Procházet zdrojové kódy

Added triggers type to Blender exporter and scene loader.

alteredq před 14 roky
rodič
revize
b9977ede37

+ 109 - 109
build/Three.js

@@ -12,7 +12,7 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit
 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,c,f){this.set(b||0,d||0,c||0,f||1)};
 THREE.Vector4.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x*
 b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(Q,E,V,C){C=C.clone().subSelf(E);V=V.clone().subSelf(E);var X=Q.clone().subSelf(E);Q=C.dot(C);E=C.dot(V);C=C.dot(X);var R=V.dot(V);V=V.dot(X);X=1/(Q*R-E*E);R=(R*C-E*V)*X;Q=(Q*V-E*C)*X;return R>0&&Q>0&&R+Q<1}var c,f,g,h,j,k,m,p,o,t,
+THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b<d;b++){c=f[b];c instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(c)))}g.sort(function(h,j){return h.distance-j.distance});return g},intersectObject:function(b){function d(Q,D,V,C){C=C.clone().subSelf(D);V=V.clone().subSelf(D);var X=Q.clone().subSelf(D);Q=C.dot(C);D=C.dot(V);C=C.dot(X);var R=V.dot(V);V=V.dot(X);X=1/(Q*R-D*D);R=(R*C-D*V)*X;Q=(Q*V-D*C)*X;return R>0&&Q>0&&R+Q<1}var c,f,g,h,j,k,m,p,o,t,
 y,u=b.geometry,B=u.vertices,A=[];c=0;for(f=u.faces.length;c<f;c++){g=u.faces[c];t=this.origin.clone();y=this.direction.clone();m=b.matrixWorld;h=m.multiplyVector3(B[g.a].position.clone());j=m.multiplyVector3(B[g.b].position.clone());k=m.multiplyVector3(B[g.c].position.clone());m=g instanceof THREE.Face4?m.multiplyVector3(B[g.d].position.clone()):null;p=b.matrixRotationWorld.multiplyVector3(g.normal.clone());o=y.dot(p);if(b.doubleSided||(b.flipSided?o>0:o<0)){p=p.dot((new THREE.Vector3).sub(h,t))/
 o;t=t.addSelf(y.multiplyScalar(p));if(g instanceof THREE.Face3){if(d(t,h,j,k)){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};A.push(g)}}else if(g instanceof THREE.Face4&&(d(t,h,j,m)||d(t,j,k,m))){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};A.push(g)}}}return A}};
 THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(m,p,o,t){k=!1;d=m;c=p;f=o;g=t;b()};this.addPoint=function(m,p){if(k){k=!1;d=m;c=p;f=m;g=p}else{d=d<m?d:m;c=c<p?c:p;f=f>m?f:m;g=g>p?g:p}b()};
@@ -23,8 +23,8 @@ THREE.Matrix4=function(b,d,c,f,g,h,j,k,m,p,o,t,y,u,B,A){this.set(b||1,d||0,c||0,
 THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,m,p,o,t,y,u,B,A){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=p;this.n33=o;this.n34=t;this.n41=y;this.n42=u;this.n43=B;this.n44=A;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1,
 g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23*
 f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize();
-return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,p=b.n24,o=b.n31,t=b.n32,y=b.n33,u=b.n34,B=b.n41,A=b.n42,Q=b.n43,E=b.n44,V=d.n11,C=d.n12,X=d.n13,R=d.n14,P=d.n21,ya=d.n22,
-la=d.n23,ca=d.n24,Ba=d.n31,ea=d.n32,e=d.n33,oa=d.n34;this.n11=c*V+f*P+g*Ba;this.n12=c*C+f*ya+g*ea;this.n13=c*X+f*la+g*e;this.n14=c*R+f*ca+g*oa+h;this.n21=j*V+k*P+m*Ba;this.n22=j*C+k*ya+m*ea;this.n23=j*X+k*la+m*e;this.n24=j*R+k*ca+m*oa+p;this.n31=o*V+t*P+y*Ba;this.n32=o*C+t*ya+y*ea;this.n33=o*X+t*la+y*e;this.n34=o*R+t*ca+y*oa+u;this.n41=B*V+A*P+Q*Ba;this.n42=B*C+A*ya+Q*ea;this.n43=B*X+A*la+Q*e;this.n44=B*R+A*ca+Q*oa+E;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
+return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,p=b.n24,o=b.n31,t=b.n32,y=b.n33,u=b.n34,B=b.n41,A=b.n42,Q=b.n43,D=b.n44,V=d.n11,C=d.n12,X=d.n13,R=d.n14,P=d.n21,ya=d.n22,
+la=d.n23,ca=d.n24,Ba=d.n31,ea=d.n32,e=d.n33,oa=d.n34;this.n11=c*V+f*P+g*Ba;this.n12=c*C+f*ya+g*ea;this.n13=c*X+f*la+g*e;this.n14=c*R+f*ca+g*oa+h;this.n21=j*V+k*P+m*Ba;this.n22=j*C+k*ya+m*ea;this.n23=j*X+k*la+m*e;this.n24=j*R+k*ca+m*oa+p;this.n31=o*V+t*P+y*Ba;this.n32=o*C+t*ya+y*ea;this.n33=o*X+t*la+y*e;this.n34=o*R+t*ca+y*oa+u;this.n41=B*V+A*P+Q*Ba;this.n42=B*C+A*ya+Q*ea;this.n43=B*X+A*la+Q*e;this.n44=B*R+A*ca+Q*oa+D;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=
 this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=
 b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,p=this.n32,o=this.n33,t=this.n34,y=this.n41,u=this.n42,B=this.n43,A=this.n44;return f*j*p*y-c*k*p*y-f*h*o*y+d*k*o*y+c*h*t*y-d*j*t*y-f*j*m*u+c*k*m*u+f*g*o*u-b*k*o*u-c*g*t*u+b*j*t*u+f*h*m*B-d*k*m*B-f*g*p*B+b*k*p*B+d*g*t*B-b*h*t*B-c*h*m*A+d*j*m*A+c*g*p*A-b*j*p*A-d*g*o*A+b*h*o*A},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
 this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=
@@ -35,8 +35,8 @@ b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=t
 new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+
 d*h;this.n33=b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var m=d*j;d*=k;var p=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(p+f);this.n12=m-g;this.n13=d+j;this.n21=m+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+p);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this},
 extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
-THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,p=b.n24,o=b.n31,t=b.n32,y=b.n33,u=b.n34,B=b.n41,A=b.n42,Q=b.n43,E=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=m*u*A-p*y*A+p*t*Q-k*u*Q-m*t*E+k*y*E;d.n12=h*y*A-g*u*A-h*t*Q+f*u*Q+g*t*E-f*y*E;d.n13=g*p*A-h*m*A+h*k*Q-f*p*Q-g*k*E+f*m*E;d.n14=h*m*t-g*p*t-h*k*y+f*p*y+g*k*u-f*m*u;d.n21=p*y*B-m*u*B-p*o*Q+j*u*Q+m*o*E-j*y*E;d.n22=g*u*B-h*y*B+h*o*Q-c*u*Q-g*o*E+c*y*E;d.n23=h*m*B-g*p*B-h*j*Q+c*p*Q+g*j*E-c*m*E;
-d.n24=g*p*o-h*m*o+h*j*y-c*p*y-g*j*u+c*m*u;d.n31=k*u*B-p*t*B+p*o*A-j*u*A-k*o*E+j*t*E;d.n32=h*t*B-f*u*B-h*o*A+c*u*A+f*o*E-c*t*E;d.n33=g*p*B-h*k*B+h*j*A-c*p*A-f*j*E+c*k*E;d.n34=h*k*o-f*p*o-h*j*t+c*p*t+f*j*u-c*k*u;d.n41=m*t*B-k*y*B-m*o*A+j*y*A+k*o*Q-j*t*Q;d.n42=f*y*B-g*t*B+g*o*A-c*y*A-f*o*Q+c*t*Q;d.n43=g*k*B-f*m*B-g*j*A+c*m*A+f*j*Q-c*k*Q;d.n44=f*m*o-g*k*o+g*j*t-c*m*t-f*j*y+c*k*y;d.multiplyScalar(1/b.determinant());return d};
+THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,p=b.n24,o=b.n31,t=b.n32,y=b.n33,u=b.n34,B=b.n41,A=b.n42,Q=b.n43,D=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=m*u*A-p*y*A+p*t*Q-k*u*Q-m*t*D+k*y*D;d.n12=h*y*A-g*u*A-h*t*Q+f*u*Q+g*t*D-f*y*D;d.n13=g*p*A-h*m*A+h*k*Q-f*p*Q-g*k*D+f*m*D;d.n14=h*m*t-g*p*t-h*k*y+f*p*y+g*k*u-f*m*u;d.n21=p*y*B-m*u*B-p*o*Q+j*u*Q+m*o*D-j*y*D;d.n22=g*u*B-h*y*B+h*o*Q-c*u*Q-g*o*D+c*y*D;d.n23=h*m*B-g*p*B-h*j*Q+c*p*Q+g*j*D-c*m*D;
+d.n24=g*p*o-h*m*o+h*j*y-c*p*y-g*j*u+c*m*u;d.n31=k*u*B-p*t*B+p*o*A-j*u*A-k*o*D+j*t*D;d.n32=h*t*B-f*u*B-h*o*A+c*u*A+f*o*D-c*t*D;d.n33=g*p*B-h*k*B+h*j*A-c*p*A-f*j*D+c*k*D;d.n34=h*k*o-f*p*o-h*j*t+c*p*t+f*j*u-c*k*u;d.n41=m*t*B-k*y*B-m*o*A+j*y*A+k*o*Q-j*t*Q;d.n42=f*y*B-g*t*B+g*o*A-c*y*A-f*o*Q+c*t*Q;d.n43=g*k*B-f*m*B-g*j*A+c*m*A+f*j*Q-c*k*Q;d.n44=f*m*o-g*k*o+g*j*t-c*m*t-f*j*y+c*k*y;d.multiplyScalar(1/b.determinant());return d};
 THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,m=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*p;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*m;c[6]=b*p;c[7]=b*o;c[8]=b*t;return d};
 THREE.Matrix4.makeFrustum=function(b,d,c,f,g,h){var j;j=new THREE.Matrix4;j.n11=2*g/(d-b);j.n12=0;j.n13=(d+b)/(d-b);j.n14=0;j.n21=0;j.n22=2*g/(f-c);j.n23=(f+c)/(f-c);j.n24=0;j.n31=0;j.n32=0;j.n33=-(h+g)/(h-g);j.n34=-2*h*g/(h-g);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,d,c,f){var g;b=c*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,c,f)};
 THREE.Matrix4.makeOrtho=function(b,d,c,f,g,h){var j,k,m,p;j=new THREE.Matrix4;k=d-b;m=c-f;p=h-g;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((d+b)/k);j.n21=0;j.n22=2/m;j.n23=0;j.n24=-((c+f)/m);j.n31=0;j.n32=0;j.n33=-2/p;j.n34=-((h+g)/p);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
@@ -58,16 +58,16 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.f
 c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,m=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){h=this.faces[f];if(b&&h.vertexNormals.length){k.set(0,0,0);d=0;for(c=h.vertexNormals.length;d<c;d++)k.addSelf(h.vertexNormals[d]);k.divideScalar(3)}else{d=this.vertices[h.a];c=this.vertices[h.b];j=this.vertices[h.c];k.sub(j.position,c.position);m.sub(d.position,c.position);k.crossSelf(m)}k.isZero()||
 k.normalize();h.normal.copy(k)}},computeVertexNormals:function(){var b,d,c,f;if(this.__tmpVertices==undefined){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)f[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{f=
 this.__tmpVertices;b=0;for(d=this.vertices.length;b<d;b++)f[b].set(0,0,0)}b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){f[c.a].addSelf(c.normal);f[c.b].addSelf(c.normal);f[c.c].addSelf(c.normal);f[c.d].addSelf(c.normal)}}b=0;for(d=this.vertices.length;b<d;b++)f[b].normalize();b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(f[c.a]);
-c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(ja,qa,pa,wa,fa,ka,ma){k=ja.vertices[qa].position;m=ja.vertices[pa].position;p=ja.vertices[wa].position;o=j[fa];t=j[ka];y=j[ma];u=m.x-k.x;B=p.x-k.x;A=m.y-k.y;Q=p.y-k.y;E=m.z-k.z;V=p.z-k.z;C=t.u-o.u;X=y.u-o.u;R=t.v-o.v;P=y.v-o.v;ya=1/(C*
-P-X*R);ea.set((P*u-R*B)*ya,(P*A-R*Q)*ya,(P*E-R*V)*ya);e.set((C*B-X*u)*ya,(C*Q-X*A)*ya,(C*V-X*E)*ya);ca[qa].addSelf(ea);ca[pa].addSelf(ea);ca[wa].addSelf(ea);Ba[qa].addSelf(e);Ba[pa].addSelf(e);Ba[wa].addSelf(e)}var d,c,f,g,h,j,k,m,p,o,t,y,u,B,A,Q,E,V,C,X,R,P,ya,la,ca=[],Ba=[],ea=new THREE.Vector3,e=new THREE.Vector3,oa=new THREE.Vector3,Da=new THREE.Vector3,da=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){ca[d]=new THREE.Vector3;Ba[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
+c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(ja,qa,pa,wa,fa,ka,ma){k=ja.vertices[qa].position;m=ja.vertices[pa].position;p=ja.vertices[wa].position;o=j[fa];t=j[ka];y=j[ma];u=m.x-k.x;B=p.x-k.x;A=m.y-k.y;Q=p.y-k.y;D=m.z-k.z;V=p.z-k.z;C=t.u-o.u;X=y.u-o.u;R=t.v-o.v;P=y.v-o.v;ya=1/(C*
+P-X*R);ea.set((P*u-R*B)*ya,(P*A-R*Q)*ya,(P*D-R*V)*ya);e.set((C*B-X*u)*ya,(C*Q-X*A)*ya,(C*V-X*D)*ya);ca[qa].addSelf(ea);ca[pa].addSelf(ea);ca[wa].addSelf(ea);Ba[qa].addSelf(e);Ba[pa].addSelf(e);Ba[wa].addSelf(e)}var d,c,f,g,h,j,k,m,p,o,t,y,u,B,A,Q,D,V,C,X,R,P,ya,la,ca=[],Ba=[],ea=new THREE.Vector3,e=new THREE.Vector3,oa=new THREE.Vector3,Da=new THREE.Vector3,da=new THREE.Vector3;d=0;for(c=this.vertices.length;d<c;d++){ca[d]=new THREE.Vector3;Ba[d]=new THREE.Vector3}d=0;for(c=this.faces.length;d<c;d++){h=
 this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var va=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){da.copy(h.vertexNormals[f]);g=h[va[f]];la=ca[g];oa.copy(la);oa.subSelf(da.multiplyScalar(da.dot(la))).normalize();Da.cross(h.vertexNormals[f],la);g=Da.dot(Ba[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(oa.x,
 oa.y,oa.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;d<c;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
 if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;d<c;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
 {radius:b}},computeEdgeFaces:function(){function b(m,p){return Math.min(m,p)+"_"+Math.max(m,p)}function d(m,p,o){if(m[p]===undefined){m[p]={set:{},array:[]};m[p].set[o]=1;m[p].array.push(o)}else if(m[p].set[o]===undefined){m[p].set[o]=1;m[p].array.push(o)}}var c,f,g,h,j,k={};c=0;for(f=this.faces.length;c<f;c++){j=this.faces[c];if(j instanceof THREE.Face3){g=b(j.a,j.b);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.a,j.c);d(k,g,c)}else if(j instanceof THREE.Face4){g=b(j.b,j.d);d(k,g,c);g=b(j.a,j.b);d(k,g,c);
 g=b(j.a,j.d);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.c,j.d);d(k,g,c)}}c=0;for(f=this.edges.length;c<f;c++){j=this.edges[c];g=j.vertexIndices[0];h=j.vertexIndices[1];j.faceIndices=k[b(g,h)].array;for(g=0;g<j.faceIndices.length;g++){h=j.faceIndices[g];j.faces.push(this.faces[h])}}}};THREE.GeometryIdCounter=0;
-THREE.Spline=function(b){function d(u,B,A,Q,E,V,C){u=(A-u)*0.5;Q=(Q-B)*0.5;return(2*(B-A)+u+Q)*C+(-3*(B-A)-2*u-Q)*V+u*E+B}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,m,p,o,t,y;this.initFromArray=function(u){this.points=[];for(var B=0;B<u.length;B++)this.points[B]={x:u[B][0],y:u[B][1],z:u[B][2]}};this.getPoint=function(u){g=(this.points.length-1)*u;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]];
-t=this.points[c[2]];y=this.points[c[3]];k=j*j;m=j*k;f.x=d(p.x,o.x,t.x,y.x,j,k,m);f.y=d(p.y,o.y,t.y,y.y,j,k,m);f.z=d(p.z,o.z,t.z,y.z,j,k,m);return f};this.getControlPointsArray=function(){var u,B,A=this.points.length,Q=[];for(u=0;u<A;u++){B=this.points[u];Q[u]=[B.x,B.y,B.z]}return Q};this.getLength=function(u){var B,A,Q=B=B=0,E=new THREE.Vector3,V=new THREE.Vector3,C=[],X=0;C[0]=0;u||(u=100);A=this.points.length*u;E.copy(this.points[0]);for(u=1;u<A;u++){B=u/A;position=this.getPoint(B);V.copy(position);
-X+=V.distanceTo(E);E.copy(position);B*=this.points.length-1;B=Math.floor(B);if(B!=Q){C[B]=X;Q=B}}C[C.length]=X;return{chunks:C,total:X}};this.reparametrizeByArcLength=function(u){var B,A,Q,E,V,C,X=[],R=new THREE.Vector3,P=this.getLength();X.push(R.copy(this.points[0]).clone());for(B=1;B<this.points.length;B++){A=P.chunks[B]-P.chunks[B-1];C=Math.ceil(u*A/P.total);E=(B-1)/(this.points.length-1);V=B/(this.points.length-1);for(A=1;A<C-1;A++){Q=E+A*(1/C)*(V-E);position=this.getPoint(Q);X.push(R.copy(position).clone())}X.push(R.copy(this.points[B]).clone())}this.points=
+THREE.Spline=function(b){function d(u,B,A,Q,D,V,C){u=(A-u)*0.5;Q=(Q-B)*0.5;return(2*(B-A)+u+Q)*C+(-3*(B-A)-2*u-Q)*V+u*D+B}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,m,p,o,t,y;this.initFromArray=function(u){this.points=[];for(var B=0;B<u.length;B++)this.points[B]={x:u[B][0],y:u[B][1],z:u[B][2]}};this.getPoint=function(u){g=(this.points.length-1)*u;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]];
+t=this.points[c[2]];y=this.points[c[3]];k=j*j;m=j*k;f.x=d(p.x,o.x,t.x,y.x,j,k,m);f.y=d(p.y,o.y,t.y,y.y,j,k,m);f.z=d(p.z,o.z,t.z,y.z,j,k,m);return f};this.getControlPointsArray=function(){var u,B,A=this.points.length,Q=[];for(u=0;u<A;u++){B=this.points[u];Q[u]=[B.x,B.y,B.z]}return Q};this.getLength=function(u){var B,A,Q=B=B=0,D=new THREE.Vector3,V=new THREE.Vector3,C=[],X=0;C[0]=0;u||(u=100);A=this.points.length*u;D.copy(this.points[0]);for(u=1;u<A;u++){B=u/A;position=this.getPoint(B);V.copy(position);
+X+=V.distanceTo(D);D.copy(position);B*=this.points.length-1;B=Math.floor(B);if(B!=Q){C[B]=X;Q=B}}C[C.length]=X;return{chunks:C,total:X}};this.reparametrizeByArcLength=function(u){var B,A,Q,D,V,C,X=[],R=new THREE.Vector3,P=this.getLength();X.push(R.copy(this.points[0]).clone());for(B=1;B<this.points.length;B++){A=P.chunks[B]-P.chunks[B-1];C=Math.ceil(u*A/P.total);D=(B-1)/(this.points.length-1);V=B/(this.points.length-1);for(A=1;A<C-1;A++){Q=D+A*(1/C)*(V-D);position=this.getPoint(Q);X.push(R.copy(position).clone())}X.push(R.copy(this.points[B]).clone())}this.points=
 X}};THREE.Edge=function(b,d,c,f){this.vertices=[b,d];this.vertexIndices=[c,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(b,d,c,f,g){THREE.Object3D.call(this);this.fov=b||50;this.aspect=d||1;this.near=c||0.1;this.far=f||2E3;this.target=g||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
 THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
 THREE.Camera.prototype.update=function(b,d,c){if(this.useTarget){this.matrix.lookAt(this.position,this.target.position,this.up);this.matrix.setPosition(this.position);b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);d=!0}else{this.matrixAutoUpdate&&this.updateMatrix();if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=
@@ -122,12 +122,12 @@ THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.add=functi
 THREE.LOD.prototype.update=function(b,d,c){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}if(this.LODs.length>1){b=c.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f<this.LODs.length;f++)if(b>=this.LODs[f].visibleAtDistance){this.LODs[f-1].object3D.visible=
