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@@ -2,7 +2,7 @@
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'use strict';var THREE=THREE||{REVISION:"49"};self.Int32Array||(self.Int32Array=Array,self.Float32Array=Array);
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(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c){window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
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function(a){clearTimeout(a)}})();THREE.Clock=function(a){this.autoStart=a!==void 0?a:true;this.elapsedTime=this.oldTime=this.startTime=0;this.running=false};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=true};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=false};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};
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-THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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+THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.0010*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
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this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);e=a*6-d;a=c*(1-b);f=c*(1-b*e);b=c*(1-b*(1-e));switch(d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c;this.g=b;this.b=a}}return this},setHex:function(a){a=
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Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},lerpSelf:function(a,b){this.r=this.r+(a.r-this.r)*b;this.g=this.g+(a.g-this.g)*b;this.b=this.b+(a.b-this.b)*b;return this},getHex:function(){return Math.floor(this.r*255)<<16^Math.floor(this.g*255)<<8^Math.floor(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
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@@ -21,11 +21,11 @@ this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},mu
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normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
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THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes,d=a.elements,a=d[0];b=d[1];var e=d[2],f=d[3],g=d[4],h=d[5],j=d[6],k=d[7],l=d[8],o=d[9],m=d[10],p=d[11],q=d[12],n=d[13],r=d[14],d=d[15];c[0].set(f-a,k-g,p-l,d-q);c[1].set(f+a,k+g,p+l,d+q);c[2].set(f+b,k+h,p+o,d+n);c[3].set(f-b,k-h,p-o,d-n);c[4].set(f-e,k-j,p-m,d-r);c[5].set(f+e,k+j,p+m,d+r);for(a=0;a<6;a++){b=c[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};
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THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=c.elements,c=-a.geometry.boundingSphere.radius*c.getMaxScaleOnAxis(),e=0;e<6;e++){a=b[e].x*d[12]+b[e].y*d[13]+b[e].z*d[14]+b[e].w;if(a<=c)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
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-THREE.Ray=function(a,b){function c(a,b,c){q.sub(c,a);u=q.dot(b);t=n.add(a,r.copy(b).multiplyScalar(u));return x=c.distanceTo(t)}function d(a,b,c,d){q.sub(d,b);n.sub(c,b);r.sub(a,b);s=q.dot(q);y=q.dot(n);H=q.dot(r);C=n.dot(n);z=n.dot(r);v=1/(s*C-y*y);E=(C*H-y*z)*v;F=(s*z-y*H)*v;return E>=0&&F>=0&&E+F<1}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,
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+THREE.Ray=function(a,b){function c(a,b,c){q.sub(c,a);u=q.dot(b);t=n.add(a,r.copy(b).multiplyScalar(u));return y=c.distanceTo(t)}function d(a,b,c,d){q.sub(d,b);n.sub(c,b);r.sub(a,b);s=q.dot(q);x=q.dot(n);D=q.dot(r);C=n.dot(n);z=n.dot(r);v=1/(s*C-x*x);F=(C*D-x*z)*v;I=(s*z-x*D)*v;return F>=0&&I>=0&&F+I<1}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,
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k=new THREE.Vector3,l=new THREE.Vector3,o=new THREE.Vector3,m=new THREE.Vector3,p=new THREE.Vector3;this.intersectObject=function(a){var b,n=[];if(a instanceof THREE.Particle){var q=c(this.origin,this.direction,a.matrixWorld.getPosition());if(q>a.scale.x)return[];b={distance:q,point:a.position,face:null,object:a};n.push(b)}else if(a instanceof THREE.Mesh){var q=c(this.origin,this.direction,a.matrixWorld.getPosition()),r=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),
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-a.matrixWorld.getColumnZ().length());if(q>a.geometry.boundingSphere.radius*Math.max(r.x,Math.max(r.y,r.z)))return n;var s,i,u=a.geometry,t=u.vertices,v;a.matrixRotationWorld.extractRotation(a.matrixWorld);q=0;for(r=u.faces.length;q<r;q++){b=u.faces[q];k.copy(this.origin);l.copy(this.direction);v=a.matrixWorld;o=v.multiplyVector3(o.copy(b.centroid)).subSelf(k);m=a.matrixRotationWorld.multiplyVector3(m.copy(b.normal));s=l.dot(m);if(!(Math.abs(s)<e)){i=m.dot(o)/s;if(!(i<0)&&(a.doubleSided||(a.flipSided?
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-s>0:s<0))){p.add(k,l.multiplyScalar(i));if(b instanceof THREE.Face3){f=v.multiplyVector3(f.copy(t[b.a]));g=v.multiplyVector3(g.copy(t[b.b]));h=v.multiplyVector3(h.copy(t[b.c]));if(d(p,f,g,h)){b={distance:k.distanceTo(p),point:p.clone(),face:b,object:a};n.push(b)}}else if(b instanceof THREE.Face4){f=v.multiplyVector3(f.copy(t[b.a]));g=v.multiplyVector3(g.copy(t[b.b]));h=v.multiplyVector3(h.copy(t[b.c]));j=v.multiplyVector3(j.copy(t[b.d]));if(d(p,f,g,j)||d(p,g,h,j)){b={distance:k.distanceTo(p),point:p.clone(),
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-face:b,object:a};n.push(b)}}}}}}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var q=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,u,t,x,s,y,H,C,z,v,E,F};
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+a.matrixWorld.getColumnZ().length());if(q>a.geometry.boundingSphere.radius*Math.max(r.x,Math.max(r.y,r.z)))return n;var s,t,i=a.geometry,u=i.vertices,v;a.matrixRotationWorld.extractRotation(a.matrixWorld);q=0;for(r=i.faces.length;q<r;q++){b=i.faces[q];k.copy(this.origin);l.copy(this.direction);v=a.matrixWorld;o=v.multiplyVector3(o.copy(b.centroid)).subSelf(k);m=a.matrixRotationWorld.multiplyVector3(m.copy(b.normal));s=l.dot(m);if(!(Math.abs(s)<e)){t=m.dot(o)/s;if(!(t<0)&&(a.doubleSided||(a.flipSided?
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+s>0:s<0))){p.add(k,l.multiplyScalar(t));if(b instanceof THREE.Face3){f=v.multiplyVector3(f.copy(u[b.a]));g=v.multiplyVector3(g.copy(u[b.b]));h=v.multiplyVector3(h.copy(u[b.c]));if(d(p,f,g,h)){b={distance:k.distanceTo(p),point:p.clone(),face:b,object:a};n.push(b)}}else if(b instanceof THREE.Face4){f=v.multiplyVector3(f.copy(u[b.a]));g=v.multiplyVector3(g.copy(u[b.b]));h=v.multiplyVector3(h.copy(u[b.c]));j=v.multiplyVector3(j.copy(u[b.d]));if(d(p,f,g,j)||d(p,g,h,j)){b={distance:k.distanceTo(p),point:p.clone(),
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+face:b,object:a};n.push(b)}}}}}}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var q=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,u,t,y,s,x,D,C,z,v,F,I};
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THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,o){h=false;b=f;c=g;d=l;e=o;a()};this.addPoint=function(f,g){if(h){h=false;b=f;c=g;d=f;e=g}else{b=b<f?b:f;c=c<g?c:g;d=d>f?d:f;e=e>g?
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e:g}a()};this.add3Points=function(f,g,l,o,m,p){if(h){h=false;b=f<l?f<m?f:m:l<m?l:m;c=g<o?g<p?g:p:o<p?o:p;d=f>l?f>m?f:m:l>m?l:m;e=g>o?g>p?g:p:o>p?o:p}else{b=f<l?f<m?f<b?f:b:m<b?m:b:l<m?l<b?l:b:m<b?m:b;c=g<o?g<p?g<c?g:c:p<c?p:c:o<p?o<c?o:c:p<c?p:c;d=f>l?f>m?f>d?f:d:m>d?m:d:l>m?l>d?l:d:m>d?m:d;e=g>o?g>p?g>e?g:e:p>e?p:e:o>p?o>e?o:e:p>e?p:e}a()};this.addRectangle=function(f){if(h){h=false;b=f.getLeft();c=f.getTop();d=f.getRight();e=f.getBottom()}else{b=b<f.getLeft()?b:f.getLeft();c=c<f.getTop()?c:f.getTop();
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d=d>f.getRight()?d:f.getRight();e=e>f.getBottom()?e:f.getBottom()}a()};this.inflate=function(f){b=b-f;c=c-f;d=d+f;e=e+f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?false:true};this.empty=function(){h=true;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
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@@ -33,8 +33,8 @@ THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b
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THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.elements,a=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],e=-b[10]*b[4]+b[6]*b[8],f=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],h=b[9]*b[4]-b[5]*b[8],j=-b[9]*b[0]+b[1]*b[8],k=b[5]*b[0]-b[1]*b[4],b=b[0]*a+b[1]*e+b[2]*h;b===0&&console.warn("Matrix3.getInverse(): determinant == 0");var b=1/b,l=this.elements;l[0]=b*a;l[1]=b*c;l[2]=b*d;l[3]=b*e;l[4]=b*f;l[5]=b*g;l[6]=b*h;l[7]=b*j;l[8]=b*k;return this},
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transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,j,k,l,o,m,p,q,n){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,j||0,k||0,l!==void 0?l:1,o||0,m||0,p||0,q||0,n!==void 0?n:1)};
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THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,j,k,l,o,m,p,q,n){var r=this.elements;r[0]=a;r[4]=b;r[8]=c;r[12]=d;r[1]=e;r[5]=f;r[9]=g;r[13]=h;r[2]=j;r[6]=k;r[10]=l;r[14]=o;r[3]=m;r[7]=p;r[11]=q;r[15]=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
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-e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],j=c[12],k=c[1],l=c[5],o=c[9],m=c[13],p=c[2],q=c[6],n=c[10],r=c[14],u=c[3],t=c[7],x=c[11],c=c[15],s=d[0],y=d[4],
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-H=d[8],C=d[12],z=d[1],v=d[5],E=d[9],F=d[13],N=d[2],R=d[6],P=d[10],B=d[14],L=d[3],D=d[7],i=d[11],d=d[15];e[0]=f*s+g*z+h*N+j*L;e[4]=f*y+g*v+h*R+j*D;e[8]=f*H+g*E+h*P+j*i;e[12]=f*C+g*F+h*B+j*d;e[1]=k*s+l*z+o*N+m*L;e[5]=k*y+l*v+o*R+m*D;e[9]=k*H+l*E+o*P+m*i;e[13]=k*C+l*F+o*B+m*d;e[2]=p*s+q*z+n*N+r*L;e[6]=p*y+q*v+n*R+r*D;e[10]=p*H+q*E+n*P+r*i;e[14]=p*C+q*F+n*B+r*d;e[3]=u*s+t*z+x*N+c*L;e[7]=u*y+t*v+x*R+c*D;e[11]=u*H+t*E+x*P+c*i;e[15]=u*C+t*F+x*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
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+e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],j=c[12],k=c[1],l=c[5],o=c[9],m=c[13],p=c[2],q=c[6],n=c[10],r=c[14],u=c[3],t=c[7],y=c[11],c=c[15],s=d[0],x=d[4],
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+D=d[8],C=d[12],z=d[1],v=d[5],F=d[9],I=d[13],O=d[2],T=d[6],S=d[10],B=d[14],K=d[3],L=d[7],G=d[11],d=d[15];e[0]=f*s+g*z+h*O+j*K;e[4]=f*x+g*v+h*T+j*L;e[8]=f*D+g*F+h*S+j*G;e[12]=f*C+g*I+h*B+j*d;e[1]=k*s+l*z+o*O+m*K;e[5]=k*x+l*v+o*T+m*L;e[9]=k*D+l*F+o*S+m*G;e[13]=k*C+l*I+o*B+m*d;e[2]=p*s+q*z+n*O+r*K;e[6]=p*x+q*v+n*T+r*L;e[10]=p*D+q*F+n*S+r*G;e[14]=p*C+q*I+n*B+r*d;e[3]=u*s+t*z+y*O+c*K;e[7]=u*x+t*v+y*T+c*L;e[11]=u*D+t*F+y*S+c*G;e[15]=u*C+t*I+y*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
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a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]=
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b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},rotateAxis:function(a){var b=this.elements,c=a.x,
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d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],j=a[13],k=a[2],l=a[6],o=a[10],m=a[14],p=a[3],q=a[7],
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@@ -50,8 +50,8 @@ c.x=e.length();c.y=f.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THR
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b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*
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d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],h=b[9],j=b[10],k=b[11],l=Math.cos(a),a=Math.sin(a);b[4]=l*c+a*g;b[5]=l*d+a*h;b[6]=l*e+a*j;b[7]=l*f+a*k;b[8]=l*g-a*c;b[9]=l*h-a*d;b[10]=l*j-a*e;b[11]=l*k-a*f;return this},rotateY:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],h=b[9],j=b[10],k=b[11],l=Math.cos(a),a=Math.sin(a);b[0]=l*c-a*g;b[1]=l*d-a*h;b[2]=l*e-a*j;b[3]=l*f-a*k;b[8]=l*g+a*c;b[9]=
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l*h+a*d;b[10]=l*j+a*e;b[11]=l*k+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],h=b[5],j=b[6],k=b[7],l=Math.cos(a),a=Math.sin(a);b[0]=l*c+a*g;b[1]=l*d+a*h;b[2]=l*e+a*j;b[3]=l*f+a*k;b[4]=l*g-a*c;b[5]=l*h-a*d;b[6]=l*j-a*e;b[7]=l*k-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,
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-e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,j=f*f,k=Math.cos(b),l=Math.sin(b),o=1-k,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,q=e*l,l=f*l,f=g+(1-g)*k,g=m+l,e=p-q,m=m-l,h=h+(1-h)*k,l=o+d,p=p+q,o=o-d,j=j+(1-j)*k,k=c[0],d=c[1],q=c[2],n=c[3],r=c[4],u=c[5],t=c[6],x=c[7],s=c[8],y=c[9],H=c[10],C=c[11];c[0]=f*k+g*r+e*s;c[1]=f*d+g*u+e*y;c[2]=f*q+g*t+e*H;c[3]=f*n+g*x+e*C;c[4]=m*k+h*r+l*s;c[5]=m*d+h*u+l*y;c[6]=m*q+h*t+l*H;c[7]=m*n+h*x+l*C;c[8]=p*k+o*r+j*s;c[9]=p*d+o*u+j*y;c[10]=p*q+o*t+j*H;c[11]=
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-p*n+o*x+j*C;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
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+e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,j=f*f,k=Math.cos(b),l=Math.sin(b),o=1-k,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,q=e*l,l=f*l,f=g+(1-g)*k,g=m+l,e=p-q,m=m-l,h=h+(1-h)*k,l=o+d,p=p+q,o=o-d,j=j+(1-j)*k,k=c[0],d=c[1],q=c[2],n=c[3],r=c[4],u=c[5],t=c[6],y=c[7],s=c[8],x=c[9],D=c[10],C=c[11];c[0]=f*k+g*r+e*s;c[1]=f*d+g*u+e*x;c[2]=f*q+g*t+e*D;c[3]=f*n+g*y+e*C;c[4]=m*k+h*r+l*s;c[5]=m*d+h*u+l*x;c[6]=m*q+h*t+l*D;c[7]=m*n+h*y+l*C;c[8]=p*k+o*r+j*s;c[9]=p*d+o*u+j*x;c[10]=p*q+o*t+j*D;c[11]=
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+p*n+o*y+j*C;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
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makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,j=e*f,k=e*g;this.set(j*f+c,j*g-d*h,j*h+d*g,0,j*g+d*h,k*g+c,k*h-d*f,0,j*h-
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d*g,k*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,
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b,c,d,e,f){var g=this.elements,h=b-a,j=c-d,k=f-e;g[0]=2/h;g[4]=0;g[8]=0;g[12]=-((b+a)/h);g[1]=0;g[5]=2/j;g[9]=0;g[13]=-((c+d)/j);g[2]=0;g[6]=0;g[10]=-2/k;g[14]=-((f+e)/k);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;
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@@ -64,23 +64,23 @@ this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);fo
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this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=true},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<
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c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
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THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=k[j]=k[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(e>=0&&f>=0&&g>=0&&h>=0)return true;if(e<0&&f<0||g<0&&h<0)return false;e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f)));g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-
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-d);return true}var e,f,g=[],h,j,k=[],l,o,m=[],p,q=[],n,r,u=[],t,x,s=[],y={objects:[],sprites:[],lights:[],elements:[]},H=new THREE.Vector3,C=new THREE.Vector4,z=new THREE.Matrix4,v=new THREE.Matrix4,E=new THREE.Frustum,F=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);z.multiply(b.projectionMatrix,b.matrixWorldInverse);z.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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-z.multiply(b.matrixWorld,b.projectionMatrixInverse);z.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;y.objects.length=0;y.sprites.length=0;y.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||E.contains(b))){H.copy(b.matrixWorld.getPosition());
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-z.multiplyVector3(H);e=a();e.object=b;e.z=H.z;y.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){H.copy(b.matrixWorld.getPosition());z.multiplyVector3(H);e=a();e.object=b;e.z=H.z;y.sprites.push(e)}else b instanceof THREE.Light&&y.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&y.objects.sort(c);return y};this.projectScene=function(a,e,f){var g=e.near,D=e.far,i=false,H,W,K,$,I,ea,ga,ia,O,X,Y,Z,ha,Ma,Ka;x=r=p=o=0;y.elements.length=0;if(e.parent===
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-void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);E.setFromMatrix(z);y=this.projectGraph(a,false);a=0;for(H=y.objects.length;a<H;a++){O=y.objects[a].object;X=O.matrixWorld;j=0;if(O instanceof THREE.Mesh){Y=O.geometry;Z=O.geometry.materials;$=Y.vertices;ha=Y.faces;Ma=Y.faceVertexUvs;Y=O.matrixRotationWorld.extractRotation(X);W=0;for(K=
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-$.length;W<K;W++){h=b();h.positionWorld.copy($[W]);X.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);z.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<D}$=0;for(W=ha.length;$<W;$++){K=ha[$];if(K instanceof THREE.Face3){I=k[K.a];ea=k[K.b];ga=k[K.c];if(I.visible&&ea.visible&&ga.visible){i=(ga.positionScreen.x-I.positionScreen.x)*
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-(ea.positionScreen.y-I.positionScreen.y)-(ga.positionScreen.y-I.positionScreen.y)*(ea.positionScreen.x-I.positionScreen.x)<0;if(O.doubleSided||i!=O.flipSided){ia=m[o]=m[o]||new THREE.RenderableFace3;o++;l=ia;l.v1.copy(I);l.v2.copy(ea);l.v3.copy(ga)}else continue}else continue}else if(K instanceof THREE.Face4){I=k[K.a];ea=k[K.b];ga=k[K.c];ia=k[K.d];if(I.visible&&ea.visible&&ga.visible&&ia.visible){i=(ia.positionScreen.x-I.positionScreen.x)*(ea.positionScreen.y-I.positionScreen.y)-(ia.positionScreen.y-
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-I.positionScreen.y)*(ea.positionScreen.x-I.positionScreen.x)<0||(ea.positionScreen.x-ga.positionScreen.x)*(ia.positionScreen.y-ga.positionScreen.y)-(ea.positionScreen.y-ga.positionScreen.y)*(ia.positionScreen.x-ga.positionScreen.x)<0;if(O.doubleSided||i!=O.flipSided){Ka=q[p]=q[p]||new THREE.RenderableFace4;p++;l=Ka;l.v1.copy(I);l.v2.copy(ea);l.v3.copy(ga);l.v4.copy(ia)}else continue}else continue}l.normalWorld.copy(K.normal);!i&&(O.flipSided||O.doubleSided)&&l.normalWorld.negate();Y.multiplyVector3(l.normalWorld);
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-l.centroidWorld.copy(K.centroid);X.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);z.multiplyVector3(l.centroidScreen);ga=K.vertexNormals;I=0;for(ea=ga.length;I<ea;I++){ia=l.vertexNormalsWorld[I];ia.copy(ga[I]);!i&&(O.flipSided||O.doubleSided)&&ia.negate();Y.multiplyVector3(ia)}I=0;for(ea=Ma.length;I<ea;I++)if(Ka=Ma[I][$]){ga=0;for(ia=Ka.length;ga<ia;ga++)l.uvs[I][ga]=Ka[ga]}l.material=O.material;l.faceMaterial=K.materialIndex!==null?Z[K.materialIndex]:null;l.z=l.centroidScreen.z;
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-y.elements.push(l)}}else if(O instanceof THREE.Line){v.multiply(z,X);$=O.geometry.vertices;I=b();I.positionScreen.copy($[0]);v.multiplyVector4(I.positionScreen);X=O.type===THREE.LinePieces?2:1;W=1;for(K=$.length;W<K;W++){I=b();I.positionScreen.copy($[W]);v.multiplyVector4(I.positionScreen);if(!((W+1)%X>0)){ea=k[j-2];F.copy(I.positionScreen);N.copy(ea.positionScreen);if(d(F,N)){F.multiplyScalar(1/F.w);N.multiplyScalar(1/N.w);Z=u[r]=u[r]||new THREE.RenderableLine;r++;n=Z;n.v1.positionScreen.copy(F);
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-n.v2.positionScreen.copy(N);n.z=Math.max(F.z,N.z);n.material=O.material;y.elements.push(n)}}}}}a=0;for(H=y.sprites.length;a<H;a++){O=y.sprites[a].object;X=O.matrixWorld;if(O instanceof THREE.Particle){C.set(X.elements[12],X.elements[13],X.elements[14],1);z.multiplyVector4(C);C.z=C.z/C.w;if(C.z>0&&C.z<1){g=s[x]=s[x]||new THREE.RenderableParticle;x++;t=g;t.x=C.x/C.w;t.y=C.y/C.w;t.z=C.z;t.rotation=O.rotation.z;t.scale.x=O.scale.x*Math.abs(t.x-(C.x+e.projectionMatrix.elements[0])/(C.w+e.projectionMatrix.elements[12]));
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-t.scale.y=O.scale.y*Math.abs(t.y-(C.y+e.projectionMatrix.elements[5])/(C.w+e.projectionMatrix.elements[13]));t.material=O.material;y.elements.push(t)}}}f&&y.elements.sort(c);return y}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
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+d);return true}var e,f,g=[],h,j,k=[],l,o,m=[],p,q=[],n,r,u=[],t,y,s=[],x={objects:[],sprites:[],lights:[],elements:[]},D=new THREE.Vector3,C=new THREE.Vector4,z=new THREE.Matrix4,v=new THREE.Matrix4,F=new THREE.Frustum,I=new THREE.Vector4,O=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);z.multiply(b.projectionMatrix,b.matrixWorldInverse);z.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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+z.multiply(b.matrixWorld,b.projectionMatrixInverse);z.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||F.contains(b))){D.copy(b.matrixWorld.getPosition());
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+z.multiplyVector3(D);e=a();e.object=b;e.z=D.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){D.copy(b.matrixWorld.getPosition());z.multiplyVector3(D);e=a();e.object=b;e.z=D.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,D=e.far,G=false,i,X,M,da,H,ea,$,wa,Q,Y,Z,P,ga,Qa,na;y=r=p=o=0;x.elements.length=0;if(e.parent===
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+void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);F.setFromMatrix(z);x=this.projectGraph(a,false);a=0;for(i=x.objects.length;a<i;a++){Q=x.objects[a].object;Y=Q.matrixWorld;j=0;if(Q instanceof THREE.Mesh){Z=Q.geometry;P=Q.geometry.materials;da=Z.vertices;ga=Z.faces;Qa=Z.faceVertexUvs;Z=Q.matrixRotationWorld.extractRotation(Y);X=0;for(M=
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+da.length;X<M;X++){h=b();h.positionWorld.copy(da[X]);Y.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);z.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<D}da=0;for(X=ga.length;da<X;da++){M=ga[da];if(M instanceof THREE.Face3){H=k[M.a];ea=k[M.b];$=k[M.c];if(H.visible&&ea.visible&&$.visible){G=($.positionScreen.x-H.positionScreen.x)*
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+(ea.positionScreen.y-H.positionScreen.y)-($.positionScreen.y-H.positionScreen.y)*(ea.positionScreen.x-H.positionScreen.x)<0;if(Q.doubleSided||G!=Q.flipSided){wa=m[o]=m[o]||new THREE.RenderableFace3;o++;l=wa;l.v1.copy(H);l.v2.copy(ea);l.v3.copy($)}else continue}else continue}else if(M instanceof THREE.Face4){H=k[M.a];ea=k[M.b];$=k[M.c];wa=k[M.d];if(H.visible&&ea.visible&&$.visible&&wa.visible){G=(wa.positionScreen.x-H.positionScreen.x)*(ea.positionScreen.y-H.positionScreen.y)-(wa.positionScreen.y-
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+H.positionScreen.y)*(ea.positionScreen.x-H.positionScreen.x)<0||(ea.positionScreen.x-$.positionScreen.x)*(wa.positionScreen.y-$.positionScreen.y)-(ea.positionScreen.y-$.positionScreen.y)*(wa.positionScreen.x-$.positionScreen.x)<0;if(Q.doubleSided||G!=Q.flipSided){na=q[p]=q[p]||new THREE.RenderableFace4;p++;l=na;l.v1.copy(H);l.v2.copy(ea);l.v3.copy($);l.v4.copy(wa)}else continue}else continue}l.normalWorld.copy(M.normal);!G&&(Q.flipSided||Q.doubleSided)&&l.normalWorld.negate();Z.multiplyVector3(l.normalWorld);
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+l.centroidWorld.copy(M.centroid);Y.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);z.multiplyVector3(l.centroidScreen);$=M.vertexNormals;H=0;for(ea=$.length;H<ea;H++){wa=l.vertexNormalsWorld[H];wa.copy($[H]);!G&&(Q.flipSided||Q.doubleSided)&&wa.negate();Z.multiplyVector3(wa)}H=0;for(ea=Qa.length;H<ea;H++)if(na=Qa[H][da]){$=0;for(wa=na.length;$<wa;$++)l.uvs[H][$]=na[$]}l.material=Q.material;l.faceMaterial=M.materialIndex!==null?P[M.materialIndex]:null;l.z=l.centroidScreen.z;
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+x.elements.push(l)}}else if(Q instanceof THREE.Line){v.multiply(z,Y);da=Q.geometry.vertices;H=b();H.positionScreen.copy(da[0]);v.multiplyVector4(H.positionScreen);Y=Q.type===THREE.LinePieces?2:1;X=1;for(M=da.length;X<M;X++){H=b();H.positionScreen.copy(da[X]);v.multiplyVector4(H.positionScreen);if(!((X+1)%Y>0)){ea=k[j-2];I.copy(H.positionScreen);O.copy(ea.positionScreen);if(d(I,O)){I.multiplyScalar(1/I.w);O.multiplyScalar(1/O.w);P=u[r]=u[r]||new THREE.RenderableLine;r++;n=P;n.v1.positionScreen.copy(I);
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+n.v2.positionScreen.copy(O);n.z=Math.max(I.z,O.z);n.material=Q.material;x.elements.push(n)}}}}}a=0;for(i=x.sprites.length;a<i;a++){Q=x.sprites[a].object;Y=Q.matrixWorld;if(Q instanceof THREE.Particle){C.set(Y.elements[12],Y.elements[13],Y.elements[14],1);z.multiplyVector4(C);C.z=C.z/C.w;if(C.z>0&&C.z<1){g=s[y]=s[y]||new THREE.RenderableParticle;y++;t=g;t.x=C.x/C.w;t.y=C.y/C.w;t.z=C.z;t.rotation=Q.rotation.z;t.scale.x=Q.scale.x*Math.abs(t.x-(C.x+e.projectionMatrix.elements[0])/(C.w+e.projectionMatrix.elements[12]));
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+t.scale.y=Q.scale.y*Math.abs(t.y-(C.y+e.projectionMatrix.elements[5])/(C.w+e.projectionMatrix.elements[13]));t.material=Q.material;x.elements.push(t)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
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this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.elements[0]+a.elements[5]+a.elements[10]))/2;this.x=Math.sqrt(Math.max(0,b+a.elements[0]-a.elements[5]-a.elements[10]))/2;this.y=Math.sqrt(Math.max(0,b-a.elements[0]+a.elements[5]-a.elements[10]))/2;this.z=Math.sqrt(Math.max(0,b-a.elements[0]-a.elements[5]+a.elements[10]))/2;this.x=a.elements[6]-a.elements[9]<0?-Math.abs(this.x):
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Math.abs(this.x);this.y=a.elements[8]-a.elements[2]<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.elements[1]-a.elements[4]<0?-Math.abs(this.z):Math.abs(this.z);this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=
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Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=
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c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,h=this.z,j=this.w,k=j*c+g*e-h*d,l=j*d+h*c-f*e,o=j*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=k*j+c*-f+l*-h-o*-g;b.y=l*j+c*-g+o*-f-k*-h;b.z=o*j+c*-h+k*-g-l*-f;return b},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
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-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(e),e=Math.sqrt(1-e*e);if(Math.abs(e)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(e),e=Math.sqrt(1-e*e);if(Math.abs(e)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
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THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
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return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
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@@ -94,10 +94,10 @@ else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Ve
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for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeMorphNormals:function(){var a,b,c,d,e;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.__originalFaceNormal?
