a,o+K);H=l(a,o+J);Q=h(a,o+I);T=h(a,o+E);o=h(a,o+L);THREE.BinaryLoader.prototype.f3n(B,z,v,A,D,H,Q,T,o)}function t(o){var v,A,D,H;v=h(a,o);A=h(a,o+S);D=h(a,o+P);H=h(a,o+N);o=l(a,o+O);THREE.BinaryLoader.prototype.f4(B,v,A,D,H,o)}function x(o){var v,A,D,H,Q,T,ba,ca;v=h(a,o);A=h(a,o+S);D=h(a,o+P);H=h(a,o+N);Q=l(a,
 o+O);T=h(a,o+R);ba=h(a,o+F);ca=h(a,o+M);o=h(a,o+V);THREE.BinaryLoader.prototype.f4n(B,z,v,A,D,H,Q,T,ba,ca,o)}function w(o){var v,A;v=h(a,o);A=h(a,o+W);o=h(a,o+da);THREE.BinaryLoader.prototype.uv3(B.faceVertexUvs[0],C[v*2],C[v*2+1],C[A*2],C[A*2+1],C[o*2],C[o*2+1])}function u(o){var v,A,D;v=h(a,o);A=h(a,o+ea);D=h(a,o+fa);o=h(a,o+ga);THREE.BinaryLoader.prototype.uv4(B.faceVertexUvs[0],C[v*2],C[v*2+1],C[A*2],C[A*2+1],C[D*2],C[D*2+1],C[o*2],C[o*2+1])}var B=this,y=0,m,z=[],C=[],G,K,J,I,E,L,S,P,N,O,R,F,
-M,V,W,da,ea,fa,ga,X,Y,Z,$,aa,U;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(B,c,d);m={signature:a.substr(y,8),header_bytes:j(a,y+8),vertex_coordinate_bytes:j(a,y+9),normal_coordinate_bytes:j(a,y+10),uv_coordinate_bytes:j(a,y+11),vertex_index_bytes:j(a,y+12),normal_index_bytes:j(a,y+13),uv_index_bytes:j(a,y+14),material_index_bytes:j(a,y+15),nvertices:h(a,y+16),nnormals:h(a,y+16+4),nuvs:h(a,y+16+8),ntri_flat:h(a,y+16+12),ntri_smooth:h(a,y+16+16),ntri_flat_uv:h(a,y+16+20),ntri_smooth_uv:h(a,
+M,V,W,da,ea,fa,ga,X,Y,Z,$,aa,U;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(B,c,e);m={signature:a.substr(y,8),header_bytes:j(a,y+8),vertex_coordinate_bytes:j(a,y+9),normal_coordinate_bytes:j(a,y+10),uv_coordinate_bytes:j(a,y+11),vertex_index_bytes:j(a,y+12),normal_index_bytes:j(a,y+13),uv_index_bytes:j(a,y+14),material_index_bytes:j(a,y+15),nvertices:h(a,y+16),nnormals:h(a,y+16+4),nuvs:h(a,y+16+8),ntri_flat:h(a,y+16+12),ntri_smooth:h(a,y+16+16),ntri_flat_uv:h(a,y+16+20),ntri_smooth_uv:h(a,
 y+16+24),nquad_flat:h(a,y+16+28),nquad_smooth:h(a,y+16+32),nquad_flat_uv:h(a,y+16+36),nquad_smooth_uv:h(a,y+16+40)};y+=m.header_bytes;G=m.vertex_index_bytes;K=m.vertex_index_bytes*2;J=m.vertex_index_bytes*3;I=m.vertex_index_bytes*3+m.material_index_bytes;E=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes;L=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes*2;S=m.vertex_index_bytes;P=m.vertex_index_bytes*2;N=m.vertex_index_bytes*3;O=m.vertex_index_bytes*4;R=m.vertex_index_bytes*
-4+m.material_index_bytes;F=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes;M=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*2;V=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*3;W=m.uv_index_bytes;da=m.uv_index_bytes*2;ea=m.uv_index_bytes;fa=m.uv_index_bytes*2;ga=m.uv_index_bytes*3;d=m.vertex_index_bytes*3+m.material_index_bytes;U=m.vertex_index_bytes*4+m.material_index_bytes;X=m.ntri_flat*d;Y=m.ntri_smooth*(d+m.normal_index_bytes*3);Z=m.ntri_flat_uv*
-(d+m.uv_index_bytes*3);$=m.ntri_smooth_uv*(d+m.normal_index_bytes*3+m.uv_index_bytes*3);aa=m.nquad_flat*U;d=m.nquad_smooth*(U+m.normal_index_bytes*4);U=m.nquad_flat_uv*(U+m.uv_index_bytes*4);y+=function(o){for(var v,A,D,H=m.vertex_coordinate_bytes*3,Q=o+m.nvertices*H;o<Q;o+=H){v=g(a,o);A=g(a,o+m.vertex_coordinate_bytes);D=g(a,o+m.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(B,v,A,D)}return m.nvertices*H}(y);y+=function(o){for(var v,A,D,H=m.normal_coordinate_bytes*3,Q=o+m.nnormals*H;o<
-Q;o+=H){v=k(a,o);A=k(a,o+m.normal_coordinate_bytes);D=k(a,o+m.normal_coordinate_bytes*2);z.push(v/127,A/127,D/127)}return m.nnormals*H}(y);y+=function(o){for(var v,A,D=m.uv_coordinate_bytes*2,H=o+m.nuvs*D;o<H;o+=D){v=g(a,o);A=g(a,o+m.uv_coordinate_bytes);C.push(v,A)}return m.nuvs*D}(y);X=y+X;Y=X+Y;Z=Y+Z;$=Z+$;aa=$+aa;d=aa+d;U=d+U;(function(o){var v,A=m.vertex_index_bytes*3+m.material_index_bytes,D=A+m.uv_index_bytes*3,H=o+m.ntri_flat_uv*D;for(v=o;v<H;v+=D){n(v);w(v+A)}return H-o})(Y);(function(o){var v,
-A=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes*3,D=A+m.uv_index_bytes*3,H=o+m.ntri_smooth_uv*D;for(v=o;v<H;v+=D){p(v);w(v+A)}return H-o})(Z);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes,D=A+m.uv_index_bytes*4,H=o+m.nquad_flat_uv*D;for(v=o;v<H;v+=D){t(v);u(v+A)}return H-o})(d);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*4,D=A+m.uv_index_bytes*4,H=o+m.nquad_smooth_uv*D;for(v=o;v<H;v+=D){x(v);u(v+A)}return H-o})(U);
+4+m.material_index_bytes;F=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes;M=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*2;V=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*3;W=m.uv_index_bytes;da=m.uv_index_bytes*2;ea=m.uv_index_bytes;fa=m.uv_index_bytes*2;ga=m.uv_index_bytes*3;e=m.vertex_index_bytes*3+m.material_index_bytes;U=m.vertex_index_bytes*4+m.material_index_bytes;X=m.ntri_flat*e;Y=m.ntri_smooth*(e+m.normal_index_bytes*3);Z=m.ntri_flat_uv*
+(e+m.uv_index_bytes*3);$=m.ntri_smooth_uv*(e+m.normal_index_bytes*3+m.uv_index_bytes*3);aa=m.nquad_flat*U;e=m.nquad_smooth*(U+m.normal_index_bytes*4);U=m.nquad_flat_uv*(U+m.uv_index_bytes*4);y+=function(o){for(var v,A,D,H=m.vertex_coordinate_bytes*3,Q=o+m.nvertices*H;o<Q;o+=H){v=g(a,o);A=g(a,o+m.vertex_coordinate_bytes);D=g(a,o+m.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(B,v,A,D)}return m.nvertices*H}(y);y+=function(o){for(var v,A,D,H=m.normal_coordinate_bytes*3,Q=o+m.nnormals*H;o<
+Q;o+=H){v=k(a,o);A=k(a,o+m.normal_coordinate_bytes);D=k(a,o+m.normal_coordinate_bytes*2);z.push(v/127,A/127,D/127)}return m.nnormals*H}(y);y+=function(o){for(var v,A,D=m.uv_coordinate_bytes*2,H=o+m.nuvs*D;o<H;o+=D){v=g(a,o);A=g(a,o+m.uv_coordinate_bytes);C.push(v,A)}return m.nuvs*D}(y);X=y+X;Y=X+Y;Z=Y+Z;$=Z+$;aa=$+aa;e=aa+e;U=e+U;(function(o){var v,A=m.vertex_index_bytes*3+m.material_index_bytes,D=A+m.uv_index_bytes*3,H=o+m.ntri_flat_uv*D;for(v=o;v<H;v+=D){n(v);w(v+A)}return H-o})(Y);(function(o){var v,
+A=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes*3,D=A+m.uv_index_bytes*3,H=o+m.ntri_smooth_uv*D;for(v=o;v<H;v+=D){p(v);w(v+A)}return H-o})(Z);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes,D=A+m.uv_index_bytes*4,H=o+m.nquad_flat_uv*D;for(v=o;v<H;v+=D){t(v);u(v+A)}return H-o})(e);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*4,D=A+m.uv_index_bytes*4,H=o+m.nquad_smooth_uv*D;for(v=o;v<H;v+=D){x(v);u(v+A)}return H-o})(U);
 (function(o){var v,A=m.vertex_index_bytes*3+m.material_index_bytes,D=o+m.ntri_flat*A;for(v=o;v<D;v+=A)n(v);return D-o})(y);(function(o){var v,A=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes*3,D=o+m.ntri_smooth*A;for(v=o;v<D;v+=A)p(v);return D-o})(X);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes,D=o+m.nquad_flat*A;for(v=o;v<D;v+=A)t(v);return D-o})($);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*4,D=o+m.nquad_smooth*
-A;for(v=o;v<D;v+=A)x(v);return D-o})(aa);this.computeCentroids();this.computeFaceNormals()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;f(new e(b))},v:function(a,f,b,c){a.vertices.push(new THREE.Vertex(new THREE.Vector3(f,b,c)))},f3:function(a,f,b,c,e){a.faces.push(new THREE.Face3(f,b,c,null,null,a.materials[e]))},f4:function(a,f,b,c,e,d){a.faces.push(new THREE.Face4(f,b,c,e,null,null,a.materials[d]))},f3n:function(a,f,b,c,e,d,g,h,l){d=a.materials[d];var k=f[h*3],j=f[h*3+1];h=f[h*3+2];
-var n=f[l*3],p=f[l*3+1];l=f[l*3+2];a.faces.push(new THREE.Face3(b,c,e,[new THREE.Vector3(f[g*3],f[g*3+1],f[g*3+2]),new THREE.Vector3(k,j,h),new THREE.Vector3(n,p,l)],null,d))},f4n:function(a,f,b,c,e,d,g,h,l,k,j){g=a.materials[g];var n=f[l*3],p=f[l*3+1];l=f[l*3+2];var t=f[k*3],x=f[k*3+1];k=f[k*3+2];var w=f[j*3],u=f[j*3+1];j=f[j*3+2];a.faces.push(new THREE.Face4(b,c,e,d,[new THREE.Vector3(f[h*3],f[h*3+1],f[h*3+2]),new THREE.Vector3(n,p,l),new THREE.Vector3(t,x,k),new THREE.Vector3(w,u,j)],null,g))},
-uv3:function(a,f,b,c,e,d,g){var h=[];h.push(new THREE.UV(f,b));h.push(new THREE.UV(c,e));h.push(new THREE.UV(d,g));a.push(h)},uv4:function(a,f,b,c,e,d,g,h,l){var k=[];k.push(new THREE.UV(f,b));k.push(new THREE.UV(c,e));k.push(new THREE.UV(d,g));k.push(new THREE.UV(h,l));a.push(k)}};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
+A;for(v=o;v<D;v+=A)x(v);return D-o})(aa);this.computeCentroids();this.computeFaceNormals()};d.prototype=new THREE.Geometry;d.prototype.constructor=d;f(new d(b))},v:function(a,f,b,c){a.vertices.push(new THREE.Vertex(new THREE.Vector3(f,b,c)))},f3:function(a,f,b,c,d){a.faces.push(new THREE.Face3(f,b,c,null,null,a.materials[d]))},f4:function(a,f,b,c,d,e){a.faces.push(new THREE.Face4(f,b,c,d,null,null,a.materials[e]))},f3n:function(a,f,b,c,d,e,g,h,l){e=a.materials[e];var k=f[h*3],j=f[h*3+1];h=f[h*3+2];
+var n=f[l*3],p=f[l*3+1];l=f[l*3+2];a.faces.push(new THREE.Face3(b,c,d,[new THREE.Vector3(f[g*3],f[g*3+1],f[g*3+2]),new THREE.Vector3(k,j,h),new THREE.Vector3(n,p,l)],null,e))},f4n:function(a,f,b,c,d,e,g,h,l,k,j){g=a.materials[g];var n=f[l*3],p=f[l*3+1];l=f[l*3+2];var t=f[k*3],x=f[k*3+1];k=f[k*3+2];var w=f[j*3],u=f[j*3+1];j=f[j*3+2];a.faces.push(new THREE.Face4(b,c,d,e,[new THREE.Vector3(f[h*3],f[h*3+1],f[h*3+2]),new THREE.Vector3(n,p,l),new THREE.Vector3(t,x,k),new THREE.Vector3(w,u,j)],null,g))},
+uv3:function(a,f,b,c,d,e,g){var h=[];h.push(new THREE.UV(f,b));h.push(new THREE.UV(c,d));h.push(new THREE.UV(e,g));a.push(h)},uv4:function(a,f,b,c,d,e,g,h,l){var k=[];k.push(new THREE.UV(f,b));k.push(new THREE.UV(c,d));k.push(new THREE.UV(e,g));k.push(new THREE.UV(h,l));a.push(k)}};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
 THREE.MarchingCubes=function(a,f){THREE.Object3D.call(this);this.materials=f instanceof Array?f:[f];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
-0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,e){return b+(c-b)*e};this.VIntX=function(b,c,e,d,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;c[d]=h+g*this.delta;c[d+1]=l;c[d+2]=k;e[d]=this.lerp(j[b],j[b+3],g);e[d+1]=this.lerp(j[b+1],j[b+4],g);e[d+2]=this.lerp(j[b+2],j[b+5],g)};this.VIntY=function(b,c,e,d,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;c[d]=h;c[d+1]=l+g*this.delta;c[d+
-2]=k;c=b+this.yd*3;e[d]=this.lerp(j[b],j[c],g);e[d+1]=this.lerp(j[b+1],j[c+1],g);e[d+2]=this.lerp(j[b+2],j[c+2],g)};this.VIntZ=function(b,c,e,d,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;c[d]=h;c[d+1]=l;c[d+2]=k+g*this.delta;c=b+this.zd*3;e[d]=this.lerp(j[b],j[c],g);e[d+1]=this.lerp(j[b+1],j[c+1],g);e[d+2]=this.lerp(j[b+2],j[c+2],g)};this.compNorm=function(b){var c=b*3;if(this.normal_cache[c]==0){this.normal_cache[c]=this.field[b-1]-this.field[b+1];this.normal_cache[c+1]=this.field[b-this.yd]-
-this.field[b+this.yd];this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd]}};this.polygonize=function(b,c,e,d,g,h){var l=d+1,k=d+this.yd,j=d+this.zd,n=l+this.yd,p=l+this.zd,t=d+this.yd+this.zd,x=l+this.yd+this.zd,w=0,u=this.field[d],B=this.field[l],y=this.field[k],m=this.field[n],z=this.field[j],C=this.field[p],G=this.field[t],K=this.field[x];u<g&&(w|=1);B<g&&(w|=2);y<g&&(w|=8);m<g&&(w|=4);z<g&&(w|=16);C<g&&(w|=32);G<g&&(w|=128);K<g&&(w|=64);var J=THREE.edgeTable[w];if(J==0)return 0;
-var I=this.delta,E=b+I,L=c+I;I=e+I;if(J&1){this.compNorm(d);this.compNorm(l);this.VIntX(d*3,this.vlist,this.nlist,0,g,b,c,e,u,B)}if(J&2){this.compNorm(l);this.compNorm(n);this.VIntY(l*3,this.vlist,this.nlist,3,g,E,c,e,B,m)}if(J&4){this.compNorm(k);this.compNorm(n);this.VIntX(k*3,this.vlist,this.nlist,6,g,b,L,e,y,m)}if(J&8){this.compNorm(d);this.compNorm(k);this.VIntY(d*3,this.vlist,this.nlist,9,g,b,c,e,u,y)}if(J&16){this.compNorm(j);this.compNorm(p);this.VIntX(j*3,this.vlist,this.nlist,12,g,b,c,I,
-z,C)}if(J&32){this.compNorm(p);this.compNorm(x);this.VIntY(p*3,this.vlist,this.nlist,15,g,E,c,I,C,K)}if(J&64){this.compNorm(t);this.compNorm(x);this.VIntX(t*3,this.vlist,this.nlist,18,g,b,L,I,G,K)}if(J&128){this.compNorm(j);this.compNorm(t);this.VIntY(j*3,this.vlist,this.nlist,21,g,b,c,I,z,G)}if(J&256){this.compNorm(d);this.compNorm(j);this.VIntZ(d*3,this.vlist,this.nlist,24,g,b,c,e,u,z)}if(J&512){this.compNorm(l);this.compNorm(p);this.VIntZ(l*3,this.vlist,this.nlist,27,g,E,c,e,B,C)}if(J&1024){this.compNorm(n);
-this.compNorm(x);this.VIntZ(n*3,this.vlist,this.nlist,30,g,E,L,e,m,K)}if(J&2048){this.compNorm(k);this.compNorm(t);this.VIntZ(k*3,this.vlist,this.nlist,33,g,b,L,e,y,G)}w<<=4;for(g=d=0;THREE.triTable[w+g]!=-1;){b=w+g;c=b+1;e=b+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[e],h);g+=3;d++}return d};this.posnormtriv=function(b,c,e,d,g,h){var l=this.count*3;this.positionArray[l]=b[e];this.positionArray[l+1]=b[e+1];this.positionArray[l+2]=b[e+2];this.positionArray[l+
-3]=b[d];this.positionArray[l+4]=b[d+1];this.positionArray[l+5]=b[d+2];this.positionArray[l+6]=b[g];this.positionArray[l+7]=b[g+1];this.positionArray[l+8]=b[g+2];this.normalArray[l]=c[e];this.normalArray[l+1]=c[e+1];this.normalArray[l+2]=c[e+2];this.normalArray[l+3]=c[d];this.normalArray[l+4]=c[d+1];this.normalArray[l+5]=c[d+2];this.normalArray[l+6]=c[g];this.normalArray[l+7]=c[g+1];this.normalArray[l+8]=c[g+2];this.hasPos=!0;this.hasNormal=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=
-function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,e,d,g){var h=this.size*Math.sqrt(d/g),l=e*this.size,k=c*this.size,j=b*this.size,n=Math.floor(l-h);n<1&&(n=1);l=Math.floor(l+h);l>this.size-1&&(l=this.size-1);var p=Math.floor(k-h);p<1&&(p=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var t=Math.floor(j-h);t<1&&(t=1);h=Math.floor(j+h);
-h>this.size-1&&(h=this.size-1);for(var x,w,u,B,y,m;n<l;n++){j=this.size2*n;w=n/this.size-e;y=w*w;for(w=p;w<k;w++){u=j+this.size*w;x=w/this.size-c;m=x*x;for(x=t;x<h;x++){B=x/this.size-b;B=d/(1.0E-6+B*B+m+y)-g;B>0&&(this.field[u+x]+=B)}}}};this.addPlaneX=function(b,c){var e,d,g,h,l,k=this.size,j=this.yd,n=this.zd,p=this.field,t=k*Math.sqrt(b/c);t>k&&(t=k);for(e=0;e<t;e++){d=e/k;d*=d;h=b/(1.0E-4+d)-c;if(h>0)for(d=0;d<k;d++){l=e+d*j;for(g=0;g<k;g++)p[n*g+l]+=h}}};this.addPlaneY=function(b,c){var e,d,
-g,h,l,k,j=this.size,n=this.yd,p=this.zd,t=this.field,x=j*Math.sqrt(b/c);x>j&&(x=j);for(d=0;d<x;d++){e=d/j;e*=e;h=b/(1.0E-4+e)-c;if(h>0){l=d*n;for(e=0;e<j;e++){k=l+e;for(g=0;g<j;g++)t[p*g+k]+=h}}}};this.addPlaneZ=function(b,c){var e,d,g,h,l,k;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(g=0;g<dist;g++){e=g/size;e*=e;h=b/(1.0E-4+e)-c;if(h>0){l=zd*g;for(d=0;d<size;d++){k=l+d*yd;for(e=0;e<size;e++)field[k+e]+=h}}}};this.reset=function(){var b;
-for(b=0;b<this.size3;b++){this.normal_cache[b*3]=0;this.field[b]=0}};this.render=function(b){this.begin();var c,e,d,g,h,l,k,j,n,p=this.size-2;for(g=1;g<p;g++){n=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(d=1;d<p;d++){j=n+this.size*d;l=(d-this.halfsize)/this.halfsize;for(e=1;e<p;e++){h=(e-this.halfsize)/this.halfsize;c=j+e;this.polygonize(h,l,k,c,this.isolation,b)}}}this.end(b)};this.generateGeometry=function(){var b=0,c=new THREE.Geometry;this.render(function(e){var d,g,h,l,k,j,n,p;for(d=
-0;d<e.count;d++){k=d*3;n=k+1;p=k+2;g=e.positionArray[k];h=e.positionArray[n];l=e.positionArray[p];j=new THREE.Vector3(g,h,l);g=e.normalArray[k];h=e.normalArray[n];l=e.normalArray[p];k=new THREE.Vector3(g,h,l);k.normalize();k=new THREE.Vertex(j,k);c.vertices.push(k)}nfaces=e.count/3;for(d=0;d<nfaces;d++){k=(b+d)*3;n=k+1;p=k+2;j=c.vertices[k].normal;g=c.vertices[n].normal;h=c.vertices[p].normal;k=new THREE.Face3(k,n,p,[j,g,h]);c.faces.push(k)}b+=nfaces;e.count=0});return c};this.init(a)};
+0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,d){return b+(c-b)*d};this.VIntX=function(b,c,d,e,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;c[e]=h+g*this.delta;c[e+1]=l;c[e+2]=k;d[e]=this.lerp(j[b],j[b+3],g);d[e+1]=this.lerp(j[b+1],j[b+4],g);d[e+2]=this.lerp(j[b+2],j[b+5],g)};this.VIntY=function(b,c,d,e,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;c[e]=h;c[e+1]=l+g*this.delta;c[e+
+2]=k;c=b+this.yd*3;d[e]=this.lerp(j[b],j[c],g);d[e+1]=this.lerp(j[b+1],j[c+1],g);d[e+2]=this.lerp(j[b+2],j[c+2],g)};this.VIntZ=function(b,c,d,e,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;c[e]=h;c[e+1]=l;c[e+2]=k+g*this.delta;c=b+this.zd*3;d[e]=this.lerp(j[b],j[c],g);d[e+1]=this.lerp(j[b+1],j[c+1],g);d[e+2]=this.lerp(j[b+2],j[c+2],g)};this.compNorm=function(b){var c=b*3;if(this.normal_cache[c]==0){this.normal_cache[c]=this.field[b-1]-this.field[b+1];this.normal_cache[c+1]=this.field[b-this.yd]-
+this.field[b+this.yd];this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd]}};this.polygonize=function(b,c,d,e,g,h){var l=e+1,k=e+this.yd,j=e+this.zd,n=l+this.yd,p=l+this.zd,t=e+this.yd+this.zd,x=l+this.yd+this.zd,w=0,u=this.field[e],B=this.field[l],y=this.field[k],m=this.field[n],z=this.field[j],C=this.field[p],G=this.field[t],K=this.field[x];u<g&&(w|=1);B<g&&(w|=2);y<g&&(w|=8);m<g&&(w|=4);z<g&&(w|=16);C<g&&(w|=32);G<g&&(w|=128);K<g&&(w|=64);var J=THREE.edgeTable[w];if(J==0)return 0;
+var I=this.delta,E=b+I,L=c+I;I=d+I;if(J&1){this.compNorm(e);this.compNorm(l);this.VIntX(e*3,this.vlist,this.nlist,0,g,b,c,d,u,B)}if(J&2){this.compNorm(l);this.compNorm(n);this.VIntY(l*3,this.vlist,this.nlist,3,g,E,c,d,B,m)}if(J&4){this.compNorm(k);this.compNorm(n);this.VIntX(k*3,this.vlist,this.nlist,6,g,b,L,d,y,m)}if(J&8){this.compNorm(e);this.compNorm(k);this.VIntY(e*3,this.vlist,this.nlist,9,g,b,c,d,u,y)}if(J&16){this.compNorm(j);this.compNorm(p);this.VIntX(j*3,this.vlist,this.nlist,12,g,b,c,I,
+z,C)}if(J&32){this.compNorm(p);this.compNorm(x);this.VIntY(p*3,this.vlist,this.nlist,15,g,E,c,I,C,K)}if(J&64){this.compNorm(t);this.compNorm(x);this.VIntX(t*3,this.vlist,this.nlist,18,g,b,L,I,G,K)}if(J&128){this.compNorm(j);this.compNorm(t);this.VIntY(j*3,this.vlist,this.nlist,21,g,b,c,I,z,G)}if(J&256){this.compNorm(e);this.compNorm(j);this.VIntZ(e*3,this.vlist,this.nlist,24,g,b,c,d,u,z)}if(J&512){this.compNorm(l);this.compNorm(p);this.VIntZ(l*3,this.vlist,this.nlist,27,g,E,c,d,B,C)}if(J&1024){this.compNorm(n);
+this.compNorm(x);this.VIntZ(n*3,this.vlist,this.nlist,30,g,E,L,d,m,K)}if(J&2048){this.compNorm(k);this.compNorm(t);this.VIntZ(k*3,this.vlist,this.nlist,33,g,b,L,d,y,G)}w<<=4;for(g=e=0;THREE.triTable[w+g]!=-1;){b=w+g;c=b+1;d=b+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[d],h);g+=3;e++}return e};this.posnormtriv=function(b,c,d,e,g,h){var l=this.count*3;this.positionArray[l]=b[d];this.positionArray[l+1]=b[d+1];this.positionArray[l+2]=b[d+2];this.positionArray[l+
+3]=b[e];this.positionArray[l+4]=b[e+1];this.positionArray[l+5]=b[e+2];this.positionArray[l+6]=b[g];this.positionArray[l+7]=b[g+1];this.positionArray[l+8]=b[g+2];this.normalArray[l]=c[d];this.normalArray[l+1]=c[d+1];this.normalArray[l+2]=c[d+2];this.normalArray[l+3]=c[e];this.normalArray[l+4]=c[e+1];this.normalArray[l+5]=c[e+2];this.normalArray[l+6]=c[g];this.normalArray[l+7]=c[g+1];this.normalArray[l+8]=c[g+2];this.hasPos=!0;this.hasNormal=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=
+function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,d,e,g){var h=this.size*Math.sqrt(e/g),l=d*this.size,k=c*this.size,j=b*this.size,n=Math.floor(l-h);n<1&&(n=1);l=Math.floor(l+h);l>this.size-1&&(l=this.size-1);var p=Math.floor(k-h);p<1&&(p=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var t=Math.floor(j-h);t<1&&(t=1);h=Math.floor(j+h);
+h>this.size-1&&(h=this.size-1);for(var x,w,u,B,y,m;n<l;n++){j=this.size2*n;w=n/this.size-d;y=w*w;for(w=p;w<k;w++){u=j+this.size*w;x=w/this.size-c;m=x*x;for(x=t;x<h;x++){B=x/this.size-b;B=e/(1.0E-6+B*B+m+y)-g;B>0&&(this.field[u+x]+=B)}}}};this.addPlaneX=function(b,c){var d,e,g,h,l,k=this.size,j=this.yd,n=this.zd,p=this.field,t=k*Math.sqrt(b/c);t>k&&(t=k);for(d=0;d<t;d++){e=d/k;e*=e;h=b/(1.0E-4+e)-c;if(h>0)for(e=0;e<k;e++){l=d+e*j;for(g=0;g<k;g++)p[n*g+l]+=h}}};this.addPlaneY=function(b,c){var d,e,
+g,h,l,k,j=this.size,n=this.yd,p=this.zd,t=this.field,x=j*Math.sqrt(b/c);x>j&&(x=j);for(e=0;e<x;e++){d=e/j;d*=d;h=b/(1.0E-4+d)-c;if(h>0){l=e*n;for(d=0;d<j;d++){k=l+d;for(g=0;g<j;g++)t[p*g+k]+=h}}}};this.addPlaneZ=function(b,c){var d,e,g,h,l,k;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(g=0;g<dist;g++){d=g/size;d*=d;h=b/(1.0E-4+d)-c;if(h>0){l=zd*g;for(e=0;e<size;e++){k=l+e*yd;for(d=0;d<size;d++)field[k+d]+=h}}}};this.reset=function(){var b;
+for(b=0;b<this.size3;b++){this.normal_cache[b*3]=0;this.field[b]=0}};this.render=function(b){this.begin();var c,d,e,g,h,l,k,j,n,p=this.size-2;for(g=1;g<p;g++){n=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(e=1;e<p;e++){j=n+this.size*e;l=(e-this.halfsize)/this.halfsize;for(d=1;d<p;d++){h=(d-this.halfsize)/this.halfsize;c=j+d;this.polygonize(h,l,k,c,this.isolation,b)}}}this.end(b)};this.generateGeometry=function(){var b=0,c=new THREE.Geometry;this.render(function(d){var e,g,h,l,k,j,n,p;for(e=
+0;e<d.count;e++){k=e*3;n=k+1;p=k+2;g=d.positionArray[k];h=d.positionArray[n];l=d.positionArray[p];j=new THREE.Vector3(g,h,l);g=d.normalArray[k];h=d.normalArray[n];l=d.normalArray[p];k=new THREE.Vector3(g,h,l);k.normalize();k=new THREE.Vertex(j,k);c.vertices.push(k)}nfaces=d.count/3;for(e=0;e<nfaces;e++){k=(b+e)*3;n=k+1;p=k+2;j=c.vertices[k].normal;g=c.vertices[n].normal;h=c.vertices[p].normal;k=new THREE.Face3(k,n,p,[j,g,h]);c.faces.push(k)}b+=nfaces;d.count=0});return c};this.init(a)};
 THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,

+ 1 - 1
build/custom/ThreeSVG.js

@@ -48,7 +48,7 @@ b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?
 THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var f=Math.cos(c);c=Math.sin(c);var g=a*b,i=e*d;this.w=g*f-i*c;this.x=g*c+i*f;this.y=e*b*f+a*d*c;this.z=a*d*f-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,f=a.x,g=a.y,i=a.z;a=a.w;this.x=b*a+d*f+c*i-e*g;this.y=c*a+d*g+e*f-b*i;this.z=e*a+d*i+b*g-c*f;this.w=d*a-b*f-c*g-e*i;return this},
 multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,f=this.x,g=this.y,i=this.z,h=this.w,j=h*c+g*d-i*e,m=h*e+i*c-f*d,l=h*d+f*e-g*c;c=-f*c-g*e-i*d;b.x=j*h+c*-f+m*-i-l*-g;b.y=m*h+c*-g+l*-f-j*-i;b.z=l*h+c*-i+j*-g-m*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,e,d,f){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,e,d,f,g){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};

