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@@ -239,21 +239,39 @@ test( "setLength", function() {
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});
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-test( "projectOnUnit", function() {
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+test( "projectOnVector", function() {
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+ var a = new THREE.Vector3( 1, 0, 0 );
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+ var b = new THREE.Vector3();
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+ var normal = new THREE.Vector3( 10, 0, 0 );
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+
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+ ok( b.copy( a ).projectOnVector( normal ).equals( new THREE.Vector3( 1, 0, 0 ) ), "Passed!" );
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+
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+ a.set( 0, 1, 0 );
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+ ok( b.copy( a ).projectOnVector( normal ).equals( new THREE.Vector3( 0, 0, 0 ) ), "Passed!" );
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+
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+ a.set( 0, 0, -1 );
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+ ok( b.copy( a ).projectOnVector( normal ).equals( new THREE.Vector3( 0, 0, 0 ) ), "Passed!" );
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+
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+ a.set( -1, 0, 0 );
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+ ok( b.copy( a ).projectOnVector( normal ).equals( new THREE.Vector3( -1, 0, 0 ) ), "Passed!" );
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+
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+});
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+
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+test( "projectOnPlane", function() {
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var a = new THREE.Vector3( 1, 0, 0 );
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var b = new THREE.Vector3();
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var normal = new THREE.Vector3( 1, 0, 0 );
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- ok( b.copy( a ).projectOnUnit( normal ).equals( new THREE.Vector3( 1, 0, 0 ) ), "Passed!" );
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+ ok( b.copy( a ).projectOnPlane( normal ).equals( new THREE.Vector3( 0, 0, 0 ) ), "Passed!" );
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a.set( 0, 1, 0 );
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- ok( b.copy( a ).projectOnUnit( normal ).equals( new THREE.Vector3( 0, 0, 0 ) ), "Passed!" );
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+ ok( b.copy( a ).projectOnPlane( normal ).equals( new THREE.Vector3( 0, 1, 0 ) ), "Passed!" );
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a.set( 0, 0, -1 );
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- ok( b.copy( a ).projectOnUnit( normal ).equals( new THREE.Vector3( 0, 0, 0 ) ), "Passed!" );
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+ ok( b.copy( a ).projectOnPlane( normal ).equals( new THREE.Vector3( 0, 0, -1 ) ), "Passed!" );
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a.set( -1, 0, 0 );
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- ok( b.copy( a ).projectOnUnit( normal ).equals( new THREE.Vector3( -1, 0, 0 ) ), "Passed!" );
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+ ok( b.copy( a ).projectOnPlane( normal ).equals( new THREE.Vector3( 0, 0, 0 ) ), "Passed!" );
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});
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