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e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=
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[];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,j,k;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];j=new THREE.Vector3;k=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(j);h.push(k)}}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];
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-j=g.faceNormals[c];k=g.vertexNormals[c];j.copy(e.normal);if(e instanceof THREE.Face3){k.a.copy(e.vertexNormals[0]);k.b.copy(e.vertexNormals[1]);k.c.copy(e.vertexNormals[2])}else{k.a.copy(e.vertexNormals[0]);k.b.copy(e.vertexNormals[1]);k.c.copy(e.vertexNormals[2]);k.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,I){h=a.vertices[b];j=a.vertices[c];
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-k=a.vertices[d];l=g[e];o=g[f];m=g[I];p=j.x-h.x;q=k.x-h.x;n=j.y-h.y;r=k.y-h.y;u=j.z-h.z;t=k.z-h.z;x=o.u-l.u;s=m.u-l.u;y=o.v-l.v;H=m.v-l.v;C=1/(x*H-s*y);F.set((H*p-y*q)*C,(H*n-y*r)*C,(H*u-y*t)*C);N.set((x*q-s*p)*C,(x*r-s*n)*C,(x*t-s*u)*C);v[b].addSelf(F);v[c].addSelf(F);v[d].addSelf(F);E[b].addSelf(N);E[c].addSelf(N);E[d].addSelf(N)}var b,c,d,e,f,g,h,j,k,l,o,m,p,q,n,r,u,t,x,s,y,H,C,z,v=[],E=[],F=new THREE.Vector3,N=new THREE.Vector3,R=new THREE.Vector3,P=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
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-this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;E[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var L=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[L[d]];z=v[e];R.copy(z);R.subSelf(B.multiplyScalar(B.dot(z))).normalize();
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-P.cross(f.vertexNormals[d],z);e=P.dot(E[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(R.x,R.y,R.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
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+j=g.faceNormals[c];k=g.vertexNormals[c];j.copy(e.normal);if(e instanceof THREE.Face3){k.a.copy(e.vertexNormals[0]);k.b.copy(e.vertexNormals[1]);k.c.copy(e.vertexNormals[2])}else{k.a.copy(e.vertexNormals[0]);k.b.copy(e.vertexNormals[1]);k.c.copy(e.vertexNormals[2]);k.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,H){h=a.vertices[b];j=a.vertices[c];
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+k=a.vertices[d];l=g[e];o=g[f];m=g[H];p=j.x-h.x;q=k.x-h.x;n=j.y-h.y;r=k.y-h.y;u=j.z-h.z;t=k.z-h.z;y=o.u-l.u;s=m.u-l.u;x=o.v-l.v;D=m.v-l.v;C=1/(y*D-s*x);I.set((D*p-x*q)*C,(D*n-x*r)*C,(D*u-x*t)*C);O.set((y*q-s*p)*C,(y*r-s*n)*C,(y*t-s*u)*C);v[b].addSelf(I);v[c].addSelf(I);v[d].addSelf(I);F[b].addSelf(O);F[c].addSelf(O);F[d].addSelf(O)}var b,c,d,e,f,g,h,j,k,l,o,m,p,q,n,r,u,t,y,s,x,D,C,z,v=[],F=[],I=new THREE.Vector3,O=new THREE.Vector3,T=new THREE.Vector3,S=new THREE.Vector3,B=new THREE.Vector3;b=0;for(c=
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|
+this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;F[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var K=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){B.copy(f.vertexNormals[d]);e=f[K[d]];z=v[e];T.copy(z);T.subSelf(B.multiplyScalar(B.dot(z))).normalize();
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+S.cross(f.vertexNormals[d],z);e=S.dot(F[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(T.x,T.y,T.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
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a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++){a=this.vertices[c].length();a>b&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g,h;f=0;for(g=this.vertices.length;f<g;f++){d=this.vertices[f];d=[Math.round(d.x*
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e),Math.round(d.y*e),Math.round(d.z*e)].join("_");if(a[d]===void 0){a[d]=f;b.push(this.vertices[f]);c[f]=b.length-1}else c[f]=c[a[d]]}f=0;for(g=this.faces.length;f<g;f++){e=this.faces[f];if(e instanceof THREE.Face3){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c]}else if(e instanceof THREE.Face4){e.a=c[e.a];e.b=c[e.b];e.c=c[e.c];e.d=c[e.d];d=[e.a,e.b,e.c,e.d];for(a=3;a>0;a--)if(d.indexOf(e["abcd"[a]])!=a){d.splice(a,1);this.faces[f]=new THREE.Face3(d[0],d[1],d[2]);e=0;for(d=this.faceVertexUvs.length;e<d;e++)(h=
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this.faceVertexUvs[e][f])&&h.splice(a,1);break}}}c=this.vertices.length-b.length;this.vertices=b;return c}};THREE.GeometryCount=0;
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@@ -127,40 +127,40 @@ THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.const
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THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
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THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){if(f.readyState==4)f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]");else if(f.readyState==3){if(e){h==0&&(h=f.getResponseHeader("Content-Length"));e({total:h,loaded:f.responseText.length})}}else f.readyState==2&&(h=f.getResponseHeader("Content-Length"))};
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f.open("GET",g,true);f.responseType="arraybuffer";f.send(null)};
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-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,j,k,l,o,m,p,q,n,r,u,t,x,s;function y(a){return a%4?4-a%4:0}function H(a,b){return(new Uint8Array(a,b,1))[0]}function C(a,b){return(new Uint32Array(a,b,1))[0]}function z(b,c){var d,e,f,g,h,i,j,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=D[e*2];e=D[e*2+1];i=D[f*2];j=D[f*2+1];f=D[g*2];k=D[g*2+1];g=P.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(i,j));m.push(new THREE.UV(f,
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-k));g.push(m)}}function v(b,c){var d,e,f,g,h,i,j,k,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[d*4];f=n[d*4+1];g=n[d*4+2];h=n[d*4+3];i=D[e*2];e=D[e*2+1];j=D[f*2];l=D[f*2+1];k=D[g*2];m=D[g*2+1];g=D[h*2];f=D[h*2+1];h=P.faceVertexUvs[0];var o=[];o.push(new THREE.UV(i,e));o.push(new THREE.UV(j,l));o.push(new THREE.UV(k,m));o.push(new THREE.UV(g,f));h.push(o)}}function E(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=i[d];
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-P.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function F(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];i=j[d];P.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}}function N(b,c,d,e){for(var f,g,h,i,j,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];j=d[e*3];k=d[e*3+1];l=d[e*3+2];i=m[e];var n=L[k*3],o=L[k*3+1];k=L[k*3+2];var p=L[l*3],
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-q=L[l*3+1];l=L[l*3+2];P.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(L[j*3],L[j*3+1],L[j*3+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(p,q,l)],null,i))}}function R(b,c,d,e){for(var f,g,h,i,j,k,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];i=c[e*4+3];k=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];j=o[e];var p=L[l*3],q=L[l*3+1];l=L[l*3+2];var r=L[m*3],s=L[m*3+1];m=L[m*3+2];var t=L[n*3],u=L[n*3+1];n=L[n*3+2];P.faces.push(new THREE.Face4(f,
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-g,h,i,[new THREE.Vector3(L[k*3],L[k*3+1],L[k*3+2]),new THREE.Vector3(p,q,l),new THREE.Vector3(r,s,m),new THREE.Vector3(t,u,n)],null,j))}}var P=this,B=0,L=[],D=[],i,S,W;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(P,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,B,12);c=H(a,B+12);H(a,B+13);H(a,B+14);H(a,B+15);e=H(a,B+16);j=H(a,B+17);k=H(a,B+18);l=H(a,B+19);o=C(a,B+20);m=C(a,B+20+4);p=C(a,B+20+8);b=C(a,B+20+12);q=
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-C(a,B+20+16);n=C(a,B+20+20);r=C(a,B+20+24);u=C(a,B+20+28);t=C(a,B+20+32);x=C(a,B+20+36);s=C(a,B+20+40);B=B+c;c=e*3+l;W=e*4+l;i=b*c;S=q*(c+j*3);e=n*(c+k*3);l=r*(c+j*3+k*3);c=u*W;j=t*(W+j*4);k=x*(W+k*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];P.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];L.push(d/
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-127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(B);B=B+y(m*3);B=B+function(b){if(p){var b=new Float32Array(a,b,p*2),c,d,e;for(c=0;c<p;c++){d=b[c*2];e=b[c*2+1];D.push(d,e)}}return p*2*Float32Array.BYTES_PER_ELEMENT}(B);i=B+i+y(b*2);S=i+S+y(q*2);e=S+e+y(n*2);l=e+l+y(r*2);c=l+c+y(u*2);j=c+j+y(t*2);k=j+k+y(x*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;E(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);z(n,b)}})(S);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
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-r*Uint32Array.BYTES_PER_ELEMENT*3;N(r,a,b,c+r*Uint32Array.BYTES_PER_ELEMENT*3);z(r,c)}})(e);(function(a){if(x){var b=a+x*Uint32Array.BYTES_PER_ELEMENT*4;F(x,a,b+x*Uint32Array.BYTES_PER_ELEMENT*4);v(x,b)}})(j);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;R(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(k);b&&E(b,B,B+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3;N(q,a,b,b+q*Uint32Array.BYTES_PER_ELEMENT*
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-3)}})(i);u&&F(u,l,l+u*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(t){var b=a+t*Uint32Array.BYTES_PER_ELEMENT*4;R(t,a,b,b+t*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
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+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,j,k,l,o,m,p,q,n,r,u,t,y,s;function x(a){return a%4?4-a%4:0}function D(a,b){return(new Uint8Array(a,b,1))[0]}function C(a,b){return(new Uint32Array(a,b,1))[0]}function z(b,c){var d,e,f,g,h,i,j,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=L[e*2];e=L[e*2+1];i=L[f*2];j=L[f*2+1];f=L[g*2];k=L[g*2+1];g=S.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(i,j));m.push(new THREE.UV(f,
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+k));g.push(m)}}function v(b,c){var d,e,f,g,h,i,j,k,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[d*4];f=n[d*4+1];g=n[d*4+2];h=n[d*4+3];i=L[e*2];e=L[e*2+1];j=L[f*2];l=L[f*2+1];k=L[g*2];m=L[g*2+1];g=L[h*2];f=L[h*2+1];h=S.faceVertexUvs[0];var o=[];o.push(new THREE.UV(i,e));o.push(new THREE.UV(j,l));o.push(new THREE.UV(k,m));o.push(new THREE.UV(g,f));h.push(o)}}function F(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=i[d];
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+S.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function I(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];i=j[d];S.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}}function O(b,c,d,e){for(var f,g,h,i,j,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];j=d[e*3];k=d[e*3+1];l=d[e*3+2];i=m[e];var n=K[k*3],o=K[k*3+1];k=K[k*3+2];var p=K[l*3],
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+q=K[l*3+1];l=K[l*3+2];S.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(K[j*3],K[j*3+1],K[j*3+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(p,q,l)],null,i))}}function T(b,c,d,e){for(var f,g,h,i,j,k,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];i=c[e*4+3];k=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];j=o[e];var p=K[l*3],q=K[l*3+1];l=K[l*3+2];var r=K[m*3],s=K[m*3+1];m=K[m*3+2];var u=K[n*3],t=K[n*3+1];n=K[n*3+2];S.faces.push(new THREE.Face4(f,
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+g,h,i,[new THREE.Vector3(K[k*3],K[k*3+1],K[k*3+2]),new THREE.Vector3(p,q,l),new THREE.Vector3(r,s,m),new THREE.Vector3(u,t,n)],null,j))}}var S=this,B=0,K=[],L=[],G,i,X;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(S,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,B,12);c=D(a,B+12);D(a,B+13);D(a,B+14);D(a,B+15);e=D(a,B+16);j=D(a,B+17);k=D(a,B+18);l=D(a,B+19);o=C(a,B+20);m=C(a,B+20+4);p=C(a,B+20+8);b=C(a,B+20+12);q=
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+C(a,B+20+16);n=C(a,B+20+20);r=C(a,B+20+24);u=C(a,B+20+28);t=C(a,B+20+32);y=C(a,B+20+36);s=C(a,B+20+40);B=B+c;c=e*3+l;X=e*4+l;G=b*c;i=q*(c+j*3);e=n*(c+k*3);l=r*(c+j*3+k*3);c=u*X;j=t*(X+j*4);k=y*(X+k*4);B=B+function(b){var b=new Float32Array(a,b,o*3),c,d,e,f;for(c=0;c<o;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];S.vertices.push(new THREE.Vector3(d,e,f))}return o*3*Float32Array.BYTES_PER_ELEMENT}(B);B=B+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];K.push(d/
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+127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(B);B=B+x(m*3);B=B+function(b){if(p){var b=new Float32Array(a,b,p*2),c,d,e;for(c=0;c<p;c++){d=b[c*2];e=b[c*2+1];L.push(d,e)}}return p*2*Float32Array.BYTES_PER_ELEMENT}(B);G=B+G+x(b*2);i=G+i+x(q*2);e=i+e+x(n*2);l=e+l+x(r*2);c=l+c+x(u*2);j=c+j+x(t*2);k=j+k+x(y*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;F(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);z(n,b)}})(i);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
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+r*Uint32Array.BYTES_PER_ELEMENT*3;O(r,a,b,c+r*Uint32Array.BYTES_PER_ELEMENT*3);z(r,c)}})(e);(function(a){if(y){var b=a+y*Uint32Array.BYTES_PER_ELEMENT*4;I(y,a,b+y*Uint32Array.BYTES_PER_ELEMENT*4);v(y,b)}})(j);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;T(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(k);b&&F(b,B,B+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3;O(q,a,b,b+q*Uint32Array.BYTES_PER_ELEMENT*
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+3)}})(G);u&&I(u,l,l+u*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(t){var b=a+t*Uint32Array.BYTES_PER_ELEMENT*4;T(t,a,b,b+t*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
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THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
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|
THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(f.status===200||f.status===0){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else if(f.readyState===f.LOADING){if(e){g===0&&(g=f.getResponseHeader("Content-Length"));
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e({total:g,loaded:f.responseText.length})}}else f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,true);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
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-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,j,k,l,o,m,p,q,n,r,u,t,x,s=a.faces;o=a.vertices;var y=a.normals,H=a.colors,C=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&C++;for(c=0;c<C;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}k=0;for(l=o.length;k<l;){m=new THREE.Vector3;m.x=o[k++]*b;m.y=o[k++]*b;m.z=o[k++]*b;d.vertices.push(m)}k=0;for(l=s.length;k<l;){b=s[k++];o=b&1;j=b&2;c=b&
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-4;e=b&8;p=b&16;m=b&32;n=b&64;b=b&128;if(o){r=new THREE.Face4;r.a=s[k++];r.b=s[k++];r.c=s[k++];r.d=s[k++];o=4}else{r=new THREE.Face3;r.a=s[k++];r.b=s[k++];r.c=s[k++];o=3}if(j){j=s[k++];r.materialIndex=j}j=d.faces.length;if(c)for(c=0;c<C;c++){u=a.uvs[c];q=s[k++];x=u[q*2];q=u[q*2+1];d.faceUvs[c][j]=new THREE.UV(x,q)}if(e)for(c=0;c<C;c++){u=a.uvs[c];t=[];for(e=0;e<o;e++){q=s[k++];x=u[q*2];q=u[q*2+1];t[e]=new THREE.UV(x,q)}d.faceVertexUvs[c][j]=t}if(p){p=s[k++]*3;e=new THREE.Vector3;e.x=y[p++];e.y=y[p++];
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|
-e.z=y[p];r.normal=e}if(m)for(c=0;c<o;c++){p=s[k++]*3;e=new THREE.Vector3;e.x=y[p++];e.y=y[p++];e.z=y[p];r.vertexNormals.push(e)}if(n){m=s[k++];m=new THREE.Color(H[m]);r.color=m}if(b)for(c=0;c<o;c++){m=s[k++];m=new THREE.Color(H[m]);r.vertexColors.push(m)}d.faces.push(r)}})(e);(function(){var b,c,e,j;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];j=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,j,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
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+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,j,k,l,o,m,p,q,n,r,u,t,y,s=a.faces;o=a.vertices;var x=a.normals,D=a.colors,C=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&C++;for(c=0;c<C;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}k=0;for(l=o.length;k<l;){m=new THREE.Vector3;m.x=o[k++]*b;m.y=o[k++]*b;m.z=o[k++]*b;d.vertices.push(m)}k=0;for(l=s.length;k<l;){b=s[k++];o=b&1;j=b&2;c=b&
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|
+4;e=b&8;p=b&16;m=b&32;n=b&64;b=b&128;if(o){r=new THREE.Face4;r.a=s[k++];r.b=s[k++];r.c=s[k++];r.d=s[k++];o=4}else{r=new THREE.Face3;r.a=s[k++];r.b=s[k++];r.c=s[k++];o=3}if(j){j=s[k++];r.materialIndex=j}j=d.faces.length;if(c)for(c=0;c<C;c++){u=a.uvs[c];q=s[k++];y=u[q*2];q=u[q*2+1];d.faceUvs[c][j]=new THREE.UV(y,q)}if(e)for(c=0;c<C;c++){u=a.uvs[c];t=[];for(e=0;e<o;e++){q=s[k++];y=u[q*2];q=u[q*2+1];t[e]=new THREE.UV(y,q)}d.faceVertexUvs[c][j]=t}if(p){p=s[k++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];
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+e.z=x[p];r.normal=e}if(m)for(c=0;c<o;c++){p=s[k++]*3;e=new THREE.Vector3;e.x=x[p++];e.y=x[p++];e.z=x[p];r.vertexNormals.push(e)}if(n){m=s[k++];m=new THREE.Color(D[m]);r.color=m}if(b)for(c=0;c<o;c++){m=s[k++];m=new THREE.Color(D[m]);r.vertexColors.push(m)}d.faces.push(r)}})(e);(function(){var b,c,e,j;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];j=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,j,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
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b+2){e=a.skinIndices[b];j=a.skinIndices[b+1];d.skinIndices.push(new THREE.Vector4(e,j,0,0))}}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,j,k,l,o;c=0;for(e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];l=d.morphTargets[c].vertices;o=a.morphTargets[c].vertices;j=0;for(k=o.length;j<k;j=j+3){var m=new THREE.Vector3;m.x=o[j]*b;m.y=o[j+1]*b;m.z=o[j+2]*b;l.push(m)}}}if(a.morphColors!==
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void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(j=l.length;b<j;b=b+3){o=new THREE.Color(16755200);o.setRGB(l[b],l[b+1],l[b+2]);k.push(o)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
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THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
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THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
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-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:k+"/"+a}function e(){var a;for(m in B.objects)if(!K.objects[m]){u=B.objects[m];if(u.geometry!==void 0){if(F=K.geometries[u.geometry]){a=false;N=K.materials[u.materials[0]];(a=N instanceof THREE.ShaderMaterial)&&F.computeTangents();y=u.position;H=u.rotation;C=u.quaternion;z=u.scale;t=u.matrix;C=0;u.materials.length==0&&(N=new THREE.MeshFaceMaterial);u.materials.length>1&&(N=new THREE.MeshFaceMaterial);
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-a=new THREE.Mesh(F,N);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(y[0],y[1],y[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(H[0],H[1],H[2]);a.scale.set(z[0],z[1],z[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;K.scene.add(a);K.objects[m]=a}}else{y=u.position;H=u.rotation;C=u.quaternion;
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-z=u.scale;C=0;a=new THREE.Object3D;a.name=m;a.position.set(y[0],y[1],y[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(H[0],H[1],H[2]);a.scale.set(z[0],z[1],z[2]);a.visible=u.visible!==void 0?u.visible:false;K.scene.add(a);K.objects[m]=a;K.empties[m]=a}}}function f(a){return function(b){K.geometries[a]=b;e();D=D-1;j.onLoadComplete();h()}}function g(a){return function(b){K.geometries[a]=b}}function h(){j.callbackProgress({totalModels:S,totalTextures:W,loadedModels:S-
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-D,loadedTextures:W-i},K);j.onLoadProgress();D==0&&i==0&&b(K)}var j=this,k=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,q,n,r,u,t,x,s,y,H,C,z,v,E,F,N,R,P,B,L,D,i,S,W,K;B=a;c=new THREE.BinaryLoader;L=new THREE.JSONLoader;i=D=0;K={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;x=B.transform.rotation;v=B.transform.scale;a&&K.scene.position.set(a[0],a[1],a[2]);x&&K.scene.rotation.set(x[0],x[1],
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-x[2]);v&&K.scene.scale.set(v[0],v[1],v[2]);if(a||x||v){K.scene.updateMatrix();K.scene.updateMatrixWorld()}}a=function(){i=i-1;h();j.onLoadComplete()};for(q in B.cameras){v=B.cameras[q];v.type=="perspective"?R=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(R=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));y=v.position;x=v.target;v=v.up;R.position.set(y[0],y[1],y[2]);R.target=new THREE.Vector3(x[0],x[1],x[2]);v&&R.up.set(v[0],v[1],v[2]);K.cameras[q]=
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-R}for(p in B.lights){x=B.lights[p];q=x.color!==void 0?x.color:16777215;R=x.intensity!==void 0?x.intensity:1;if(x.type=="directional"){y=x.direction;s=new THREE.DirectionalLight(q,R);s.position.set(y[0],y[1],y[2]);s.position.normalize()}else if(x.type=="point"){y=x.position;s=x.distance;s=new THREE.PointLight(q,R,s);s.position.set(y[0],y[1],y[2])}else x.type=="ambient"&&(s=new THREE.AmbientLight(q));K.scene.add(s);K.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?P=new THREE.Fog(0,p.near,
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-p.far):p.type=="exp2"&&(P=new THREE.FogExp2(0,p.density));v=p.color;P.color.setRGB(v[0],v[1],v[2]);K.fogs[n]=P}if(K.cameras&&B.defaults.camera)K.currentCamera=K.cameras[B.defaults.camera];if(K.fogs&&B.defaults.fog)K.scene.fog=K.fogs[B.defaults.fog];v=B.defaults.bgcolor;K.bgColor=new THREE.Color;K.bgColor.setRGB(v[0],v[1],v[2]);K.bgColorAlpha=B.defaults.bgalpha;for(l in B.geometries){n=B.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){D=D+1;j.onLoadStart()}}S=D;for(l in B.geometries){n=
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-B.geometries[l];if(n.type=="cube"){F=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);K.geometries[l]=F}else if(n.type=="plane"){F=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);K.geometries[l]=F}else if(n.type=="sphere"){F=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);K.geometries[l]=F}else if(n.type=="cylinder"){F=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,
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-n.heightSegs);K.geometries[l]=F}else if(n.type=="torus"){F=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);K.geometries[l]=F}else if(n.type=="icosahedron"){F=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);K.geometries[l]=F}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")L.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&L.createModel(n,g(l),"")}}for(r in B.textures){l=B.textures[r];
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-if(l.url instanceof Array){i=i+l.url.length;for(n=0;n<l.url.length;n++)j.onLoadStart()}else{i=i+1;j.onLoadStart()}}W=i;for(r in B.textures){l=B.textures[r];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(P=0;P<l.url.length;P++)n[P]=d(l.url[P],B.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,B.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
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-if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){P={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(P[l.wrap[0]]!==void 0)n.wrapS=P[l.wrap[0]];if(P[l.wrap[1]]!==void 0)n.wrapT=P[l.wrap[1]]}}K.textures[r]=n}for(o in B.materials){t=B.materials[o];for(E in t.parameters)if(E==
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|
-"envMap"||E=="map"||E=="lightMap")t.parameters[E]=K.textures[t.parameters[E]];else if(E=="shading")t.parameters[E]=t.parameters[E]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(E=="blending")t.parameters[E]=THREE[t.parameters[E]]?THREE[t.parameters[E]]:THREE.NormalBlending;else if(E=="combine")t.parameters[E]=t.parameters[E]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(E=="vertexColors")if(t.parameters[E]=="face")t.parameters[E]=THREE.FaceColors;else if(t.parameters[E])t.parameters[E]=
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-THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.parameters.transparent=true;if(t.parameters.normalMap){r=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(r.uniforms);l=t.parameters.color;n=t.parameters.specular;P=t.parameters.ambient;c=t.parameters.shininess;a.tNormal.texture=K.textures[t.parameters.normalMap];if(t.parameters.normalMapFactor)a.uNormalScale.value=t.parameters.normalMapFactor;if(t.parameters.map){a.tDiffuse.texture=t.parameters.map;a.enableDiffuse.value=
|
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|
-true}if(t.parameters.lightMap){a.tAO.texture=t.parameters.lightMap;a.enableAO.value=true}if(t.parameters.specularMap){a.tSpecular.texture=K.textures[t.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(P);a.uShininess.value=c;if(t.parameters.opacity)a.uOpacity.value=t.parameters.opacity;N=new THREE.ShaderMaterial({fragmentShader:r.fragmentShader,vertexShader:r.vertexShader,uniforms:a,lights:true,fog:true})}else N=
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|
-new THREE[t.type](t.parameters);K.materials[o]=N}e();j.callbackSync(K);h()};
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|
|
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:k+"/"+a}function e(){var a;for(m in B.objects)if(!M.objects[m]){u=B.objects[m];if(u.geometry!==void 0){if(I=M.geometries[u.geometry]){a=false;O=M.materials[u.materials[0]];(a=O instanceof THREE.ShaderMaterial)&&I.computeTangents();x=u.position;D=u.rotation;C=u.quaternion;z=u.scale;t=u.matrix;C=0;u.materials.length==0&&(O=new THREE.MeshFaceMaterial);u.materials.length>1&&(O=new THREE.MeshFaceMaterial);
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|
+a=new THREE.Mesh(I,O);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(x[0],x[1],x[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(D[0],D[1],D[2]);a.scale.set(z[0],z[1],z[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;M.scene.add(a);M.objects[m]=a}}else{x=u.position;D=u.rotation;C=u.quaternion;
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|
+z=u.scale;C=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(C){a.quaternion.set(C[0],C[1],C[2],C[3]);a.useQuaternion=true}else a.rotation.set(D[0],D[1],D[2]);a.scale.set(z[0],z[1],z[2]);a.visible=u.visible!==void 0?u.visible:false;M.scene.add(a);M.objects[m]=a;M.empties[m]=a}}}function f(a){return function(b){M.geometries[a]=b;e();L=L-1;j.onLoadComplete();h()}}function g(a){return function(b){M.geometries[a]=b}}function h(){j.callbackProgress({totalModels:i,totalTextures:X,loadedModels:i-
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|
+L,loadedTextures:X-G},M);j.onLoadProgress();L==0&&G==0&&b(M)}var j=this,k=THREE.Loader.prototype.extractUrlBase(c),l,o,m,p,q,n,r,u,t,y,s,x,D,C,z,v,F,I,O,T,S,B,K,L,G,i,X,M;B=a;c=new THREE.BinaryLoader;K=new THREE.JSONLoader;G=L=0;M={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;y=B.transform.rotation;v=B.transform.scale;a&&M.scene.position.set(a[0],a[1],a[2]);y&&M.scene.rotation.set(y[0],y[1],
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|
+y[2]);v&&M.scene.scale.set(v[0],v[1],v[2]);if(a||y||v){M.scene.updateMatrix();M.scene.updateMatrixWorld()}}a=function(){G=G-1;h();j.onLoadComplete()};for(q in B.cameras){v=B.cameras[q];v.type=="perspective"?T=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(T=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));x=v.position;y=v.target;v=v.up;T.position.set(x[0],x[1],x[2]);T.target=new THREE.Vector3(y[0],y[1],y[2]);v&&T.up.set(v[0],v[1],v[2]);M.cameras[q]=
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|
+T}for(p in B.lights){y=B.lights[p];q=y.color!==void 0?y.color:16777215;T=y.intensity!==void 0?y.intensity:1;if(y.type=="directional"){x=y.direction;s=new THREE.DirectionalLight(q,T);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(y.type=="point"){x=y.position;s=y.distance;s=new THREE.PointLight(q,T,s);s.position.set(x[0],x[1],x[2])}else y.type=="ambient"&&(s=new THREE.AmbientLight(q));M.scene.add(s);M.lights[p]=s}for(n in B.fogs){p=B.fogs[n];p.type=="linear"?S=new THREE.Fog(0,p.near,
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|
+p.far):p.type=="exp2"&&(S=new THREE.FogExp2(0,p.density));v=p.color;S.color.setRGB(v[0],v[1],v[2]);M.fogs[n]=S}if(M.cameras&&B.defaults.camera)M.currentCamera=M.cameras[B.defaults.camera];if(M.fogs&&B.defaults.fog)M.scene.fog=M.fogs[B.defaults.fog];v=B.defaults.bgcolor;M.bgColor=new THREE.Color;M.bgColor.setRGB(v[0],v[1],v[2]);M.bgColorAlpha=B.defaults.bgalpha;for(l in B.geometries){n=B.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){L=L+1;j.onLoadStart()}}i=L;for(l in B.geometries){n=
|
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|
+B.geometries[l];if(n.type=="cube"){I=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);M.geometries[l]=I}else if(n.type=="plane"){I=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=I}else if(n.type=="sphere"){I=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);M.geometries[l]=I}else if(n.type=="cylinder"){I=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,
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|
+n.heightSegs);M.geometries[l]=I}else if(n.type=="torus"){I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);M.geometries[l]=I}else if(n.type=="icosahedron"){I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);M.geometries[l]=I}else if(n.type=="bin_mesh")c.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="ascii_mesh")K.load(d(n.url,B.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=B.embeds[n.id];n.metadata=B.metadata;n&&K.createModel(n,g(l),"")}}for(r in B.textures){l=B.textures[r];
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|
|
+if(l.url instanceof Array){G=G+l.url.length;for(n=0;n<l.url.length;n++)j.onLoadStart()}else{G=G+1;j.onLoadStart()}}X=G;for(r in B.textures){l=B.textures[r];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(S=0;S<l.url.length;S++)n[S]=d(l.url[S],B.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,B.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
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|
|
+if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){S={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(S[l.wrap[0]]!==void 0)n.wrapS=S[l.wrap[0]];if(S[l.wrap[1]]!==void 0)n.wrapT=S[l.wrap[1]]}}M.textures[r]=n}for(o in B.materials){t=B.materials[o];for(F in t.parameters)if(F==
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|
|
+"envMap"||F=="map"||F=="lightMap")t.parameters[F]=M.textures[t.parameters[F]];else if(F=="shading")t.parameters[F]=t.parameters[F]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(F=="blending")t.parameters[F]=THREE[t.parameters[F]]?THREE[t.parameters[F]]:THREE.NormalBlending;else if(F=="combine")t.parameters[F]=t.parameters[F]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(F=="vertexColors")if(t.parameters[F]=="face")t.parameters[F]=THREE.FaceColors;else if(t.parameters[F])t.parameters[F]=
|
|
|
+THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.parameters.transparent=true;if(t.parameters.normalMap){r=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(r.uniforms);l=t.parameters.color;n=t.parameters.specular;S=t.parameters.ambient;c=t.parameters.shininess;a.tNormal.texture=M.textures[t.parameters.normalMap];if(t.parameters.normalMapFactor)a.uNormalScale.value=t.parameters.normalMapFactor;if(t.parameters.map){a.tDiffuse.texture=t.parameters.map;a.enableDiffuse.value=
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|
+true}if(t.parameters.lightMap){a.tAO.texture=t.parameters.lightMap;a.enableAO.value=true}if(t.parameters.specularMap){a.tSpecular.texture=M.textures[t.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(S);a.uShininess.value=c;if(t.parameters.opacity)a.uOpacity.value=t.parameters.opacity;O=new THREE.ShaderMaterial({fragmentShader:r.fragmentShader,vertexShader:r.vertexShader,uniforms:a,lights:true,fog:true})}else O=
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+new THREE[t.type](t.parameters);M.materials[o]=O}e();j.callbackSync(M);h()};
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THREE.Material=function(a){a=a||{};this.id=THREE.MaterialCount++;this.name="";this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:false;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.blendSrc=a.blendSrc!==void 0?a.blendSrc:THREE.SrcAlphaFactor;this.blendDst=a.blendDst!==void 0?a.blendDst:THREE.OneMinusSrcAlphaFactor;this.blendEquation=a.blendEquation!==void 0?a.blendEquation:THREE.AddEquation;this.depthTest=a.depthTest!==void 0?
