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@@ -305,6 +305,9 @@
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This method clears a rendertarget. To do this, it activates the rendertarget.
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</div>
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+ <h3>[method:null compile]( [page:Scene scene], [page:Camera camera] )</h3>
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+ <div>Compiles all materials in the scene with the camera. This is useful to precompile shaders before the first rendering.</div>
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+
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<h3>[method:null dispose]( )</h3>
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<div>Dispose of the current rendering context.</div>
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