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Merge pull request #17521 from Mugen87/dev26

WebGLRenderer: Make .setFramebuffer() more robust.
Michael Herzog 5 years ago
parent
commit
b8e2e1d1b3
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/renderers/WebGLRenderer.js

+ 1 - 1
src/renderers/WebGLRenderer.js

@@ -2493,7 +2493,7 @@ function WebGLRenderer( parameters ) {
 	//
 	//
 	this.setFramebuffer = function ( value ) {
 	this.setFramebuffer = function ( value ) {
 
 
-		if ( _framebuffer !== value ) _gl.bindFramebuffer( _gl.FRAMEBUFFER, value );
+		if ( _framebuffer !== value && _currentRenderTarget === null ) _gl.bindFramebuffer( _gl.FRAMEBUFFER, value );
 
 
 		_framebuffer = value;
 		_framebuffer = value;