 !1;this.LODs[f].object3D.visible=!0}else break;for(;f<this.LODs.length;f++)this.LODs[f].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,c)};THREE.ShadowVolume=function(b,d){if(b instanceof THREE.Mesh){THREE.Mesh.call(this,b.geometry,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);b.addChild(this)}else THREE.Mesh.call(this,b,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);this.calculateShadowVolumeGeometry()};
 THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,d,c,f,g,h,j,k,m,p,o,t,y,u,B=new THREE.Geometry;B.vertices=this.geometry.vertices;f=B.faces=this.geometry.faces;var A=B.egdes=this.geometry.edges,Q=B.edgeFaces=[];g=0;var E=[];b=0;for(d=f.length;b<d;b++){c=f[b];E.push(g);g+=c instanceof THREE.Face3?3:4;c.vertexNormals[0]=c.normal;c.vertexNormals[1]=c.normal;c.vertexNormals[2]=c.normal;if(c instanceof THREE.Face4)c.vertexNormals[3]=
-c.normal}b=0;for(d=A.length;b<d;b++){k=A[b];c=k.faces[0];f=k.faces[1];g=k.faceIndices[0];h=k.faceIndices[1];j=k.vertexIndices[0];k=k.vertexIndices[1];if(c.a===j){m="a";o=E[g]+0}else if(c.b===j){m="b";o=E[g]+1}else if(c.c===j){m="c";o=E[g]+2}else if(c.d===j){m="d";o=E[g]+3}if(c.a===k){m+="a";t=E[g]+0}else if(c.b===k){m+="b";t=E[g]+1}else if(c.c===k){m+="c";t=E[g]+2}else if(c.d===k){m+="d";t=E[g]+3}if(f.a===j){p="a";y=E[h]+0}else if(f.b===j){p="b";y=E[h]+1}else if(f.c===j){p="c";y=E[h]+2}else if(f.d===
-j){p="d";y=E[h]+3}if(f.a===k){p+="a";u=E[h]+0}else if(f.b===k){p+="b";u=E[h]+1}else if(f.c===k){p+="c";u=E[h]+2}else if(f.d===k){p+="d";u=E[h]+3}if(m==="ac"||m==="ad"||m==="ca"||m==="da"){if(o>t){c=o;o=t;t=c}}else if(o<t){c=o;o=t;t=c}if(p==="ac"||p==="ad"||p==="ca"||p==="da"){if(y>u){c=y;y=u;u=c}}else if(y<u){c=y;y=u;u=c}c=new THREE.Face4(o,t,y,u);c.normal.set(1,0,0);Q.push(c)}this.geometry=B}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,d,c,f,g,h,j,k,m,p,o,t,y,u,B=new THREE.Geometry;B.vertices=this.geometry.vertices;f=B.faces=this.geometry.faces;var A=B.egdes=this.geometry.edges,Q=B.edgeFaces=[];g=0;var D=[];b=0;for(d=f.length;b<d;b++){c=f[b];D.push(g);g+=c instanceof THREE.Face3?3:4;c.vertexNormals[0]=c.normal;c.vertexNormals[1]=c.normal;c.vertexNormals[2]=c.normal;if(c instanceof THREE.Face4)c.vertexNormals[3]=
+c.normal}b=0;for(d=A.length;b<d;b++){k=A[b];c=k.faces[0];f=k.faces[1];g=k.faceIndices[0];h=k.faceIndices[1];j=k.vertexIndices[0];k=k.vertexIndices[1];if(c.a===j){m="a";o=D[g]+0}else if(c.b===j){m="b";o=D[g]+1}else if(c.c===j){m="c";o=D[g]+2}else if(c.d===j){m="d";o=D[g]+3}if(c.a===k){m+="a";t=D[g]+0}else if(c.b===k){m+="b";t=D[g]+1}else if(c.c===k){m+="c";t=D[g]+2}else if(c.d===k){m+="d";t=D[g]+3}if(f.a===j){p="a";y=D[h]+0}else if(f.b===j){p="b";y=D[h]+1}else if(f.c===j){p="c";y=D[h]+2}else if(f.d===
+j){p="d";y=D[h]+3}if(f.a===k){p+="a";u=D[h]+0}else if(f.b===k){p+="b";u=D[h]+1}else if(f.c===k){p+="c";u=D[h]+2}else if(f.d===k){p+="d";u=D[h]+3}if(m==="ac"||m==="ad"||m==="ca"||m==="da"){if(o>t){c=o;o=t;t=c}}else if(o<t){c=o;o=t;t=c}if(p==="ac"||p==="ad"||p==="ca"||p==="da"){if(y>u){c=y;y=u;u=c}}else if(y<u){c=y;y=u;u=c}c=new THREE.Face4(o,t,y,u);c.normal.set(1,0,0);Q.push(c)}this.geometry=B}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
 THREE.ShadowVolume.prototype.calculateShadowVolumeGeometryWithoutEdgeInfo=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,c=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var h=g.length,j,k,m,p,o,t=["a","b","c","d"];for(m=0;m<h;m++){k=d.length;j=g[m];if(j instanceof THREE.Face4){p=4;k=new THREE.Face4(k,k+1,k+2,k+3)}else{p=3;k=new THREE.Face3(k,k+1,k+2)}k.normal.copy(j.normal);c.push(k);
 for(k=0;k<p;k++){o=b[j[t[k]]];d.push(new THREE.Vertex(o.position.clone()))}}for(h=0;h<g.length-1;h++){b=c[h];for(j=h+1;j<g.length;j++){k=c[j];k=this.facesShareEdge(d,b,k);if(k!==undefined){k=new THREE.Face4(k.indices[0],k.indices[3],k.indices[2],k.indices[1]);k.normal.set(1,0,0);f.push(k)}}}};
-THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,m,p,o,t,y,u,B,A,Q=0,E=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(B=0;B<f;B++){h=d[E[B]];k=b[h];for(A=0;A<g;A++){j=c[E[A]];m=b[j];if(Math.abs(k.position.x-m.position.x)<1.0E-4&&Math.abs(k.position.y-m.position.y)<1.0E-4&&Math.abs(k.position.z-m.position.z)<1.0E-4){Q++;if(Q===1){p=k;o=m;t=h;y=j;u=E[B]}if(Q===2){u+=E[B];return u==="ad"||u==="ac"?{faces:[d,c],vertices:[p,o,m,k],indices:[t,
+THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,c){var f,g,h,j,k,m,p,o,t,y,u,B,A,Q=0,D=["a","b","c","d"];f=d instanceof THREE.Face4?4:3;g=c instanceof THREE.Face4?4:3;for(B=0;B<f;B++){h=d[D[B]];k=b[h];for(A=0;A<g;A++){j=c[D[A]];m=b[j];if(Math.abs(k.position.x-m.position.x)<1.0E-4&&Math.abs(k.position.y-m.position.y)<1.0E-4&&Math.abs(k.position.z-m.position.z)<1.0E-4){Q++;if(Q===1){p=k;o=m;t=h;y=j;u=D[B]}if(Q===2){u+=D[B];return u==="ad"||u==="ac"?{faces:[d,c],vertices:[p,o,m,k],indices:[t,
 y,j,h],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,c],vertices:[p,k,m,o],indices:[t,h,j,y],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};
 THREE.Sprite=function(b){THREE.Object3D.call(this);if(b.material!==undefined){this.material=b.material;this.map=undefined;this.blending=material.blending}else if(b.map!==undefined){this.map=b.map instanceof THREE.Texture?b.map:ImageUtils.loadTexture(b.map);this.material=undefined;this.blending=b.blending!==undefined?b.blending:THREE.NormalBlending}this.useScreenCoordinates=b.useScreenCoordinates!==undefined?b.useScreenCoordinates:!0;this.mergeWith3D=b.mergeWith3D!==undefined?b.mergeWith3D:!this.useScreenCoordinates;
 this.affectedByDistance=b.affectedByDistance!==undefined?b.affectedByDistance:!this.useScreenCoordinates;this.alignment=b.alignment instanceof THREE.Vector2?b.alignment:THREE.SpriteAlignment.center;this.rotation3d=this.rotation;this.rotation=0;this.opacity=1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=new THREE.Vector2(1,1)};THREE.Sprite.prototype=new THREE.Object3D;THREE.Sprite.prototype.constructor=THREE.Sprite;THREE.Sprite.prototype.supr=THREE.Object3D.prototype;
@@ -138,7 +138,7 @@ THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)th
 THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var d=this.lights.indexOf(b);d!==-1&&this.lights.splice(d,1)}else if(b instanceof THREE.Sound){d=this.sounds.indexOf(b);d!==-1&&this.sounds.splice(d,1)}else if(!(b instanceof THREE.Camera)){d=this.objects.indexOf(b);if(d!==-1){this.objects.splice(d,1);this.__objectsRemoved.push(b)}}for(d=0;d<b.children.length;d++)this.removeChildRecurse(b.children[d])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,d,c){this.color=new THREE.Color(b);this.near=d||1;this.far=c||1E3};THREE.FogExp2=function(b,d){this.color=new THREE.Color(b);this.density=d!==undefined?d:2.5E-4};
 THREE.Projector=function(){function b(){var ea=m[k]=m[k]||new THREE.RenderableVertex;k++;return ea}function d(ea,e){return e.z-ea.z}function c(ea,e){var oa=0,Da=1,da=ea.z+ea.w,va=e.z+e.w,ja=-ea.z+ea.w,qa=-e.z+e.w;if(da>=0&&va>=0&&ja>=0&&qa>=0)return!0;else if(da<0&&va<0||ja<0&&qa<0)return!1;else{if(da<0)oa=Math.max(oa,da/(da-va));else va<0&&(Da=Math.min(Da,da/(da-va)));if(ja<0)oa=Math.max(oa,ja/(ja-qa));else qa<0&&(Da=Math.min(Da,ja/(ja-qa)));if(Da<oa)return!1;else{ea.lerpSelf(e,oa);e.lerpSelf(ea,
-1-Da);return!0}}}var f,g,h=[],j,k,m=[],p,o,t=[],y,u=[],B,A,Q=[],E,V,C=[],X=new THREE.Vector4,R=new THREE.Vector4,P=new THREE.Matrix4,ya=new THREE.Matrix4,la=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ca=new THREE.Vector4,Ba=new THREE.Vector4;this.projectVector=function(ea,e){P.multiply(e.projectionMatrix,e.matrixWorldInverse);P.multiplyVector3(ea);return ea};this.unprojectVector=function(ea,e){P.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));
+1-Da);return!0}}}var f,g,h=[],j,k,m=[],p,o,t=[],y,u=[],B,A,Q=[],D,V,C=[],X=new THREE.Vector4,R=new THREE.Vector4,P=new THREE.Matrix4,ya=new THREE.Matrix4,la=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ca=new THREE.Vector4,Ba=new THREE.Vector4;this.projectVector=function(ea,e){P.multiply(e.projectionMatrix,e.matrixWorldInverse);P.multiplyVector3(ea);return ea};this.unprojectVector=function(ea,e){P.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));
 P.multiplyVector3(ea);return ea};this.projectObjects=function(ea,e,oa){e=[];var Da,da,va;g=0;da=ea.objects;ea=0;for(Da=da.length;ea<Da;ea++){va=da[ea];var ja;if(!(ja=!va.visible))if(ja=va instanceof THREE.Mesh){a:{ja=void 0;for(var qa=va.matrixWorld,pa=-va.geometry.boundingSphere.radius*Math.max(va.scale.x,Math.max(va.scale.y,va.scale.z)),wa=0;wa<6;wa++){ja=la[wa].x*qa.n14+la[wa].y*qa.n24+la[wa].z*qa.n34+la[wa].w;if(ja<=pa){ja=!1;break a}}ja=!0}ja=!ja}if(!ja){ja=h[g]=h[g]||new THREE.RenderableObject;
 g++;f=ja;X.copy(va.position);P.multiplyVector3(X);f.object=va;f.z=X.z;e.push(f)}}oa&&e.sort(d);return e};this.projectScene=function(ea,e,oa){var Da=[],da=e.near,va=e.far,ja,qa,pa,wa,fa,ka,ma,Fa,ia,ga,Ja,Xa,Za,Ta,O,S,M;V=A=y=o=0;e.matrixAutoUpdate&&e.update(undefined,!0);ea.update(undefined,!1,e);P.multiply(e.projectionMatrix,e.matrixWorldInverse);la[0].set(P.n41-P.n11,P.n42-P.n12,P.n43-P.n13,P.n44-P.n14);la[1].set(P.n41+P.n11,P.n42+P.n12,P.n43+P.n13,P.n44+P.n14);la[2].set(P.n41+P.n21,P.n42+P.n22,
 P.n43+P.n23,P.n44+P.n24);la[3].set(P.n41-P.n21,P.n42-P.n22,P.n43-P.n23,P.n44-P.n24);la[4].set(P.n41-P.n31,P.n42-P.n32,P.n43-P.n33,P.n44-P.n34);la[5].set(P.n41+P.n31,P.n42+P.n32,P.n43+P.n33,P.n44+P.n34);for(ja=0;ja<6;ja++){ia=la[ja];ia.divideScalar(Math.sqrt(ia.x*ia.x+ia.y*ia.y+ia.z*ia.z))}ia=this.projectObjects(ea,e,!0);ea=0;for(ja=ia.length;ea<ja;ea++){ga=ia[ea].object;if(ga.visible){Ja=ga.matrixWorld;Xa=ga.matrixRotationWorld;Za=ga.materials;Ta=ga.overdraw;k=0;if(ga instanceof THREE.Mesh){O=ga.geometry;
@@ -147,18 +147,18 @@ wa=O.vertices;S=O.faces;O=O.faceVertexUvs;qa=0;for(pa=wa.length;qa<pa;qa++){j=b(
 (ka.positionScreen.y-fa.positionScreen.y)-(Fa.positionScreen.y-fa.positionScreen.y)*(ka.positionScreen.x-fa.positionScreen.x)<0||(ka.positionScreen.x-ma.positionScreen.x)*(Fa.positionScreen.y-ma.positionScreen.y)-(ka.positionScreen.y-ma.positionScreen.y)*(Fa.positionScreen.x-ma.positionScreen.x)<0))){M=u[y]=u[y]||new THREE.RenderableFace4;y++;p=M;p.v1.copy(fa);p.v2.copy(ka);p.v3.copy(ma);p.v4.copy(Fa)}else continue}p.normalWorld.copy(pa.normal);Xa.multiplyVector3(p.normalWorld);p.centroidWorld.copy(pa.centroid);
 Ja.multiplyVector3(p.centroidWorld);p.centroidScreen.copy(p.centroidWorld);P.multiplyVector3(p.centroidScreen);ma=pa.vertexNormals;fa=0;for(ka=ma.length;fa<ka;fa++){Fa=p.vertexNormalsWorld[fa];Fa.copy(ma[fa]);Xa.multiplyVector3(Fa)}fa=0;for(ka=O.length;fa<ka;fa++)if(M=O[fa][wa]){ma=0;for(Fa=M.length;ma<Fa;ma++)p.uvs[fa][ma]=M[ma]}p.meshMaterials=Za;p.faceMaterials=pa.materials;p.overdraw=Ta;p.z=p.centroidScreen.z;Da.push(p)}}else if(ga instanceof THREE.Line){ya.multiply(P,Ja);wa=ga.geometry.vertices;
 fa=b();fa.positionScreen.copy(wa[0].position);ya.multiplyVector4(fa.positionScreen);qa=1;for(pa=wa.length;qa<pa;qa++){fa=b();fa.positionScreen.copy(wa[qa].position);ya.multiplyVector4(fa.positionScreen);ka=m[k-2];ca.copy(fa.positionScreen);Ba.copy(ka.positionScreen);if(c(ca,Ba)){ca.multiplyScalar(1/ca.w);Ba.multiplyScalar(1/Ba.w);Ja=Q[A]=Q[A]||new THREE.RenderableLine;A++;B=Ja;B.v1.positionScreen.copy(ca);B.v2.positionScreen.copy(Ba);B.z=Math.max(ca.z,Ba.z);B.materials=ga.materials;Da.push(B)}}}else if(ga instanceof
-THREE.Particle){R.set(ga.position.x,ga.position.y,ga.position.z,1);P.multiplyVector4(R);R.z/=R.w;if(R.z>0&&R.z<1){Ja=C[V]=C[V]||new THREE.RenderableParticle;V++;E=Ja;E.x=R.x/R.w;E.y=R.y/R.w;E.z=R.z;E.rotation=ga.rotation.z;E.scale.x=ga.scale.x*Math.abs(E.x-(R.x+e.projectionMatrix.n11)/(R.w+e.projectionMatrix.n14));E.scale.y=ga.scale.y*Math.abs(E.y-(R.y+e.projectionMatrix.n22)/(R.w+e.projectionMatrix.n24));E.materials=ga.materials;Da.push(E)}}}}oa&&Da.sort(d);return Da}};
+THREE.Particle){R.set(ga.position.x,ga.position.y,ga.position.z,1);P.multiplyVector4(R);R.z/=R.w;if(R.z>0&&R.z<1){Ja=C[V]=C[V]||new THREE.RenderableParticle;V++;D=Ja;D.x=R.x/R.w;D.y=R.y/R.w;D.z=R.z;D.rotation=ga.rotation.z;D.scale.x=ga.scale.x*Math.abs(D.x-(R.x+e.projectionMatrix.n11)/(R.w+e.projectionMatrix.n14));D.scale.y=ga.scale.y*Math.abs(D.y-(R.y+e.projectionMatrix.n22)/(R.w+e.projectionMatrix.n24));D.materials=ga.materials;Da.push(D)}}}}oa&&Da.sort(d);return Da}};
 THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var m,p,o,t,y,u,B,A;b=d.projectScene(j,k);m=0;for(p=b.length;m<p;m++){y=b[m];if(y instanceof THREE.RenderableParticle){B=y.x*g+g;A=y.y*h+h;o=0;for(t=y.material.length;o<t;o++){u=y.material[o];if(u instanceof THREE.ParticleDOMMaterial){u=u.domElement;u.style.left=B+"px";u.style.top=A+"px"}}}}}};
 THREE.CanvasRenderer=function(){function b(Ga){if(B!=Ga)t.globalAlpha=B=Ga}function d(Ga){if(A!=Ga){switch(Ga){case THREE.NormalBlending:t.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:t.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:t.globalCompositeOperation="darker"}A=Ga}}function c(Ga){if(Q!=Ga)t.strokeStyle=Q=Ga}var f=this,g=null,h=new THREE.Projector,j=document.createElement("canvas"),k,m,p,o,t=j.getContext("2d"),y=new THREE.Color(0),u=0,B=
-1,A=0,Q=null,E=null,V=null,C=null,X=null,R,P,ya,la,ca=new THREE.RenderableVertex,Ba=new THREE.RenderableVertex,ea,e,oa,Da,da,va,ja,qa,pa,wa,fa,ka,ma=new THREE.Color,Fa=new THREE.Color,ia=new THREE.Color,ga=new THREE.Color,Ja=new THREE.Color,Xa,Za,Ta,O,S,M,Aa,La,n,D,x=new THREE.Rectangle,v=new THREE.Rectangle,z=new THREE.Rectangle,N=!1,J=new THREE.Color,G=new THREE.Color,T=new THREE.Color,H=new THREE.Color,I=new THREE.Vector3,K,Z,Y,ra,Ka,Ca,Ha=16;K=document.createElement("canvas");K.width=K.height=
-2;Z=K.getContext("2d");Z.fillStyle="rgba(0,0,0,1)";Z.fillRect(0,0,2,2);Y=Z.getImageData(0,0,2,2);ra=Y.data;Ka=document.createElement("canvas");Ka.width=Ka.height=Ha;Ca=Ka.getContext("2d");Ca.translate(-Ha/2,-Ha/2);Ca.scale(Ha,Ha);Ha--;this.domElement=j;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setSize=function(Ga,ua){k=Ga;m=ua;p=k/2;o=m/2;j.width=k;j.height=m;x.set(-p,-o,p,o);B=1;A=0;X=C=V=E=Q=null};this.setClearColor=function(Ga,ua){y=Ga;u=ua};
+1,A=0,Q=null,D=null,V=null,C=null,X=null,R,P,ya,la,ca=new THREE.RenderableVertex,Ba=new THREE.RenderableVertex,ea,e,oa,Da,da,va,ja,qa,pa,wa,fa,ka,ma=new THREE.Color,Fa=new THREE.Color,ia=new THREE.Color,ga=new THREE.Color,Ja=new THREE.Color,Xa,Za,Ta,O,S,M,Aa,La,n,E,x=new THREE.Rectangle,v=new THREE.Rectangle,z=new THREE.Rectangle,N=!1,J=new THREE.Color,G=new THREE.Color,T=new THREE.Color,H=new THREE.Color,I=new THREE.Vector3,K,Z,Y,ra,Ka,Ca,Ha=16;K=document.createElement("canvas");K.width=K.height=
+2;Z=K.getContext("2d");Z.fillStyle="rgba(0,0,0,1)";Z.fillRect(0,0,2,2);Y=Z.getImageData(0,0,2,2);ra=Y.data;Ka=document.createElement("canvas");Ka.width=Ka.height=Ha;Ca=Ka.getContext("2d");Ca.translate(-Ha/2,-Ha/2);Ca.scale(Ha,Ha);Ha--;this.domElement=j;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setSize=function(Ga,ua){k=Ga;m=ua;p=k/2;o=m/2;j.width=k;j.height=m;x.set(-p,-o,p,o);B=1;A=0;X=C=V=D=Q=null};this.setClearColor=function(Ga,ua){y=Ga;u=ua};
 this.setClearColorHex=function(Ga,ua){y.setHex(Ga);u=ua};this.clear=function(){t.setTransform(1,0,0,-1,p,o);if(!v.isEmpty()){v.inflate(1);v.minSelf(x);if(y.hex==0&&u==0)t.clearRect(v.getX(),v.getY(),v.getWidth(),v.getHeight());else{d(THREE.NormalBlending);b(1);t.fillStyle="rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+Math.floor(y.b*255)+","+u+")";t.fillRect(v.getX(),v.getY(),v.getWidth(),v.getHeight())}v.empty()}};this.render=function(Ga,ua){function Ea(U){var na,ha,$,ta=U.lights;G.setRGB(0,
 0,0);T.setRGB(0,0,0);H.setRGB(0,0,0);U=0;for(na=ta.length;U<na;U++){ha=ta[U];$=ha.color;if(ha instanceof THREE.AmbientLight){G.r+=$.r;G.g+=$.g;G.b+=$.b}else if(ha instanceof THREE.DirectionalLight){T.r+=$.r;T.g+=$.g;T.b+=$.b}else if(ha instanceof THREE.PointLight){H.r+=$.r;H.g+=$.g;H.b+=$.b}}}function za(U,na,ha,$){var ta,sa,xa,W,Ia=U.lights;U=0;for(ta=Ia.length;U<ta;U++){sa=Ia[U];xa=sa.color;if(sa instanceof THREE.DirectionalLight){W=ha.dot(sa.position);if(!(W<=0)){W*=sa.intensity;$.r+=xa.r*W;$.g+=