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a.depthTest:true;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:true;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:false;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:false;this.needsUpdate=this.visible=true};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;
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THREE.SmoothShading=2;THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NoBlending=0;THREE.NormalBlending=1;THREE.AdditiveBlending=2;THREE.SubtractiveBlending=3;THREE.MultiplyBlending=4;THREE.AdditiveAlphaBlending=5;THREE.CustomBlending=6;THREE.AddEquation=100;THREE.SubtractEquation=101;THREE.ReverseSubtractEquation=102;THREE.ZeroFactor=200;THREE.OneFactor=201;THREE.SrcColorFactor=202;THREE.OneMinusSrcColorFactor=203;THREE.SrcAlphaFactor=204;THREE.OneMinusSrcAlphaFactor=205;
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@@ -216,35 +216,35 @@ THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);THREE.Scene=function()
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THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)this.__lights.indexOf(a)===-1&&this.__lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.__objects.indexOf(a)===-1){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
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THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);b!==-1&&this.__lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.__objects.indexOf(a);if(b!==-1){this.__objects.splice(b,1);this.__objectsRemoved.push(a);b=this.__objectsAdded.indexOf(a);b!==-1&&this.__objectsAdded.splice(b,1)}}for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
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THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
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-THREE.CanvasRenderer=function(a){function b(a){if(t!=a)n.globalAlpha=t=a}function c(a){if(x!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter"}x=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(y!=a)n.fillStyle=y=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,j,k=new THREE.Projector,l=a.canvas!==void 0?a.canvas:document.createElement("canvas"),o,m,p,q,n=l.getContext("2d"),
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-r=new THREE.Color(0),u=0,t=1,x=0,s=null,y=null,H=null,C=null,z=null,v,E,F,N,R=new THREE.RenderableVertex,P=new THREE.RenderableVertex,B,L,D,i,S,W,K,$,I,ea,ga,ia,O=new THREE.Color,X=new THREE.Color,Y=new THREE.Color,Z=new THREE.Color,ha=new THREE.Color,Ma=[],Ka=[],Ra,La,Sa,Na,Lb,lb,gb,Mb,hb,Cb,Wa=new THREE.Rectangle,Ba=new THREE.Rectangle,xa=new THREE.Rectangle,$a=false,aa=new THREE.Color,Ta=new THREE.Color,Qa=new THREE.Color,oa=new THREE.Vector3,ib,Db,Sc,ab,Eb,Bc,a=16;ib=document.createElement("canvas");
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-ib.width=ib.height=2;Db=ib.getContext("2d");Db.fillStyle="rgba(0,0,0,1)";Db.fillRect(0,0,2,2);Sc=Db.getImageData(0,0,2,2);ab=Sc.data;Eb=document.createElement("canvas");Eb.width=Eb.height=a;Bc=Eb.getContext("2d");Bc.translate(-a/2,-a/2);Bc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);q=Math.floor(m/2);l.width=o;l.height=m;Wa.set(-p,-q,p,q);Ba.set(-p,-q,p,q);t=1;x=
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-0;z=C=H=y=s=null};this.setClearColor=function(a,b){r.copy(a);u=b!==void 0?b:1;Ba.set(-p,-q,p,q)};this.setClearColorHex=function(a,b){r.setHex(a);u=b!==void 0?b:1;Ba.set(-p,-q,p,q)};this.clear=function(){n.setTransform(1,0,0,-1,p,q);if(!Ba.isEmpty()){Ba.minSelf(Wa);Ba.inflate(2);u<1&&n.clearRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight()));if(u>0){c(THREE.NormalBlending);b(1);e("rgba("+Math.floor(r.r*255)+","+Math.floor(r.g*255)+","+Math.floor(r.b*
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-255)+","+u+")");n.fillRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight()))}Ba.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;aa.setRGB(0,0,0);Ta.setRGB(0,0,0);Qa.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){aa.r=aa.r+e.r;aa.g=aa.g+e.g;aa.b=aa.b+e.b}else if(d instanceof THREE.DirectionalLight){Ta.r=Ta.r+e.r;Ta.g=Ta.g+e.g;Ta.b=Ta.b+e.b}else if(d instanceof THREE.PointLight){Qa.r=Qa.r+e.r;
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-Qa.g=Qa.g+e.g;Qa.b=Qa.b+e.b}}}function o(a,b,c,d){var e,f,g,i,h,j;e=0;for(f=a.length;e<f;e++){g=a[e];i=g.color;if(g instanceof THREE.DirectionalLight){h=g.matrixWorld.getPosition();j=c.dot(h);if(!(j<=0)){j=j*g.intensity;d.r=d.r+i.r*j;d.g=d.g+i.g*j;d.b=d.b+i.b*j}}else if(g instanceof THREE.PointLight){h=g.matrixWorld.getPosition();j=c.dot(oa.sub(h,b).normalize());if(!(j<=0)){j=j*(g.distance==0?1:1-Math.min(b.distanceTo(h)/g.distance,1));if(j!=0){j=j*g.intensity;d.r=d.r+i.r*j;d.g=d.g+i.g*j;d.b=d.b+
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-i.b*j}}}}}function r(a,f,g){b(g.opacity);c(g.blending);var i,h,j,l,k,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){l=g.map.image;k=l.width>>1;m=l.height>>1;g=f.scale.x*p;j=f.scale.y*q;i=g*k;h=j*m;xa.set(a.x-i,a.y-h,a.x+i,a.y+h);if(Wa.intersects(xa)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-j);n.translate(-k,-m);n.drawImage(l,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){i=f.scale.x*p;h=f.scale.y*q;xa.set(a.x-i,a.y-h,a.x+i,a.y+h);if(Wa.intersects(xa)){d(g.color.getContextStyle());
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-e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(i,h);g.program(n);n.restore()}}}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(H!=a)n.lineWidth=H=a;a=g.linecap;if(C!=a)n.lineCap=C=a;a=g.linejoin;if(z!=a)n.lineJoin=z=a;d(g.color.getContextStyle());n.stroke();xa.inflate(g.linewidth*
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-2)}}function t(a,d,e,g,h,k,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);B=a.positionScreen.x;L=a.positionScreen.y;D=d.positionScreen.x;i=d.positionScreen.y;S=e.positionScreen.x;W=e.positionScreen.y;y(B,L,D,i,S,W);if(n instanceof THREE.MeshBasicMaterial)if(n.map){if(n.map.mapping instanceof THREE.UVMapping){Na=m.uvs[0];ad(B,L,D,i,S,W,Na[g].u,Na[g].v,Na[h].u,Na[h].v,Na[k].u,Na[k].v,n.map)}}else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=
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-l.matrixWorldInverse;oa.copy(m.vertexNormalsWorld[g]);Lb=(oa.x*a.elements[0]+oa.y*a.elements[4]+oa.z*a.elements[8])*0.5+0.5;lb=-(oa.x*a.elements[1]+oa.y*a.elements[5]+oa.z*a.elements[9])*0.5+0.5;oa.copy(m.vertexNormalsWorld[h]);gb=(oa.x*a.elements[0]+oa.y*a.elements[4]+oa.z*a.elements[8])*0.5+0.5;Mb=-(oa.x*a.elements[1]+oa.y*a.elements[5]+oa.z*a.elements[9])*0.5+0.5;oa.copy(m.vertexNormalsWorld[k]);hb=(oa.x*a.elements[0]+oa.y*a.elements[4]+oa.z*a.elements[8])*0.5+0.5;Cb=-(oa.x*a.elements[1]+oa.y*
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-a.elements[5]+oa.z*a.elements[9])*0.5+0.5;ad(B,L,D,i,S,W,Lb,lb,gb,Mb,hb,Cb,n.envMap)}}else n.wireframe?Nb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);else if(n instanceof THREE.MeshLambertMaterial)if($a)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3){X.r=Y.r=Z.r=aa.r;X.g=Y.g=Z.g=aa.g;X.b=Y.b=Z.b=aa.b;o(j,m.v1.positionWorld,m.vertexNormalsWorld[0],X);o(j,m.v2.positionWorld,m.vertexNormalsWorld[1],Y);o(j,m.v3.positionWorld,m.vertexNormalsWorld[2],
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-Z);X.r=Math.max(0,Math.min(n.color.r*X.r,1));X.g=Math.max(0,Math.min(n.color.g*X.g,1));X.b=Math.max(0,Math.min(n.color.b*X.b,1));Y.r=Math.max(0,Math.min(n.color.r*Y.r,1));Y.g=Math.max(0,Math.min(n.color.g*Y.g,1));Y.b=Math.max(0,Math.min(n.color.b*Y.b,1));Z.r=Math.max(0,Math.min(n.color.r*Z.r,1));Z.g=Math.max(0,Math.min(n.color.g*Z.g,1));Z.b=Math.max(0,Math.min(n.color.b*Z.b,1));ha.r=(Y.r+Z.r)*0.5;ha.g=(Y.g+Z.g)*0.5;ha.b=(Y.b+Z.b)*0.5;Sa=Cc(X,Y,Z,ha);hc(B,L,D,i,S,W,0,0,1,0,0,1,Sa)}else{O.r=aa.r;O.g=
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-aa.g;O.b=aa.b;o(j,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));n.wireframe?Nb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}else n.wireframe?Nb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);else if(n instanceof THREE.MeshDepthMaterial){Ra=l.near;La=l.far;X.r=X.g=X.b=1-bc(a.positionScreen.z,Ra,La);Y.r=Y.g=Y.b=1-bc(d.positionScreen.z,
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-Ra,La);Z.r=Z.g=Z.b=1-bc(e.positionScreen.z,Ra,La);ha.r=(Y.r+Z.r)*0.5;ha.g=(Y.g+Z.g)*0.5;ha.b=(Y.b+Z.b)*0.5;Sa=Cc(X,Y,Z,ha);hc(B,L,D,i,S,W,0,0,1,0,0,1,Sa)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);n.wireframe?Nb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(O)}}function u(a,d,e,g,h,k,n,m,p){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(m.opacity);c(m.blending);if(m.map||m.envMap){t(a,
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-d,g,0,1,3,n,m,p);t(h,e,k,1,2,3,n,m,p)}else{B=a.positionScreen.x;L=a.positionScreen.y;D=d.positionScreen.x;i=d.positionScreen.y;S=e.positionScreen.x;W=e.positionScreen.y;K=g.positionScreen.x;$=g.positionScreen.y;I=h.positionScreen.x;ea=h.positionScreen.y;ga=k.positionScreen.x;ia=k.positionScreen.y;if(m instanceof THREE.MeshBasicMaterial){x(B,L,D,i,S,W,K,$);m.wireframe?Nb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(m.color)}else if(m instanceof THREE.MeshLambertMaterial)if($a)if(!m.wireframe&&
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-m.shading==THREE.SmoothShading&&n.vertexNormalsWorld.length==4){X.r=Y.r=Z.r=ha.r=aa.r;X.g=Y.g=Z.g=ha.g=aa.g;X.b=Y.b=Z.b=ha.b=aa.b;o(j,n.v1.positionWorld,n.vertexNormalsWorld[0],X);o(j,n.v2.positionWorld,n.vertexNormalsWorld[1],Y);o(j,n.v4.positionWorld,n.vertexNormalsWorld[3],Z);o(j,n.v3.positionWorld,n.vertexNormalsWorld[2],ha);X.r=Math.max(0,Math.min(m.color.r*X.r,1));X.g=Math.max(0,Math.min(m.color.g*X.g,1));X.b=Math.max(0,Math.min(m.color.b*X.b,1));Y.r=Math.max(0,Math.min(m.color.r*Y.r,1));Y.g=
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-Math.max(0,Math.min(m.color.g*Y.g,1));Y.b=Math.max(0,Math.min(m.color.b*Y.b,1));Z.r=Math.max(0,Math.min(m.color.r*Z.r,1));Z.g=Math.max(0,Math.min(m.color.g*Z.g,1));Z.b=Math.max(0,Math.min(m.color.b*Z.b,1));ha.r=Math.max(0,Math.min(m.color.r*ha.r,1));ha.g=Math.max(0,Math.min(m.color.g*ha.g,1));ha.b=Math.max(0,Math.min(m.color.b*ha.b,1));Sa=Cc(X,Y,Z,ha);y(B,L,D,i,K,$);hc(B,L,D,i,K,$,0,0,1,0,0,1,Sa);y(I,ea,S,W,ga,ia);hc(I,ea,S,W,ga,ia,1,0,1,1,0,1,Sa)}else{O.r=aa.r;O.g=aa.g;O.b=aa.b;o(j,n.centroidWorld,
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-n.normalWorld,O);O.r=Math.max(0,Math.min(m.color.r*O.r,1));O.g=Math.max(0,Math.min(m.color.g*O.g,1));O.b=Math.max(0,Math.min(m.color.b*O.b,1));x(B,L,D,i,S,W,K,$);m.wireframe?Nb(O,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(O)}else{x(B,L,D,i,S,W,K,$);m.wireframe?Nb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(m.color)}else if(m instanceof THREE.MeshNormalMaterial){O.r=ic(n.normalWorld.x);O.g=ic(n.normalWorld.y);O.b=ic(n.normalWorld.z);x(B,L,D,i,S,W,K,
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-$);m.wireframe?Nb(O,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(O)}else if(m instanceof THREE.MeshDepthMaterial){Ra=l.near;La=l.far;X.r=X.g=X.b=1-bc(a.positionScreen.z,Ra,La);Y.r=Y.g=Y.b=1-bc(d.positionScreen.z,Ra,La);Z.r=Z.g=Z.b=1-bc(g.positionScreen.z,Ra,La);ha.r=ha.g=ha.b=1-bc(e.positionScreen.z,Ra,La);Sa=Cc(X,Y,Z,ha);y(B,L,D,i,K,$);hc(B,L,D,i,K,$,0,0,1,0,0,1,Sa);y(I,ea,S,W,ga,ia);hc(I,ea,S,W,ga,ia,1,0,1,1,0,1,Sa)}}}function y(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,
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-d);n.lineTo(e,f);n.lineTo(a,b)}function x(a,b,c,d,e,f,g,i){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,i);n.lineTo(a,b)}function Nb(a,b,c,e){if(H!=b)n.lineWidth=H=b;if(C!=c)n.lineCap=C=c;if(z!=e)n.lineJoin=z=e;d(a.getContextStyle());n.stroke();xa.inflate(b*2)}function Fb(a){e(a.getContextStyle());n.fill()}function ad(a,b,c,d,f,g,i,h,j,k,l,m,o){if(o.image.width!=0){if(o.needsUpdate==true||Ma[o.id]==void 0){var p=o.wrapS==THREE.RepeatWrapping,q=o.wrapT==THREE.RepeatWrapping;Ma[o.id]=
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-n.createPattern(o.image,p&&q?"repeat":p&&!q?"repeat-x":!p&&q?"repeat-y":"no-repeat");o.needsUpdate=false}e(Ma[o.id]);var p=o.offset.x/o.repeat.x,q=o.offset.y/o.repeat.y,Db=o.image.width*o.repeat.x,Eb=o.image.height*o.repeat.y,i=(i+p)*Db,h=(h+q)*Eb,c=c-a,d=d-b,f=f-a,g=g-b,j=(j+p)*Db-i,k=(k+q)*Eb-h,l=(l+p)*Db-i,m=(m+q)*Eb-h,p=j*m-l*k;if(p==0){if(Ka[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,0);Ka[o.id]=
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-b.getImageData(0,0,o.image.width,o.image.height).data}b=Ka[o.id];i=(Math.floor(i)+Math.floor(h)*o.image.width)*4;O.setRGB(b[i]/255,b[i+1]/255,b[i+2]/255);Fb(O)}else{p=1/p;o=(m*c-k*f)*p;k=(m*d-k*g)*p;c=(j*f-l*c)*p;d=(j*g-l*d)*p;a=a-o*i-c*h;i=b-k*i-d*h;n.save();n.transform(o,k,c,d,a,i);n.fill();n.restore()}}}function hc(a,b,c,d,e,f,g,i,h,j,k,l,m){var o,p;o=m.width-1;p=m.height-1;g=g*o;i=i*p;c=c-a;d=d-b;e=e-a;f=f-b;h=h*o-g;j=j*p-i;k=k*o-g;l=l*p-i;p=1/(h*l-k*j);o=(l*c-j*e)*p;j=(l*d-j*f)*p;c=(h*e-k*c)*
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-p;d=(h*f-k*d)*p;a=a-o*g-c*i;b=b-j*g-d*i;n.save();n.transform(o,j,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),i=~~(b.g*255),b=~~(b.b*255),h=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);ab[0]=e<0?0:e>255?255:e;ab[1]=f<0?0:f>255?255:f;ab[2]=a<0?0:a>255?255:a;ab[4]=g<0?0:g>255?255:g;ab[5]=i<0?0:i>255?255:i;ab[6]=b<0?0:b>255?255:b;ab[8]=h<0?0:h>255?255:h;ab[9]=j<0?0:j>255?255:j;ab[10]=
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-c<0?0:c>255?255:c;ab[12]=k<0?0:k>255?255:k;ab[13]=l<0?0:l>255?255:l;ab[14]=d<0?0:d>255?255:d;Db.putImageData(Sc,0,0);Bc.drawImage(ib,0,0);return Eb}function bc(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ic(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Ob(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!=0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,bd,Ha,eb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,p,q);f.info.render.vertices=0;f.info.render.faces=0;g=k.projectScene(a,
|
|
|
-l,this.sortElements);h=g.elements;j=g.lights;($a=j.length>0)&&m(j);Dc=0;for(bd=h.length;Dc<bd;Dc++){Ha=h[Dc];eb=Ha.material;eb=eb instanceof THREE.MeshFaceMaterial?Ha.faceMaterial:eb;if(!(eb===void 0||eb.visible===false)){xa.empty();if(Ha instanceof THREE.RenderableParticle){v=Ha;v.x=v.x*p;v.y=v.y*q;r(v,Ha,eb,a)}else if(Ha instanceof THREE.RenderableLine){v=Ha.v1;E=Ha.v2;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*q;E.positionScreen.x=E.positionScreen.x*p;E.positionScreen.y=
|
|
|
-E.positionScreen.y*q;xa.addPoint(v.positionScreen.x,v.positionScreen.y);xa.addPoint(E.positionScreen.x,E.positionScreen.y);Wa.intersects(xa)&&s(v,E,Ha,eb,a)}else if(Ha instanceof THREE.RenderableFace3){v=Ha.v1;E=Ha.v2;F=Ha.v3;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*q;E.positionScreen.x=E.positionScreen.x*p;E.positionScreen.y=E.positionScreen.y*q;F.positionScreen.x=F.positionScreen.x*p;F.positionScreen.y=F.positionScreen.y*q;if(eb.overdraw){Ob(v.positionScreen,
|
|
|
-E.positionScreen);Ob(E.positionScreen,F.positionScreen);Ob(F.positionScreen,v.positionScreen)}xa.add3Points(v.positionScreen.x,v.positionScreen.y,E.positionScreen.x,E.positionScreen.y,F.positionScreen.x,F.positionScreen.y);Wa.intersects(xa)&&t(v,E,F,0,1,2,Ha,eb,a)}else if(Ha instanceof THREE.RenderableFace4){v=Ha.v1;E=Ha.v2;F=Ha.v3;N=Ha.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*q;E.positionScreen.x=E.positionScreen.x*p;E.positionScreen.y=E.positionScreen.y*q;
|
|
|
-F.positionScreen.x=F.positionScreen.x*p;F.positionScreen.y=F.positionScreen.y*q;N.positionScreen.x=N.positionScreen.x*p;N.positionScreen.y=N.positionScreen.y*q;R.positionScreen.copy(E.positionScreen);P.positionScreen.copy(N.positionScreen);if(eb.overdraw){Ob(v.positionScreen,E.positionScreen);Ob(E.positionScreen,N.positionScreen);Ob(N.positionScreen,v.positionScreen);Ob(F.positionScreen,R.positionScreen);Ob(F.positionScreen,P.positionScreen)}xa.addPoint(v.positionScreen.x,v.positionScreen.y);xa.addPoint(E.positionScreen.x,
|
|
|
-E.positionScreen.y);xa.addPoint(F.positionScreen.x,F.positionScreen.y);xa.addPoint(N.positionScreen.x,N.positionScreen.y);Wa.intersects(xa)&&u(v,E,F,N,R,P,Ha,eb,a)}Ba.addRectangle(xa)}}n.setTransform(1,0,0,1,0,0)}};
|
|
|
+THREE.CanvasRenderer=function(a){function b(a){if(t!=a)n.globalAlpha=t=a}function c(a){if(y!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter"}y=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(x!=a)n.fillStyle=x=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,j,k=new THREE.Projector,l=a.canvas!==void 0?a.canvas:document.createElement("canvas"),o,m,p,q,n=l.getContext("2d"),
|
|
|
+r=new THREE.Color(0),u=0,t=1,y=0,s=null,x=null,D=null,C=null,z=null,v,F,I,O,T=new THREE.RenderableVertex,S=new THREE.RenderableVertex,B,K,L,G,i,X,M,da,H,ea,$,wa,Q=new THREE.Color,Y=new THREE.Color,Z=new THREE.Color,P=new THREE.Color,ga=new THREE.Color,Qa=[],na=[],Ma,Ra,Sa,fb,Ya,Lb,mb,gb,Za,Db,$a=new THREE.Rectangle,Da=new THREE.Rectangle,xa=new THREE.Rectangle,jb=false,ka=new THREE.Color,za=new THREE.Color,Na=new THREE.Color,oa=new THREE.Vector3,ab,Eb,bc,bb,qc,Mb,a=16;ab=document.createElement("canvas");
|
|
|
+ab.width=ab.height=2;Eb=ab.getContext("2d");Eb.fillStyle="rgba(0,0,0,1)";Eb.fillRect(0,0,2,2);bc=Eb.getImageData(0,0,2,2);bb=bc.data;qc=document.createElement("canvas");qc.width=qc.height=a;Mb=qc.getContext("2d");Mb.translate(-a/2,-a/2);Mb.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);q=Math.floor(m/2);l.width=o;l.height=m;$a.set(-p,-q,p,q);Da.set(-p,-q,p,q);t=1;y=
|
|
|
+0;z=C=D=x=s=null};this.setClearColor=function(a,b){r.copy(a);u=b!==void 0?b:1;Da.set(-p,-q,p,q)};this.setClearColorHex=function(a,b){r.setHex(a);u=b!==void 0?b:1;Da.set(-p,-q,p,q)};this.clear=function(){n.setTransform(1,0,0,-1,p,q);if(!Da.isEmpty()){Da.minSelf($a);Da.inflate(2);u<1&&n.clearRect(Math.floor(Da.getX()),Math.floor(Da.getY()),Math.floor(Da.getWidth()),Math.floor(Da.getHeight()));if(u>0){c(THREE.NormalBlending);b(1);e("rgba("+Math.floor(r.r*255)+","+Math.floor(r.g*255)+","+Math.floor(r.b*
|
|
|
+255)+","+u+")");n.fillRect(Math.floor(Da.getX()),Math.floor(Da.getY()),Math.floor(Da.getWidth()),Math.floor(Da.getHeight()))}Da.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;ka.setRGB(0,0,0);za.setRGB(0,0,0);Na.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){ka.r=ka.r+e.r;ka.g=ka.g+e.g;ka.b=ka.b+e.b}else if(d instanceof THREE.DirectionalLight){za.r=za.r+e.r;za.g=za.g+e.g;za.b=za.b+e.b}else if(d instanceof THREE.PointLight){Na.r=Na.r+e.r;
|
|
|
+Na.g=Na.g+e.g;Na.b=Na.b+e.b}}}function o(a,b,c,d){var e,f,g,i,h,j;e=0;for(f=a.length;e<f;e++){g=a[e];i=g.color;if(g instanceof THREE.DirectionalLight){h=g.matrixWorld.getPosition();j=c.dot(h);if(!(j<=0)){j=j*g.intensity;d.r=d.r+i.r*j;d.g=d.g+i.g*j;d.b=d.b+i.b*j}}else if(g instanceof THREE.PointLight){h=g.matrixWorld.getPosition();j=c.dot(oa.sub(h,b).normalize());if(!(j<=0)){j=j*(g.distance==0?1:1-Math.min(b.distanceTo(h)/g.distance,1));if(j!=0){j=j*g.intensity;d.r=d.r+i.r*j;d.g=d.g+i.g*j;d.b=d.b+
|
|
|
+i.b*j}}}}}function r(a,f,g){b(g.opacity);c(g.blending);var i,h,j,l,k,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){l=g.map.image;k=l.width>>1;m=l.height>>1;g=f.scale.x*p;j=f.scale.y*q;i=g*k;h=j*m;xa.set(a.x-i,a.y-h,a.x+i,a.y+h);if($a.intersects(xa)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-j);n.translate(-k,-m);n.drawImage(l,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){i=f.scale.x*p;h=f.scale.y*q;xa.set(a.x-i,a.y-h,a.x+i,a.y+h);if($a.intersects(xa)){d(g.color.getContextStyle());
|
|
|
+e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(i,h);g.program(n);n.restore()}}}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(D!=a)n.lineWidth=D=a;a=g.linecap;if(C!=a)n.lineCap=C=a;a=g.linejoin;if(z!=a)n.lineJoin=z=a;d(g.color.getContextStyle());n.stroke();xa.inflate(g.linewidth*
|
|
|
+2)}}function u(a,d,e,g,h,k,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);B=a.positionScreen.x;K=a.positionScreen.y;L=d.positionScreen.x;G=d.positionScreen.y;i=e.positionScreen.x;X=e.positionScreen.y;x(B,K,L,G,i,X);if(n instanceof THREE.MeshBasicMaterial)if(n.map){if(n.map.mapping instanceof THREE.UVMapping){fb=m.uvs[0];$c(B,K,L,G,i,X,fb[g].u,fb[g].v,fb[h].u,fb[h].v,fb[k].u,fb[k].v,n.map)}}else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=
|
|
|
+l.matrixWorldInverse;oa.copy(m.vertexNormalsWorld[g]);Ya=(oa.x*a.elements[0]+oa.y*a.elements[4]+oa.z*a.elements[8])*0.5+0.5;Lb=-(oa.x*a.elements[1]+oa.y*a.elements[5]+oa.z*a.elements[9])*0.5+0.5;oa.copy(m.vertexNormalsWorld[h]);mb=(oa.x*a.elements[0]+oa.y*a.elements[4]+oa.z*a.elements[8])*0.5+0.5;gb=-(oa.x*a.elements[1]+oa.y*a.elements[5]+oa.z*a.elements[9])*0.5+0.5;oa.copy(m.vertexNormalsWorld[k]);Za=(oa.x*a.elements[0]+oa.y*a.elements[4]+oa.z*a.elements[8])*0.5+0.5;Db=-(oa.x*a.elements[1]+oa.y*
|
|
|
+a.elements[5]+oa.z*a.elements[9])*0.5+0.5;$c(B,K,L,G,i,X,Ya,Lb,mb,gb,Za,Db,n.envMap)}}else n.wireframe?Nb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);else if(n instanceof THREE.MeshLambertMaterial)if(jb)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3){Y.r=Z.r=P.r=ka.r;Y.g=Z.g=P.g=ka.g;Y.b=Z.b=P.b=ka.b;o(j,m.v1.positionWorld,m.vertexNormalsWorld[0],Y);o(j,m.v2.positionWorld,m.vertexNormalsWorld[1],Z);o(j,m.v3.positionWorld,m.vertexNormalsWorld[2],
|
|
|
+P);Y.r=Math.max(0,Math.min(n.color.r*Y.r,1));Y.g=Math.max(0,Math.min(n.color.g*Y.g,1));Y.b=Math.max(0,Math.min(n.color.b*Y.b,1));Z.r=Math.max(0,Math.min(n.color.r*Z.r,1));Z.g=Math.max(0,Math.min(n.color.g*Z.g,1));Z.b=Math.max(0,Math.min(n.color.b*Z.b,1));P.r=Math.max(0,Math.min(n.color.r*P.r,1));P.g=Math.max(0,Math.min(n.color.g*P.g,1));P.b=Math.max(0,Math.min(n.color.b*P.b,1));ga.r=(Z.r+P.r)*0.5;ga.g=(Z.g+P.g)*0.5;ga.b=(Z.b+P.b)*0.5;Sa=Cc(Y,Z,P,ga);ic(B,K,L,G,i,X,0,0,1,0,0,1,Sa)}else{Q.r=ka.r;Q.g=
|
|
|
+ka.g;Q.b=ka.b;o(j,m.centroidWorld,m.normalWorld,Q);Q.r=Math.max(0,Math.min(n.color.r*Q.r,1));Q.g=Math.max(0,Math.min(n.color.g*Q.g,1));Q.b=Math.max(0,Math.min(n.color.b*Q.b,1));n.wireframe?Nb(Q,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(Q)}else n.wireframe?Nb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(n.color);else if(n instanceof THREE.MeshDepthMaterial){Ma=l.near;Ra=l.far;Y.r=Y.g=Y.b=1-cc(a.positionScreen.z,Ma,Ra);Z.r=Z.g=Z.b=1-cc(d.positionScreen.z,
|
|
|
+Ma,Ra);P.r=P.g=P.b=1-cc(e.positionScreen.z,Ma,Ra);ga.r=(Z.r+P.r)*0.5;ga.g=(Z.g+P.g)*0.5;ga.b=(Z.b+P.b)*0.5;Sa=Cc(Y,Z,P,ga);ic(B,K,L,G,i,X,0,0,1,0,0,1,Sa)}else if(n instanceof THREE.MeshNormalMaterial){Q.r=jc(m.normalWorld.x);Q.g=jc(m.normalWorld.y);Q.b=jc(m.normalWorld.z);n.wireframe?Nb(Q,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Fb(Q)}}function t(a,d,e,g,h,k,n,m,p){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(m.opacity);c(m.blending);if(m.map||m.envMap){u(a,
|
|
|
+d,g,0,1,3,n,m,p);u(h,e,k,1,2,3,n,m,p)}else{B=a.positionScreen.x;K=a.positionScreen.y;L=d.positionScreen.x;G=d.positionScreen.y;i=e.positionScreen.x;X=e.positionScreen.y;M=g.positionScreen.x;da=g.positionScreen.y;H=h.positionScreen.x;ea=h.positionScreen.y;$=k.positionScreen.x;wa=k.positionScreen.y;if(m instanceof THREE.MeshBasicMaterial){y(B,K,L,G,i,X,M,da);m.wireframe?Nb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(m.color)}else if(m instanceof THREE.MeshLambertMaterial)if(jb)if(!m.wireframe&&
|
|
|
+m.shading==THREE.SmoothShading&&n.vertexNormalsWorld.length==4){Y.r=Z.r=P.r=ga.r=ka.r;Y.g=Z.g=P.g=ga.g=ka.g;Y.b=Z.b=P.b=ga.b=ka.b;o(j,n.v1.positionWorld,n.vertexNormalsWorld[0],Y);o(j,n.v2.positionWorld,n.vertexNormalsWorld[1],Z);o(j,n.v4.positionWorld,n.vertexNormalsWorld[3],P);o(j,n.v3.positionWorld,n.vertexNormalsWorld[2],ga);Y.r=Math.max(0,Math.min(m.color.r*Y.r,1));Y.g=Math.max(0,Math.min(m.color.g*Y.g,1));Y.b=Math.max(0,Math.min(m.color.b*Y.b,1));Z.r=Math.max(0,Math.min(m.color.r*Z.r,1));Z.g=
|
|
|
+Math.max(0,Math.min(m.color.g*Z.g,1));Z.b=Math.max(0,Math.min(m.color.b*Z.b,1));P.r=Math.max(0,Math.min(m.color.r*P.r,1));P.g=Math.max(0,Math.min(m.color.g*P.g,1));P.b=Math.max(0,Math.min(m.color.b*P.b,1));ga.r=Math.max(0,Math.min(m.color.r*ga.r,1));ga.g=Math.max(0,Math.min(m.color.g*ga.g,1));ga.b=Math.max(0,Math.min(m.color.b*ga.b,1));Sa=Cc(Y,Z,P,ga);x(B,K,L,G,M,da);ic(B,K,L,G,M,da,0,0,1,0,0,1,Sa);x(H,ea,i,X,$,wa);ic(H,ea,i,X,$,wa,1,0,1,1,0,1,Sa)}else{Q.r=ka.r;Q.g=ka.g;Q.b=ka.b;o(j,n.centroidWorld,
|
|
|
+n.normalWorld,Q);Q.r=Math.max(0,Math.min(m.color.r*Q.r,1));Q.g=Math.max(0,Math.min(m.color.g*Q.g,1));Q.b=Math.max(0,Math.min(m.color.b*Q.b,1));y(B,K,L,G,i,X,M,da);m.wireframe?Nb(Q,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(Q)}else{y(B,K,L,G,i,X,M,da);m.wireframe?Nb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(m.color)}else if(m instanceof THREE.MeshNormalMaterial){Q.r=jc(n.normalWorld.x);Q.g=jc(n.normalWorld.y);Q.b=jc(n.normalWorld.z);y(B,K,L,G,i,X,
|
|
|
+M,da);m.wireframe?Nb(Q,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Fb(Q)}else if(m instanceof THREE.MeshDepthMaterial){Ma=l.near;Ra=l.far;Y.r=Y.g=Y.b=1-cc(a.positionScreen.z,Ma,Ra);Z.r=Z.g=Z.b=1-cc(d.positionScreen.z,Ma,Ra);P.r=P.g=P.b=1-cc(g.positionScreen.z,Ma,Ra);ga.r=ga.g=ga.b=1-cc(e.positionScreen.z,Ma,Ra);Sa=Cc(Y,Z,P,ga);x(B,K,L,G,M,da);ic(B,K,L,G,M,da,0,0,1,0,0,1,Sa);x(H,ea,i,X,$,wa);ic(H,ea,i,X,$,wa,1,0,1,1,0,1,Sa)}}}function x(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,
|
|
|
+d);n.lineTo(e,f);n.lineTo(a,b)}function y(a,b,c,d,e,f,g,i){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,i);n.lineTo(a,b)}function Nb(a,b,c,e){if(D!=b)n.lineWidth=D=b;if(C!=c)n.lineCap=C=c;if(z!=e)n.lineJoin=z=e;d(a.getContextStyle());n.stroke();xa.inflate(b*2)}function Fb(a){e(a.getContextStyle());n.fill()}function $c(a,b,c,d,f,g,i,h,j,k,l,m,o){if(o.image.width!=0){if(o.needsUpdate==true||Qa[o.id]==void 0){var p=o.wrapS==THREE.RepeatWrapping,q=o.wrapT==THREE.RepeatWrapping;Qa[o.id]=
|
|
|
+n.createPattern(o.image,p&&q?"repeat":p&&!q?"repeat-x":!p&&q?"repeat-y":"no-repeat");o.needsUpdate=false}e(Qa[o.id]);var p=o.offset.x/o.repeat.x,q=o.offset.y/o.repeat.y,bc=o.image.width*o.repeat.x,Mb=o.image.height*o.repeat.y,i=(i+p)*bc,h=(h+q)*Mb,c=c-a,d=d-b,f=f-a,g=g-b,j=(j+p)*bc-i,k=(k+q)*Mb-h,l=(l+p)*bc-i,m=(m+q)*Mb-h,p=j*m-l*k;if(p==0){if(na[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,0);na[o.id]=
|
|
|
+b.getImageData(0,0,o.image.width,o.image.height).data}b=na[o.id];i=(Math.floor(i)+Math.floor(h)*o.image.width)*4;Q.setRGB(b[i]/255,b[i+1]/255,b[i+2]/255);Fb(Q)}else{p=1/p;o=(m*c-k*f)*p;k=(m*d-k*g)*p;c=(j*f-l*c)*p;d=(j*g-l*d)*p;a=a-o*i-c*h;i=b-k*i-d*h;n.save();n.transform(o,k,c,d,a,i);n.fill();n.restore()}}}function ic(a,b,c,d,e,f,g,i,h,j,k,l,m){var o,p;o=m.width-1;p=m.height-1;g=g*o;i=i*p;c=c-a;d=d-b;e=e-a;f=f-b;h=h*o-g;j=j*p-i;k=k*o-g;l=l*p-i;p=1/(h*l-k*j);o=(l*c-j*e)*p;j=(l*d-j*f)*p;c=(h*e-k*c)*
|
|
|
+p;d=(h*f-k*d)*p;a=a-o*g-c*i;b=b-j*g-d*i;n.save();n.transform(o,j,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),i=~~(b.g*255),b=~~(b.b*255),h=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);bb[0]=e<0?0:e>255?255:e;bb[1]=f<0?0:f>255?255:f;bb[2]=a<0?0:a>255?255:a;bb[4]=g<0?0:g>255?255:g;bb[5]=i<0?0:i>255?255:i;bb[6]=b<0?0:b>255?255:b;bb[8]=h<0?0:h>255?255:h;bb[9]=j<0?0:j>255?255:j;bb[10]=
|
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|
+c<0?0:c>255?255:c;bb[12]=k<0?0:k>255?255:k;bb[13]=l<0?0:l>255?255:l;bb[14]=d<0?0:d>255?255:d;Eb.putImageData(bc,0,0);Mb.drawImage(ab,0,0);return qc}function cc(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function jc(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Ob(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!=0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,ad,Ja,hb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,p,q);f.info.render.vertices=0;f.info.render.faces=0;g=k.projectScene(a,