+ 168 - 163
build/custom/ThreeWebGL.js

@@ -1,7 +1,7 @@
 // ThreeWebGL.js r38 - http://github.com/mrdoob/three.js
 var THREE=THREE||{};THREE.Color=function(b){this.setHex(b)};
-THREE.Color.prototype={autoUpdate:!0,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex;this.__styleString=b.__styleString},setRGB:function(b,d,e){this.r=b;this.g=d;this.b=e;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(b,d,e){var h,g,j,k,n,p;if(e==0)h=g=j=0;else{k=Math.floor(b*6);n=b*6-k;b=e*(1-d);p=e*(1-d*n);d=e*(1-d*(1-n));switch(k){case 1:h=p;g=e;j=b;break;case 2:h=b;g=e;j=d;break;case 3:h=b;g=p;j=e;break;case 4:h=d;g=b;j=e;break;case 5:h=e;g=b;
-j=p;break;case 6:case 0:h=e;g=d;j=b}}this.r=h;this.g=g;this.b=j;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(b){this.hex=~~b&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*
+THREE.Color.prototype={autoUpdate:!0,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex;this.__styleString=b.__styleString},setRGB:function(b,d,e){this.r=b;this.g=d;this.b=e;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(b,d,e){var h,g,k,m,o,r;if(e==0)h=g=k=0;else{m=Math.floor(b*6);o=b*6-m;b=e*(1-d);r=e*(1-d*o);d=e*(1-d*(1-o));switch(m){case 1:h=r;g=e;k=b;break;case 2:h=b;g=e;k=d;break;case 3:h=b;g=r;k=e;break;case 4:h=d;g=b;k=e;break;case 5:h=e;g=b;
+k=r;break;case 6:case 0:h=e;g=d;k=b}}this.r=h;this.g=g;this.b=k;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(b){this.hex=~~b&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*
 255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,d){this.set(b||0,d||0)};
 THREE.Vector2.prototype={set:function(b,d){this.x=b;this.y=d;return this},copy:function(b){this.set(b.x,b.y);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y);return this},multiplyScalar:function(b){this.set(this.x*b,this.y*b);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/
 this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(b,d,e){this.set(b||0,d||0,e||0)};
@@ -12,72 +12,72 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit
 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,e,h){this.set(b||0,d||0,e||0,h||1)};
 THREE.Vector4.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x*
 b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(b){var d,e,h=b.objects,g=[];b=0;for(d=h.length;b<d;b++){e=h[b];e instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(e)))}g.sort(function(j,k){return j.distance-k.distance});return g},intersectObject:function(b){function d(X,Q,ca,ma){ma=ma.clone().subSelf(Q);ca=ca.clone().subSelf(Q);var wa=X.clone().subSelf(Q);X=ma.dot(ma);Q=ma.dot(ca);ma=ma.dot(wa);var $=ca.dot(ca);ca=ca.dot(wa);wa=1/(X*$-Q*Q);$=($*ma-Q*ca)*wa;X=(X*ca-Q*ma)*wa;return $>0&&X>0&&$+X<
-1}var e,h,g,j,k,n,p,v,E,F,K,G=b.geometry,N=G.vertices,O=[];e=0;for(h=G.faces.length;e<h;e++){g=G.faces[e];F=this.origin.clone();K=this.direction.clone();p=b.matrixWorld;j=p.multiplyVector3(N[g.a].position.clone());k=p.multiplyVector3(N[g.b].position.clone());n=p.multiplyVector3(N[g.c].position.clone());p=g instanceof THREE.Face4?p.multiplyVector3(N[g.d].position.clone()):null;v=b.matrixRotationWorld.multiplyVector3(g.normal.clone());E=K.dot(v);if(E<0){v=v.dot((new THREE.Vector3).sub(j,F))/E;F=F.addSelf(K.multiplyScalar(v));
-if(g instanceof THREE.Face3){if(d(F,j,k,n)){g={distance:this.origin.distanceTo(F),point:F,face:g,object:b};O.push(g)}}else if(g instanceof THREE.Face4&&(d(F,j,k,p)||d(F,k,n,p))){g={distance:this.origin.distanceTo(F),point:F,face:g,object:b};O.push(g)}}}return O}};
-THREE.Rectangle=function(){function b(){j=h-d;k=g-e}var d,e,h,g,j,k,n=!0;this.getX=function(){return d};this.getY=function(){return e};this.getWidth=function(){return j};this.getHeight=function(){return k};this.getLeft=function(){return d};this.getTop=function(){return e};this.getRight=function(){return h};this.getBottom=function(){return g};this.set=function(p,v,E,F){n=!1;d=p;e=v;h=E;g=F;b()};this.addPoint=function(p,v){if(n){n=!1;d=p;e=v;h=p;g=v}else{d=d<p?d:p;e=e<v?e:v;h=h>p?h:p;g=g>v?g:v}b()};
-this.add3Points=function(p,v,E,F,K,G){if(n){n=!1;d=p<E?p<K?p:K:E<K?E:K;e=v<F?v<G?v:G:F<G?F:G;h=p>E?p>K?p:K:E>K?E:K;g=v>F?v>G?v:G:F>G?F:G}else{d=p<E?p<K?p<d?p:d:K<d?K:d:E<K?E<d?E:d:K<d?K:d;e=v<F?v<G?v<e?v:e:G<e?G:e:F<G?F<e?F:e:G<e?G:e;h=p>E?p>K?p>h?p:h:K>h?K:h:E>K?E>h?E:h:K>h?K:h;g=v>F?v>G?v>g?v:g:G>g?G:g:F>G?F>g?F:g:G>g?G:g}b()};this.addRectangle=function(p){if(n){n=!1;d=p.getLeft();e=p.getTop();h=p.getRight();g=p.getBottom()}else{d=d<p.getLeft()?d:p.getLeft();e=e<p.getTop()?e:p.getTop();h=h>p.getRight()?
-h:p.getRight();g=g>p.getBottom()?g:p.getBottom()}b()};this.inflate=function(p){d-=p;e-=p;h+=p;g+=p;b()};this.minSelf=function(p){d=d>p.getLeft()?d:p.getLeft();e=e>p.getTop()?e:p.getTop();h=h<p.getRight()?h:p.getRight();g=g<p.getBottom()?g:p.getBottom();b()};this.instersects=function(p){return Math.min(h,p.getRight())-Math.max(d,p.getLeft())>=0&&Math.min(g,p.getBottom())-Math.max(e,p.getTop())>=0};this.empty=function(){n=!0;g=h=e=d=0;b()};this.isEmpty=function(){return n}};
+THREE.Ray.prototype={intersectScene:function(b){var d,e,h=b.objects,g=[];b=0;for(d=h.length;b<d;b++){e=h[b];e instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(e)))}g.sort(function(k,m){return k.distance-m.distance});return g},intersectObject:function(b){function d(Y,O,ca,ma){ma=ma.clone().subSelf(O);ca=ca.clone().subSelf(O);var wa=Y.clone().subSelf(O);Y=ma.dot(ma);O=ma.dot(ca);ma=ma.dot(wa);var $=ca.dot(ca);ca=ca.dot(wa);wa=1/(Y*$-O*O);$=($*ma-O*ca)*wa;Y=(Y*ca-O*ma)*wa;return $>0&&Y>0&&$+Y<
+1}var e,h,g,k,m,o,r,x,E,F,I,G=b.geometry,L=G.vertices,M=[];e=0;for(h=G.faces.length;e<h;e++){g=G.faces[e];F=this.origin.clone();I=this.direction.clone();r=b.matrixWorld;k=r.multiplyVector3(L[g.a].position.clone());m=r.multiplyVector3(L[g.b].position.clone());o=r.multiplyVector3(L[g.c].position.clone());r=g instanceof THREE.Face4?r.multiplyVector3(L[g.d].position.clone()):null;x=b.matrixRotationWorld.multiplyVector3(g.normal.clone());E=I.dot(x);if(E<0){x=x.dot((new THREE.Vector3).sub(k,F))/E;F=F.addSelf(I.multiplyScalar(x));
+if(g instanceof THREE.Face3){if(d(F,k,m,o)){g={distance:this.origin.distanceTo(F),point:F,face:g,object:b};M.push(g)}}else if(g instanceof THREE.Face4&&(d(F,k,m,r)||d(F,m,o,r))){g={distance:this.origin.distanceTo(F),point:F,face:g,object:b};M.push(g)}}}return M}};
+THREE.Rectangle=function(){function b(){k=h-d;m=g-e}var d,e,h,g,k,m,o=!0;this.getX=function(){return d};this.getY=function(){return e};this.getWidth=function(){return k};this.getHeight=function(){return m};this.getLeft=function(){return d};this.getTop=function(){return e};this.getRight=function(){return h};this.getBottom=function(){return g};this.set=function(r,x,E,F){o=!1;d=r;e=x;h=E;g=F;b()};this.addPoint=function(r,x){if(o){o=!1;d=r;e=x;h=r;g=x}else{d=d<r?d:r;e=e<x?e:x;h=h>r?h:r;g=g>x?g:x}b()};
+this.add3Points=function(r,x,E,F,I,G){if(o){o=!1;d=r<E?r<I?r:I:E<I?E:I;e=x<F?x<G?x:G:F<G?F:G;h=r>E?r>I?r:I:E>I?E:I;g=x>F?x>G?x:G:F>G?F:G}else{d=r<E?r<I?r<d?r:d:I<d?I:d:E<I?E<d?E:d:I<d?I:d;e=x<F?x<G?x<e?x:e:G<e?G:e:F<G?F<e?F:e:G<e?G:e;h=r>E?r>I?r>h?r:h:I>h?I:h:E>I?E>h?E:h:I>h?I:h;g=x>F?x>G?x>g?x:g:G>g?G:g:F>G?F>g?F:g:G>g?G:g}b()};this.addRectangle=function(r){if(o){o=!1;d=r.getLeft();e=r.getTop();h=r.getRight();g=r.getBottom()}else{d=d<r.getLeft()?d:r.getLeft();e=e<r.getTop()?e:r.getTop();h=h>r.getRight()?
+h:r.getRight();g=g>r.getBottom()?g:r.getBottom()}b()};this.inflate=function(r){d-=r;e-=r;h+=r;g+=r;b()};this.minSelf=function(r){d=d>r.getLeft()?d:r.getLeft();e=e>r.getTop()?e:r.getTop();h=h<r.getRight()?h:r.getRight();g=g<r.getBottom()?g:r.getBottom();b()};this.instersects=function(r){return Math.min(h,r.getRight())-Math.max(d,r.getLeft())>=0&&Math.min(g,r.getBottom())-Math.max(e,r.getTop())>=0};this.empty=function(){o=!0;g=h=e=d=0;b()};this.isEmpty=function(){return o}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}};
-THREE.Matrix4=function(b,d,e,h,g,j,k,n,p,v,E,F,K,G,N,O){this.set(b||1,d||0,e||0,h||0,g||0,j||1,k||0,n||0,p||0,v||0,E||1,F||0,K||0,G||0,N||0,O||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(b,d,e,h,g,j,k,n,p,v,E,F,K,G,N,O){this.n11=b;this.n12=d;this.n13=e;this.n14=h;this.n21=g;this.n22=j;this.n23=k;this.n24=n;this.n31=p;this.n32=v;this.n33=E;this.n34=F;this.n41=K;this.n42=G;this.n43=N;this.n44=O;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,e){var h=THREE.Matrix4.__v1,
-g=THREE.Matrix4.__v2,j=THREE.Matrix4.__v3;j.sub(b,d).normalize();if(j.length()===0)j.z=1;h.cross(e,j).normalize();if(h.length()===0){j.x+=1.0E-4;h.cross(e,j).normalize()}g.cross(j,h).normalize();this.n11=h.x;this.n12=g.x;this.n13=j.x;this.n21=h.y;this.n22=g.y;this.n23=j.y;this.n31=h.z;this.n32=g.z;this.n33=j.z;return this},multiplyVector3:function(b){var d=b.x,e=b.y,h=b.z,g=1/(this.n41*d+this.n42*e+this.n43*h+this.n44);b.x=(this.n11*d+this.n12*e+this.n13*h+this.n14)*g;b.y=(this.n21*d+this.n22*e+this.n23*
+THREE.Matrix4=function(b,d,e,h,g,k,m,o,r,x,E,F,I,G,L,M){this.set(b||1,d||0,e||0,h||0,g||0,k||1,m||0,o||0,r||0,x||0,E||1,F||0,I||0,G||0,L||0,M||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(b,d,e,h,g,k,m,o,r,x,E,F,I,G,L,M){this.n11=b;this.n12=d;this.n13=e;this.n14=h;this.n21=g;this.n22=k;this.n23=m;this.n24=o;this.n31=r;this.n32=x;this.n33=E;this.n34=F;this.n41=I;this.n42=G;this.n43=L;this.n44=M;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,e){var h=THREE.Matrix4.__v1,
+g=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;k.sub(b,d).normalize();if(k.length()===0)k.z=1;h.cross(e,k).normalize();if(h.length()===0){k.x+=1.0E-4;h.cross(e,k).normalize()}g.cross(k,h).normalize();this.n11=h.x;this.n12=g.x;this.n13=k.x;this.n21=h.y;this.n22=g.y;this.n23=k.y;this.n31=h.z;this.n32=g.z;this.n33=k.z;return this},multiplyVector3:function(b){var d=b.x,e=b.y,h=b.z,g=1/(this.n41*d+this.n42*e+this.n43*h+this.n44);b.x=(this.n11*d+this.n12*e+this.n13*h+this.n14)*g;b.y=(this.n21*d+this.n22*e+this.n23*
 h+this.n24)*g;b.z=(this.n31*d+this.n32*e+this.n33*h+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,e=b.y,h=b.z,g=b.w;b.x=this.n11*d+this.n12*e+this.n13*h+this.n14*g;b.y=this.n21*d+this.n22*e+this.n23*h+this.n24*g;b.z=this.n31*d+this.n32*e+this.n33*h+this.n34*g;b.w=this.n41*d+this.n42*e+this.n43*h+this.n44*g;return b},rotateAxis:function(b){var d=b.x,e=b.y,h=b.z;b.x=d*this.n11+e*this.n12+h*this.n13;b.y=d*this.n21+e*this.n22+h*this.n23;b.z=d*this.n31+e*this.n32+h*this.n33;b.normalize();
-return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var e=b.n11,h=b.n12,g=b.n13,j=b.n14,k=b.n21,n=b.n22,p=b.n23,v=b.n24,E=b.n31,F=b.n32,K=b.n33,G=b.n34,N=b.n41,O=b.n42,X=b.n43,Q=b.n44,ca=d.n11,ma=d.n12,wa=d.n13,$=d.n14,L=d.n21,xa=d.n22,
-ta=d.n23,ea=d.n24,c=d.n31,T=d.n32,U=d.n33,na=d.n34;this.n11=e*ca+h*L+g*c;this.n12=e*ma+h*xa+g*T;this.n13=e*wa+h*ta+g*U;this.n14=e*$+h*ea+g*na+j;this.n21=k*ca+n*L+p*c;this.n22=k*ma+n*xa+p*T;this.n23=k*wa+n*ta+p*U;this.n24=k*$+n*ea+p*na+v;this.n31=E*ca+F*L+K*c;this.n32=E*ma+F*xa+K*T;this.n33=E*wa+F*ta+K*U;this.n34=E*$+F*ea+K*na+G;this.n41=N*ca+O*L+X*c;this.n42=N*ma+O*xa+X*T;this.n43=N*wa+O*ta+X*U;this.n44=N*$+O*ea+X*na+Q;return this},multiplyToArray:function(b,d,e){this.multiply(b,d);e[0]=this.n11;
+return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var e=b.n11,h=b.n12,g=b.n13,k=b.n14,m=b.n21,o=b.n22,r=b.n23,x=b.n24,E=b.n31,F=b.n32,I=b.n33,G=b.n34,L=b.n41,M=b.n42,Y=b.n43,O=b.n44,ca=d.n11,ma=d.n12,wa=d.n13,$=d.n14,J=d.n21,xa=d.n22,
+ta=d.n23,ea=d.n24,c=d.n31,U=d.n32,V=d.n33,na=d.n34;this.n11=e*ca+h*J+g*c;this.n12=e*ma+h*xa+g*U;this.n13=e*wa+h*ta+g*V;this.n14=e*$+h*ea+g*na+k;this.n21=m*ca+o*J+r*c;this.n22=m*ma+o*xa+r*U;this.n23=m*wa+o*ta+r*V;this.n24=m*$+o*ea+r*na+x;this.n31=E*ca+F*J+I*c;this.n32=E*ma+F*xa+I*U;this.n33=E*wa+F*ta+I*V;this.n34=E*$+F*ea+I*na+G;this.n41=L*ca+M*J+Y*c;this.n42=L*ma+M*xa+Y*U;this.n43=L*wa+M*ta+Y*V;this.n44=L*$+M*ea+Y*na+O;return this},multiplyToArray:function(b,d,e){this.multiply(b,d);e[0]=this.n11;
 e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=
-b;return this},determinant:function(){var b=this.n11,d=this.n12,e=this.n13,h=this.n14,g=this.n21,j=this.n22,k=this.n23,n=this.n24,p=this.n31,v=this.n32,E=this.n33,F=this.n34,K=this.n41,G=this.n42,N=this.n43,O=this.n44;return h*k*v*K-e*n*v*K-h*j*E*K+d*n*E*K+e*j*F*K-d*k*F*K-h*k*p*G+e*n*p*G+h*g*E*G-b*n*E*G-e*g*F*G+b*k*F*G+h*j*p*N-d*n*p*N-h*g*v*N+b*n*v*N+d*g*F*N-b*j*F*N-e*j*p*O+d*k*p*O+e*g*v*O-b*k*v*O-d*g*E*O+b*j*E*O},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
+b;return this},determinant:function(){var b=this.n11,d=this.n12,e=this.n13,h=this.n14,g=this.n21,k=this.n22,m=this.n23,o=this.n24,r=this.n31,x=this.n32,E=this.n33,F=this.n34,I=this.n41,G=this.n42,L=this.n43,M=this.n44;return h*m*x*I-e*o*x*I-h*k*E*I+d*o*E*I+e*k*F*I-d*m*F*I-h*m*r*G+e*o*r*G+h*g*E*G-b*o*E*G-e*g*F*G+b*m*F*G+h*k*r*L-d*o*r*L-h*g*x*L+b*o*x*L+d*g*F*L-b*k*F*L-e*k*r*M+d*m*r*M+e*g*x*M-b*m*x*M-d*g*E*M+b*k*E*M},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
 this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=
 this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;
 b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,e){this.set(1,0,0,b,0,1,0,d,0,0,1,e,0,0,
 0,1);return this},setScale:function(b,d,e){this.set(b,0,0,0,0,d,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(1,0,0,0,0,d,-b,0,0,b,d,0,0,0,0,1);return this},setRotationY:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,0,b,0,0,1,0,0,-b,0,d,0,0,0,0,1);return this},setRotationZ:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,-b,0,0,b,d,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,d){var e=Math.cos(d),h=Math.sin(d),g=
-1-e,j=b.x,k=b.y,n=b.z,p=g*j,v=g*k;this.set(p*j+e,p*k-h*n,p*n+h*k,0,p*k+h*n,v*k+e,v*n-h*j,0,p*n-h*k,v*n+h*j,g*n*n+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,e=b.y,h=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(e);e=Math.sin(e);var j=Math.cos(h);h=Math.sin(h);var k=b*e,n=d*e;this.n11=g*j;this.n12=-g*h;this.n13=e;this.n21=n*j+b*h;this.n22=-n*h+b*j;this.n23=-d*g;this.n31=-k*j+d*h;this.n32=k*h+d*j;this.n33=
-b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,e=b.y,h=b.z,g=b.w,j=d+d,k=e+e,n=h+h;b=d*j;var p=d*k;d*=n;var v=e*k;e*=n;h*=n;j*=g;k*=g;g*=n;this.n11=1-(v+h);this.n12=p-g;this.n13=d+k;this.n21=p+g;this.n22=1-(b+h);this.n23=e-j;this.n31=d-k;this.n32=e+j;this.n33=1-(b+v);return this},scale:function(b){var d=b.x,e=b.y;b=b.z;this.n11*=d;this.n12*=e;this.n13*=b;this.n21*=d;this.n22*=e;this.n23*=b;this.n31*=d;this.n32*=e;this.n33*=b;this.n41*=d;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14=
+1-e,k=b.x,m=b.y,o=b.z,r=g*k,x=g*m;this.set(r*k+e,r*m-h*o,r*o+h*m,0,r*m+h*o,x*m+e,x*o-h*k,0,r*o-h*m,x*o+h*k,g*o*o+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,e=b.y,h=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(e);e=Math.sin(e);var k=Math.cos(h);h=Math.sin(h);var m=b*e,o=d*e;this.n11=g*k;this.n12=-g*h;this.n13=e;this.n21=o*k+b*h;this.n22=-o*h+b*k;this.n23=-d*g;this.n31=-m*k+d*h;this.n32=m*h+d*k;this.n33=
+b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,e=b.y,h=b.z,g=b.w,k=d+d,m=e+e,o=h+h;b=d*k;var r=d*m;d*=o;var x=e*m;e*=o;h*=o;k*=g;m*=g;g*=o;this.n11=1-(x+h);this.n12=r-g;this.n13=d+m;this.n21=r+g;this.n22=1-(b+h);this.n23=e-k;this.n31=d-m;this.n32=e+k;this.n33=1-(b+x);return this},scale:function(b){var d=b.x,e=b.y;b=b.z;this.n11*=d;this.n12*=e;this.n13*=b;this.n21*=d;this.n22*=e;this.n23*=b;this.n31*=d;this.n32*=e;this.n33*=b;this.n41*=d;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14=
 b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var e=1/d.x,h=1/d.y,g=1/d.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*h;this.n22=b.n22*h;this.n32=b.n32*h;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
-THREE.Matrix4.makeInvert=function(b,d){var e=b.n11,h=b.n12,g=b.n13,j=b.n14,k=b.n21,n=b.n22,p=b.n23,v=b.n24,E=b.n31,F=b.n32,K=b.n33,G=b.n34,N=b.n41,O=b.n42,X=b.n43,Q=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=p*G*O-v*K*O+v*F*X-n*G*X-p*F*Q+n*K*Q;d.n12=j*K*O-g*G*O-j*F*X+h*G*X+g*F*Q-h*K*Q;d.n13=g*v*O-j*p*O+j*n*X-h*v*X-g*n*Q+h*p*Q;d.n14=j*p*F-g*v*F-j*n*K+h*v*K+g*n*G-h*p*G;d.n21=v*K*N-p*G*N-v*E*X+k*G*X+p*E*Q-k*K*Q;d.n22=g*G*N-j*K*N+j*E*X-e*G*X-g*E*Q+e*K*Q;d.n23=j*p*N-g*v*N-j*k*X+e*v*X+g*k*Q-e*p*Q;
-d.n24=g*v*E-j*p*E+j*k*K-e*v*K-g*k*G+e*p*G;d.n31=n*G*N-v*F*N+v*E*O-k*G*O-n*E*Q+k*F*Q;d.n32=j*F*N-h*G*N-j*E*O+e*G*O+h*E*Q-e*F*Q;d.n33=g*v*N-j*n*N+j*k*O-e*v*O-h*k*Q+e*n*Q;d.n34=j*n*E-h*v*E-j*k*F+e*v*F+h*k*G-e*n*G;d.n41=p*F*N-n*K*N-p*E*O+k*K*O+n*E*X-k*F*X;d.n42=h*K*N-g*F*N+g*E*O-e*K*O-h*E*X+e*F*X;d.n43=g*n*N-h*p*N-g*k*O+e*p*O+h*k*X-e*n*X;d.n44=h*p*E-g*n*E+g*k*F-e*p*F-h*k*K+e*n*K;d.multiplyScalar(1/b.determinant());return d};
-THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,e=d.m,h=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,j=b.n32*b.n21-b.n31*b.n22,k=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,p=-b.n32*b.n11+b.n31*b.n12,v=b.n23*b.n12-b.n22*b.n13,E=-b.n23*b.n11+b.n21*b.n13,F=b.n22*b.n11-b.n21*b.n12;b=b.n11*h+b.n21*k+b.n31*v;if(b==0)throw"matrix not invertible";b=1/b;e[0]=b*h;e[1]=b*g;e[2]=b*j;e[3]=b*k;e[4]=b*n;e[5]=b*p;e[6]=b*v;e[7]=b*E;e[8]=b*F;return d};
-THREE.Matrix4.makeFrustum=function(b,d,e,h,g,j){var k;k=new THREE.Matrix4;k.n11=2*g/(d-b);k.n12=0;k.n13=(d+b)/(d-b);k.n14=0;k.n21=0;k.n22=2*g/(h-e);k.n23=(h+e)/(h-e);k.n24=0;k.n31=0;k.n32=0;k.n33=-(j+g)/(j-g);k.n34=-2*j*g/(j-g);k.n41=0;k.n42=0;k.n43=-1;k.n44=0;return k};THREE.Matrix4.makePerspective=function(b,d,e,h){var g;b=e*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,e,h)};
-THREE.Matrix4.makeOrtho=function(b,d,e,h,g,j){var k,n,p,v;k=new THREE.Matrix4;n=d-b;p=e-h;v=j-g;k.n11=2/n;k.n12=0;k.n13=0;k.n14=-((d+b)/n);k.n21=0;k.n22=2/p;k.n23=0;k.n24=-((e+h)/p);k.n31=0;k.n32=0;k.n33=-2/v;k.n34=-((j+g)/v);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
+THREE.Matrix4.makeInvert=function(b,d){var e=b.n11,h=b.n12,g=b.n13,k=b.n14,m=b.n21,o=b.n22,r=b.n23,x=b.n24,E=b.n31,F=b.n32,I=b.n33,G=b.n34,L=b.n41,M=b.n42,Y=b.n43,O=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=r*G*M-x*I*M+x*F*Y-o*G*Y-r*F*O+o*I*O;d.n12=k*I*M-g*G*M-k*F*Y+h*G*Y+g*F*O-h*I*O;d.n13=g*x*M-k*r*M+k*o*Y-h*x*Y-g*o*O+h*r*O;d.n14=k*r*F-g*x*F-k*o*I+h*x*I+g*o*G-h*r*G;d.n21=x*I*L-r*G*L-x*E*Y+m*G*Y+r*E*O-m*I*O;d.n22=g*G*L-k*I*L+k*E*Y-e*G*Y-g*E*O+e*I*O;d.n23=k*r*L-g*x*L-k*m*Y+e*x*Y+g*m*O-e*r*O;
+d.n24=g*x*E-k*r*E+k*m*I-e*x*I-g*m*G+e*r*G;d.n31=o*G*L-x*F*L+x*E*M-m*G*M-o*E*O+m*F*O;d.n32=k*F*L-h*G*L-k*E*M+e*G*M+h*E*O-e*F*O;d.n33=g*x*L-k*o*L+k*m*M-e*x*M-h*m*O+e*o*O;d.n34=k*o*E-h*x*E-k*m*F+e*x*F+h*m*G-e*o*G;d.n41=r*F*L-o*I*L-r*E*M+m*I*M+o*E*Y-m*F*Y;d.n42=h*I*L-g*F*L+g*E*M-e*I*M-h*E*Y+e*F*Y;d.n43=g*o*L-h*r*L-g*m*M+e*r*M+h*m*Y-e*o*Y;d.n44=h*r*E-g*o*E+g*m*F-e*r*F-h*m*I+e*o*I;d.multiplyScalar(1/b.determinant());return d};
+THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,e=d.m,h=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,k=b.n32*b.n21-b.n31*b.n22,m=-b.n33*b.n12+b.n32*b.n13,o=b.n33*b.n11-b.n31*b.n13,r=-b.n32*b.n11+b.n31*b.n12,x=b.n23*b.n12-b.n22*b.n13,E=-b.n23*b.n11+b.n21*b.n13,F=b.n22*b.n11-b.n21*b.n12;b=b.n11*h+b.n21*m+b.n31*x;if(b==0)throw"matrix not invertible";b=1/b;e[0]=b*h;e[1]=b*g;e[2]=b*k;e[3]=b*m;e[4]=b*o;e[5]=b*r;e[6]=b*x;e[7]=b*E;e[8]=b*F;return d};
+THREE.Matrix4.makeFrustum=function(b,d,e,h,g,k){var m;m=new THREE.Matrix4;m.n11=2*g/(d-b);m.n12=0;m.n13=(d+b)/(d-b);m.n14=0;m.n21=0;m.n22=2*g/(h-e);m.n23=(h+e)/(h-e);m.n24=0;m.n31=0;m.n32=0;m.n33=-(k+g)/(k-g);m.n34=-2*k*g/(k-g);m.n41=0;m.n42=0;m.n43=-1;m.n44=0;return m};THREE.Matrix4.makePerspective=function(b,d,e,h){var g;b=e*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,e,h)};
+THREE.Matrix4.makeOrtho=function(b,d,e,h,g,k){var m,o,r,x;m=new THREE.Matrix4;o=d-b;r=e-h;x=k-g;m.n11=2/o;m.n12=0;m.n13=0;m.n14=-((d+b)/o);m.n21=0;m.n22=2/r;m.n23=0;m.n24=-((e+h)/r);m.n31=0;m.n32=0;m.n33=-2/x;m.n34=-((k+g)/x);m.n41=0;m.n42=0;m.n43=0;m.n44=1;return m};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
 THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=
 !0;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={translate:function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(this.position,b,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(b){if(this.children.indexOf(b)===-1){b.parent!==
 undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var d=this;d instanceof THREE.Scene===!1&&d!==undefined;)d=d.parent;d!==undefined&&d.addChildRecurse(b)}},removeChild:function(b){var d=this.children.indexOf(b);if(d!==-1){b.parent=undefined;this.children.splice(d,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!==
 1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=!0},update:function(b,d,e){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||d){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matrixWorldNeedsUpdate=!1;d=!0}b=0;for(var h=this.children.length;b<h;b++)this.children[b].update(this.matrixWorld,
 d,e)}};THREE.Quaternion=function(b,d,e,h){this.set(b||0,d||0,e||0,h!==undefined?h:1)};
-THREE.Quaternion.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,e=b.x*d,h=b.y*d,g=b.z*d;b=Math.cos(h);h=Math.sin(h);d=Math.cos(-g);g=Math.sin(-g);var j=Math.cos(e);e=Math.sin(e);var k=b*d,n=h*g;this.w=k*j-n*e;this.x=k*e+n*j;this.y=h*d*j+b*g*e;this.z=b*g*j-h*d*e;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
--1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,e=this.y,h=this.z,g=this.w,j=b.x,k=b.y,n=b.z;b=b.w;this.x=d*b+g*j+e*n-h*k;this.y=e*b+g*k+h*j-d*n;this.z=h*b+g*n+d*k-e*j;this.w=g*b-d*j-e*k-h*n;return this},
-multiplyVector3:function(b,d){d||(d=b);var e=b.x,h=b.y,g=b.z,j=this.x,k=this.y,n=this.z,p=this.w,v=p*e+k*g-n*h,E=p*h+n*e-j*g,F=p*g+j*h-k*e;e=-j*e-k*h-n*g;d.x=v*p+e*-j+E*-n-F*-k;d.y=E*p+e*-k+F*-j-v*-n;d.z=F*p+e*-n+v*-k-E*-j;return d}};
-THREE.Quaternion.slerp=function(b,d,e,h){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var j=Math.acos(g),k=Math.sqrt(1-g*g);if(Math.abs(k)<0.0010){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*j)/k;h=Math.sin(h*j)/k;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
-THREE.Face3=function(b,d,e,h,g,j){this.a=b;this.b=d;this.c=e;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};
-THREE.Face4=function(b,d,e,h,g,j,k){this.a=b;this.b=d;this.c=e;this.d=h;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=j instanceof THREE.Color?j:new THREE.Color;this.vertexColors=j instanceof Array?j:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
+THREE.Quaternion.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,e=b.x*d,h=b.y*d,g=b.z*d;b=Math.cos(h);h=Math.sin(h);d=Math.cos(-g);g=Math.sin(-g);var k=Math.cos(e);e=Math.sin(e);var m=b*d,o=h*g;this.w=m*k-o*e;this.x=m*e+o*k;this.y=h*d*k+b*g*e;this.z=b*g*k-h*d*e;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
+-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,e=this.y,h=this.z,g=this.w,k=b.x,m=b.y,o=b.z;b=b.w;this.x=d*b+g*k+e*o-h*m;this.y=e*b+g*m+h*k-d*o;this.z=h*b+g*o+d*m-e*k;this.w=g*b-d*k-e*m-h*o;return this},
+multiplyVector3:function(b,d){d||(d=b);var e=b.x,h=b.y,g=b.z,k=this.x,m=this.y,o=this.z,r=this.w,x=r*e+m*g-o*h,E=r*h+o*e-k*g,F=r*g+k*h-m*e;e=-k*e-m*h-o*g;d.x=x*r+e*-k+E*-o-F*-m;d.y=E*r+e*-m+F*-k-x*-o;d.z=F*r+e*-o+x*-m-E*-k;return d}};
+THREE.Quaternion.slerp=function(b,d,e,h){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var k=Math.acos(g),m=Math.sqrt(1-g*g);if(Math.abs(m)<0.001){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*k)/m;h=Math.sin(h*k)/m;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Face3=function(b,d,e,h,g,k){this.a=b;this.b=d;this.c=e;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};
+THREE.Face4=function(b,d,e,h,g,k,m){this.a=b;this.b=d;this.c=e;this.d=h;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=k instanceof THREE.Color?k:new THREE.Color;this.vertexColors=k instanceof Array?k:[];this.vertexTangents=[];this.materials=m instanceof Array?m:[m];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var b,d,e;b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];e.centroid.set(0,0,0);if(e instanceof THREE.Face3){e.centroid.addSelf(this.vertices[e.a].position);e.centroid.addSelf(this.vertices[e.b].position);e.centroid.addSelf(this.vertices[e.c].position);e.centroid.divideScalar(3)}else if(e instanceof THREE.Face4){e.centroid.addSelf(this.vertices[e.a].position);e.centroid.addSelf(this.vertices[e.b].position);e.centroid.addSelf(this.vertices[e.c].position);
-e.centroid.addSelf(this.vertices[e.d].position);e.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,e,h,g,j,k,n=new THREE.Vector3,p=new THREE.Vector3;h=0;for(g=this.faces.length;h<g;h++){j=this.faces[h];if(b&&j.vertexNormals.length){n.set(0,0,0);d=0;for(e=j.vertexNormals.length;d<e;d++)n.addSelf(j.vertexNormals[d]);n.divideScalar(3)}else{d=this.vertices[j.a];e=this.vertices[j.b];k=this.vertices[j.c];n.sub(k.position,e.position);p.sub(d.position,e.position);n.crossSelf(p)}n.isZero()||
-n.normalize();j.normal.copy(n)}},computeVertexNormals:function(){var b,d,e,h;if(this.__tmpVertices==undefined){h=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)h[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];if(e instanceof THREE.Face3)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(e instanceof THREE.Face4)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{h=
+e.centroid.addSelf(this.vertices[e.d].position);e.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,e,h,g,k,m,o=new THREE.Vector3,r=new THREE.Vector3;h=0;for(g=this.faces.length;h<g;h++){k=this.faces[h];if(b&&k.vertexNormals.length){o.set(0,0,0);d=0;for(e=k.vertexNormals.length;d<e;d++)o.addSelf(k.vertexNormals[d]);o.divideScalar(3)}else{d=this.vertices[k.a];e=this.vertices[k.b];m=this.vertices[k.c];o.sub(m.position,e.position);r.sub(d.position,e.position);o.crossSelf(r)}o.isZero()||
+o.normalize();k.normal.copy(o)}},computeVertexNormals:function(){var b,d,e,h;if(this.__tmpVertices==undefined){h=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)h[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];if(e instanceof THREE.Face3)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(e instanceof THREE.Face4)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{h=
 this.__tmpVertices;b=0;for(d=this.vertices.length;b<d;b++)h[b].set(0,0,0)}b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];if(e instanceof THREE.Face3){h[e.a].addSelf(e.normal);h[e.b].addSelf(e.normal);h[e.c].addSelf(e.normal)}else if(e instanceof THREE.Face4){h[e.a].addSelf(e.normal);h[e.b].addSelf(e.normal);h[e.c].addSelf(e.normal);h[e.d].addSelf(e.normal)}}b=0;for(d=this.vertices.length;b<d;b++)h[b].normalize();b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];if(e instanceof THREE.Face3){e.vertexNormals[0].copy(h[e.a]);
-e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c])}else if(e instanceof THREE.Face4){e.vertexNormals[0].copy(h[e.a]);e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c]);e.vertexNormals[3].copy(h[e.d])}}},computeTangents:function(){function b(aa,pa,fa,qa,Y,ua,oa){n=aa.vertices[pa].position;p=aa.vertices[fa].position;v=aa.vertices[qa].position;E=k[Y];F=k[ua];K=k[oa];G=p.x-n.x;N=v.x-n.x;O=p.y-n.y;X=v.y-n.y;Q=p.z-n.z;ca=v.z-n.z;ma=F.u-E.u;wa=K.u-E.u;$=F.v-E.v;L=K.v-E.v;xa=1/(ma*
-L-wa*$);T.set((L*G-$*N)*xa,(L*O-$*X)*xa,(L*Q-$*ca)*xa);U.set((ma*N-wa*G)*xa,(ma*X-wa*O)*xa,(ma*ca-wa*Q)*xa);ea[pa].addSelf(T);ea[fa].addSelf(T);ea[qa].addSelf(T);c[pa].addSelf(U);c[fa].addSelf(U);c[qa].addSelf(U)}var d,e,h,g,j,k,n,p,v,E,F,K,G,N,O,X,Q,ca,ma,wa,$,L,xa,ta,ea=[],c=[],T=new THREE.Vector3,U=new THREE.Vector3,na=new THREE.Vector3,Fa=new THREE.Vector3,Ga=new THREE.Vector3;d=0;for(e=this.vertices.length;d<e;d++){ea[d]=new THREE.Vector3;c[d]=new THREE.Vector3}d=0;for(e=this.faces.length;d<
-e;d++){j=this.faces[d];k=this.faceVertexUvs[0][d];if(j instanceof THREE.Face3)b(this,j.a,j.b,j.c,0,1,2);else if(j instanceof THREE.Face4){b(this,j.a,j.b,j.c,0,1,2);b(this,j.a,j.b,j.d,0,1,3)}}var ya=["a","b","c","d"];d=0;for(e=this.faces.length;d<e;d++){j=this.faces[d];for(h=0;h<j.vertexNormals.length;h++){Ga.copy(j.vertexNormals[h]);g=j[ya[h]];ta=ea[g];na.copy(ta);na.subSelf(Ga.multiplyScalar(Ga.dot(ta))).normalize();Fa.cross(j.vertexNormals[h],ta);g=Fa.dot(c[g]);g=g<0?-1:1;j.vertexTangents[h]=new THREE.Vector4(na.x,
+e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c])}else if(e instanceof THREE.Face4){e.vertexNormals[0].copy(h[e.a]);e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c]);e.vertexNormals[3].copy(h[e.d])}}},computeTangents:function(){function b(aa,pa,fa,qa,Z,ua,oa){o=aa.vertices[pa].position;r=aa.vertices[fa].position;x=aa.vertices[qa].position;E=m[Z];F=m[ua];I=m[oa];G=r.x-o.x;L=x.x-o.x;M=r.y-o.y;Y=x.y-o.y;O=r.z-o.z;ca=x.z-o.z;ma=F.u-E.u;wa=I.u-E.u;$=F.v-E.v;J=I.v-E.v;xa=1/(ma*
