@@ -8,6 +8,8 @@ THREE.AmbientLight = function ( color ) {
this.type = 'AmbientLight';
+ this.castShadow = undefined;
+
};
THREE.AmbientLight.prototype = Object.create( THREE.Light.prototype );
@@ -8,6 +8,8 @@ THREE.HemisphereLight = function ( skyColor, groundColor, intensity ) {
this.type = 'HemisphereLight';
this.position.set( 0, 1, 0 );
this.updateMatrix();