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+l,this.sortElements);h=g.elements;j=g.lights;(jb=j.length>0)&&m(j);Dc=0;for(ad=h.length;Dc<ad;Dc++){Ja=h[Dc];hb=Ja.material;hb=hb instanceof THREE.MeshFaceMaterial?Ja.faceMaterial:hb;if(!(hb===void 0||hb.visible===false)){xa.empty();if(Ja instanceof THREE.RenderableParticle){v=Ja;v.x=v.x*p;v.y=v.y*q;r(v,Ja,hb,a)}else if(Ja instanceof THREE.RenderableLine){v=Ja.v1;F=Ja.v2;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*q;F.positionScreen.x=F.positionScreen.x*p;F.positionScreen.y=
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+F.positionScreen.y*q;xa.addPoint(v.positionScreen.x,v.positionScreen.y);xa.addPoint(F.positionScreen.x,F.positionScreen.y);$a.intersects(xa)&&s(v,F,Ja,hb,a)}else if(Ja instanceof THREE.RenderableFace3){v=Ja.v1;F=Ja.v2;I=Ja.v3;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*q;F.positionScreen.x=F.positionScreen.x*p;F.positionScreen.y=F.positionScreen.y*q;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*q;if(hb.overdraw){Ob(v.positionScreen,
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+F.positionScreen);Ob(F.positionScreen,I.positionScreen);Ob(I.positionScreen,v.positionScreen)}xa.add3Points(v.positionScreen.x,v.positionScreen.y,F.positionScreen.x,F.positionScreen.y,I.positionScreen.x,I.positionScreen.y);$a.intersects(xa)&&u(v,F,I,0,1,2,Ja,hb,a)}else if(Ja instanceof THREE.RenderableFace4){v=Ja.v1;F=Ja.v2;I=Ja.v3;O=Ja.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*q;F.positionScreen.x=F.positionScreen.x*p;F.positionScreen.y=F.positionScreen.y*q;
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+I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*q;O.positionScreen.x=O.positionScreen.x*p;O.positionScreen.y=O.positionScreen.y*q;T.positionScreen.copy(F.positionScreen);S.positionScreen.copy(O.positionScreen);if(hb.overdraw){Ob(v.positionScreen,F.positionScreen);Ob(F.positionScreen,O.positionScreen);Ob(O.positionScreen,v.positionScreen);Ob(I.positionScreen,T.positionScreen);Ob(I.positionScreen,S.positionScreen)}xa.addPoint(v.positionScreen.x,v.positionScreen.y);xa.addPoint(F.positionScreen.x,
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+F.positionScreen.y);xa.addPoint(I.positionScreen.x,I.positionScreen.y);xa.addPoint(O.positionScreen.x,O.positionScreen.y);$a.intersects(xa)&&t(v,F,I,O,T,S,Ja,hb,a)}Da.addRectangle(xa)}}n.setTransform(1,0,0,1,0,0)}};
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
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envmap_fragment:"#ifdef USE_ENVMAP\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",
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envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
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@@ -283,133 +283,133 @@ THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment
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THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
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THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=true;var g=1;f.type==="v2"?g=2:f.type==="v3"?g=3:f.type==="v4"?g=4:f.type==="c"&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=i.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=true}a.__webglCustomAttributesList.push(f)}}}
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function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?false:a&&a.shading!==void 0&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?true:false}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
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-var j=a.colors,k=j.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,q=a.__webglCustomAttributesList;if(c.sortParticles){xa.copy(Ba);xa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];$a.copy(e);xa.multiplyVector3($a);n[d]=[$a.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<k;d++){f=d*3;e=j[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];
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+var j=a.colors,k=j.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,q=a.__webglCustomAttributesList;if(c.sortParticles){jb.copy(xa);jb.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];ka.copy(e);jb.multiplyVector3(ka);n[d]=[ka.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<k;d++){f=d*3;e=j[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];
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if(h.boundTo===void 0||h.boundTo==="vertices"){f=0;e=h.value.length;if(h.size===1)for(d=0;d<e;d++){g=n[d][1];h.array[d]=h.value[g]}else if(h.size===2)for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=n[d][1];
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g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}else{if(o)for(d=0;d<g;d++){e=h[d];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}if(p)for(d=0;d<k;d++){e=j[d];f=d*3;m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];if(h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices")){e=h.value.length;f=0;if(h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===
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3)if(h.type==="c")for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}if(o||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,l,b)}if(p||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,a.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,
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-m,b)}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];if(h.needsUpdate||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,h.buffer);i.bufferData(i.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ea=W=null;$=I=O=ia=Ka=Ma=X=-1;Ta=true;a[d].render(b,c,hb,Cb);ea=W=null;$=I=O=ia=Ka=Ma=X=-1;Ta=true}}function j(a,b,c,d,e,f,g,h){var i,j,k,l;if(b){j=a.length-1;l=b=-1}else{j=0;b=a.length;l=1}for(var m=j;m!==b;m=m+l){i=a[m];if(i.render){j=i.object;k=
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-i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;g&&D.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);D.setDepthTest(i.depthTest);D.setDepthWrite(i.depthWrite);u(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}D.setObjectFaces(j);k instanceof THREE.BufferGeometry?D.renderBufferDirect(d,e,f,i,k,j):D.renderBuffer(d,e,f,i,k,j)}}}function k(a,b,c,d,e,f,g){for(var h,i,j=0,k=a.length;j<k;j++){h=a[j];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&D.setBlending(h.blending,
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-h.blendEquation,h.blendSrc,h.blendDst);D.setDepthTest(h.depthTest);D.setDepthWrite(h.depthWrite);u(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}D.renderImmediateObject(c,d,e,h,i)}}}function l(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function o(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function m(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function p(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===
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-b&&a.splice(c,1)}function q(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function n(a,b,c,d,e){if(!d.program||d.needsUpdate){D.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(D.maxMorphTargets);for(var f=0,g=D.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=false,f=d.program,g=f.uniforms,j=d.uniforms;if(f!==W){i.useProgram(f);W=f;h=true}if(d.id!==$){$=d.id;h=true}if(h||a!==
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-ea){i.uniformMatrix4fv(g.projectionMatrix,false,a._projectionMatrixArray);a!==ea&&(ea=a)}if(h){if(c&&d.fog){j.fogColor.value=c.color;if(c instanceof THREE.Fog){j.fogNear.value=c.near;j.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)j.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(Ta){for(var k,l=0,m=0,n=0,o,p,q,r=Qa,s=r.directional.colors,t=r.directional.positions,u=r.point.colors,v=r.point.positions,y=r.point.distances,
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-z=r.spot.colors,B=r.spot.positions,I=r.spot.distances,E=r.spot.directions,X=r.spot.angles,F=r.spot.exponents,L=0,K=0,N=0,O=q=0,c=O=0,h=b.length;c<h;c++){k=b[c];if(!k.onlyShadow){o=k.color;p=k.intensity;q=k.distance;if(k instanceof THREE.AmbientLight)if(D.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(k instanceof THREE.DirectionalLight){q=L*3;if(D.gammaInput){s[q]=o.r*o.r*p*p;s[q+1]=o.g*o.g*p*p;s[q+2]=o.b*o.b*p*p}else{s[q]=o.r*p;s[q+1]=o.g*p;s[q+2]=o.b*p}aa.copy(k.matrixWorld.getPosition());
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-aa.subSelf(k.target.matrixWorld.getPosition());aa.normalize();t[q]=aa.x;t[q+1]=aa.y;t[q+2]=aa.z;L=L+1}else if(k instanceof THREE.PointLight){O=K*3;if(D.gammaInput){u[O]=o.r*o.r*p*p;u[O+1]=o.g*o.g*p*p;u[O+2]=o.b*o.b*p*p}else{u[O]=o.r*p;u[O+1]=o.g*p;u[O+2]=o.b*p}o=k.matrixWorld.getPosition();v[O]=o.x;v[O+1]=o.y;v[O+2]=o.z;y[K]=q;K=K+1}else if(k instanceof THREE.SpotLight){O=N*3;if(D.gammaInput){z[O]=o.r*o.r*p*p;z[O+1]=o.g*o.g*p*p;z[O+2]=o.b*o.b*p*p}else{z[O]=o.r*p;z[O+1]=o.g*p;z[O+2]=o.b*p}o=k.matrixWorld.getPosition();
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-B[O]=o.x;B[O+1]=o.y;B[O+2]=o.z;I[N]=q;aa.copy(o);aa.subSelf(k.target.matrixWorld.getPosition());aa.normalize();E[O]=aa.x;E[O+1]=aa.y;E[O+2]=aa.z;X[N]=Math.cos(k.angle);F[N]=k.exponent;N=N+1}}}c=L*3;for(h=s.length;c<h;c++)s[c]=0;c=K*3;for(h=u.length;c<h;c++)u[c]=0;c=N*3;for(h=z.length;c<h;c++)z[c]=0;r.directional.length=L;r.point.length=K;r.spot.length=N;r.ambient[0]=l;r.ambient[1]=m;r.ambient[2]=n;Ta=false}c=Qa;j.ambientLightColor.value=c.ambient;j.directionalLightColor.value=c.directional.colors;
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-j.directionalLightDirection.value=c.directional.positions;j.pointLightColor.value=c.point.colors;j.pointLightPosition.value=c.point.positions;j.pointLightDistance.value=c.point.distances;j.spotLightColor.value=c.spot.colors;j.spotLightPosition.value=c.spot.positions;j.spotLightDistance.value=c.spot.distances;j.spotLightDirection.value=c.spot.directions;j.spotLightAngle.value=c.spot.angles;j.spotLightExponent.value=c.spot.exponents}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||
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-d instanceof THREE.MeshPhongMaterial){j.opacity.value=d.opacity;D.gammaInput?j.diffuse.value.copyGammaToLinear(d.color):j.diffuse.value=d.color;(j.map.texture=d.map)&&j.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);j.lightMap.texture=d.lightMap;j.envMap.texture=d.envMap;j.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;j.reflectivity.value=d.reflectivity;j.refractionRatio.value=d.refractionRatio;j.combine.value=d.combine;j.useRefract.value=
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-d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof THREE.LineBasicMaterial){j.diffuse.value=d.color;j.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){j.psColor.value=d.color;j.opacity.value=d.opacity;j.size.value=d.size;j.scale.value=C.height/2;j.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){j.shininess.value=d.shininess;if(D.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);j.emissive.value.copyGammaToLinear(d.emissive);
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-j.specular.value.copyGammaToLinear(d.specular)}else{j.ambient.value=d.ambient;j.emissive.value=d.emissive;j.specular.value=d.specular}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(D.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);j.emissive.value.copyGammaToLinear(d.emissive)}else{j.ambient.value=d.ambient;j.emissive.value=d.emissive}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshDepthMaterial){j.mNear.value=
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-a.near;j.mFar.value=a.far;j.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)j.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&j.shadowMatrix){h=c=0;for(k=b.length;h<k;h++){l=b[h];if(l.castShadow&&(l instanceof THREE.SpotLight||l instanceof THREE.DirectionalLight&&!l.shadowCascade)){j.shadowMap.texture[c]=l.shadowMap;j.shadowMapSize.value[c]=l.shadowMapSize;j.shadowMatrix.value[c]=l.shadowMatrix;j.shadowDarkness.value[c]=l.shadowDarkness;j.shadowBias.value[c]=l.shadowBias;
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-c++}}}b=d.uniformsList;j=0;for(c=b.length;j<c;j++)if(l=f.uniforms[b[j][1]]){h=b[j][0];m=h.type;k=h.value;switch(m){case "i":i.uniform1i(l,k);break;case "f":i.uniform1f(l,k);break;case "v2":i.uniform2f(l,k.x,k.y);break;case "v3":i.uniform3f(l,k.x,k.y,k.z);break;case "v4":i.uniform4f(l,k.x,k.y,k.z,k.w);break;case "c":i.uniform3f(l,k.r,k.g,k.b);break;case "fv1":i.uniform1fv(l,k);break;case "fv":i.uniform3fv(l,k);break;case "v2v":if(!h._array)h._array=new Float32Array(2*k.length);m=0;for(n=k.length;m<
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-n;m++){r=m*2;h._array[r]=k[m].x;h._array[r+1]=k[m].y}i.uniform2fv(l,h._array);break;case "v3v":if(!h._array)h._array=new Float32Array(3*k.length);m=0;for(n=k.length;m<n;m++){r=m*3;h._array[r]=k[m].x;h._array[r+1]=k[m].y;h._array[r+2]=k[m].z}i.uniform3fv(l,h._array);break;case "v4v":if(!h._array)h._array=new Float32Array(4*k.length);m=0;for(n=k.length;m<n;m++){r=m*4;h._array[r]=k[m].x;h._array[r+1]=k[m].y;h._array[r+2]=k[m].z;h._array[r+3]=k[m].w}i.uniform4fv(l,h._array);break;case "m4":if(!h._array)h._array=
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|
-new Float32Array(16);k.flattenToArray(h._array);i.uniformMatrix4fv(l,false,h._array);break;case "m4v":if(!h._array)h._array=new Float32Array(16*k.length);m=0;for(n=k.length;m<n;m++)k[m].flattenToArrayOffset(h._array,m*16);i.uniformMatrix4fv(l,false,h._array);break;case "t":i.uniform1i(l,k);l=h.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){h=l;if(h.image.length===6)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=i.createTexture();i.activeTexture(i.TEXTURE0+
|
|
|
-k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);k=[];for(l=0;l<6;l++){m=k;n=l;if(D.autoScaleCubemaps){r=h.image[l];t=ib;if(!(r.width<=t&&r.height<=t)){u=Math.max(r.width,r.height);s=Math.floor(r.width*t/u);t=Math.floor(r.height*t/u);u=document.createElement("canvas");u.width=s;u.height=t;u.getContext("2d").drawImage(r,0,0,r.width,r.height,0,0,s,t);r=u}}else r=h.image[l];m[n]=r}l=k[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=H(h.format);r=H(h.type);x(i.TEXTURE_CUBE_MAP,
|
|
|
-h,m);for(l=0;l<6;l++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,r,k[l]);h.generateMipmaps&&m&&i.generateMipmap(i.TEXTURE_CUBE_MAP);h.needsUpdate=false;if(h.onUpdate)h.onUpdate()}else{i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){h=l;i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.__webglTexture)}else D.setTexture(l,k);break;case "tv":if(!h._array){h._array=[];m=0;for(n=h.texture.length;m<
|
|
|
-n;m++)h._array[m]=k+m}i.uniform1iv(l,h._array);m=0;for(n=h.texture.length;m<n;m++)(l=h.texture[m])&&D.setTexture(l,h._array[m])}}if((d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&g.cameraPosition!==null){b=a.matrixWorld.getPosition();i.uniform3f(g.cameraPosition,b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&g.viewMatrix!==null&&i.uniformMatrix4fv(g.viewMatrix,false,a._viewMatrixArray);
|
|
|
-d.skinning&&i.uniformMatrix4fv(g.boneGlobalMatrices,false,e.boneMatrices)}i.uniformMatrix4fv(g.modelViewMatrix,false,e._modelViewMatrix.elements);g.normalMatrix&&i.uniformMatrix3fv(g.normalMatrix,false,e._normalMatrix.elements);g.objectMatrix!==null&&i.uniformMatrix4fv(g.objectMatrix,false,e.matrixWorld.elements);return f}function r(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function u(a,b,c){if(Ra!==
|
|
|
-a){a?i.enable(i.POLYGON_OFFSET_FILL):i.disable(i.POLYGON_OFFSET_FILL);Ra=a}if(a&&(La!==b||Sa!==c)){i.polygonOffset(b,c);La=b;Sa=c}}function t(a,b){var c;a==="fragment"?c=i.createShader(i.FRAGMENT_SHADER):a==="vertex"&&(c=i.createShader(i.VERTEX_SHADER));i.shaderSource(c,b);i.compileShader(c);if(!i.getShaderParameter(c,i.COMPILE_STATUS)){console.error(i.getShaderInfoLog(c));console.error(b);return null}return c}function x(a,b,c){if(c){i.texParameteri(a,i.TEXTURE_WRAP_S,H(b.wrapS));i.texParameteri(a,
|
|
|
-i.TEXTURE_WRAP_T,H(b.wrapT));i.texParameteri(a,i.TEXTURE_MAG_FILTER,H(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,H(b.minFilter))}else{i.texParameteri(a,i.TEXTURE_WRAP_S,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_WRAP_T,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_MAG_FILTER,y(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,y(b.minFilter))}}function s(a,b){i.bindRenderbuffer(i.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_COMPONENT16,
|
|
|
-b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,a)}else i.renderbufferStorage(i.RENDERBUFFER,i.RGBA4,b.width,b.height)}function y(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return i.NEAREST;default:return i.LINEAR}}
|
|
|
-function H(a){switch(a){case THREE.RepeatWrapping:return i.REPEAT;case THREE.ClampToEdgeWrapping:return i.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return i.MIRRORED_REPEAT;case THREE.NearestFilter:return i.NEAREST;case THREE.NearestMipMapNearestFilter:return i.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return i.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return i.LINEAR;case THREE.LinearMipMapNearestFilter:return i.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return i.LINEAR_MIPMAP_LINEAR;
|
|
|
+m,b)}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];if(h.needsUpdate||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,h.buffer);i.bufferData(i.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return a-b}function h(a,b){return b.z-a.z}function j(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){$=M=null;H=ea=Y=Q=Ma=na=Z=-1;Na=true;a[d].render(b,c,Db,$a);$=M=null;H=ea=Y=Q=Ma=na=Z=-1;Na=true}}function k(a,b,c,d,e,f,g,h){var i,j,k,l;if(b){j=a.length-1;l=b=-1}else{j=0;b=a.length;l=1}for(var m=j;m!==b;m=m+l){i=a[m];
|
|
|
+if(i.render){j=i.object;k=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;g&&G.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);G.setDepthTest(i.depthTest);G.setDepthWrite(i.depthWrite);t(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}G.setObjectFaces(j);k instanceof THREE.BufferGeometry?G.renderBufferDirect(d,e,f,i,k,j):G.renderBuffer(d,e,f,i,k,j)}}}function l(a,b,c,d,e,f,g){for(var h,i,j=0,k=a.length;j<k;j++){h=a[j];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];if(!h)continue;
|
|
|
+f&&G.setBlending(h.blending,h.blendEquation,h.blendSrc,h.blendDst);G.setDepthTest(h.depthTest);G.setDepthWrite(h.depthWrite);t(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}G.renderImmediateObject(c,d,e,h,i)}}}function o(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function m(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function p(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function q(a,b){for(var c=a.length-
|
|
|
+1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function r(a,b,c,d,e){if(!d.program||d.needsUpdate){G.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(G.maxMorphTargets);for(var f=0,g=G.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=false,f=d.program,g=f.uniforms,j=d.uniforms;if(f!==M){i.useProgram(f);M=f;h=true}if(d.id!==H){H=
|
|
|
+d.id;h=true}if(h||a!==$){i.uniformMatrix4fv(g.projectionMatrix,false,a._projectionMatrixArray);a!==$&&($=a)}if(h){if(c&&d.fog){j.fogColor.value=c.color;if(c instanceof THREE.Fog){j.fogNear.value=c.near;j.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)j.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(Na){for(var k,l=0,m=0,n=0,o,p,q,r=oa,u=r.directional.colors,t=r.directional.positions,v=r.point.colors,x=r.point.positions,
|
|
|
+y=r.point.distances,B=r.spot.colors,F=r.spot.positions,D=r.spot.distances,Y=r.spot.directions,I=r.spot.angles,K=r.spot.exponents,O=0,L=0,Q=0,P=q=0,c=P=0,h=b.length;c<h;c++){k=b[c];if(!k.onlyShadow){o=k.color;p=k.intensity;q=k.distance;if(k instanceof THREE.AmbientLight)if(G.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(k instanceof THREE.DirectionalLight){q=O*3;if(G.gammaInput){u[q]=o.r*o.r*p*p;u[q+1]=o.g*o.g*p*p;u[q+2]=o.b*o.b*p*p}else{u[q]=o.r*p;u[q+1]=o.g*
|
|
|
+p;u[q+2]=o.b*p}za.copy(k.matrixWorld.getPosition());za.subSelf(k.target.matrixWorld.getPosition());za.normalize();t[q]=za.x;t[q+1]=za.y;t[q+2]=za.z;O=O+1}else if(k instanceof THREE.PointLight){P=L*3;if(G.gammaInput){v[P]=o.r*o.r*p*p;v[P+1]=o.g*o.g*p*p;v[P+2]=o.b*o.b*p*p}else{v[P]=o.r*p;v[P+1]=o.g*p;v[P+2]=o.b*p}o=k.matrixWorld.getPosition();x[P]=o.x;x[P+1]=o.y;x[P+2]=o.z;y[L]=q;L=L+1}else if(k instanceof THREE.SpotLight){P=Q*3;if(G.gammaInput){B[P]=o.r*o.r*p*p;B[P+1]=o.g*o.g*p*p;B[P+2]=o.b*o.b*p*
|
|
|
+p}else{B[P]=o.r*p;B[P+1]=o.g*p;B[P+2]=o.b*p}o=k.matrixWorld.getPosition();F[P]=o.x;F[P+1]=o.y;F[P+2]=o.z;D[Q]=q;za.copy(o);za.subSelf(k.target.matrixWorld.getPosition());za.normalize();Y[P]=za.x;Y[P+1]=za.y;Y[P+2]=za.z;I[Q]=Math.cos(k.angle);K[Q]=k.exponent;Q=Q+1}}}c=O*3;for(h=u.length;c<h;c++)u[c]=0;c=L*3;for(h=v.length;c<h;c++)v[c]=0;c=Q*3;for(h=B.length;c<h;c++)B[c]=0;r.directional.length=O;r.point.length=L;r.spot.length=Q;r.ambient[0]=l;r.ambient[1]=m;r.ambient[2]=n;Na=false}c=oa;j.ambientLightColor.value=
|
|
|
+c.ambient;j.directionalLightColor.value=c.directional.colors;j.directionalLightDirection.value=c.directional.positions;j.pointLightColor.value=c.point.colors;j.pointLightPosition.value=c.point.positions;j.pointLightDistance.value=c.point.distances;j.spotLightColor.value=c.spot.colors;j.spotLightPosition.value=c.spot.positions;j.spotLightDistance.value=c.spot.distances;j.spotLightDirection.value=c.spot.directions;j.spotLightAngle.value=c.spot.angles;j.spotLightExponent.value=c.spot.exponents}if(d instanceof
|
|
|
+THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){j.opacity.value=d.opacity;G.gammaInput?j.diffuse.value.copyGammaToLinear(d.color):j.diffuse.value=d.color;(j.map.texture=d.map)&&j.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);j.lightMap.texture=d.lightMap;j.envMap.texture=d.envMap;j.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;j.reflectivity.value=d.reflectivity;j.refractionRatio.value=
|
|
|
+d.refractionRatio;j.combine.value=d.combine;j.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof THREE.LineBasicMaterial){j.diffuse.value=d.color;j.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){j.psColor.value=d.color;j.opacity.value=d.opacity;j.size.value=d.size;j.scale.value=z.height/2;j.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){j.shininess.value=d.shininess;if(G.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);
|
|
|
+j.emissive.value.copyGammaToLinear(d.emissive);j.specular.value.copyGammaToLinear(d.specular)}else{j.ambient.value=d.ambient;j.emissive.value=d.emissive;j.specular.value=d.specular}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(G.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);j.emissive.value.copyGammaToLinear(d.emissive)}else{j.ambient.value=d.ambient;j.emissive.value=d.emissive}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof
|
|
|
+THREE.MeshDepthMaterial){j.mNear.value=a.near;j.mFar.value=a.far;j.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)j.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&j.shadowMatrix){h=c=0;for(k=b.length;h<k;h++){l=b[h];if(l.castShadow&&(l instanceof THREE.SpotLight||l instanceof THREE.DirectionalLight&&!l.shadowCascade)){j.shadowMap.texture[c]=l.shadowMap;j.shadowMapSize.value[c]=l.shadowMapSize;j.shadowMatrix.value[c]=l.shadowMatrix;j.shadowDarkness.value[c]=l.shadowDarkness;
|
|
|
+j.shadowBias.value[c]=l.shadowBias;c++}}}b=d.uniformsList;j=0;for(c=b.length;j<c;j++)if(l=f.uniforms[b[j][1]]){h=b[j][0];m=h.type;k=h.value;switch(m){case "i":i.uniform1i(l,k);break;case "f":i.uniform1f(l,k);break;case "v2":i.uniform2f(l,k.x,k.y);break;case "v3":i.uniform3f(l,k.x,k.y,k.z);break;case "v4":i.uniform4f(l,k.x,k.y,k.z,k.w);break;case "c":i.uniform3f(l,k.r,k.g,k.b);break;case "fv1":i.uniform1fv(l,k);break;case "fv":i.uniform3fv(l,k);break;case "v2v":if(!h._array)h._array=new Float32Array(2*
|
|
|
+k.length);m=0;for(n=k.length;m<n;m++){r=m*2;h._array[r]=k[m].x;h._array[r+1]=k[m].y}i.uniform2fv(l,h._array);break;case "v3v":if(!h._array)h._array=new Float32Array(3*k.length);m=0;for(n=k.length;m<n;m++){r=m*3;h._array[r]=k[m].x;h._array[r+1]=k[m].y;h._array[r+2]=k[m].z}i.uniform3fv(l,h._array);break;case "v4v":if(!h._array)h._array=new Float32Array(4*k.length);m=0;for(n=k.length;m<n;m++){r=m*4;h._array[r]=k[m].x;h._array[r+1]=k[m].y;h._array[r+2]=k[m].z;h._array[r+3]=k[m].w}i.uniform4fv(l,h._array);
|
|
|
+break;case "m4":if(!h._array)h._array=new Float32Array(16);k.flattenToArray(h._array);i.uniformMatrix4fv(l,false,h._array);break;case "m4v":if(!h._array)h._array=new Float32Array(16*k.length);m=0;for(n=k.length;m<n;m++)k[m].flattenToArrayOffset(h._array,m*16);i.uniformMatrix4fv(l,false,h._array);break;case "t":i.uniform1i(l,k);l=h.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){h=l;if(h.image.length===6)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=
|
|
|
+i.createTexture();i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);k=[];for(l=0;l<6;l++){m=k;n=l;if(G.autoScaleCubemaps){r=h.image[l];t=Eb;if(!(r.width<=t&&r.height<=t)){v=Math.max(r.width,r.height);u=Math.floor(r.width*t/v);t=Math.floor(r.height*t/v);v=document.createElement("canvas");v.width=u;v.height=t;v.getContext("2d").drawImage(r,0,0,r.width,r.height,0,0,u,t);r=v}}else r=h.image[l];m[n]=r}l=k[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;
|
|
|
+n=C(h.format);r=C(h.type);s(i.TEXTURE_CUBE_MAP,h,m);for(l=0;l<6;l++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,r,k[l]);h.generateMipmaps&&m&&i.generateMipmap(i.TEXTURE_CUBE_MAP);h.needsUpdate=false;if(h.onUpdate)h.onUpdate()}else{i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){h=l;i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.__webglTexture)}else G.setTexture(l,k);break;case "tv":if(!h._array){h._array=
|
|
|
+[];m=0;for(n=h.texture.length;m<n;m++)h._array[m]=k+m}i.uniform1iv(l,h._array);m=0;for(n=h.texture.length;m<n;m++)(l=h.texture[m])&&G.setTexture(l,h._array[m])}}if((d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&g.cameraPosition!==null){b=a.matrixWorld.getPosition();i.uniform3f(g.cameraPosition,b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&g.viewMatrix!==null&&i.uniformMatrix4fv(g.viewMatrix,
|
|
|
+false,a._viewMatrixArray);d.skinning&&i.uniformMatrix4fv(g.boneGlobalMatrices,false,e.boneMatrices)}i.uniformMatrix4fv(g.modelViewMatrix,false,e._modelViewMatrix.elements);g.normalMatrix&&i.uniformMatrix3fv(g.normalMatrix,false,e._normalMatrix.elements);g.objectMatrix!==null&&i.uniformMatrix4fv(g.objectMatrix,false,e.matrixWorld.elements);return f}function u(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}
|
|
|
+function t(a,b,c){if(Ra!==a){a?i.enable(i.POLYGON_OFFSET_FILL):i.disable(i.POLYGON_OFFSET_FILL);Ra=a}if(a&&(Sa!==b||fb!==c)){i.polygonOffset(b,c);Sa=b;fb=c}}function y(a,b){var c;a==="fragment"?c=i.createShader(i.FRAGMENT_SHADER):a==="vertex"&&(c=i.createShader(i.VERTEX_SHADER));i.shaderSource(c,b);i.compileShader(c);if(!i.getShaderParameter(c,i.COMPILE_STATUS)){console.error(i.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){i.texParameteri(a,i.TEXTURE_WRAP_S,C(b.wrapS));
|
|
|
+i.texParameteri(a,i.TEXTURE_WRAP_T,C(b.wrapT));i.texParameteri(a,i.TEXTURE_MAG_FILTER,C(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,C(b.minFilter))}else{i.texParameteri(a,i.TEXTURE_WRAP_S,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_WRAP_T,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_MAG_FILTER,D(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,D(b.minFilter))}}function x(a,b){i.bindRenderbuffer(i.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,
|
|
|
+i.DEPTH_COMPONENT16,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,a)}else i.renderbufferStorage(i.RENDERBUFFER,i.RGBA4,b.width,b.height)}function D(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return i.NEAREST;
|
|
|