 xa.g*W;$.b+=xa.b*W}}else if(sa instanceof THREE.PointLight){W=ha.dot(I.sub(sa.position,na).normalize());if(!(W<=0)){W*=sa.distance==0?1:1-Math.min(na.distanceTo(sa.position)/sa.distance,1);if(W!=0){W*=sa.intensity;$.r+=xa.r*W;$.g+=xa.g*W;$.b+=xa.b*W}}}}}function Ua(U,na,ha){b(ha.opacity);d(ha.blending);var $,ta,sa,xa,W,Ia;if(ha instanceof THREE.ParticleBasicMaterial){if(ha.map){xa=ha.map.image;W=xa.width>>1;Ia=xa.height>>1;ha=na.scale.x*p;sa=na.scale.y*o;$=ha*W;ta=sa*Ia;z.set(U.x-$,U.y-ta,U.x+$,U.y+
-ta);if(x.instersects(z)){t.save();t.translate(U.x,U.y);t.rotate(-na.rotation);t.scale(ha,-sa);t.translate(-W,-Ia);t.drawImage(xa,0,0);t.restore()}}}else if(ha instanceof THREE.ParticleCanvasMaterial){$=na.scale.x*p;ta=na.scale.y*o;z.set(U.x-$,U.y-ta,U.x+$,U.y+ta);if(x.instersects(z)){c(ha.color.__styleString);sa=ha.color.__styleString;if(E!=sa)t.fillStyle=E=sa;t.save();t.translate(U.x,U.y);t.rotate(-na.rotation);t.scale($,ta);ha.program(t);t.restore()}}}function F(U,na,ha,$){b($.opacity);d($.blending);
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-THREE.RenderableFace4){u=ia.v1;B=ia.v2;A=ia.v3;Q=ia.v4;u.positionScreen.x*=t;u.positionScreen.y*=-y;B.positionScreen.x*=t;B.positionScreen.y*=-y;A.positionScreen.x*=t;A.positionScreen.y*=-y;Q.positionScreen.x*=t;Q.positionScreen.y*=-y;V.addPoint(u.positionScreen.x,u.positionScreen.y);V.addPoint(B.positionScreen.x,B.positionScreen.y);V.addPoint(A.positionScreen.x,A.positionScreen.y);V.addPoint(Q.positionScreen.x,Q.positionScreen.y);if(E.instersects(V)){fa=0;for(ka=ia.meshMaterials.length;fa<ka;){ga=
+t;B.positionScreen.y*=-y;A.positionScreen.x*=t;A.positionScreen.y*=-y;V.addPoint(u.positionScreen.x,u.positionScreen.y);V.addPoint(B.positionScreen.x,B.positionScreen.y);V.addPoint(A.positionScreen.x,A.positionScreen.y);if(D.instersects(V)){fa=0;for(ka=ia.meshMaterials.length;fa<ka;){ga=ia.meshMaterials[fa++];if(ga instanceof THREE.MeshFaceMaterial){ma=0;for(Fa=ia.faceMaterials.length;ma<Fa;)(ga=ia.faceMaterials[ma++])&&ga.opacity!=0&&d(u,B,A,ia,ga,ja)}else ga&&ga.opacity!=0&&d(u,B,A,ia,ga,ja)}}}else if(ia instanceof
+THREE.RenderableFace4){u=ia.v1;B=ia.v2;A=ia.v3;Q=ia.v4;u.positionScreen.x*=t;u.positionScreen.y*=-y;B.positionScreen.x*=t;B.positionScreen.y*=-y;A.positionScreen.x*=t;A.positionScreen.y*=-y;Q.positionScreen.x*=t;Q.positionScreen.y*=-y;V.addPoint(u.positionScreen.x,u.positionScreen.y);V.addPoint(B.positionScreen.x,B.positionScreen.y);V.addPoint(A.positionScreen.x,A.positionScreen.y);V.addPoint(Q.positionScreen.x,Q.positionScreen.y);if(D.instersects(V)){fa=0;for(ka=ia.meshMaterials.length;fa<ka;){ga=
 ia.meshMaterials[fa++];if(ga instanceof THREE.MeshFaceMaterial){ma=0;for(Fa=ia.faceMaterials.length;ma<Fa;)(ga=ia.faceMaterials[ma++])&&ga.opacity!=0&&c(u,B,A,Q,ia,ga,ja)}else ga&&ga.opacity!=0&&c(u,B,A,Q,ia,ga,ja)}}}}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",
 envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
@@ -219,42 +219,42 @@ THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.Shade
 "void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,
 THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",
 THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};
-THREE.WebGLRenderer=function(b){function d(n,D,x){var v,z,N,J=n.vertices,G=J.length,T=n.colors,H=T.length,I=n.__vertexArray,K=n.__colorArray,Z=n.__sortArray,Y=n.__dirtyVertices,ra=n.__dirtyColors;if(x.sortParticles){Ja.multiplySelf(x.matrixWorld);for(v=0;v<G;v++){z=J[v].position;Ta.copy(z);Ja.multiplyVector3(Ta);Z[v]=[Ta.z,v]}Z.sort(function(Ka,Ca){return Ca[0]-Ka[0]});for(v=0;v<G;v++){z=J[Z[v][1]].position;N=v*3;I[N]=z.x;I[N+1]=z.y;I[N+2]=z.z}for(v=0;v<H;v++){N=v*3;color=T[Z[v][1]];K[N]=color.r;
-K[N+1]=color.g;K[N+2]=color.b}}else{if(Y)for(v=0;v<G;v++){z=J[v].position;N=v*3;I[N]=z.x;I[N+1]=z.y;I[N+2]=z.z}if(ra)for(v=0;v<H;v++){color=T[v];N=v*3;K[N]=color.r;K[N+1]=color.g;K[N+2]=color.b}}if(Y||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,I,D)}if(ra||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,D)}}function c(n,D,x,v,z){v.program||ea.initMaterial(v,D,x,z);var N=v.program,J=N.uniforms,G=v.uniforms;
+THREE.WebGLRenderer=function(b){function d(n,E,x){var v,z,N,J=n.vertices,G=J.length,T=n.colors,H=T.length,I=n.__vertexArray,K=n.__colorArray,Z=n.__sortArray,Y=n.__dirtyVertices,ra=n.__dirtyColors;if(x.sortParticles){Ja.multiplySelf(x.matrixWorld);for(v=0;v<G;v++){z=J[v].position;Ta.copy(z);Ja.multiplyVector3(Ta);Z[v]=[Ta.z,v]}Z.sort(function(Ka,Ca){return Ca[0]-Ka[0]});for(v=0;v<G;v++){z=J[Z[v][1]].position;N=v*3;I[N]=z.x;I[N+1]=z.y;I[N+2]=z.z}for(v=0;v<H;v++){N=v*3;color=T[Z[v][1]];K[N]=color.r;
+K[N+1]=color.g;K[N+2]=color.b}}else{if(Y)for(v=0;v<G;v++){z=J[v].position;N=v*3;I[N]=z.x;I[N+1]=z.y;I[N+2]=z.z}if(ra)for(v=0;v<H;v++){color=T[v];N=v*3;K[N]=color.r;K[N+1]=color.g;K[N+2]=color.b}}if(Y||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,I,E)}if(ra||x.sortParticles){e.bindBuffer(e.ARRAY_BUFFER,n.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,K,E)}}function c(n,E,x,v,z){v.program||ea.initMaterial(v,E,x,z);var N=v.program,J=N.uniforms,G=v.uniforms;
 if(N!=da){e.useProgram(N);da=N}e.uniformMatrix4fv(J.projectionMatrix,!1,Xa);if(x&&(v instanceof THREE.MeshBasicMaterial||v instanceof THREE.MeshLambertMaterial||v instanceof THREE.MeshPhongMaterial||v instanceof THREE.LineBasicMaterial||v instanceof THREE.ParticleBasicMaterial||v.fog)){G.fogColor.value=x.color;if(x instanceof THREE.Fog){G.fogNear.value=x.near;G.fogFar.value=x.far}else if(x instanceof THREE.FogExp2)G.fogDensity.value=x.density}if(v instanceof THREE.MeshPhongMaterial||v instanceof THREE.MeshLambertMaterial||
-v.lights){var T,H,I=0,K=0,Z=0,Y,ra,Ka,Ca,Ha=O,Ga=Ha.directional.colors,ua=Ha.directional.positions,Ea=Ha.point.colors,za=Ha.point.positions,Ua=Ha.point.distances,F=0,aa=0;x=H=Ca=0;for(T=D.length;x<T;x++){H=D[x];Y=H.color;ra=H.position;Ka=H.intensity;Ca=H.distance;if(H instanceof THREE.AmbientLight){I+=Y.r;K+=Y.g;Z+=Y.b}else if(H instanceof THREE.DirectionalLight){Ca=F*3;Ga[Ca]=Y.r*Ka;Ga[Ca+1]=Y.g*Ka;Ga[Ca+2]=Y.b*Ka;ua[Ca]=ra.x;ua[Ca+1]=ra.y;ua[Ca+2]=ra.z;F+=1}else if(H instanceof THREE.PointLight){H=
+v.lights){var T,H,I=0,K=0,Z=0,Y,ra,Ka,Ca,Ha=O,Ga=Ha.directional.colors,ua=Ha.directional.positions,Ea=Ha.point.colors,za=Ha.point.positions,Ua=Ha.point.distances,F=0,aa=0;x=H=Ca=0;for(T=E.length;x<T;x++){H=E[x];Y=H.color;ra=H.position;Ka=H.intensity;Ca=H.distance;if(H instanceof THREE.AmbientLight){I+=Y.r;K+=Y.g;Z+=Y.b}else if(H instanceof THREE.DirectionalLight){Ca=F*3;Ga[Ca]=Y.r*Ka;Ga[Ca+1]=Y.g*Ka;Ga[Ca+2]=Y.b*Ka;ua[Ca]=ra.x;ua[Ca+1]=ra.y;ua[Ca+2]=ra.z;F+=1}else if(H instanceof THREE.PointLight){H=
 aa*3;Ea[H]=Y.r*Ka;Ea[H+1]=Y.g*Ka;Ea[H+2]=Y.b*Ka;za[H]=ra.x;za[H+1]=ra.y;za[H+2]=ra.z;Ua[aa]=Ca;aa+=1}}for(x=F*3;x<Ga.length;x++)Ga[x]=0;for(x=aa*3;x<Ea.length;x++)Ea[x]=0;Ha.point.length=aa;Ha.directional.length=F;Ha.ambient[0]=I;Ha.ambient[1]=K;Ha.ambient[2]=Z;x=O;G.enableLighting.value=x.directional.length+x.point.length;G.ambientLightColor.value=x.ambient;G.directionalLightColor.value=x.directional.colors;G.directionalLightDirection.value=x.directional.positions;G.pointLightColor.value=x.point.colors;
 G.pointLightPosition.value=x.point.positions;G.pointLightDistance.value=x.point.distances}if(v instanceof THREE.MeshBasicMaterial||v instanceof THREE.MeshLambertMaterial||v instanceof THREE.MeshPhongMaterial){G.diffuse.value=v.color;G.opacity.value=v.opacity;G.map.texture=v.map;G.lightMap.texture=v.lightMap;G.envMap.texture=v.envMap;G.reflectivity.value=v.reflectivity;G.refractionRatio.value=v.refractionRatio;G.combine.value=v.combine;G.useRefract.value=v.envMap&&v.envMap.mapping instanceof THREE.CubeRefractionMapping}if(v instanceof
 THREE.LineBasicMaterial){G.diffuse.value=v.color;G.opacity.value=v.opacity}else if(v instanceof THREE.ParticleBasicMaterial){G.psColor.value=v.color;G.opacity.value=v.opacity;G.size.value=v.size;G.scale.value=oa.height/2;G.map.texture=v.map}else if(v instanceof THREE.MeshPhongMaterial){G.ambient.value=v.ambient;G.specular.value=v.specular;G.shininess.value=v.shininess}else if(v instanceof THREE.MeshDepthMaterial){G.mNear.value=n.near;G.mFar.value=n.far;G.opacity.value=v.opacity}else if(v instanceof
 THREE.MeshNormalMaterial)G.opacity.value=v.opacity;for(var w in G)if(K=N.uniforms[w]){T=G[w];I=T.type;x=T.value;if(I=="i")e.uniform1i(K,x);else if(I=="f")e.uniform1f(K,x);else if(I=="fv1")e.uniform1fv(K,x);else if(I=="fv")e.uniform3fv(K,x);else if(I=="v2")e.uniform2f(K,x.x,x.y);else if(I=="v3")e.uniform3f(K,x.x,x.y,x.z);else if(I=="v4")e.uniform4f(K,x.x,x.y,x.z,x.w);else if(I=="c")e.uniform3f(K,x.r,x.g,x.b);else if(I=="t"){e.uniform1i(K,x);if(T=T.texture)if(T.image instanceof Array&&T.image.length==
 6){if(T.image.length==6){if(T.needsUpdate){if(T.__webglInit){e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(I=0;I<6;++I)e.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+I,0,0,0,e.RGBA,e.UNSIGNED_BYTE,T.image[I])}else{T.image.__webglTextureCube=e.createTexture();e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube);for(I=0;I<6;++I)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+I,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,T.image[I]);T.__webglInit=!0}R(e.TEXTURE_CUBE_MAP,T,T.image[0]);e.bindTexture(e.TEXTURE_CUBE_MAP,
 null);T.needsUpdate=!1}e.activeTexture(e.TEXTURE0+x);e.bindTexture(e.TEXTURE_CUBE_MAP,T.image.__webglTextureCube)}}else P(T,x)}}e.uniformMatrix4fv(J.modelViewMatrix,!1,z._modelViewMatrixArray);e.uniformMatrix3fv(J.normalMatrix,!1,z._normalMatrixArray);(v instanceof THREE.MeshShaderMaterial||v instanceof THREE.MeshPhongMaterial||v.envMap)&&J.cameraPosition!==null&&e.uniform3f(J.cameraPosition,n.position.x,n.position.y,n.position.z);(v instanceof THREE.MeshShaderMaterial||v.envMap||v.skinning)&&J.objectMatrix!==
-null&&e.uniformMatrix4fv(J.objectMatrix,!1,z._objectMatrixArray);(v instanceof THREE.MeshPhongMaterial||v instanceof THREE.MeshLambertMaterial||v instanceof THREE.MeshShaderMaterial||v.skinning)&&J.viewMatrix!==null&&e.uniformMatrix4fv(J.viewMatrix,!1,Za);if(v instanceof THREE.ShadowVolumeDynamicMaterial){n=G.directionalLightDirection.value;n[0]=-D[1].position.x;n[1]=-D[1].position.y;n[2]=-D[1].position.z;e.uniform3fv(J.directionalLightDirection,n);e.uniformMatrix4fv(J.objectMatrix,!1,z._objectMatrixArray);
-e.uniformMatrix4fv(J.viewMatrix,!1,Za)}if(v.skinning){e.uniformMatrix4fv(J.cameraInverseMatrix,!1,Za);e.uniformMatrix4fv(J.boneGlobalMatrices,!1,z.boneMatrices)}return N}function f(n,D,x,v,z,N){if(v.opacity!=0){var J;n=c(n,D,x,v,N).attributes;if(!v.morphTargets&&n.position>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(n.position,3,e.FLOAT,!1,0,0)}else{D=v.program.attributes;if(N.morphTargetBase!==-1){e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[N.morphTargetBase]);
-e.vertexAttribPointer(D.position,3,e.FLOAT,!1,0,0)}else if(D.position>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(D.position,3,e.FLOAT,!1,0,0)}if(N.morphTargetForcedOrder.length){x=0;for(var G=N.morphTargetForcedOrder,T=N.morphTargetInfluences;x<v.numSupportedMorphTargets&&x<G.length;){e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[G[x]]);e.vertexAttribPointer(D["morphTarget"+x],3,e.FLOAT,!1,0,0);N.__webglMorphTargetInfluences[x]=T[G[x]];x++}}else{G=[];var H=
--1,I=0;T=N.morphTargetInfluences;var K,Z=T.length;x=0;for(N.morphTargetBase!==-1&&(G[N.morphTargetBase]=!0);x<v.numSupportedMorphTargets;){for(K=0;K<Z;K++)if(!G[K]&&T[K]>H){I=K;H=T[I]}e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[I]);e.vertexAttribPointer(D["morphTarget"+x],3,e.FLOAT,!1,0,0);N.__webglMorphTargetInfluences[x]=H;G[I]=1;H=-1;x++}}v.program.uniforms.morphTargetInfluences!==null&&e.uniform1fv(v.program.uniforms.morphTargetInfluences,N.__webglMorphTargetInfluences)}if(v.attributes)for(J in v.attributes)if(n[J]>=
-0){D=v.attributes[J];e.bindBuffer(e.ARRAY_BUFFER,D.buffer);e.vertexAttribPointer(n[J],D.size,e.FLOAT,!1,0,0)}if(n.color>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglColorBuffer);e.vertexAttribPointer(n.color,3,e.FLOAT,!1,0,0)}if(n.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglNormalBuffer);e.vertexAttribPointer(n.normal,3,e.FLOAT,!1,0,0)}if(n.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglTangentBuffer);e.vertexAttribPointer(n.tangent,4,e.FLOAT,!1,0,0)}if(n.uv>=0)if(z.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,
+null&&e.uniformMatrix4fv(J.objectMatrix,!1,z._objectMatrixArray);(v instanceof THREE.MeshPhongMaterial||v instanceof THREE.MeshLambertMaterial||v instanceof THREE.MeshShaderMaterial||v.skinning)&&J.viewMatrix!==null&&e.uniformMatrix4fv(J.viewMatrix,!1,Za);if(v instanceof THREE.ShadowVolumeDynamicMaterial){n=G.directionalLightDirection.value;n[0]=-E[1].position.x;n[1]=-E[1].position.y;n[2]=-E[1].position.z;e.uniform3fv(J.directionalLightDirection,n);e.uniformMatrix4fv(J.objectMatrix,!1,z._objectMatrixArray);
+e.uniformMatrix4fv(J.viewMatrix,!1,Za)}if(v.skinning){e.uniformMatrix4fv(J.cameraInverseMatrix,!1,Za);e.uniformMatrix4fv(J.boneGlobalMatrices,!1,z.boneMatrices)}return N}function f(n,E,x,v,z,N){if(v.opacity!=0){var J;n=c(n,E,x,v,N).attributes;if(!v.morphTargets&&n.position>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(n.position,3,e.FLOAT,!1,0,0)}else{E=v.program.attributes;if(N.morphTargetBase!==-1){e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[N.morphTargetBase]);
+e.vertexAttribPointer(E.position,3,e.FLOAT,!1,0,0)}else if(E.position>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(E.position,3,e.FLOAT,!1,0,0)}if(N.morphTargetForcedOrder.length){x=0;for(var G=N.morphTargetForcedOrder,T=N.morphTargetInfluences;x<v.numSupportedMorphTargets&&x<G.length;){e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[G[x]]);e.vertexAttribPointer(E["morphTarget"+x],3,e.FLOAT,!1,0,0);N.__webglMorphTargetInfluences[x]=T[G[x]];x++}}else{G=[];var H=
+-1,I=0;T=N.morphTargetInfluences;var K,Z=T.length;x=0;for(N.morphTargetBase!==-1&&(G[N.morphTargetBase]=!0);x<v.numSupportedMorphTargets;){for(K=0;K<Z;K++)if(!G[K]&&T[K]>H){I=K;H=T[I]}e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[I]);e.vertexAttribPointer(E["morphTarget"+x],3,e.FLOAT,!1,0,0);N.__webglMorphTargetInfluences[x]=H;G[I]=1;H=-1;x++}}v.program.uniforms.morphTargetInfluences!==null&&e.uniform1fv(v.program.uniforms.morphTargetInfluences,N.__webglMorphTargetInfluences)}if(v.attributes)for(J in v.attributes)if(n[J]>=
+0){E=v.attributes[J];e.bindBuffer(e.ARRAY_BUFFER,E.buffer);e.vertexAttribPointer(n[J],E.size,e.FLOAT,!1,0,0)}if(n.color>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglColorBuffer);e.vertexAttribPointer(n.color,3,e.FLOAT,!1,0,0)}if(n.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglNormalBuffer);e.vertexAttribPointer(n.normal,3,e.FLOAT,!1,0,0)}if(n.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglTangentBuffer);e.vertexAttribPointer(n.tangent,4,e.FLOAT,!1,0,0)}if(n.uv>=0)if(z.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,
 z.__webglUVBuffer);e.vertexAttribPointer(n.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv)}else e.disableVertexAttribArray(n.uv);if(n.uv2>=0)if(z.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,z.__webglUV2Buffer);e.vertexAttribPointer(n.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv2)}else e.disableVertexAttribArray(n.uv2);if(v.skinning&&n.skinVertexA>=0&&n.skinVertexB>=0&&n.skinIndex>=0&&n.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexABuffer);e.vertexAttribPointer(n.skinVertexA,
