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@@ -305,7 +305,7 @@ var d = a.distanceTo( b );
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<p>
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[page:Camera camera] — camera to use in the projection.<br /><br />
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- [link:https://en.wikipedia.org/wiki/Vector_projection Projects] the vector with the camera.
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+ Projects this vector from world space into the camera's normalized device coordinate (NDC) space.
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</p>
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<h3>[method:this projectOnPlane]( [param:Vector3 planeNormal] )</h3>
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@@ -434,8 +434,7 @@ var d = a.distanceTo( b );
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<p>
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[page:Camera camera] — camera to use in the projection.<br /><br />
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- [link:https://en.wikipedia.org/wiki/Vector_projection Unprojects] the vector with the
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- camera's projection matrix.
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+ Projects this vector from the camera's normalized device coordinate (NDC) space into world space.
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</p>
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