+default:return i.LINEAR}}function C(a){switch(a){case THREE.RepeatWrapping:return i.REPEAT;case THREE.ClampToEdgeWrapping:return i.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return i.MIRRORED_REPEAT;case THREE.NearestFilter:return i.NEAREST;case THREE.NearestMipMapNearestFilter:return i.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return i.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return i.LINEAR;case THREE.LinearMipMapNearestFilter:return i.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return i.LINEAR_MIPMAP_LINEAR;
|
|
|
case THREE.ByteType:return i.BYTE;case THREE.UnsignedByteType:return i.UNSIGNED_BYTE;case THREE.ShortType:return i.SHORT;case THREE.UnsignedShortType:return i.UNSIGNED_SHORT;case THREE.IntType:return i.INT;case THREE.UnsignedIntType:return i.UNSIGNED_INT;case THREE.FloatType:return i.FLOAT;case THREE.AlphaFormat:return i.ALPHA;case THREE.RGBFormat:return i.RGB;case THREE.RGBAFormat:return i.RGBA;case THREE.LuminanceFormat:return i.LUMINANCE;case THREE.LuminanceAlphaFormat:return i.LUMINANCE_ALPHA;
|
|
|
case THREE.AddEquation:return i.FUNC_ADD;case THREE.SubtractEquation:return i.FUNC_SUBTRACT;case THREE.ReverseSubtractEquation:return i.FUNC_REVERSE_SUBTRACT;case THREE.ZeroFactor:return i.ZERO;case THREE.OneFactor:return i.ONE;case THREE.SrcColorFactor:return i.SRC_COLOR;case THREE.OneMinusSrcColorFactor:return i.ONE_MINUS_SRC_COLOR;case THREE.SrcAlphaFactor:return i.SRC_ALPHA;case THREE.OneMinusSrcAlphaFactor:return i.ONE_MINUS_SRC_ALPHA;case THREE.DstAlphaFactor:return i.DST_ALPHA;case THREE.OneMinusDstAlphaFactor:return i.ONE_MINUS_DST_ALPHA;
|
|
|
-case THREE.DstColorFactor:return i.DST_COLOR;case THREE.OneMinusDstColorFactor:return i.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return i.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},C=a.canvas!==void 0?a.canvas:document.createElement("canvas"),z=a.precision!==void 0?a.precision:"highp",v=a.alpha!==void 0?a.alpha:true,E=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,F=a.antialias!==void 0?a.antialias:false,N=a.stencil!==void 0?a.stencil:
|
|
|
-true,R=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,P=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),B=a.clearAlpha!==void 0?a.clearAlpha:0,L=a.maxLights!==void 0?a.maxLights:4;this.domElement=C;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
|
|
|
-this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var D=this,i,S=[],W=null,K=null,$=-1,I=null,ea=null,ga=0,ia=-1,O=-1,X=-1,Y=-1,Z=-1,ha=-1,Ma=-1,Ka=-1,Ra=null,La=null,Sa=null,Na=null,Lb=0,lb=0,gb=0,Mb=0,hb=0,Cb=0,Wa=new THREE.Frustum,
|
|
|
-Ba=new THREE.Matrix4,xa=new THREE.Matrix4,$a=new THREE.Vector4,aa=new THREE.Vector3,Ta=true,Qa={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};i=function(){var a;try{if(!(a=C.getContext("experimental-webgl",{alpha:v,premultipliedAlpha:E,antialias:F,stencil:N,preserveDrawingBuffer:R})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
|
|
|
-console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();i.clearColor(0,0,0,1);i.clearDepth(1);i.clearStencil(0);i.enable(i.DEPTH_TEST);i.depthFunc(i.LEQUAL);i.frontFace(i.CCW);i.cullFace(i.BACK);i.enable(i.CULL_FACE);i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA);i.clearColor(P.r,P.g,P.b,B);this.context=i;var oa=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS);i.getParameter(i.MAX_TEXTURE_SIZE);var ib=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE);
|
|
|
-this.getContext=function(){return i};this.supportsVertexTextures=function(){return oa>0};this.setSize=function(a,b){C.width=a;C.height=b;this.setViewport(0,0,C.width,C.height)};this.setViewport=function(a,b,c,d){Lb=a;lb=b;gb=c;Mb=d;i.viewport(Lb,lb,gb,Mb)};this.setScissor=function(a,b,c,d){i.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?i.enable(i.SCISSOR_TEST):i.disable(i.SCISSOR_TEST)};this.setClearColorHex=function(a,b){P.setHex(a);B=b;i.clearColor(P.r,P.g,P.b,B)};this.setClearColor=function(a,
|
|
|
-b){P.copy(a);B=b;i.clearColor(P.r,P.g,P.b,B)};this.getClearColor=function(){return P};this.getClearAlpha=function(){return B};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|i.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|i.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|i.STENCIL_BUFFER_BIT;i.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
|
|
|
+case THREE.DstColorFactor:return i.DST_COLOR;case THREE.OneMinusDstColorFactor:return i.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return i.SRC_ALPHA_SATURATE}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},z=a.canvas!==void 0?a.canvas:document.createElement("canvas"),v=a.precision!==void 0?a.precision:"highp",F=a.alpha!==void 0?a.alpha:true,I=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,O=a.antialias!==void 0?a.antialias:false,T=a.stencil!==void 0?a.stencil:
|
|
|
+true,S=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),K=a.clearAlpha!==void 0?a.clearAlpha:0,L=a.maxLights!==void 0?a.maxLights:4;this.domElement=z;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=
|
|
|
+this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var G=this,i,X=[],M=null,da=null,H=-1,ea=null,$=null,wa=0,Q=-1,Y=-1,Z=-1,P=-1,ga=-1,Qa=-1,na=-1,Ma=-1,Ra=null,Sa=null,fb=null,Ya=null,Lb=0,mb=0,gb=0,Za=0,Db=0,$a=0,Da=new THREE.Frustum,
|
|
|
+xa=new THREE.Matrix4,jb=new THREE.Matrix4,ka=new THREE.Vector4,za=new THREE.Vector3,Na=true,oa={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};i=function(){var a;try{if(!(a=z.getContext("experimental-webgl",{alpha:F,premultipliedAlpha:I,antialias:O,stencil:T,preserveDrawingBuffer:S})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||
|
|
|
+console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();i.clearColor(0,0,0,1);i.clearDepth(1);i.clearStencil(0);i.enable(i.DEPTH_TEST);i.depthFunc(i.LEQUAL);i.frontFace(i.CCW);i.cullFace(i.BACK);i.enable(i.CULL_FACE);i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA);i.clearColor(B.r,B.g,B.b,K);this.context=i;var ab=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS);i.getParameter(i.MAX_TEXTURE_SIZE);var Eb=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE);
|
|
|
+this.getContext=function(){return i};this.supportsVertexTextures=function(){return ab>0};this.setSize=function(a,b){z.width=a;z.height=b;this.setViewport(0,0,z.width,z.height)};this.setViewport=function(a,b,c,d){Lb=a;mb=b;gb=c;Za=d;i.viewport(Lb,mb,gb,Za)};this.setScissor=function(a,b,c,d){i.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?i.enable(i.SCISSOR_TEST):i.disable(i.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);K=b;i.clearColor(B.r,B.g,B.b,K)};this.setClearColor=function(a,
|
|
|
+b){B.copy(a);K=b;i.clearColor(B.r,B.g,B.b,K)};this.getClearColor=function(){return B};this.getClearAlpha=function(){return K};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|i.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|i.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|i.STENCIL_BUFFER_BIT;i.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};
|
|
|
this.deallocateObject=function(a){if(a.__webglInit){a.__webglInit=false;delete a._modelViewMatrix;delete a._normalMatrix;delete a._normalMatrixArray;delete a._modelViewMatrixArray;delete a._objectMatrixArray;if(a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];i.deleteBuffer(c.__webglVertexBuffer);i.deleteBuffer(c.__webglNormalBuffer);i.deleteBuffer(c.__webglTangentBuffer);i.deleteBuffer(c.__webglColorBuffer);i.deleteBuffer(c.__webglUVBuffer);i.deleteBuffer(c.__webglUV2Buffer);
|
|
|
i.deleteBuffer(c.__webglSkinVertexABuffer);i.deleteBuffer(c.__webglSkinVertexBBuffer);i.deleteBuffer(c.__webglSkinIndicesBuffer);i.deleteBuffer(c.__webglSkinWeightsBuffer);i.deleteBuffer(c.__webglFaceBuffer);i.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)i.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)i.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=
|
|
|
-void 0;for(d in c.__webglCustomAttributesList)i.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}D.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);
|
|
|
-i.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;i.deleteTexture(a.__webglTexture);D.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){i.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){i.deleteFramebuffer(a.__webglFramebuffer[b]);i.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{i.deleteFramebuffer(a.__webglFramebuffer);
|
|
|
-i.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.updateShadowMap=function(a,b){W=null;$=I=Ka=Ma=X=-1;Ta=true;O=ia=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=i.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=i.createBuffer();if(a.hasPos){i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,a.positionArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.position);i.vertexAttribPointer(b.attributes.position,
|
|
|
+void 0;for(d in c.__webglCustomAttributesList)i.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}G.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);G.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);G.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);
|
|
|
+i.deleteBuffer(a.__webglColorBuffer);G.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;i.deleteTexture(a.__webglTexture);G.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){i.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){i.deleteFramebuffer(a.__webglFramebuffer[b]);i.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{i.deleteFramebuffer(a.__webglFramebuffer);
|
|
|
+i.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.updateShadowMap=function(a,b){M=null;H=ea=Ma=na=Z=-1;Na=true;Y=Q=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=i.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=i.createBuffer();if(a.hasPos){i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,a.positionArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.position);i.vertexAttribPointer(b.attributes.position,
|
|
|
3,i.FLOAT,false,0,0)}if(a.hasNormal){i.bindBuffer(i.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,j,k,l,m,n,o=a.count*3;for(n=0;n<o;n=n+9){c=a.normalArray;d=c[n];e=c[n+1];f=c[n+2];g=c[n+3];j=c[n+4];l=c[n+5];h=c[n+6];k=c[n+7];m=c[n+8];d=(d+g+h)/3;e=(e+j+k)/3;f=(f+l+m)/3;c[n]=d;c[n+1]=e;c[n+2]=f;c[n+3]=d;c[n+4]=e;c[n+5]=f;c[n+6]=d;c[n+7]=e;c[n+8]=f}}i.bufferData(i.ARRAY_BUFFER,a.normalArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.normal);i.vertexAttribPointer(b.attributes.normal,
|
|
|
-3,i.FLOAT,false,0,0)}i.drawArrays(i.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.visible!==false){c=n(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==I){I=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){i.bindBuffer(i.ARRAY_BUFFER,e.vertexPositionBuffer);i.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,i.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
+3,i.FLOAT,false,0,0)}i.drawArrays(i.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.visible!==false){c=r(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==ea){ea=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){i.bindBuffer(i.ARRAY_BUFFER,e.vertexPositionBuffer);i.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,i.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
e.vertexNormalBuffer);i.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,i.FLOAT,false,0,f[d].index*12)}if(a.uv>=0&&e.vertexUvBuffer)if(e.vertexUvBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexUvBuffer);i.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,i.FLOAT,false,0,f[d].index*8);i.enableVertexAttribArray(a.uv)}else i.disableVertexAttribArray(a.uv);if(a.color>=0&&e.vertexColorBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexColorBuffer);i.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,
|
|
|
-i.FLOAT,false,0,f[d].index*16)}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}i.drawElements(i.TRIANGLES,f[d].count,i.UNSIGNED_SHORT,f[d].start*2);D.info.render.calls++;D.info.render.vertices=D.info.render.vertices+f[d].count;D.info.render.faces=D.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,h,c=n(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==I){I=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
-e.__webglVertexBuffer);i.vertexAttribPointer(b.position,3,i.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=d.program.attributes;if(f.morphTargetBase!==-1){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}else if(c.position>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}if(f.morphTargetForcedOrder.length){g=0;var j=f.morphTargetForcedOrder;for(h=f.morphTargetInfluences;g<
|
|
|
-d.numSupportedMorphTargets&&g<j.length;){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[j[g]]);i.vertexAttribPointer(c["morphTarget"+g],3,i.FLOAT,false,0,0);if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[j[g]]);i.vertexAttribPointer(c["morphNormal"+g],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[g]=h[j[g]];g++}}else{var j=[],k=-1,l=0;h=f.morphTargetInfluences;var m,o=h.length;g=0;for(f.morphTargetBase!==-1&&(j[f.morphTargetBase]=true);g<d.numSupportedMorphTargets;){for(m=
|
|
|
-0;m<o;m++)if(!j[m]&&h[m]>k){l=m;k=h[l]}i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[l]);i.vertexAttribPointer(c["morphTarget"+g],3,i.FLOAT,false,0,0);if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[l]);i.vertexAttribPointer(c["morphNormal"+g],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[g]=k;j[l]=1;k=-1;g++}}d.program.uniforms.morphTargetInfluences!==null&&i.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList){g=
|
|
|
-0;for(h=e.__webglCustomAttributesList.length;g<h;g++){c=e.__webglCustomAttributesList[g];if(b[c.buffer.belongsToAttribute]>=0){i.bindBuffer(i.ARRAY_BUFFER,c.buffer);i.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,i.FLOAT,false,0,0)}}}if(b.color>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglColorBuffer);i.vertexAttribPointer(b.color,3,i.FLOAT,false,0,0)}if(b.normal>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglNormalBuffer);i.vertexAttribPointer(b.normal,3,i.FLOAT,false,0,0)}if(b.tangent>=0){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
-e.__webglTangentBuffer);i.vertexAttribPointer(b.tangent,4,i.FLOAT,false,0,0)}if(b.uv>=0)if(e.__webglUVBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.__webglUVBuffer);i.vertexAttribPointer(b.uv,2,i.FLOAT,false,0,0);i.enableVertexAttribArray(b.uv)}else i.disableVertexAttribArray(b.uv);if(b.uv2>=0)if(e.__webglUV2Buffer){i.bindBuffer(i.ARRAY_BUFFER,e.__webglUV2Buffer);i.vertexAttribPointer(b.uv2,2,i.FLOAT,false,0,0);i.enableVertexAttribArray(b.uv2)}else i.disableVertexAttribArray(b.uv2);if(d.skinning&&b.skinVertexA>=
|
|
|
-0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexABuffer);i.vertexAttribPointer(b.skinVertexA,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexBBuffer);i.vertexAttribPointer(b.skinVertexB,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);i.vertexAttribPointer(b.skinIndex,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);i.vertexAttribPointer(b.skinWeight,4,i.FLOAT,false,0,0)}}if(f instanceof
|
|
|
-THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==Na){i.lineWidth(d);Na=d}a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);i.drawElements(i.LINES,e.__webglLineCount,i.UNSIGNED_SHORT,0)}else{a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);i.drawElements(i.TRIANGLES,e.__webglFaceCount,i.UNSIGNED_SHORT,0)}D.info.render.calls++;D.info.render.vertices=D.info.render.vertices+e.__webglFaceCount;D.info.render.faces=D.info.render.faces+e.__webglFaceCount/3}else if(f instanceof
|
|
|
-THREE.Line){f=f.type===THREE.LineStrip?i.LINE_STRIP:i.LINES;d=d.linewidth;if(d!==Na){i.lineWidth(d);Na=d}i.drawArrays(f,0,e.__webglLineCount);D.info.render.calls++}else if(f instanceof THREE.ParticleSystem){i.drawArrays(i.POINTS,0,e.__webglParticleCount);D.info.render.calls++;D.info.render.points=D.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){i.drawArrays(i.TRIANGLE_STRIP,0,e.__webglVertexCount);D.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,l,m,n=a.__lights,
|
|
|
-o=a.fog;$=-1;Ta=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);Ba.multiply(b.projectionMatrix,
|
|
|
-b.matrixWorldInverse);Wa.setFromMatrix(Ba);this.autoUpdateObjects&&this.initWebGLObjects(a);h(this.renderPluginsPre,a,b);D.info.render.calls=0;D.info.render.vertices=0;D.info.render.faces=0;D.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];l=f.object;f.render=false;if(l.visible&&(!(l instanceof THREE.Mesh||l instanceof THREE.ParticleSystem)||!l.frustumCulled||
|
|
|
-Wa.contains(l))){r(l,b);var p=f,q=p.object,s=p.buffer,t=void 0,t=t=void 0,t=q.material;if(t instanceof THREE.MeshFaceMaterial){t=s.materialIndex;if(t>=0){t=q.geometry.materials[t];if(t.transparent){p.transparent=t;p.opaque=null}else{p.opaque=t;p.transparent=null}}}else if(t)if(t.transparent){p.transparent=t;p.opaque=null}else{p.opaque=t;p.transparent=null}f.render=true;if(this.sortObjects)if(l.renderDepth)f.z=l.renderDepth;else{$a.copy(l.matrixWorld.getPosition());Ba.multiplyVector3($a);f.z=$a.z}}}this.sortObjects&&
|
|
|
-m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];l=f.object;if(l.visible){r(l,b);l=f.object.material;if(l.transparent){f.transparent=l;f.opaque=null}else{f.opaque=l;f.transparent=null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);u(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,o,true,d);k(a.__webglObjectsImmediate,
|
|
|
-"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,n,o,false);k(a.__webglObjectsImmediate,"opaque",b,n,o,false);j(a.__webglObjects,false,"transparent",b,n,o,true);k(a.__webglObjectsImmediate,"transparent",b,n,o,true)}h(this.renderPluginsPost,a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){i.bindTexture(i.TEXTURE_CUBE_MAP,c.__webglTexture);i.generateMipmap(i.TEXTURE_CUBE_MAP);
|
|
|
-i.bindTexture(i.TEXTURE_CUBE_MAP,null)}else{i.bindTexture(i.TEXTURE_2D,c.__webglTexture);i.generateMipmap(i.TEXTURE_2D);i.bindTexture(i.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};this.renderImmediateObject=function(a,b,c,d,e){var f=n(a,b,c,d,e);I=-1;D.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,i,Wa):e.render(function(a){D.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=
|
|
|
-[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,j=void 0,k=void 0,n=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){k=g.geometry;if(k instanceof THREE.Geometry){if(k.geometryGroups===void 0){var r=k,s=void 0,t=void 0,u=void 0,v=void 0,y=void 0,z=void 0,x=void 0,B={},C=r.morphTargets.length,I=r.morphNormals.length;r.geometryGroups={};s=0;for(t=r.faces.length;s<
|
|
|
-t;s++){u=r.faces[s];v=u.materialIndex;z=v!==void 0?v:-1;B[z]===void 0&&(B[z]={hash:z,counter:0});x=B[z].hash+"_"+B[z].counter;r.geometryGroups[x]===void 0&&(r.geometryGroups[x]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:I});y=u instanceof THREE.Face3?3:4;if(r.geometryGroups[x].vertices+y>65535){B[z].counter=B[z].counter+1;x=B[z].hash+"_"+B[z].counter;r.geometryGroups[x]===void 0&&(r.geometryGroups[x]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,
|
|
|
-numMorphNormals:I})}u instanceof THREE.Face3?r.geometryGroups[x].faces3.push(s):r.geometryGroups[x].faces4.push(s);r.geometryGroups[x].vertices=r.geometryGroups[x].vertices+y}r.geometryGroupsList=[];var H=void 0;for(H in r.geometryGroups){r.geometryGroups[H].id=ga++;r.geometryGroupsList.push(r.geometryGroups[H])}}for(j in k.geometryGroups){n=k.geometryGroups[j];if(!n.__webglVertexBuffer){var E=n;E.__webglVertexBuffer=i.createBuffer();E.__webglNormalBuffer=i.createBuffer();E.__webglTangentBuffer=i.createBuffer();
|
|
|
-E.__webglColorBuffer=i.createBuffer();E.__webglUVBuffer=i.createBuffer();E.__webglUV2Buffer=i.createBuffer();E.__webglSkinVertexABuffer=i.createBuffer();E.__webglSkinVertexBBuffer=i.createBuffer();E.__webglSkinIndicesBuffer=i.createBuffer();E.__webglSkinWeightsBuffer=i.createBuffer();E.__webglFaceBuffer=i.createBuffer();E.__webglLineBuffer=i.createBuffer();var X=void 0,O=void 0;if(E.numMorphTargets){E.__webglMorphTargetsBuffers=[];X=0;for(O=E.numMorphTargets;X<O;X++)E.__webglMorphTargetsBuffers.push(i.createBuffer())}if(E.numMorphNormals){E.__webglMorphNormalsBuffers=
|
|
|
-[];X=0;for(O=E.numMorphNormals;X<O;X++)E.__webglMorphNormalsBuffers.push(i.createBuffer())}D.info.memory.geometries++;var F=n,L=g,K=L.geometry,N=F.faces3,Z=F.faces4,P=N.length*3+Z.length*4,Y=N.length*1+Z.length*2,$=N.length*3+Z.length*4,R=c(L,F),S=e(R),ia=d(R),W=R.vertexColors?R.vertexColors:false;F.__vertexArray=new Float32Array(P*3);if(ia)F.__normalArray=new Float32Array(P*3);if(K.hasTangents)F.__tangentArray=new Float32Array(P*4);if(W)F.__colorArray=new Float32Array(P*3);if(S){if(K.faceUvs.length>
|
|
|
-0||K.faceVertexUvs.length>0)F.__uvArray=new Float32Array(P*2);if(K.faceUvs.length>1||K.faceVertexUvs.length>1)F.__uv2Array=new Float32Array(P*2)}if(L.geometry.skinWeights.length&&L.geometry.skinIndices.length){F.__skinVertexAArray=new Float32Array(P*4);F.__skinVertexBArray=new Float32Array(P*4);F.__skinIndexArray=new Float32Array(P*4);F.__skinWeightArray=new Float32Array(P*4)}F.__faceArray=new Uint16Array(Y*3);F.__lineArray=new Uint16Array($*2);var ea=void 0,ha=void 0;if(F.numMorphTargets){F.__morphTargetsArrays=
|
|
|
-[];ea=0;for(ha=F.numMorphTargets;ea<ha;ea++)F.__morphTargetsArrays.push(new Float32Array(P*3))}if(F.numMorphNormals){F.__morphNormalsArrays=[];ea=0;for(ha=F.numMorphNormals;ea<ha;ea++)F.__morphNormalsArrays.push(new Float32Array(P*3))}F.__webglFaceCount=Y*3;F.__webglLineCount=$*2;if(R.attributes){if(F.__webglCustomAttributesList===void 0)F.__webglCustomAttributesList=[];var Ra=void 0;for(Ra in R.attributes){var Ma=R.attributes[Ra],aa={},Ka;for(Ka in Ma)aa[Ka]=Ma[Ka];if(!aa.__webglInitialized||aa.createUniqueBuffers){aa.__webglInitialized=
|
|
|
-true;var La=1;aa.type==="v2"?La=2:aa.type==="v3"?La=3:aa.type==="v4"?La=4:aa.type==="c"&&(La=3);aa.size=La;aa.array=new Float32Array(P*La);aa.buffer=i.createBuffer();aa.buffer.belongsToAttribute=Ra;Ma.needsUpdate=true;aa.__original=Ma}F.__webglCustomAttributesList.push(aa)}}F.__inittedArrays=true;k.verticesNeedUpdate=true;k.morphTargetsNeedUpdate=true;k.elementsNeedUpdate=true;k.uvsNeedUpdate=true;k.normalsNeedUpdate=true;k.tangetsNeedUpdate=true;k.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){k=
|
|
|
-g.geometry;if(!k.__webglVertexBuffer){var Sa=k;Sa.__webglVertexBuffer=i.createBuffer();Sa.__webglColorBuffer=i.createBuffer();D.info.memory.geometries++;var oa=k,xa=oa.vertices.length;oa.__vertexArray=new Float32Array(xa*3);oa.__colorArray=new Float32Array(xa*3);oa.__webglVertexCount=xa;k.verticesNeedUpdate=true;k.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){k=g.geometry;if(!k.__webglVertexBuffer){var Ba=k;Ba.__webglVertexBuffer=i.createBuffer();Ba.__webglColorBuffer=i.createBuffer();D.info.memory.geometries++;
|
|
|
-var Na=k,Ta=g,Wa=Na.vertices.length;Na.__vertexArray=new Float32Array(Wa*3);Na.__colorArray=new Float32Array(Wa*3);Na.__webglLineCount=Wa;b(Na,Ta);k.verticesNeedUpdate=true;k.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){k=g.geometry;if(!k.__webglVertexBuffer){var $a=k;$a.__webglVertexBuffer=i.createBuffer();$a.__webglColorBuffer=i.createBuffer();D.info.geometries++;var Qa=k,Lb=g,lb=Qa.vertices.length;Qa.__vertexArray=new Float32Array(lb*3);Qa.__colorArray=new Float32Array(lb*
|
|
|
-3);Qa.__sortArray=[];Qa.__webglParticleCount=lb;b(Qa,Lb);k.verticesNeedUpdate=true;k.colorsNeedUpdate=true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){k=g.geometry;if(k instanceof THREE.BufferGeometry)l(h.__webglObjects,k,g);else for(j in k.geometryGroups){n=k.geometryGroups[j];l(h.__webglObjects,n,g)}}else if(g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem){k=g.geometry;l(h.__webglObjects,k,g)}else g instanceof THREE.ImmediateRenderObject||g.immediateRenderCallback?
|
|
|
-h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var bb=a.__objectsRemoved[0],gb=a;bb instanceof THREE.Mesh||bb instanceof THREE.ParticleSystem||bb instanceof THREE.Ribbon||bb instanceof THREE.Line?p(gb.__webglObjects,bb):bb instanceof THREE.Sprite?q(gb.__webglSprites,bb):bb instanceof THREE.LensFlare?
|
|
|
-q(gb.__webglFlares,bb):(bb instanceof THREE.ImmediateRenderObject||bb.immediateRenderCallback)&&p(gb.__webglObjectsImmediate,bb);bb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var ib=0,Mb=a.__webglObjects.length;ib<Mb;ib++){var jb=a.__webglObjects[ib].object,fa=jb.geometry,hb=void 0,jc=void 0,Ua=void 0;if(jb instanceof THREE.Mesh)if(fa instanceof THREE.BufferGeometry){fa.verticesNeedUpdate=false;fa.elementsNeedUpdate=false;fa.uvsNeedUpdate=false;fa.normalsNeedUpdate=false;fa.colorsNeedUpdate=
|
|
|
-false}else{for(var Cb=0,nd=fa.geometryGroupsList.length;Cb<nd;Cb++){hb=fa.geometryGroupsList[Cb];Ua=c(jb,hb);jc=Ua.attributes&&o(Ua);if(fa.verticesNeedUpdate||fa.morphTargetsNeedUpdate||fa.elementsNeedUpdate||fa.uvsNeedUpdate||fa.normalsNeedUpdate||fa.colorsNeedUpdate||fa.tangetsNeedUpdate||jc){var ca=hb,od=jb,Xa=i.DYNAMIC_DRAW,pd=!fa.dynamic,cc=Ua;if(ca.__inittedArrays){var cd=d(cc),Tc=cc.vertexColors?cc.vertexColors:false,dd=e(cc),Ec=cd===THREE.SmoothShading,G=void 0,Q=void 0,fb=void 0,M=void 0,
|
|
|
-kc=void 0,Pb=void 0,kb=void 0,Fc=void 0,Gb=void 0,lc=void 0,mc=void 0,T=void 0,U=void 0,V=void 0,ma=void 0,mb=void 0,nb=void 0,ob=void 0,qc=void 0,pb=void 0,qb=void 0,rb=void 0,rc=void 0,sb=void 0,tb=void 0,ub=void 0,sc=void 0,vb=void 0,wb=void 0,xb=void 0,tc=void 0,yb=void 0,zb=void 0,Ab=void 0,uc=void 0,Qb=void 0,Rb=void 0,Sb=void 0,Gc=void 0,Tb=void 0,Ub=void 0,Vb=void 0,Hc=void 0,ja=void 0,ed=void 0,Wb=void 0,nc=void 0,oc=void 0,Ea=void 0,fd=void 0,Ca=void 0,Da=void 0,Xb=void 0,Hb=void 0,wa=0,
|
|
|
-Aa=0,Ib=0,Jb=0,cb=0,Ja=0,na=0,Oa=0,ya=0,J=0,ba=0,A=0,Ya=void 0,Fa=ca.__vertexArray,vc=ca.__uvArray,wc=ca.__uv2Array,db=ca.__normalArray,qa=ca.__tangentArray,Ga=ca.__colorArray,ra=ca.__skinVertexAArray,sa=ca.__skinVertexBArray,ta=ca.__skinIndexArray,ua=ca.__skinWeightArray,Uc=ca.__morphTargetsArrays,Vc=ca.__morphNormalsArrays,Wc=ca.__webglCustomAttributesList,w=void 0,Bb=ca.__faceArray,Za=ca.__lineArray,Pa=od.geometry,qd=Pa.elementsNeedUpdate,gd=Pa.uvsNeedUpdate,rd=Pa.normalsNeedUpdate,sd=Pa.tangetsNeedUpdate,
|
|
|
-td=Pa.colorsNeedUpdate,ud=Pa.morphTargetsNeedUpdate,dc=Pa.vertices,ka=ca.faces3,la=ca.faces4,za=Pa.faces,Xc=Pa.faceVertexUvs[0],Yc=Pa.faceVertexUvs[1],ec=Pa.skinVerticesA,fc=Pa.skinVerticesB,gc=Pa.skinIndices,Yb=Pa.skinWeights,Zb=Pa.morphTargets,Ic=Pa.morphNormals;if(Pa.verticesNeedUpdate){G=0;for(Q=ka.length;G<Q;G++){M=za[ka[G]];T=dc[M.a];U=dc[M.b];V=dc[M.c];Fa[Aa]=T.x;Fa[Aa+1]=T.y;Fa[Aa+2]=T.z;Fa[Aa+3]=U.x;Fa[Aa+4]=U.y;Fa[Aa+5]=U.z;Fa[Aa+6]=V.x;Fa[Aa+7]=V.y;Fa[Aa+8]=V.z;Aa=Aa+9}G=0;for(Q=la.length;G<
|
|
|
-Q;G++){M=za[la[G]];T=dc[M.a];U=dc[M.b];V=dc[M.c];ma=dc[M.d];Fa[Aa]=T.x;Fa[Aa+1]=T.y;Fa[Aa+2]=T.z;Fa[Aa+3]=U.x;Fa[Aa+4]=U.y;Fa[Aa+5]=U.z;Fa[Aa+6]=V.x;Fa[Aa+7]=V.y;Fa[Aa+8]=V.z;Fa[Aa+9]=ma.x;Fa[Aa+10]=ma.y;Fa[Aa+11]=ma.z;Aa=Aa+12}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Fa,Xa)}if(ud){Ea=0;for(fd=Zb.length;Ea<fd;Ea++){G=ba=0;for(Q=ka.length;G<Q;G++){Xb=ka[G];M=za[Xb];T=Zb[Ea].vertices[M.a];U=Zb[Ea].vertices[M.b];V=Zb[Ea].vertices[M.c];Ca=Uc[Ea];Ca[ba]=T.x;Ca[ba+
|
|
|
-1]=T.y;Ca[ba+2]=T.z;Ca[ba+3]=U.x;Ca[ba+4]=U.y;Ca[ba+5]=U.z;Ca[ba+6]=V.x;Ca[ba+7]=V.y;Ca[ba+8]=V.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ea].vertexNormals[Xb];pb=Hb.a;qb=Hb.b;rb=Hb.c}else rb=qb=pb=Ic[Ea].faceNormals[Xb];Da=Vc[Ea];Da[ba]=pb.x;Da[ba+1]=pb.y;Da[ba+2]=pb.z;Da[ba+3]=qb.x;Da[ba+4]=qb.y;Da[ba+5]=qb.z;Da[ba+6]=rb.x;Da[ba+7]=rb.y;Da[ba+8]=rb.z}ba=ba+9}G=0;for(Q=la.length;G<Q;G++){Xb=la[G];M=za[Xb];T=Zb[Ea].vertices[M.a];U=Zb[Ea].vertices[M.b];V=Zb[Ea].vertices[M.c];ma=Zb[Ea].vertices[M.d];Ca=Uc[Ea];
|
|
|
