Co-authored-by: aardgoose <[email protected]>
@@ -232,7 +232,7 @@ class NodeMaterial extends Material {
}
- if ( ( object.instanceMatrix && object.instanceMatrix.isInstancedBufferAttribute === true ) && builder.isAvailable( 'instance' ) === true ) {
+ if ( ( object.instanceMatrix && object.instanceMatrix.isInstancedBufferAttribute === true ) ) {
instance( object ).append();
@@ -20,7 +20,6 @@ const precisionLib = {
};
const supports = {
- instance: true,
swizzleAssign: true
@@ -26,7 +26,6 @@ const gpuShaderStageLib = {
storageBuffer: true