 4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexBBuffer);e.vertexAttribPointer(n.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinIndicesBuffer);e.vertexAttribPointer(n.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinWeightsBuffer);e.vertexAttribPointer(n.skinWeight,4,e.FLOAT,!1,0,0)}if(N instanceof THREE.Mesh){if(v.wireframe){e.lineWidth(v.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglLineBuffer);e.drawElements(e.LINES,
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-" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION));e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(D.r,D.g,D.b,x)})(antialias,clearColor,clearAlpha,stencil);this.context=e;if(stencil){var S={};S.vertices=new Float32Array(12);S.faces=new Uint16Array(6);
+antialias=b.antialias!==undefined?b.antialias:!1;clearColor=b.clearColor!==undefined?new THREE.Color(b.clearColor):new THREE.Color(0);clearAlpha=b.clearAlpha!==undefined?b.clearAlpha:0;this.data={vertices:0,faces:0};this.maxMorphTargets=8;this.domElement=oa;this.autoClear=!0;this.sortObjects=!0;(function(n,E,x,v){try{if(!(e=oa.getContext("experimental-webgl",{antialias:n,stencil:v})))throw"Error creating WebGL context.";}catch(z){console.error(z)}console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+
+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION));e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(E.r,E.g,E.b,x)})(antialias,clearColor,clearAlpha,stencil);this.context=e;if(stencil){var S={};S.vertices=new Float32Array(12);S.faces=new Uint16Array(6);
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 S.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,S.faces,e.STATIC_DRAW);S.program=e.createProgram();e.attachShader(S.program,la("fragment",THREE.ShaderLib.shadowPost.fragmentShader));e.attachShader(S.program,la("vertex",THREE.ShaderLib.shadowPost.vertexShader));e.linkProgram(S.program);S.vertexLocation=e.getAttribLocation(S.program,"position");S.projectionLocation=e.getUniformLocation(S.program,"projectionMatrix");S.darknessLocation=e.getUniformLocation(S.program,"darkness")}var M={};M.vertices=
 new Float32Array(16);M.faces=new Uint16Array(6);b=0;M.vertices[b++]=-1;M.vertices[b++]=-1;M.vertices[b++]=0;M.vertices[b++]=0;M.vertices[b++]=1;M.vertices[b++]=-1;M.vertices[b++]=1;M.vertices[b++]=0;M.vertices[b++]=1;M.vertices[b++]=1;M.vertices[b++]=1;M.vertices[b++]=1;M.vertices[b++]=-1;M.vertices[b++]=1;M.vertices[b++]=0;M.vertices[b++]=1;b=0;M.faces[b++]=0;M.faces[b++]=1;M.faces[b++]=2;M.faces[b++]=0;M.faces[b++]=2;M.faces[b++]=3;M.vertexBuffer=e.createBuffer();M.elementBuffer=e.createBuffer();
@@ -305,34 +305,34 @@ e.getUniformLocation(M.program,"screenPosition");var Aa=!1;_sprite={};_sprite.ve
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+THREE.ParticleBasicMaterial&&(J="particle_basic");if(J){var G=THREE.ShaderLib[J];n.uniforms=THREE.UniformsUtils.clone(G.uniforms);n.vertexShader=G.vertexShader;n.fragmentShader=G.fragmentShader}var T,H,I;T=I=G=0;for(H=E.length;T<H;T++){N=E[T];N instanceof THREE.DirectionalLight&&I++;N instanceof THREE.PointLight&&G++}if(G+I<=4)E=I;else{E=Math.ceil(4*I/(G+I));G=4-E}N={directional:E,point:G};I=50;if(v!==undefined&&v instanceof THREE.SkinnedMesh)I=v.bones.length;var K;a:{T=n.fragmentShader;H=n.vertexShader;
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 e.attachShader(Z,la("fragment",prefix_fragment+T));e.attachShader(Z,la("vertex",prefix_vertex+H));e.linkProgram(Z);e.getProgramParameter(Z,e.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+e.getProgramParameter(Z,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");Z.uniforms={};Z.attributes={};var Y;T=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(Y in G)T.push(Y);
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+Y=T;G=0;for(T=Y.length;G<T;G++){H=Y[G];Z.uniforms[H]=e.getUniformLocation(Z,H)}T=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(Y=0;Y<x.maxMorphTargets;Y++)T.push("morphTarget"+Y);for(K in E)T.push(K);K=T;Y=0;for(E=K.length;Y<E;Y++){x=K[Y];Z.attributes[x]=e.getAttribLocation(Z,x)}Da.push({program:Z,code:J});K=Z}n.program=K;K=n.program.attributes;e.enableVertexAttribArray(K.position);K.color>=0&&e.enableVertexAttribArray(K.color);K.normal>=
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-n.lights.length&&u(n);n.__webglLensFlares.length&&A(n,D);if(x&&x.minFilter!==THREE.NearestFilter&&x.minFilter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,x.__webglTexture);e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(n){if(!n.__webglObjects){n.__webglObjects=[];n.__webglObjectsImmediate=[];n.__webglShadowVolumes=[];n.__webglLensFlares=[];n.__webglSprites=[]}for(;n.__objectsAdded.length;){var D=n.__objectsAdded[0],x=n,v=void 0,z=void 0,N=void 0;
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+0){e.enableVertexAttribArray(K.morphTarget6);n.numSupportedMorphTargets++}if(K.morphTarget7>=0){e.enableVertexAttribArray(K.morphTarget7);n.numSupportedMorphTargets++}v.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);n=0;for(z=this.maxMorphTargets;n<z;n++)v.__webglMorphTargetInfluences[n]=0}};this.render=function(n,E,x,v){var z,N,J,G,T,H,I,K,Z=n.lights,Y=n.fog;ea.data.vertices=0;ea.data.faces=0;E.matrixAutoUpdate&&E.update(undefined,!0);n.update(undefined,!1,E);E.matrixWorldInverse.flattenToArray(Za);
+E.projectionMatrix.flattenToArray(Xa);Ja.multiply(E.projectionMatrix,E.matrixWorldInverse);k(Ja);this.initWebGLObjects(n);ya(x);(this.autoClear||v)&&this.clear();T=n.__webglObjects.length;for(v=0;v<T;v++){z=n.__webglObjects[v];I=z.object;if(I.visible)if(!(I instanceof THREE.Mesh)||m(I)){I.matrixWorld.flattenToArray(I._objectMatrixArray);Q(I,E);t(z);z.render=!0;if(this.sortObjects){Ta.copy(I.position);Ja.multiplyVector3(Ta);z.z=Ta.z}}else z.render=!1;else z.render=!1}this.sortObjects&&n.__webglObjects.sort(y);
+H=n.__webglObjectsImmediate.length;for(v=0;v<H;v++){z=n.__webglObjectsImmediate[v];I=z.object;if(I.visible){I.matrixAutoUpdate&&I.matrixWorld.flattenToArray(I._objectMatrixArray);Q(I,E);o(z)}}X(THREE.NormalBlending);for(v=0;v<T;v++){z=n.__webglObjects[v];if(z.render){I=z.object;K=z.buffer;J=z.opaque;h(I);for(z=0;z<J.count;z++){G=J.list[z];j(G.depthTest);f(E,Z,Y,G,K,I)}}}for(v=0;v<H;v++){z=n.__webglObjectsImmediate[v];I=z.object;if(I.visible){J=z.opaque;h(I);for(z=0;z<J.count;z++){G=J.list[z];j(G.depthTest);
+N=c(E,Z,Y,G,I);I.render(function(ra){g(ra,N,G.shading)})}}}for(v=0;v<T;v++){z=n.__webglObjects[v];if(z.render){I=z.object;K=z.buffer;J=z.transparent;h(I);for(z=0;z<J.count;z++){G=J.list[z];X(G.blending);j(G.depthTest);f(E,Z,Y,G,K,I)}}}for(v=0;v<H;v++){z=n.__webglObjectsImmediate[v];I=z.object;if(I.visible){J=z.transparent;h(I);for(z=0;z<J.count;z++){G=J.list[z];X(G.blending);j(G.depthTest);N=c(E,Z,Y,G,I);I.render(function(ra){g(ra,N,G.shading)})}}}n.__webglSprites.length&&B(n,E);stencil&&n.__webglShadowVolumes.length&&
+n.lights.length&&u(n);n.__webglLensFlares.length&&A(n,E);if(x&&x.minFilter!==THREE.NearestFilter&&x.minFilter!==THREE.LinearFilter){e.bindTexture(e.TEXTURE_2D,x.__webglTexture);e.generateMipmap(e.TEXTURE_2D);e.bindTexture(e.TEXTURE_2D,null)}};this.initWebGLObjects=function(n){if(!n.__webglObjects){n.__webglObjects=[];n.__webglObjectsImmediate=[];n.__webglShadowVolumes=[];n.__webglLensFlares=[];n.__webglSprites=[]}for(;n.__objectsAdded.length;){var E=n.__objectsAdded[0],x=n,v=void 0,z=void 0,N=void 0;
+if(E._modelViewMatrix==undefined){E._modelViewMatrix=new THREE.Matrix4;E._normalMatrixArray=new Float32Array(9);E._modelViewMatrixArray=new Float32Array(16);E._objectMatrixArray=new Float32Array(16);E.matrixWorld.flattenToArray(E._objectMatrixArray)}if(E instanceof THREE.Mesh){z=E.geometry;z.geometryGroups==undefined&&V(z);for(v in z.geometryGroups){N=z.geometryGroups[v];if(!N.__webglVertexBuffer){var J=N;J.__webglVertexBuffer=e.createBuffer();J.__webglNormalBuffer=e.createBuffer();J.__webglTangentBuffer=
 e.createBuffer();J.__webglColorBuffer=e.createBuffer();J.__webglUVBuffer=e.createBuffer();J.__webglUV2Buffer=e.createBuffer();J.__webglSkinVertexABuffer=e.createBuffer();J.__webglSkinVertexBBuffer=e.createBuffer();J.__webglSkinIndicesBuffer=e.createBuffer();J.__webglSkinWeightsBuffer=e.createBuffer();J.__webglFaceBuffer=e.createBuffer();J.__webglLineBuffer=e.createBuffer();if(J.numMorphTargets){var G=void 0,T=void 0;J.__webglMorphTargetsBuffers=[];G=0;for(T=J.numMorphTargets;G<T;G++)J.__webglMorphTargetsBuffers.push(e.createBuffer())}J=
-N;G=D;var H=void 0,I=void 0,K=void 0;K=void 0;var Z=void 0,Y=void 0,ra=void 0,Ka=ra=T=0;I=void 0;K=void 0;var Ca=void 0;H=void 0;I=void 0;Z=G.geometry;Ca=Z.faces;Y=J.faces;H=0;for(I=Y.length;H<I;H++){K=Y[H];K=Ca[K];if(K instanceof THREE.Face3){T+=3;ra+=1;Ka+=3}else if(K instanceof THREE.Face4){T+=4;ra+=2;Ka+=4}}H=J;I=G;Ca=void 0;Y=void 0;var Ha=void 0,Ga=void 0;Ha=void 0;K=[];Ca=0;for(Y=I.materials.length;Ca<Y;Ca++){Ha=I.materials[Ca];if(Ha instanceof THREE.MeshFaceMaterial){Ha=0;for(l=H.materials.length;Ha<
+N;G=E;var H=void 0,I=void 0,K=void 0;K=void 0;var Z=void 0,Y=void 0,ra=void 0,Ka=ra=T=0;I=void 0;K=void 0;var Ca=void 0;H=void 0;I=void 0;Z=G.geometry;Ca=Z.faces;Y=J.faces;H=0;for(I=Y.length;H<I;H++){K=Y[H];K=Ca[K];if(K instanceof THREE.Face3){T+=3;ra+=1;Ka+=3}else if(K instanceof THREE.Face4){T+=4;ra+=2;Ka+=4}}H=J;I=G;Ca=void 0;Y=void 0;var Ha=void 0,Ga=void 0;Ha=void 0;K=[];Ca=0;for(Y=I.materials.length;Ca<Y;Ca++){Ha=I.materials[Ca];if(Ha instanceof THREE.MeshFaceMaterial){Ha=0;for(l=H.materials.length;Ha<
 l;Ha++)(Ga=H.materials[Ha])&&K.push(Ga)}else(Ga=Ha)&&K.push(Ga)}H=K;a:{I=void 0;Ca=void 0;Y=H.length;for(I=0;I<Y;I++){Ca=H[I];if(Ca.map||Ca.lightMap||Ca instanceof THREE.MeshShaderMaterial){I=!0;break a}}I=!1}a:{Ca=H;Y=void 0;K=void 0;Ha=Ca.length;for(Y=0;Y<Ha;Y++){K=Ca[Y];if(!(K instanceof THREE.MeshBasicMaterial&&!K.envMap||K instanceof THREE.MeshDepthMaterial)){Ca=K&&K.shading!=undefined&&K.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}Ca=!1}a:{Y=void 0;K=void 0;Ha=
 H.length;for(Y=0;Y<Ha;Y++){K=H[Y];if(K.vertexColors){K=K.vertexColors;break a}}K=!1}J.__vertexArray=new Float32Array(T*3);if(Ca)J.__normalArray=new Float32Array(T*3);if(Z.hasTangents)J.__tangentArray=new Float32Array(T*4);if(K)J.__colorArray=new Float32Array(T*3);if(I){if(Z.faceUvs.length>0||Z.faceVertexUvs.length>0)J.__uvArray=new Float32Array(T*2);if(Z.faceUvs.length>1||Z.faceVertexUvs.length>1)J.__uv2Array=new Float32Array(T*2)}if(G.geometry.skinWeights.length&&G.geometry.skinIndices.length){J.__skinVertexAArray=
 new Float32Array(T*4);J.__skinVertexBArray=new Float32Array(T*4);J.__skinIndexArray=new Float32Array(T*4);J.__skinWeightArray=new Float32Array(T*4)}J.__faceArray=new Uint16Array(ra*3+(G.geometry.edgeFaces?G.geometry.edgeFaces.length*6:0));J.__lineArray=new Uint16Array(Ka*2);if(J.numMorphTargets){J.__morphTargetsArrays=[];Z=0;for(Y=J.numMorphTargets;Z<Y;Z++)J.__morphTargetsArrays.push(new Float32Array(T*3))}J.__needsSmoothNormals=Ca==THREE.SmoothShading;J.__uvType=I;J.__vertexColorType=K;J.__normalType=
 Ca;J.__webglFaceCount=ra*3+(G.geometry.edgeFaces?G.geometry.edgeFaces.length*6:0);J.__webglLineCount=Ka*2;Z=0;for(Y=H.length;Z<Y;Z++)if(H[Z].attributes){J.__webglCustomAttributes={};for(a in H[Z].attributes){I=H[Z].attributes[a];if(!I.__webglInitialized||I.createUniqueBuffers){I.__webglInitialized=!0;ra=1;if(I.type==="v2")ra=2;else if(I.type==="v3")ra=3;else if(I.type==="v4")ra=4;else I.type==="c"&&(ra=3);I.size=ra;I.needsUpdate=!0;I.array=new Float32Array(T*ra);I.buffer=e.createBuffer();I.buffer.belongsToAttribute=
-a}J.__webglCustomAttributes[a]=I}}z.__dirtyVertices=!0;z.__dirtyMorphTargets=!0;z.__dirtyElements=!0;z.__dirtyUvs=!0;z.__dirtyNormals=!0;z.__dirtyTangents=!0;z.__dirtyColors=!0}D instanceof THREE.ShadowVolume?C(x.__webglShadowVolumes,N,D):C(x.__webglObjects,N,D)}}else if(D instanceof THREE.LensFlare)C(x.__webglLensFlares,undefined,D);else if(D instanceof THREE.Ribbon){z=D.geometry;if(!z.__webglVertexBuffer){v=z;v.__webglVertexBuffer=e.createBuffer();v.__webglColorBuffer=e.createBuffer();v=z;N=v.vertices.length;
-v.__vertexArray=new Float32Array(N*3);v.__colorArray=new Float32Array(N*3);v.__webglVertexCount=N;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,D)}else if(D instanceof THREE.Line){z=D.geometry;if(!z.__webglVertexBuffer){v=z;v.__webglVertexBuffer=e.createBuffer();v.__webglColorBuffer=e.createBuffer();v=z;N=v.vertices.length;v.__vertexArray=new Float32Array(N*3);v.__colorArray=new Float32Array(N*3);v.__webglLineCount=N;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,D)}else if(D instanceof
-THREE.ParticleSystem){z=D.geometry;if(!z.__webglVertexBuffer){v=z;v.__webglVertexBuffer=e.createBuffer();v.__webglColorBuffer=e.createBuffer();v=z;N=v.vertices.length;v.__vertexArray=new Float32Array(N*3);v.__colorArray=new Float32Array(N*3);v.__sortArray=[];v.__webglParticleCount=N;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,D)}else if(THREE.MarchingCubes!==undefined&&D instanceof THREE.MarchingCubes)x.__webglObjectsImmediate.push({object:D,opaque:{list:[],count:0},transparent:{list:[],
-count:0}});else D instanceof THREE.Sprite&&x.__webglSprites.push(D);n.__objectsAdded.splice(0,1)}for(;n.__objectsRemoved.length;){D=n.__objectsRemoved[0];x=n;z=void 0;v=void 0;if(D instanceof THREE.Mesh)for(z=x.__webglObjects.length-1;z>=0;z--){v=x.__webglObjects[z].object;if(D==v){x.__webglObjects.splice(z,1);break}}else if(D instanceof THREE.Sprite)for(z=x.__webglSprites.length-1;z>=0;z--){v=x.__webglSprites[z];if(D==v){x.__webglSprites.splice(z,1);break}}n.__objectsRemoved.splice(0,1)}D=0;for(x=
-n.__webglObjects.length;D<x;D++)E(n.__webglObjects[D].object,n);D=0;for(x=n.__webglShadowVolumes.length;D<x;D++)E(n.__webglShadowVolumes[D].object,n);D=0;for(x=n.__webglLensFlares.length;D<x;D++)E(n.__webglLensFlares[D].object,n)};this.setFaceCulling=function(n,D){if(n){!D||D=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(n=="back")e.cullFace(e.BACK);else n=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>
+a}J.__webglCustomAttributes[a]=I}}z.__dirtyVertices=!0;z.__dirtyMorphTargets=!0;z.__dirtyElements=!0;z.__dirtyUvs=!0;z.__dirtyNormals=!0;z.__dirtyTangents=!0;z.__dirtyColors=!0}E instanceof THREE.ShadowVolume?C(x.__webglShadowVolumes,N,E):C(x.__webglObjects,N,E)}}else if(E instanceof THREE.LensFlare)C(x.__webglLensFlares,undefined,E);else if(E instanceof THREE.Ribbon){z=E.geometry;if(!z.__webglVertexBuffer){v=z;v.__webglVertexBuffer=e.createBuffer();v.__webglColorBuffer=e.createBuffer();v=z;N=v.vertices.length;
+v.__vertexArray=new Float32Array(N*3);v.__colorArray=new Float32Array(N*3);v.__webglVertexCount=N;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,E)}else if(E instanceof THREE.Line){z=E.geometry;if(!z.__webglVertexBuffer){v=z;v.__webglVertexBuffer=e.createBuffer();v.__webglColorBuffer=e.createBuffer();v=z;N=v.vertices.length;v.__vertexArray=new Float32Array(N*3);v.__colorArray=new Float32Array(N*3);v.__webglLineCount=N;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,E)}else if(E instanceof
+THREE.ParticleSystem){z=E.geometry;if(!z.__webglVertexBuffer){v=z;v.__webglVertexBuffer=e.createBuffer();v.__webglColorBuffer=e.createBuffer();v=z;N=v.vertices.length;v.__vertexArray=new Float32Array(N*3);v.__colorArray=new Float32Array(N*3);v.__sortArray=[];v.__webglParticleCount=N;z.__dirtyVertices=!0;z.__dirtyColors=!0}C(x.__webglObjects,z,E)}else if(THREE.MarchingCubes!==undefined&&E instanceof THREE.MarchingCubes)x.__webglObjectsImmediate.push({object:E,opaque:{list:[],count:0},transparent:{list:[],
+count:0}});else E instanceof THREE.Sprite&&x.__webglSprites.push(E);n.__objectsAdded.splice(0,1)}for(;n.__objectsRemoved.length;){E=n.__objectsRemoved[0];x=n;z=void 0;v=void 0;if(E instanceof THREE.Mesh)for(z=x.__webglObjects.length-1;z>=0;z--){v=x.__webglObjects[z].object;if(E==v){x.__webglObjects.splice(z,1);break}}else if(E instanceof THREE.Sprite)for(z=x.__webglSprites.length-1;z>=0;z--){v=x.__webglSprites[z];if(E==v){x.__webglSprites.splice(z,1);break}}n.__objectsRemoved.splice(0,1)}E=0;for(x=