-Ca[ba]=T.x;Ca[ba+1]=T.y;Ca[ba+2]=T.z;Ca[ba+3]=U.x;Ca[ba+4]=U.y;Ca[ba+5]=U.z;Ca[ba+6]=V.x;Ca[ba+7]=V.y;Ca[ba+8]=V.z;Ca[ba+9]=ma.x;Ca[ba+10]=ma.y;Ca[ba+11]=ma.z;if(cc.morphNormals){if(Ec){Hb=Ic[Ea].vertexNormals[Xb];pb=Hb.a;qb=Hb.b;rb=Hb.c;rc=Hb.d}else rc=rb=qb=pb=Ic[Ea].faceNormals[Xb];Da=Vc[Ea];Da[ba]=pb.x;Da[ba+1]=pb.y;Da[ba+2]=pb.z;Da[ba+3]=qb.x;Da[ba+4]=qb.y;Da[ba+5]=qb.z;Da[ba+6]=rb.x;Da[ba+7]=rb.y;Da[ba+8]=rb.z;Da[ba+9]=rc.x;Da[ba+10]=rc.y;Da[ba+11]=rc.z}ba=ba+12}i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
-ca.__webglMorphTargetsBuffers[Ea]);i.bufferData(i.ARRAY_BUFFER,Uc[Ea],Xa);if(cc.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglMorphNormalsBuffers[Ea]);i.bufferData(i.ARRAY_BUFFER,Vc[Ea],Xa)}}}if(Yb.length){G=0;for(Q=ka.length;G<Q;G++){M=za[ka[G]];vb=Yb[M.a];wb=Yb[M.b];xb=Yb[M.c];ua[J]=vb.x;ua[J+1]=vb.y;ua[J+2]=vb.z;ua[J+3]=vb.w;ua[J+4]=wb.x;ua[J+5]=wb.y;ua[J+6]=wb.z;ua[J+7]=wb.w;ua[J+8]=xb.x;ua[J+9]=xb.y;ua[J+10]=xb.z;ua[J+11]=xb.w;yb=gc[M.a];zb=gc[M.b];Ab=gc[M.c];ta[J]=yb.x;ta[J+1]=yb.y;ta[J+
|
|
|
-2]=yb.z;ta[J+3]=yb.w;ta[J+4]=zb.x;ta[J+5]=zb.y;ta[J+6]=zb.z;ta[J+7]=zb.w;ta[J+8]=Ab.x;ta[J+9]=Ab.y;ta[J+10]=Ab.z;ta[J+11]=Ab.w;Qb=ec[M.a];Rb=ec[M.b];Sb=ec[M.c];ra[J]=Qb.x;ra[J+1]=Qb.y;ra[J+2]=Qb.z;ra[J+3]=1;ra[J+4]=Rb.x;ra[J+5]=Rb.y;ra[J+6]=Rb.z;ra[J+7]=1;ra[J+8]=Sb.x;ra[J+9]=Sb.y;ra[J+10]=Sb.z;ra[J+11]=1;Tb=fc[M.a];Ub=fc[M.b];Vb=fc[M.c];sa[J]=Tb.x;sa[J+1]=Tb.y;sa[J+2]=Tb.z;sa[J+3]=1;sa[J+4]=Ub.x;sa[J+5]=Ub.y;sa[J+6]=Ub.z;sa[J+7]=1;sa[J+8]=Vb.x;sa[J+9]=Vb.y;sa[J+10]=Vb.z;sa[J+11]=1;J=J+12}G=0;for(Q=
|
|
|
-la.length;G<Q;G++){M=za[la[G]];vb=Yb[M.a];wb=Yb[M.b];xb=Yb[M.c];tc=Yb[M.d];ua[J]=vb.x;ua[J+1]=vb.y;ua[J+2]=vb.z;ua[J+3]=vb.w;ua[J+4]=wb.x;ua[J+5]=wb.y;ua[J+6]=wb.z;ua[J+7]=wb.w;ua[J+8]=xb.x;ua[J+9]=xb.y;ua[J+10]=xb.z;ua[J+11]=xb.w;ua[J+12]=tc.x;ua[J+13]=tc.y;ua[J+14]=tc.z;ua[J+15]=tc.w;yb=gc[M.a];zb=gc[M.b];Ab=gc[M.c];uc=gc[M.d];ta[J]=yb.x;ta[J+1]=yb.y;ta[J+2]=yb.z;ta[J+3]=yb.w;ta[J+4]=zb.x;ta[J+5]=zb.y;ta[J+6]=zb.z;ta[J+7]=zb.w;ta[J+8]=Ab.x;ta[J+9]=Ab.y;ta[J+10]=Ab.z;ta[J+11]=Ab.w;ta[J+12]=uc.x;
|
|
|
-ta[J+13]=uc.y;ta[J+14]=uc.z;ta[J+15]=uc.w;Qb=ec[M.a];Rb=ec[M.b];Sb=ec[M.c];Gc=ec[M.d];ra[J]=Qb.x;ra[J+1]=Qb.y;ra[J+2]=Qb.z;ra[J+3]=1;ra[J+4]=Rb.x;ra[J+5]=Rb.y;ra[J+6]=Rb.z;ra[J+7]=1;ra[J+8]=Sb.x;ra[J+9]=Sb.y;ra[J+10]=Sb.z;ra[J+11]=1;ra[J+12]=Gc.x;ra[J+13]=Gc.y;ra[J+14]=Gc.z;ra[J+15]=1;Tb=fc[M.a];Ub=fc[M.b];Vb=fc[M.c];Hc=fc[M.d];sa[J]=Tb.x;sa[J+1]=Tb.y;sa[J+2]=Tb.z;sa[J+3]=1;sa[J+4]=Ub.x;sa[J+5]=Ub.y;sa[J+6]=Ub.z;sa[J+7]=1;sa[J+8]=Vb.x;sa[J+9]=Vb.y;sa[J+10]=Vb.z;sa[J+11]=1;sa[J+12]=Hc.x;sa[J+13]=Hc.y;
|
|
|
-sa[J+14]=Hc.z;sa[J+15]=1;J=J+16}if(J>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinVertexABuffer);i.bufferData(i.ARRAY_BUFFER,ra,Xa);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinVertexBBuffer);i.bufferData(i.ARRAY_BUFFER,sa,Xa);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinIndicesBuffer);i.bufferData(i.ARRAY_BUFFER,ta,Xa);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinWeightsBuffer);i.bufferData(i.ARRAY_BUFFER,ua,Xa)}}if(td&&Tc){G=0;for(Q=ka.length;G<Q;G++){M=za[ka[G]];kb=M.vertexColors;Fc=M.color;if(kb.length===
|
|
|
-3&&Tc===THREE.VertexColors){sb=kb[0];tb=kb[1];ub=kb[2]}else ub=tb=sb=Fc;Ga[ya]=sb.r;Ga[ya+1]=sb.g;Ga[ya+2]=sb.b;Ga[ya+3]=tb.r;Ga[ya+4]=tb.g;Ga[ya+5]=tb.b;Ga[ya+6]=ub.r;Ga[ya+7]=ub.g;Ga[ya+8]=ub.b;ya=ya+9}G=0;for(Q=la.length;G<Q;G++){M=za[la[G]];kb=M.vertexColors;Fc=M.color;if(kb.length===4&&Tc===THREE.VertexColors){sb=kb[0];tb=kb[1];ub=kb[2];sc=kb[3]}else sc=ub=tb=sb=Fc;Ga[ya]=sb.r;Ga[ya+1]=sb.g;Ga[ya+2]=sb.b;Ga[ya+3]=tb.r;Ga[ya+4]=tb.g;Ga[ya+5]=tb.b;Ga[ya+6]=ub.r;Ga[ya+7]=ub.g;Ga[ya+8]=ub.b;Ga[ya+
|
|
|
-9]=sc.r;Ga[ya+10]=sc.g;Ga[ya+11]=sc.b;ya=ya+12}if(ya>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Ga,Xa)}}if(sd&&Pa.hasTangents){G=0;for(Q=ka.length;G<Q;G++){M=za[ka[G]];Gb=M.vertexTangents;mb=Gb[0];nb=Gb[1];ob=Gb[2];qa[na]=mb.x;qa[na+1]=mb.y;qa[na+2]=mb.z;qa[na+3]=mb.w;qa[na+4]=nb.x;qa[na+5]=nb.y;qa[na+6]=nb.z;qa[na+7]=nb.w;qa[na+8]=ob.x;qa[na+9]=ob.y;qa[na+10]=ob.z;qa[na+11]=ob.w;na=na+12}G=0;for(Q=la.length;G<Q;G++){M=za[la[G]];Gb=M.vertexTangents;mb=Gb[0];
|
|
|
-nb=Gb[1];ob=Gb[2];qc=Gb[3];qa[na]=mb.x;qa[na+1]=mb.y;qa[na+2]=mb.z;qa[na+3]=mb.w;qa[na+4]=nb.x;qa[na+5]=nb.y;qa[na+6]=nb.z;qa[na+7]=nb.w;qa[na+8]=ob.x;qa[na+9]=ob.y;qa[na+10]=ob.z;qa[na+11]=ob.w;qa[na+12]=qc.x;qa[na+13]=qc.y;qa[na+14]=qc.z;qa[na+15]=qc.w;na=na+16}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglTangentBuffer);i.bufferData(i.ARRAY_BUFFER,qa,Xa)}if(rd&&cd){G=0;for(Q=ka.length;G<Q;G++){M=za[ka[G]];kc=M.vertexNormals;Pb=M.normal;if(kc.length===3&&Ec)for(ja=0;ja<3;ja++){Wb=kc[ja];db[Ja]=Wb.x;db[Ja+
|
|
|
-1]=Wb.y;db[Ja+2]=Wb.z;Ja=Ja+3}else for(ja=0;ja<3;ja++){db[Ja]=Pb.x;db[Ja+1]=Pb.y;db[Ja+2]=Pb.z;Ja=Ja+3}}G=0;for(Q=la.length;G<Q;G++){M=za[la[G]];kc=M.vertexNormals;Pb=M.normal;if(kc.length===4&&Ec)for(ja=0;ja<4;ja++){Wb=kc[ja];db[Ja]=Wb.x;db[Ja+1]=Wb.y;db[Ja+2]=Wb.z;Ja=Ja+3}else for(ja=0;ja<4;ja++){db[Ja]=Pb.x;db[Ja+1]=Pb.y;db[Ja+2]=Pb.z;Ja=Ja+3}}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglNormalBuffer);i.bufferData(i.ARRAY_BUFFER,db,Xa)}if(gd&&Xc&&dd){G=0;for(Q=ka.length;G<Q;G++){fb=ka[G];M=za[fb];lc=
|
|
|
-Xc[fb];if(lc!==void 0)for(ja=0;ja<3;ja++){nc=lc[ja];vc[Ib]=nc.u;vc[Ib+1]=nc.v;Ib=Ib+2}}G=0;for(Q=la.length;G<Q;G++){fb=la[G];M=za[fb];lc=Xc[fb];if(lc!==void 0)for(ja=0;ja<4;ja++){nc=lc[ja];vc[Ib]=nc.u;vc[Ib+1]=nc.v;Ib=Ib+2}}if(Ib>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglUVBuffer);i.bufferData(i.ARRAY_BUFFER,vc,Xa)}}if(gd&&Yc&&dd){G=0;for(Q=ka.length;G<Q;G++){fb=ka[G];M=za[fb];mc=Yc[fb];if(mc!==void 0)for(ja=0;ja<3;ja++){oc=mc[ja];wc[Jb]=oc.u;wc[Jb+1]=oc.v;Jb=Jb+2}}G=0;for(Q=la.length;G<Q;G++){fb=
|
|
|
-la[G];M=za[fb];mc=Yc[fb];if(mc!==void 0)for(ja=0;ja<4;ja++){oc=mc[ja];wc[Jb]=oc.u;wc[Jb+1]=oc.v;Jb=Jb+2}}if(Jb>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglUV2Buffer);i.bufferData(i.ARRAY_BUFFER,wc,Xa)}}if(qd){G=0;for(Q=ka.length;G<Q;G++){M=za[ka[G]];Bb[cb]=wa;Bb[cb+1]=wa+1;Bb[cb+2]=wa+2;cb=cb+3;Za[Oa]=wa;Za[Oa+1]=wa+1;Za[Oa+2]=wa;Za[Oa+3]=wa+2;Za[Oa+4]=wa+1;Za[Oa+5]=wa+2;Oa=Oa+6;wa=wa+3}G=0;for(Q=la.length;G<Q;G++){M=za[la[G]];Bb[cb]=wa;Bb[cb+1]=wa+1;Bb[cb+2]=wa+3;Bb[cb+3]=wa+1;Bb[cb+4]=wa+2;Bb[cb+5]=
|
|
|
-wa+3;cb=cb+6;Za[Oa]=wa;Za[Oa+1]=wa+1;Za[Oa+2]=wa;Za[Oa+3]=wa+3;Za[Oa+4]=wa+1;Za[Oa+5]=wa+2;Za[Oa+6]=wa+2;Za[Oa+7]=wa+3;Oa=Oa+8;wa=wa+4}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,ca.__webglFaceBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Bb,Xa);i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,ca.__webglLineBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Za,Xa)}if(Wc){ja=0;for(ed=Wc.length;ja<ed;ja++){w=Wc[ja];if(w.__original.needsUpdate){A=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){G=0;for(Q=ka.length;G<
|
|
|
-Q;G++){M=za[ka[G]];w.array[A]=w.value[M.a];w.array[A+1]=w.value[M.b];w.array[A+2]=w.value[M.c];A=A+3}G=0;for(Q=la.length;G<Q;G++){M=za[la[G]];w.array[A]=w.value[M.a];w.array[A+1]=w.value[M.b];w.array[A+2]=w.value[M.c];w.array[A+3]=w.value[M.d];A=A+4}}else{if(w.boundTo==="faces"){G=0;for(Q=ka.length;G<Q;G++){Ya=w.value[ka[G]];w.array[A]=Ya;w.array[A+1]=Ya;w.array[A+2]=Ya;A=A+3}G=0;for(Q=la.length;G<Q;G++){Ya=w.value[la[G]];w.array[A]=Ya;w.array[A+1]=Ya;w.array[A+2]=Ya;w.array[A+3]=Ya;A=A+4}}}else if(w.size===
|
|
|
-2)if(w.boundTo===void 0||w.boundTo==="vertices"){G=0;for(Q=ka.length;G<Q;G++){M=za[ka[G]];T=w.value[M.a];U=w.value[M.b];V=w.value[M.c];w.array[A]=T.x;w.array[A+1]=T.y;w.array[A+2]=U.x;w.array[A+3]=U.y;w.array[A+4]=V.x;w.array[A+5]=V.y;A=A+6}G=0;for(Q=la.length;G<Q;G++){M=za[la[G]];T=w.value[M.a];U=w.value[M.b];V=w.value[M.c];ma=w.value[M.d];w.array[A]=T.x;w.array[A+1]=T.y;w.array[A+2]=U.x;w.array[A+3]=U.y;w.array[A+4]=V.x;w.array[A+5]=V.y;w.array[A+6]=ma.x;w.array[A+7]=ma.y;A=A+8}}else{if(w.boundTo===
|
|
|
-"faces"){G=0;for(Q=ka.length;G<Q;G++){V=U=T=Ya=w.value[ka[G]];w.array[A]=T.x;w.array[A+1]=T.y;w.array[A+2]=U.x;w.array[A+3]=U.y;w.array[A+4]=V.x;w.array[A+5]=V.y;A=A+6}G=0;for(Q=la.length;G<Q;G++){ma=V=U=T=Ya=w.value[la[G]];w.array[A]=T.x;w.array[A+1]=T.y;w.array[A+2]=U.x;w.array[A+3]=U.y;w.array[A+4]=V.x;w.array[A+5]=V.y;w.array[A+6]=ma.x;w.array[A+7]=ma.y;A=A+8}}}else if(w.size===3){var da;da=w.type==="c"?["r","g","b"]:["x","y","z"];if(w.boundTo===void 0||w.boundTo==="vertices"){G=0;for(Q=ka.length;G<
|
|
|
-Q;G++){M=za[ka[G]];T=w.value[M.a];U=w.value[M.b];V=w.value[M.c];w.array[A]=T[da[0]];w.array[A+1]=T[da[1]];w.array[A+2]=T[da[2]];w.array[A+3]=U[da[0]];w.array[A+4]=U[da[1]];w.array[A+5]=U[da[2]];w.array[A+6]=V[da[0]];w.array[A+7]=V[da[1]];w.array[A+8]=V[da[2]];A=A+9}G=0;for(Q=la.length;G<Q;G++){M=za[la[G]];T=w.value[M.a];U=w.value[M.b];V=w.value[M.c];ma=w.value[M.d];w.array[A]=T[da[0]];w.array[A+1]=T[da[1]];w.array[A+2]=T[da[2]];w.array[A+3]=U[da[0]];w.array[A+4]=U[da[1]];w.array[A+5]=U[da[2]];w.array[A+
|
|
|
-6]=V[da[0]];w.array[A+7]=V[da[1]];w.array[A+8]=V[da[2]];w.array[A+9]=ma[da[0]];w.array[A+10]=ma[da[1]];w.array[A+11]=ma[da[2]];A=A+12}}else if(w.boundTo==="faces"){G=0;for(Q=ka.length;G<Q;G++){V=U=T=Ya=w.value[ka[G]];w.array[A]=T[da[0]];w.array[A+1]=T[da[1]];w.array[A+2]=T[da[2]];w.array[A+3]=U[da[0]];w.array[A+4]=U[da[1]];w.array[A+5]=U[da[2]];w.array[A+6]=V[da[0]];w.array[A+7]=V[da[1]];w.array[A+8]=V[da[2]];A=A+9}G=0;for(Q=la.length;G<Q;G++){ma=V=U=T=Ya=w.value[la[G]];w.array[A]=T[da[0]];w.array[A+
|
|
|
-1]=T[da[1]];w.array[A+2]=T[da[2]];w.array[A+3]=U[da[0]];w.array[A+4]=U[da[1]];w.array[A+5]=U[da[2]];w.array[A+6]=V[da[0]];w.array[A+7]=V[da[1]];w.array[A+8]=V[da[2]];w.array[A+9]=ma[da[0]];w.array[A+10]=ma[da[1]];w.array[A+11]=ma[da[2]];A=A+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){G=0;for(Q=ka.length;G<Q;G++){M=za[ka[G]];T=w.value[M.a];U=w.value[M.b];V=w.value[M.c];w.array[A]=T.x;w.array[A+1]=T.y;w.array[A+2]=T.z;w.array[A+3]=T.w;w.array[A+4]=U.x;w.array[A+5]=U.y;w.array[A+
|
|
|
-6]=U.z;w.array[A+7]=U.w;w.array[A+8]=V.x;w.array[A+9]=V.y;w.array[A+10]=V.z;w.array[A+11]=V.w;A=A+12}G=0;for(Q=la.length;G<Q;G++){M=za[la[G]];T=w.value[M.a];U=w.value[M.b];V=w.value[M.c];ma=w.value[M.d];w.array[A]=T.x;w.array[A+1]=T.y;w.array[A+2]=T.z;w.array[A+3]=T.w;w.array[A+4]=U.x;w.array[A+5]=U.y;w.array[A+6]=U.z;w.array[A+7]=U.w;w.array[A+8]=V.x;w.array[A+9]=V.y;w.array[A+10]=V.z;w.array[A+11]=V.w;w.array[A+12]=ma.x;w.array[A+13]=ma.y;w.array[A+14]=ma.z;w.array[A+15]=ma.w;A=A+16}}else if(w.boundTo===
|
|
|
-"faces"){G=0;for(Q=ka.length;G<Q;G++){V=U=T=Ya=w.value[ka[G]];w.array[A]=T.x;w.array[A+1]=T.y;w.array[A+2]=T.z;w.array[A+3]=T.w;w.array[A+4]=U.x;w.array[A+5]=U.y;w.array[A+6]=U.z;w.array[A+7]=U.w;w.array[A+8]=V.x;w.array[A+9]=V.y;w.array[A+10]=V.z;w.array[A+11]=V.w;A=A+12}G=0;for(Q=la.length;G<Q;G++){ma=V=U=T=Ya=w.value[la[G]];w.array[A]=T.x;w.array[A+1]=T.y;w.array[A+2]=T.z;w.array[A+3]=T.w;w.array[A+4]=U.x;w.array[A+5]=U.y;w.array[A+6]=U.z;w.array[A+7]=U.w;w.array[A+8]=V.x;w.array[A+9]=V.y;w.array[A+
|
|
|
-10]=V.z;w.array[A+11]=V.w;w.array[A+12]=ma.x;w.array[A+13]=ma.y;w.array[A+14]=ma.z;w.array[A+15]=ma.w;A=A+16}}i.bindBuffer(i.ARRAY_BUFFER,w.buffer);i.bufferData(i.ARRAY_BUFFER,w.array,Xa)}}}if(pd){delete ca.__inittedArrays;delete ca.__colorArray;delete ca.__normalArray;delete ca.__tangentArray;delete ca.__uvArray;delete ca.__uv2Array;delete ca.__faceArray;delete ca.__vertexArray;delete ca.__lineArray;delete ca.__skinVertexAArray;delete ca.__skinVertexBArray;delete ca.__skinIndexArray;delete ca.__skinWeightArray}}}}fa.verticesNeedUpdate=
|
|
|
-false;fa.morphTargetsNeedUpdate=false;fa.elementsNeedUpdate=false;fa.uvsNeedUpdate=false;fa.normalsNeedUpdate=false;fa.colorsNeedUpdate=false;fa.tangetsNeedUpdate=false;Ua.attributes&&m(Ua)}else if(jb instanceof THREE.Ribbon){if(fa.verticesNeedUpdate||fa.colorsNeedUpdate){var $b=fa,hd=i.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,ac=void 0,Kc=void 0,id=$b.vertices,jd=$b.colors,vd=id.length,wd=jd.length,Lc=$b.__vertexArray,Mc=$b.__colorArray,xd=$b.colorsNeedUpdate;if($b.verticesNeedUpdate){for(xc=0;xc<
|
|
|
-vd;xc++){Jc=id[xc];ac=xc*3;Lc[ac]=Jc.x;Lc[ac+1]=Jc.y;Lc[ac+2]=Jc.z}i.bindBuffer(i.ARRAY_BUFFER,$b.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Lc,hd)}if(xd){for(yc=0;yc<wd;yc++){Kc=jd[yc];ac=yc*3;Mc[ac]=Kc.r;Mc[ac+1]=Kc.g;Mc[ac+2]=Kc.b}i.bindBuffer(i.ARRAY_BUFFER,$b.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Mc,hd)}}fa.verticesNeedUpdate=false;fa.colorsNeedUpdate=false}else if(jb instanceof THREE.Line){Ua=c(jb,hb);jc=Ua.attributes&&o(Ua);if(fa.verticesNeedUpdate||fa.colorsNeedUpdate||jc){var Kb=
|
|
|
-fa,Zc=i.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,va=void 0,Oc=void 0,kd=Kb.vertices,ld=Kb.colors,yd=kd.length,zd=ld.length,Pc=Kb.__vertexArray,Qc=Kb.__colorArray,Ad=Kb.colorsNeedUpdate,$c=Kb.__webglCustomAttributesList,Rc=void 0,md=void 0,Ia=void 0,pc=void 0,Va=void 0,pa=void 0;if(Kb.verticesNeedUpdate){for(zc=0;zc<yd;zc++){Nc=kd[zc];va=zc*3;Pc[va]=Nc.x;Pc[va+1]=Nc.y;Pc[va+2]=Nc.z}i.bindBuffer(i.ARRAY_BUFFER,Kb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Pc,Zc)}if(Ad){for(Ac=0;Ac<zd;Ac++){Oc=
|
|
|
-ld[Ac];va=Ac*3;Qc[va]=Oc.r;Qc[va+1]=Oc.g;Qc[va+2]=Oc.b}i.bindBuffer(i.ARRAY_BUFFER,Kb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Qc,Zc)}if($c){Rc=0;for(md=$c.length;Rc<md;Rc++){pa=$c[Rc];if(pa.needsUpdate&&(pa.boundTo===void 0||pa.boundTo==="vertices")){va=0;pc=pa.value.length;if(pa.size===1)for(Ia=0;Ia<pc;Ia++)pa.array[Ia]=pa.value[Ia];else if(pa.size===2)for(Ia=0;Ia<pc;Ia++){Va=pa.value[Ia];pa.array[va]=Va.x;pa.array[va+1]=Va.y;va=va+2}else if(pa.size===3)if(pa.type==="c")for(Ia=0;Ia<pc;Ia++){Va=
|
|
|
-pa.value[Ia];pa.array[va]=Va.r;pa.array[va+1]=Va.g;pa.array[va+2]=Va.b;va=va+3}else for(Ia=0;Ia<pc;Ia++){Va=pa.value[Ia];pa.array[va]=Va.x;pa.array[va+1]=Va.y;pa.array[va+2]=Va.z;va=va+3}else if(pa.size===4)for(Ia=0;Ia<pc;Ia++){Va=pa.value[Ia];pa.array[va]=Va.x;pa.array[va+1]=Va.y;pa.array[va+2]=Va.z;pa.array[va+3]=Va.w;va=va+4}i.bindBuffer(i.ARRAY_BUFFER,pa.buffer);i.bufferData(i.ARRAY_BUFFER,pa.array,Zc)}}}}fa.verticesNeedUpdate=false;fa.colorsNeedUpdate=false;Ua.attributes&&m(Ua)}else if(jb instanceof
|
|
|
-THREE.ParticleSystem){Ua=c(jb,hb);jc=Ua.attributes&&o(Ua);(fa.verticesNeedUpdate||fa.colorsNeedUpdate||jb.sortParticles||jc)&&f(fa,i.DYNAMIC_DRAW,jb);fa.verticesNeedUpdate=false;fa.colorsNeedUpdate=false;Ua.attributes&&m(Ua)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?
|
|
|
-g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];a.uniforms=THREE.UniformsUtils.clone(h.uniforms);a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var j,k,l,m,n;j=m=n=h=0;for(k=b.length;j<k;j++){l=b[j];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=L){k=m;l=n;m=h}else{k=Math.ceil(L*m/(n+m));
|
|
|
-m=l=L-k}var o=0,h=0;for(n=b.length;h<n;h++){j=b[h];if(j.castShadow){j instanceof THREE.SpotLight&&o++;j instanceof THREE.DirectionalLight&&!j.shadowCascade&&o++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var q;a:{n=a.fragmentShader;j=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:p,morphTargets:a.morphTargets,
|
|
|
-morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:k,maxPointLights:l,maxSpotLights:m,maxShadows:o,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},r,d=[];if(g)d.push(g);else{d.push(n);d.push(j)}for(r in c){d.push(r);
|
|
|
-d.push(c[r])}g=d.join();r=0;for(d=S.length;r<d;r++)if(S[r].code===g){q=S[r].program;break a}r=i.createProgram();d=["precision "+z+" float;",oa>0?"#define VERTEX_TEXTURES":"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+
|
|
|
-c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":
|
|
|
-"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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|
|
-k=["precision "+z+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
|
|
|
+i.FLOAT,false,0,f[d].index*16)}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}i.drawElements(i.TRIANGLES,f[d].count,i.UNSIGNED_SHORT,f[d].start*2);G.info.render.calls++;G.info.render.vertices=G.info.render.vertices+f[d].count;G.info.render.faces=G.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var h,j,c=r(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==ea){ea=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
+e.__webglVertexBuffer);i.vertexAttribPointer(b.position,3,i.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=d.program.attributes;if(f.morphTargetBase!==-1){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}else if(c.position>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}if(f.morphTargetForcedOrder.length){h=0;var k=f.morphTargetForcedOrder;for(j=f.morphTargetInfluences;h<
|
|
|
+d.numSupportedMorphTargets&&h<k.length;){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[k[h]]);i.vertexAttribPointer(c["morphTarget"+h],3,i.FLOAT,false,0,0);if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[k[h]]);i.vertexAttribPointer(c["morphNormal"+h],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[h]=j[k[h]];h++}}else{k=-1;j=f.morphTargetInfluences;var l,m=j.length;h=0;var n=[];for(l=0;l<m;l++){k=j[l];k>0&&n.push(l)}if(n.length>d.numSupportedMorphTargets){n.sort(g);
|
|
|
+n.length=d.numSupportedMorphTargets}else n.length>d.numSupportedMorphNormals?n.sort(g):n.length===0&&n.push(0);for(;h<d.numSupportedMorphTargets;){if(n[h]!==void 0||h===0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[n[h]]);i.vertexAttribPointer(c["morphTarget"+h],3,i.FLOAT,false,0,0);if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[n[h]]);i.vertexAttribPointer(c["morphNormal"+h],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[h]=j[n[h]]}else{i.vertexAttribPointer(c["morphTarget"+
|
|
|
+h],3,i.FLOAT,false,0,0);d.morphNormals&&i.vertexAttribPointer(c["morphNormal"+h],3,i.FLOAT,false,0,0);f.__webglMorphTargetInfluences[h]=0}h++}}d.program.uniforms.morphTargetInfluences!==null&&i.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList){h=0;for(j=e.__webglCustomAttributesList.length;h<j;h++){c=e.__webglCustomAttributesList[h];if(b[c.buffer.belongsToAttribute]>=0){i.bindBuffer(i.ARRAY_BUFFER,c.buffer);i.vertexAttribPointer(b[c.buffer.belongsToAttribute],
|
|
|
+c.size,i.FLOAT,false,0,0)}}}if(b.color>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglColorBuffer);i.vertexAttribPointer(b.color,3,i.FLOAT,false,0,0)}if(b.normal>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglNormalBuffer);i.vertexAttribPointer(b.normal,3,i.FLOAT,false,0,0)}if(b.tangent>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglTangentBuffer);i.vertexAttribPointer(b.tangent,4,i.FLOAT,false,0,0)}if(b.uv>=0)if(e.__webglUVBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.__webglUVBuffer);i.vertexAttribPointer(b.uv,2,i.FLOAT,
|
|
|
+false,0,0);i.enableVertexAttribArray(b.uv)}else i.disableVertexAttribArray(b.uv);if(b.uv2>=0)if(e.__webglUV2Buffer){i.bindBuffer(i.ARRAY_BUFFER,e.__webglUV2Buffer);i.vertexAttribPointer(b.uv2,2,i.FLOAT,false,0,0);i.enableVertexAttribArray(b.uv2)}else i.disableVertexAttribArray(b.uv2);if(d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexABuffer);i.vertexAttribPointer(b.skinVertexA,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
+e.__webglSkinVertexBBuffer);i.vertexAttribPointer(b.skinVertexB,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);i.vertexAttribPointer(b.skinIndex,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);i.vertexAttribPointer(b.skinWeight,4,i.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==Ya){i.lineWidth(d);Ya=d}a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);i.drawElements(i.LINES,e.__webglLineCount,
|
|
|
+i.UNSIGNED_SHORT,0)}else{a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);i.drawElements(i.TRIANGLES,e.__webglFaceCount,i.UNSIGNED_SHORT,0)}G.info.render.calls++;G.info.render.vertices=G.info.render.vertices+e.__webglFaceCount;G.info.render.faces=G.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?i.LINE_STRIP:i.LINES;d=d.linewidth;if(d!==Ya){i.lineWidth(d);Ya=d}i.drawArrays(f,0,e.__webglLineCount);G.info.render.calls++}else if(f instanceof
|
|
|
+THREE.ParticleSystem){i.drawArrays(i.POINTS,0,e.__webglParticleCount);G.info.render.calls++;G.info.render.points=G.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){i.drawArrays(i.TRIANGLE_STRIP,0,e.__webglVertexCount);G.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,g,m,n=a.__lights,o=a.fog;H=-1;Na=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=
|
|
|
+new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);xa.multiply(b.projectionMatrix,b.matrixWorldInverse);Da.setFromMatrix(xa);this.autoUpdateObjects&&this.initWebGLObjects(a);j(this.renderPluginsPre,a,b);G.info.render.calls=0;G.info.render.vertices=0;G.info.render.faces=0;G.info.render.points=
|
|
|
+0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];g=f.object;f.render=false;if(g.visible&&(!(g instanceof THREE.Mesh||g instanceof THREE.ParticleSystem)||!g.frustumCulled||Da.contains(g))){u(g,b);var p=f,q=p.object,r=p.buffer,s=void 0,s=s=void 0,s=q.material;if(s instanceof THREE.MeshFaceMaterial){s=r.materialIndex;if(s>=0){s=q.geometry.materials[s];if(s.transparent){p.transparent=
|
|
|
+s;p.opaque=null}else{p.opaque=s;p.transparent=null}}}else if(s)if(s.transparent){p.transparent=s;p.opaque=null}else{p.opaque=s;p.transparent=null}f.render=true;if(this.sortObjects)if(g.renderDepth)f.z=g.renderDepth;else{ka.copy(g.matrixWorld.getPosition());xa.multiplyVector3(ka);f.z=ka.z}}}this.sortObjects&&m.sort(h);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];g=f.object;if(g.visible){u(g,b);g=f.object.material;if(g.transparent){f.transparent=g;f.opaque=null}else{f.opaque=g;f.transparent=
|
|
|
+null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);t(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);k(a.__webglObjects,false,"",b,n,o,true,d);l(a.__webglObjectsImmediate,"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);k(a.__webglObjects,true,"opaque",b,n,o,false);l(a.__webglObjectsImmediate,"opaque",b,n,o,false);k(a.__webglObjects,false,"transparent",
|
|
|
+b,n,o,true);l(a.__webglObjectsImmediate,"transparent",b,n,o,true)}j(this.renderPluginsPost,a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){i.bindTexture(i.TEXTURE_CUBE_MAP,c.__webglTexture);i.generateMipmap(i.TEXTURE_CUBE_MAP);i.bindTexture(i.TEXTURE_CUBE_MAP,null)}else{i.bindTexture(i.TEXTURE_2D,c.__webglTexture);i.generateMipmap(i.TEXTURE_2D);i.bindTexture(i.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};
|
|
|
+this.renderImmediateObject=function(a,b,c,d,e){var f=r(a,b,c,d,e);ea=-1;G.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,i,Da):e.render(function(a){G.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,j=void 0,k=void 0,l=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=
|
|
|
+new THREE.Matrix4;g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){k=g.geometry;if(k instanceof THREE.Geometry){if(k.geometryGroups===void 0){var r=k,s=void 0,u=void 0,t=void 0,v=void 0,x=void 0,y=void 0,z=void 0,B={},C=r.morphTargets.length,H=r.morphNormals.length;r.geometryGroups={};s=0;for(u=r.faces.length;s<u;s++){t=r.faces[s];v=t.materialIndex;y=v!==void 0?v:-1;B[y]===void 0&&(B[y]={hash:y,counter:0});z=B[y].hash+"_"+B[y].counter;r.geometryGroups[z]===void 0&&(r.geometryGroups[z]=
|
|
|
+{faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:H});x=t instanceof THREE.Face3?3:4;if(r.geometryGroups[z].vertices+x>65535){B[y].counter=B[y].counter+1;z=B[y].hash+"_"+B[y].counter;r.geometryGroups[z]===void 0&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:H})}t instanceof THREE.Face3?r.geometryGroups[z].faces3.push(s):r.geometryGroups[z].faces4.push(s);r.geometryGroups[z].vertices=r.geometryGroups[z].vertices+
|
|
|
+x}r.geometryGroupsList=[];var F=void 0;for(F in r.geometryGroups){r.geometryGroups[F].id=wa++;r.geometryGroupsList.push(r.geometryGroups[F])}}for(j in k.geometryGroups){l=k.geometryGroups[j];if(!l.__webglVertexBuffer){var D=l;D.__webglVertexBuffer=i.createBuffer();D.__webglNormalBuffer=i.createBuffer();D.__webglTangentBuffer=i.createBuffer();D.__webglColorBuffer=i.createBuffer();D.__webglUVBuffer=i.createBuffer();D.__webglUV2Buffer=i.createBuffer();D.__webglSkinVertexABuffer=i.createBuffer();D.__webglSkinVertexBBuffer=
|
|
|
+i.createBuffer();D.__webglSkinIndicesBuffer=i.createBuffer();D.__webglSkinWeightsBuffer=i.createBuffer();D.__webglFaceBuffer=i.createBuffer();D.__webglLineBuffer=i.createBuffer();var Y=void 0,I=void 0;if(D.numMorphTargets){D.__webglMorphTargetsBuffers=[];Y=0;for(I=D.numMorphTargets;Y<I;Y++)D.__webglMorphTargetsBuffers.push(i.createBuffer())}if(D.numMorphNormals){D.__webglMorphNormalsBuffers=[];Y=0;for(I=D.numMorphNormals;Y<I;Y++)D.__webglMorphNormalsBuffers.push(i.createBuffer())}G.info.memory.geometries++;
|
|
|
+var P=l,K=g,O=K.geometry,M=P.faces3,Q=P.faces4,L=M.length*3+Q.length*4,Z=M.length*1+Q.length*2,S=M.length*3+Q.length*4,T=c(K,P),da=e(T),ea=d(T),X=T.vertexColors?T.vertexColors:false;P.__vertexArray=new Float32Array(L*3);if(ea)P.__normalArray=new Float32Array(L*3);if(O.hasTangents)P.__tangentArray=new Float32Array(L*4);if(X)P.__colorArray=new Float32Array(L*3);if(da){if(O.faceUvs.length>0||O.faceVertexUvs.length>0)P.__uvArray=new Float32Array(L*2);if(O.faceUvs.length>1||O.faceVertexUvs.length>1)P.__uv2Array=
|
|
|
+new Float32Array(L*2)}if(K.geometry.skinWeights.length&&K.geometry.skinIndices.length){P.__skinVertexAArray=new Float32Array(L*4);P.__skinVertexBArray=new Float32Array(L*4);P.__skinIndexArray=new Float32Array(L*4);P.__skinWeightArray=new Float32Array(L*4)}P.__faceArray=new Uint16Array(Z*3);P.__lineArray=new Uint16Array(S*2);var $=void 0,ga=void 0;if(P.numMorphTargets){P.__morphTargetsArrays=[];$=0;for(ga=P.numMorphTargets;$<ga;$++)P.__morphTargetsArrays.push(new Float32Array(L*3))}if(P.numMorphNormals){P.__morphNormalsArrays=
|
|
|
+[];$=0;for(ga=P.numMorphNormals;$<ga;$++)P.__morphNormalsArrays.push(new Float32Array(L*3))}P.__webglFaceCount=Z*3;P.__webglLineCount=S*2;if(T.attributes){if(P.__webglCustomAttributesList===void 0)P.__webglCustomAttributesList=[];var Ma=void 0;for(Ma in T.attributes){var Qa=T.attributes[Ma],na={},Ra;for(Ra in Qa)na[Ra]=Qa[Ra];if(!na.__webglInitialized||na.createUniqueBuffers){na.__webglInitialized=true;var ka=1;na.type==="v2"?ka=2:na.type==="v3"?ka=3:na.type==="v4"?ka=4:na.type==="c"&&(ka=3);na.size=
|
|
|
+ka;na.array=new Float32Array(L*ka);na.buffer=i.createBuffer();na.buffer.belongsToAttribute=Ma;Qa.needsUpdate=true;na.__original=Qa}P.__webglCustomAttributesList.push(na)}}P.__inittedArrays=true;k.verticesNeedUpdate=true;k.morphTargetsNeedUpdate=true;k.elementsNeedUpdate=true;k.uvsNeedUpdate=true;k.normalsNeedUpdate=true;k.tangetsNeedUpdate=true;k.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){k=g.geometry;if(!k.__webglVertexBuffer){var Sa=k;Sa.__webglVertexBuffer=i.createBuffer();Sa.__webglColorBuffer=
|
|
|
+i.createBuffer();G.info.memory.geometries++;var oa=k,xa=oa.vertices.length;oa.__vertexArray=new Float32Array(xa*3);oa.__colorArray=new Float32Array(xa*3);oa.__webglVertexCount=xa;k.verticesNeedUpdate=true;k.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){k=g.geometry;if(!k.__webglVertexBuffer){var Da=k;Da.__webglVertexBuffer=i.createBuffer();Da.__webglColorBuffer=i.createBuffer();G.info.memory.geometries++;var za=k,fb=g,Na=za.vertices.length;za.__vertexArray=new Float32Array(Na*3);za.__colorArray=
|
|
|
+new Float32Array(Na*3);za.__webglLineCount=Na;b(za,fb);k.verticesNeedUpdate=true;k.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){k=g.geometry;if(!k.__webglVertexBuffer){var $a=k;$a.__webglVertexBuffer=i.createBuffer();$a.__webglColorBuffer=i.createBuffer();G.info.geometries++;var Ya=k,Lb=g,mb=Ya.vertices.length;Ya.__vertexArray=new Float32Array(mb*3);Ya.__colorArray=new Float32Array(mb*3);Ya.__sortArray=[];Ya.__webglParticleCount=mb;b(Ya,Lb);k.verticesNeedUpdate=true;k.colorsNeedUpdate=
|
|
|
+true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){k=g.geometry;if(k instanceof THREE.BufferGeometry)o(h.__webglObjects,k,g);else for(j in k.geometryGroups){l=k.geometryGroups[j];o(h.__webglObjects,l,g)}}else if(g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem){k=g.geometry;o(h.__webglObjects,k,g)}else g instanceof THREE.ImmediateRenderObject||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?