+J-wa*$);U.set((J*G-$*L)*xa,(J*M-$*Y)*xa,(J*O-$*ca)*xa);V.set((ma*L-wa*G)*xa,(ma*Y-wa*M)*xa,(ma*ca-wa*O)*xa);ea[pa].addSelf(U);ea[fa].addSelf(U);ea[qa].addSelf(U);c[pa].addSelf(V);c[fa].addSelf(V);c[qa].addSelf(V)}var d,e,h,g,k,m,o,r,x,E,F,I,G,L,M,Y,O,ca,ma,wa,$,J,xa,ta,ea=[],c=[],U=new THREE.Vector3,V=new THREE.Vector3,na=new THREE.Vector3,Fa=new THREE.Vector3,Ga=new THREE.Vector3;d=0;for(e=this.vertices.length;d<e;d++){ea[d]=new THREE.Vector3;c[d]=new THREE.Vector3}d=0;for(e=this.faces.length;d<
+e;d++){k=this.faces[d];m=this.faceVertexUvs[0][d];if(k instanceof THREE.Face3)b(this,k.a,k.b,k.c,0,1,2);else if(k instanceof THREE.Face4){b(this,k.a,k.b,k.c,0,1,2);b(this,k.a,k.b,k.d,0,1,3)}}var ya=["a","b","c","d"];d=0;for(e=this.faces.length;d<e;d++){k=this.faces[d];for(h=0;h<k.vertexNormals.length;h++){Ga.copy(k.vertexNormals[h]);g=k[ya[h]];ta=ea[g];na.copy(ta);na.subSelf(Ga.multiplyScalar(Ga.dot(ta))).normalize();Fa.cross(k.vertexNormals[h],ta);g=Fa.dot(c[g]);g=g<0?-1:1;k.vertexTangents[h]=new THREE.Vector4(na.x,
 na.y,na.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,e=this.vertices.length;d<e;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
 if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,e=this.vertices.length;d<e;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
 {radius:b}}};THREE.GeometryIdCounter=0;
-THREE.AnimationHandler=function(){var b=[],d={},e={};e.update=function(g){for(var j=0;j<b.length;j++)b[j].update(g)};e.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};e.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};e.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var j=0;j<g.hierarchy.length;j++){for(var k=0;k<g.hierarchy[j].keys.length;k++){if(g.hierarchy[j].keys[k].time<
-0)g.hierarchy[j].keys[k].time=0;if(g.hierarchy[j].keys[k].rot!==undefined&&!(g.hierarchy[j].keys[k].rot instanceof THREE.Quaternion)){var n=g.hierarchy[j].keys[k].rot;g.hierarchy[j].keys[k].rot=new THREE.Quaternion(n[0],n[1],n[2],n[3])}}if(g.hierarchy[j].keys[0].morphTargets!==undefined){n={};for(k=0;k<g.hierarchy[j].keys.length;k++)for(var p=0;p<g.hierarchy[j].keys[k].morphTargets.length;p++){var v=g.hierarchy[j].keys[k].morphTargets[p];n[v]=-1}g.hierarchy[j].usedMorphTargets=n;for(k=0;k<g.hierarchy[j].keys.length;k++){var E=
-{};for(v in n){for(p=0;p<g.hierarchy[j].keys[k].morphTargets.length;p++)if(g.hierarchy[j].keys[k].morphTargets[p]===v){E[v]=g.hierarchy[j].keys[k].morphTargetsInfluences[p];break}p===g.hierarchy[j].keys[k].morphTargets.length&&(E[v]=0)}g.hierarchy[j].keys[k].morphTargetsInfluences=E}}for(k=1;k<g.hierarchy[j].keys.length;k++)if(g.hierarchy[j].keys[k].time===g.hierarchy[j].keys[k-1].time){g.hierarchy[j].keys.splice(k,1);k--}for(k=1;k<g.hierarchy[j].keys.length;k++)g.hierarchy[j].keys[k].index=k}k=parseInt(g.length*
-g.fps,10);g.JIT={};g.JIT.hierarchy=[];for(j=0;j<g.hierarchy.length;j++)g.JIT.hierarchy.push(Array(k));g.initialized=!0}};e.get=function(g){if(typeof g==="string")if(d[g])return d[g];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+g);return null}};e.parse=function(g){var j=[];if(g instanceof THREE.SkinnedMesh)for(var k=0;k<g.bones.length;k++)j.push(g.bones[k]);else h(g,j);return j};var h=function(g,j){j.push(g);for(var k=0;k<g.children.length;k++)h(g.children[k],j)};e.LINEAR=
+THREE.AnimationHandler=function(){var b=[],d={},e={};e.update=function(g){for(var k=0;k<b.length;k++)b[k].update(g)};e.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};e.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};e.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var k=0;k<g.hierarchy.length;k++){for(var m=0;m<g.hierarchy[k].keys.length;m++){if(g.hierarchy[k].keys[m].time<
+0)g.hierarchy[k].keys[m].time=0;if(g.hierarchy[k].keys[m].rot!==undefined&&!(g.hierarchy[k].keys[m].rot instanceof THREE.Quaternion)){var o=g.hierarchy[k].keys[m].rot;g.hierarchy[k].keys[m].rot=new THREE.Quaternion(o[0],o[1],o[2],o[3])}}if(g.hierarchy[k].keys[0].morphTargets!==undefined){o={};for(m=0;m<g.hierarchy[k].keys.length;m++)for(var r=0;r<g.hierarchy[k].keys[m].morphTargets.length;r++){var x=g.hierarchy[k].keys[m].morphTargets[r];o[x]=-1}g.hierarchy[k].usedMorphTargets=o;for(m=0;m<g.hierarchy[k].keys.length;m++){var E=
+{};for(x in o){for(r=0;r<g.hierarchy[k].keys[m].morphTargets.length;r++)if(g.hierarchy[k].keys[m].morphTargets[r]===x){E[x]=g.hierarchy[k].keys[m].morphTargetsInfluences[r];break}r===g.hierarchy[k].keys[m].morphTargets.length&&(E[x]=0)}g.hierarchy[k].keys[m].morphTargetsInfluences=E}}for(m=1;m<g.hierarchy[k].keys.length;m++)if(g.hierarchy[k].keys[m].time===g.hierarchy[k].keys[m-1].time){g.hierarchy[k].keys.splice(m,1);m--}for(m=1;m<g.hierarchy[k].keys.length;m++)g.hierarchy[k].keys[m].index=m}m=parseInt(g.length*
+g.fps,10);g.JIT={};g.JIT.hierarchy=[];for(k=0;k<g.hierarchy.length;k++)g.JIT.hierarchy.push(Array(m));g.initialized=!0}};e.get=function(g){if(typeof g==="string")if(d[g])return d[g];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+g);return null}};e.parse=function(g){var k=[];if(g instanceof THREE.SkinnedMesh)for(var m=0;m<g.bones.length;m++)k.push(g.bones[m]);else h(g,k);return k};var h=function(g,k){k.push(g);for(var m=0;m<g.children.length;m++)h(g.children[m],k)};e.LINEAR=
 0;e.CATMULLROM=1;e.CATMULLROM_FORWARD=2;return e}();THREE.Animation=function(b,d,e,h){this.root=b;this.data=THREE.AnimationHandler.get(d);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.isPaused=!0;this.loop=!0;this.interpolationType=e!==undefined?e:THREE.AnimationHandler.LINEAR;this.JITCompile=h!==undefined?h:!0;this.points=[];this.target=new THREE.Vector3};
 THREE.Animation.prototype.play=function(b,d){if(!this.isPlaying){this.isPlaying=!0;this.loop=b!==undefined?b:!0;this.currentTime=d!==undefined?d:0;var e,h=this.hierarchy.length,g;for(e=0;e<h;e++){g=this.hierarchy[e];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)g.useQuaternion=!0;g.matrixAutoUpdate=!0;if(g.animationCache===undefined){g.animationCache={};g.animationCache.prevKey={pos:0,rot:0,scl:0};g.animationCache.nextKey={pos:0,rot:0,scl:0};g.animationCache.originalMatrix=
-g instanceof THREE.Bone?g.skinMatrix:g.matrix}var j=g.animationCache.prevKey;g=g.animationCache.nextKey;j.pos=this.data.hierarchy[e].keys[0];j.rot=this.data.hierarchy[e].keys[0];j.scl=this.data.hierarchy[e].keys[0];g.pos=this.getNextKeyWith("pos",e,1);g.rot=this.getNextKeyWith("rot",e,1);g.scl=this.getNextKeyWith("scl",e,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
+g instanceof THREE.Bone?g.skinMatrix:g.matrix}var k=g.animationCache.prevKey;g=g.animationCache.nextKey;k.pos=this.data.hierarchy[e].keys[0];k.rot=this.data.hierarchy[e].keys[0];k.scl=this.data.hierarchy[e].keys[0];g.pos=this.getNextKeyWith("pos",e,1);g.rot=this.getNextKeyWith("rot",e,1);g.scl=this.getNextKeyWith("scl",e,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==undefined){if(this.hierarchy[b]instanceof THREE.Bone)this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix;else this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix;delete this.hierarchy[b].animationCache}};
-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],e,h,g,j,k,n,p,v,E=this.data.JIT.hierarchy,F,K;this.currentTime+=b*this.timeScale;K=this.currentTime;F=this.currentTime%=this.data.length;v=parseInt(Math.min(F*this.data.fps,this.data.length*this.data.fps),10);for(var G=0,N=this.hierarchy.length;G<N;G++){b=this.hierarchy[G];p=b.animationCache;if(this.JITCompile&&E[G][v]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=E[G][v];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
-!1}else{b.matrix=E[G][v];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var O=0;O<3;O++){e=d[O];k=p.prevKey[e];n=p.nextKey[e];if(n.time<=K){if(F<K)if(this.loop){k=this.data.hierarchy[G].keys[0];for(n=this.getNextKeyWith(e,G,1);n.time<F;){k=n;n=this.getNextKeyWith(e,G,n.index+1)}}else{this.stop();return}else{do{k=n;n=this.getNextKeyWith(e,G,n.index+1)}while(n.time<
-F)}p.prevKey[e]=k;p.nextKey[e]=n}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;h=(F-k.time)/(n.time-k.time);g=k[e];j=n[e];if(h<0||h>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+h+" on bone "+G);h=h<0?0:1}if(e==="pos"){e=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){e.x=g[0]+(j[0]-g[0])*h;e.y=g[1]+(j[1]-g[1])*h;e.z=g[2]+(j[2]-g[2])*h}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
-this.getPrevKeyWith("pos",G,k.index-1).pos;this.points[1]=g;this.points[2]=j;this.points[3]=this.getNextKeyWith("pos",G,n.index+1).pos;h=h*0.33+0.33;g=this.interpolateCatmullRom(this.points,h);e.x=g[0];e.y=g[1];e.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){h=this.interpolateCatmullRom(this.points,h*1.01);this.target.set(h[0],h[1],h[2]);this.target.subSelf(e);this.target.y=0;this.target.normalize();h=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,h,0)}}}else if(e===
-"rot")THREE.Quaternion.slerp(g,j,b.quaternion,h);else if(e==="scl"){e=b.scale;e.x=g[0]+(j[0]-g[0])*h;e.y=g[1]+(j[1]-g[1])*h;e.z=g[2]+(j[2]-g[2])*h}}}}if(this.JITCompile&&E[0][v]===undefined){this.hierarchy[0].update(undefined,!0);for(G=0;G<this.hierarchy.length;G++)E[G][v]=this.hierarchy[G]instanceof THREE.Bone?this.hierarchy[G].skinMatrix.clone():this.hierarchy[G].matrix.clone()}}};
-THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var e=[],h=[],g,j,k,n,p,v;g=(b.length-1)*d;j=Math.floor(g);g-=j;e[0]=j==0?j:j-1;e[1]=j;e[2]=j>b.length-2?j:j+1;e[3]=j>b.length-3?j:j+2;j=b[e[0]];n=b[e[1]];p=b[e[2]];v=b[e[3]];e=g*g;k=g*e;h[0]=this.interpolate(j[0],n[0],p[0],v[0],g,e,k);h[1]=this.interpolate(j[1],n[1],p[1],v[1],g,e,k);h[2]=this.interpolate(j[2],n[2],p[2],v[2],g,e,k);return h};
-THREE.Animation.prototype.interpolate=function(b,d,e,h,g,j,k){b=(e-b)*0.5;h=(h-d)*0.5;return(2*(d-e)+b+h)*k+(-3*(d-e)-2*b-h)*j+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,e){var h=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=e<h.length-1?e:h.length-1;else e%=h.length;for(;e<h.length;e++)if(h[e][b]!==undefined)return h[e];return this.data.hierarchy[d].keys[0]};
+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],e,h,g,k,m,o,r,x,E=this.data.JIT.hierarchy,F,I;this.currentTime+=b*this.timeScale;I=this.currentTime;F=this.currentTime%=this.data.length;x=parseInt(Math.min(F*this.data.fps,this.data.length*this.data.fps),10);for(var G=0,L=this.hierarchy.length;G<L;G++){b=this.hierarchy[G];r=b.animationCache;if(this.JITCompile&&E[G][x]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=E[G][x];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
+!1}else{b.matrix=E[G][x];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var M=0;M<3;M++){e=d[M];m=r.prevKey[e];o=r.nextKey[e];if(o.time<=I){if(F<I)if(this.loop){m=this.data.hierarchy[G].keys[0];for(o=this.getNextKeyWith(e,G,1);o.time<F;){m=o;o=this.getNextKeyWith(e,G,o.index+1)}}else{this.stop();return}else{do{m=o;o=this.getNextKeyWith(e,G,o.index+1)}while(o.time<
+F)}r.prevKey[e]=m;r.nextKey[e]=o}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;h=(F-m.time)/(o.time-m.time);g=m[e];k=o[e];if(h<0||h>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+h+" on bone "+G);h=h<0?0:1}if(e==="pos"){e=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){e.x=g[0]+(k[0]-g[0])*h;e.y=g[1]+(k[1]-g[1])*h;e.z=g[2]+(k[2]-g[2])*h}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
+this.getPrevKeyWith("pos",G,m.index-1).pos;this.points[1]=g;this.points[2]=k;this.points[3]=this.getNextKeyWith("pos",G,o.index+1).pos;h=h*0.33+0.33;g=this.interpolateCatmullRom(this.points,h);e.x=g[0];e.y=g[1];e.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){h=this.interpolateCatmullRom(this.points,h*1.01);this.target.set(h[0],h[1],h[2]);this.target.subSelf(e);this.target.y=0;this.target.normalize();h=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,h,0)}}}else if(e===
+"rot")THREE.Quaternion.slerp(g,k,b.quaternion,h);else if(e==="scl"){e=b.scale;e.x=g[0]+(k[0]-g[0])*h;e.y=g[1]+(k[1]-g[1])*h;e.z=g[2]+(k[2]-g[2])*h}}}}if(this.JITCompile&&E[0][x]===undefined){this.hierarchy[0].update(undefined,!0);for(G=0;G<this.hierarchy.length;G++)E[G][x]=this.hierarchy[G]instanceof THREE.Bone?this.hierarchy[G].skinMatrix.clone():this.hierarchy[G].matrix.clone()}}};
+THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var e=[],h=[],g,k,m,o,r,x;g=(b.length-1)*d;k=Math.floor(g);g-=k;e[0]=k==0?k:k-1;e[1]=k;e[2]=k>b.length-2?k:k+1;e[3]=k>b.length-3?k:k+2;k=b[e[0]];o=b[e[1]];r=b[e[2]];x=b[e[3]];e=g*g;m=g*e;h[0]=this.interpolate(k[0],o[0],r[0],x[0],g,e,m);h[1]=this.interpolate(k[1],o[1],r[1],x[1],g,e,m);h[2]=this.interpolate(k[2],o[2],r[2],x[2],g,e,m);return h};
+THREE.Animation.prototype.interpolate=function(b,d,e,h,g,k,m){b=(e-b)*0.5;h=(h-d)*0.5;return(2*(d-e)+b+h)*m+(-3*(d-e)-2*b-h)*k+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,e){var h=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=e<h.length-1?e:h.length-1;else e%=h.length;for(;e<h.length;e++)if(h[e][b]!==undefined)return h[e];return this.data.hierarchy[d].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(b,d,e){var h=this.data.hierarchy[d].keys;for(e=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e>0?e:0:e>=0?e:e+h.length;e>=0;e--)if(h[e][b]!==undefined)return h[e];return this.data.hierarchy[d].keys[h.length-1]};
 THREE.Camera=function(b,d,e,h,g){THREE.Object3D.call(this);this.fov=b||50;this.aspect=d||1;this.near=e||0.1;this.far=h||2E3;this.target=g||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;
 THREE.Camera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};THREE.Camera.prototype.updateMatrix=function(){this.update(undefined,!0)};
@@ -99,12 +99,12 @@ b.wireframeLinejoin!==undefined?b.wireframeLinejoin:"round";this.vertexColors=b.
 THREE.MeshDepthMaterial=function(b){THREE.Material.call(this,b);b=b||{};this.shading=b.shading!==undefined?b.shading:THREE.SmoothShading;this.wireframe=b.wireframe!==undefined?b.wireframe:!1;this.wireframeLinewidth=b.wireframeLinewidth!==undefined?b.wireframeLinewidth:1};THREE.MeshDepthMaterial.prototype=new THREE.Material;THREE.MeshDepthMaterial.prototype.constructor=THREE.MeshDepthMaterial;
 THREE.MeshNormalMaterial=function(b){THREE.Material.call(this,b);b=b||{};this.shading=b.shading?b.shading:THREE.FlatShading;this.wireframe=b.wireframe?b.wireframe:!1;this.wireframeLinewidth=b.wireframeLinewidth?b.wireframeLinewidth:1};THREE.MeshNormalMaterial.prototype=new THREE.Material;THREE.MeshNormalMaterial.prototype.constructor=THREE.MeshNormalMaterial;THREE.MeshFaceMaterial=function(){};
 THREE.MeshShaderMaterial=function(b){THREE.Material.call(this,b);b=b||{};this.fragmentShader=b.fragmentShader!==undefined?b.fragmentShader:"void main() {}";this.vertexShader=b.vertexShader!==undefined?b.vertexShader:"void main() {}";this.uniforms=b.uniforms!==undefined?b.uniforms:{};this.attributes=b.attributes;this.shading=b.shading!==undefined?b.shading:THREE.SmoothShading;this.wireframe=b.wireframe!==undefined?b.wireframe:!1;this.wireframeLinewidth=b.wireframeLinewidth!==undefined?b.wireframeLinewidth:
-1;this.lights=b.lights!==undefined?b.lights:!1;this.vertexColors=b.vertexColors!==undefined?b.vertexColors:!1;this.skinning=b.skinning!==undefined?b.skinning:!1;this.morphTargets=b.morphTargets!==undefined?b.morphTargets:!1};THREE.MeshShaderMaterial.prototype=new THREE.Material;THREE.MeshShaderMaterial.prototype.constructor=THREE.MeshShaderMaterial;
+1;this.fog=b.fog!==undefined?b.fog:!1;this.lights=b.lights!==undefined?b.lights:!1;this.vertexColors=b.vertexColors!==undefined?b.vertexColors:!1;this.skinning=b.skinning!==undefined?b.skinning:!1;this.morphTargets=b.morphTargets!==undefined?b.morphTargets:!1};THREE.MeshShaderMaterial.prototype=new THREE.Material;THREE.MeshShaderMaterial.prototype.constructor=THREE.MeshShaderMaterial;
 THREE.ParticleBasicMaterial=function(b){THREE.Material.call(this,b);b=b||{};this.color=b.color!==undefined?new THREE.Color(b.color):new THREE.Color(16777215);this.map=b.map!==undefined?b.map:null;this.size=b.size!==undefined?b.size:1;this.sizeAttenuation=b.sizeAttenuation!==undefined?b.sizeAttenuation:!0;this.vertexColors=b.vertexColors!==undefined?b.vertexColors:!1};THREE.ParticleBasicMaterial.prototype=new THREE.Material;THREE.ParticleBasicMaterial.prototype.constructor=THREE.ParticleBasicMaterial;
 THREE.ShadowVolumeDynamicMaterial=function(b){THREE.Material.call(this,b);b=b||{};this.color=b.color!==undefined?new THREE.Color(b.color):new THREE.Color(16777215);this.map=b.map!==undefined?b.map:null;this.lightMap=b.lightMap!==undefined?b.lightMap:null;this.envMap=b.envMap!==undefined?b.envMap:null;this.combine=b.combine!==undefined?b.combine:THREE.MultiplyOperation;this.reflectivity=b.reflectivity!==undefined?b.reflectivity:1;this.refractionRatio=b.refractionRatio!==undefined?b.refractionRatio:
 0.98;this.shading=b.shading!==undefined?b.shading:THREE.SmoothShading;this.wireframe=b.wireframe!==undefined?b.wireframe:!1;this.wireframeLinewidth=b.wireframeLinewidth!==undefined?b.wireframeLinewidth:1;this.wireframeLinecap=b.wireframeLinecap!==undefined?b.wireframeLinecap:"round";this.wireframeLinejoin=b.wireframeLinejoin!==undefined?b.wireframeLinejoin:"round";this.vertexColors=b.vertexColors!==undefined?b.vertexColors:!1;this.skinning=b.skinning!==undefined?b.skinning:!1;this.morphTargets=b.morphTargets!==
 undefined?b.morphTargets:!1};THREE.ShadowVolumeDynamicMaterial.prototype=new THREE.Material;THREE.ShadowVolumeDynamicMaterial.prototype.constructor=THREE.ShadowVolumeDynamicMaterial;
-THREE.Texture=function(b,d,e,h,g,j){this.image=b;this.mapping=d!==undefined?d:new THREE.UVMapping;this.wrapS=e!==undefined?e:THREE.ClampToEdgeWrapping;this.wrapT=h!==undefined?h:THREE.ClampToEdgeWrapping;this.magFilter=g!==undefined?g:THREE.LinearFilter;this.minFilter=j!==undefined?j:THREE.LinearMipMapLinearFilter;this.needsUpdate=!1};THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter)}};
+THREE.Texture=function(b,d,e,h,g,k){this.image=b;this.mapping=d!==undefined?d:new THREE.UVMapping;this.wrapS=e!==undefined?e:THREE.ClampToEdgeWrapping;this.wrapT=h!==undefined?h:THREE.ClampToEdgeWrapping;this.magFilter=g!==undefined?g:THREE.LinearFilter;this.minFilter=k!==undefined?k:THREE.LinearMipMapLinearFilter;this.needsUpdate=!1};THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter)}};
 THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;
 THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;var Uniforms={clone:function(b){var d,e,h,g={};for(d in b){g[d]={};for(e in b[d]){h=b[d][e];g[d][e]=h instanceof THREE.Color||h instanceof THREE.Vector3||h instanceof THREE.Texture?h.clone():h}}return g},merge:function(b){var d,e,h,g={};for(d=0;d<b.length;d++){h=this.clone(b[d]);for(e in h)g[e]=h[e]}return g}};
 THREE.Particle=function(b){THREE.Object3D.call(this);this.materials=b instanceof Array?b:[b];this.matrixAutoUpdate=!1};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(b,d){THREE.Object3D.call(this);this.geometry=b;this.materials=d instanceof Array?d:[d];this.sortParticles=!1};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem;
@@ -114,12 +114,12 @@ this.morphTargetDictionary[this.geometry.morphTargets[e].name]=e}}}};THREE.Mesh.
 THREE.Bone=function(b){THREE.Object3D.call(this);this.skin=b;this.skinMatrix=new THREE.Matrix4;this.hasNoneBoneChildren=!1};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
 THREE.Bone.prototype.update=function(b,d,e){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.skinMatrix.multiply(b,this.matrix):this.skinMatrix.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}var h,g=this.children.length;if(this.hasNoneBoneChildren){this.matrixWorld.multiply(this.skin.matrixWorld,this.skinMatrix);for(h=0;h<g;h++){b=this.children[h];b instanceof THREE.Bone?b.update(this.skinMatrix,d,e):b.update(this.matrixWorld,!0,e)}}else for(h=0;h<g;h++)this.children[h].update(this.skinMatrix,
 d,e)};THREE.Bone.prototype.addChild=function(b){if(this.children.indexOf(b)===-1){b.parent!==undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);if(!(b instanceof THREE.Bone))this.hasNoneBoneChildren=!0}};if(!window.Float32Array)window.Float32Array=Array;
-THREE.SkinnedMesh=function(b,d){THREE.Mesh.call(this,b,d);this.identityMatrix=new THREE.Matrix4;this.bones=[];this.boneMatrices=[];var e,h,g,j,k,n;if(this.geometry.bones!==undefined){for(e=0;e<this.geometry.bones.length;e++){g=this.geometry.bones[e];j=g.pos;k=g.rotq;n=g.scl;h=this.addBone();h.name=g.name;h.position.set(j[0],j[1],j[2]);h.quaternion.set(k[0],k[1],k[2],k[3]);h.useQuaternion=!0;n!==undefined?h.scale.set(n[0],n[1],n[2]):h.scale.set(1,1,1)}for(e=0;e<this.bones.length;e++){g=this.geometry.bones[e];
+THREE.SkinnedMesh=function(b,d){THREE.Mesh.call(this,b,d);this.identityMatrix=new THREE.Matrix4;this.bones=[];this.boneMatrices=[];var e,h,g,k,m,o;if(this.geometry.bones!==undefined){for(e=0;e<this.geometry.bones.length;e++){g=this.geometry.bones[e];k=g.pos;m=g.rotq;o=g.scl;h=this.addBone();h.name=g.name;h.position.set(k[0],k[1],k[2]);h.quaternion.set(m[0],m[1],m[2],m[3]);h.useQuaternion=!0;o!==undefined?h.scale.set(o[0],o[1],o[2]):h.scale.set(1,1,1)}for(e=0;e<this.bones.length;e++){g=this.geometry.bones[e];
 h=this.bones[e];g.parent===-1?this.addChild(h):this.bones[g.parent].addChild(h)}this.boneMatrices=new Float32Array(16*this.bones.length);this.pose()}};THREE.SkinnedMesh.prototype=new THREE.Mesh;THREE.SkinnedMesh.prototype.constructor=THREE.SkinnedMesh;
 THREE.SkinnedMesh.prototype.update=function(b,d,e){if(this.visible){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}var h,g=this.children.length;for(h=0;h<g;h++){b=this.children[h];b instanceof THREE.Bone?b.update(this.identityMatrix,!1,e):b.update(this.matrixWorld,d,e)}e=this.bones.length;ba=this.bones;bm=this.boneMatrices;for(d=0;d<e;d++)ba[d].skinMatrix.flattenToArrayOffset(bm,
 d*16)}};THREE.SkinnedMesh.prototype.addBone=function(b){b===undefined&&(b=new THREE.Bone(this));this.bones.push(b);return b};
-THREE.SkinnedMesh.prototype.pose=function(){this.update(undefined,!0);for(var b,d=[],e=0;e<this.bones.length;e++){b=this.bones[e];d.push(THREE.Matrix4.makeInvert(b.skinMatrix));b.skinMatrix.flattenToArrayOffset(this.boneMatrices,e*16)}if(this.geometry.skinVerticesA===undefined){this.geometry.skinVerticesA=[];this.geometry.skinVerticesB=[];var h;for(b=0;b<this.geometry.skinIndices.length;b++){e=this.geometry.vertices[b].position;var g=this.geometry.skinIndices[b].x,j=this.geometry.skinIndices[b].y;
-h=new THREE.Vector3(e.x,e.y,e.z);this.geometry.skinVerticesA.push(d[g].multiplyVector3(h));h=new THREE.Vector3(e.x,e.y,e.z);this.geometry.skinVerticesB.push(d[j].multiplyVector3(h));if(this.geometry.skinWeights[b].x+this.geometry.skinWeights[b].y!==1){e=(1-(this.geometry.skinWeights[b].x+this.geometry.skinWeights[b].y))*0.5;this.geometry.skinWeights[b].x+=e;this.geometry.skinWeights[b].y+=e}}}};
+THREE.SkinnedMesh.prototype.pose=function(){this.update(undefined,!0);for(var b,d=[],e=0;e<this.bones.length;e++){b=this.bones[e];d.push(THREE.Matrix4.makeInvert(b.skinMatrix));b.skinMatrix.flattenToArrayOffset(this.boneMatrices,e*16)}if(this.geometry.skinVerticesA===undefined){this.geometry.skinVerticesA=[];this.geometry.skinVerticesB=[];var h;for(b=0;b<this.geometry.skinIndices.length;b++){e=this.geometry.vertices[b].position;var g=this.geometry.skinIndices[b].x,k=this.geometry.skinIndices[b].y;
+h=new THREE.Vector3(e.x,e.y,e.z);this.geometry.skinVerticesA.push(d[g].multiplyVector3(h));h=new THREE.Vector3(e.x,e.y,e.z);this.geometry.skinVerticesB.push(d[k].multiplyVector3(h));if(this.geometry.skinWeights[b].x+this.geometry.skinWeights[b].y!==1){e=(1-(this.geometry.skinWeights[b].x+this.geometry.skinWeights[b].y))*0.5;this.geometry.skinWeights[b].x+=e;this.geometry.skinWeights[b].y+=e}}}};
 THREE.Ribbon=function(b,d){THREE.Object3D.call(this);this.geometry=b;this.materials=d instanceof Array?d:[d];this.flipSided=!1;this.doubleSided=!1};THREE.Ribbon.prototype=new THREE.Object3D;THREE.Ribbon.prototype.constructor=THREE.Ribbon;
 THREE.Sound=function(b,d,e,h){THREE.Object3D.call(this);this.isLoaded=!1;this.isAddedToDOM=!1;this.isPlaying=!1;this.duration=-1;this.radius=d!==undefined?Math.abs(d):100;this.volume=Math.min(1,Math.max(0,e!==undefined?e:1));this.domElement=document.createElement("audio");this.domElement.volume=0;this.domElement.pan=0;this.domElement.loop=h!==undefined?h:!0;this.sources=b instanceof Array?b:[b];var g;e=this.sources.length;for(b=0;b<e;b++){d=this.sources[b];d.toLowerCase();if(d.indexOf(".mp3")!==-1)g=
 "audio/mpeg";else if(d.indexOf(".ogg")!==-1)g="audio/ogg";else d.indexOf(".wav")!==-1&&(g="audio/wav");if(this.domElement.canPlayType(g)){g=document.createElement("source");g.src=this.sources[b];this.domElement.THREESound=this;this.domElement.appendChild(g);this.domElement.addEventListener("canplay",this.onLoad,!0);this.domElement.load();break}}};THREE.Sound.prototype=new THREE.Object3D;THREE.Sound.prototype.constructor=THREE.Sound;THREE.Sound.prototype.supr=THREE.Object3D.prototype;
@@ -130,24 +130,24 @@ THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.add=functi
 THREE.LOD.prototype.update=function(b,d,e){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}if(this.LODs.length>1){b=e.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var h=1;h<this.LODs.length;h++)if(b>=this.LODs[h].visibleAtDistance){this.LODs[h-1].object3D.visible=
 !1;this.LODs[h].object3D.visible=!0}else break;for(;h<this.LODs.length;h++)this.LODs[h].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,e)};THREE.ShadowVolume=function(b,d){THREE.Mesh.call(this,b.geometry,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);b.addChild(this);this.calculateShadowVolumeGeometry(b.geometry)};THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;
 THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,e=this.geometry.faces,h=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var j=g.length,k,n,p,v,E,F=["a","b","c","d"];for(p=0;p<j;p++){n=d.length;k=g[p];if(k instanceof THREE.Face4){v=4;n=new THREE.Face4(n,n+1,n+2,n+3)}else{v=3;n=new THREE.Face3(n,n+1,n+2)}n.normal.copy(k.normal);e.push(n);for(n=
-0;n<v;n++){E=b[k[F[n]]];d.push(new THREE.Vertex(E.position.clone()))}}for(j=0;j<g.length-1;j++){b=e[j];for(k=j+1;k<g.length;k++){n=e[k];n=this.facesShareEdge(d,b,n);if(n!==undefined){n=new THREE.Face4(n.indices[0],n.indices[3],n.indices[2],n.indices[1]);n.normal.set(1,0,0);h.push(n)}}}};
-THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,e){var h,g,j,k,n,p,v,E,F,K,G,N,O,X=0,Q=["a","b","c","d"];h=d instanceof THREE.Face4?4:3;g=e instanceof THREE.Face4?4:3;for(N=0;N<h;N++){j=d[Q[N]];n=b[j];for(O=0;O<g;O++){k=e[Q[O]];p=b[k];if(Math.abs(n.position.x-p.position.x)<1.0E-4&&Math.abs(n.position.y-p.position.y)<1.0E-4&&Math.abs(n.position.z-p.position.z)<1.0E-4){X++;if(X===1){v=n;E=p;F=j;K=k;G=Q[N]}if(X===2){G+=Q[N];return G==="ad"||G==="ac"?{faces:[d,e],vertices:[v,E,p,n],indices:[F,
-K,k,j],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,e],vertices:[v,n,p,E],indices:[F,j,k,K],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;
+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,e=this.geometry.faces,h=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var k=g.length,m,o,r,x,E,F=["a","b","c","d"];for(r=0;r<k;r++){o=d.length;m=g[r];if(m instanceof THREE.Face4){x=4;o=new THREE.Face4(o,o+1,o+2,o+3)}else{x=3;o=new THREE.Face3(o,o+1,o+2)}o.normal.copy(m.normal);e.push(o);for(o=
+0;o<x;o++){E=b[m[F[o]]];d.push(new THREE.Vertex(E.position.clone()))}}for(k=0;k<g.length-1;k++){b=e[k];for(m=k+1;m<g.length;m++){o=e[m];o=this.facesShareEdge(d,b,o);if(o!==undefined){o=new THREE.Face4(o.indices[0],o.indices[3],o.indices[2],o.indices[1]);o.normal.set(1,0,0);h.push(o)}}}};
+THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,e){var h,g,k,m,o,r,x,E,F,I,G,L,M,Y=0,O=["a","b","c","d"];h=d instanceof THREE.Face4?4:3;g=e instanceof THREE.Face4?4:3;for(L=0;L<h;L++){k=d[O[L]];o=b[k];for(M=0;M<g;M++){m=e[O[M]];r=b[m];if(Math.abs(o.position.x-r.position.x)<1.0E-4&&Math.abs(o.position.y-r.position.y)<1.0E-4&&Math.abs(o.position.z-r.position.z)<1.0E-4){Y++;if(Y===1){x=o;E=r;F=k;I=m;G=O[L]}if(Y===2){G+=O[L];return G==="ad"||G==="ac"?{faces:[d,e],vertices:[x,E,r,o],indices:[F,
+I,m,k],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,e],vertices:[x,o,r,E],indices:[F,k,m,I],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;