+n.__webglObjects.length;E<x;E++)D(n.__webglObjects[E].object,n);E=0;for(x=n.__webglShadowVolumes.length;E<x;E++)D(n.__webglShadowVolumes[E].object,n);E=0;for(x=n.__webglLensFlares.length;E<x;E++)D(n.__webglLensFlares[E].object,n)};this.setFaceCulling=function(n,E){if(n){!E||E=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(n=="back")e.cullFace(e.BACK);else n=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>
 0}};
 THREE.WebGLRenderTarget=function(b,d,c){this.width=b;this.height=d;c=c||{};this.wrapS=c.wrapS!==undefined?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==undefined?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==undefined?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==undefined?c.minFilter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBAFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==undefined?
 c.depthBuffer:!0;this.stencilBuffer=c.stencilBuffer!==undefined?c.stencilBuffer:!0};
@@ -385,7 +385,7 @@ this.activeLook||(f=0);this.lon+=this.mouseX*f;this.lookVertical&&(this.lat-=thi
 (90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;c=this.target.position;g=this.position;c.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=g.y+100*Math.cos(this.phi);c.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(c){c.preventDefault()},!1);this.domElement.addEventListener("mousemove",d(this,
 this.onMouseMove),!1);this.domElement.addEventListener("mousedown",d(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;
 THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
-THREE.PathCamera=function(b){function d(p,o,t,y){var u={name:t,fps:0.6,length:y,hierarchy:[]},B,A=o.getControlPointsArray(),Q=o.getLength(),E=A.length,V=0;B=E-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:A[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[B]={time:y,pos:A[B],rot:[0,0,0,1],scl:[1,1,1]};for(B=1;B<E-1;B++){V=y*Q.chunks[B]/Q.total;o.keys[B]={time:V,pos:A[B]}}u.hierarchy[0]=o;THREE.AnimationHandler.add(u);return new THREE.Animation(p,t,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var t,
+THREE.PathCamera=function(b){function d(p,o,t,y){var u={name:t,fps:0.6,length:y,hierarchy:[]},B,A=o.getControlPointsArray(),Q=o.getLength(),D=A.length,V=0;B=D-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:A[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[B]={time:y,pos:A[B],rot:[0,0,0,1],scl:[1,1,1]};for(B=1;B<D-1;B++){V=y*Q.chunks[B]/Q.total;o.keys[B]={time:V,pos:A[B]}}u.hierarchy[0]=o;THREE.AnimationHandler.add(u);return new THREE.Animation(p,t,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var t,
 y,u=new THREE.Geometry;for(t=0;t<p.points.length*o;t++){y=t/(p.points.length*o);y=p.getPoint(y);u.vertices[t]=new THREE.Vertex(new THREE.Vector3(y.x,y.y,y.z))}return u}function f(p,o){var t=c(o,10),y=c(o,10),u=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(t,u);particleObj=new THREE.ParticleSystem(y,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);p.addChild(lineObj);particleObj.scale.set(1,1,1);p.addChild(particleObj);y=new THREE.Sphere(1,
 16,8);u=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){t=new THREE.Mesh(y,u);t.position.copy(o.points[i]);t.updateMatrix();p.addChild(t)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
@@ -405,17 +405,17 @@ this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.lef
 document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",d(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",d(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",d(this,this.mouseup),!1);window.addEventListener("keydown",d(this,this.keydown),!1);window.addEventListener("keyup",d(this,
 this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
 THREE.RollCamera=function(b,d,c,f){THREE.Camera.call(this,b,d,c,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.useTarget=!1;this.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Matrix4,m=!1,p=1,o=0,t=0,y=0,u=0,B=0,A=window.innerWidth/2,Q=window.innerHeight/2;this.update=
-function(){var E=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=E;this.delta=(E-this.lastUpdate)/1E3;this.lastUpdate=E;if(this.mouseLook){E=this.delta*this.lookSpeed;this.rotateHorizontally(E*u);this.rotateVertically(E*B)}E=this.delta*this.movementSpeed;this.translateZ(E*(o>0||this.autoForward&&!(o<0)?1:o));this.translateX(E*t);this.translateY(E*y);m&&(this.roll+=this.rollSpeed*this.delta*p);if(this.forward.y>this.constrainVertical[1]){this.forward.y=this.constrainVertical[1];this.forward.normalize()}else if(this.forward.y<
+function(){var D=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=D;this.delta=(D-this.lastUpdate)/1E3;this.lastUpdate=D;if(this.mouseLook){D=this.delta*this.lookSpeed;this.rotateHorizontally(D*u);this.rotateVertically(D*B)}D=this.delta*this.movementSpeed;this.translateZ(D*(o>0||this.autoForward&&!(o<0)?1:o));this.translateX(D*t);this.translateY(D*y);m&&(this.roll+=this.rollSpeed*this.delta*p);if(this.forward.y>this.constrainVertical[1]){this.forward.y=this.constrainVertical[1];this.forward.normalize()}else if(this.forward.y<
 this.constrainVertical[0]){this.forward.y=this.constrainVertical[0];this.forward.normalize()}j.copy(this.forward);h.set(0,1,0);g.cross(h,j).normalize();h.cross(j,g).normalize();this.matrix.n11=g.x;this.matrix.n12=h.x;this.matrix.n13=j.x;this.matrix.n21=g.y;this.matrix.n22=h.y;this.matrix.n23=j.y;this.matrix.n31=g.z;this.matrix.n32=h.z;this.matrix.n33=j.z;k.identity();k.n11=Math.cos(this.roll);k.n12=-Math.sin(this.roll);k.n21=Math.sin(this.roll);k.n22=Math.cos(this.roll);this.matrix.multiplySelf(k);
-this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(E){this.position.x+=this.matrix.n11*E;this.position.y+=this.matrix.n21*E;this.position.z+=this.matrix.n31*E};this.translateY=function(E){this.position.x+=this.matrix.n12*E;this.position.y+=this.matrix.n22*E;this.position.z+=this.matrix.n32*E};this.translateZ=function(E){this.position.x-=this.matrix.n13*E;this.position.y-=
-this.matrix.n23*E;this.position.z-=this.matrix.n33*E};this.rotateHorizontally=function(E){g.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);g.multiplyScalar(E);this.forward.subSelf(g);this.forward.normalize()};this.rotateVertically=function(E){h.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);h.multiplyScalar(E);this.forward.addSelf(h);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(E){E.preventDefault()},!1);this.domElement.addEventListener("mousemove",
-function(E){u=(E.clientX-A)/window.innerWidth;B=(E.clientY-Q)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(E){E.preventDefault();E.stopPropagation();switch(E.button){case 0:o=1;break;case 2:o=-1}},!1);this.domElement.addEventListener("mouseup",function(E){E.preventDefault();E.stopPropagation();switch(E.button){case 0:o=0;break;case 2:o=0}},!1);this.domElement.addEventListener("keydown",function(E){switch(E.keyCode){case 38:case 87:o=1;break;case 37:case 65:t=-1;break;
-case 40:case 83:o=-1;break;case 39:case 68:t=1;break;case 81:m=!0;p=1;break;case 69:m=!0;p=-1;break;case 82:y=1;break;case 70:y=-1}},!1);this.domElement.addEventListener("keyup",function(E){switch(E.keyCode){case 38:case 87:o=0;break;case 37:case 65:t=0;break;case 40:case 83:o=0;break;case 39:case 68:t=0;break;case 81:m=!1;break;case 69:m=!1;break;case 82:y=0;break;case 70:y=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
+this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(D){this.position.x+=this.matrix.n11*D;this.position.y+=this.matrix.n21*D;this.position.z+=this.matrix.n31*D};this.translateY=function(D){this.position.x+=this.matrix.n12*D;this.position.y+=this.matrix.n22*D;this.position.z+=this.matrix.n32*D};this.translateZ=function(D){this.position.x-=this.matrix.n13*D;this.position.y-=
+this.matrix.n23*D;this.position.z-=this.matrix.n33*D};this.rotateHorizontally=function(D){g.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);g.multiplyScalar(D);this.forward.subSelf(g);this.forward.normalize()};this.rotateVertically=function(D){h.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);h.multiplyScalar(D);this.forward.addSelf(h);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(D){D.preventDefault()},!1);this.domElement.addEventListener("mousemove",
+function(D){u=(D.clientX-A)/window.innerWidth;B=(D.clientY-Q)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(D){D.preventDefault();D.stopPropagation();switch(D.button){case 0:o=1;break;case 2:o=-1}},!1);this.domElement.addEventListener("mouseup",function(D){D.preventDefault();D.stopPropagation();switch(D.button){case 0:o=0;break;case 2:o=0}},!1);this.domElement.addEventListener("keydown",function(D){switch(D.keyCode){case 38:case 87:o=1;break;case 37:case 65:t=-1;break;
+case 40:case 83:o=-1;break;case 39:case 68:t=1;break;case 81:m=!0;p=1;break;case 69:m=!0;p=-1;break;case 82:y=1;break;case 70:y=-1}},!1);this.domElement.addEventListener("keyup",function(D){switch(D.keyCode){case 38:case 87:o=0;break;case 37:case 65:t=0;break;case 40:case 83:o=0;break;case 39:case 68:t=0;break;case 81:m=!1;break;case 69:m=!1;break;case 82:y=0;break;case 70:y=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
 THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
-THREE.Cube=function(b,d,c,f,g,h,j,k,m){function p(Q,E,V,C,X,R,P,ya){var la,ca,Ba=f||1,ea=g||1,e=X/2,oa=R/2,Da=o.vertices.length;if(Q=="x"&&E=="y"||Q=="y"&&E=="x")la="z";else if(Q=="x"&&E=="z"||Q=="z"&&E=="x"){la="y";ea=h||1}else if(Q=="z"&&E=="y"||Q=="y"&&E=="z"){la="x";Ba=h||1}var da=Ba+1,va=ea+1;X/=Ba;var ja=R/ea;for(ca=0;ca<va;ca++)for(R=0;R<da;R++){var qa=new THREE.Vector3;qa[Q]=(R*X-e)*V;qa[E]=(ca*ja-oa)*C;qa[la]=P;o.vertices.push(new THREE.Vertex(qa))}for(ca=0;ca<ea;ca++)for(R=0;R<Ba;R++){o.faces.push(new THREE.Face4(R+
+THREE.Cube=function(b,d,c,f,g,h,j,k,m){function p(Q,D,V,C,X,R,P,ya){var la,ca,Ba=f||1,ea=g||1,e=X/2,oa=R/2,Da=o.vertices.length;if(Q=="x"&&D=="y"||Q=="y"&&D=="x")la="z";else if(Q=="x"&&D=="z"||Q=="z"&&D=="x"){la="y";ea=h||1}else if(Q=="z"&&D=="y"||Q=="y"&&D=="z"){la="x";Ba=h||1}var da=Ba+1,va=ea+1;X/=Ba;var ja=R/ea;for(ca=0;ca<va;ca++)for(R=0;R<da;R++){var qa=new THREE.Vector3;qa[Q]=(R*X-e)*V;qa[D]=(ca*ja-oa)*C;qa[la]=P;o.vertices.push(new THREE.Vertex(qa))}for(ca=0;ca<ea;ca++)for(R=0;R<Ba;R++){o.faces.push(new THREE.Face4(R+
 da*ca+Da,R+da*(ca+1)+Da,R+1+da*(ca+1)+Da,R+1+da*ca+Da,null,null,ya));o.faceVertexUvs[0].push([new THREE.UV(R/Ba,ca/ea),new THREE.UV(R/Ba,(ca+1)/ea),new THREE.UV((R+1)/Ba,(ca+1)/ea),new THREE.UV((R+1)/Ba,ca/ea)])}}THREE.Geometry.call(this);var o=this,t=b/2,y=d/2,u=c/2;k=k?-1:1;if(j!==undefined)if(j instanceof Array)this.materials=j;else{this.materials=[];for(var B=0;B<6;B++)this.materials.push([j])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(m!=undefined)for(var A in m)this.sides[A]!=
-undefined&&(this.sides[A]=m[A]);this.sides.px&&p("z","y",1*k,-1,c,d,-t,this.materials[0]);this.sides.nx&&p("z","y",-1*k,-1,c,d,t,this.materials[1]);this.sides.py&&p("x","z",1*k,1,b,c,y,this.materials[2]);this.sides.ny&&p("x","z",1*k,-1,b,c,-y,this.materials[3]);this.sides.pz&&p("x","y",1*k,-1,b,d,u,this.materials[4]);this.sides.nz&&p("x","y",-1*k,-1,b,d,-u,this.materials[5]);(function(){for(var Q=[],E=[],V=0,C=o.vertices.length;V<C;V++){for(var X=o.vertices[V],R=!1,P=0,ya=Q.length;P<ya;P++){var la=
-Q[P];if(X.position.x==la.position.x&&X.position.y==la.position.y&&X.position.z==la.position.z){E[V]=P;R=!0;break}}if(!R){E[V]=Q.length;Q.push(new THREE.Vertex(X.position.clone()))}}V=0;for(C=o.faces.length;V<C;V++){X=o.faces[V];X.a=E[X.a];X.b=E[X.b];X.c=E[X.c];X.d=E[X.d]}o.vertices=Q})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
+undefined&&(this.sides[A]=m[A]);this.sides.px&&p("z","y",1*k,-1,c,d,-t,this.materials[0]);this.sides.nx&&p("z","y",-1*k,-1,c,d,t,this.materials[1]);this.sides.py&&p("x","z",1*k,1,b,c,y,this.materials[2]);this.sides.ny&&p("x","z",1*k,-1,b,c,-y,this.materials[3]);this.sides.pz&&p("x","y",1*k,-1,b,d,u,this.materials[4]);this.sides.nz&&p("x","y",-1*k,-1,b,d,-u,this.materials[5]);(function(){for(var Q=[],D=[],V=0,C=o.vertices.length;V<C;V++){for(var X=o.vertices[V],R=!1,P=0,ya=Q.length;P<ya;P++){var la=
+Q[P];if(X.position.x==la.position.x&&X.position.y==la.position.y&&X.position.z==la.position.z){D[V]=P;R=!0;break}}if(!R){D[V]=Q.length;Q.push(new THREE.Vertex(X.position.clone()))}}V=0;for(C=o.faces.length;V<C;V++){X=o.faces[V];X.a=D[X.a];X.b=D[X.b];X.c=D[X.c];X.d=D[X.d]}o.vertices=Q})();this.computeCentroids();this.computeFaceNormals()};THREE.Cube.prototype=new THREE.Geometry;THREE.Cube.prototype.constructor=THREE.Cube;
 THREE.Cylinder=function(b,d,c,f,g,h){function j(y,u,B){k.vertices.push(new THREE.Vertex(new THREE.Vector3(y,u,B)))}THREE.Geometry.call(this);var k=this,m,p=Math.PI*2,o=f/2;for(m=0;m<b;m++)j(Math.sin(p*m/b)*d,Math.cos(p*m/b)*d,-o);for(m=0;m<b;m++)j(Math.sin(p*m/b)*c,Math.cos(p*m/b)*c,o);for(m=0;m<b;m++)k.faces.push(new THREE.Face4(m,m+b,b+(m+1)%b,(m+1)%b));if(c>0){j(0,0,-o-(h||0));for(m=b;m<b+b/2;m++)k.faces.push(new THREE.Face4(2*b,(2*m-2*b)%b,(2*m-2*b+1)%b,(2*m-2*b+2)%b))}if(d>0){j(0,0,o+(g||0));
 for(m=b+b/2;m<2*b;m++)k.faces.push(new THREE.Face4(2*b+1,(2*m-2*b+2)%b+b,(2*m-2*b+1)%b+b,(2*m-2*b)%b+b))}m=0;for(b=this.faces.length;m<b;m++){d=[];c=this.faces[m];g=this.vertices[c.a];h=this.vertices[c.b];o=this.vertices[c.c];var t=this.vertices[c.d];d.push(new THREE.UV(0.5+Math.atan2(g.position.x,g.position.y)/p,0.5+g.position.z/f));d.push(new THREE.UV(0.5+Math.atan2(h.position.x,h.position.y)/p,0.5+h.position.z/f));d.push(new THREE.UV(0.5+Math.atan2(o.position.x,o.position.y)/p,0.5+o.position.z/
 f));c instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(t.position.x,t.position.y)/p,0.5+t.position.z/f));this.faceVertexUvs[0].push(d)}this.computeCentroids();this.computeFaceNormals()};THREE.Cylinder.prototype=new THREE.Geometry;THREE.Cylinder.prototype.constructor=THREE.Cylinder;
@@ -441,21 +441,21 @@ Math.LN2));k.image.width=o;k.image.height=t;k.image.getContext("2d").drawImage(t
 "Multiply")h.blending=THREE.MultiplyBlending;if(b.transparent!==undefined||b.opacity<1)h.transparent=b.transparent;if(b.depthTest!==undefined)h.depthTest=b.depthTest;if(b.vertexColors!==undefined)if(b.vertexColors=="face")h.vertexColors=THREE.FaceColors;else if(b.vertexColors)h.vertexColors=THREE.VertexColors;if(b.mapDiffuse&&d){j=document.createElement("canvas");h.map=new THREE.Texture(j);h.map.sourceFile=b.mapDiffuse;f(h.map,d+"/"+b.mapDiffuse)}else if(b.colorDiffuse){j=(b.colorDiffuse[0]*255<<
 16)+(b.colorDiffuse[1]*255<<8)+b.colorDiffuse[2]*255;h.color=j;h.opacity=b.transparency}else if(b.DbgColor)h.color=b.DbgColor;if(b.mapLightmap&&d){j=document.createElement("canvas");h.lightMap=new THREE.Texture(j);h.lightMap.sourceFile=b.mapLightmap;f(h.lightMap,d+"/"+b.mapLightmap)}return new THREE[g](h)}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(b){var d=this,c=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(c);b=new Worker(c);b.onmessage=function(h){d.createModel(h.data,f,g);d.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,m,p,o,t,y,u,B,A,Q,E,V,C=b.faces;u=b.vertices;var X=b.normals,R=b.colors;p=b.scale!==undefined?b.scale:1;var P=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&P++;for(g=0;g<P;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(m=u.length;k<m;){o=new THREE.Vertex;o.position.x=u[k++]/
-p;o.position.y=u[k++]/p;o.position.z=u[k++]/p;f.vertices.push(o)}k=0;for(m=C.length;k<m;){u=C[k++];p=u&1;j=u&2;g=u&4;h=u&8;t=u&16;o=u&32;B=u&64;u&=128;if(p){A=new THREE.Face4;A.a=C[k++];A.b=C[k++];A.c=C[k++];A.d=C[k++];p=4}else{A=new THREE.Face3;A.a=C[k++];A.b=C[k++];A.c=C[k++];p=3}if(j){j=C[k++];A.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<P;g++){Q=b.uvs[g];y=C[k++];V=Q[y*2];y=Q[y*2+1];f.faceUvs[g][j]=new THREE.UV(V,y)}if(h)for(g=0;g<P;g++){Q=b.uvs[g];E=[];for(h=0;h<p;h++){y=C[k++];
