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Docs: Fix links of GLTFLoader page

Mugen87 7 жил өмнө
parent
commit
ba80b018e2

+ 6 - 6
docs/examples/loaders/GLTFLoader.html

@@ -12,8 +12,8 @@
 		<h1>[name]</h1>
 		<h1>[name]</h1>
 
 
 		<p class="desc"> A loader for <em>glTF 2.0</em> resources. <br /><br />
 		<p class="desc"> A loader for <em>glTF 2.0</em> resources. <br /><br />
-		<a href="https://www.khronos.org/gltf">glTF</a> (GL Transmission Format) is an
-		<a href="https://github.com/KhronosGroup/glTF/tree/master/specification/2.0">open format specification</a>
+		[link:https://www.khronos.org/gltf glTF] (GL Transmission Format) is an
+		[link:https://github.com/KhronosGroup/glTF/tree/master/specification/2.0 open format specification]
 		for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf)
 		for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf)
 		or binary (.glb) format. External files store textures (.jpg, .png) and additional binary
 		or binary (.glb) format. External files store textures (.jpg, .png) and additional binary
 		data (.bin). A glTF asset may deliver one or more scenes, including meshes, materials,
 		data (.bin). A glTF asset may deliver one or more scenes, including meshes, materials,
@@ -24,7 +24,7 @@
 
 
 		<p>
 		<p>
 			GLTFLoader supports the following
 			GLTFLoader supports the following
-			<a target="_blank" href="https://github.com/KhronosGroup/glTF/tree/master/extensions/">glTF 2.0 extensions</a>:
+			[link:https://github.com/KhronosGroup/glTF/tree/master/extensions/ glTF 2.0 extensions]:
 		</p>
 		</p>
 
 
 		<ul>
 		<ul>
@@ -60,7 +60,7 @@
 				gltf.asset; // Object
 				gltf.asset; // Object
 
 
 			},
 			},
-			// called while loading is progressing
+			// called when loading is in progresses
 			function ( xhr ) {
 			function ( xhr ) {
 
 
 				console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' );
 				console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' );
@@ -79,9 +79,9 @@
 
 
 		<h2>Browser compatibility</h2>
 		<h2>Browser compatibility</h2>
 
 
-		<p>GLTFLoader relies on ES6 <a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise">Promises</a>,
+		<p>GLTFLoader relies on ES6 [link:https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise Promises],
 		which are not supported in IE11. To use the loader in IE11, you must
 		which are not supported in IE11. To use the loader in IE11, you must
-		<a href="https://github.com/stefanpenner/es6-promise">include a polyfill</a>
+		[link:https://github.com/stefanpenner/es6-promise include a polyfill]
 		providing a Promise replacement.</p>
 		providing a Promise replacement.</p>
 
 
 		<h2>Custom extensions</h2>
 		<h2>Custom extensions</h2>