 THREE.Scene.prototype.addChild=function(b){this.supr.addChild.call(this,b);this.addChildRecurse(b)};THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)this.lights.indexOf(b)===-1&&this.lights.push(b);else if(b instanceof THREE.Sound)this.sounds.indexOf(b)===-1&&this.sounds.push(b);else if(!(b instanceof THREE.Camera||b instanceof THREE.Bone)&&this.objects.indexOf(b)===-1){this.objects.push(b);this.__objectsAdded.push(b)}for(var d=0;d<b.children.length;d++)this.addChildRecurse(b.children[d])};
 THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var d=this.lights.indexOf(b);d!==-1&&this.lights.splice(d,1)}else if(b instanceof THREE.Sound){d=this.sounds.indexOf(b);d!==-1&&this.sounds.splice(d,1)}else if(!(b instanceof THREE.Camera)){d=this.objects.indexOf(b);if(d!==-1){this.objects.splice(d,1);this.__objectsRemoved.push(b)}}for(d=0;d<b.children.length;d++)this.removeChildRecurse(b.children[d])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,d,e){this.color=new THREE.Color(b);this.near=d||1;this.far=e||1E3};THREE.FogExp2=function(b,d){this.color=new THREE.Color(b);this.density=d!==undefined?d:2.5E-4};
-THREE.Projector=function(){function b(){var T=p[n]=p[n]||new THREE.RenderableVertex;n++;return T}function d(T,U){return U.z-T.z}function e(T,U){var na=0,Fa=1,Ga=T.z+T.w,ya=U.z+U.w,aa=-T.z+T.w,pa=-U.z+U.w;if(Ga>=0&&ya>=0&&aa>=0&&pa>=0)return!0;else if(Ga<0&&ya<0||aa<0&&pa<0)return!1;else{if(Ga<0)na=Math.max(na,Ga/(Ga-ya));else ya<0&&(Fa=Math.min(Fa,Ga/(Ga-ya)));if(aa<0)na=Math.max(na,aa/(aa-pa));else pa<0&&(Fa=Math.min(Fa,aa/(aa-pa)));if(Fa<na)return!1;else{T.lerpSelf(U,na);U.lerpSelf(T,1-Fa);return!0}}}
-var h,g,j=[],k,n,p=[],v,E,F=[],K,G=[],N,O,X=[],Q,ca,ma=[],wa=new THREE.Vector4,$=new THREE.Vector4,L=new THREE.Matrix4,xa=new THREE.Matrix4,ta=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ea=new THREE.Vector4,c=new THREE.Vector4;this.projectVector=function(T,U){L.multiply(U.projectionMatrix,U.matrixWorldInverse);L.multiplyVector3(T);return T};this.unprojectVector=function(T,U){L.multiply(U.matrixWorld,THREE.Matrix4.makeInvert(U.projectionMatrix));
-L.multiplyVector3(T);return T};this.projectObjects=function(T,U,na){U=[];var Fa,Ga,ya;g=0;Ga=T.objects;T=0;for(Fa=Ga.length;T<Fa;T++){ya=Ga[T];var aa;if(!(aa=!ya.visible))if(aa=ya instanceof THREE.Mesh){a:{aa=void 0;for(var pa=ya.matrixWorld,fa=-ya.geometry.boundingSphere.radius*Math.max(ya.scale.x,Math.max(ya.scale.y,ya.scale.z)),qa=0;qa<6;qa++){aa=ta[qa].x*pa.n14+ta[qa].y*pa.n24+ta[qa].z*pa.n34+ta[qa].w;if(aa<=fa){aa=!1;break a}}aa=!0}aa=!aa}if(!aa){aa=j[g]=j[g]||new THREE.RenderableObject;g++;
-h=aa;wa.copy(ya.position);L.multiplyVector3(wa);h.object=ya;h.z=wa.z;U.push(h)}}na&&U.sort(d);return U};this.projectScene=function(T,U,na){var Fa=[],Ga=U.near,ya=U.far,aa,pa,fa,qa,Y,ua,oa,Ca,za,ga,Oa,Ta,Ua,gb,Qa,eb,Wa;ca=O=K=E=0;U.matrixAutoUpdate&&U.updateMatrix();T.update(undefined,!1,U);L.multiply(U.projectionMatrix,U.matrixWorldInverse);ta[0].set(L.n41-L.n11,L.n42-L.n12,L.n43-L.n13,L.n44-L.n14);ta[1].set(L.n41+L.n11,L.n42+L.n12,L.n43+L.n13,L.n44+L.n14);ta[2].set(L.n41+L.n21,L.n42+L.n22,L.n43+
-L.n23,L.n44+L.n24);ta[3].set(L.n41-L.n21,L.n42-L.n22,L.n43-L.n23,L.n44-L.n24);ta[4].set(L.n41-L.n31,L.n42-L.n32,L.n43-L.n33,L.n44-L.n34);ta[5].set(L.n41+L.n31,L.n42+L.n32,L.n43+L.n33,L.n44+L.n34);for(aa=0;aa<6;aa++){za=ta[aa];za.divideScalar(Math.sqrt(za.x*za.x+za.y*za.y+za.z*za.z))}za=this.projectObjects(T,U,!0);T=0;for(aa=za.length;T<aa;T++){ga=za[T].object;if(ga.visible){Oa=ga.matrixWorld;Ta=ga.matrixRotationWorld;Ua=ga.materials;gb=ga.overdraw;n=0;if(ga instanceof THREE.Mesh){Qa=ga.geometry;qa=
-Qa.vertices;eb=Qa.faces;Qa=Qa.faceVertexUvs;pa=0;for(fa=qa.length;pa<fa;pa++){k=b();k.positionWorld.copy(qa[pa].position);Oa.multiplyVector3(k.positionWorld);k.positionScreen.copy(k.positionWorld);L.multiplyVector4(k.positionScreen);k.positionScreen.x/=k.positionScreen.w;k.positionScreen.y/=k.positionScreen.w;k.visible=k.positionScreen.z>Ga&&k.positionScreen.z<ya}qa=0;for(pa=eb.length;qa<pa;qa++){fa=eb[qa];if(fa instanceof THREE.Face3){Y=p[fa.a];ua=p[fa.b];oa=p[fa.c];if(Y.visible&&ua.visible&&oa.visible&&
-(ga.doubleSided||ga.flipSided!=(oa.positionScreen.x-Y.positionScreen.x)*(ua.positionScreen.y-Y.positionScreen.y)-(oa.positionScreen.y-Y.positionScreen.y)*(ua.positionScreen.x-Y.positionScreen.x)<0)){Ca=F[E]=F[E]||new THREE.RenderableFace3;E++;v=Ca;v.v1.copy(Y);v.v2.copy(ua);v.v3.copy(oa)}else continue}else if(fa instanceof THREE.Face4){Y=p[fa.a];ua=p[fa.b];oa=p[fa.c];Ca=p[fa.d];if(Y.visible&&ua.visible&&oa.visible&&Ca.visible&&(ga.doubleSided||ga.flipSided!=((Ca.positionScreen.x-Y.positionScreen.x)*
-(ua.positionScreen.y-Y.positionScreen.y)-(Ca.positionScreen.y-Y.positionScreen.y)*(ua.positionScreen.x-Y.positionScreen.x)<0||(ua.positionScreen.x-oa.positionScreen.x)*(Ca.positionScreen.y-oa.positionScreen.y)-(ua.positionScreen.y-oa.positionScreen.y)*(Ca.positionScreen.x-oa.positionScreen.x)<0))){Wa=G[K]=G[K]||new THREE.RenderableFace4;K++;v=Wa;v.v1.copy(Y);v.v2.copy(ua);v.v3.copy(oa);v.v4.copy(Ca)}else continue}v.normalWorld.copy(fa.normal);Ta.multiplyVector3(v.normalWorld);v.centroidWorld.copy(fa.centroid);
-Oa.multiplyVector3(v.centroidWorld);v.centroidScreen.copy(v.centroidWorld);L.multiplyVector3(v.centroidScreen);oa=fa.vertexNormals;Y=0;for(ua=oa.length;Y<ua;Y++){Ca=v.vertexNormalsWorld[Y];Ca.copy(oa[Y]);Ta.multiplyVector3(Ca)}Y=0;for(ua=Qa.length;Y<ua;Y++)if(Wa=Qa[Y][qa]){oa=0;for(Ca=Wa.length;oa<Ca;oa++)v.uvs[Y][oa]=Wa[oa]}v.meshMaterials=Ua;v.faceMaterials=fa.materials;v.overdraw=gb;v.z=v.centroidScreen.z;Fa.push(v)}}else if(ga instanceof THREE.Line){xa.multiply(L,Oa);qa=ga.geometry.vertices;Y=
-b();Y.positionScreen.copy(qa[0].position);xa.multiplyVector4(Y.positionScreen);pa=1;for(fa=qa.length;pa<fa;pa++){Y=b();Y.positionScreen.copy(qa[pa].position);xa.multiplyVector4(Y.positionScreen);ua=p[n-2];ea.copy(Y.positionScreen);c.copy(ua.positionScreen);if(e(ea,c)){ea.multiplyScalar(1/ea.w);c.multiplyScalar(1/c.w);Oa=X[O]=X[O]||new THREE.RenderableLine;O++;N=Oa;N.v1.positionScreen.copy(ea);N.v2.positionScreen.copy(c);N.z=Math.max(ea.z,c.z);N.materials=ga.materials;Fa.push(N)}}}else if(ga instanceof
-THREE.Particle){$.set(ga.position.x,ga.position.y,ga.position.z,1);L.multiplyVector4($);$.z/=$.w;if($.z>0&&$.z<1){Oa=ma[ca]=ma[ca]||new THREE.RenderableParticle;ca++;Q=Oa;Q.x=$.x/$.w;Q.y=$.y/$.w;Q.z=$.z;Q.rotation=ga.rotation.z;Q.scale.x=ga.scale.x*Math.abs(Q.x-($.x+U.projectionMatrix.n11)/($.w+U.projectionMatrix.n14));Q.scale.y=ga.scale.y*Math.abs(Q.y-($.y+U.projectionMatrix.n22)/($.w+U.projectionMatrix.n24));Q.materials=ga.materials;Fa.push(Q)}}}}na&&Fa.sort(d);return Fa}};
+THREE.Projector=function(){function b(){var U=r[o]=r[o]||new THREE.RenderableVertex;o++;return U}function d(U,V){return V.z-U.z}function e(U,V){var na=0,Fa=1,Ga=U.z+U.w,ya=V.z+V.w,aa=-U.z+U.w,pa=-V.z+V.w;if(Ga>=0&&ya>=0&&aa>=0&&pa>=0)return!0;else if(Ga<0&&ya<0||aa<0&&pa<0)return!1;else{if(Ga<0)na=Math.max(na,Ga/(Ga-ya));else ya<0&&(Fa=Math.min(Fa,Ga/(Ga-ya)));if(aa<0)na=Math.max(na,aa/(aa-pa));else pa<0&&(Fa=Math.min(Fa,aa/(aa-pa)));if(Fa<na)return!1;else{U.lerpSelf(V,na);V.lerpSelf(U,1-Fa);return!0}}}
+var h,g,k=[],m,o,r=[],x,E,F=[],I,G=[],L,M,Y=[],O,ca,ma=[],wa=new THREE.Vector4,$=new THREE.Vector4,J=new THREE.Matrix4,xa=new THREE.Matrix4,ta=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ea=new THREE.Vector4,c=new THREE.Vector4;this.projectVector=function(U,V){J.multiply(V.projectionMatrix,V.matrixWorldInverse);J.multiplyVector3(U);return U};this.unprojectVector=function(U,V){J.multiply(V.matrixWorld,THREE.Matrix4.makeInvert(V.projectionMatrix));
+J.multiplyVector3(U);return U};this.projectObjects=function(U,V,na){V=[];var Fa,Ga,ya;g=0;Ga=U.objects;U=0;for(Fa=Ga.length;U<Fa;U++){ya=Ga[U];var aa;if(!(aa=!ya.visible))if(aa=ya instanceof THREE.Mesh){a:{aa=void 0;for(var pa=ya.matrixWorld,fa=-ya.geometry.boundingSphere.radius*Math.max(ya.scale.x,Math.max(ya.scale.y,ya.scale.z)),qa=0;qa<6;qa++){aa=ta[qa].x*pa.n14+ta[qa].y*pa.n24+ta[qa].z*pa.n34+ta[qa].w;if(aa<=fa){aa=!1;break a}}aa=!0}aa=!aa}if(!aa){aa=k[g]=k[g]||new THREE.RenderableObject;g++;
+h=aa;wa.copy(ya.position);J.multiplyVector3(wa);h.object=ya;h.z=wa.z;V.push(h)}}na&&V.sort(d);return V};this.projectScene=function(U,V,na){var Fa=[],Ga=V.near,ya=V.far,aa,pa,fa,qa,Z,ua,oa,Ca,za,ga,Pa,Ua,Va,hb,Sa,fb,Ya;ca=M=I=E=0;V.matrixAutoUpdate&&V.updateMatrix();U.update(undefined,!1,V);J.multiply(V.projectionMatrix,V.matrixWorldInverse);ta[0].set(J.n41-J.n11,J.n42-J.n12,J.n43-J.n13,J.n44-J.n14);ta[1].set(J.n41+J.n11,J.n42+J.n12,J.n43+J.n13,J.n44+J.n14);ta[2].set(J.n41+J.n21,J.n42+J.n22,J.n43+
+J.n23,J.n44+J.n24);ta[3].set(J.n41-J.n21,J.n42-J.n22,J.n43-J.n23,J.n44-J.n24);ta[4].set(J.n41-J.n31,J.n42-J.n32,J.n43-J.n33,J.n44-J.n34);ta[5].set(J.n41+J.n31,J.n42+J.n32,J.n43+J.n33,J.n44+J.n34);for(aa=0;aa<6;aa++){za=ta[aa];za.divideScalar(Math.sqrt(za.x*za.x+za.y*za.y+za.z*za.z))}za=this.projectObjects(U,V,!0);U=0;for(aa=za.length;U<aa;U++){ga=za[U].object;if(ga.visible){Pa=ga.matrixWorld;Ua=ga.matrixRotationWorld;Va=ga.materials;hb=ga.overdraw;o=0;if(ga instanceof THREE.Mesh){Sa=ga.geometry;qa=
+Sa.vertices;fb=Sa.faces;Sa=Sa.faceVertexUvs;pa=0;for(fa=qa.length;pa<fa;pa++){m=b();m.positionWorld.copy(qa[pa].position);Pa.multiplyVector3(m.positionWorld);m.positionScreen.copy(m.positionWorld);J.multiplyVector4(m.positionScreen);m.positionScreen.x/=m.positionScreen.w;m.positionScreen.y/=m.positionScreen.w;m.visible=m.positionScreen.z>Ga&&m.positionScreen.z<ya}qa=0;for(pa=fb.length;qa<pa;qa++){fa=fb[qa];if(fa instanceof THREE.Face3){Z=r[fa.a];ua=r[fa.b];oa=r[fa.c];if(Z.visible&&ua.visible&&oa.visible&&
+(ga.doubleSided||ga.flipSided!=(oa.positionScreen.x-Z.positionScreen.x)*(ua.positionScreen.y-Z.positionScreen.y)-(oa.positionScreen.y-Z.positionScreen.y)*(ua.positionScreen.x-Z.positionScreen.x)<0)){Ca=F[E]=F[E]||new THREE.RenderableFace3;E++;x=Ca;x.v1.copy(Z);x.v2.copy(ua);x.v3.copy(oa)}else continue}else if(fa instanceof THREE.Face4){Z=r[fa.a];ua=r[fa.b];oa=r[fa.c];Ca=r[fa.d];if(Z.visible&&ua.visible&&oa.visible&&Ca.visible&&(ga.doubleSided||ga.flipSided!=((Ca.positionScreen.x-Z.positionScreen.x)*
+(ua.positionScreen.y-Z.positionScreen.y)-(Ca.positionScreen.y-Z.positionScreen.y)*(ua.positionScreen.x-Z.positionScreen.x)<0||(ua.positionScreen.x-oa.positionScreen.x)*(Ca.positionScreen.y-oa.positionScreen.y)-(ua.positionScreen.y-oa.positionScreen.y)*(Ca.positionScreen.x-oa.positionScreen.x)<0))){Ya=G[I]=G[I]||new THREE.RenderableFace4;I++;x=Ya;x.v1.copy(Z);x.v2.copy(ua);x.v3.copy(oa);x.v4.copy(Ca)}else continue}x.normalWorld.copy(fa.normal);Ua.multiplyVector3(x.normalWorld);x.centroidWorld.copy(fa.centroid);
+Pa.multiplyVector3(x.centroidWorld);x.centroidScreen.copy(x.centroidWorld);J.multiplyVector3(x.centroidScreen);oa=fa.vertexNormals;Z=0;for(ua=oa.length;Z<ua;Z++){Ca=x.vertexNormalsWorld[Z];Ca.copy(oa[Z]);Ua.multiplyVector3(Ca)}Z=0;for(ua=Sa.length;Z<ua;Z++)if(Ya=Sa[Z][qa]){oa=0;for(Ca=Ya.length;oa<Ca;oa++)x.uvs[Z][oa]=Ya[oa]}x.meshMaterials=Va;x.faceMaterials=fa.materials;x.overdraw=hb;x.z=x.centroidScreen.z;Fa.push(x)}}else if(ga instanceof THREE.Line){xa.multiply(J,Pa);qa=ga.geometry.vertices;Z=
+b();Z.positionScreen.copy(qa[0].position);xa.multiplyVector4(Z.positionScreen);pa=1;for(fa=qa.length;pa<fa;pa++){Z=b();Z.positionScreen.copy(qa[pa].position);xa.multiplyVector4(Z.positionScreen);ua=r[o-2];ea.copy(Z.positionScreen);c.copy(ua.positionScreen);if(e(ea,c)){ea.multiplyScalar(1/ea.w);c.multiplyScalar(1/c.w);Pa=Y[M]=Y[M]||new THREE.RenderableLine;M++;L=Pa;L.v1.positionScreen.copy(ea);L.v2.positionScreen.copy(c);L.z=Math.max(ea.z,c.z);L.materials=ga.materials;Fa.push(L)}}}else if(ga instanceof
+THREE.Particle){$.set(ga.position.x,ga.position.y,ga.position.z,1);J.multiplyVector4($);$.z/=$.w;if($.z>0&&$.z<1){Pa=ma[ca]=ma[ca]||new THREE.RenderableParticle;ca++;O=Pa;O.x=$.x/$.w;O.y=$.y/$.w;O.z=$.z;O.rotation=ga.rotation.z;O.scale.x=ga.scale.x*Math.abs(O.x-($.x+V.projectionMatrix.n11)/($.w+V.projectionMatrix.n14));O.scale.y=ga.scale.y*Math.abs(O.y-($.y+V.projectionMatrix.n22)/($.w+V.projectionMatrix.n24));O.materials=ga.materials;Fa.push(O)}}}}na&&Fa.sort(d);return Fa}};
 THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,e){e&&b.update(undefined,!1,d);e=b.sounds;var h,g=e.length;for(h=0;h<g;h++){b=e[h];this.soundPosition.set(b.matrixWorld.n14,b.matrixWorld.n24,b.matrixWorld.n34);this.soundPosition.subSelf(d.position);if(b.isPlaying&&b.isLoaded){b.isAddedToDOM||b.addToDOM(this.domElement);b.calculateVolumeAndPan(this.soundPosition)}}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
 envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",
@@ -175,103 +175,108 @@ THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.
 vertexShader:["#define PHONG\nvarying vec3 vLightWeighting;\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,
 THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",
 THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};
-THREE.WebGLRenderer=function(b){function d(f,q,m){var i,o,y,s=f.vertices,u=s.length,x=f.colors,r=x.length,t=f.__vertexArray,w=f.__colorArray,I=f.__sortArray,B=f.__dirtyVertices,P=f.__dirtyColors;if(m.sortParticles){ga.multiplySelf(m.matrixWorld);for(i=0;i<u;i++){o=s[i].position;Ua.copy(o);ga.multiplyVector3(Ua);I[i]=[Ua.z,i]}I.sort(function(V,R){return R[0]-V[0]});for(i=0;i<u;i++){o=s[I[i][1]].position;y=i*3;t[y]=o.x;t[y+1]=o.y;t[y+2]=o.z}for(i=0;i<r;i++){y=i*3;color=x[I[i][1]];w[y]=color.r;w[y+1]=
-color.g;w[y+2]=color.b}}else{if(B)for(i=0;i<u;i++){o=s[i].position;y=i*3;t[y]=o.x;t[y+1]=o.y;t[y+2]=o.z}if(P)for(i=0;i<r;i++){color=x[i];y=i*3;w[y]=color.r;w[y+1]=color.g;w[y+2]=color.b}}if(B||m.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,t,q)}if(P||m.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,w,q)}}function e(f,q,m,i,o){i.program||ya.initMaterial(i,q,m,o);var y=i.program,s=y.uniforms,u=i.uniforms;
-if(y!=na){c.useProgram(y);na=y}c.uniformMatrix4fv(s.projectionMatrix,!1,Oa);if(m&&(i instanceof THREE.MeshBasicMaterial||i instanceof THREE.MeshLambertMaterial||i instanceof THREE.MeshPhongMaterial||i instanceof THREE.LineBasicMaterial||i instanceof THREE.ParticleBasicMaterial||i.fog)){u.fogColor.value.setHex(m.color.hex);if(m instanceof THREE.Fog){u.fogNear.value=m.near;u.fogFar.value=m.far}else if(m instanceof THREE.FogExp2)u.fogDensity.value=m.density}if(i instanceof THREE.MeshPhongMaterial||i instanceof
-THREE.MeshLambertMaterial||i.lights){var x,r,t=0,w=0,I=0,B,P,V,R,S=gb,Ha=S.directional.colors,H=S.directional.positions,D=S.point.colors,J=S.point.positions,Z=S.point.distances,C=0,z=0;m=r=R=0;for(x=q.length;m<x;m++){r=q[m];B=r.color;P=r.position;V=r.intensity;R=r.distance;if(r instanceof THREE.AmbientLight){t+=B.r;w+=B.g;I+=B.b}else if(r instanceof THREE.DirectionalLight){R=C*3;Ha[R]=B.r*V;Ha[R+1]=B.g*V;Ha[R+2]=B.b*V;H[R]=P.x;H[R+1]=P.y;H[R+2]=P.z;C+=1}else if(r instanceof THREE.PointLight){r=z*
-3;D[r]=B.r*V;D[r+1]=B.g*V;D[r+2]=B.b*V;J[r]=P.x;J[r+1]=P.y;J[r+2]=P.z;Z[z]=R;z+=1}}for(m=C*3;m<Ha.length;m++)Ha[m]=0;for(m=z*3;m<D.length;m++)D[m]=0;S.point.length=z;S.directional.length=C;S.ambient[0]=t;S.ambient[1]=w;S.ambient[2]=I;m=gb;u.enableLighting.value=m.directional.length+m.point.length;u.ambientLightColor.value=m.ambient;u.directionalLightColor.value=m.directional.colors;u.directionalLightDirection.value=m.directional.positions;u.pointLightColor.value=m.point.colors;u.pointLightPosition.value=
-m.point.positions;u.pointLightDistance.value=m.point.distances}if(i instanceof THREE.MeshBasicMaterial||i instanceof THREE.MeshLambertMaterial||i instanceof THREE.MeshPhongMaterial){u.diffuse.value.setRGB(i.color.r,i.color.g,i.color.b);u.opacity.value=i.opacity;u.map.texture=i.map;u.lightMap.texture=i.lightMap;u.envMap.texture=i.envMap;u.reflectivity.value=i.reflectivity;u.refractionRatio.value=i.refractionRatio;u.combine.value=i.combine;u.useRefract.value=i.envMap&&i.envMap.mapping instanceof THREE.CubeRefractionMapping}if(i instanceof
-THREE.LineBasicMaterial){u.diffuse.value.setRGB(i.color.r,i.color.g,i.color.b);u.opacity.value=i.opacity}else if(i instanceof THREE.ParticleBasicMaterial){u.psColor.value.setRGB(i.color.r,i.color.g,i.color.b);u.opacity.value=i.opacity;u.size.value=i.size;u.scale.value=T.height/2;u.map.texture=i.map}else if(i instanceof THREE.MeshPhongMaterial){u.ambient.value.setRGB(i.ambient.r,i.ambient.g,i.ambient.b);u.specular.value.setRGB(i.specular.r,i.specular.g,i.specular.b);u.shininess.value=i.shininess}else if(i instanceof
-THREE.MeshDepthMaterial){u.mNear.value=f.near;u.mFar.value=f.far;u.opacity.value=i.opacity}else if(i instanceof THREE.MeshNormalMaterial)u.opacity.value=i.opacity;for(var ra in u)if(w=y.uniforms[ra]){x=u[ra];t=x.type;m=x.value;if(t=="i")c.uniform1i(w,m);else if(t=="f")c.uniform1f(w,m);else if(t=="fv1")c.uniform1fv(w,m);else if(t=="fv")c.uniform3fv(w,m);else if(t=="v2")c.uniform2f(w,m.x,m.y);else if(t=="v3")c.uniform3f(w,m.x,m.y,m.z);else if(t=="v4")c.uniform4f(w,m.x,m.y,m.z,m.w);else if(t=="c")c.uniform3f(w,
-m.r,m.g,m.b);else if(t=="t"){c.uniform1i(w,m);if(x=x.texture)if(x.image instanceof Array&&x.image.length==6){if(x.image.length==6){if(x.needsUpdate){if(x.__webglInit){c.bindTexture(c.TEXTURE_CUBE_MAP,x.image.__webglTextureCube);for(t=0;t<6;++t)c.texSubImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+t,0,0,0,c.RGBA,c.UNSIGNED_BYTE,x.image[t])}else{x.image.__webglTextureCube=c.createTexture();c.bindTexture(c.TEXTURE_CUBE_MAP,x.image.__webglTextureCube);for(t=0;t<6;++t)c.texImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+
-t,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,x.image[t]);x.__webglInit=!0}wa(c.TEXTURE_CUBE_MAP,x,x.image[0]);c.bindTexture(c.TEXTURE_CUBE_MAP,null);x.needsUpdate=!1}c.activeTexture(c.TEXTURE0+m);c.bindTexture(c.TEXTURE_CUBE_MAP,x.image.__webglTextureCube)}}else $(x,m)}}c.uniformMatrix4fv(s.modelViewMatrix,!1,o._modelViewMatrixArray);c.uniformMatrix3fv(s.normalMatrix,!1,o._normalMatrixArray);(i instanceof THREE.MeshShaderMaterial||i instanceof THREE.MeshPhongMaterial||i.envMap)&&c.uniform3f(s.cameraPosition,
-f.position.x,f.position.y,f.position.z);(i instanceof THREE.MeshShaderMaterial||i.envMap||i.skinning)&&c.uniformMatrix4fv(s.objectMatrix,!1,o._objectMatrixArray);(i instanceof THREE.MeshPhongMaterial||i instanceof THREE.MeshLambertMaterial||i instanceof THREE.MeshShaderMaterial||i.skinning)&&c.uniformMatrix4fv(s.viewMatrix,!1,Ta);if(i instanceof THREE.ShadowVolumeDynamicMaterial){f=u.directionalLightDirection.value;f[0]=-q.position.x;f[1]=-q.position.y;f[2]=-q.position.z;c.uniform3fv(s.directionalLightDirection,
-f);c.uniformMatrix4fv(s.objectMatrix,!1,o._objectMatrixArray);c.uniformMatrix4fv(s.viewMatrix,!1,Ta)}if(i.skinning){c.uniformMatrix4fv(s.cameraInverseMatrix,!1,Ta);c.uniformMatrix4fv(s.boneGlobalMatrices,!1,o.boneMatrices)}return y}function h(f,q,m,i,o,y){if(i.opacity!=0){var s;f=e(f,q,m,i,y).attributes;if(i.morphTargets){q=i.program.attributes;y.morphTargetBase!==-1?c.bindBuffer(c.ARRAY_BUFFER,o.__webglMorphTargetsBuffers[y.morphTargetBase]):c.bindBuffer(c.ARRAY_BUFFER,o.__webglVertexBuffer);c.vertexAttribPointer(q.position,
-3,c.FLOAT,!1,0,0);if(y.morphTargetForcedOrder.length){m=0;for(var u=y.morphTargetForcedOrder,x=y.morphTargetInfluences;m<i.numSupportedMorphTargets&&m<u.length;){c.bindBuffer(c.ARRAY_BUFFER,o.__webglMorphTargetsBuffers[u[m]]);c.vertexAttribPointer(q["morphTarget"+m],3,c.FLOAT,!1,0,0);y.__webglMorphTargetInfluences[m]=x[u[m]];m++}}else{u=[];var r=-1,t=0;x=y.morphTargetInfluences;var w,I=x.length;m=0;for(y.morphTargetBase!==-1&&(u[y.morphTargetBase]=!0);m<i.numSupportedMorphTargets;){for(w=0;w<I;w++)if(!u[w]&&
-x[w]>r){t=w;r=x[t]}c.bindBuffer(c.ARRAY_BUFFER,o.__webglMorphTargetsBuffers[t]);c.vertexAttribPointer(q["morphTarget"+m],3,c.FLOAT,!1,0,0);y.__webglMorphTargetInfluences[m]=r;u[t]=1;r=-1;m++}}c.uniform1fv(i.program.uniforms.morphTargetInfluences,y.__webglMorphTargetInfluences)}else{c.bindBuffer(c.ARRAY_BUFFER,o.__webglVertexBuffer);c.vertexAttribPointer(f.position,3,c.FLOAT,!1,0,0)}if(o.__webglCustomAttributes)for(s in o.__webglCustomAttributes)if(f[s]>=0){q=o.__webglCustomAttributes[s];c.bindBuffer(c.ARRAY_BUFFER,
-q.buffer);c.vertexAttribPointer(f[s],q.size,c.FLOAT,!1,0,0)}if(f.color>=0){c.bindBuffer(c.ARRAY_BUFFER,o.__webglColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,o.__webglNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,o.__webglTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(o.__webglUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,o.__webglUVBuffer);c.vertexAttribPointer(f.uv,
-2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv)}else c.disableVertexAttribArray(f.uv);if(f.uv2>=0)if(o.__webglUV2Buffer){c.bindBuffer(c.ARRAY_BUFFER,o.__webglUV2Buffer);c.vertexAttribPointer(f.uv2,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv2)}else c.disableVertexAttribArray(f.uv2);if(i.skinning&&f.skinVertexA>=0&&f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){c.bindBuffer(c.ARRAY_BUFFER,o.__webglSkinVertexABuffer);c.vertexAttribPointer(f.skinVertexA,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,
-o.__webglSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,o.__webglSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,o.__webglSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,4,c.FLOAT,!1,0,0)}if(y instanceof THREE.Mesh)if(i.wireframe){c.lineWidth(i.wireframeLinewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,o.__webglLineBuffer);c.drawElements(c.LINES,o.__webglLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
-o.__webglFaceBuffer);c.drawElements(c.TRIANGLES,o.__webglFaceCount,c.UNSIGNED_SHORT,0)}else if(y instanceof THREE.Line){y=y.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(i.linewidth);c.drawArrays(y,0,o.__webglLineCount)}else if(y instanceof THREE.ParticleSystem)c.drawArrays(c.POINTS,0,o.__webglParticleCount);else y instanceof THREE.Ribbon&&c.drawArrays(c.TRIANGLE_STRIP,0,o.__webglVertexCount)}}function g(f,q){if(!f.__webglVertexBuffer)f.__webglVertexBuffer=c.createBuffer();if(!f.__webglNormalBuffer)f.__webglNormalBuffer=
-c.createBuffer();if(f.hasPos){c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,f.positionArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(q.attributes.position);c.vertexAttribPointer(q.attributes.position,3,c.FLOAT,!1,0,0)}if(f.hasNormal){c.bindBuffer(c.ARRAY_BUFFER,f.__webglNormalBuffer);c.bufferData(c.ARRAY_BUFFER,f.normalArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(q.attributes.normal);c.vertexAttribPointer(q.attributes.normal,3,c.FLOAT,!1,0,0)}c.drawArrays(c.TRIANGLES,
-0,f.count);f.count=0}function j(f){if(aa!=f.doubleSided){f.doubleSided?c.disable(c.CULL_FACE):c.enable(c.CULL_FACE);aa=f.doubleSided}if(pa!=f.flipSided){f.flipSided?c.frontFace(c.CW):c.frontFace(c.CCW);pa=f.flipSided}}function k(f){if(qa!=f){f?c.enable(c.DEPTH_TEST):c.disable(c.DEPTH_TEST);qa=f}}function n(f){za[0].set(f.n41-f.n11,f.n42-f.n12,f.n43-f.n13,f.n44-f.n14);za[1].set(f.n41+f.n11,f.n42+f.n12,f.n43+f.n13,f.n44+f.n14);za[2].set(f.n41+f.n21,f.n42+f.n22,f.n43+f.n23,f.n44+f.n24);za[3].set(f.n41-
-f.n21,f.n42-f.n22,f.n43-f.n23,f.n44-f.n24);za[4].set(f.n41-f.n31,f.n42-f.n32,f.n43-f.n33,f.n44-f.n34);za[5].set(f.n41+f.n31,f.n42+f.n32,f.n43+f.n33,f.n44+f.n34);var q;for(f=0;f<6;f++){q=za[f];q.divideScalar(Math.sqrt(q.x*q.x+q.y*q.y+q.z*q.z))}}function p(f){for(var q=f.matrixWorld,m=-f.geometry.boundingSphere.radius*Math.max(f.scale.x,Math.max(f.scale.y,f.scale.z)),i=0;i<6;i++){f=za[i].x*q.n14+za[i].y*q.n24+za[i].z*q.n34+za[i].w;if(f<=m)return!1}return!0}function v(f,q){f.list[f.count]=q;f.count+=
-1}function E(f){var q,m,i=f.object,o=f.opaque,y=f.transparent;y.count=0;f=o.count=0;for(q=i.materials.length;f<q;f++){m=i.materials[f];m.transparent?v(y,m):v(o,m)}}function F(f){var q,m,i,o,y=f.object,s=f.buffer,u=f.opaque,x=f.transparent;x.count=0;f=u.count=0;for(i=y.materials.length;f<i;f++){q=y.materials[f];if(q instanceof THREE.MeshFaceMaterial){q=0;for(m=s.materials.length;q<m;q++)(o=s.materials[q])&&(o.transparent?v(x,o):v(u,o))}else(o=q)&&(o.transparent?v(x,o):v(u,o))}}function K(f,q){return q.z-
-f.z}function G(f){c.enable(c.POLYGON_OFFSET_FILL);c.polygonOffset(0.1,1);c.enable(c.STENCIL_TEST);c.depthMask(!1);c.colorMask(!1,!1,!1,!1);c.stencilFunc(c.ALWAYS,1,255);c.stencilOpSeparate(c.BACK,c.KEEP,c.INCR,c.KEEP);c.stencilOpSeparate(c.FRONT,c.KEEP,c.DECR,c.KEEP);var q,m=f.lights.length,i,o=f.lights,y=[],s,u,x,r,t,w=f.__webglShadowVolumes.length;for(q=0;q<m;q++){i=f.lights[q];if(i instanceof THREE.DirectionalLight){y[0]=-i.position.x;y[1]=-i.position.y;y[2]=-i.position.z;for(t=0;t<w;t++){i=f.__webglShadowVolumes[t].object;
-s=f.__webglShadowVolumes[t].buffer;u=i.materials[0];u.program||ya.initMaterial(u,o,undefined,i);u=u.program;x=u.uniforms;r=u.attributes;if(na!==u){c.useProgram(u);na=u;c.uniformMatrix4fv(x.projectionMatrix,!1,Oa);c.uniformMatrix4fv(x.viewMatrix,!1,Ta);c.uniform3fv(x.directionalLightDirection,y)}i.matrixWorld.flattenToArray(i._objectMatrixArray);c.uniformMatrix4fv(x.objectMatrix,!1,i._objectMatrixArray);c.bindBuffer(c.ARRAY_BUFFER,s.__webglVertexBuffer);c.vertexAttribPointer(r.position,3,c.FLOAT,!1,
-0,0);c.bindBuffer(c.ARRAY_BUFFER,s.__webglNormalBuffer);c.vertexAttribPointer(r.normal,3,c.FLOAT,!1,0,0);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,s.__webglFaceBuffer);c.cullFace(c.FRONT);c.drawElements(c.TRIANGLES,s.__webglFaceCount,c.UNSIGNED_SHORT,0);c.cullFace(c.BACK);c.drawElements(c.TRIANGLES,s.__webglFaceCount,c.UNSIGNED_SHORT,0)}}}c.disable(c.POLYGON_OFFSET_FILL);c.colorMask(!0,!0,!0,!0);c.stencilFunc(c.NOTEQUAL,0,255);c.stencilOp(c.KEEP,c.KEEP,c.KEEP);c.disable(c.DEPTH_TEST);fa="";na=W.program;
-c.useProgram(W.program);c.uniformMatrix4fv(W.projectionLocation,!1,Oa);c.uniform1f(W.darknessLocation,W.darkness);c.bindBuffer(c.ARRAY_BUFFER,W.vertexBuffer);c.vertexAttribPointer(W.vertexLocation,3,c.FLOAT,!1,0,0);c.enableVertexAttribArray(W.vertexLocation);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA);c.blendEquation(c.FUNC_ADD);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,W.elementBuffer);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);c.disable(c.STENCIL_TEST);c.enable(c.DEPTH_TEST);c.depthMask(Ga)}function N(f,
-q){var m,i,o,y=f.__webglLensFlares.length,s,u,x;s=new THREE.Vector3;var r=Ca/oa;u=oa*0.5;x=Ca*0.5;var t=16/Ca,w=[t*r,t],I=[1,1,0];t=[1,1];var B,P=M.readBackPixels,V,R,S=M.uniforms;m=M.attributes;c.useProgram(M.program);na=M.program;fa="";c.uniform1i(S.map,0);c.activeTexture(c.TEXTURE0);c.uniform1f(S.opacity,1);c.uniform1f(S.rotation,0);c.uniform2fv(S.scale,w);c.bindBuffer(c.ARRAY_BUFFER,M.vertexBuffer);c.vertexAttribPointer(m.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(m.uv,2,c.FLOAT,!1,16,8);
-c.bindTexture(c.TEXTURE_2D,M.tempTexture);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,M.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);for(o=0;o<y;o++){m=f.__webglLensFlares[o].object;s.set(m.matrixWorld.n14,m.matrixWorld.n24,m.matrixWorld.n34);q.matrixWorldInverse.multiplyVector3(s);i=s.z;q.projectionMatrix.multiplyVector3(s);I[0]=s.x;I[1]=s.y;I[2]=s.z;t[0]=I[0]*u+u;t[1]=I[1]*x+x;c.copyTexSubImage2D(c.TEXTURE_2D,0,0,0,t[0]-8,t[1]-8,16,16);c.uniform3fv(S.screenPosition,I);c.uniform1i(S.renderPink,
-1);c.enable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);try{c.readPixels(t[0]-8,t[1]-8,16,16,c.RGBA,c.UNSIGNED_BYTE,M.readBackPixels)}catch(Ha){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}c.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");sampleDistance=parseInt(5*(1-Math.max(0,Math.min(-i,q.far))/q.far),10)+2;i=sampleDistance*4;B=sampleDistance*64;R=0;V=28-i+(448-B);M.readBackPixels[V+0]===255&&M.readBackPixels[V+1]===0&&M.readBackPixels[V+
-2]===255&&(R+=0.2);V=28+i+(448-B);P[V+0]===255&&P[V+1]===0&&P[V+2]===255&&(R+=0.2);V=28+i+(448+B);P[V+0]===255&&P[V+1]===0&&P[V+2]===255&&(R+=0.2);V=28-i+(448+B);P[V+0]===255&&P[V+1]===0&&P[V+2]===255&&(R+=0.2);V=476;P[V+0]===255&&P[V+1]===0&&P[V+2]===255&&(R+=0.2);m.positionScreen.x=I[0];m.positionScreen.y=I[1];m.positionScreen.z=I[2];m.customUpdateCallback?m.customUpdateCallback(R,m):m.updateLensFlares(R);c.uniform1i(S.renderPink,0);c.disable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,
-0)}for(o=0;o<y;o++){m=f.__webglLensFlares[o].object;s=0;for(u=m.lensFlares.length;s<u;s++){x=m.lensFlares[s];if(x.opacity>0.0010&&x.scale>0.0010){I[0]=x.x;I[1]=x.y;I[2]=x.z;t=x.size*x.scale/Ca;w[0]=t*r;w[1]=t;c.uniform3fv(S.screenPosition,I);c.uniform1f(S.rotation,x.rotation);c.uniform2fv(S.scale,w);c.uniform1f(S.opacity,x.opacity);ma(x.blending);$(x.texture,0);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(Ga)}function O(f,q){f._modelViewMatrix.multiplyToArray(q.matrixWorldInverse,