|
|
|
+h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var cb=a.__objectsRemoved[0],ab=a;cb instanceof THREE.Mesh||cb instanceof THREE.ParticleSystem||cb instanceof THREE.Ribbon||cb instanceof THREE.Line?q(ab.__webglObjects,cb):cb instanceof THREE.Sprite?n(ab.__webglSprites,cb):cb instanceof THREE.LensFlare?n(ab.__webglFlares,cb):(cb instanceof THREE.ImmediateRenderObject||cb.immediateRenderCallback)&&
|
|
|
+q(ab.__webglObjectsImmediate,cb);cb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var jb=0,Eb=a.__webglObjects.length;jb<Eb;jb++){var kb=a.__webglObjects[jb].object,fa=kb.geometry,gb=void 0,Za=void 0,Ta=void 0;if(kb instanceof THREE.Mesh)if(fa instanceof THREE.BufferGeometry){fa.verticesNeedUpdate=false;fa.elementsNeedUpdate=false;fa.uvsNeedUpdate=false;fa.normalsNeedUpdate=false;fa.colorsNeedUpdate=false}else{for(var Db=0,md=fa.geometryGroupsList.length;Db<md;Db++){gb=fa.geometryGroupsList[Db];
|
|
|
+Ta=c(kb,gb);Za=Ta.attributes&&m(Ta);if(fa.verticesNeedUpdate||fa.morphTargetsNeedUpdate||fa.elementsNeedUpdate||fa.uvsNeedUpdate||fa.normalsNeedUpdate||fa.colorsNeedUpdate||fa.tangetsNeedUpdate||Za){var ba=gb,nd=kb,Va=i.DYNAMIC_DRAW,od=!fa.dynamic,dc=Ta;if(ba.__inittedArrays){var bd=d(dc),Sc=dc.vertexColors?dc.vertexColors:false,cd=e(dc),Ec=bd===THREE.SmoothShading,E=void 0,R=void 0,ib=void 0,N=void 0,kc=void 0,Pb=void 0,lb=void 0,Fc=void 0,Gb=void 0,lc=void 0,mc=void 0,U=void 0,V=void 0,W=void 0,
|
|
|
+la=void 0,nb=void 0,ob=void 0,pb=void 0,rc=void 0,qb=void 0,rb=void 0,sb=void 0,sc=void 0,tb=void 0,ub=void 0,vb=void 0,tc=void 0,wb=void 0,xb=void 0,yb=void 0,uc=void 0,zb=void 0,Ab=void 0,Bb=void 0,vc=void 0,Qb=void 0,Rb=void 0,Sb=void 0,Gc=void 0,Tb=void 0,Ub=void 0,Vb=void 0,Hc=void 0,ha=void 0,dd=void 0,Wb=void 0,nc=void 0,oc=void 0,Ga=void 0,ed=void 0,Ea=void 0,Fa=void 0,Xb=void 0,Hb=void 0,ya=0,Ca=0,Ib=0,Jb=0,db=0,La=0,ma=0,Oa=0,Aa=0,J=0,aa=0,A=0,Wa=void 0,Ha=ba.__vertexArray,wc=ba.__uvArray,
|
|
|
+xc=ba.__uv2Array,eb=ba.__normalArray,qa=ba.__tangentArray,Ia=ba.__colorArray,ra=ba.__skinVertexAArray,sa=ba.__skinVertexBArray,ta=ba.__skinIndexArray,ua=ba.__skinWeightArray,Tc=ba.__morphTargetsArrays,Uc=ba.__morphNormalsArrays,Vc=ba.__webglCustomAttributesList,w=void 0,Cb=ba.__faceArray,Xa=ba.__lineArray,Pa=nd.geometry,pd=Pa.elementsNeedUpdate,fd=Pa.uvsNeedUpdate,qd=Pa.normalsNeedUpdate,rd=Pa.tangetsNeedUpdate,sd=Pa.colorsNeedUpdate,td=Pa.morphTargetsNeedUpdate,ec=Pa.vertices,ia=ba.faces3,ja=ba.faces4,
|
|
|
+Ba=Pa.faces,Wc=Pa.faceVertexUvs[0],Xc=Pa.faceVertexUvs[1],fc=Pa.skinVerticesA,gc=Pa.skinVerticesB,hc=Pa.skinIndices,Yb=Pa.skinWeights,Zb=Pa.morphTargets,Ic=Pa.morphNormals;if(Pa.verticesNeedUpdate){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];U=ec[N.a];V=ec[N.b];W=ec[N.c];Ha[Ca]=U.x;Ha[Ca+1]=U.y;Ha[Ca+2]=U.z;Ha[Ca+3]=V.x;Ha[Ca+4]=V.y;Ha[Ca+5]=V.z;Ha[Ca+6]=W.x;Ha[Ca+7]=W.y;Ha[Ca+8]=W.z;Ca=Ca+9}E=0;for(R=ja.length;E<R;E++){N=Ba[ja[E]];U=ec[N.a];V=ec[N.b];W=ec[N.c];la=ec[N.d];Ha[Ca]=U.x;Ha[Ca+1]=U.y;Ha[Ca+
|
|
|
+2]=U.z;Ha[Ca+3]=V.x;Ha[Ca+4]=V.y;Ha[Ca+5]=V.z;Ha[Ca+6]=W.x;Ha[Ca+7]=W.y;Ha[Ca+8]=W.z;Ha[Ca+9]=la.x;Ha[Ca+10]=la.y;Ha[Ca+11]=la.z;Ca=Ca+12}i.bindBuffer(i.ARRAY_BUFFER,ba.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Ha,Va)}if(td){Ga=0;for(ed=Zb.length;Ga<ed;Ga++){E=aa=0;for(R=ia.length;E<R;E++){Xb=ia[E];N=Ba[Xb];U=Zb[Ga].vertices[N.a];V=Zb[Ga].vertices[N.b];W=Zb[Ga].vertices[N.c];Ea=Tc[Ga];Ea[aa]=U.x;Ea[aa+1]=U.y;Ea[aa+2]=U.z;Ea[aa+3]=V.x;Ea[aa+4]=V.y;Ea[aa+5]=V.z;Ea[aa+6]=W.x;Ea[aa+7]=W.y;Ea[aa+
|
|
|
+8]=W.z;if(dc.morphNormals){if(Ec){Hb=Ic[Ga].vertexNormals[Xb];qb=Hb.a;rb=Hb.b;sb=Hb.c}else sb=rb=qb=Ic[Ga].faceNormals[Xb];Fa=Uc[Ga];Fa[aa]=qb.x;Fa[aa+1]=qb.y;Fa[aa+2]=qb.z;Fa[aa+3]=rb.x;Fa[aa+4]=rb.y;Fa[aa+5]=rb.z;Fa[aa+6]=sb.x;Fa[aa+7]=sb.y;Fa[aa+8]=sb.z}aa=aa+9}E=0;for(R=ja.length;E<R;E++){Xb=ja[E];N=Ba[Xb];U=Zb[Ga].vertices[N.a];V=Zb[Ga].vertices[N.b];W=Zb[Ga].vertices[N.c];la=Zb[Ga].vertices[N.d];Ea=Tc[Ga];Ea[aa]=U.x;Ea[aa+1]=U.y;Ea[aa+2]=U.z;Ea[aa+3]=V.x;Ea[aa+4]=V.y;Ea[aa+5]=V.z;Ea[aa+6]=W.x;
|
|
|
+Ea[aa+7]=W.y;Ea[aa+8]=W.z;Ea[aa+9]=la.x;Ea[aa+10]=la.y;Ea[aa+11]=la.z;if(dc.morphNormals){if(Ec){Hb=Ic[Ga].vertexNormals[Xb];qb=Hb.a;rb=Hb.b;sb=Hb.c;sc=Hb.d}else sc=sb=rb=qb=Ic[Ga].faceNormals[Xb];Fa=Uc[Ga];Fa[aa]=qb.x;Fa[aa+1]=qb.y;Fa[aa+2]=qb.z;Fa[aa+3]=rb.x;Fa[aa+4]=rb.y;Fa[aa+5]=rb.z;Fa[aa+6]=sb.x;Fa[aa+7]=sb.y;Fa[aa+8]=sb.z;Fa[aa+9]=sc.x;Fa[aa+10]=sc.y;Fa[aa+11]=sc.z}aa=aa+12}i.bindBuffer(i.ARRAY_BUFFER,ba.__webglMorphTargetsBuffers[Ga]);i.bufferData(i.ARRAY_BUFFER,Tc[Ga],Va);if(dc.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
+ba.__webglMorphNormalsBuffers[Ga]);i.bufferData(i.ARRAY_BUFFER,Uc[Ga],Va)}}}if(Yb.length){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];wb=Yb[N.a];xb=Yb[N.b];yb=Yb[N.c];ua[J]=wb.x;ua[J+1]=wb.y;ua[J+2]=wb.z;ua[J+3]=wb.w;ua[J+4]=xb.x;ua[J+5]=xb.y;ua[J+6]=xb.z;ua[J+7]=xb.w;ua[J+8]=yb.x;ua[J+9]=yb.y;ua[J+10]=yb.z;ua[J+11]=yb.w;zb=hc[N.a];Ab=hc[N.b];Bb=hc[N.c];ta[J]=zb.x;ta[J+1]=zb.y;ta[J+2]=zb.z;ta[J+3]=zb.w;ta[J+4]=Ab.x;ta[J+5]=Ab.y;ta[J+6]=Ab.z;ta[J+7]=Ab.w;ta[J+8]=Bb.x;ta[J+9]=Bb.y;ta[J+10]=Bb.z;ta[J+11]=
|
|
|
+Bb.w;Qb=fc[N.a];Rb=fc[N.b];Sb=fc[N.c];ra[J]=Qb.x;ra[J+1]=Qb.y;ra[J+2]=Qb.z;ra[J+3]=1;ra[J+4]=Rb.x;ra[J+5]=Rb.y;ra[J+6]=Rb.z;ra[J+7]=1;ra[J+8]=Sb.x;ra[J+9]=Sb.y;ra[J+10]=Sb.z;ra[J+11]=1;Tb=gc[N.a];Ub=gc[N.b];Vb=gc[N.c];sa[J]=Tb.x;sa[J+1]=Tb.y;sa[J+2]=Tb.z;sa[J+3]=1;sa[J+4]=Ub.x;sa[J+5]=Ub.y;sa[J+6]=Ub.z;sa[J+7]=1;sa[J+8]=Vb.x;sa[J+9]=Vb.y;sa[J+10]=Vb.z;sa[J+11]=1;J=J+12}E=0;for(R=ja.length;E<R;E++){N=Ba[ja[E]];wb=Yb[N.a];xb=Yb[N.b];yb=Yb[N.c];uc=Yb[N.d];ua[J]=wb.x;ua[J+1]=wb.y;ua[J+2]=wb.z;ua[J+3]=
|
|
|
+wb.w;ua[J+4]=xb.x;ua[J+5]=xb.y;ua[J+6]=xb.z;ua[J+7]=xb.w;ua[J+8]=yb.x;ua[J+9]=yb.y;ua[J+10]=yb.z;ua[J+11]=yb.w;ua[J+12]=uc.x;ua[J+13]=uc.y;ua[J+14]=uc.z;ua[J+15]=uc.w;zb=hc[N.a];Ab=hc[N.b];Bb=hc[N.c];vc=hc[N.d];ta[J]=zb.x;ta[J+1]=zb.y;ta[J+2]=zb.z;ta[J+3]=zb.w;ta[J+4]=Ab.x;ta[J+5]=Ab.y;ta[J+6]=Ab.z;ta[J+7]=Ab.w;ta[J+8]=Bb.x;ta[J+9]=Bb.y;ta[J+10]=Bb.z;ta[J+11]=Bb.w;ta[J+12]=vc.x;ta[J+13]=vc.y;ta[J+14]=vc.z;ta[J+15]=vc.w;Qb=fc[N.a];Rb=fc[N.b];Sb=fc[N.c];Gc=fc[N.d];ra[J]=Qb.x;ra[J+1]=Qb.y;ra[J+2]=Qb.z;
|
|
|
+ra[J+3]=1;ra[J+4]=Rb.x;ra[J+5]=Rb.y;ra[J+6]=Rb.z;ra[J+7]=1;ra[J+8]=Sb.x;ra[J+9]=Sb.y;ra[J+10]=Sb.z;ra[J+11]=1;ra[J+12]=Gc.x;ra[J+13]=Gc.y;ra[J+14]=Gc.z;ra[J+15]=1;Tb=gc[N.a];Ub=gc[N.b];Vb=gc[N.c];Hc=gc[N.d];sa[J]=Tb.x;sa[J+1]=Tb.y;sa[J+2]=Tb.z;sa[J+3]=1;sa[J+4]=Ub.x;sa[J+5]=Ub.y;sa[J+6]=Ub.z;sa[J+7]=1;sa[J+8]=Vb.x;sa[J+9]=Vb.y;sa[J+10]=Vb.z;sa[J+11]=1;sa[J+12]=Hc.x;sa[J+13]=Hc.y;sa[J+14]=Hc.z;sa[J+15]=1;J=J+16}if(J>0){i.bindBuffer(i.ARRAY_BUFFER,ba.__webglSkinVertexABuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
+ra,Va);i.bindBuffer(i.ARRAY_BUFFER,ba.__webglSkinVertexBBuffer);i.bufferData(i.ARRAY_BUFFER,sa,Va);i.bindBuffer(i.ARRAY_BUFFER,ba.__webglSkinIndicesBuffer);i.bufferData(i.ARRAY_BUFFER,ta,Va);i.bindBuffer(i.ARRAY_BUFFER,ba.__webglSkinWeightsBuffer);i.bufferData(i.ARRAY_BUFFER,ua,Va)}}if(sd&&Sc){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];lb=N.vertexColors;Fc=N.color;if(lb.length===3&&Sc===THREE.VertexColors){tb=lb[0];ub=lb[1];vb=lb[2]}else vb=ub=tb=Fc;Ia[Aa]=tb.r;Ia[Aa+1]=tb.g;Ia[Aa+2]=tb.b;Ia[Aa+3]=
|
|
|
+ub.r;Ia[Aa+4]=ub.g;Ia[Aa+5]=ub.b;Ia[Aa+6]=vb.r;Ia[Aa+7]=vb.g;Ia[Aa+8]=vb.b;Aa=Aa+9}E=0;for(R=ja.length;E<R;E++){N=Ba[ja[E]];lb=N.vertexColors;Fc=N.color;if(lb.length===4&&Sc===THREE.VertexColors){tb=lb[0];ub=lb[1];vb=lb[2];tc=lb[3]}else tc=vb=ub=tb=Fc;Ia[Aa]=tb.r;Ia[Aa+1]=tb.g;Ia[Aa+2]=tb.b;Ia[Aa+3]=ub.r;Ia[Aa+4]=ub.g;Ia[Aa+5]=ub.b;Ia[Aa+6]=vb.r;Ia[Aa+7]=vb.g;Ia[Aa+8]=vb.b;Ia[Aa+9]=tc.r;Ia[Aa+10]=tc.g;Ia[Aa+11]=tc.b;Aa=Aa+12}if(Aa>0){i.bindBuffer(i.ARRAY_BUFFER,ba.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
+Ia,Va)}}if(rd&&Pa.hasTangents){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];Gb=N.vertexTangents;nb=Gb[0];ob=Gb[1];pb=Gb[2];qa[ma]=nb.x;qa[ma+1]=nb.y;qa[ma+2]=nb.z;qa[ma+3]=nb.w;qa[ma+4]=ob.x;qa[ma+5]=ob.y;qa[ma+6]=ob.z;qa[ma+7]=ob.w;qa[ma+8]=pb.x;qa[ma+9]=pb.y;qa[ma+10]=pb.z;qa[ma+11]=pb.w;ma=ma+12}E=0;for(R=ja.length;E<R;E++){N=Ba[ja[E]];Gb=N.vertexTangents;nb=Gb[0];ob=Gb[1];pb=Gb[2];rc=Gb[3];qa[ma]=nb.x;qa[ma+1]=nb.y;qa[ma+2]=nb.z;qa[ma+3]=nb.w;qa[ma+4]=ob.x;qa[ma+5]=ob.y;qa[ma+6]=ob.z;qa[ma+7]=ob.w;
|
|
|
+qa[ma+8]=pb.x;qa[ma+9]=pb.y;qa[ma+10]=pb.z;qa[ma+11]=pb.w;qa[ma+12]=rc.x;qa[ma+13]=rc.y;qa[ma+14]=rc.z;qa[ma+15]=rc.w;ma=ma+16}i.bindBuffer(i.ARRAY_BUFFER,ba.__webglTangentBuffer);i.bufferData(i.ARRAY_BUFFER,qa,Va)}if(qd&&bd){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];kc=N.vertexNormals;Pb=N.normal;if(kc.length===3&&Ec)for(ha=0;ha<3;ha++){Wb=kc[ha];eb[La]=Wb.x;eb[La+1]=Wb.y;eb[La+2]=Wb.z;La=La+3}else for(ha=0;ha<3;ha++){eb[La]=Pb.x;eb[La+1]=Pb.y;eb[La+2]=Pb.z;La=La+3}}E=0;for(R=ja.length;E<R;E++){N=
|
|
|
+Ba[ja[E]];kc=N.vertexNormals;Pb=N.normal;if(kc.length===4&&Ec)for(ha=0;ha<4;ha++){Wb=kc[ha];eb[La]=Wb.x;eb[La+1]=Wb.y;eb[La+2]=Wb.z;La=La+3}else for(ha=0;ha<4;ha++){eb[La]=Pb.x;eb[La+1]=Pb.y;eb[La+2]=Pb.z;La=La+3}}i.bindBuffer(i.ARRAY_BUFFER,ba.__webglNormalBuffer);i.bufferData(i.ARRAY_BUFFER,eb,Va)}if(fd&&Wc&&cd){E=0;for(R=ia.length;E<R;E++){ib=ia[E];N=Ba[ib];lc=Wc[ib];if(lc!==void 0)for(ha=0;ha<3;ha++){nc=lc[ha];wc[Ib]=nc.u;wc[Ib+1]=nc.v;Ib=Ib+2}}E=0;for(R=ja.length;E<R;E++){ib=ja[E];N=Ba[ib];lc=
|
|
|
+Wc[ib];if(lc!==void 0)for(ha=0;ha<4;ha++){nc=lc[ha];wc[Ib]=nc.u;wc[Ib+1]=nc.v;Ib=Ib+2}}if(Ib>0){i.bindBuffer(i.ARRAY_BUFFER,ba.__webglUVBuffer);i.bufferData(i.ARRAY_BUFFER,wc,Va)}}if(fd&&Xc&&cd){E=0;for(R=ia.length;E<R;E++){ib=ia[E];N=Ba[ib];mc=Xc[ib];if(mc!==void 0)for(ha=0;ha<3;ha++){oc=mc[ha];xc[Jb]=oc.u;xc[Jb+1]=oc.v;Jb=Jb+2}}E=0;for(R=ja.length;E<R;E++){ib=ja[E];N=Ba[ib];mc=Xc[ib];if(mc!==void 0)for(ha=0;ha<4;ha++){oc=mc[ha];xc[Jb]=oc.u;xc[Jb+1]=oc.v;Jb=Jb+2}}if(Jb>0){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
+ba.__webglUV2Buffer);i.bufferData(i.ARRAY_BUFFER,xc,Va)}}if(pd){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];Cb[db]=ya;Cb[db+1]=ya+1;Cb[db+2]=ya+2;db=db+3;Xa[Oa]=ya;Xa[Oa+1]=ya+1;Xa[Oa+2]=ya;Xa[Oa+3]=ya+2;Xa[Oa+4]=ya+1;Xa[Oa+5]=ya+2;Oa=Oa+6;ya=ya+3}E=0;for(R=ja.length;E<R;E++){N=Ba[ja[E]];Cb[db]=ya;Cb[db+1]=ya+1;Cb[db+2]=ya+3;Cb[db+3]=ya+1;Cb[db+4]=ya+2;Cb[db+5]=ya+3;db=db+6;Xa[Oa]=ya;Xa[Oa+1]=ya+1;Xa[Oa+2]=ya;Xa[Oa+3]=ya+3;Xa[Oa+4]=ya+1;Xa[Oa+5]=ya+2;Xa[Oa+6]=ya+2;Xa[Oa+7]=ya+3;Oa=Oa+8;ya=ya+4}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,
|
|
|
+ba.__webglFaceBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Cb,Va);i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,ba.__webglLineBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Xa,Va)}if(Vc){ha=0;for(dd=Vc.length;ha<dd;ha++){w=Vc[ha];if(w.__original.needsUpdate){A=0;if(w.size===1)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];w.array[A]=w.value[N.a];w.array[A+1]=w.value[N.b];w.array[A+2]=w.value[N.c];A=A+3}E=0;for(R=ja.length;E<R;E++){N=Ba[ja[E]];w.array[A]=w.value[N.a];w.array[A+
|
|
|
+1]=w.value[N.b];w.array[A+2]=w.value[N.c];w.array[A+3]=w.value[N.d];A=A+4}}else{if(w.boundTo==="faces"){E=0;for(R=ia.length;E<R;E++){Wa=w.value[ia[E]];w.array[A]=Wa;w.array[A+1]=Wa;w.array[A+2]=Wa;A=A+3}E=0;for(R=ja.length;E<R;E++){Wa=w.value[ja[E]];w.array[A]=Wa;w.array[A+1]=Wa;w.array[A+2]=Wa;w.array[A+3]=Wa;A=A+4}}}else if(w.size===2)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];U=w.value[N.a];V=w.value[N.b];W=w.value[N.c];w.array[A]=U.x;w.array[A+1]=U.y;
|
|
|
+w.array[A+2]=V.x;w.array[A+3]=V.y;w.array[A+4]=W.x;w.array[A+5]=W.y;A=A+6}E=0;for(R=ja.length;E<R;E++){N=Ba[ja[E]];U=w.value[N.a];V=w.value[N.b];W=w.value[N.c];la=w.value[N.d];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=V.x;w.array[A+3]=V.y;w.array[A+4]=W.x;w.array[A+5]=W.y;w.array[A+6]=la.x;w.array[A+7]=la.y;A=A+8}}else{if(w.boundTo==="faces"){E=0;for(R=ia.length;E<R;E++){W=V=U=Wa=w.value[ia[E]];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=V.x;w.array[A+3]=V.y;w.array[A+4]=W.x;w.array[A+5]=W.y;
|
|
|
+A=A+6}E=0;for(R=ja.length;E<R;E++){la=W=V=U=Wa=w.value[ja[E]];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=V.x;w.array[A+3]=V.y;w.array[A+4]=W.x;w.array[A+5]=W.y;w.array[A+6]=la.x;w.array[A+7]=la.y;A=A+8}}}else if(w.size===3){var ca;ca=w.type==="c"?["r","g","b"]:["x","y","z"];if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];U=w.value[N.a];V=w.value[N.b];W=w.value[N.c];w.array[A]=U[ca[0]];w.array[A+1]=U[ca[1]];w.array[A+2]=U[ca[2]];w.array[A+3]=V[ca[0]];w.array[A+
|
|
|
+4]=V[ca[1]];w.array[A+5]=V[ca[2]];w.array[A+6]=W[ca[0]];w.array[A+7]=W[ca[1]];w.array[A+8]=W[ca[2]];A=A+9}E=0;for(R=ja.length;E<R;E++){N=Ba[ja[E]];U=w.value[N.a];V=w.value[N.b];W=w.value[N.c];la=w.value[N.d];w.array[A]=U[ca[0]];w.array[A+1]=U[ca[1]];w.array[A+2]=U[ca[2]];w.array[A+3]=V[ca[0]];w.array[A+4]=V[ca[1]];w.array[A+5]=V[ca[2]];w.array[A+6]=W[ca[0]];w.array[A+7]=W[ca[1]];w.array[A+8]=W[ca[2]];w.array[A+9]=la[ca[0]];w.array[A+10]=la[ca[1]];w.array[A+11]=la[ca[2]];A=A+12}}else if(w.boundTo===
|
|
|
+"faces"){E=0;for(R=ia.length;E<R;E++){W=V=U=Wa=w.value[ia[E]];w.array[A]=U[ca[0]];w.array[A+1]=U[ca[1]];w.array[A+2]=U[ca[2]];w.array[A+3]=V[ca[0]];w.array[A+4]=V[ca[1]];w.array[A+5]=V[ca[2]];w.array[A+6]=W[ca[0]];w.array[A+7]=W[ca[1]];w.array[A+8]=W[ca[2]];A=A+9}E=0;for(R=ja.length;E<R;E++){la=W=V=U=Wa=w.value[ja[E]];w.array[A]=U[ca[0]];w.array[A+1]=U[ca[1]];w.array[A+2]=U[ca[2]];w.array[A+3]=V[ca[0]];w.array[A+4]=V[ca[1]];w.array[A+5]=V[ca[2]];w.array[A+6]=W[ca[0]];w.array[A+7]=W[ca[1]];w.array[A+
|
|
|
+8]=W[ca[2]];w.array[A+9]=la[ca[0]];w.array[A+10]=la[ca[1]];w.array[A+11]=la[ca[2]];A=A+12}}}else if(w.size===4)if(w.boundTo===void 0||w.boundTo==="vertices"){E=0;for(R=ia.length;E<R;E++){N=Ba[ia[E]];U=w.value[N.a];V=w.value[N.b];W=w.value[N.c];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=U.z;w.array[A+3]=U.w;w.array[A+4]=V.x;w.array[A+5]=V.y;w.array[A+6]=V.z;w.array[A+7]=V.w;w.array[A+8]=W.x;w.array[A+9]=W.y;w.array[A+10]=W.z;w.array[A+11]=W.w;A=A+12}E=0;for(R=ja.length;E<R;E++){N=Ba[ja[E]];U=w.value[N.a];
|
|
|
+V=w.value[N.b];W=w.value[N.c];la=w.value[N.d];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=U.z;w.array[A+3]=U.w;w.array[A+4]=V.x;w.array[A+5]=V.y;w.array[A+6]=V.z;w.array[A+7]=V.w;w.array[A+8]=W.x;w.array[A+9]=W.y;w.array[A+10]=W.z;w.array[A+11]=W.w;w.array[A+12]=la.x;w.array[A+13]=la.y;w.array[A+14]=la.z;w.array[A+15]=la.w;A=A+16}}else if(w.boundTo==="faces"){E=0;for(R=ia.length;E<R;E++){W=V=U=Wa=w.value[ia[E]];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=U.z;w.array[A+3]=U.w;w.array[A+4]=V.x;w.array[A+
|
|
|
+5]=V.y;w.array[A+6]=V.z;w.array[A+7]=V.w;w.array[A+8]=W.x;w.array[A+9]=W.y;w.array[A+10]=W.z;w.array[A+11]=W.w;A=A+12}E=0;for(R=ja.length;E<R;E++){la=W=V=U=Wa=w.value[ja[E]];w.array[A]=U.x;w.array[A+1]=U.y;w.array[A+2]=U.z;w.array[A+3]=U.w;w.array[A+4]=V.x;w.array[A+5]=V.y;w.array[A+6]=V.z;w.array[A+7]=V.w;w.array[A+8]=W.x;w.array[A+9]=W.y;w.array[A+10]=W.z;w.array[A+11]=W.w;w.array[A+12]=la.x;w.array[A+13]=la.y;w.array[A+14]=la.z;w.array[A+15]=la.w;A=A+16}}i.bindBuffer(i.ARRAY_BUFFER,w.buffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
+w.array,Va)}}}if(od){delete ba.__inittedArrays;delete ba.__colorArray;delete ba.__normalArray;delete ba.__tangentArray;delete ba.__uvArray;delete ba.__uv2Array;delete ba.__faceArray;delete ba.__vertexArray;delete ba.__lineArray;delete ba.__skinVertexAArray;delete ba.__skinVertexBArray;delete ba.__skinIndexArray;delete ba.__skinWeightArray}}}}fa.verticesNeedUpdate=false;fa.morphTargetsNeedUpdate=false;fa.elementsNeedUpdate=false;fa.uvsNeedUpdate=false;fa.normalsNeedUpdate=false;fa.colorsNeedUpdate=
|
|
|
+false;fa.tangetsNeedUpdate=false;Ta.attributes&&p(Ta)}else if(kb instanceof THREE.Ribbon){if(fa.verticesNeedUpdate||fa.colorsNeedUpdate){var $b=fa,gd=i.DYNAMIC_DRAW,yc=void 0,zc=void 0,Jc=void 0,ac=void 0,Kc=void 0,hd=$b.vertices,id=$b.colors,ud=hd.length,vd=id.length,Lc=$b.__vertexArray,Mc=$b.__colorArray,wd=$b.colorsNeedUpdate;if($b.verticesNeedUpdate){for(yc=0;yc<ud;yc++){Jc=hd[yc];ac=yc*3;Lc[ac]=Jc.x;Lc[ac+1]=Jc.y;Lc[ac+2]=Jc.z}i.bindBuffer(i.ARRAY_BUFFER,$b.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
+Lc,gd)}if(wd){for(zc=0;zc<vd;zc++){Kc=id[zc];ac=zc*3;Mc[ac]=Kc.r;Mc[ac+1]=Kc.g;Mc[ac+2]=Kc.b}i.bindBuffer(i.ARRAY_BUFFER,$b.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Mc,gd)}}fa.verticesNeedUpdate=false;fa.colorsNeedUpdate=false}else if(kb instanceof THREE.Line){Ta=c(kb,gb);Za=Ta.attributes&&m(Ta);if(fa.verticesNeedUpdate||fa.colorsNeedUpdate||Za){var Kb=fa,Yc=i.DYNAMIC_DRAW,Ac=void 0,Bc=void 0,Nc=void 0,va=void 0,Oc=void 0,jd=Kb.vertices,kd=Kb.colors,xd=jd.length,yd=kd.length,Pc=Kb.__vertexArray,
|
|
|
+Qc=Kb.__colorArray,zd=Kb.colorsNeedUpdate,Zc=Kb.__webglCustomAttributesList,Rc=void 0,ld=void 0,Ka=void 0,pc=void 0,Ua=void 0,pa=void 0;if(Kb.verticesNeedUpdate){for(Ac=0;Ac<xd;Ac++){Nc=jd[Ac];va=Ac*3;Pc[va]=Nc.x;Pc[va+1]=Nc.y;Pc[va+2]=Nc.z}i.bindBuffer(i.ARRAY_BUFFER,Kb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Pc,Yc)}if(zd){for(Bc=0;Bc<yd;Bc++){Oc=kd[Bc];va=Bc*3;Qc[va]=Oc.r;Qc[va+1]=Oc.g;Qc[va+2]=Oc.b}i.bindBuffer(i.ARRAY_BUFFER,Kb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Qc,Yc)}if(Zc){Rc=
|
|
|
+0;for(ld=Zc.length;Rc<ld;Rc++){pa=Zc[Rc];if(pa.needsUpdate&&(pa.boundTo===void 0||pa.boundTo==="vertices")){va=0;pc=pa.value.length;if(pa.size===1)for(Ka=0;Ka<pc;Ka++)pa.array[Ka]=pa.value[Ka];else if(pa.size===2)for(Ka=0;Ka<pc;Ka++){Ua=pa.value[Ka];pa.array[va]=Ua.x;pa.array[va+1]=Ua.y;va=va+2}else if(pa.size===3)if(pa.type==="c")for(Ka=0;Ka<pc;Ka++){Ua=pa.value[Ka];pa.array[va]=Ua.r;pa.array[va+1]=Ua.g;pa.array[va+2]=Ua.b;va=va+3}else for(Ka=0;Ka<pc;Ka++){Ua=pa.value[Ka];pa.array[va]=Ua.x;pa.array[va+
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|
|
+1]=Ua.y;pa.array[va+2]=Ua.z;va=va+3}else if(pa.size===4)for(Ka=0;Ka<pc;Ka++){Ua=pa.value[Ka];pa.array[va]=Ua.x;pa.array[va+1]=Ua.y;pa.array[va+2]=Ua.z;pa.array[va+3]=Ua.w;va=va+4}i.bindBuffer(i.ARRAY_BUFFER,pa.buffer);i.bufferData(i.ARRAY_BUFFER,pa.array,Yc)}}}}fa.verticesNeedUpdate=false;fa.colorsNeedUpdate=false;Ta.attributes&&p(Ta)}else if(kb instanceof THREE.ParticleSystem){Ta=c(kb,gb);Za=Ta.attributes&&m(Ta);(fa.verticesNeedUpdate||fa.colorsNeedUpdate||kb.sortParticles||Za)&&f(fa,i.DYNAMIC_DRAW,
|
|
|
+kb);fa.verticesNeedUpdate=false;fa.colorsNeedUpdate=false;Ta.attributes&&p(Ta)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];
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|
|
+a.uniforms=THREE.UniformsUtils.clone(h.uniforms);a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var j,k,l,m,n;j=m=n=h=0;for(k=b.length;j<k;j++){l=b[j];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=L){k=m;l=n;m=h}else{k=Math.ceil(L*m/(n+m));m=l=L-k}var o=0,h=0;for(n=b.length;h<n;h++){j=b[h];if(j.castShadow){j instanceof THREE.SpotLight&&o++;j instanceof THREE.DirectionalLight&&!j.shadowCascade&&
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|
|
+o++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var q;a:{n=a.fragmentShader;j=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:p,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:k,maxPointLights:l,maxSpotLights:m,maxShadows:o,
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|
|
+shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},r,d=[];if(g)d.push(g);else{d.push(n);d.push(j)}for(r in c){d.push(r);d.push(c[r])}g=d.join();r=0;for(d=X.length;r<d;r++)if(X[r].code===g){q=X[r].program;break a}r=i.createProgram();d=["precision "+v+" float;",ab>0?"#define VERTEX_TEXTURES":
|
|
|
+"",G.gammaInput?"#define GAMMA_INPUT":"",G.gammaOutput?"#define GAMMA_OUTPUT":"",G.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":
|
|
|
+"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
|
|
|
+k=["precision "+v+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",G.gammaInput?"#define GAMMA_INPUT":"",G.gammaOutput?"#define GAMMA_OUTPUT":"",G.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
|
|
|
"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");
|
|
|
-i.attachShader(r,t("fragment",k+n));i.attachShader(r,t("vertex",d+j));i.linkProgram(r);i.getProgramParameter(r,i.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+i.getProgramParameter(r,i.VALIDATE_STATUS)+", gl error ["+i.getError()+"]");r.uniforms={};r.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);s=d;d=0;for(h=s.length;d<h;d++){n=
|
|
|
-s[d];r.uniforms[n]=i.getUniformLocation(r,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(q in b)d.push(q);q=d;s=0;for(b=q.length;s<b;s++){c=q[s];r.attributes[c]=i.getAttribLocation(r,c)}r.id=S.length;S.push({program:r,code:g});D.info.memory.programs=S.length;q=r}a.program=q;q=a.program.attributes;q.position>=0&&i.enableVertexAttribArray(q.position);
|
|
|
+i.attachShader(r,y("fragment",k+n));i.attachShader(r,y("vertex",d+j));i.linkProgram(r);i.getProgramParameter(r,i.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+i.getProgramParameter(r,i.VALIDATE_STATUS)+", gl error ["+i.getError()+"]");r.uniforms={};r.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);s=d;d=0;for(h=s.length;d<h;d++){n=
|
|
|
+s[d];r.uniforms[n]=i.getUniformLocation(r,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(q in b)d.push(q);q=d;s=0;for(b=q.length;s<b;s++){c=q[s];r.attributes[c]=i.getAttribLocation(r,c)}r.id=X.length;X.push({program:r,code:g});G.info.memory.programs=X.length;q=r}a.program=q;q=a.program.attributes;q.position>=0&&i.enableVertexAttribArray(q.position);
|
|
|
q.color>=0&&i.enableVertexAttribArray(q.color);q.normal>=0&&i.enableVertexAttribArray(q.normal);q.tangent>=0&&i.enableVertexAttribArray(q.tangent);if(a.skinning&&q.skinVertexA>=0&&q.skinVertexB>=0&&q.skinIndex>=0&&q.skinWeight>=0){i.enableVertexAttribArray(q.skinVertexA);i.enableVertexAttribArray(q.skinVertexB);i.enableVertexAttribArray(q.skinIndex);i.enableVertexAttribArray(q.skinWeight)}if(a.attributes)for(f in a.attributes)q[f]!==void 0&&q[f]>=0&&i.enableVertexAttribArray(q[f]);if(a.morphTargets){a.numSupportedMorphTargets=
|
|
|
0;r="morphTarget";for(f=0;f<this.maxMorphTargets;f++){s=r+f;if(q[s]>=0){i.enableVertexAttribArray(q[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;r="morphNormal";for(f=0;f<this.maxMorphNormals;f++){s=r+f;if(q[s]>=0){i.enableVertexAttribArray(q[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,b){if(a){!b||b==="ccw"?i.frontFace(i.CCW):i.frontFace(i.CW);a==="back"?i.cullFace(i.BACK):
|
|
|
-a==="front"?i.cullFace(i.FRONT):i.cullFace(i.FRONT_AND_BACK);i.enable(i.CULL_FACE)}else i.disable(i.CULL_FACE)};this.setObjectFaces=function(a){if(ia!==a.doubleSided){a.doubleSided?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE);ia=a.doubleSided}if(O!==a.flipSided){a.flipSided?i.frontFace(i.CW):i.frontFace(i.CCW);O=a.flipSided}};this.setDepthTest=function(a){if(Ma!==a){a?i.enable(i.DEPTH_TEST):i.disable(i.DEPTH_TEST);Ma=a}};this.setDepthWrite=function(a){if(Ka!==a){i.depthMask(a);Ka=a}};this.setBlending=
|
|
|
-function(a,b,c,d){if(a!==X){switch(a){case THREE.NoBlending:i.disable(i.BLEND);break;case THREE.AdditiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE);break;case THREE.SubtractiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.SRC_COLOR);break;case THREE.CustomBlending:i.enable(i.BLEND);break;default:i.enable(i.BLEND);
|
|
|
-i.blendEquationSeparate(i.FUNC_ADD,i.FUNC_ADD);i.blendFuncSeparate(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA,i.ONE,i.ONE_MINUS_SRC_ALPHA)}X=a}if(a===THREE.CustomBlending){if(b!==Y){i.blendEquation(H(b));Y=b}if(c!==Z||d!==ha){i.blendFunc(H(c),H(d));Z=c;ha=d}}else ha=Z=Y=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=i.createTexture();D.info.memory.textures++}i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
|
|
|
-a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=H(a.format),f=H(a.type);x(i.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?i.texImage2D(i.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):i.texImage2D(i.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&i.generateMipmap(i.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof
|
|
|
-THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=i.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=H(a.format),e=H(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];i.bindTexture(i.TEXTURE_CUBE_MAP,a.__webglTexture);x(i.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=i.createFramebuffer();a.__webglRenderbuffer[f]=i.createRenderbuffer();
|
|
|
-i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=i.TEXTURE_CUBE_MAP_POSITIVE_X+f;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer[f]);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,h,g.__webglTexture,0);s(a.__webglRenderbuffer[f],a)}c&&i.generateMipmap(i.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=i.createFramebuffer();a.__webglRenderbuffer=i.createRenderbuffer();i.bindTexture(i.TEXTURE_2D,a.__webglTexture);x(i.TEXTURE_2D,a,c);i.texImage2D(i.TEXTURE_2D,
|
|
|
-0,d,a.width,a.height,0,d,e,null);d=i.TEXTURE_2D;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,d,a.__webglTexture,0);s(a.__webglRenderbuffer,a);c&&i.generateMipmap(i.TEXTURE_2D)}b?i.bindTexture(i.TEXTURE_CUBE_MAP,null):i.bindTexture(i.TEXTURE_2D,null);i.bindRenderbuffer(i.RENDERBUFFER,null);i.bindFramebuffer(i.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;
|
|
|
-c=gb;a=Mb;d=Lb;e=lb}if(b!==K){i.bindFramebuffer(i.FRAMEBUFFER,b);i.viewport(d,e,c,a);K=b}hb=c;Cb=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
|
|
|
+a==="front"?i.cullFace(i.FRONT):i.cullFace(i.FRONT_AND_BACK);i.enable(i.CULL_FACE)}else i.disable(i.CULL_FACE)};this.setObjectFaces=function(a){if(Q!==a.doubleSided){a.doubleSided?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE);Q=a.doubleSided}if(Y!==a.flipSided){a.flipSided?i.frontFace(i.CW):i.frontFace(i.CCW);Y=a.flipSided}};this.setDepthTest=function(a){if(na!==a){a?i.enable(i.DEPTH_TEST):i.disable(i.DEPTH_TEST);na=a}};this.setDepthWrite=function(a){if(Ma!==a){i.depthMask(a);Ma=a}};this.setBlending=