-V=Q[y*2];y=Q[y*2+1];E[h]=new THREE.UV(V,y)}f.faceVertexUvs[g][j]=E}if(t){t=C[k++]*3;h=new THREE.Vector3;h.x=X[t++];h.y=X[t++];h.z=X[t];A.normal=h}if(o)for(g=0;g<p;g++){t=C[k++]*3;h=new THREE.Vector3;h.x=X[t++];h.y=X[t++];h.z=X[t];A.vertexNormals.push(h)}if(B){o=C[k++];o=new THREE.Color(R[o]);A.color=o}if(u)for(g=0;g<p;g++){o=C[k++];o=new THREE.Color(R[o]);A.vertexColors.push(o)}f.faces.push(A)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];
+THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;this.init_materials(f,b.materials,c);(function(){if(b.version===undefined||b.version!=2)console.error("Deprecated file format.");else{var g,h,j,k,m,p,o,t,y,u,B,A,Q,D,V,C=b.faces;u=b.vertices;var X=b.normals,R=b.colors;p=b.scale!==undefined?b.scale:1;var P=0;for(g=0;g<b.uvs.length;g++)b.uvs[g].length&&P++;for(g=0;g<P;g++){f.faceUvs[g]=[];f.faceVertexUvs[g]=[]}k=0;for(m=u.length;k<m;){o=new THREE.Vertex;o.position.x=u[k++]/
+p;o.position.y=u[k++]/p;o.position.z=u[k++]/p;f.vertices.push(o)}k=0;for(m=C.length;k<m;){u=C[k++];p=u&1;j=u&2;g=u&4;h=u&8;t=u&16;o=u&32;B=u&64;u&=128;if(p){A=new THREE.Face4;A.a=C[k++];A.b=C[k++];A.c=C[k++];A.d=C[k++];p=4}else{A=new THREE.Face3;A.a=C[k++];A.b=C[k++];A.c=C[k++];p=3}if(j){j=C[k++];A.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<P;g++){Q=b.uvs[g];y=C[k++];V=Q[y*2];y=Q[y*2+1];f.faceUvs[g][j]=new THREE.UV(V,y)}if(h)for(g=0;g<P;g++){Q=b.uvs[g];D=[];for(h=0;h<p;h++){y=C[k++];
+V=Q[y*2];y=Q[y*2+1];D[h]=new THREE.UV(V,y)}f.faceVertexUvs[g][j]=D}if(t){t=C[k++]*3;h=new THREE.Vector3;h.x=X[t++];h.y=X[t++];h.z=X[t];A.normal=h}if(o)for(g=0;g<p;g++){t=C[k++]*3;h=new THREE.Vector3;h.x=X[t++];h.y=X[t++];h.z=X[t];A.vertexNormals.push(h)}if(B){o=C[k++];o=new THREE.Color(R[o]);A.color=o}if(u)for(g=0;g<p;g++){o=C[k++];o=new THREE.Color(R[o]);A.vertexColors.push(o)}f.faces.push(A)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];
 k=b.skinWeights[g+1];f.skinWeights.push(new THREE.Vector4(j,k,0,0))}}if(b.skinIndices){g=0;for(h=b.skinIndices.length;g<h;g+=2){j=b.skinIndices[g];k=b.skinIndices[g+1];f.skinIndices.push(new THREE.Vector4(j,k,0,0))}}f.bones=b.bones;f.animation=b.animation})();(function(){if(b.morphTargets!==undefined){var g,h,j,k,m,p;g=0;for(h=b.morphTargets.length;g<h;g++){f.morphTargets[g]={};f.morphTargets[g].name=b.morphTargets[g].name;f.morphTargets[g].vertices=[];m=f.morphTargets[g].vertices;p=b.morphTargets[g].vertices;
 j=0;for(k=p.length;j<k;j+=3)m.push(new THREE.Vertex(new THREE.Vector3(p[j],p[j+1],p[j+2])))}}if(b.morphColors!==undefined){var o;g=0;for(h=b.morphColors.length;g<h;g++){f.morphColors[g]={};f.morphColors[g].name=b.morphColors[g].name;f.morphColors[g].colors=[];m=f.morphColors[g].colors;p=b.morphColors[g].colors;j=0;for(k=p.length;j<k;j+=3){o=new THREE.Color(16755200);o.setRGB(p[j],p[j+1],p[j+2]);m.push(o)}}}})();(function(){if(b.edges!==undefined){var g,h,j;for(g=0;g<b.edges.length;g+=2){h=b.edges[g];
 j=b.edges[g+1];f.edges.push(new THREE.Edge(f.vertices[h],f.vertices[j],h,j))}}})();f.computeCentroids();f.computeFaceNormals();f.computeEdgeFaces();d(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(b){var d=b.model,c=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(d),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(d);b=(new Date).getTime();d=new Worker(d);var h=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(j){THREE.BinaryLoader.prototype.loadAjaxBuffers(j.data.buffers,j.data.materials,c,g,f,h)};d.onerror=function(j){alert("worker.onerror: "+j.message+"\n"+j.data);j.preventDefault()};
 d.postMessage(b)},loadAjaxBuffers:function(b,d,c,f,g,h){var j=new XMLHttpRequest,k=f+"/"+b,m=0;j.onreadystatechange=function(){if(j.readyState==4)j.status==200||j.status==0?THREE.BinaryLoader.prototype.createBinModel(j.responseText,c,g,d):alert("Couldn't load ["+k+"] ["+j.status+"]");else if(j.readyState==3){if(h){m==0&&(m=j.getResponseHeader("Content-Length"));h({total:m,loaded:j.responseText.length})}}else j.readyState==2&&(m=j.getResponseHeader("Content-Length"))};j.open("GET",k,!0);j.overrideMimeType("text/plain; charset=x-user-defined");
-j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(O,S){var M=o(O,S),Aa=o(O,S+1),La=o(O,S+2),n=o(O,S+3),D=(n<<1&255|La>>7)-127;M|=(La&127)<<16|Aa<<8;if(M==0&&D==-127)return 0;return(1-2*(n>>7))*(1+M*Math.pow(2,-23))*Math.pow(2,D)}function k(O,S){var M=o(O,S),Aa=o(O,S+1),La=o(O,S+2);return(o(O,S+3)<<24)+(La<<16)+(Aa<<8)+M}function m(O,S){var M=o(O,S);return(o(O,S+1)<<8)+M}function p(O,S){var M=o(O,S);return M>127?M-256:M}function o(O,
-S){return O.charCodeAt(S)&255}function t(O){var S,M,Aa;S=k(b,O);M=k(b,O+P);Aa=k(b,O+ya);O=m(b,O+la);THREE.BinaryLoader.prototype.f3(E,S,M,Aa,O)}function y(O){var S,M,Aa,La,n,D;S=k(b,O);M=k(b,O+P);Aa=k(b,O+ya);La=m(b,O+la);n=k(b,O+ca);D=k(b,O+Ba);O=k(b,O+ea);THREE.BinaryLoader.prototype.f3n(E,X,S,M,Aa,La,n,D,O)}function u(O){var S,M,Aa,La;S=k(b,O);M=k(b,O+e);Aa=k(b,O+oa);La=k(b,O+Da);O=m(b,O+da);THREE.BinaryLoader.prototype.f4(E,S,M,Aa,La,O)}function B(O){var S,M,Aa,La,n,D,x,v;S=k(b,O);M=k(b,O+e);
-Aa=k(b,O+oa);La=k(b,O+Da);n=m(b,O+da);D=k(b,O+va);x=k(b,O+ja);v=k(b,O+qa);O=k(b,O+pa);THREE.BinaryLoader.prototype.f4n(E,X,S,M,Aa,La,n,D,x,v,O)}function A(O){var S,M;S=k(b,O);M=k(b,O+wa);O=k(b,O+fa);THREE.BinaryLoader.prototype.uv3(E.faceVertexUvs[0],R[S*2],R[S*2+1],R[M*2],R[M*2+1],R[O*2],R[O*2+1])}function Q(O){var S,M,Aa;S=k(b,O);M=k(b,O+ka);Aa=k(b,O+ma);O=k(b,O+Fa);THREE.BinaryLoader.prototype.uv4(E.faceVertexUvs[0],R[S*2],R[S*2+1],R[M*2],R[M*2+1],R[Aa*2],R[Aa*2+1],R[O*2],R[O*2+1])}var E=this,
-V=0,C,X=[],R=[],P,ya,la,ca,Ba,ea,e,oa,Da,da,va,ja,qa,pa,wa,fa,ka,ma,Fa,ia,ga,Ja,Xa,Za,Ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(E,f,h);C={signature:b.substr(V,8),header_bytes:o(b,V+8),vertex_coordinate_bytes:o(b,V+9),normal_coordinate_bytes:o(b,V+10),uv_coordinate_bytes:o(b,V+11),vertex_index_bytes:o(b,V+12),normal_index_bytes:o(b,V+13),uv_index_bytes:o(b,V+14),material_index_bytes:o(b,V+15),nvertices:k(b,V+16),nnormals:k(b,V+16+4),nuvs:k(b,V+16+8),ntri_flat:k(b,V+16+12),
+j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(O,S){var M=o(O,S),Aa=o(O,S+1),La=o(O,S+2),n=o(O,S+3),E=(n<<1&255|La>>7)-127;M|=(La&127)<<16|Aa<<8;if(M==0&&E==-127)return 0;return(1-2*(n>>7))*(1+M*Math.pow(2,-23))*Math.pow(2,E)}function k(O,S){var M=o(O,S),Aa=o(O,S+1),La=o(O,S+2);return(o(O,S+3)<<24)+(La<<16)+(Aa<<8)+M}function m(O,S){var M=o(O,S);return(o(O,S+1)<<8)+M}function p(O,S){var M=o(O,S);return M>127?M-256:M}function o(O,
+S){return O.charCodeAt(S)&255}function t(O){var S,M,Aa;S=k(b,O);M=k(b,O+P);Aa=k(b,O+ya);O=m(b,O+la);THREE.BinaryLoader.prototype.f3(D,S,M,Aa,O)}function y(O){var S,M,Aa,La,n,E;S=k(b,O);M=k(b,O+P);Aa=k(b,O+ya);La=m(b,O+la);n=k(b,O+ca);E=k(b,O+Ba);O=k(b,O+ea);THREE.BinaryLoader.prototype.f3n(D,X,S,M,Aa,La,n,E,O)}function u(O){var S,M,Aa,La;S=k(b,O);M=k(b,O+e);Aa=k(b,O+oa);La=k(b,O+Da);O=m(b,O+da);THREE.BinaryLoader.prototype.f4(D,S,M,Aa,La,O)}function B(O){var S,M,Aa,La,n,E,x,v;S=k(b,O);M=k(b,O+e);
+Aa=k(b,O+oa);La=k(b,O+Da);n=m(b,O+da);E=k(b,O+va);x=k(b,O+ja);v=k(b,O+qa);O=k(b,O+pa);THREE.BinaryLoader.prototype.f4n(D,X,S,M,Aa,La,n,E,x,v,O)}function A(O){var S,M;S=k(b,O);M=k(b,O+wa);O=k(b,O+fa);THREE.BinaryLoader.prototype.uv3(D.faceVertexUvs[0],R[S*2],R[S*2+1],R[M*2],R[M*2+1],R[O*2],R[O*2+1])}function Q(O){var S,M,Aa;S=k(b,O);M=k(b,O+ka);Aa=k(b,O+ma);O=k(b,O+Fa);THREE.BinaryLoader.prototype.uv4(D.faceVertexUvs[0],R[S*2],R[S*2+1],R[M*2],R[M*2+1],R[Aa*2],R[Aa*2+1],R[O*2],R[O*2+1])}var D=this,
+V=0,C,X=[],R=[],P,ya,la,ca,Ba,ea,e,oa,Da,da,va,ja,qa,pa,wa,fa,ka,ma,Fa,ia,ga,Ja,Xa,Za,Ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(D,f,h);C={signature:b.substr(V,8),header_bytes:o(b,V+8),vertex_coordinate_bytes:o(b,V+9),normal_coordinate_bytes:o(b,V+10),uv_coordinate_bytes:o(b,V+11),vertex_index_bytes:o(b,V+12),normal_index_bytes:o(b,V+13),uv_index_bytes:o(b,V+14),material_index_bytes:o(b,V+15),nvertices:k(b,V+16),nnormals:k(b,V+16+4),nuvs:k(b,V+16+8),ntri_flat:k(b,V+16+12),
 ntri_smooth:k(b,V+16+16),ntri_flat_uv:k(b,V+16+20),ntri_smooth_uv:k(b,V+16+24),nquad_flat:k(b,V+16+28),nquad_smooth:k(b,V+16+32),nquad_flat_uv:k(b,V+16+36),nquad_smooth_uv:k(b,V+16+40)};V+=C.header_bytes;P=C.vertex_index_bytes;ya=C.vertex_index_bytes*2;la=C.vertex_index_bytes*3;ca=C.vertex_index_bytes*3+C.material_index_bytes;Ba=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes;ea=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*2;e=C.vertex_index_bytes;oa=C.vertex_index_bytes*
 2;Da=C.vertex_index_bytes*3;da=C.vertex_index_bytes*4;va=C.vertex_index_bytes*4+C.material_index_bytes;ja=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes;qa=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*2;pa=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*3;wa=C.uv_index_bytes;fa=C.uv_index_bytes*2;ka=C.uv_index_bytes;ma=C.uv_index_bytes*2;Fa=C.uv_index_bytes*3;h=C.vertex_index_bytes*3+C.material_index_bytes;Ta=C.vertex_index_bytes*4+C.material_index_bytes;
-ia=C.ntri_flat*h;ga=C.ntri_smooth*(h+C.normal_index_bytes*3);Ja=C.ntri_flat_uv*(h+C.uv_index_bytes*3);Xa=C.ntri_smooth_uv*(h+C.normal_index_bytes*3+C.uv_index_bytes*3);Za=C.nquad_flat*Ta;h=C.nquad_smooth*(Ta+C.normal_index_bytes*4);Ta=C.nquad_flat_uv*(Ta+C.uv_index_bytes*4);V+=function(O){for(var S,M,Aa,La=C.vertex_coordinate_bytes*3,n=O+C.nvertices*La;O<n;O+=La){S=j(b,O);M=j(b,O+C.vertex_coordinate_bytes);Aa=j(b,O+C.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(E,S,M,Aa)}return C.nvertices*
+ia=C.ntri_flat*h;ga=C.ntri_smooth*(h+C.normal_index_bytes*3);Ja=C.ntri_flat_uv*(h+C.uv_index_bytes*3);Xa=C.ntri_smooth_uv*(h+C.normal_index_bytes*3+C.uv_index_bytes*3);Za=C.nquad_flat*Ta;h=C.nquad_smooth*(Ta+C.normal_index_bytes*4);Ta=C.nquad_flat_uv*(Ta+C.uv_index_bytes*4);V+=function(O){for(var S,M,Aa,La=C.vertex_coordinate_bytes*3,n=O+C.nvertices*La;O<n;O+=La){S=j(b,O);M=j(b,O+C.vertex_coordinate_bytes);Aa=j(b,O+C.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(D,S,M,Aa)}return C.nvertices*
 La}(V);V+=function(O){for(var S,M,Aa,La=C.normal_coordinate_bytes*3,n=O+C.nnormals*La;O<n;O+=La){S=p(b,O);M=p(b,O+C.normal_coordinate_bytes);Aa=p(b,O+C.normal_coordinate_bytes*2);X.push(S/127,M/127,Aa/127)}return C.nnormals*La}(V);V+=function(O){for(var S,M,Aa=C.uv_coordinate_bytes*2,La=O+C.nuvs*Aa;O<La;O+=Aa){S=j(b,O);M=j(b,O+C.uv_coordinate_bytes);R.push(S,M)}return C.nuvs*Aa}(V);ia=V+ia;ga=ia+ga;Ja=ga+Ja;Xa=Ja+Xa;Za=Xa+Za;h=Za+h;Ta=h+Ta;(function(O){var S,M=C.vertex_index_bytes*3+C.material_index_bytes,
 Aa=M+C.uv_index_bytes*3,La=O+C.ntri_flat_uv*Aa;for(S=O;S<La;S+=Aa){t(S);A(S+M)}return La-O})(ga);(function(O){var S,M=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*3,Aa=M+C.uv_index_bytes*3,La=O+C.ntri_smooth_uv*Aa;for(S=O;S<La;S+=Aa){y(S);A(S+M)}return La-O})(Ja);(function(O){var S,M=C.vertex_index_bytes*4+C.material_index_bytes,Aa=M+C.uv_index_bytes*4,La=O+C.nquad_flat_uv*Aa;for(S=O;S<La;S+=Aa){u(S);Q(S+M)}return La-O})(h);(function(O){var S,M=C.vertex_index_bytes*4+C.material_index_bytes+
 C.normal_index_bytes*4,Aa=M+C.uv_index_bytes*4,La=O+C.nquad_smooth_uv*Aa;for(S=O;S<La;S+=Aa){B(S);Q(S+M)}return La-O})(Ta);(function(O){var S,M=C.vertex_index_bytes*3+C.material_index_bytes,Aa=O+C.ntri_flat*M;for(S=O;S<Aa;S+=M)t(S);return Aa-O})(V);(function(O){var S,M=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*3,Aa=O+C.ntri_smooth*M;for(S=O;S<Aa;S+=M)y(S);return Aa-O})(ia);(function(O){var S,M=C.vertex_index_bytes*4+C.material_index_bytes,Aa=O+C.nquad_flat*M;for(S=O;S<Aa;S+=
@@ -463,28 +463,28 @@ M)u(S);return Aa-O})(Xa);(function(O){var S,M=C.vertex_index_bytes*4+C.material_
 c,f,g,null,null,b.materials[h]))},f3n:function(b,d,c,f,g,h,j,k,m){h=b.materials[h];var p=d[k*3],o=d[k*3+1];k=d[k*3+2];var t=d[m*3],y=d[m*3+1];m=d[m*3+2];b.faces.push(new THREE.Face3(c,f,g,[new THREE.Vector3(d[j*3],d[j*3+1],d[j*3+2]),new THREE.Vector3(p,o,k),new THREE.Vector3(t,y,m)],null,h))},f4n:function(b,d,c,f,g,h,j,k,m,p,o){j=b.materials[j];var t=d[m*3],y=d[m*3+1];m=d[m*3+2];var u=d[p*3],B=d[p*3+1];p=d[p*3+2];var A=d[o*3],Q=d[o*3+1];o=d[o*3+2];b.faces.push(new THREE.Face4(c,f,g,h,[new THREE.Vector3(d[k*
 3],d[k*3+1],d[k*3+2]),new THREE.Vector3(t,y,m),new THREE.Vector3(u,B,p),new THREE.Vector3(A,Q,o)],null,j))},uv3:function(b,d,c,f,g,h,j){var k=[];k.push(new THREE.UV(d,c));k.push(new THREE.UV(f,g));k.push(new THREE.UV(h,j));b.push(k)},uv4:function(b,d,c,f,g,h,j,k,m){var p=[];p.push(new THREE.UV(d,c));p.push(new THREE.UV(f,g));p.push(new THREE.UV(h,j));p.push(new THREE.UV(k,m));b.push(p)}};
 THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
-THREE.SceneLoader.prototype={load:function(b,d){var c=this,f=new Worker(b);f.postMessage(0);var g=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(h){function j(pa,wa){return wa=="relativeToHTML"?pa:g+"/"+pa}function k(){for(y in ca.objects)if(!da.objects[y]){E=ca.objects[y];if(R=da.geometries[E.geometry]){la=[];for(qa=0;qa<E.materials.length;qa++)la[qa]=da.materials[E.materials[qa]];V=E.position;r=E.rotation;q=E.quaternion;s=E.scale;q=0;la.length==0&&(la[0]=new THREE.MeshFaceMaterial);
-la.length>1&&(la=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(R,la);object.name=y;object.position.set(V[0],V[1],V[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=E.visible;da.scene.addObject(object);da.objects[y]=object;if(E.meshCollider){var pa=THREE.CollisionUtils.MeshColliderWBox(object);da.scene.collisions.colliders.push(pa)}if(E.castsShadow){pa=new THREE.ShadowVolume(R);
-da.scene.addChild(pa);pa.position=object.position;pa.rotation=object.rotation;pa.scale=object.scale}}}}function m(pa){return function(wa){da.geometries[pa]=wa;k();ea-=1;c.onLoadComplete();p()}}function p(){c.callbackProgress({totalModels:oa,totalTextures:Da,loadedModels:oa-ea,loadedTextures:Da-e},da);c.onLoadProgress();ea==0&&e==0&&d(da)}var o,t,y,u,B,A,Q,E,V,C,X,R,P,ya,la,ca,Ba,ea,e,oa,Da,da;ca=h.data;h=new THREE.BinaryLoader;Ba=new THREE.JSONLoader;e=ea=0;da={scene:new THREE.Scene,geometries:{},
-materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};var va=!1;for(y in ca.objects){E=ca.objects[y];if(E.meshCollider){va=!0;break}}if(va)da.scene.collisions=new THREE.CollisionSystem;if(ca.transform){va=ca.transform.position;C=ca.transform.rotation;var ja=ca.transform.scale;va&&da.scene.position.set(va[0],va[1],va[2]);C&&da.scene.rotation.set(C[0],C[1],C[2]);ja&&da.scene.scale.set(ja[0],ja[1],ja[2]);(va||C||ja)&&da.scene.updateMatrix()}va=function(){e-=1;p();c.onLoadComplete()};for(B in ca.cameras){C=
-ca.cameras[B];if(C.type=="perspective")P=new THREE.Camera(C.fov,C.aspect,C.near,C.far);else if(C.type=="ortho"){P=new THREE.Camera;P.projectionMatrix=THREE.Matrix4.makeOrtho(C.left,C.right,C.top,C.bottom,C.near,C.far)}V=C.position;C=C.target;P.position.set(V[0],V[1],V[2]);P.target.position.set(C[0],C[1],C[2]);da.cameras[B]=P}for(u in ca.lights){B=ca.lights[u];P=B.color!==undefined?B.color:16777215;C=B.intensity!==undefined?B.intensity:1;if(B.type=="directional"){V=B.direction;light=new THREE.DirectionalLight(P,
-C);light.position.set(V[0],V[1],V[2]);light.position.normalize()}else if(B.type=="point"){V=B.position;light=new THREE.PointLight(P,C);light.position.set(V[0],V[1],V[2])}da.scene.addLight(light);da.lights[u]=light}for(A in ca.fogs){u=ca.fogs[A];if(u.type=="linear")ya=new THREE.Fog(0,u.near,u.far);else u.type=="exp2"&&(ya=new THREE.FogExp2(0,u.density));C=u.color;ya.color.setRGB(C[0],C[1],C[2]);da.fogs[A]=ya}if(da.cameras&&ca.defaults.camera)da.currentCamera=da.cameras[ca.defaults.camera];if(da.fogs&&