-f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function X(f){var q,m,i,o,y;if(f instanceof THREE.Mesh){m=f.geometry;for(q in m.geometryGroups){i=m.geometryGroups[q];y=!1;for(o in i.__webglCustomAttributes)if(i.__webglCustomAttributes[o].needsUpdate){y=!0;break}if(m.__dirtyVertices||m.__dirtyMorphTargets||m.__dirtyElements||m.__dirtyUvs||m.__dirtyNormals||m.__dirtyColors||m.__dirtyTangents||y){y=c.DYNAMIC_DRAW;var s=void 0,
-u=void 0,x=void 0,r=void 0;x=void 0;var t=void 0,w=void 0,I=void 0,B=void 0,P=void 0,V=void 0,R=void 0,S=void 0,Ha=void 0,H=void 0,D=void 0,J=void 0,Z=void 0;w=void 0;I=void 0;r=void 0;B=void 0;r=void 0;H=void 0;D=void 0;w=void 0;H=void 0;D=void 0;J=void 0;Z=void 0;H=void 0;D=void 0;J=void 0;Z=void 0;H=void 0;D=void 0;J=void 0;Z=void 0;H=void 0;D=void 0;J=void 0;r=void 0;B=void 0;t=void 0;x=void 0;x=void 0;var C=void 0,z=void 0,ra=void 0,Xa=void 0,sa=0,Aa=0,Za=0,$a=0,Ja=0,Ka=0,da=0,La=0,va=0,A=0,
-Ba=0;C=0;var Da=i.__vertexArray,hb=i.__uvArray,ib=i.__uv2Array,Pa=i.__normalArray,ha=i.__tangentArray,Ea=i.__colorArray,ia=i.__skinVertexAArray,ja=i.__skinVertexBArray,ka=i.__skinIndexArray,la=i.__skinWeightArray,jb=i.__morphTargetsArrays,Ra=i.__webglCustomAttributes;z=void 0;var Ma=i.__faceArray,Na=i.__lineArray,qb=i.__needsSmoothNormals;V=i.__vertexColorType;P=i.__uvType;R=i.__normalType;var Ia=f.geometry,kb=Ia.__dirtyVertices,lb=Ia.__dirtyElements,fb=Ia.__dirtyUvs,mb=Ia.__dirtyNormals,nb=Ia.__dirtyTangents,
-ob=Ia.__dirtyColors,pb=Ia.__dirtyMorphTargets,ab=Ia.vertices,rb=i.faces,vb=Ia.faces,sb=Ia.faceVertexUvs[0],tb=Ia.faceVertexUvs[1],bb=Ia.skinVerticesA,cb=Ia.skinVerticesB,db=Ia.skinIndices,Va=Ia.skinWeights,Ya=Ia.edgeFaces,Sa=Ia.morphTargets;if(Ra)for(Xa in Ra)Ra[Xa].offset=0;s=0;for(u=rb.length;s<u;s++){x=rb[s];r=vb[x];sb&&(S=sb[x]);tb&&(Ha=tb[x]);x=r.vertexNormals;t=r.normal;w=r.vertexColors;I=r.color;B=r.vertexTangents;if(r instanceof THREE.Face3){if(kb){H=ab[r.a].position;D=ab[r.b].position;J=
-ab[r.c].position;Da[Aa]=H.x;Da[Aa+1]=H.y;Da[Aa+2]=H.z;Da[Aa+3]=D.x;Da[Aa+4]=D.y;Da[Aa+5]=D.z;Da[Aa+6]=J.x;Da[Aa+7]=J.y;Da[Aa+8]=J.z;Aa+=9}if(Ra)for(Xa in Ra){z=Ra[Xa];if(z.needsUpdate){C=z.offset;if(z.size===1){z.array[C+0]=z.value[r.a];z.array[C+1]=z.value[r.b];z.array[C+2]=z.value[r.c];z.offset+=3}else{H=z.value[r.a];D=z.value[r.b];J=z.value[r.c];if(z.size===2){z.array[C+0]=H.x;z.array[C+1]=H.y;z.array[C+2]=D.x;z.array[C+3]=D.y;z.array[C+4]=J.x;z.array[C+5]=J.y;z.offset+=6}else if(z.size===3){z.array[C+
-0]=H.x;z.array[C+1]=H.y;z.array[C+2]=H.z;z.array[C+3]=D.x;z.array[C+4]=D.y;z.array[C+5]=D.z;z.array[C+6]=J.x;z.array[C+7]=J.y;z.array[C+8]=J.z;z.offset+=9}else{z.array[C+0]=H.x;z.array[C+1]=H.y;z.array[C+2]=H.z;z.array[C+3]=H.w;z.array[C+4]=D.x;z.array[C+5]=D.y;z.array[C+6]=D.z;z.array[C+7]=D.w;z.array[C+8]=J.x;z.array[C+9]=J.y;z.array[C+10]=J.z;z.array[C+11]=J.w;z.offset+=12}}}}if(pb){C=0;for(z=Sa.length;C<z;C++){H=Sa[C].vertices[r.a].position;D=Sa[C].vertices[r.b].position;J=Sa[C].vertices[r.c].position;
-ra=jb[C];ra[Ba+0]=H.x;ra[Ba+1]=H.y;ra[Ba+2]=H.z;ra[Ba+3]=D.x;ra[Ba+4]=D.y;ra[Ba+5]=D.z;ra[Ba+6]=J.x;ra[Ba+7]=J.y;ra[Ba+8]=J.z}Ba+=9}if(Va.length){H=Va[r.a];D=Va[r.b];J=Va[r.c];la[A]=H.x;la[A+1]=H.y;la[A+2]=H.z;la[A+3]=H.w;la[A+4]=D.x;la[A+5]=D.y;la[A+6]=D.z;la[A+7]=D.w;la[A+8]=J.x;la[A+9]=J.y;la[A+10]=J.z;la[A+11]=J.w;H=db[r.a];D=db[r.b];J=db[r.c];ka[A]=H.x;ka[A+1]=H.y;ka[A+2]=H.z;ka[A+3]=H.w;ka[A+4]=D.x;ka[A+5]=D.y;ka[A+6]=D.z;ka[A+7]=D.w;ka[A+8]=J.x;ka[A+9]=J.y;ka[A+10]=J.z;ka[A+11]=J.w;H=bb[r.a];
-D=bb[r.b];J=bb[r.c];ia[A]=H.x;ia[A+1]=H.y;ia[A+2]=H.z;ia[A+3]=1;ia[A+4]=D.x;ia[A+5]=D.y;ia[A+6]=D.z;ia[A+7]=1;ia[A+8]=J.x;ia[A+9]=J.y;ia[A+10]=J.z;ia[A+11]=1;H=cb[r.a];D=cb[r.b];J=cb[r.c];ja[A]=H.x;ja[A+1]=H.y;ja[A+2]=H.z;ja[A+3]=1;ja[A+4]=D.x;ja[A+5]=D.y;ja[A+6]=D.z;ja[A+7]=1;ja[A+8]=J.x;ja[A+9]=J.y;ja[A+10]=J.z;ja[A+11]=1;A+=12}if(ob&&V){if(w.length==3&&V==THREE.VertexColors){r=w[0];H=w[1];D=w[2]}else D=H=r=I;Ea[va]=r.r;Ea[va+1]=r.g;Ea[va+2]=r.b;Ea[va+3]=H.r;Ea[va+4]=H.g;Ea[va+5]=H.b;Ea[va+6]=D.r;
-Ea[va+7]=D.g;Ea[va+8]=D.b;va+=9}if(nb&&Ia.hasTangents){w=B[0];I=B[1];r=B[2];ha[da]=w.x;ha[da+1]=w.y;ha[da+2]=w.z;ha[da+3]=w.w;ha[da+4]=I.x;ha[da+5]=I.y;ha[da+6]=I.z;ha[da+7]=I.w;ha[da+8]=r.x;ha[da+9]=r.y;ha[da+10]=r.z;ha[da+11]=r.w;da+=12}if(mb&&R)if(x.length==3&&qb)for(B=0;B<3;B++){t=x[B];Pa[Ka]=t.x;Pa[Ka+1]=t.y;Pa[Ka+2]=t.z;Ka+=3}else for(B=0;B<3;B++){Pa[Ka]=t.x;Pa[Ka+1]=t.y;Pa[Ka+2]=t.z;Ka+=3}if(fb&&S!==undefined&&P)for(B=0;B<3;B++){x=S[B];hb[Za]=x.u;hb[Za+1]=x.v;Za+=2}if(fb&&Ha!==undefined&&P)for(B=
-0;B<3;B++){x=Ha[B];ib[$a]=x.u;ib[$a+1]=x.v;$a+=2}if(lb){Ma[Ja]=sa;Ma[Ja+1]=sa+1;Ma[Ja+2]=sa+2;Ja+=3;Na[La]=sa;Na[La+1]=sa+1;Na[La+2]=sa;Na[La+3]=sa+2;Na[La+4]=sa+1;Na[La+5]=sa+2;La+=6;sa+=3}}else if(r instanceof THREE.Face4){if(kb){H=ab[r.a].position;D=ab[r.b].position;J=ab[r.c].position;Z=ab[r.d].position;Da[Aa]=H.x;Da[Aa+1]=H.y;Da[Aa+2]=H.z;Da[Aa+3]=D.x;Da[Aa+4]=D.y;Da[Aa+5]=D.z;Da[Aa+6]=J.x;Da[Aa+7]=J.y;Da[Aa+8]=J.z;Da[Aa+9]=Z.x;Da[Aa+10]=Z.y;Da[Aa+11]=Z.z;Aa+=12}if(Ra)for(Xa in Ra){z=Ra[Xa];if(z.needsUpdate){C=
-z.offset;if(z.size===1){z.array[C+0]=z.value[r.a];z.array[C+1]=z.value[r.b];z.array[C+2]=z.value[r.c];z.array[C+2]=z.value[r.d];z.offset+=4}else{H=z.value[r.a];D=z.value[r.b];J=z.value[r.c];Z=z.value[r.d];if(z.size===2){z.array[C+0]=H.x;z.array[C+1]=H.y;z.array[C+2]=D.x;z.array[C+3]=D.y;z.array[C+4]=J.x;z.array[C+5]=J.y;z.array[C+6]=Z.x;z.array[C+7]=Z.y;z.offset+=8}else if(z.size===3){z.array[C+0]=H.x;z.array[C+1]=H.y;z.array[C+2]=H.z;z.array[C+3]=D.x;z.array[C+4]=D.y;z.array[C+5]=D.z;z.array[C+6]=
-J.x;z.array[C+7]=J.y;z.array[C+8]=J.z;z.array[C+9]=Z.x;z.array[C+10]=Z.y;z.array[C+11]=Z.z;z.offset+=12}else{z.array[C+0]=H.x;z.array[C+1]=H.y;z.array[C+2]=H.z;z.array[C+3]=H.w;z.array[C+4]=D.x;z.array[C+5]=D.y;z.array[C+6]=D.z;z.array[C+7]=D.w;z.array[C+8]=J.x;z.array[C+9]=J.y;z.array[C+10]=J.z;z.array[C+11]=J.w;z.array[C+12]=Z.x;z.array[C+13]=Z.y;z.array[C+14]=Z.z;z.array[C+15]=Z.w;z.offset+=16}}}}if(pb){C=0;for(z=Sa.length;C<z;C++){H=Sa[C].vertices[r.a].position;D=Sa[C].vertices[r.b].position;
-J=Sa[C].vertices[r.c].position;Z=Sa[C].vertices[r.d].position;ra=jb[C];ra[Ba+0]=H.x;ra[Ba+1]=H.y;ra[Ba+2]=H.z;ra[Ba+3]=D.x;ra[Ba+4]=D.y;ra[Ba+5]=D.z;ra[Ba+6]=J.x;ra[Ba+7]=J.y;ra[Ba+8]=J.z;ra[Ba+9]=Z.x;ra[Ba+10]=Z.y;ra[Ba+11]=Z.z}Ba+=12}if(Va.length){H=Va[r.a];D=Va[r.b];J=Va[r.c];Z=Va[r.d];la[A]=H.x;la[A+1]=H.y;la[A+2]=H.z;la[A+3]=H.w;la[A+4]=D.x;la[A+5]=D.y;la[A+6]=D.z;la[A+7]=D.w;la[A+8]=J.x;la[A+9]=J.y;la[A+10]=J.z;la[A+11]=J.w;la[A+12]=Z.x;la[A+13]=Z.y;la[A+14]=Z.z;la[A+15]=Z.w;H=db[r.a];D=db[r.b];
-J=db[r.c];Z=db[r.d];ka[A]=H.x;ka[A+1]=H.y;ka[A+2]=H.z;ka[A+3]=H.w;ka[A+4]=D.x;ka[A+5]=D.y;ka[A+6]=D.z;ka[A+7]=D.w;ka[A+8]=J.x;ka[A+9]=J.y;ka[A+10]=J.z;ka[A+11]=J.w;ka[A+12]=Z.x;ka[A+13]=Z.y;ka[A+14]=Z.z;ka[A+15]=Z.w;H=bb[r.a];D=bb[r.b];J=bb[r.c];Z=bb[r.d];ia[A]=H.x;ia[A+1]=H.y;ia[A+2]=H.z;ia[A+3]=1;ia[A+4]=D.x;ia[A+5]=D.y;ia[A+6]=D.z;ia[A+7]=1;ia[A+8]=J.x;ia[A+9]=J.y;ia[A+10]=J.z;ia[A+11]=1;ia[A+12]=Z.x;ia[A+13]=Z.y;ia[A+14]=Z.z;ia[A+15]=1;H=cb[r.a];D=cb[r.b];J=cb[r.c];r=cb[r.d];ja[A]=H.x;ja[A+1]=
-H.y;ja[A+2]=H.z;ja[A+3]=1;ja[A+4]=D.x;ja[A+5]=D.y;ja[A+6]=D.z;ja[A+7]=1;ja[A+8]=J.x;ja[A+9]=J.y;ja[A+10]=J.z;ja[A+11]=1;ja[A+12]=r.x;ja[A+13]=r.y;ja[A+14]=r.z;ja[A+15]=1;A+=16}if(ob&&V){if(w.length==4&&V==THREE.VertexColors){r=w[0];H=w[1];D=w[2];w=w[3]}else w=D=H=r=I;Ea[va]=r.r;Ea[va+1]=r.g;Ea[va+2]=r.b;Ea[va+3]=H.r;Ea[va+4]=H.g;Ea[va+5]=H.b;Ea[va+6]=D.r;Ea[va+7]=D.g;Ea[va+8]=D.b;Ea[va+9]=w.r;Ea[va+10]=w.g;Ea[va+11]=w.b;va+=12}if(nb&&Ia.hasTangents){w=B[0];I=B[1];r=B[2];B=B[3];ha[da]=w.x;ha[da+1]=
-w.y;ha[da+2]=w.z;ha[da+3]=w.w;ha[da+4]=I.x;ha[da+5]=I.y;ha[da+6]=I.z;ha[da+7]=I.w;ha[da+8]=r.x;ha[da+9]=r.y;ha[da+10]=r.z;ha[da+11]=r.w;ha[da+12]=B.x;ha[da+13]=B.y;ha[da+14]=B.z;ha[da+15]=B.w;da+=16}if(mb&&R)if(x.length==4&&qb)for(B=0;B<4;B++){t=x[B];Pa[Ka]=t.x;Pa[Ka+1]=t.y;Pa[Ka+2]=t.z;Ka+=3}else for(B=0;B<4;B++){Pa[Ka]=t.x;Pa[Ka+1]=t.y;Pa[Ka+2]=t.z;Ka+=3}if(fb&&S!==undefined&&P)for(B=0;B<4;B++){x=S[B];hb[Za]=x.u;hb[Za+1]=x.v;Za+=2}if(fb&&Ha!==undefined&&P)for(B=0;B<4;B++){x=Ha[B];ib[$a]=x.u;ib[$a+
-1]=x.v;$a+=2}if(lb){Ma[Ja]=sa;Ma[Ja+1]=sa+1;Ma[Ja+2]=sa+3;Ma[Ja+3]=sa+1;Ma[Ja+4]=sa+2;Ma[Ja+5]=sa+3;Ja+=6;Na[La]=sa;Na[La+1]=sa+1;Na[La+2]=sa;Na[La+3]=sa+3;Na[La+4]=sa+1;Na[La+5]=sa+2;Na[La+6]=sa+2;Na[La+7]=sa+3;La+=8;sa+=4}}}if(Ya){s=0;for(u=Ya.length;s<u;s++){Ma[Ja]=Ya[s].a;Ma[Ja+1]=Ya[s].b;Ma[Ja+2]=Ya[s].c;Ma[Ja+3]=Ya[s].a;Ma[Ja+4]=Ya[s].c;Ma[Ja+5]=Ya[s].d;Ja+=6}}if(kb){c.bindBuffer(c.ARRAY_BUFFER,i.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,Da,y)}if(Ra)for(Xa in Ra){z=Ra[Xa];if(z.needsUpdate){c.bindBuffer(c.ARRAY_BUFFER,
-z.buffer);c.bufferData(c.ARRAY_BUFFER,z.array,y);z.needsUpdate=!1}}if(pb){C=0;for(z=Sa.length;C<z;C++){c.bindBuffer(c.ARRAY_BUFFER,i.__webglMorphTargetsBuffers[C]);c.bufferData(c.ARRAY_BUFFER,jb[C],y)}}if(ob&&va>0){c.bindBuffer(c.ARRAY_BUFFER,i.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,Ea,y)}if(mb){c.bindBuffer(c.ARRAY_BUFFER,i.__webglNormalBuffer);c.bufferData(c.ARRAY_BUFFER,Pa,y)}if(nb&&Ia.hasTangents){c.bindBuffer(c.ARRAY_BUFFER,i.__webglTangentBuffer);c.bufferData(c.ARRAY_BUFFER,ha,y)}if(fb&&
-Za>0){c.bindBuffer(c.ARRAY_BUFFER,i.__webglUVBuffer);c.bufferData(c.ARRAY_BUFFER,hb,y)}if(fb&&$a>0){c.bindBuffer(c.ARRAY_BUFFER,i.__webglUV2Buffer);c.bufferData(c.ARRAY_BUFFER,ib,y)}if(lb){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,i.__webglFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Ma,y);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,i.__webglLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Na,y)}if(A>0){c.bindBuffer(c.ARRAY_BUFFER,i.__webglSkinVertexABuffer);c.bufferData(c.ARRAY_BUFFER,ia,y);c.bindBuffer(c.ARRAY_BUFFER,
-i.__webglSkinVertexBBuffer);c.bufferData(c.ARRAY_BUFFER,ja,y);c.bindBuffer(c.ARRAY_BUFFER,i.__webglSkinIndicesBuffer);c.bufferData(c.ARRAY_BUFFER,ka,y);c.bindBuffer(c.ARRAY_BUFFER,i.__webglSkinWeightsBuffer);c.bufferData(c.ARRAY_BUFFER,la,y)}}}m.__dirtyVertices=!1;m.__dirtyMorphTargets=!1;m.__dirtyElements=!1;m.__dirtyUvs=!1;m.__dirtyNormals=!1;m.__dirtyTangents=!1;m.__dirtyColors=!1}else if(f instanceof THREE.Ribbon){m=f.geometry;if(m.__dirtyVertices||m.__dirtyColors){f=m;q=c.DYNAMIC_DRAW;V=f.vertices;
-i=f.colors;R=V.length;y=i.length;S=f.__vertexArray;s=f.__colorArray;Ha=f.__dirtyColors;if(f.__dirtyVertices){for(u=0;u<R;u++){P=V[u].position;o=u*3;S[o]=P.x;S[o+1]=P.y;S[o+2]=P.z}c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,S,q)}if(Ha){for(u=0;u<y;u++){color=i[u];o=u*3;s[o]=color.r;s[o+1]=color.g;s[o+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,s,q)}}m.__dirtyVertices=!1;m.__dirtyColors=!1}else if(f instanceof THREE.Line){m=
-f.geometry;if(m.__dirtyVertices||m.__dirtyColors){f=m;q=c.DYNAMIC_DRAW;V=f.vertices;i=f.colors;R=V.length;y=i.length;S=f.__vertexArray;s=f.__colorArray;Ha=f.__dirtyColors;if(f.__dirtyVertices){for(u=0;u<R;u++){P=V[u].position;o=u*3;S[o]=P.x;S[o+1]=P.y;S[o+2]=P.z}c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,S,q)}if(Ha){for(u=0;u<y;u++){color=i[u];o=u*3;s[o]=color.r;s[o+1]=color.g;s[o+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,
-s,q)}}m.__dirtyVertices=!1;m.__dirtyColors=!1}else if(f instanceof THREE.ParticleSystem){m=f.geometry;(m.__dirtyVertices||m.__dirtyColors||f.sortParticles)&&d(m,c.DYNAMIC_DRAW,f);m.__dirtyVertices=!1;m.__dirtyColors=!1}}function Q(f){function q(I){var B=[];m=0;for(i=I.length;m<i;m++)I[m]==undefined?B.push("undefined"):B.push(I[m].id);return B.join("_")}var m,i,o,y,s,u,x,r,t={},w=f.morphTargets!==undefined?f.morphTargets.length:0;f.geometryGroups={};o=0;for(y=f.faces.length;o<y;o++){s=f.faces[o];u=
-s.materials;x=q(u);t[x]==undefined&&(t[x]={hash:x,counter:0});r=t[x].hash+"_"+t[x].counter;f.geometryGroups[r]==undefined&&(f.geometryGroups[r]={faces:[],materials:u,vertices:0,numMorphTargets:w});s=s instanceof THREE.Face3?3:4;if(f.geometryGroups[r].vertices+s>65535){t[x].counter+=1;r=t[x].hash+"_"+t[x].counter;f.geometryGroups[r]==undefined&&(f.geometryGroups[r]={faces:[],materials:u,vertices:0,numMorphTargets:w})}f.geometryGroups[r].faces.push(o);f.geometryGroups[r].vertices+=s}}function ca(f,
-q,m){f.push({buffer:q,object:m,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function ma(f){if(f!=fa){switch(f){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.SRC_ALPHA,c.ONE);break;case THREE.SubtractiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ZERO,c.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ZERO,c.SRC_COLOR);break;default:c.blendEquationSeparate(c.FUNC_ADD,c.FUNC_ADD);c.blendFuncSeparate(c.SRC_ALPHA,
-c.ONE_MINUS_SRC_ALPHA,c.ONE,c.ONE_MINUS_SRC_ALPHA)}fa=f}}function wa(f,q,m){if((m.width&m.width-1)==0&&(m.height&m.height-1)==0){c.texParameteri(f,c.TEXTURE_WRAP_S,ea(q.wrapS));c.texParameteri(f,c.TEXTURE_WRAP_T,ea(q.wrapT));c.texParameteri(f,c.TEXTURE_MAG_FILTER,ea(q.magFilter));c.texParameteri(f,c.TEXTURE_MIN_FILTER,ea(q.minFilter));c.generateMipmap(f)}else{c.texParameteri(f,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(f,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(f,c.TEXTURE_MAG_FILTER,
-ta(q.magFilter));c.texParameteri(f,c.TEXTURE_MIN_FILTER,ta(q.minFilter))}}function $(f,q){if(f.needsUpdate){if(f.__webglInit){c.bindTexture(c.TEXTURE_2D,f.__webglTexture);c.texSubImage2D(c.TEXTURE_2D,0,0,0,c.RGBA,c.UNSIGNED_BYTE,f.image)}else{f.__webglTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,f.__webglTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,f.image);f.__webglInit=!0}wa(c.TEXTURE_2D,f,f.image);c.bindTexture(c.TEXTURE_2D,null);f.needsUpdate=!1}c.activeTexture(c.TEXTURE0+
-q);c.bindTexture(c.TEXTURE_2D,f.__webglTexture)}function L(f){if(f&&!f.__webglFramebuffer){f.__webglFramebuffer=c.createFramebuffer();f.__webglRenderbuffer=c.createRenderbuffer();f.__webglTexture=c.createTexture();c.bindRenderbuffer(c.RENDERBUFFER,f.__webglRenderbuffer);c.renderbufferStorage(c.RENDERBUFFER,c.DEPTH_COMPONENT16,f.width,f.height);c.bindTexture(c.TEXTURE_2D,f.__webglTexture);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,ea(f.wrapS));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,ea(f.wrapT));
-c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,ea(f.magFilter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,ea(f.minFilter));c.texImage2D(c.TEXTURE_2D,0,ea(f.format),f.width,f.height,0,ea(f.format),ea(f.type),null);c.bindFramebuffer(c.FRAMEBUFFER,f.__webglFramebuffer);c.framebufferTexture2D(c.FRAMEBUFFER,c.COLOR_ATTACHMENT0,c.TEXTURE_2D,f.__webglTexture,0);c.framebufferRenderbuffer(c.FRAMEBUFFER,c.DEPTH_ATTACHMENT,c.RENDERBUFFER,f.__webglRenderbuffer);c.bindTexture(c.TEXTURE_2D,null);c.bindRenderbuffer(c.RENDERBUFFER,
-null);c.bindFramebuffer(c.FRAMEBUFFER,null)}var q,m;if(f){q=f.__webglFramebuffer;m=f.width;f=f.height}else{q=null;m=oa;f=Ca}if(q!=Fa){c.bindFramebuffer(c.FRAMEBUFFER,q);c.viewport(Y,ua,m,f);Fa=q}}function xa(f,q){var m;if(f=="fragment")m=c.createShader(c.FRAGMENT_SHADER);else f=="vertex"&&(m=c.createShader(c.VERTEX_SHADER));c.shaderSource(m,q);c.compileShader(m);if(!c.getShaderParameter(m,c.COMPILE_STATUS)){console.error(c.getShaderInfoLog(m));console.error(q);return null}return m}function ta(f){switch(f){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return c.NEAREST;
-default:return c.LINEAR}}function ea(f){switch(f){case THREE.RepeatWrapping:return c.REPEAT;case THREE.ClampToEdgeWrapping:return c.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return c.MIRRORED_REPEAT;case THREE.NearestFilter:return c.NEAREST;case THREE.NearestMipMapNearestFilter:return c.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return c.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return c.LINEAR;case THREE.LinearMipMapNearestFilter:return c.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return c.LINEAR_MIPMAP_LINEAR;
-case THREE.ByteType:return c.BYTE;case THREE.UnsignedByteType:return c.UNSIGNED_BYTE;case THREE.ShortType:return c.SHORT;case THREE.UnsignedShortType:return c.UNSIGNED_SHORT;case THREE.IntType:return c.INT;case THREE.UnsignedShortType:return c.UNSIGNED_INT;case THREE.FloatType:return c.FLOAT;case THREE.AlphaFormat:return c.ALPHA;case THREE.RGBFormat:return c.RGB;case THREE.RGBAFormat:return c.RGBA;case THREE.LuminanceFormat:return c.LUMINANCE;case THREE.LuminanceAlphaFormat:return c.LUMINANCE_ALPHA}return 0}
-var c,T=document.createElement("canvas"),U=[],na=null,Fa=null,Ga=!0,ya=this,aa=null,pa=null,fa=null,qa=null,Y=0,ua=0,oa=0,Ca=0,za=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ga=new THREE.Matrix4,Oa=new Float32Array(16),Ta=new Float32Array(16),Ua=new THREE.Vector4,gb={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},Qa=!0,eb=!0,Wa=new THREE.Color(0),ub=0;if(b){if(b.stencil!=
-undefined)Qa=b.stencil;if(b.antialias!==undefined)eb=b.antialias;b.clearColor!==undefined&&Wa.setHex(b.clearColor);if(b.clearAlpha!==undefined)ub=b.clearAlpha}this.maxMorphTargets=8;this.domElement=T;this.autoClear=!0;this.sortObjects=!0;(function(f,q,m,i){try{if(!(c=T.getContext("experimental-webgl",{antialias:f,stencil:i})))throw"Error creating WebGL context.";}catch(o){console.error(o)}c.clearColor(0,0,0,1);c.clearDepth(1);c.enable(c.DEPTH_TEST);c.depthFunc(c.LEQUAL);c.frontFace(c.CCW);c.cullFace(c.BACK);
-c.enable(c.CULL_FACE);c.enable(c.BLEND);c.blendEquation(c.FUNC_ADD);c.blendFunc(c.SRC_ALPHA,c.ONE_MINUS_SRC_ALPHA);c.clearColor(q.r,q.g,q.b,m)})(eb,Wa,ub,Qa);this.context=c;if(Qa){var W={};W.vertices=new Float32Array(12);W.faces=new Uint16Array(6);W.darkness=0.5;W.vertices[0]=-2;W.vertices[1]=-1;W.vertices[2]=-1;W.vertices[3]=2;W.vertices[4]=-1;W.vertices[5]=-1;W.vertices[6]=2;W.vertices[7]=1;W.vertices[8]=-1;W.vertices[9]=-2;W.vertices[10]=1;W.vertices[11]=-1;W.faces[0]=0;W.faces[1]=1;W.faces[2]=
-2;W.faces[3]=0;W.faces[4]=2;W.faces[5]=3;W.vertexBuffer=c.createBuffer();W.elementBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,W.vertexBuffer);c.bufferData(c.ARRAY_BUFFER,W.vertices,c.STATIC_DRAW);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,W.elementBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,W.faces,c.STATIC_DRAW);W.program=c.createProgram();c.attachShader(W.program,xa("fragment",THREE.ShaderLib.shadowPost.fragmentShader));c.attachShader(W.program,xa("vertex",THREE.ShaderLib.shadowPost.vertexShader));
-c.linkProgram(W.program);W.vertexLocation=c.getAttribLocation(W.program,"position");W.projectionLocation=c.getUniformLocation(W.program,"projectionMatrix");W.darknessLocation=c.getUniformLocation(W.program,"darkness")}var M={};M.vertices=new Float32Array(16);M.faces=new Uint16Array(6);M.transparency=0.5;b=0;M.vertices[b++]=-1;M.vertices[b++]=-1;M.vertices[b++]=0;M.vertices[b++]=0;M.vertices[b++]=1;M.vertices[b++]=-1;M.vertices[b++]=1;M.vertices[b++]=0;M.vertices[b++]=1;M.vertices[b++]=1;M.vertices[b++]=
-1;M.vertices[b++]=1;M.vertices[b++]=-1;M.vertices[b++]=1;M.vertices[b++]=0;M.vertices[b++]=1;b=0;M.faces[b++]=0;M.faces[b++]=1;M.faces[b++]=2;M.faces[b++]=0;M.faces[b++]=2;M.faces[b++]=3;M.vertexBuffer=c.createBuffer();M.elementBuffer=c.createBuffer();M.tempTexture=c.createTexture();M.readBackPixels=new Uint8Array(1024);c.bindBuffer(c.ARRAY_BUFFER,M.vertexBuffer);c.bufferData(c.ARRAY_BUFFER,M.vertices,c.STATIC_DRAW);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,M.elementBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,
-M.faces,c.STATIC_DRAW);c.bindTexture(c.TEXTURE_2D,M.tempTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGB,16,16,0,c.RGB,c.UNSIGNED_BYTE,null);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.NEAREST);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,c.NEAREST);M.program=c.createProgram();c.attachShader(M.program,xa("fragment",THREE.ShaderLib.lensFlare.fragmentShader));c.attachShader(M.program,
-xa("vertex",THREE.ShaderLib.lensFlare.vertexShader));c.linkProgram(M.program);M.attributes={};M.uniforms={};M.attributes.vertex=c.getAttribLocation(M.program,"position");M.attributes.uv=c.getAttribLocation(M.program,"UV");M.uniforms.map=c.getUniformLocation(M.program,"map");M.uniforms.opacity=c.getUniformLocation(M.program,"opacity");M.uniforms.scale=c.getUniformLocation(M.program,"scale");M.uniforms.rotation=c.getUniformLocation(M.program,"rotation");M.uniforms.screenPosition=c.getUniformLocation(M.program,
-"screenPosition");M.uniforms.renderPink=c.getUniformLocation(M.program,"renderPink");this.setSize=function(f,q){T.width=f;T.height=q;this.setViewport(0,0,T.width,T.height)};this.setViewport=function(f,q,m,i){Y=f;ua=q;oa=m;Ca=i;c.viewport(Y,ua,oa,Ca)};this.setScissor=function(f,q,m,i){c.scissor(f,q,m,i)};this.enableScissorTest=function(f){f?c.enable(c.SCISSOR_TEST):c.disable(c.SCISSOR_TEST)};this.enableDepthBufferWrite=function(f){Ga=f;c.depthMask(f)};this.setClearColorHex=function(f,q){var m=new THREE.Color(f);
-c.clearColor(m.r,m.g,m.b,q)};this.setClearColor=function(f,q){c.clearColor(f.r,f.g,f.b,q)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT|c.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(f){W.darkness=f};this.initMaterial=function(f,q,m,i){var o,y,s;if(f instanceof THREE.MeshDepthMaterial)s="depth";else if(f instanceof THREE.ShadowVolumeDynamicMaterial)s="shadowVolumeDynamic";else if(f instanceof THREE.MeshNormalMaterial)s="normal";else if(f instanceof THREE.MeshBasicMaterial)s=
-"basic";else if(f instanceof THREE.MeshLambertMaterial)s="lambert";else if(f instanceof THREE.MeshPhongMaterial)s="phong";else if(f instanceof THREE.LineBasicMaterial)s="basic";else f instanceof THREE.ParticleBasicMaterial&&(s="particle_basic");if(s){var u=THREE.ShaderLib[s];f.uniforms=Uniforms.clone(u.uniforms);f.vertexShader=u.vertexShader;f.fragmentShader=u.fragmentShader}var x,r,t;x=t=u=0;for(r=q.length;x<r;x++){y=q[x];y instanceof THREE.DirectionalLight&&t++;y instanceof THREE.PointLight&&u++}if(u+
-t<=4)q=t;else{q=Math.ceil(4*t/(u+t));u=4-q}y={directional:q,point:u};t=50;if(i!==undefined&&i instanceof THREE.SkinnedMesh)t=i.bones.length;var w;a:{x=f.fragmentShader;r=f.vertexShader;u=f.uniforms;q=f.attributes;m={map:!!f.map,envMap:!!f.envMap,lightMap:!!f.lightMap,vertexColors:f.vertexColors,fog:m,sizeAttenuation:f.sizeAttenuation,skinning:f.skinning,morphTargets:f.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:y.directional,maxPointLights:y.point,maxBones:t};var I;y=[];if(s)y.push(s);
-else{y.push(x);y.push(r)}for(I in m){y.push(I);y.push(m[I])}s=y.join();I=0;for(y=U.length;I<y;I++)if(U[I].code==s){w=U[I].program;break a}I=c.createProgram();prefix_fragment=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+m.maxDirLights,"#define MAX_POINT_LIGHTS "+m.maxPointLights,m.fog?"#define USE_FOG":"",m.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",m.map?"#define USE_MAP":"",m.envMap?"#define USE_ENVMAP":"",m.lightMap?"#define USE_LIGHTMAP":"",m.vertexColors?"#define USE_COLOR":
-"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");prefix_vertex=[c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+m.maxDirLights,"#define MAX_POINT_LIGHTS "+m.maxPointLights,"#define MAX_BONES "+m.maxBones,m.map?"#define USE_MAP":"",m.envMap?"#define USE_ENVMAP":"",m.lightMap?"#define USE_LIGHTMAP":"",m.vertexColors?"#define USE_COLOR":"",m.skinning?"#define USE_SKINNING":"",m.morphTargets?"#define USE_MORPHTARGETS":
-"",m.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
-c.attachShader(I,xa("fragment",prefix_fragment+x));c.attachShader(I,xa("vertex",prefix_vertex+r));c.linkProgram(I);c.getProgramParameter(I,c.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+c.getProgramParameter(I,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");I.uniforms={};I.attributes={};var B;x=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(B in u)x.push(B);
-B=x;u=0;for(x=B.length;u<x;u++){r=B[u];I.uniforms[r]=c.getUniformLocation(I,r)}x=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(B=0;B<m.maxMorphTargets;B++)x.push("morphTarget"+B);for(w in q)x.push(w);w=x;B=0;for(q=w.length;B<q;B++){m=w[B];I.attributes[m]=c.getAttribLocation(I,m)}U.push({program:I,code:s});w=I}f.program=w;w=f.program.attributes;c.enableVertexAttribArray(w.position);w.color>=0&&c.enableVertexAttribArray(w.color);w.normal>=
-0&&c.enableVertexAttribArray(w.normal);w.tangent>=0&&c.enableVertexAttribArray(w.tangent);if(f.skinning&&w.skinVertexA>=0&&w.skinVertexB>=0&&w.skinIndex>=0&&w.skinWeight>=0){c.enableVertexAttribArray(w.skinVertexA);c.enableVertexAttribArray(w.skinVertexB);c.enableVertexAttribArray(w.skinIndex);c.enableVertexAttribArray(w.skinWeight)}for(o in f.attributes)w[o]>=0&&c.enableVertexAttribArray(w[o]);if(f.morphTargets){f.numSupportedMorphTargets=0;if(w.morphTarget0>=0){c.enableVertexAttribArray(w.morphTarget0);
-f.numSupportedMorphTargets++}if(w.morphTarget1>=0){c.enableVertexAttribArray(w.morphTarget1);f.numSupportedMorphTargets++}if(w.morphTarget2>=0){c.enableVertexAttribArray(w.morphTarget2);f.numSupportedMorphTargets++}if(w.morphTarget3>=0){c.enableVertexAttribArray(w.morphTarget3);f.numSupportedMorphTargets++}if(w.morphTarget4>=0){c.enableVertexAttribArray(w.morphTarget4);f.numSupportedMorphTargets++}if(w.morphTarget5>=0){c.enableVertexAttribArray(w.morphTarget5);f.numSupportedMorphTargets++}if(w.morphTarget6>=
-0){c.enableVertexAttribArray(w.morphTarget6);f.numSupportedMorphTargets++}if(w.morphTarget7>=0){c.enableVertexAttribArray(w.morphTarget7);f.numSupportedMorphTargets++}i.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);f=0;for(o=this.maxMorphTargets;f<o;f++)i.__webglMorphTargetInfluences[f]=0}};this.render=function(f,q,m,i){var o,y,s,u,x,r,t,w,I=f.lights,B=f.fog;q.matrixAutoUpdate&&q.updateMatrix();f.update(undefined,!1,q);q.matrixWorldInverse.flattenToArray(Ta);q.projectionMatrix.flattenToArray(Oa);
-ga.multiply(q.projectionMatrix,q.matrixWorldInverse);n(ga);this.initWebGLObjects(f);L(m);(this.autoClear||i)&&this.clear();x=f.__webglObjects.length;for(i=0;i<x;i++){o=f.__webglObjects[i];t=o.object;if(t.visible)if(!(t instanceof THREE.Mesh)||p(t)){t.matrixWorld.flattenToArray(t._objectMatrixArray);O(t,q);F(o);o.render=!0;if(this.sortObjects){Ua.copy(t.position);ga.multiplyVector3(Ua);o.z=Ua.z}}else o.render=!1;else o.render=!1}this.sortObjects&&f.__webglObjects.sort(K);r=f.__webglObjectsImmediate.length;
-for(i=0;i<r;i++){o=f.__webglObjectsImmediate[i];t=o.object;if(t.visible){t.matrixAutoUpdate&&t.matrixWorld.flattenToArray(t._objectMatrixArray);O(t,q);E(o)}}ma(THREE.NormalBlending);for(i=0;i<x;i++){o=f.__webglObjects[i];if(o.render){t=o.object;w=o.buffer;s=o.opaque;j(t);for(o=0;o<s.count;o++){u=s.list[o];k(u.depthTest);h(q,I,B,u,w,t)}}}for(i=0;i<r;i++){o=f.__webglObjectsImmediate[i];t=o.object;if(t.visible){s=o.opaque;j(t);for(o=0;o<s.count;o++){u=s.list[o];k(u.depthTest);y=e(q,I,B,u,t);t.render(function(P){g(P,
-y)})}}}for(i=0;i<x;i++){o=f.__webglObjects[i];if(o.render){t=o.object;w=o.buffer;s=o.transparent;j(t);for(o=0;o<s.count;o++){u=s.list[o];ma(u.blending);k(u.depthTest);h(q,I,B,u,w,t)}}}for(i=0;i<r;i++){o=f.__webglObjectsImmediate[i];t=o.object;if(t.visible){s=o.transparent;j(t);for(o=0;o<s.count;o++){u=s.list[o];ma(u.blending);k(u.depthTest);y=e(q,I,B,u,t);t.render(function(P){g(P,y)})}}}Qa&&f.__webglShadowVolumes.length&&f.lights.length&&G(f);f.__webglLensFlares.length&&N(f,q);if(m&&m.minFilter!==
-THREE.NearestFilter&&m.minFilter!==THREE.LinearFilter){c.bindTexture(c.TEXTURE_2D,m.__webglTexture);c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}};this.initWebGLObjects=function(f){if(!f.__webglObjects){f.__webglObjects=[];f.__webglObjectsImmediate=[];f.__webglShadowVolumes=[];f.__webglLensFlares=[]}for(;f.__objectsAdded.length;){var q=f.__objectsAdded[0],m=f,i=void 0,o=void 0,y=void 0;if(q._modelViewMatrix==undefined){q._modelViewMatrix=new THREE.Matrix4;q._normalMatrixArray=new Float32Array(9);
-q._modelViewMatrixArray=new Float32Array(16);q._objectMatrixArray=new Float32Array(16);q.matrixWorld.flattenToArray(q._objectMatrixArray)}if(q instanceof THREE.Mesh){o=q.geometry;o.geometryGroups==undefined&&Q(o);for(i in o.geometryGroups){y=o.geometryGroups[i];if(!y.__webglVertexBuffer){var s=y;s.__webglVertexBuffer=c.createBuffer();s.__webglNormalBuffer=c.createBuffer();s.__webglTangentBuffer=c.createBuffer();s.__webglColorBuffer=c.createBuffer();s.__webglUVBuffer=c.createBuffer();s.__webglUV2Buffer=
-c.createBuffer();s.__webglSkinVertexABuffer=c.createBuffer();s.__webglSkinVertexBBuffer=c.createBuffer();s.__webglSkinIndicesBuffer=c.createBuffer();s.__webglSkinWeightsBuffer=c.createBuffer();s.__webglFaceBuffer=c.createBuffer();s.__webglLineBuffer=c.createBuffer();if(s.numMorphTargets){var u=void 0,x=void 0;s.__webglMorphTargetsBuffers=[];u=0;for(x=s.numMorphTargets;u<x;u++)s.__webglMorphTargetsBuffers.push(c.createBuffer())}s=y;u=q;var r=void 0,t=void 0,w=void 0;w=void 0;var I=void 0,B=void 0,
