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@@ -308,6 +308,7 @@ def faces(mesh, options, material_list=None):
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if vertex_normals:
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logger.debug("Indexing normals")
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for index, normal in enumerate(vertex_normals):
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+ normal = (normal[0], normal[2], -normal[1])
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normal_indices[str(normal)] = index
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logger.info("Parsing %d faces", len(mesh.tessfaces))
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@@ -356,7 +357,7 @@ def faces(mesh, options, material_list=None):
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if vertex_normals:
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for vertex in face.vertices:
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normal = mesh.vertices[vertex].normal
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- normal = (normal.x, normal.y, normal.z) if face.use_smooth else (face.normal.x, face.normal.y, face.normal.z)
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+ normal = (normal.x, normal.z, -normal.y) if face.use_smooth else (face.normal.x, face.normal.z, -face.normal.y)
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face_data.append(normal_indices[str(normal)])
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mask[constants.NORMALS] = True
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@@ -611,6 +612,7 @@ def normals(mesh):
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normal_vectors = []
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for vector in _normals(mesh):
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+ vector = (vector[0], vector[2], -vector[1])
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normal_vectors.extend(vector)
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return normal_vectors
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