-ca.defaults.fog)da.scene.fog=da.fogs[ca.defaults.fog];C=ca.defaults.bgcolor;da.bgColor=new THREE.Color;da.bgColor.setRGB(C[0],C[1],C[2]);da.bgColorAlpha=ca.defaults.bgalpha;for(o in ca.geometries){A=ca.geometries[o];if(A.type=="bin_mesh"||A.type=="ascii_mesh"){ea+=1;c.onLoadStart()}}oa=ea;for(o in ca.geometries){A=ca.geometries[o];if(A.type=="cube"){R=new THREE.Cube(A.width,A.height,A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides);da.geometries[o]=R}else if(A.type==
-"plane"){R=new THREE.Plane(A.width,A.height,A.segmentsWidth,A.segmentsHeight);da.geometries[o]=R}else if(A.type=="sphere"){R=new THREE.Sphere(A.radius,A.segmentsWidth,A.segmentsHeight);da.geometries[o]=R}else if(A.type=="cylinder"){R=new THREE.Cylinder(A.numSegs,A.topRad,A.botRad,A.height,A.topOffset,A.botOffset);da.geometries[o]=R}else if(A.type=="torus"){R=new THREE.Torus(A.radius,A.tube,A.segmentsR,A.segmentsT);da.geometries[o]=R}else if(A.type=="icosahedron"){R=new THREE.Icosahedron(A.subdivisions);
-da.geometries[o]=R}else if(A.type=="bin_mesh")h.load({model:j(A.url,ca.urlBaseType),callback:m(o)});else A.type=="ascii_mesh"&&Ba.load({model:j(A.url,ca.urlBaseType),callback:m(o)})}for(Q in ca.textures){o=ca.textures[Q];if(o.url instanceof Array){e+=o.url.length;for(A=0;A<o.url.length;A++)c.onLoadStart()}else{e+=1;c.onLoadStart()}}Da=e;for(Q in ca.textures){o=ca.textures[Q];if(o.mapping!=undefined&&THREE[o.mapping]!=undefined)o.mapping=new THREE[o.mapping];if(o.url instanceof Array){A=[];for(var qa=
-0;qa<o.url.length;qa++)A[qa]=j(o.url[qa],ca.urlBaseType);A=THREE.ImageUtils.loadTextureCube(A,o.mapping,va)}else{A=THREE.ImageUtils.loadTexture(j(o.url,ca.urlBaseType),o.mapping,va);if(THREE[o.minFilter]!=undefined)A.minFilter=THREE[o.minFilter];if(THREE[o.magFilter]!=undefined)A.magFilter=THREE[o.magFilter]}da.textures[Q]=A}for(t in ca.materials){Q=ca.materials[t];for(X in Q.parameters)if(X=="envMap"||X=="map"||X=="lightMap")Q.parameters[X]=da.textures[Q.parameters[X]];else if(X=="shading")Q.parameters[X]=
-Q.parameters[X]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(X=="blending")Q.parameters[X]=THREE[Q.parameters[X]]?THREE[Q.parameters[X]]:THREE.NormalBlending;else if(X=="combine")Q.parameters[X]=Q.parameters[X]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(X=="vertexColors")if(Q.parameters[X]=="face")Q.parameters[X]=THREE.FaceColors;else if(Q.parameters[X])Q.parameters[X]=THREE.VertexColors;if(Q.parameters.opacity!==undefined&&Q.parameters.opacity<1)Q.parameters.transparent=
-!0;Q=new THREE[Q.type](Q.parameters);da.materials[t]=Q}k();c.callbackSync(da)}}};
+THREE.SceneLoader.prototype={load:function(b,d){var c=this,f=new Worker(b);f.postMessage(0);var g=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(h){function j(pa,wa){return wa=="relativeToHTML"?pa:g+"/"+pa}function k(){for(y in ca.objects)if(!da.objects[y]){D=ca.objects[y];if(R=da.geometries[D.geometry]){la=[];for(qa=0;qa<D.materials.length;qa++)la[qa]=da.materials[D.materials[qa]];V=D.position;r=D.rotation;q=D.quaternion;s=D.scale;q=0;la.length==0&&(la[0]=new THREE.MeshFaceMaterial);
+la.length>1&&(la=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(R,la);object.name=y;object.position.set(V[0],V[1],V[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=D.visible;da.scene.addObject(object);da.objects[y]=object;if(D.meshCollider){var pa=THREE.CollisionUtils.MeshColliderWBox(object);da.scene.collisions.colliders.push(pa)}if(D.castsShadow){pa=new THREE.ShadowVolume(R);
+da.scene.addChild(pa);pa.position=object.position;pa.rotation=object.rotation;pa.scale=object.scale}D.trigger&&D.trigger.toLowerCase()!="none"&&(da.triggers[object.name]={type:D.trigger,object:D})}}}function m(pa){return function(wa){da.geometries[pa]=wa;k();ea-=1;c.onLoadComplete();p()}}function p(){c.callbackProgress({totalModels:oa,totalTextures:Da,loadedModels:oa-ea,loadedTextures:Da-e},da);c.onLoadProgress();ea==0&&e==0&&d(da)}var o,t,y,u,B,A,Q,D,V,C,X,R,P,ya,la,ca,Ba,ea,e,oa,Da,da;ca=h.data;
+h=new THREE.BinaryLoader;Ba=new THREE.JSONLoader;e=ea=0;da={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{}};var va=!1;for(y in ca.objects){D=ca.objects[y];if(D.meshCollider){va=!0;break}}if(va)da.scene.collisions=new THREE.CollisionSystem;if(ca.transform){va=ca.transform.position;C=ca.transform.rotation;var ja=ca.transform.scale;va&&da.scene.position.set(va[0],va[1],va[2]);C&&da.scene.rotation.set(C[0],C[1],C[2]);ja&&da.scene.scale.set(ja[0],
+ja[1],ja[2]);(va||C||ja)&&da.scene.updateMatrix()}va=function(){e-=1;p();c.onLoadComplete()};for(B in ca.cameras){C=ca.cameras[B];if(C.type=="perspective")P=new THREE.Camera(C.fov,C.aspect,C.near,C.far);else if(C.type=="ortho"){P=new THREE.Camera;P.projectionMatrix=THREE.Matrix4.makeOrtho(C.left,C.right,C.top,C.bottom,C.near,C.far)}V=C.position;C=C.target;P.position.set(V[0],V[1],V[2]);P.target.position.set(C[0],C[1],C[2]);da.cameras[B]=P}for(u in ca.lights){B=ca.lights[u];P=B.color!==undefined?B.color:
+16777215;C=B.intensity!==undefined?B.intensity:1;if(B.type=="directional"){V=B.direction;light=new THREE.DirectionalLight(P,C);light.position.set(V[0],V[1],V[2]);light.position.normalize()}else if(B.type=="point"){V=B.position;light=new THREE.PointLight(P,C);light.position.set(V[0],V[1],V[2])}da.scene.addLight(light);da.lights[u]=light}for(A in ca.fogs){u=ca.fogs[A];if(u.type=="linear")ya=new THREE.Fog(0,u.near,u.far);else u.type=="exp2"&&(ya=new THREE.FogExp2(0,u.density));C=u.color;ya.color.setRGB(C[0],
+C[1],C[2]);da.fogs[A]=ya}if(da.cameras&&ca.defaults.camera)da.currentCamera=da.cameras[ca.defaults.camera];if(da.fogs&&ca.defaults.fog)da.scene.fog=da.fogs[ca.defaults.fog];C=ca.defaults.bgcolor;da.bgColor=new THREE.Color;da.bgColor.setRGB(C[0],C[1],C[2]);da.bgColorAlpha=ca.defaults.bgalpha;for(o in ca.geometries){A=ca.geometries[o];if(A.type=="bin_mesh"||A.type=="ascii_mesh"){ea+=1;c.onLoadStart()}}oa=ea;for(o in ca.geometries){A=ca.geometries[o];if(A.type=="cube"){R=new THREE.Cube(A.width,A.height,
+A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides);da.geometries[o]=R}else if(A.type=="plane"){R=new THREE.Plane(A.width,A.height,A.segmentsWidth,A.segmentsHeight);da.geometries[o]=R}else if(A.type=="sphere"){R=new THREE.Sphere(A.radius,A.segmentsWidth,A.segmentsHeight);da.geometries[o]=R}else if(A.type=="cylinder"){R=new THREE.Cylinder(A.numSegs,A.topRad,A.botRad,A.height,A.topOffset,A.botOffset);da.geometries[o]=R}else if(A.type=="torus"){R=new THREE.Torus(A.radius,
+A.tube,A.segmentsR,A.segmentsT);da.geometries[o]=R}else if(A.type=="icosahedron"){R=new THREE.Icosahedron(A.subdivisions);da.geometries[o]=R}else if(A.type=="bin_mesh")h.load({model:j(A.url,ca.urlBaseType),callback:m(o)});else A.type=="ascii_mesh"&&Ba.load({model:j(A.url,ca.urlBaseType),callback:m(o)})}for(Q in ca.textures){o=ca.textures[Q];if(o.url instanceof Array){e+=o.url.length;for(A=0;A<o.url.length;A++)c.onLoadStart()}else{e+=1;c.onLoadStart()}}Da=e;for(Q in ca.textures){o=ca.textures[Q];if(o.mapping!=
+undefined&&THREE[o.mapping]!=undefined)o.mapping=new THREE[o.mapping];if(o.url instanceof Array){A=[];for(var qa=0;qa<o.url.length;qa++)A[qa]=j(o.url[qa],ca.urlBaseType);A=THREE.ImageUtils.loadTextureCube(A,o.mapping,va)}else{A=THREE.ImageUtils.loadTexture(j(o.url,ca.urlBaseType),o.mapping,va);if(THREE[o.minFilter]!=undefined)A.minFilter=THREE[o.minFilter];if(THREE[o.magFilter]!=undefined)A.magFilter=THREE[o.magFilter]}da.textures[Q]=A}for(t in ca.materials){Q=ca.materials[t];for(X in Q.parameters)if(X==
+"envMap"||X=="map"||X=="lightMap")Q.parameters[X]=da.textures[Q.parameters[X]];else if(X=="shading")Q.parameters[X]=Q.parameters[X]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(X=="blending")Q.parameters[X]=THREE[Q.parameters[X]]?THREE[Q.parameters[X]]:THREE.NormalBlending;else if(X=="combine")Q.parameters[X]=Q.parameters[X]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(X=="vertexColors")if(Q.parameters[X]=="face")Q.parameters[X]=THREE.FaceColors;else if(Q.parameters[X])Q.parameters[X]=
+THREE.VertexColors;if(Q.parameters.opacity!==undefined&&Q.parameters.opacity<1)Q.parameters.transparent=!0;Q=new THREE[Q.type](Q.parameters);da.materials[t]=Q}k();c.callbackSync(da)}}};
 THREE.MarchingCubes=function(b,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,f,g){return c+(f-c)*g};this.VIntX=function(c,f,g,h,j,k,m,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k+j*this.delta;f[h+1]=m;f[h+2]=p;g[h]=this.lerp(o[c],o[c+3],j);g[h+1]=this.lerp(o[c+1],o[c+4],j);g[h+2]=this.lerp(o[c+2],o[c+5],j)};this.VIntY=function(c,f,g,h,j,k,m,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k;f[h+1]=m+j*this.delta;f[h+
 2]=p;f=c+this.yd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.VIntZ=function(c,f,g,h,j,k,m,p,o,t){j=(j-o)/(t-o);o=this.normal_cache;f[h]=k;f[h+1]=m;f[h+2]=p+j*this.delta;f=c+this.zd*3;g[h]=this.lerp(o[c],o[f],j);g[h+1]=this.lerp(o[c+1],o[f+1],j);g[h+2]=this.lerp(o[c+2],o[f+2],j)};this.compNorm=function(c){var f=c*3;if(this.normal_cache[f]==0){this.normal_cache[f]=this.field[c-1]-this.field[c+1];this.normal_cache[f+1]=this.field[c-this.yd]-
-this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var m=h+1,p=h+this.yd,o=h+this.zd,t=m+this.yd,y=m+this.zd,u=h+this.yd+this.zd,B=m+this.yd+this.zd,A=0,Q=this.field[h],E=this.field[m],V=this.field[p],C=this.field[t],X=this.field[o],R=this.field[y],P=this.field[u],ya=this.field[B];Q<j&&(A|=1);E<j&&(A|=2);V<j&&(A|=8);C<j&&(A|=4);X<j&&(A|=16);R<j&&(A|=32);P<j&&(A|=128);ya<j&&(A|=64);var la=THREE.edgeTable[A];if(la==0)return 0;
-var ca=this.delta,Ba=c+ca,ea=f+ca;ca=g+ca;if(la&1){this.compNorm(h);this.compNorm(m);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,Q,E)}if(la&2){this.compNorm(m);this.compNorm(t);this.VIntY(m*3,this.vlist,this.nlist,3,j,Ba,f,g,E,C)}if(la&4){this.compNorm(p);this.compNorm(t);this.VIntX(p*3,this.vlist,this.nlist,6,j,c,ea,g,V,C)}if(la&8){this.compNorm(h);this.compNorm(p);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,Q,V)}if(la&16){this.compNorm(o);this.compNorm(y);this.VIntX(o*3,this.vlist,this.nlist,
+this.field[c+this.yd];this.normal_cache[f+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,f,g,h,j,k){var m=h+1,p=h+this.yd,o=h+this.zd,t=m+this.yd,y=m+this.zd,u=h+this.yd+this.zd,B=m+this.yd+this.zd,A=0,Q=this.field[h],D=this.field[m],V=this.field[p],C=this.field[t],X=this.field[o],R=this.field[y],P=this.field[u],ya=this.field[B];Q<j&&(A|=1);D<j&&(A|=2);V<j&&(A|=8);C<j&&(A|=4);X<j&&(A|=16);R<j&&(A|=32);P<j&&(A|=128);ya<j&&(A|=64);var la=THREE.edgeTable[A];if(la==0)return 0;
+var ca=this.delta,Ba=c+ca,ea=f+ca;ca=g+ca;if(la&1){this.compNorm(h);this.compNorm(m);this.VIntX(h*3,this.vlist,this.nlist,0,j,c,f,g,Q,D)}if(la&2){this.compNorm(m);this.compNorm(t);this.VIntY(m*3,this.vlist,this.nlist,3,j,Ba,f,g,D,C)}if(la&4){this.compNorm(p);this.compNorm(t);this.VIntX(p*3,this.vlist,this.nlist,6,j,c,ea,g,V,C)}if(la&8){this.compNorm(h);this.compNorm(p);this.VIntY(h*3,this.vlist,this.nlist,9,j,c,f,g,Q,V)}if(la&16){this.compNorm(o);this.compNorm(y);this.VIntX(o*3,this.vlist,this.nlist,
 12,j,c,f,ca,X,R)}if(la&32){this.compNorm(y);this.compNorm(B);this.VIntY(y*3,this.vlist,this.nlist,15,j,Ba,f,ca,R,ya)}if(la&64){this.compNorm(u);this.compNorm(B);this.VIntX(u*3,this.vlist,this.nlist,18,j,c,ea,ca,P,ya)}if(la&128){this.compNorm(o);this.compNorm(u);this.VIntY(o*3,this.vlist,this.nlist,21,j,c,f,ca,X,P)}if(la&256){this.compNorm(h);this.compNorm(o);this.VIntZ(h*3,this.vlist,this.nlist,24,j,c,f,g,Q,X)}if(la&512){this.compNorm(m);this.compNorm(y);this.VIntZ(m*3,this.vlist,this.nlist,27,j,
-Ba,f,g,E,R)}if(la&1024){this.compNorm(t);this.compNorm(B);this.VIntZ(t*3,this.vlist,this.nlist,30,j,Ba,ea,g,C,ya)}if(la&2048){this.compNorm(p);this.compNorm(u);this.VIntZ(p*3,this.vlist,this.nlist,33,j,c,ea,g,V,P)}A<<=4;for(j=h=0;THREE.triTable[A+j]!=-1;){c=A+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var m=this.count*3;this.positionArray[m]=c[g];this.positionArray[m+
+Ba,f,g,D,R)}if(la&1024){this.compNorm(t);this.compNorm(B);this.VIntZ(t*3,this.vlist,this.nlist,30,j,Ba,ea,g,C,ya)}if(la&2048){this.compNorm(p);this.compNorm(u);this.VIntZ(p*3,this.vlist,this.nlist,33,j,c,ea,g,V,P)}A<<=4;for(j=h=0;THREE.triTable[A+j]!=-1;){c=A+j;f=c+1;g=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[f],3*THREE.triTable[g],k);j+=3;h++}return h};this.posnormtriv=function(c,f,g,h,j,k){var m=this.count*3;this.positionArray[m]=c[g];this.positionArray[m+
 1]=c[g+1];this.positionArray[m+2]=c[g+2];this.positionArray[m+3]=c[h];this.positionArray[m+4]=c[h+1];this.positionArray[m+5]=c[h+2];this.positionArray[m+6]=c[j];this.positionArray[m+7]=c[j+1];this.positionArray[m+8]=c[j+2];this.normalArray[m]=f[g];this.normalArray[m+1]=f[g+1];this.normalArray[m+2]=f[g+2];this.normalArray[m+3]=f[h];this.normalArray[m+4]=f[h+1];this.normalArray[m+5]=f[h+2];this.normalArray[m+6]=f[j];this.normalArray[m+7]=f[j+1];this.normalArray[m+8]=f[j+2];this.hasPos=!0;this.hasNormal=
 !0;this.count+=3;this.count>=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;f<this.positionArray.length;f++)this.positionArray[f]=0;c(this)}};this.addBall=function(c,f,g,h,j){var k=this.size*Math.sqrt(h/j),m=g*this.size,p=f*this.size,o=c*this.size,t=Math.floor(m-k);t<1&&(t=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var y=Math.floor(p-k);y<1&&(y=1);p=Math.floor(p+k);p>this.size-1&&
-(p=this.size-1);var u=Math.floor(o-k);u<1&&(u=1);k=Math.floor(o+k);k>this.size-1&&(k=this.size-1);for(var B,A,Q,E,V,C;t<m;t++){o=this.size2*t;A=t/this.size-g;V=A*A;for(A=y;A<p;A++){Q=o+this.size*A;B=A/this.size-f;C=B*B;for(B=u;B<k;B++){E=B/this.size-c;E=h/(1.0E-6+E*E+C+V)-j;E>0&&(this.field[Q+B]+=E)}}}};this.addPlaneX=function(c,f){var g,h,j,k,m,p=this.size,o=this.yd,t=this.zd,y=this.field,u=p*Math.sqrt(c/f);u>p&&(u=p);for(g=0;g<u;g++){h=g/p;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<p;h++){m=g+h*o;for(j=
+(p=this.size-1);var u=Math.floor(o-k);u<1&&(u=1);k=Math.floor(o+k);k>this.size-1&&(k=this.size-1);for(var B,A,Q,D,V,C;t<m;t++){o=this.size2*t;A=t/this.size-g;V=A*A;for(A=y;A<p;A++){Q=o+this.size*A;B=A/this.size-f;C=B*B;for(B=u;B<k;B++){D=B/this.size-c;D=h/(1.0E-6+D*D+C+V)-j;D>0&&(this.field[Q+B]+=D)}}}};this.addPlaneX=function(c,f){var g,h,j,k,m,p=this.size,o=this.yd,t=this.zd,y=this.field,u=p*Math.sqrt(c/f);u>p&&(u=p);for(g=0;g<u;g++){h=g/p;h*=h;k=c/(1.0E-4+h)-f;if(k>0)for(h=0;h<p;h++){m=g+h*o;for(j=
 0;j<p;j++)y[t*j+m]+=k}}};this.addPlaneY=function(c,f){var g,h,j,k,m,p,o=this.size,t=this.yd,y=this.zd,u=this.field,B=o*Math.sqrt(c/f);B>o&&(B=o);for(h=0;h<B;h++){g=h/o;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=h*t;for(g=0;g<o;g++){p=m+g;for(j=0;j<o;j++)u[y*j+p]+=k}}}};this.addPlaneZ=function(c,f){var g,h,j,k,m,p;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/f);dist>size&&(dist=size);for(j=0;j<dist;j++){g=j/size;g*=g;k=c/(1.0E-4+g)-f;if(k>0){m=zd*j;for(h=0;h<size;h++){p=m+h*yd;
 for(g=0;g<size;g++)field[p+g]+=k}}}};this.reset=function(){var c;for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var f,g,h,j,k,m,p,o,t,y=this.size-2;for(j=1;j<y;j++){t=this.size2*j;p=(j-this.halfsize)/this.halfsize;for(h=1;h<y;h++){o=t+this.size*h;m=(h-this.halfsize)/this.halfsize;for(g=1;g<y;g++){k=(g-this.halfsize)/this.halfsize;f=o+g;this.polygonize(k,m,p,f,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,f=new THREE.Geometry,
 g=[];this.render(function(h){var j,k,m,p,o,t,y,u;for(j=0;j<h.count;j++){y=j*3;o=y+1;u=y+2;k=h.positionArray[y];m=h.positionArray[o];p=h.positionArray[u];t=new THREE.Vector3(k,m,p);k=h.normalArray[y];m=h.normalArray[o];p=h.normalArray[u];y=new THREE.Vector3(k,m,p);y.normalize();o=new THREE.Vertex(t);f.vertices.push(o);g.push(y)}nfaces=h.count/3;for(j=0;j<nfaces;j++){y=(c+j)*3;o=y+1;u=y+2;t=g[y];k=g[o];m=g[u];y=new THREE.Face3(y,o,u,[t,k,m]);f.faces.push(y)}c+=nfaces;h.count=0});return f};this.init(b)};