-P=void 0,V=P=x=0;t=void 0;w=void 0;var R=void 0;r=void 0;t=void 0;I=u.geometry;R=I.faces;B=s.faces;r=0;for(t=B.length;r<t;r++){w=B[r];w=R[w];if(w instanceof THREE.Face3){x+=3;P+=1;V+=3}else if(w instanceof THREE.Face4){x+=4;P+=2;V+=4}}r=s;t=u;R=void 0;B=void 0;var S=void 0,Ha=void 0;S=void 0;w=[];R=0;for(B=t.materials.length;R<B;R++){S=t.materials[R];if(S instanceof THREE.MeshFaceMaterial){S=0;for(l=r.materials.length;S<l;S++)(Ha=r.materials[S])&&w.push(Ha)}else(Ha=S)&&w.push(Ha)}r=w;a:{t=void 0;
-R=void 0;B=r.length;for(t=0;t<B;t++){R=r[t];if(R.map||R.lightMap||R instanceof THREE.MeshShaderMaterial){t=!0;break a}}t=!1}a:{R=void 0;B=void 0;w=r.length;for(R=0;R<w;R++){B=r[R];if(!(B instanceof THREE.MeshBasicMaterial&&!B.envMap||B instanceof THREE.MeshDepthMaterial)){R=B&&B.shading!=undefined&&B.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}R=!1}a:{B=void 0;w=void 0;S=r.length;for(B=0;B<S;B++){w=r[B];if(w.vertexColors){w=w.vertexColors;break a}}w=!1}s.__vertexArray=
-new Float32Array(x*3);if(R)s.__normalArray=new Float32Array(x*3);if(I.hasTangents)s.__tangentArray=new Float32Array(x*4);if(w)s.__colorArray=new Float32Array(x*3);if(t){if(I.faceUvs.length>0||I.faceVertexUvs.length>0)s.__uvArray=new Float32Array(x*2);if(I.faceUvs.length>1||I.faceVertexUvs.length>1)s.__uv2Array=new Float32Array(x*2)}if(u.geometry.skinWeights.length&&u.geometry.skinIndices.length){s.__skinVertexAArray=new Float32Array(x*4);s.__skinVertexBArray=new Float32Array(x*4);s.__skinIndexArray=
-new Float32Array(x*4);s.__skinWeightArray=new Float32Array(x*4)}s.__faceArray=new Uint16Array(P*3+(u.geometry.edgeFaces?u.geometry.edgeFaces.length*6:0));s.__lineArray=new Uint16Array(V*2);if(s.numMorphTargets){s.__morphTargetsArrays=[];I=0;for(B=s.numMorphTargets;I<B;I++)s.__morphTargetsArrays.push(new Float32Array(x*3))}s.__needsSmoothNormals=R==THREE.SmoothShading;s.__uvType=t;s.__vertexColorType=w;s.__normalType=R;s.__webglFaceCount=P*3+(u.geometry.edgeFaces?u.geometry.edgeFaces.length*6:0);s.__webglLineCount=
-V*2;I=0;for(B=r.length;I<B;I++)if(r[I].attributes){s.__webglCustomAttributes={};for(a in r[I].attributes){t=r[I].attributes[a];P=1;if(t.type==="v2")P=2;else if(t.type==="v3")P=3;else if(t.type==="v4")P=4;else t.type==="c"&&(P=3);t.size=P;t.needsUpdate=!0;t.array=new Float32Array(x*P);t.buffer=c.createBuffer();s.__webglCustomAttributes[a]=t}}o.__dirtyVertices=!0;o.__dirtyMorphTargets=!0;o.__dirtyElements=!0;o.__dirtyUvs=!0;o.__dirtyNormals=!0;o.__dirtyTangents=!0;o.__dirtyColors=!0}q instanceof THREE.ShadowVolume?
-ca(m.__webglShadowVolumes,y,q):ca(m.__webglObjects,y,q)}}else if(q instanceof THREE.LensFlare)ca(m.__webglLensFlares,undefined,q);else if(q instanceof THREE.Ribbon){o=q.geometry;if(!o.__webglVertexBuffer){i=o;i.__webglVertexBuffer=c.createBuffer();i.__webglColorBuffer=c.createBuffer();i=o;y=i.vertices.length;i.__vertexArray=new Float32Array(y*3);i.__colorArray=new Float32Array(y*3);i.__webglVertexCount=y;o.__dirtyVertices=!0;o.__dirtyColors=!0}ca(m.__webglObjects,o,q)}else if(q instanceof THREE.Line){o=
-q.geometry;if(!o.__webglVertexBuffer){i=o;i.__webglVertexBuffer=c.createBuffer();i.__webglColorBuffer=c.createBuffer();i=o;y=i.vertices.length;i.__vertexArray=new Float32Array(y*3);i.__colorArray=new Float32Array(y*3);i.__webglLineCount=y;o.__dirtyVertices=!0;o.__dirtyColors=!0}ca(m.__webglObjects,o,q)}else if(q instanceof THREE.ParticleSystem){o=q.geometry;if(!o.__webglVertexBuffer){i=o;i.__webglVertexBuffer=c.createBuffer();i.__webglColorBuffer=c.createBuffer();i=o;y=i.vertices.length;i.__vertexArray=
-new Float32Array(y*3);i.__colorArray=new Float32Array(y*3);i.__sortArray=[];i.__webglParticleCount=y;o.__dirtyVertices=!0;o.__dirtyColors=!0}ca(m.__webglObjects,o,q)}else THREE.MarchingCubes!==undefined&&q instanceof THREE.MarchingCubes&&m.__webglObjectsImmediate.push({object:q,opaque:{list:[],count:0},transparent:{list:[],count:0}});f.__objectsAdded.splice(0,1)}for(;f.__objectsRemoved.length;){q=f.__objectsRemoved[0];m=f;o=void 0;i=void 0;for(o=m.__webglObjects.length-1;o>=0;o--){i=m.__webglObjects[o].object;
-q==i&&m.__webglObjects.splice(o,1)}f.__objectsRemoved.splice(0,1)}q=0;for(m=f.__webglObjects.length;q<m;q++)X(f.__webglObjects[q].object,f);q=0;for(m=f.__webglShadowVolumes.length;q<m;q++)X(f.__webglShadowVolumes[q].object,f);q=0;for(m=f.__webglLensFlares.length;q<m;q++)X(f.__webglLensFlares[q].object,f)};this.setFaceCulling=function(f,q){if(f){!q||q=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(f=="back")c.cullFace(c.BACK);else f=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};
+THREE.WebGLRenderer=function(b){function d(f,s,n){var j,q,A,u=f.vertices,w=u.length,z=f.colors,t=z.length,v=f.__vertexArray,y=f.__colorArray,H=f.__sortArray,C=f.__dirtyVertices,N=f.__dirtyColors;if(n.sortParticles){ga.multiplySelf(n.matrixWorld);for(j=0;j<w;j++){q=u[j].position;Va.copy(q);ga.multiplyVector3(Va);H[j]=[Va.z,j]}H.sort(function(W,P){return P[0]-W[0]});for(j=0;j<w;j++){q=u[H[j][1]].position;A=j*3;v[A]=q.x;v[A+1]=q.y;v[A+2]=q.z}for(j=0;j<t;j++){A=j*3;color=z[H[j][1]];y[A]=color.r;y[A+1]=
+color.g;y[A+2]=color.b}}else{if(C)for(j=0;j<w;j++){q=u[j].position;A=j*3;v[A]=q.x;v[A+1]=q.y;v[A+2]=q.z}if(N)for(j=0;j<t;j++){color=z[j];A=j*3;y[A]=color.r;y[A+1]=color.g;y[A+2]=color.b}}if(C||n.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,v,s)}if(N||n.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,y,s)}}function e(f,s,n,j,q){j.program||ya.initMaterial(j,s,n,q);var A=j.program,u=A.uniforms,w=j.uniforms;
+if(A!=na){c.useProgram(A);na=A}c.uniformMatrix4fv(u.projectionMatrix,!1,Pa);if(n&&(j instanceof THREE.MeshBasicMaterial||j instanceof THREE.MeshLambertMaterial||j instanceof THREE.MeshPhongMaterial||j instanceof THREE.LineBasicMaterial||j instanceof THREE.ParticleBasicMaterial||j.fog)){w.fogColor.value.setHex(n.color.hex);if(n instanceof THREE.Fog){w.fogNear.value=n.near;w.fogFar.value=n.far}else if(n instanceof THREE.FogExp2)w.fogDensity.value=n.density}if(j instanceof THREE.MeshPhongMaterial||j instanceof
+THREE.MeshLambertMaterial||j.lights){var z,t,v=0,y=0,H=0,C,N,W,P,T=hb,Ha=T.directional.colors,R=T.directional.positions,Q=T.point.colors,S=T.point.positions,ra=T.point.distances,p=0,D=0;n=t=P=0;for(z=s.length;n<z;n++){t=s[n];C=t.color;N=t.position;W=t.intensity;P=t.distance;if(t instanceof THREE.AmbientLight){v+=C.r;y+=C.g;H+=C.b}else if(t instanceof THREE.DirectionalLight){P=p*3;Ha[P]=C.r*W;Ha[P+1]=C.g*W;Ha[P+2]=C.b*W;R[P]=N.x;R[P+1]=N.y;R[P+2]=N.z;p+=1}else if(t instanceof THREE.PointLight){t=D*
+3;Q[t]=C.r*W;Q[t+1]=C.g*W;Q[t+2]=C.b*W;S[t]=N.x;S[t+1]=N.y;S[t+2]=N.z;ra[D]=P;D+=1}}for(n=p*3;n<Ha.length;n++)Ha[n]=0;for(n=D*3;n<Q.length;n++)Q[n]=0;T.point.length=D;T.directional.length=p;T.ambient[0]=v;T.ambient[1]=y;T.ambient[2]=H;n=hb;w.enableLighting.value=n.directional.length+n.point.length;w.ambientLightColor.value=n.ambient;w.directionalLightColor.value=n.directional.colors;w.directionalLightDirection.value=n.directional.positions;w.pointLightColor.value=n.point.colors;w.pointLightPosition.value=
+n.point.positions;w.pointLightDistance.value=n.point.distances}if(j instanceof THREE.MeshBasicMaterial||j instanceof THREE.MeshLambertMaterial||j instanceof THREE.MeshPhongMaterial){w.diffuse.value.setRGB(j.color.r,j.color.g,j.color.b);w.opacity.value=j.opacity;w.map.texture=j.map;w.lightMap.texture=j.lightMap;w.envMap.texture=j.envMap;w.reflectivity.value=j.reflectivity;w.refractionRatio.value=j.refractionRatio;w.combine.value=j.combine;w.useRefract.value=j.envMap&&j.envMap.mapping instanceof THREE.CubeRefractionMapping}if(j instanceof
+THREE.LineBasicMaterial){w.diffuse.value.setRGB(j.color.r,j.color.g,j.color.b);w.opacity.value=j.opacity}else if(j instanceof THREE.ParticleBasicMaterial){w.psColor.value.setRGB(j.color.r,j.color.g,j.color.b);w.opacity.value=j.opacity;w.size.value=j.size;w.scale.value=U.height/2;w.map.texture=j.map}else if(j instanceof THREE.MeshPhongMaterial){w.ambient.value.setRGB(j.ambient.r,j.ambient.g,j.ambient.b);w.specular.value.setRGB(j.specular.r,j.specular.g,j.specular.b);w.shininess.value=j.shininess}else if(j instanceof
+THREE.MeshDepthMaterial){w.mNear.value=f.near;w.mFar.value=f.far;w.opacity.value=j.opacity}else if(j instanceof THREE.MeshNormalMaterial)w.opacity.value=j.opacity;for(var i in w)if(y=A.uniforms[i]){z=w[i];v=z.type;n=z.value;if(v=="i")c.uniform1i(y,n);else if(v=="f")c.uniform1f(y,n);else if(v=="fv1")c.uniform1fv(y,n);else if(v=="fv")c.uniform3fv(y,n);else if(v=="v2")c.uniform2f(y,n.x,n.y);else if(v=="v3")c.uniform3f(y,n.x,n.y,n.z);else if(v=="v4")c.uniform4f(y,n.x,n.y,n.z,n.w);else if(v=="c")c.uniform3f(y,
+n.r,n.g,n.b);else if(v=="t"){c.uniform1i(y,n);if(z=z.texture)if(z.image instanceof Array&&z.image.length==6){if(z.image.length==6){if(z.needsUpdate){if(z.__webglInit){c.bindTexture(c.TEXTURE_CUBE_MAP,z.image.__webglTextureCube);for(v=0;v<6;++v)c.texSubImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+v,0,0,0,c.RGBA,c.UNSIGNED_BYTE,z.image[v])}else{z.image.__webglTextureCube=c.createTexture();c.bindTexture(c.TEXTURE_CUBE_MAP,z.image.__webglTextureCube);for(v=0;v<6;++v)c.texImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+
+v,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,z.image[v]);z.__webglInit=!0}wa(c.TEXTURE_CUBE_MAP,z,z.image[0]);c.bindTexture(c.TEXTURE_CUBE_MAP,null);z.needsUpdate=!1}c.activeTexture(c.TEXTURE0+n);c.bindTexture(c.TEXTURE_CUBE_MAP,z.image.__webglTextureCube)}}else $(z,n)}}c.uniformMatrix4fv(u.modelViewMatrix,!1,q._modelViewMatrixArray);c.uniformMatrix3fv(u.normalMatrix,!1,q._normalMatrixArray);(j instanceof THREE.MeshShaderMaterial||j instanceof THREE.MeshPhongMaterial||j.envMap)&&c.uniform3f(u.cameraPosition,
+f.position.x,f.position.y,f.position.z);(j instanceof THREE.MeshShaderMaterial||j.envMap||j.skinning)&&c.uniformMatrix4fv(u.objectMatrix,!1,q._objectMatrixArray);(j instanceof THREE.MeshPhongMaterial||j instanceof THREE.MeshLambertMaterial||j instanceof THREE.MeshShaderMaterial||j.skinning)&&c.uniformMatrix4fv(u.viewMatrix,!1,Ua);if(j instanceof THREE.ShadowVolumeDynamicMaterial){f=w.directionalLightDirection.value;f[0]=-s.position.x;f[1]=-s.position.y;f[2]=-s.position.z;c.uniform3fv(u.directionalLightDirection,
+f);c.uniformMatrix4fv(u.objectMatrix,!1,q._objectMatrixArray);c.uniformMatrix4fv(u.viewMatrix,!1,Ua)}if(j.skinning){c.uniformMatrix4fv(u.cameraInverseMatrix,!1,Ua);c.uniformMatrix4fv(u.boneGlobalMatrices,!1,q.boneMatrices)}return A}function h(f,s,n,j,q,A){if(j.opacity!=0){var u;f=e(f,s,n,j,A).attributes;if(j.morphTargets){s=j.program.attributes;A.morphTargetBase!==-1?c.bindBuffer(c.ARRAY_BUFFER,q.__webglMorphTargetsBuffers[A.morphTargetBase]):c.bindBuffer(c.ARRAY_BUFFER,q.__webglVertexBuffer);c.vertexAttribPointer(s.position,
+3,c.FLOAT,!1,0,0);if(A.morphTargetForcedOrder.length){n=0;for(var w=A.morphTargetForcedOrder,z=A.morphTargetInfluences;n<j.numSupportedMorphTargets&&n<w.length;){c.bindBuffer(c.ARRAY_BUFFER,q.__webglMorphTargetsBuffers[w[n]]);c.vertexAttribPointer(s["morphTarget"+n],3,c.FLOAT,!1,0,0);A.__webglMorphTargetInfluences[n]=z[w[n]];n++}}else{w=[];var t=-1,v=0;z=A.morphTargetInfluences;var y,H=z.length;n=0;for(A.morphTargetBase!==-1&&(w[A.morphTargetBase]=!0);n<j.numSupportedMorphTargets;){for(y=0;y<H;y++)if(!w[y]&&
+z[y]>t){v=y;t=z[v]}c.bindBuffer(c.ARRAY_BUFFER,q.__webglMorphTargetsBuffers[v]);c.vertexAttribPointer(s["morphTarget"+n],3,c.FLOAT,!1,0,0);A.__webglMorphTargetInfluences[n]=t;w[v]=1;t=-1;n++}}c.uniform1fv(j.program.uniforms.morphTargetInfluences,A.__webglMorphTargetInfluences)}else{c.bindBuffer(c.ARRAY_BUFFER,q.__webglVertexBuffer);c.vertexAttribPointer(f.position,3,c.FLOAT,!1,0,0)}if(q.__webglCustomAttributes)for(u in q.__webglCustomAttributes)if(f[u]>=0){s=q.__webglCustomAttributes[u];c.bindBuffer(c.ARRAY_BUFFER,
+s.buffer);c.vertexAttribPointer(f[u],s.size,c.FLOAT,!1,0,0)}if(f.color>=0){c.bindBuffer(c.ARRAY_BUFFER,q.__webglColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,q.__webglNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,q.__webglTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(q.__webglUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,q.__webglUVBuffer);c.vertexAttribPointer(f.uv,
+2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv)}else c.disableVertexAttribArray(f.uv);if(f.uv2>=0)if(q.__webglUV2Buffer){c.bindBuffer(c.ARRAY_BUFFER,q.__webglUV2Buffer);c.vertexAttribPointer(f.uv2,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv2)}else c.disableVertexAttribArray(f.uv2);if(j.skinning&&f.skinVertexA>=0&&f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){c.bindBuffer(c.ARRAY_BUFFER,q.__webglSkinVertexABuffer);c.vertexAttribPointer(f.skinVertexA,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,
+q.__webglSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,q.__webglSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,q.__webglSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,4,c.FLOAT,!1,0,0)}if(A instanceof THREE.Mesh)if(j.wireframe){c.lineWidth(j.wireframeLinewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,q.__webglLineBuffer);c.drawElements(c.LINES,q.__webglLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
+q.__webglFaceBuffer);c.drawElements(c.TRIANGLES,q.__webglFaceCount,c.UNSIGNED_SHORT,0)}else if(A instanceof THREE.Line){A=A.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(j.linewidth);c.drawArrays(A,0,q.__webglLineCount)}else if(A instanceof THREE.ParticleSystem)c.drawArrays(c.POINTS,0,q.__webglParticleCount);else A instanceof THREE.Ribbon&&c.drawArrays(c.TRIANGLE_STRIP,0,q.__webglVertexCount)}}function g(f,s){if(!f.__webglVertexBuffer)f.__webglVertexBuffer=c.createBuffer();if(!f.__webglNormalBuffer)f.__webglNormalBuffer=
+c.createBuffer();if(f.hasPos){c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,f.positionArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(s.attributes.position);c.vertexAttribPointer(s.attributes.position,3,c.FLOAT,!1,0,0)}if(f.hasNormal){c.bindBuffer(c.ARRAY_BUFFER,f.__webglNormalBuffer);c.bufferData(c.ARRAY_BUFFER,f.normalArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(s.attributes.normal);c.vertexAttribPointer(s.attributes.normal,3,c.FLOAT,!1,0,0)}c.drawArrays(c.TRIANGLES,
+0,f.count);f.count=0}function k(f){if(aa!=f.doubleSided){f.doubleSided?c.disable(c.CULL_FACE):c.enable(c.CULL_FACE);aa=f.doubleSided}if(pa!=f.flipSided){f.flipSided?c.frontFace(c.CW):c.frontFace(c.CCW);pa=f.flipSided}}function m(f){if(qa!=f){f?c.enable(c.DEPTH_TEST):c.disable(c.DEPTH_TEST);qa=f}}function o(f){za[0].set(f.n41-f.n11,f.n42-f.n12,f.n43-f.n13,f.n44-f.n14);za[1].set(f.n41+f.n11,f.n42+f.n12,f.n43+f.n13,f.n44+f.n14);za[2].set(f.n41+f.n21,f.n42+f.n22,f.n43+f.n23,f.n44+f.n24);za[3].set(f.n41-
+f.n21,f.n42-f.n22,f.n43-f.n23,f.n44-f.n24);za[4].set(f.n41-f.n31,f.n42-f.n32,f.n43-f.n33,f.n44-f.n34);za[5].set(f.n41+f.n31,f.n42+f.n32,f.n43+f.n33,f.n44+f.n34);var s;for(f=0;f<6;f++){s=za[f];s.divideScalar(Math.sqrt(s.x*s.x+s.y*s.y+s.z*s.z))}}function r(f){for(var s=f.matrixWorld,n=-f.geometry.boundingSphere.radius*Math.max(f.scale.x,Math.max(f.scale.y,f.scale.z)),j=0;j<6;j++){f=za[j].x*s.n14+za[j].y*s.n24+za[j].z*s.n34+za[j].w;if(f<=n)return!1}return!0}function x(f,s){f.list[f.count]=s;f.count+=
+1}function E(f){var s,n,j=f.object,q=f.opaque,A=f.transparent;A.count=0;f=q.count=0;for(s=j.materials.length;f<s;f++){n=j.materials[f];n.transparent?x(A,n):x(q,n)}}function F(f){var s,n,j,q,A=f.object,u=f.buffer,w=f.opaque,z=f.transparent;z.count=0;f=w.count=0;for(j=A.materials.length;f<j;f++){s=A.materials[f];if(s instanceof THREE.MeshFaceMaterial){s=0;for(n=u.materials.length;s<n;s++)(q=u.materials[s])&&(q.transparent?x(z,q):x(w,q))}else(q=s)&&(q.transparent?x(z,q):x(w,q))}}function I(f,s){return s.z-
+f.z}function G(f){c.enable(c.POLYGON_OFFSET_FILL);c.polygonOffset(0.1,1);c.enable(c.STENCIL_TEST);c.enable(c.DEPTH_TEST);c.depthMask(!1);c.colorMask(!1,!1,!1,!1);c.stencilFunc(c.ALWAYS,1,255);c.stencilOpSeparate(c.BACK,c.KEEP,c.INCR,c.KEEP);c.stencilOpSeparate(c.FRONT,c.KEEP,c.DECR,c.KEEP);var s,n=f.lights.length,j,q=f.lights,A=[],u,w,z,t,v,y=f.__webglShadowVolumes.length;for(s=0;s<n;s++){j=f.lights[s];if(j instanceof THREE.DirectionalLight){A[0]=-j.position.x;A[1]=-j.position.y;A[2]=-j.position.z;
+for(v=0;v<y;v++){j=f.__webglShadowVolumes[v].object;u=f.__webglShadowVolumes[v].buffer;w=j.materials[0];w.program||ya.initMaterial(w,q,undefined,j);w=w.program;z=w.uniforms;t=w.attributes;if(na!==w){c.useProgram(w);na=w;c.uniformMatrix4fv(z.projectionMatrix,!1,Pa);c.uniformMatrix4fv(z.viewMatrix,!1,Ua);c.uniform3fv(z.directionalLightDirection,A)}j.matrixWorld.flattenToArray(j._objectMatrixArray);c.uniformMatrix4fv(z.objectMatrix,!1,j._objectMatrixArray);c.bindBuffer(c.ARRAY_BUFFER,u.__webglVertexBuffer);
+c.vertexAttribPointer(t.position,3,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,u.__webglNormalBuffer);c.vertexAttribPointer(t.normal,3,c.FLOAT,!1,0,0);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,u.__webglFaceBuffer);c.cullFace(c.FRONT);c.drawElements(c.TRIANGLES,u.__webglFaceCount,c.UNSIGNED_SHORT,0);c.cullFace(c.BACK);c.drawElements(c.TRIANGLES,u.__webglFaceCount,c.UNSIGNED_SHORT,0)}}}c.disable(c.POLYGON_OFFSET_FILL);c.colorMask(!0,!0,!0,!0);c.stencilFunc(c.NOTEQUAL,0,255);c.stencilOp(c.KEEP,c.KEEP,c.KEEP);
+c.disable(c.DEPTH_TEST);fa="";na=X.program;c.useProgram(X.program);c.uniformMatrix4fv(X.projectionLocation,!1,Pa);c.uniform1f(X.darknessLocation,X.darkness);c.bindBuffer(c.ARRAY_BUFFER,X.vertexBuffer);c.vertexAttribPointer(X.vertexLocation,3,c.FLOAT,!1,0,0);c.enableVertexAttribArray(X.vertexLocation);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA);c.blendEquation(c.FUNC_ADD);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,X.elementBuffer);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);c.disable(c.STENCIL_TEST);c.enable(c.DEPTH_TEST);
+c.depthMask(Ga)}function L(f,s){var n,j,q,A=f.__webglLensFlares.length,u,w,z;u=new THREE.Vector3;var t=Ca/oa;w=oa*0.5;z=Ca*0.5;var v=16/Ca,y=[v*t,v],H=[1,1,0];v=[1,1];var C,N=K.readBackPixels,W,P,T=K.uniforms;n=K.attributes;c.useProgram(K.program);na=K.program;fa="";c.uniform1i(T.map,0);c.activeTexture(c.TEXTURE0);c.uniform1f(T.opacity,1);c.uniform1f(T.rotation,0);c.uniform2fv(T.scale,y);c.bindBuffer(c.ARRAY_BUFFER,K.vertexBuffer);c.vertexAttribPointer(n.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(n.uv,
+2,c.FLOAT,!1,16,8);c.bindTexture(c.TEXTURE_2D,K.tempTexture);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,K.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);for(q=0;q<A;q++){n=f.__webglLensFlares[q].object;u.set(n.matrixWorld.n14,n.matrixWorld.n24,n.matrixWorld.n34);s.matrixWorldInverse.multiplyVector3(u);j=u.z;s.projectionMatrix.multiplyVector3(u);H[0]=u.x;H[1]=u.y;H[2]=u.z;v[0]=H[0]*w+w;v[1]=H[1]*z+z;c.copyTexSubImage2D(c.TEXTURE_2D,0,0,0,v[0]-8,v[1]-8,16,16);c.uniform3fv(T.screenPosition,H);c.uniform1i(T.renderPink,
+1);c.enable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);try{c.readPixels(v[0]-8,v[1]-8,16,16,c.RGBA,c.UNSIGNED_BYTE,K.readBackPixels)}catch(Ha){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}c.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");sampleDistance=parseInt(5*(1-Math.max(0,Math.min(-j,s.far))/s.far),10)+2;j=sampleDistance*4;C=sampleDistance*64;P=0;W=28-j+(448-C);K.readBackPixels[W+0]===255&&K.readBackPixels[W+1]===0&&K.readBackPixels[W+
+2]===255&&(P+=0.2);W=28+j+(448-C);N[W+0]===255&&N[W+1]===0&&N[W+2]===255&&(P+=0.2);W=28+j+(448+C);N[W+0]===255&&N[W+1]===0&&N[W+2]===255&&(P+=0.2);W=28-j+(448+C);N[W+0]===255&&N[W+1]===0&&N[W+2]===255&&(P+=0.2);W=476;N[W+0]===255&&N[W+1]===0&&N[W+2]===255&&(P+=0.2);n.positionScreen.x=H[0];n.positionScreen.y=H[1];n.positionScreen.z=H[2];n.customUpdateCallback?n.customUpdateCallback(P,n):n.updateLensFlares(P);c.uniform1i(T.renderPink,0);c.disable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,
+0)}for(q=0;q<A;q++){n=f.__webglLensFlares[q].object;u=0;for(w=n.lensFlares.length;u<w;u++){z=n.lensFlares[u];if(z.opacity>0.001&&z.scale>0.001){H[0]=z.x;H[1]=z.y;H[2]=z.z;v=z.size*z.scale/Ca;y[0]=v*t;y[1]=v;c.uniform3fv(T.screenPosition,H);c.uniform1f(T.rotation,z.rotation);c.uniform2fv(T.scale,y);c.uniform1f(T.opacity,z.opacity);ma(z.blending);$(z.texture,0);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(Ga)}function M(f,s){f._modelViewMatrix.multiplyToArray(s.matrixWorldInverse,
+f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function Y(f){var s,n,j,q,A;if(f instanceof THREE.Mesh){n=f.geometry;for(s in n.geometryGroups){j=n.geometryGroups[s];A=!1;for(q in j.__webglCustomAttributes)if(j.__webglCustomAttributes[q].needsUpdate){A=!0;break}if(n.__dirtyVertices||n.__dirtyMorphTargets||n.__dirtyElements||n.__dirtyUvs||n.__dirtyNormals||n.__dirtyColors||n.__dirtyTangents||A){A=c.DYNAMIC_DRAW;var u=void 0,
+w=void 0,z=void 0,t=void 0;z=void 0;var v=void 0,y=void 0,H=void 0,C=void 0,N=void 0,W=void 0,P=void 0,T=void 0,Ha=void 0,R=void 0,Q=void 0,S=void 0,ra=void 0;y=void 0;H=void 0;t=void 0;C=void 0;t=void 0;var p=void 0,D=void 0;y=void 0;p=void 0;D=void 0;var i=void 0,Ka=void 0;p=void 0;D=void 0;i=void 0;Ka=void 0;p=void 0;D=void 0;i=void 0;Ka=void 0;p=void 0;D=void 0;i=void 0;t=void 0;C=void 0;v=void 0;z=void 0;z=void 0;p=void 0;D=void 0;i=void 0;var Wa=void 0,sa=0,Aa=0,$a=0,ab=0,Ja=0,La=0,da=0,Ma=
+0,va=0,B=0,Ba=0;D=p=0;var Da=j.__vertexArray,ib=j.__uvArray,jb=j.__uv2Array,Qa=j.__normalArray,ha=j.__tangentArray,Ea=j.__colorArray,ia=j.__skinVertexAArray,ja=j.__skinVertexBArray,ka=j.__skinIndexArray,la=j.__skinWeightArray,kb=j.__morphTargetsArrays,Ra=j.__webglCustomAttributes;i=void 0;var Na=j.__faceArray,Oa=j.__lineArray,rb=j.__needsSmoothNormals;W=j.__vertexColorType;N=j.__uvType;P=j.__normalType;var Ia=f.geometry,lb=Ia.__dirtyVertices,mb=Ia.__dirtyElements,gb=Ia.__dirtyUvs,nb=Ia.__dirtyNormals,
+ob=Ia.__dirtyTangents,pb=Ia.__dirtyColors,qb=Ia.__dirtyMorphTargets,bb=Ia.vertices,sb=j.faces,wb=Ia.faces,tb=Ia.faceVertexUvs[0],ub=Ia.faceVertexUvs[1],cb=Ia.skinVerticesA,db=Ia.skinVerticesB,eb=Ia.skinIndices,Xa=Ia.skinWeights,Za=Ia.edgeFaces,Ta=Ia.morphTargets;if(Ra)for(Wa in Ra){Ra[Wa].offset=0;Ra[Wa].offsetSrc=0}u=0;for(w=sb.length;u<w;u++){z=sb[u];t=wb[z];tb&&(T=tb[z]);ub&&(Ha=ub[z]);z=t.vertexNormals;v=t.normal;y=t.vertexColors;H=t.color;C=t.vertexTangents;if(t instanceof THREE.Face3){if(lb){R=
+bb[t.a].position;Q=bb[t.b].position;S=bb[t.c].position;Da[Aa]=R.x;Da[Aa+1]=R.y;Da[Aa+2]=R.z;Da[Aa+3]=Q.x;Da[Aa+4]=Q.y;Da[Aa+5]=Q.z;Da[Aa+6]=S.x;Da[Aa+7]=S.y;Da[Aa+8]=S.z;Aa+=9}if(Ra)for(Wa in Ra){i=Ra[Wa];if(i.needsUpdate){p=i.offset;D=i.offsetSrc;if(i.size===1){if(i.boundTo===undefined||i.boundTo==="vertices"){i.array[p+0]=i.value[t.a];i.array[p+1]=i.value[t.b];i.array[p+2]=i.value[t.c]}else if(i.boundTo==="faces"){i.array[p+0]=i.value[D];i.array[p+1]=i.value[D];i.array[p+2]=i.value[D];i.offsetSrc++}else if(i.boundTo===
+"faceVertices"){i.array[p+0]=i.value[D+0];i.array[p+1]=i.value[D+1];i.array[p+2]=i.value[D+2];i.offsetSrc+=3}i.offset+=3}else{if(i.boundTo===undefined||i.boundTo==="vertices"){R=i.value[t.a];Q=i.value[t.b];S=i.value[t.c]}else if(i.boundTo==="faces"){R=i.value[D];Q=i.value[D];S=i.value[D];i.offsetSrc++}else if(i.boundTo==="faceVertices"){R=i.value[D+0];Q=i.value[D+1];S=i.value[D+2];i.offsetSrc+=3}if(i.size===2){i.array[p+0]=R.x;i.array[p+1]=R.y;i.array[p+2]=Q.x;i.array[p+3]=Q.y;i.array[p+4]=S.x;i.array[p+
+5]=S.y;i.offset+=6}else if(i.size===3){if(i.type==="c"){i.array[p+0]=R.r;i.array[p+1]=R.g;i.array[p+2]=R.b;i.array[p+3]=Q.r;i.array[p+4]=Q.g;i.array[p+5]=Q.b;i.array[p+6]=S.r;i.array[p+7]=S.g;i.array[p+8]=S.b}else{i.array[p+0]=R.x;i.array[p+1]=R.y;i.array[p+2]=R.z;i.array[p+3]=Q.x;i.array[p+4]=Q.y;i.array[p+5]=Q.z;i.array[p+6]=S.x;i.array[p+7]=S.y;i.array[p+8]=S.z}i.offset+=9}else{i.array[p+0]=R.x;i.array[p+1]=R.y;i.array[p+2]=R.z;i.array[p+3]=R.w;i.array[p+4]=Q.x;i.array[p+5]=Q.y;i.array[p+6]=Q.z;
+i.array[p+7]=Q.w;i.array[p+8]=S.x;i.array[p+9]=S.y;i.array[p+10]=S.z;i.array[p+11]=S.w;i.offset+=12}}}}if(qb){p=0;for(D=Ta.length;p<D;p++){R=Ta[p].vertices[t.a].position;Q=Ta[p].vertices[t.b].position;S=Ta[p].vertices[t.c].position;i=kb[p];i[Ba+0]=R.x;i[Ba+1]=R.y;i[Ba+2]=R.z;i[Ba+3]=Q.x;i[Ba+4]=Q.y;i[Ba+5]=Q.z;i[Ba+6]=S.x;i[Ba+7]=S.y;i[Ba+8]=S.z}Ba+=9}if(Xa.length){p=Xa[t.a];D=Xa[t.b];i=Xa[t.c];la[B]=p.x;la[B+1]=p.y;la[B+2]=p.z;la[B+3]=p.w;la[B+4]=D.x;la[B+5]=D.y;la[B+6]=D.z;la[B+7]=D.w;la[B+8]=i.x;
+la[B+9]=i.y;la[B+10]=i.z;la[B+11]=i.w;p=eb[t.a];D=eb[t.b];i=eb[t.c];ka[B]=p.x;ka[B+1]=p.y;ka[B+2]=p.z;ka[B+3]=p.w;ka[B+4]=D.x;ka[B+5]=D.y;ka[B+6]=D.z;ka[B+7]=D.w;ka[B+8]=i.x;ka[B+9]=i.y;ka[B+10]=i.z;ka[B+11]=i.w;p=cb[t.a];D=cb[t.b];i=cb[t.c];ia[B]=p.x;ia[B+1]=p.y;ia[B+2]=p.z;ia[B+3]=1;ia[B+4]=D.x;ia[B+5]=D.y;ia[B+6]=D.z;ia[B+7]=1;ia[B+8]=i.x;ia[B+9]=i.y;ia[B+10]=i.z;ia[B+11]=1;p=db[t.a];D=db[t.b];i=db[t.c];ja[B]=p.x;ja[B+1]=p.y;ja[B+2]=p.z;ja[B+3]=1;ja[B+4]=D.x;ja[B+5]=D.y;ja[B+6]=D.z;ja[B+7]=1;ja[B+
+8]=i.x;ja[B+9]=i.y;ja[B+10]=i.z;ja[B+11]=1;B+=12}if(pb&&W){if(y.length==3&&W==THREE.VertexColors){t=y[0];p=y[1];D=y[2]}else D=p=t=H;Ea[va]=t.r;Ea[va+1]=t.g;Ea[va+2]=t.b;Ea[va+3]=p.r;Ea[va+4]=p.g;Ea[va+5]=p.b;Ea[va+6]=D.r;Ea[va+7]=D.g;Ea[va+8]=D.b;va+=9}if(ob&&Ia.hasTangents){y=C[0];H=C[1];t=C[2];ha[da]=y.x;ha[da+1]=y.y;ha[da+2]=y.z;ha[da+3]=y.w;ha[da+4]=H.x;ha[da+5]=H.y;ha[da+6]=H.z;ha[da+7]=H.w;ha[da+8]=t.x;ha[da+9]=t.y;ha[da+10]=t.z;ha[da+11]=t.w;da+=12}if(nb&&P)if(z.length==3&&rb)for(C=0;C<3;C++){v=
+z[C];Qa[La]=v.x;Qa[La+1]=v.y;Qa[La+2]=v.z;La+=3}else for(C=0;C<3;C++){Qa[La]=v.x;Qa[La+1]=v.y;Qa[La+2]=v.z;La+=3}if(gb&&T!==undefined&&N)for(C=0;C<3;C++){z=T[C];ib[$a]=z.u;ib[$a+1]=z.v;$a+=2}if(gb&&Ha!==undefined&&N)for(C=0;C<3;C++){z=Ha[C];jb[ab]=z.u;jb[ab+1]=z.v;ab+=2}if(mb){Na[Ja]=sa;Na[Ja+1]=sa+1;Na[Ja+2]=sa+2;Ja+=3;Oa[Ma]=sa;Oa[Ma+1]=sa+1;Oa[Ma+2]=sa;Oa[Ma+3]=sa+2;Oa[Ma+4]=sa+1;Oa[Ma+5]=sa+2;Ma+=6;sa+=3}}else if(t instanceof THREE.Face4){if(lb){R=bb[t.a].position;Q=bb[t.b].position;S=bb[t.c].position;
+ra=bb[t.d].position;Da[Aa]=R.x;Da[Aa+1]=R.y;Da[Aa+2]=R.z;Da[Aa+3]=Q.x;Da[Aa+4]=Q.y;Da[Aa+5]=Q.z;Da[Aa+6]=S.x;Da[Aa+7]=S.y;Da[Aa+8]=S.z;Da[Aa+9]=ra.x;Da[Aa+10]=ra.y;Da[Aa+11]=ra.z;Aa+=12}if(Ra)for(Wa in Ra){i=Ra[Wa];if(i.needsUpdate){p=i.offset;D=i.offsetSrc;if(i.size===1){if(i.boundTo===undefined||i.boundTo==="vertices"){i.array[p+0]=i.value[t.a];i.array[p+1]=i.value[t.b];i.array[p+2]=i.value[t.c];i.array[p+2]=i.value[t.d]}else if(i.boundTo==="faces"){i.array[p+0]=i.value[D];i.array[p+1]=i.value[D];
+i.array[p+2]=i.value[D];i.array[p+2]=i.value[D];i.offsetSrc++}else if(i.boundTo==="faceVertices"){i.array[p+0]=i.value[D+0];i.array[p+1]=i.value[D+1];i.array[p+2]=i.value[D+2];i.array[p+2]=i.value[D+3];i.offsetSrc+=4}i.offset+=4}else{if(i.boundTo===undefined||i.boundTo==="vertices"){R=i.value[t.a];Q=i.value[t.b];S=i.value[t.c];ra=i.value[t.d]}else if(i.boundTo==="faces"){R=i.value[D];Q=i.value[D];S=i.value[D];ra=i.value[D];i.offsetSrc++}else if(i.boundTo==="faceVertices"){R=i.value[D+0];Q=i.value[D+
+1];S=i.value[D+2];ra=i.value[D+3];i.offsetSrc+=4}if(i.size===2){i.array[p+0]=R.x;i.array[p+1]=R.y;i.array[p+2]=Q.x;i.array[p+3]=Q.y;i.array[p+4]=S.x;i.array[p+5]=S.y;i.array[p+6]=ra.x;i.array[p+7]=ra.y;i.offset+=8}else if(i.size===3){if(i.type==="c"){i.array[p+0]=R.r;i.array[p+1]=R.g;i.array[p+2]=R.b;i.array[p+3]=Q.r;i.array[p+4]=Q.g;i.array[p+5]=Q.b;i.array[p+6]=S.r;i.array[p+7]=S.g;i.array[p+8]=S.b;i.array[p+9]=ra.r;i.array[p+10]=ra.g;i.array[p+11]=ra.b}else{i.array[p+0]=R.x;i.array[p+1]=R.y;i.array[p+
+2]=R.z;i.array[p+3]=Q.x;i.array[p+4]=Q.y;i.array[p+5]=Q.z;i.array[p+6]=S.x;i.array[p+7]=S.y;i.array[p+8]=S.z;i.array[p+9]=ra.x;i.array[p+10]=ra.y;i.array[p+11]=ra.z}i.offset+=12}else{i.array[p+0]=R.x;i.array[p+1]=R.y;i.array[p+2]=R.z;i.array[p+3]=R.w;i.array[p+4]=Q.x;i.array[p+5]=Q.y;i.array[p+6]=Q.z;i.array[p+7]=Q.w;i.array[p+8]=S.x;i.array[p+9]=S.y;i.array[p+10]=S.z;i.array[p+11]=S.w;i.array[p+12]=ra.x;i.array[p+13]=ra.y;i.array[p+14]=ra.z;i.array[p+15]=ra.w;i.offset+=16}}}}if(qb){p=0;for(D=Ta.length;p<
+D;p++){R=Ta[p].vertices[t.a].position;Q=Ta[p].vertices[t.b].position;S=Ta[p].vertices[t.c].position;ra=Ta[p].vertices[t.d].position;i=kb[p];i[Ba+0]=R.x;i[Ba+1]=R.y;i[Ba+2]=R.z;i[Ba+3]=Q.x;i[Ba+4]=Q.y;i[Ba+5]=Q.z;i[Ba+6]=S.x;i[Ba+7]=S.y;i[Ba+8]=S.z;i[Ba+9]=ra.x;i[Ba+10]=ra.y;i[Ba+11]=ra.z}Ba+=12}if(Xa.length){p=Xa[t.a];D=Xa[t.b];i=Xa[t.c];Ka=Xa[t.d];la[B]=p.x;la[B+1]=p.y;la[B+2]=p.z;la[B+3]=p.w;la[B+4]=D.x;la[B+5]=D.y;la[B+6]=D.z;la[B+7]=D.w;la[B+8]=i.x;la[B+9]=i.y;la[B+10]=i.z;la[B+11]=i.w;la[B+12]=
+Ka.x;la[B+13]=Ka.y;la[B+14]=Ka.z;la[B+15]=Ka.w;p=eb[t.a];D=eb[t.b];i=eb[t.c];Ka=eb[t.d];ka[B]=p.x;ka[B+1]=p.y;ka[B+2]=p.z;ka[B+3]=p.w;ka[B+4]=D.x;ka[B+5]=D.y;ka[B+6]=D.z;ka[B+7]=D.w;ka[B+8]=i.x;ka[B+9]=i.y;ka[B+10]=i.z;ka[B+11]=i.w;ka[B+12]=Ka.x;ka[B+13]=Ka.y;ka[B+14]=Ka.z;ka[B+15]=Ka.w;p=cb[t.a];D=cb[t.b];i=cb[t.c];Ka=cb[t.d];ia[B]=p.x;ia[B+1]=p.y;ia[B+2]=p.z;ia[B+3]=1;ia[B+4]=D.x;ia[B+5]=D.y;ia[B+6]=D.z;ia[B+7]=1;ia[B+8]=i.x;ia[B+9]=i.y;ia[B+10]=i.z;ia[B+11]=1;ia[B+12]=Ka.x;ia[B+13]=Ka.y;ia[B+14]=
+Ka.z;ia[B+15]=1;p=db[t.a];D=db[t.b];i=db[t.c];t=db[t.d];ja[B]=p.x;ja[B+1]=p.y;ja[B+2]=p.z;ja[B+3]=1;ja[B+4]=D.x;ja[B+5]=D.y;ja[B+6]=D.z;ja[B+7]=1;ja[B+8]=i.x;ja[B+9]=i.y;ja[B+10]=i.z;ja[B+11]=1;ja[B+12]=t.x;ja[B+13]=t.y;ja[B+14]=t.z;ja[B+15]=1;B+=16}if(pb&&W){if(y.length==4&&W==THREE.VertexColors){t=y[0];p=y[1];D=y[2];y=y[3]}else y=D=p=t=H;Ea[va]=t.r;Ea[va+1]=t.g;Ea[va+2]=t.b;Ea[va+3]=p.r;Ea[va+4]=p.g;Ea[va+5]=p.b;Ea[va+6]=D.r;Ea[va+7]=D.g;Ea[va+8]=D.b;Ea[va+9]=y.r;Ea[va+10]=y.g;Ea[va+11]=y.b;va+=
+12}if(ob&&Ia.hasTangents){y=C[0];H=C[1];t=C[2];C=C[3];ha[da]=y.x;ha[da+1]=y.y;ha[da+2]=y.z;ha[da+3]=y.w;ha[da+4]=H.x;ha[da+5]=H.y;ha[da+6]=H.z;ha[da+7]=H.w;ha[da+8]=t.x;ha[da+9]=t.y;ha[da+10]=t.z;ha[da+11]=t.w;ha[da+12]=C.x;ha[da+13]=C.y;ha[da+14]=C.z;ha[da+15]=C.w;da+=16}if(nb&&P)if(z.length==4&&rb)for(C=0;C<4;C++){v=z[C];Qa[La]=v.x;Qa[La+1]=v.y;Qa[La+2]=v.z;La+=3}else for(C=0;C<4;C++){Qa[La]=v.x;Qa[La+1]=v.y;Qa[La+2]=v.z;La+=3}if(gb&&T!==undefined&&N)for(C=0;C<4;C++){z=T[C];ib[$a]=z.u;ib[$a+1]=
+z.v;$a+=2}if(gb&&Ha!==undefined&&N)for(C=0;C<4;C++){z=Ha[C];jb[ab]=z.u;jb[ab+1]=z.v;ab+=2}if(mb){Na[Ja]=sa;Na[Ja+1]=sa+1;Na[Ja+2]=sa+3;Na[Ja+3]=sa+1;Na[Ja+4]=sa+2;Na[Ja+5]=sa+3;Ja+=6;Oa[Ma]=sa;Oa[Ma+1]=sa+1;Oa[Ma+2]=sa;Oa[Ma+3]=sa+3;Oa[Ma+4]=sa+1;Oa[Ma+5]=sa+2;Oa[Ma+6]=sa+2;Oa[Ma+7]=sa+3;Ma+=8;sa+=4}}}if(Za){u=0;for(w=Za.length;u<w;u++){Na[Ja]=Za[u].a;Na[Ja+1]=Za[u].b;Na[Ja+2]=Za[u].c;Na[Ja+3]=Za[u].a;Na[Ja+4]=Za[u].c;Na[Ja+5]=Za[u].d;Ja+=6}}if(lb){c.bindBuffer(c.ARRAY_BUFFER,j.__webglVertexBuffer);
+c.bufferData(c.ARRAY_BUFFER,Da,A)}if(Ra)for(Wa in Ra){i=Ra[Wa];if(i.needsUpdate){c.bindBuffer(c.ARRAY_BUFFER,i.buffer);c.bufferData(c.ARRAY_BUFFER,i.array,A);i.needsUpdate=!1}}if(qb){p=0;for(D=Ta.length;p<D;p++){c.bindBuffer(c.ARRAY_BUFFER,j.__webglMorphTargetsBuffers[p]);c.bufferData(c.ARRAY_BUFFER,kb[p],A)}}if(pb&&va>0){c.bindBuffer(c.ARRAY_BUFFER,j.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,Ea,A)}if(nb){c.bindBuffer(c.ARRAY_BUFFER,j.__webglNormalBuffer);c.bufferData(c.ARRAY_BUFFER,Qa,A)}if(ob&&
+Ia.hasTangents){c.bindBuffer(c.ARRAY_BUFFER,j.__webglTangentBuffer);c.bufferData(c.ARRAY_BUFFER,ha,A)}if(gb&&$a>0){c.bindBuffer(c.ARRAY_BUFFER,j.__webglUVBuffer);c.bufferData(c.ARRAY_BUFFER,ib,A)}if(gb&&ab>0){c.bindBuffer(c.ARRAY_BUFFER,j.__webglUV2Buffer);c.bufferData(c.ARRAY_BUFFER,jb,A)}if(mb){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,j.__webglFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Na,A);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,j.__webglLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Oa,A)}if(B>
+0){c.bindBuffer(c.ARRAY_BUFFER,j.__webglSkinVertexABuffer);c.bufferData(c.ARRAY_BUFFER,ia,A);c.bindBuffer(c.ARRAY_BUFFER,j.__webglSkinVertexBBuffer);c.bufferData(c.ARRAY_BUFFER,ja,A);c.bindBuffer(c.ARRAY_BUFFER,j.__webglSkinIndicesBuffer);c.bufferData(c.ARRAY_BUFFER,ka,A);c.bindBuffer(c.ARRAY_BUFFER,j.__webglSkinWeightsBuffer);c.bufferData(c.ARRAY_BUFFER,la,A)}}}n.__dirtyVertices=!1;n.__dirtyMorphTargets=!1;n.__dirtyElements=!1;n.__dirtyUvs=!1;n.__dirtyNormals=!1;n.__dirtyTangents=!1;n.__dirtyColors=
+!1}else if(f instanceof THREE.Ribbon){n=f.geometry;if(n.__dirtyVertices||n.__dirtyColors){f=n;s=c.DYNAMIC_DRAW;W=f.vertices;j=f.colors;P=W.length;A=j.length;T=f.__vertexArray;u=f.__colorArray;Ha=f.__dirtyColors;if(f.__dirtyVertices){for(w=0;w<P;w++){N=W[w].position;q=w*3;T[q]=N.x;T[q+1]=N.y;T[q+2]=N.z}c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,T,s)}if(Ha){for(w=0;w<A;w++){color=j[w];q=w*3;u[q]=color.r;u[q+1]=color.g;u[q+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);
+c.bufferData(c.ARRAY_BUFFER,u,s)}}n.__dirtyVertices=!1;n.__dirtyColors=!1}else if(f instanceof THREE.Line){n=f.geometry;if(n.__dirtyVertices||n.__dirtyColors){f=n;s=c.DYNAMIC_DRAW;W=f.vertices;j=f.colors;P=W.length;A=j.length;T=f.__vertexArray;u=f.__colorArray;Ha=f.__dirtyColors;if(f.__dirtyVertices){for(w=0;w<P;w++){N=W[w].position;q=w*3;T[q]=N.x;T[q+1]=N.y;T[q+2]=N.z}c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,T,s)}if(Ha){for(w=0;w<A;w++){color=j[w];q=w*3;u[q]=
+color.r;u[q+1]=color.g;u[q+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,u,s)}}n.__dirtyVertices=!1;n.__dirtyColors=!1}else if(f instanceof THREE.ParticleSystem){n=f.geometry;(n.__dirtyVertices||n.__dirtyColors||f.sortParticles)&&d(n,c.DYNAMIC_DRAW,f);n.__dirtyVertices=!1;n.__dirtyColors=!1}}function O(f){function s(H){var C=[];n=0;for(j=H.length;n<j;n++)H[n]==undefined?C.push("undefined"):C.push(H[n].id);return C.join("_")}var n,j,q,A,u,w,z,t,v={},y=f.morphTargets!==
+undefined?f.morphTargets.length:0;f.geometryGroups={};q=0;for(A=f.faces.length;q<A;q++){u=f.faces[q];w=u.materials;z=s(w);v[z]==undefined&&(v[z]={hash:z,counter:0});t=v[z].hash+"_"+v[z].counter;f.geometryGroups[t]==undefined&&(f.geometryGroups[t]={faces:[],materials:w,vertices:0,numMorphTargets:y});u=u instanceof THREE.Face3?3:4;if(f.geometryGroups[t].vertices+u>65535){v[z].counter+=1;t=v[z].hash+"_"+v[z].counter;f.geometryGroups[t]==undefined&&(f.geometryGroups[t]={faces:[],materials:w,vertices:0,
+numMorphTargets:y})}f.geometryGroups[t].faces.push(q);f.geometryGroups[t].vertices+=u}}function ca(f,s,n){f.push({buffer:s,object:n,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function ma(f){if(f!=fa){switch(f){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.SRC_ALPHA,c.ONE);break;case THREE.SubtractiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ZERO,c.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ZERO,c.SRC_COLOR);
+break;default:c.blendEquationSeparate(c.FUNC_ADD,c.FUNC_ADD);c.blendFuncSeparate(c.SRC_ALPHA,c.ONE_MINUS_SRC_ALPHA,c.ONE,c.ONE_MINUS_SRC_ALPHA)}fa=f}}function wa(f,s,n){if((n.width&n.width-1)==0&&(n.height&n.height-1)==0){c.texParameteri(f,c.TEXTURE_WRAP_S,ea(s.wrapS));c.texParameteri(f,c.TEXTURE_WRAP_T,ea(s.wrapT));c.texParameteri(f,c.TEXTURE_MAG_FILTER,ea(s.magFilter));c.texParameteri(f,c.TEXTURE_MIN_FILTER,ea(s.minFilter));c.generateMipmap(f)}else{c.texParameteri(f,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);
+c.texParameteri(f,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(f,c.TEXTURE_MAG_FILTER,ta(s.magFilter));c.texParameteri(f,c.TEXTURE_MIN_FILTER,ta(s.minFilter))}}function $(f,s){if(f.needsUpdate){if(f.__webglInit){c.bindTexture(c.TEXTURE_2D,f.__webglTexture);c.texSubImage2D(c.TEXTURE_2D,0,0,0,c.RGBA,c.UNSIGNED_BYTE,f.image)}else{f.__webglTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,f.__webglTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,f.image);f.__webglInit=!0}wa(c.TEXTURE_2D,
+f,f.image);c.bindTexture(c.TEXTURE_2D,null);f.needsUpdate=!1}c.activeTexture(c.TEXTURE0+s);c.bindTexture(c.TEXTURE_2D,f.__webglTexture)}function J(f){if(f&&!f.__webglFramebuffer){if(f.depthBuffer===undefined)f.depthBuffer=!0;if(f.stencilBuffer===undefined)f.stencilBuffer=!0;f.__webglFramebuffer=c.createFramebuffer();f.__webglRenderbuffer=c.createRenderbuffer();f.__webglTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,f.__webglTexture);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,ea(f.wrapS));
+c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,ea(f.wrapT));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,ea(f.magFilter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,ea(f.minFilter));c.texImage2D(c.TEXTURE_2D,0,ea(f.format),f.width,f.height,0,ea(f.format),ea(f.type),null);c.bindRenderbuffer(c.RENDERBUFFER,f.__webglRenderbuffer);c.bindFramebuffer(c.FRAMEBUFFER,f.__webglFramebuffer);c.framebufferTexture2D(c.FRAMEBUFFER,c.COLOR_ATTACHMENT0,c.TEXTURE_2D,f.__webglTexture,0);if(f.depthBuffer&&
+!f.stencilBuffer){c.renderbufferStorage(c.RENDERBUFFER,c.DEPTH_COMPONENT16,f.width,f.height);c.framebufferRenderbuffer(c.FRAMEBUFFER,c.DEPTH_ATTACHMENT,c.RENDERBUFFER,f.__webglRenderbuffer)}else if(f.depthBuffer&&f.stencilBuffer){c.renderbufferStorage(c.RENDERBUFFER,c.DEPTH_STENCIL,f.width,f.height);c.framebufferRenderbuffer(c.FRAMEBUFFER,c.DEPTH_STENCIL_ATTACHMENT,c.RENDERBUFFER,f.__webglRenderbuffer)}else c.renderbufferStorage(c.RENDERBUFFER,c.RGBA4,f.width,f.height);c.bindTexture(c.TEXTURE_2D,
+null);c.bindRenderbuffer(c.RENDERBUFFER,null);c.bindFramebuffer(c.FRAMEBUFFER,null)}var s,n;if(f){s=f.__webglFramebuffer;n=f.width;f=f.height}else{s=null;n=oa;f=Ca}if(s!=Fa){c.bindFramebuffer(c.FRAMEBUFFER,s);c.viewport(Z,ua,n,f);Fa=s}}function xa(f,s){var n;if(f=="fragment")n=c.createShader(c.FRAGMENT_SHADER);else f=="vertex"&&(n=c.createShader(c.VERTEX_SHADER));c.shaderSource(n,s);c.compileShader(n);if(!c.getShaderParameter(n,c.COMPILE_STATUS)){console.error(c.getShaderInfoLog(n));console.error(s);
+return null}return n}function ta(f){switch(f){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return c.NEAREST;default:return c.LINEAR}}function ea(f){switch(f){case THREE.RepeatWrapping:return c.REPEAT;case THREE.ClampToEdgeWrapping:return c.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return c.MIRRORED_REPEAT;case THREE.NearestFilter:return c.NEAREST;case THREE.NearestMipMapNearestFilter:return c.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return c.NEAREST_MIPMAP_LINEAR;
+case THREE.LinearFilter:return c.LINEAR;case THREE.LinearMipMapNearestFilter:return c.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return c.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return c.BYTE;case THREE.UnsignedByteType:return c.UNSIGNED_BYTE;case THREE.ShortType:return c.SHORT;case THREE.UnsignedShortType:return c.UNSIGNED_SHORT;case THREE.IntType:return c.INT;case THREE.UnsignedShortType:return c.UNSIGNED_INT;case THREE.FloatType:return c.FLOAT;case THREE.AlphaFormat:return c.ALPHA;
+case THREE.RGBFormat:return c.RGB;case THREE.RGBAFormat:return c.RGBA;case THREE.LuminanceFormat:return c.LUMINANCE;case THREE.LuminanceAlphaFormat:return c.LUMINANCE_ALPHA}return 0}var c,U=document.createElement("canvas"),V=[],na=null,Fa=null,Ga=!0,ya=this,aa=null,pa=null,fa=null,qa=null,Z=0,ua=0,oa=0,Ca=0,za=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ga=new THREE.Matrix4,Pa=new Float32Array(16),Ua=new Float32Array(16),Va=new THREE.Vector4,
+hb={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},Sa=!0,fb=!0,Ya=new THREE.Color(0),vb=0;if(b){if(b.stencil!=undefined)Sa=b.stencil;if(b.antialias!==undefined)fb=b.antialias;b.clearColor!==undefined&&Ya.setHex(b.clearColor);if(b.clearAlpha!==undefined)vb=b.clearAlpha}this.maxMorphTargets=8;this.domElement=U;this.autoClear=!0;this.sortObjects=!0;(function(f,s,n,j){try{if(!(c=U.getContext("experimental-webgl",{antialias:f,stencil:j})))throw"Error creating WebGL context.";
+}catch(q){console.error(q)}c.clearColor(0,0,0,1);c.clearDepth(1);c.enable(c.DEPTH_TEST);c.depthFunc(c.LEQUAL);c.frontFace(c.CCW);c.cullFace(c.BACK);c.enable(c.CULL_FACE);c.enable(c.BLEND);c.blendEquation(c.FUNC_ADD);c.blendFunc(c.SRC_ALPHA,c.ONE_MINUS_SRC_ALPHA);c.clearColor(s.r,s.g,s.b,n)})(fb,Ya,vb,Sa);this.context=c;if(Sa){var X={};X.vertices=new Float32Array(12);X.faces=new Uint16Array(6);X.darkness=0.5;X.vertices[0]=-20;X.vertices[1]=-20;X.vertices[2]=-1;X.vertices[3]=20;X.vertices[4]=-20;X.vertices[5]=
+-1;X.vertices[6]=20;X.vertices[7]=20;X.vertices[8]=-1;X.vertices[9]=-20;X.vertices[10]=20;X.vertices[11]=-1;X.faces[0]=0;X.faces[1]=1;X.faces[2]=2;X.faces[3]=0;X.faces[4]=2;X.faces[5]=3;X.vertexBuffer=c.createBuffer();X.elementBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,X.vertexBuffer);c.bufferData(c.ARRAY_BUFFER,X.vertices,c.STATIC_DRAW);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,X.elementBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,X.faces,c.STATIC_DRAW);X.program=c.createProgram();c.attachShader(X.program,
+xa("fragment",THREE.ShaderLib.shadowPost.fragmentShader));c.attachShader(X.program,xa("vertex",THREE.ShaderLib.shadowPost.vertexShader));c.linkProgram(X.program);X.vertexLocation=c.getAttribLocation(X.program,"position");X.projectionLocation=c.getUniformLocation(X.program,"projectionMatrix");X.darknessLocation=c.getUniformLocation(X.program,"darkness")}var K={};K.vertices=new Float32Array(16);K.faces=new Uint16Array(6);K.transparency=0.5;b=0;K.vertices[b++]=-1;K.vertices[b++]=-1;K.vertices[b++]=0;
+K.vertices[b++]=0;K.vertices[b++]=1;K.vertices[b++]=-1;K.vertices[b++]=1;K.vertices[b++]=0;K.vertices[b++]=1;K.vertices[b++]=1;K.vertices[b++]=1;K.vertices[b++]=1;K.vertices[b++]=-1;K.vertices[b++]=1;K.vertices[b++]=0;K.vertices[b++]=1;b=0;K.faces[b++]=0;K.faces[b++]=1;K.faces[b++]=2;K.faces[b++]=0;K.faces[b++]=2;K.faces[b++]=3;K.vertexBuffer=c.createBuffer();K.elementBuffer=c.createBuffer();K.tempTexture=c.createTexture();K.readBackPixels=new Uint8Array(1024);c.bindBuffer(c.ARRAY_BUFFER,K.vertexBuffer);
+c.bufferData(c.ARRAY_BUFFER,K.vertices,c.STATIC_DRAW);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,K.elementBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,K.faces,c.STATIC_DRAW);c.bindTexture(c.TEXTURE_2D,K.tempTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGB,16,16,0,c.RGB,c.UNSIGNED_BYTE,null);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.NEAREST);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,
+c.NEAREST);K.program=c.createProgram();c.attachShader(K.program,xa("fragment",THREE.ShaderLib.lensFlare.fragmentShader));c.attachShader(K.program,xa("vertex",THREE.ShaderLib.lensFlare.vertexShader));c.linkProgram(K.program);K.attributes={};K.uniforms={};K.attributes.vertex=c.getAttribLocation(K.program,"position");K.attributes.uv=c.getAttribLocation(K.program,"UV");K.uniforms.map=c.getUniformLocation(K.program,"map");K.uniforms.opacity=c.getUniformLocation(K.program,"opacity");K.uniforms.scale=c.getUniformLocation(K.program,
+"scale");K.uniforms.rotation=c.getUniformLocation(K.program,"rotation");K.uniforms.screenPosition=c.getUniformLocation(K.program,"screenPosition");K.uniforms.renderPink=c.getUniformLocation(K.program,"renderPink");this.setSize=function(f,s){U.width=f;U.height=s;this.setViewport(0,0,U.width,U.height)};this.setViewport=function(f,s,n,j){Z=f;ua=s;oa=n;Ca=j;c.viewport(Z,ua,oa,Ca)};this.setScissor=function(f,s,n,j){c.scissor(f,s,n,j)};this.enableScissorTest=function(f){f?c.enable(c.SCISSOR_TEST):c.disable(c.SCISSOR_TEST)};
+this.enableDepthBufferWrite=function(f){Ga=f;c.depthMask(f)};this.setClearColorHex=function(f,s){var n=new THREE.Color(f);c.clearColor(n.r,n.g,n.b,s)};this.setClearColor=function(f,s){c.clearColor(f.r,f.g,f.b,s)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT|c.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(f){X.darkness=f};this.initMaterial=function(f,s,n,j){var q,A,u;if(f instanceof THREE.MeshDepthMaterial)u="depth";else if(f instanceof THREE.ShadowVolumeDynamicMaterial)u=
+"shadowVolumeDynamic";else if(f instanceof THREE.MeshNormalMaterial)u="normal";else if(f instanceof THREE.MeshBasicMaterial)u="basic";else if(f instanceof THREE.MeshLambertMaterial)u="lambert";else if(f instanceof THREE.MeshPhongMaterial)u="phong";else if(f instanceof THREE.LineBasicMaterial)u="basic";else f instanceof THREE.ParticleBasicMaterial&&(u="particle_basic");if(u){var w=THREE.ShaderLib[u];f.uniforms=Uniforms.clone(w.uniforms);f.vertexShader=w.vertexShader;f.fragmentShader=w.fragmentShader}var z,
+t,v;z=v=w=0;for(t=s.length;z<t;z++){A=s[z];A instanceof THREE.DirectionalLight&&v++;A instanceof THREE.PointLight&&w++}if(w+v<=4)s=v;else{s=Math.ceil(4*v/(w+v));w=4-s}A={directional:s,point:w};v=50;if(j!==undefined&&j instanceof THREE.SkinnedMesh)v=j.bones.length;var y;a:{z=f.fragmentShader;t=f.vertexShader;w=f.uniforms;s=f.attributes;n={map:!!f.map,envMap:!!f.envMap,lightMap:!!f.lightMap,vertexColors:f.vertexColors,fog:n,sizeAttenuation:f.sizeAttenuation,skinning:f.skinning,morphTargets:f.morphTargets,
+maxMorphTargets:this.maxMorphTargets,maxDirLights:A.directional,maxPointLights:A.point,maxBones:v};var H;A=[];if(u)A.push(u);else{A.push(z);A.push(t)}for(H in n){A.push(H);A.push(n[H])}u=A.join();H=0;for(A=V.length;H<A;H++)if(V[H].code==u){y=V[H].program;break a}H=c.createProgram();prefix_fragment=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+n.maxDirLights,"#define MAX_POINT_LIGHTS "+n.maxPointLights,n.fog?"#define USE_FOG":"",n.fog instanceof THREE.FogExp2?"#define FOG_EXP2":
+"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.lightMap?"#define USE_LIGHTMAP":"",n.vertexColors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");prefix_vertex=[c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+n.maxDirLights,"#define MAX_POINT_LIGHTS "+n.maxPointLights,"#define MAX_BONES "+n.maxBones,n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.lightMap?"#define USE_LIGHTMAP":
+"",n.vertexColors?"#define USE_COLOR":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
+c.attachShader(H,xa("fragment",prefix_fragment+z));c.attachShader(H,xa("vertex",prefix_vertex+t));c.linkProgram(H);c.getProgramParameter(H,c.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+c.getProgramParameter(H,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");H.uniforms={};H.attributes={};var C;z=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(C in w)z.push(C);
+C=z;w=0;for(z=C.length;w<z;w++){t=C[w];H.uniforms[t]=c.getUniformLocation(H,t)}z=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(C=0;C<n.maxMorphTargets;C++)z.push("morphTarget"+C);for(y in s)z.push(y);y=z;C=0;for(s=y.length;C<s;C++){n=y[C];H.attributes[n]=c.getAttribLocation(H,n)}V.push({program:H,code:u});y=H}f.program=y;y=f.program.attributes;c.enableVertexAttribArray(y.position);y.color>=0&&c.enableVertexAttribArray(y.color);y.normal>=
+0&&c.enableVertexAttribArray(y.normal);y.tangent>=0&&c.enableVertexAttribArray(y.tangent);if(f.skinning&&y.skinVertexA>=0&&y.skinVertexB>=0&&y.skinIndex>=0&&y.skinWeight>=0){c.enableVertexAttribArray(y.skinVertexA);c.enableVertexAttribArray(y.skinVertexB);c.enableVertexAttribArray(y.skinIndex);c.enableVertexAttribArray(y.skinWeight)}for(q in f.attributes)y[q]>=0&&c.enableVertexAttribArray(y[q]);if(f.morphTargets){f.numSupportedMorphTargets=0;if(y.morphTarget0>=0){c.enableVertexAttribArray(y.morphTarget0);
+f.numSupportedMorphTargets++}if(y.morphTarget1>=0){c.enableVertexAttribArray(y.morphTarget1);f.numSupportedMorphTargets++}if(y.morphTarget2>=0){c.enableVertexAttribArray(y.morphTarget2);f.numSupportedMorphTargets++}if(y.morphTarget3>=0){c.enableVertexAttribArray(y.morphTarget3);f.numSupportedMorphTargets++}if(y.morphTarget4>=0){c.enableVertexAttribArray(y.morphTarget4);f.numSupportedMorphTargets++}if(y.morphTarget5>=0){c.enableVertexAttribArray(y.morphTarget5);f.numSupportedMorphTargets++}if(y.morphTarget6>=
+0){c.enableVertexAttribArray(y.morphTarget6);f.numSupportedMorphTargets++}if(y.morphTarget7>=0){c.enableVertexAttribArray(y.morphTarget7);f.numSupportedMorphTargets++}j.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);f=0;for(q=this.maxMorphTargets;f<q;f++)j.__webglMorphTargetInfluences[f]=0}};this.render=function(f,s,n,j){var q,A,u,w,z,t,v,y,H=f.lights,C=f.fog;s.matrixAutoUpdate&&s.updateMatrix();f.update(undefined,!1,s);s.matrixWorldInverse.flattenToArray(Ua);s.projectionMatrix.flattenToArray(Pa);
+ga.multiply(s.projectionMatrix,s.matrixWorldInverse);o(ga);this.initWebGLObjects(f);J(n);(this.autoClear||j)&&this.clear();z=f.__webglObjects.length;for(j=0;j<z;j++){q=f.__webglObjects[j];v=q.object;if(v.visible)if(!(v instanceof THREE.Mesh)||r(v)){v.matrixWorld.flattenToArray(v._objectMatrixArray);M(v,s);F(q);q.render=!0;if(this.sortObjects){Va.copy(v.position);ga.multiplyVector3(Va);q.z=Va.z}}else q.render=!1;else q.render=!1}this.sortObjects&&f.__webglObjects.sort(I);t=f.__webglObjectsImmediate.length;
+for(j=0;j<t;j++){q=f.__webglObjectsImmediate[j];v=q.object;if(v.visible){v.matrixAutoUpdate&&v.matrixWorld.flattenToArray(v._objectMatrixArray);M(v,s);E(q)}}ma(THREE.NormalBlending);for(j=0;j<z;j++){q=f.__webglObjects[j];if(q.render){v=q.object;y=q.buffer;u=q.opaque;k(v);for(q=0;q<u.count;q++){w=u.list[q];m(w.depthTest);h(s,H,C,w,y,v)}}}for(j=0;j<t;j++){q=f.__webglObjectsImmediate[j];v=q.object;if(v.visible){u=q.opaque;k(v);for(q=0;q<u.count;q++){w=u.list[q];m(w.depthTest);A=e(s,H,C,w,v);v.render(function(N){g(N,
+A)})}}}for(j=0;j<z;j++){q=f.__webglObjects[j];if(q.render){v=q.object;y=q.buffer;u=q.transparent;k(v);for(q=0;q<u.count;q++){w=u.list[q];ma(w.blending);m(w.depthTest);h(s,H,C,w,y,v)}}}for(j=0;j<t;j++){q=f.__webglObjectsImmediate[j];v=q.object;if(v.visible){u=q.transparent;k(v);for(q=0;q<u.count;q++){w=u.list[q];ma(w.blending);m(w.depthTest);A=e(s,H,C,w,v);v.render(function(N){g(N,A)})}}}Sa&&f.__webglShadowVolumes.length&&f.lights.length&&G(f);f.__webglLensFlares.length&&L(f,s);if(n&&n.minFilter!==
+THREE.NearestFilter&&n.minFilter!==THREE.LinearFilter){c.bindTexture(c.TEXTURE_2D,n.__webglTexture);c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}};this.initWebGLObjects=function(f){if(!f.__webglObjects){f.__webglObjects=[];f.__webglObjectsImmediate=[];f.__webglShadowVolumes=[];f.__webglLensFlares=[]}for(;f.__objectsAdded.length;){var s=f.__objectsAdded[0],n=f,j=void 0,q=void 0,A=void 0;if(s._modelViewMatrix==undefined){s._modelViewMatrix=new THREE.Matrix4;s._normalMatrixArray=new Float32Array(9);
+s._modelViewMatrixArray=new Float32Array(16);s._objectMatrixArray=new Float32Array(16);s.matrixWorld.flattenToArray(s._objectMatrixArray)}if(s instanceof THREE.Mesh){q=s.geometry;q.geometryGroups==undefined&&O(q);for(j in q.geometryGroups){A=q.geometryGroups[j];if(!A.__webglVertexBuffer){var u=A;u.__webglVertexBuffer=c.createBuffer();u.__webglNormalBuffer=c.createBuffer();u.__webglTangentBuffer=c.createBuffer();u.__webglColorBuffer=c.createBuffer();u.__webglUVBuffer=c.createBuffer();u.__webglUV2Buffer=
+c.createBuffer();u.__webglSkinVertexABuffer=c.createBuffer();u.__webglSkinVertexBBuffer=c.createBuffer();u.__webglSkinIndicesBuffer=c.createBuffer();u.__webglSkinWeightsBuffer=c.createBuffer();u.__webglFaceBuffer=c.createBuffer();u.__webglLineBuffer=c.createBuffer();if(u.numMorphTargets){var w=void 0,z=void 0;u.__webglMorphTargetsBuffers=[];w=0;for(z=u.numMorphTargets;w<z;w++)u.__webglMorphTargetsBuffers.push(c.createBuffer())}u=A;w=s;var t=void 0,v=void 0,y=void 0;y=void 0;var H=void 0,C=void 0,
+N=void 0,W=N=z=0;v=void 0;y=void 0;var P=void 0;t=void 0;v=void 0;H=w.geometry;P=H.faces;C=u.faces;t=0;for(v=C.length;t<v;t++){y=C[t];y=P[y];if(y instanceof THREE.Face3){z+=3;N+=1;W+=3}else if(y instanceof THREE.Face4){z+=4;N+=2;W+=4}}t=u;v=w;P=void 0;C=void 0;var T=void 0,Ha=void 0;T=void 0;y=[];P=0;for(C=v.materials.length;P<C;P++){T=v.materials[P];if(T instanceof THREE.MeshFaceMaterial){T=0;for(l=t.materials.length;T<l;T++)(Ha=t.materials[T])&&y.push(Ha)}else(Ha=T)&&y.push(Ha)}t=y;a:{v=void 0;
+P=void 0;C=t.length;for(v=0;v<C;v++){P=t[v];if(P.map||P.lightMap||P instanceof THREE.MeshShaderMaterial){v=!0;break a}}v=!1}a:{P=void 0;C=void 0;y=t.length;for(P=0;P<y;P++){C=t[P];if(!(C instanceof THREE.MeshBasicMaterial&&!C.envMap||C instanceof THREE.MeshDepthMaterial)){P=C&&C.shading!=undefined&&C.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}P=!1}a:{C=void 0;y=void 0;T=t.length;for(C=0;C<T;C++){y=t[C];if(y.vertexColors){y=y.vertexColors;break a}}y=!1}u.__vertexArray=
+new Float32Array(z*3);if(P)u.__normalArray=new Float32Array(z*3);if(H.hasTangents)u.__tangentArray=new Float32Array(z*4);if(y)u.__colorArray=new Float32Array(z*3);if(v){if(H.faceUvs.length>0||H.faceVertexUvs.length>0)u.__uvArray=new Float32Array(z*2);if(H.faceUvs.length>1||H.faceVertexUvs.length>1)u.__uv2Array=new Float32Array(z*2)}if(w.geometry.skinWeights.length&&w.geometry.skinIndices.length){u.__skinVertexAArray=new Float32Array(z*4);u.__skinVertexBArray=new Float32Array(z*4);u.__skinIndexArray=
+new Float32Array(z*4);u.__skinWeightArray=new Float32Array(z*4)}u.__faceArray=new Uint16Array(N*3+(w.geometry.edgeFaces?w.geometry.edgeFaces.length*6:0));u.__lineArray=new Uint16Array(W*2);if(u.numMorphTargets){u.__morphTargetsArrays=[];H=0;for(C=u.numMorphTargets;H<C;H++)u.__morphTargetsArrays.push(new Float32Array(z*3))}u.__needsSmoothNormals=P==THREE.SmoothShading;u.__uvType=v;u.__vertexColorType=y;u.__normalType=P;u.__webglFaceCount=N*3+(w.geometry.edgeFaces?w.geometry.edgeFaces.length*6:0);u.__webglLineCount=
+W*2;H=0;for(C=t.length;H<C;H++)if(t[H].attributes){u.__webglCustomAttributes={};for(a in t[H].attributes){v=t[H].attributes[a];N=1;if(v.type==="v2")N=2;else if(v.type==="v3")N=3;else if(v.type==="v4")N=4;else v.type==="c"&&(N=3);v.size=N;v.needsUpdate=!0;v.array=new Float32Array(z*N);v.buffer=c.createBuffer();u.__webglCustomAttributes[a]=v}}q.__dirtyVertices=!0;q.__dirtyMorphTargets=!0;q.__dirtyElements=!0;q.__dirtyUvs=!0;q.__dirtyNormals=!0;q.__dirtyTangents=!0;q.__dirtyColors=!0}s instanceof THREE.ShadowVolume?
+ca(n.__webglShadowVolumes,A,s):ca(n.__webglObjects,A,s)}}else if(s instanceof THREE.LensFlare)ca(n.__webglLensFlares,undefined,s);else if(s instanceof THREE.Ribbon){q=s.geometry;if(!q.__webglVertexBuffer){j=q;j.__webglVertexBuffer=c.createBuffer();j.__webglColorBuffer=c.createBuffer();j=q;A=j.vertices.length;j.__vertexArray=new Float32Array(A*3);j.__colorArray=new Float32Array(A*3);j.__webglVertexCount=A;q.__dirtyVertices=!0;q.__dirtyColors=!0}ca(n.__webglObjects,q,s)}else if(s instanceof THREE.Line){q=
+s.geometry;if(!q.__webglVertexBuffer){j=q;j.__webglVertexBuffer=c.createBuffer();j.__webglColorBuffer=c.createBuffer();j=q;A=j.vertices.length;j.__vertexArray=new Float32Array(A*3);j.__colorArray=new Float32Array(A*3);j.__webglLineCount=A;q.__dirtyVertices=!0;q.__dirtyColors=!0}ca(n.__webglObjects,q,s)}else if(s instanceof THREE.ParticleSystem){q=s.geometry;if(!q.__webglVertexBuffer){j=q;j.__webglVertexBuffer=c.createBuffer();j.__webglColorBuffer=c.createBuffer();j=q;A=j.vertices.length;j.__vertexArray=
+new Float32Array(A*3);j.__colorArray=new Float32Array(A*3);j.__sortArray=[];j.__webglParticleCount=A;q.__dirtyVertices=!0;q.__dirtyColors=!0}ca(n.__webglObjects,q,s)}else THREE.MarchingCubes!==undefined&&s instanceof THREE.MarchingCubes&&n.__webglObjectsImmediate.push({object:s,opaque:{list:[],count:0},transparent:{list:[],count:0}});f.__objectsAdded.splice(0,1)}for(;f.__objectsRemoved.length;){s=f.__objectsRemoved[0];n=f;q=void 0;j=void 0;for(q=n.__webglObjects.length-1;q>=0;q--){j=n.__webglObjects[q].object;
+s==j&&n.__webglObjects.splice(q,1)}f.__objectsRemoved.splice(0,1)}s=0;for(n=f.__webglObjects.length;s<n;s++)Y(f.__webglObjects[s].object,f);s=0;for(n=f.__webglShadowVolumes.length;s<n;s++)Y(f.__webglShadowVolumes[s].object,f);s=0;for(n=f.__webglLensFlares.length;s<n;s++)Y(f.__webglLensFlares[s].object,f)};this.setFaceCulling=function(f,s){if(f){!s||s=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(f=="back")c.cullFace(c.BACK);else f=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};
 this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
-THREE.WebGLRenderTarget=function(b,d,e){this.width=b;this.height=d;e=e||{};this.wrapS=e.wrapS!==undefined?e.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=e.wrapT!==undefined?e.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=e.magFilter!==undefined?e.magFilter:THREE.LinearFilter;this.minFilter=e.minFilter!==undefined?e.minFilter:THREE.LinearMipMapLinearFilter;this.format=e.format!==undefined?e.format:THREE.RGBFormat;this.type=e.type!==undefined?e.type:THREE.UnsignedByteType};
+THREE.WebGLRenderTarget=function(b,d,e){this.width=b;this.height=d;e=e||{};this.wrapS=e.wrapS!==undefined?e.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=e.wrapT!==undefined?e.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=e.magFilter!==undefined?e.magFilter:THREE.LinearFilter;this.minFilter=e.minFilter!==undefined?e.minFilter:THREE.LinearMipMapLinearFilter;this.format=e.format!==undefined?e.format:THREE.RGBFormat;this.type=e.type!==undefined?e.type:THREE.UnsignedByteType;this.depthBuffer=e.depthBuffer!==
+undefined?e.depthBuffer:!0;this.stencilBuffer=e.stencilBuffer!==undefined?e.stencilBuffer:!0};