+ 9 - 9
build/custom/ThreeExtras.js

@@ -122,15 +122,15 @@ var t=d[k*3],o=d[k*3+1];k=d[k*3+2];a.faces.push(new THREE.Face3(b,e,c,[new THREE
 uv3:function(a,d,b,e,c,f,g){var h=[];h.push(new THREE.UV(d,b));h.push(new THREE.UV(e,c));h.push(new THREE.UV(f,g));a.push(h)},uv4:function(a,d,b,e,c,f,g,h,k){var l=[];l.push(new THREE.UV(d,b));l.push(new THREE.UV(e,c));l.push(new THREE.UV(f,g));l.push(new THREE.UV(h,k));a.push(l)}};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
 THREE.SceneLoader.prototype={load:function(a,d){var b=this,e=new Worker(a);e.postMessage(0);var c=THREE.Loader.prototype.extractUrlbase(a);e.onmessage=function(f){function g(O,W){return W=="relativeToHTML"?O:c+"/"+O}function h(){for(o in B.objects)if(!F.objects[o]){v=B.objects[o];if(C=F.geometries[v.geometry]){H=[];for(M=0;M<v.materials.length;M++)H[M]=F.materials[v.materials[M]];y=v.position;r=v.rotation;q=v.quaternion;s=v.scale;q=0;H.length==0&&(H[0]=new THREE.MeshFaceMaterial);H.length>1&&(H=[new THREE.MeshFaceMaterial]);
 object=new THREE.Mesh(C,H);object.name=o;object.position.set(y[0],y[1],y[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=v.visible;F.scene.addObject(object);F.objects[o]=object;if(v.meshCollider){var O=THREE.CollisionUtils.MeshColliderWBox(object);F.scene.collisions.colliders.push(O)}if(v.castsShadow){O=new THREE.ShadowVolume(C);F.scene.addChild(O);O.position=object.position;O.rotation=
-object.rotation;O.scale=object.scale}}}}function k(O){return function(W){F.geometries[O]=W;h();J-=1;b.onLoadComplete();l()}}function l(){b.callbackProgress({totalModels:T,totalTextures:Q,loadedModels:T-J,loadedTextures:Q-P},F);b.onLoadProgress();J==0&&P==0&&d(F)}var j,t,o,n,w,p,z,v,y,m,D,C,I,L,H,B,K,J,P,T,Q,F;B=f.data;f=new THREE.BinaryLoader;K=new THREE.JSONLoader;P=J=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};var N=!1;for(o in B.objects){v=
-B.objects[o];if(v.meshCollider){N=!0;break}}if(N)F.scene.collisions=new THREE.CollisionSystem;if(B.transform){N=B.transform.position;m=B.transform.rotation;var S=B.transform.scale;N&&F.scene.position.set(N[0],N[1],N[2]);m&&F.scene.rotation.set(m[0],m[1],m[2]);S&&F.scene.scale.set(S[0],S[1],S[2]);(N||m||S)&&F.scene.updateMatrix()}N=function(){P-=1;l();b.onLoadComplete()};for(w in B.cameras){m=B.cameras[w];if(m.type=="perspective")I=new THREE.Camera(m.fov,m.aspect,m.near,m.far);else if(m.type=="ortho"){I=
-new THREE.Camera;I.projectionMatrix=THREE.Matrix4.makeOrtho(m.left,m.right,m.top,m.bottom,m.near,m.far)}y=m.position;m=m.target;I.position.set(y[0],y[1],y[2]);I.target.position.set(m[0],m[1],m[2]);F.cameras[w]=I}for(n in B.lights){w=B.lights[n];I=w.color!==undefined?w.color:16777215;m=w.intensity!==undefined?w.intensity:1;if(w.type=="directional"){y=w.direction;light=new THREE.DirectionalLight(I,m);light.position.set(y[0],y[1],y[2]);light.position.normalize()}else if(w.type=="point"){y=w.position;
-light=new THREE.PointLight(I,m);light.position.set(y[0],y[1],y[2])}F.scene.addLight(light);F.lights[n]=light}for(p in B.fogs){n=B.fogs[p];if(n.type=="linear")L=new THREE.Fog(0,n.near,n.far);else n.type=="exp2"&&(L=new THREE.FogExp2(0,n.density));m=n.color;L.color.setRGB(m[0],m[1],m[2]);F.fogs[p]=L}if(F.cameras&&B.defaults.camera)F.currentCamera=F.cameras[B.defaults.camera];if(F.fogs&&B.defaults.fog)F.scene.fog=F.fogs[B.defaults.fog];m=B.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(m[0],
-m[1],m[2]);F.bgColorAlpha=B.defaults.bgalpha;for(j in B.geometries){p=B.geometries[j];if(p.type=="bin_mesh"||p.type=="ascii_mesh"){J+=1;b.onLoadStart()}}T=J;for(j in B.geometries){p=B.geometries[j];if(p.type=="cube"){C=new THREE.Cube(p.width,p.height,p.depth,p.segmentsWidth,p.segmentsHeight,p.segmentsDepth,null,p.flipped,p.sides);F.geometries[j]=C}else if(p.type=="plane"){C=new THREE.Plane(p.width,p.height,p.segmentsWidth,p.segmentsHeight);F.geometries[j]=C}else if(p.type=="sphere"){C=new THREE.Sphere(p.radius,
-p.segmentsWidth,p.segmentsHeight);F.geometries[j]=C}else if(p.type=="cylinder"){C=new THREE.Cylinder(p.numSegs,p.topRad,p.botRad,p.height,p.topOffset,p.botOffset);F.geometries[j]=C}else if(p.type=="torus"){C=new THREE.Torus(p.radius,p.tube,p.segmentsR,p.segmentsT);F.geometries[j]=C}else if(p.type=="icosahedron"){C=new THREE.Icosahedron(p.subdivisions);F.geometries[j]=C}else if(p.type=="bin_mesh")f.load({model:g(p.url,B.urlBaseType),callback:k(j)});else p.type=="ascii_mesh"&&K.load({model:g(p.url,
-B.urlBaseType),callback:k(j)})}for(z in B.textures){j=B.textures[z];if(j.url instanceof Array){P+=j.url.length;for(p=0;p<j.url.length;p++)b.onLoadStart()}else{P+=1;b.onLoadStart()}}Q=P;for(z in B.textures){j=B.textures[z];if(j.mapping!=undefined&&THREE[j.mapping]!=undefined)j.mapping=new THREE[j.mapping];if(j.url instanceof Array){p=[];for(var M=0;M<j.url.length;M++)p[M]=g(j.url[M],B.urlBaseType);p=THREE.ImageUtils.loadTextureCube(p,j.mapping,N)}else{p=THREE.ImageUtils.loadTexture(g(j.url,B.urlBaseType),
-j.mapping,N);if(THREE[j.minFilter]!=undefined)p.minFilter=THREE[j.minFilter];if(THREE[j.magFilter]!=undefined)p.magFilter=THREE[j.magFilter]}F.textures[z]=p}for(t in B.materials){z=B.materials[t];for(D in z.parameters)if(D=="envMap"||D=="map"||D=="lightMap")z.parameters[D]=F.textures[z.parameters[D]];else if(D=="shading")z.parameters[D]=z.parameters[D]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(D=="blending")z.parameters[D]=THREE[z.parameters[D]]?THREE[z.parameters[D]]:THREE.NormalBlending;
-else if(D=="combine")z.parameters[D]=z.parameters[D]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(D=="vertexColors")if(z.parameters[D]=="face")z.parameters[D]=THREE.FaceColors;else if(z.parameters[D])z.parameters[D]=THREE.VertexColors;if(z.parameters.opacity!==undefined&&z.parameters.opacity<1)z.parameters.transparent=!0;z=new THREE[z.type](z.parameters);F.materials[t]=z}h();b.callbackSync(F)}}};
+object.rotation;O.scale=object.scale}v.trigger&&v.trigger.toLowerCase()!="none"&&(F.triggers[object.name]={type:v.trigger,object:v})}}}function k(O){return function(W){F.geometries[O]=W;h();J-=1;b.onLoadComplete();l()}}function l(){b.callbackProgress({totalModels:T,totalTextures:Q,loadedModels:T-J,loadedTextures:Q-P},F);b.onLoadProgress();J==0&&P==0&&d(F)}var j,t,o,n,w,p,z,v,y,m,D,C,I,L,H,B,K,J,P,T,Q,F;B=f.data;f=new THREE.BinaryLoader;K=new THREE.JSONLoader;P=J=0;F={scene:new THREE.Scene,geometries:{},
+materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{}};var N=!1;for(o in B.objects){v=B.objects[o];if(v.meshCollider){N=!0;break}}if(N)F.scene.collisions=new THREE.CollisionSystem;if(B.transform){N=B.transform.position;m=B.transform.rotation;var S=B.transform.scale;N&&F.scene.position.set(N[0],N[1],N[2]);m&&F.scene.rotation.set(m[0],m[1],m[2]);S&&F.scene.scale.set(S[0],S[1],S[2]);(N||m||S)&&F.scene.updateMatrix()}N=function(){P-=1;l();b.onLoadComplete()};for(w in B.cameras){m=
+B.cameras[w];if(m.type=="perspective")I=new THREE.Camera(m.fov,m.aspect,m.near,m.far);else if(m.type=="ortho"){I=new THREE.Camera;I.projectionMatrix=THREE.Matrix4.makeOrtho(m.left,m.right,m.top,m.bottom,m.near,m.far)}y=m.position;m=m.target;I.position.set(y[0],y[1],y[2]);I.target.position.set(m[0],m[1],m[2]);F.cameras[w]=I}for(n in B.lights){w=B.lights[n];I=w.color!==undefined?w.color:16777215;m=w.intensity!==undefined?w.intensity:1;if(w.type=="directional"){y=w.direction;light=new THREE.DirectionalLight(I,
+m);light.position.set(y[0],y[1],y[2]);light.position.normalize()}else if(w.type=="point"){y=w.position;light=new THREE.PointLight(I,m);light.position.set(y[0],y[1],y[2])}F.scene.addLight(light);F.lights[n]=light}for(p in B.fogs){n=B.fogs[p];if(n.type=="linear")L=new THREE.Fog(0,n.near,n.far);else n.type=="exp2"&&(L=new THREE.FogExp2(0,n.density));m=n.color;L.color.setRGB(m[0],m[1],m[2]);F.fogs[p]=L}if(F.cameras&&B.defaults.camera)F.currentCamera=F.cameras[B.defaults.camera];if(F.fogs&&B.defaults.fog)F.scene.fog=
+F.fogs[B.defaults.fog];m=B.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(m[0],m[1],m[2]);F.bgColorAlpha=B.defaults.bgalpha;for(j in B.geometries){p=B.geometries[j];if(p.type=="bin_mesh"||p.type=="ascii_mesh"){J+=1;b.onLoadStart()}}T=J;for(j in B.geometries){p=B.geometries[j];if(p.type=="cube"){C=new THREE.Cube(p.width,p.height,p.depth,p.segmentsWidth,p.segmentsHeight,p.segmentsDepth,null,p.flipped,p.sides);F.geometries[j]=C}else if(p.type=="plane"){C=new THREE.Plane(p.width,p.height,
+p.segmentsWidth,p.segmentsHeight);F.geometries[j]=C}else if(p.type=="sphere"){C=new THREE.Sphere(p.radius,p.segmentsWidth,p.segmentsHeight);F.geometries[j]=C}else if(p.type=="cylinder"){C=new THREE.Cylinder(p.numSegs,p.topRad,p.botRad,p.height,p.topOffset,p.botOffset);F.geometries[j]=C}else if(p.type=="torus"){C=new THREE.Torus(p.radius,p.tube,p.segmentsR,p.segmentsT);F.geometries[j]=C}else if(p.type=="icosahedron"){C=new THREE.Icosahedron(p.subdivisions);F.geometries[j]=C}else if(p.type=="bin_mesh")f.load({model:g(p.url,
+B.urlBaseType),callback:k(j)});else p.type=="ascii_mesh"&&K.load({model:g(p.url,B.urlBaseType),callback:k(j)})}for(z in B.textures){j=B.textures[z];if(j.url instanceof Array){P+=j.url.length;for(p=0;p<j.url.length;p++)b.onLoadStart()}else{P+=1;b.onLoadStart()}}Q=P;for(z in B.textures){j=B.textures[z];if(j.mapping!=undefined&&THREE[j.mapping]!=undefined)j.mapping=new THREE[j.mapping];if(j.url instanceof Array){p=[];for(var M=0;M<j.url.length;M++)p[M]=g(j.url[M],B.urlBaseType);p=THREE.ImageUtils.loadTextureCube(p,
+j.mapping,N)}else{p=THREE.ImageUtils.loadTexture(g(j.url,B.urlBaseType),j.mapping,N);if(THREE[j.minFilter]!=undefined)p.minFilter=THREE[j.minFilter];if(THREE[j.magFilter]!=undefined)p.magFilter=THREE[j.magFilter]}F.textures[z]=p}for(t in B.materials){z=B.materials[t];for(D in z.parameters)if(D=="envMap"||D=="map"||D=="lightMap")z.parameters[D]=F.textures[z.parameters[D]];else if(D=="shading")z.parameters[D]=z.parameters[D]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(D=="blending")z.parameters[D]=
+THREE[z.parameters[D]]?THREE[z.parameters[D]]:THREE.NormalBlending;else if(D=="combine")z.parameters[D]=z.parameters[D]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(D=="vertexColors")if(z.parameters[D]=="face")z.parameters[D]=THREE.FaceColors;else if(z.parameters[D])z.parameters[D]=THREE.VertexColors;if(z.parameters.opacity!==undefined&&z.parameters.opacity<1)z.parameters.transparent=!0;z=new THREE[z.type](z.parameters);F.materials[t]=z}h();b.callbackSync(F)}}};
 THREE.MarchingCubes=function(a,d){THREE.Object3D.call(this);this.materials=d instanceof Array?d:[d];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
 0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,e,c){return b+(e-b)*c};this.VIntX=function(b,e,c,f,g,h,k,l,j,t){g=(g-j)/(t-j);j=this.normal_cache;e[f]=h+g*this.delta;e[f+1]=k;e[f+2]=l;c[f]=this.lerp(j[b],j[b+3],g);c[f+1]=this.lerp(j[b+1],j[b+4],g);c[f+2]=this.lerp(j[b+2],j[b+5],g)};this.VIntY=function(b,e,c,f,g,h,k,l,j,t){g=(g-j)/(t-j);j=this.normal_cache;e[f]=h;e[f+1]=k+g*this.delta;e[f+
 2]=l;e=b+this.yd*3;c[f]=this.lerp(j[b],j[e],g);c[f+1]=this.lerp(j[b+1],j[e+1],g);c[f+2]=this.lerp(j[b+2],j[e+2],g)};this.VIntZ=function(b,e,c,f,g,h,k,l,j,t){g=(g-j)/(t-j);j=this.normal_cache;e[f]=h;e[f+1]=k;e[f+2]=l+g*this.delta;e=b+this.zd*3;c[f]=this.lerp(j[b],j[e],g);c[f+1]=this.lerp(j[b+1],j[e+1],g);c[f+2]=this.lerp(j[b+2],j[e+2],g)};this.compNorm=function(b){var e=b*3;if(this.normal_cache[e]==0){this.normal_cache[e]=this.field[b-1]-this.field[b+1];this.normal_cache[e+1]=this.field[b-this.yd]-

+ 13 - 1
src/extras/io/SceneLoader.js

@@ -53,7 +53,8 @@ THREE.SceneLoader.prototype = {
 				objects: {},
 				cameras: {},
 				lights: {},
-				fogs: {}
+				fogs: {},
+				triggers: {}
 
 			};
 
@@ -200,6 +201,17 @@ THREE.SceneLoader.prototype = {
 
 							}
 							
+							if ( o.trigger && o.trigger.toLowerCase() != "none" ) {
+								
+								var trigger = {
+								"type" 		: o.trigger,
+								"object"	: o
+								};
+								
+								result.triggers[ object.name ] = trigger;
+
+							}
+							
 						}
 
 

+ 5 - 0
utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/__init__.py

@@ -41,6 +41,9 @@ from io_utils import ExportHelper, ImportHelper
 bpy.types.Object.THREE_castsShadow = bpy.props.BoolProperty()
 bpy.types.Object.THREE_meshCollider = bpy.props.BoolProperty()
 
+THREE_trigger_types = [("None", "None", "None"), ("Small", "Small", "Small"), ("Large", "Large", "Large")]
+bpy.types.Object.THREE_triggerType = EnumProperty(name = "Trigger type", description = "Trigger type", items = THREE_trigger_types, default = "None")
+
 bpy.types.Material.THREE_useVertexColors = bpy.props.BoolProperty()
 
 THREE_material_types = [("Basic", "Basic", "Basic"), ("Phong", "Phong", "Phong"), ("Lambert", "Lambert", "Lambert")]
@@ -66,6 +69,8 @@ class OBJECT_PT_hello( bpy.types.Panel ):
         row = layout.row()
         row.prop( obj, "THREE_meshCollider", text="Mesh collider" )
 
+        row = layout.row()
+        row.prop( obj, "THREE_triggerType", text="Trigger type" )
 
 class MATERIAL_PT_hello( bpy.types.Panel ):
 

+ 4 - 1
utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/export_threejs.py

@@ -137,7 +137,8 @@ TEMPLATE_OBJECT = """\
         "scale"     : %(scale)s,
         "visible"       : %(visible)s,
         "castsShadow"   : %(castsShadow)s,
-        "meshCollider"  : %(meshCollider)s
+        "meshCollider"  : %(meshCollider)s,
+        "trigger"       : %(trigger)s
     }"""
 
 TEMPLATE_GEOMETRY = """\
@@ -1020,6 +1021,7 @@ def generate_objects(data):
 
             castsShadow = obj.THREE_castsShadow
             meshCollider = obj.THREE_meshCollider
+            triggerType = obj.THREE_triggerType
 
             visible = True
             #if obj.draw_type in ["BOUNDS", "WIRE"] and (meshCollider or castsShadow):
@@ -1039,6 +1041,7 @@ def generate_objects(data):
 
             "castsShadow"  : generate_bool_property(castsShadow),
             "meshCollider" : generate_bool_property(meshCollider),
+            "trigger" 	   : generate_string(triggerType),
             "visible"      : generate_bool_property(visible)
             }
             chunks.append(object_string)