+ 13 - 13
src/extras/io/Loader.js

@@ -126,10 +126,10 @@ THREE.Loader.prototype = {
 
 		mtype = "MeshLambertMaterial";
 
-		vertexColors
-		
+		// vertexColors
+
 		mpars = { color: 0xeeeeee, opacity: 1.0, map: null, lightMap: null, wireframe: m.wireframe };
-		
+
 		// parameters from model file
 
 		if ( m.shading ) {
@@ -138,41 +138,41 @@ THREE.Loader.prototype = {
 			else if ( m.shading == "Basic" ) mtype = "MeshBasicMaterial";
 
 		}
-		
+
 		if ( m.blending ) {
-			
+
 			if ( m.blending == "Additive" ) mpars.blending = THREE.AdditiveBlending;
 			else if ( m.blending == "Subtractive" ) mpars.blending = THREE.SubtractiveBlending;
 			else if ( m.blending == "Multiply" ) mpars.blending = THREE.MultiplyBlending;
 
 		}
-		
+
 		if ( m.transparent !== undefined ) {
-			
+
 			mpars.transparent = m.transparent;
 
 		}
 
 		if ( m.depthTest !== undefined ) {
-			
+
 			mpars.depthTest = m.depthTest;
 
 		}
-		
+
 		if ( m.vertexColors !== undefined ) {
-			
+
 			if ( m.vertexColors == "face" ) {
-				
+
 				mpars.vertexColors = THREE.FaceColors;
 
 			} else if ( m.vertexColors ) {
-				
+
 				mpars.vertexColors = THREE.VertexColors;
 
 			}
 
 		}
-		
+
 		if ( m.mapDiffuse && texture_path ) {
 
 			texture = document.createElement( 'canvas' );