|
|
|
+function(a,b,c,d){if(a!==Z){switch(a){case THREE.NoBlending:i.disable(i.BLEND);break;case THREE.AdditiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE);break;case THREE.SubtractiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.SRC_COLOR);break;case THREE.CustomBlending:i.enable(i.BLEND);break;default:i.enable(i.BLEND);
|
|
|
+i.blendEquationSeparate(i.FUNC_ADD,i.FUNC_ADD);i.blendFuncSeparate(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA,i.ONE,i.ONE_MINUS_SRC_ALPHA)}Z=a}if(a===THREE.CustomBlending){if(b!==P){i.blendEquation(C(b));P=b}if(c!==ga||d!==Qa){i.blendFunc(C(c),C(d));ga=c;Qa=d}}else Qa=ga=P=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=i.createTexture();G.info.memory.textures++}i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
|
|
|
+a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=C(a.format),f=C(a.type);s(i.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?i.texImage2D(i.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):i.texImage2D(i.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&i.generateMipmap(i.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof
|
|
|
+THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=i.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=C(a.format),e=C(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];i.bindTexture(i.TEXTURE_CUBE_MAP,a.__webglTexture);s(i.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=i.createFramebuffer();a.__webglRenderbuffer[f]=i.createRenderbuffer();
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|
|
+i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=i.TEXTURE_CUBE_MAP_POSITIVE_X+f;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer[f]);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,h,g.__webglTexture,0);x(a.__webglRenderbuffer[f],a)}c&&i.generateMipmap(i.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=i.createFramebuffer();a.__webglRenderbuffer=i.createRenderbuffer();i.bindTexture(i.TEXTURE_2D,a.__webglTexture);s(i.TEXTURE_2D,a,c);i.texImage2D(i.TEXTURE_2D,
|
|
|
+0,d,a.width,a.height,0,d,e,null);d=i.TEXTURE_2D;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,d,a.__webglTexture,0);x(a.__webglRenderbuffer,a);c&&i.generateMipmap(i.TEXTURE_2D)}b?i.bindTexture(i.TEXTURE_CUBE_MAP,null):i.bindTexture(i.TEXTURE_2D,null);i.bindRenderbuffer(i.RENDERBUFFER,null);i.bindFramebuffer(i.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;
|
|
|
+c=gb;a=Za;d=Lb;e=mb}if(b!==da){i.bindFramebuffer(i.FRAMEBUFFER,b);i.viewport(d,e,c,a);da=b}Db=c;$a=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
|
|
|
THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:
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|
|
THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:true;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:true;this.generateMipmaps=true};
|
|
|
THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
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@@ -420,8 +420,8 @@ THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this
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THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;c<0&&(c=c+1);c>1&&(c=c-1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
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THREE.ColorUtils.__hsv={h:0,s:0,v:0};
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THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,j=a.faces,k=f.faces,l=a.faceVertexUvs[0],o=f.faceVertexUvs[0],m={},p=0;p<a.materials.length;p++)m[a.materials[p].id]=p;if(b instanceof THREE.Mesh){b.matrixAutoUpdate&&b.updateMatrix();c=b.matrix;d=new THREE.Matrix4;d.extractRotation(c,b.scale)}for(var p=0,q=h.length;p<q;p++){var n=h[p].clone();c&&c.multiplyVector3(n);g.push(n)}p=0;for(q=k.length;p<q;p++){var g=
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-k[p],r,u,t=g.vertexNormals,x=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(n=t.length;h<n;h++){u=t[h].clone();d&&d.multiplyVector3(u);r.vertexNormals.push(u)}r.color.copy(g.color);h=0;for(n=x.length;h<n;h++){u=x[h];r.vertexColors.push(u.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;x=m[n];if(x===void 0){x=
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-a.materials.length;m[n]=x;a.materials.push(h)}r.materialIndex=x}r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);j.push(r)}p=0;for(q=o.length;p<q;p++){c=o[p];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
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+k[p],r,u,t=g.vertexNormals,y=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(n=t.length;h<n;h++){u=t[h].clone();d&&d.multiplyVector3(u);r.vertexNormals.push(u)}r.color.copy(g.color);h=0;for(n=y.length;h<n;h++){u=y[h];r.vertexColors.push(u.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;y=m[n];if(y===void 0){y=
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+a.materials.length;m[n]=y;a.materials.push(h)}r.materialIndex=y}r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);j.push(r)}p=0;for(q=o.length;p<q;p++){c=o[p];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
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for(c=f.length;a<c;a++){for(var d=f[a],e=[],g=0,h=d.length;g<h;g++)e.push(new THREE.UV(d[g].u,d[g].v));b.faceVertexUvs[0].push(e)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();if(d+e>1){d=1-d;e=1-e}f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof
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THREE.Face3){d=b.vertices[a.a];e=b.vertices[a.b];f=b.vertices[a.c];return THREE.GeometryUtils.randomPointInTriangle(d,e,f)}if(a instanceof THREE.Face4){d=b.vertices[a.a];e=b.vertices[a.b];f=b.vertices[a.c];var b=b.vertices[a.d],g;if(c)if(a._area1&&a._area2){c=a._area1;g=a._area2}else{c=THREE.GeometryUtils.triangleArea(d,e,b);g=THREE.GeometryUtils.triangleArea(e,f,b);a._area1=c;a._area2=g}else{c=THREE.GeometryUtils.triangleArea(d,e,b);g=THREE.GeometryUtils.triangleArea(e,f,b)}return THREE.GeometryUtils.random()*
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(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return k[e]>a?b(c,e-1):k[e]<a?b(e+1,d):e}return b(0,k.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,j=0,k=[],l,o,m,p;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3){l=g[d.a];o=g[d.b];m=g[d.c];d._area=THREE.GeometryUtils.triangleArea(l,o,m)}else if(d instanceof THREE.Face4){l=
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@@ -430,16 +430,16 @@ var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5
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c;b++)h[b]=[];b=0;for(c=a.faces.length;b<c;b++){d=a.faces[b];if(d instanceof THREE.Face4){e=d.a;var j=d.b,k=d.c,l=d.d,o=new THREE.Face3,m=new THREE.Face3;o.color.copy(d.color);m.color.copy(d.color);o.materialIndex=d.materialIndex;m.materialIndex=d.materialIndex;o.a=e;o.b=j;o.c=l;m.a=j;m.b=k;m.c=l;if(d.vertexColors.length===4){o.vertexColors[0]=d.vertexColors[0].clone();o.vertexColors[1]=d.vertexColors[1].clone();o.vertexColors[2]=d.vertexColors[3].clone();m.vertexColors[0]=d.vertexColors[1].clone();
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m.vertexColors[1]=d.vertexColors[2].clone();m.vertexColors[2]=d.vertexColors[3].clone()}f.push(o,m);d=0;for(e=a.faceVertexUvs.length;d<e;d++)if(a.faceVertexUvs[d].length){o=a.faceVertexUvs[d][b];j=o[1];k=o[2];l=o[3];o=[o[0].clone(),j.clone(),l.clone()];j=[j.clone(),k.clone(),l.clone()];h[d].push(o,j)}d=0;for(e=a.faceUvs.length;d<e;d++)if(a.faceUvs[d].length){j=a.faceUvs[d][b];g[d].push(j,j)}}else{f.push(d);d=0;for(e=a.faceUvs.length;d<e;d++)g[d].push(a.faceUvs[d]);d=0;for(e=a.faceVertexUvs.length;d<
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e;d++)h[d].push(a.faceVertexUvs[d])}}a.faces=f;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var e=b.length,f=a.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,j=f.c,g=a.vertices[g],h=a.vertices[h],j=a.vertices[j],k=a.vertices[f.d];b.push(g.clone());b.push(h.clone());b.push(j.clone());b.push(k.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else{g=f.a;
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-h=f.b;j=f.c;g=a.vertices[g];h=a.vertices[h];j=a.vertices[j];b.push(g.clone());b.push(h.clone());b.push(j.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,j,k,l,o,m,p,q,n,r,u,t,x,s,y=[],H=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)H[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;k=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=k.distanceTo(l);q=l.distanceTo(o);m=k.distanceTo(o);if(p>
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-b||q>b||m>b){j=a.vertices.length;x=e.clone();s=e.clone();if(p>=q&&p>=m){k=k.clone();k.lerpSelf(l,0.5);x.a=f;x.b=j;x.c=h;s.a=j;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);x.vertexNormals[1].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);x.vertexColors[1].copy(f);s.vertexColors[0].copy(f)}e=0}else if(q>=p&&q>=m){k=l.clone();k.lerpSelf(o,0.5);x.a=f;x.b=g;x.c=
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-j;s.a=j;s.b=h;s.c=f;if(e.vertexNormals.length===3){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);x.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f);s.vertexNormals[1].copy(e.vertexNormals[2]);s.vertexNormals[2].copy(e.vertexNormals[0])}if(e.vertexColors.length===3){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);x.vertexColors[2].copy(f);s.vertexColors[0].copy(f);s.vertexColors[1].copy(e.vertexColors[2]);s.vertexColors[2].copy(e.vertexColors[0])}e=1}else{k=k.clone();
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-k.lerpSelf(o,0.5);x.a=f;x.b=g;x.c=j;s.a=j;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);x.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);x.vertexColors[2].copy(f);s.vertexColors[0].copy(f)}e=2}y.push(x,s);a.vertices.push(k);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){k=a.faceVertexUvs[f][c];s=k[0];h=k[1];x=k[2];if(e===
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-0){l=s.clone();l.lerpSelf(h,0.5);k=[s.clone(),l.clone(),x.clone()];h=[l.clone(),h.clone(),x.clone()]}else if(e===1){l=h.clone();l.lerpSelf(x,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),x.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(x,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),x.clone()]}H[f].push(k,h)}}else{y.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)H[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;j=e.d;k=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
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-a.vertices[j];p=k.distanceTo(l);q=l.distanceTo(o);n=o.distanceTo(m);r=k.distanceTo(m);if(p>b||q>b||n>b||r>b){u=a.vertices.length;t=a.vertices.length+1;x=e.clone();s=e.clone();if(p>=q&&p>=n&&p>=r||n>=q&&n>=p&&n>=r){p=k.clone();p.lerpSelf(l,0.5);l=o.clone();l.lerpSelf(m,0.5);x.a=f;x.b=u;x.c=t;x.d=j;s.a=u;s.b=g;s.c=h;s.d=t;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);x.vertexNormals[1].copy(f);
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-x.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);x.vertexColors[1].copy(f);x.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{p=l.clone();p.lerpSelf(o,0.5);l=m.clone();l.lerpSelf(k,0.5);x.a=f;x.b=g;x.c=u;x.d=t;s.a=t;s.b=u;s.c=h;s.d=j;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
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-f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);x.vertexNormals[2].copy(f);x.vertexNormals[3].copy(g);s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);x.vertexColors[2].copy(f);x.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}y.push(x,s);a.vertices.push(p,l);
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-f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){k=a.faceVertexUvs[f][c];s=k[0];h=k[1];x=k[2];k=k[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=x.clone();o.lerpSelf(k,0.5);s=[s.clone(),l.clone(),o.clone(),k.clone()];h=[l.clone(),h.clone(),x.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(x,0.5);o=k.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),x.clone(),k.clone()]}H[f].push(s,h)}}else{y.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)H[f].push(a.faceVertexUvs[f][c])}}}a.faces=
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-y;a.faceVertexUvs=H}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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+h=f.b;j=f.c;g=a.vertices[g];h=a.vertices[h];j=a.vertices[j];b.push(g.clone());b.push(h.clone());b.push(j.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,j,k,l,o,m,p,q,n,r,u,t,y,s,x=[],D=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)D[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;k=a.vertices[f];l=a.vertices[g];o=a.vertices[h];p=k.distanceTo(l);q=l.distanceTo(o);m=k.distanceTo(o);if(p>
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+b||q>b||m>b){j=a.vertices.length;y=e.clone();s=e.clone();if(p>=q&&p>=m){k=k.clone();k.lerpSelf(l,0.5);y.a=f;y.b=j;y.c=h;s.a=j;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);y.vertexNormals[1].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);y.vertexColors[1].copy(f);s.vertexColors[0].copy(f)}e=0}else if(q>=p&&q>=m){k=l.clone();k.lerpSelf(o,0.5);y.a=f;y.b=g;y.c=
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+j;s.a=j;s.b=h;s.c=f;if(e.vertexNormals.length===3){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f);s.vertexNormals[1].copy(e.vertexNormals[2]);s.vertexNormals[2].copy(e.vertexNormals[0])}if(e.vertexColors.length===3){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);y.vertexColors[2].copy(f);s.vertexColors[0].copy(f);s.vertexColors[1].copy(e.vertexColors[2]);s.vertexColors[2].copy(e.vertexColors[0])}e=1}else{k=k.clone();
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+k.lerpSelf(o,0.5);y.a=f;y.b=g;y.c=j;s.a=j;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);y.vertexColors[2].copy(f);s.vertexColors[0].copy(f)}e=2}x.push(y,s);a.vertices.push(k);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){k=a.faceVertexUvs[f][c];s=k[0];h=k[1];y=k[2];if(e===
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+0){l=s.clone();l.lerpSelf(h,0.5);k=[s.clone(),l.clone(),y.clone()];h=[l.clone(),h.clone(),y.clone()]}else if(e===1){l=h.clone();l.lerpSelf(y,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),y.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(y,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),y.clone()]}D[f].push(k,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)D[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;j=e.d;k=a.vertices[f];l=a.vertices[g];o=a.vertices[h];m=
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+a.vertices[j];p=k.distanceTo(l);q=l.distanceTo(o);n=o.distanceTo(m);r=k.distanceTo(m);if(p>b||q>b||n>b||r>b){u=a.vertices.length;t=a.vertices.length+1;y=e.clone();s=e.clone();if(p>=q&&p>=n&&p>=r||n>=q&&n>=p&&n>=r){p=k.clone();p.lerpSelf(l,0.5);l=o.clone();l.lerpSelf(m,0.5);y.a=f;y.b=u;y.c=t;y.d=j;s.a=u;s.b=g;s.c=h;s.d=t;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);y.vertexNormals[1].copy(f);
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+y.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);y.vertexColors[1].copy(f);y.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{p=l.clone();p.lerpSelf(o,0.5);l=m.clone();l.lerpSelf(k,0.5);y.a=f;y.b=g;y.c=u;y.d=t;s.a=t;s.b=u;s.c=h;s.d=j;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
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+f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);y.vertexNormals[2].copy(f);y.vertexNormals[3].copy(g);s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);y.vertexColors[2].copy(f);y.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}x.push(y,s);a.vertices.push(p,l);
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+f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){k=a.faceVertexUvs[f][c];s=k[0];h=k[1];y=k[2];k=k[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);o=y.clone();o.lerpSelf(k,0.5);s=[s.clone(),l.clone(),o.clone(),k.clone()];h=[l.clone(),h.clone(),y.clone(),o.clone()]}else{l=h.clone();l.lerpSelf(y,0.5);o=k.clone();o.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),o.clone()];h=[o.clone(),l.clone(),y.clone(),k.clone()]}D[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)D[f].push(a.faceVertexUvs[f][c])}}}a.faces=
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+x;a.faceVertexUvs=D}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b);d.onload=function(){e.needsUpdate=true;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b),b=e.loadCount=0;for(d=a.length;b<d;++b){e[b]=new Image;e[b].onload=function(){e.loadCount=e.loadCount+1;if(e.loadCount===6)f.needsUpdate=true;c&&c(this)};e[b].crossOrigin=this.crossOrigin;e[b].src=a[b]}return f},getNormalMap:function(a,
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b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,j=g.createImageData(d,e),k=j.data,l=0;l<d;l++)for(var o=0;o<e;o++){var m=o-1<0?0:o-1,p=o+1>e-1?e-1:o+1,q=l-1<0?0:l-1,n=l+1>d-1?d-1:l+1,r=[],u=[0,0,h[(o*d+l)*4]/255*b];r.push([-1,0,h[(o*d+q)*4]/255*b]);r.push([-1,-1,h[(m*d+q)*4]/255*b]);r.push([0,
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-1,h[(m*d+l)*4]/255*b]);r.push([1,-1,h[(m*d+n)*4]/255*b]);r.push([1,0,h[(o*d+n)*4]/255*b]);r.push([1,1,h[(p*d+n)*4]/255*b]);r.push([0,1,h[(p*d+l)*4]/255*b]);r.push([-1,1,h[(p*d+q)*4]/255*b]);m=[];q=r.length;for(p=0;p<q;p++){var n=r[p],t=r[(p+1)%q],n=[n[0]-u[0],n[1]-u[1],n[2]-u[2]],t=[t[0]-u[0],t[1]-u[1],t[2]-u[2]];m.push(c([n[1]*t[2]-n[2]*t[1],n[2]*t[0]-n[0]*t[2],n[0]*t[1]-n[1]*t[0]]))}r=[0,0,0];for(p=0;p<m.length;p++){r[0]=r[0]+m[p][0];r[1]=r[1]+m[p][1];r[2]=r[2]+m[p][2]}r[0]=r[0]/m.length;r[1]=
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@@ -526,7 +526,7 @@ this.target.z);a.rotation.set(0,d,0)}}}else if(c==="rot")THREE.Quaternion.slerp(
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THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,j,k;e=(a.length-1)*b;f=Math.floor(e);e=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];j=a[c[2]];k=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],j[0],k[0],e,c,g);d[1]=this.interpolate(f[1],h[1],j[1],k[1],e,c,g);d[2]=this.interpolate(f[2],h[2],j[2],k[2],e,c,g);return d};
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THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[0]};
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THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[d.length-1]};
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-THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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+THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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false;this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=true}}};
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THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=true;this.loop=a!==void 0?a:true;this.currentTime=b!==void 0?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=true;if(f.animationCache===void 0){f.animationCache={};f.animationCache.prevKey=null;f.animationCache.nextKey=null;f.animationCache.originalMatrix=e instanceof THREE.Bone?
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e.skinMatrix:e.matrix}e=this.data.hierarchy[c].keys;if(e.length){f.animationCache.prevKey=e[0];f.animationCache.nextKey=e[1];this.startTime=Math.min(e[0].time,this.startTime);this.endTime=Math.max(e[e.length-1].time,this.endTime)}}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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@@ -546,7 +546,7 @@ THREE.CombinedCamera.prototype.setSize=function(a,b){this.cameraP.aspect=a/b;thi
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THREE.CombinedCamera.prototype.setLens=function(a,b){var c=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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-THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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+THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=false;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
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true;break;case 2:this.moveBackward=true}this.mouseDragOn=true};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=false;break;case 2:this.moveBackward=false}this.mouseDragOn=false};this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};
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this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;break;case 39:case 68:this.moveRight=
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@@ -557,14 +557,14 @@ Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-th
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c(this,this.onKeyUp),false)};
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THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,u=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++){u=d*h.chunks[f]/h.total;b.keys[f]={time:u,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
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return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vector3(d.x,d.y,d.z)}return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;
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-this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
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+this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
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this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}var g=Math.PI*2,h=Math.PI/180;this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=a>=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
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b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){if(this.domElement===
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document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
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c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a=
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this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),p=0;p<b.points.length;p++){c=new THREE.Mesh(g,h);c.position.copy(b.points[p]);a.add(c)}}this.domElement.addEventListener("mousemove",d(this,
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this.onMouseMove),false)}};THREE.PathControlsIdCounter=0;
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-THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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+THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
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1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=
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0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
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@@ -589,23 +589,23 @@ b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.tar
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c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);if(d.distanceTo(c.object.position)>0){c.dispatchEvent(p);d.copy(c.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){if(c.enabled){if(e){h=j=c.getMouseProjectionOnBall(a.clientX,a.clientY);k=l=c.getMouseOnScreen(a.clientX,a.clientY);o=
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m=c.getMouseOnScreen(a.clientX,a.clientY);e=false}f!==-1&&(f===0&&!c.noRotate?j=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?l=c.getMouseOnScreen(a.clientX,a.clientY):f===2&&!c.noPan&&(m=c.getMouseOnScreen(a.clientX,a.clientY)))}},false);this.domElement.addEventListener("mousedown",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();if(f===-1){f=a.button;f===0&&!c.noRotate?h=j=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?k=l=c.getMouseOnScreen(a.clientX,
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a.clientY):this.noPan||(o=m=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled&&f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},false)};
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-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function j(a,b,c,g,h,j,l,m){var n,o=d||1,p=e||1,q=h/2,r=j/2,t=k.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var i=o+1,u=p+1,x=h/o,K=j/p,$=new THREE.Vector3;$[n]=l>0?1:-1;for(h=0;h<u;h++)for(j=0;j<i;j++){var I=new THREE.Vector3;I[a]=(j*x-q)*c;I[b]=(h*K-r)*g;I[n]=l;k.vertices.push(I)}for(h=0;h<p;h++)for(j=0;j<o;j++){a=new THREE.Face4(j+
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-i*h+t,j+i*(h+1)+t,j+1+i*(h+1)+t,j+1+i*h+t);a.normal.copy($);a.vertexNormals.push($.clone(),$.clone(),$.clone(),$.clone());a.materialIndex=m;k.faces.push(a);k.faceVertexUvs[0].push([new THREE.UV(j/o,h/p),new THREE.UV(j/o,(h+1)/p),new THREE.UV((j+1)/o,(h+1)/p),new THREE.UV((j+1)/o,h/p)])}}THREE.Geometry.call(this);var k=this,l=a/2,o=b/2,m=c/2,p,q,n,r,u,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;r=1;q=2;u=3;n=4;t=5}else this.materials=
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-[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var x in h)this.sides[x]!==void 0&&(this.sides[x]=h[x]);this.sides.px&&j("z","y",-1,-1,c,b,l,p);this.sides.nx&&j("z","y",1,-1,c,b,-l,r);this.sides.py&&j("x","z",1,1,a,c,o,q);this.sides.ny&&j("x","z",1,-1,a,c,-o,u);this.sides.pz&&j("x","y",1,-1,a,b,m,n);this.sides.nz&&j("x","y",-1,-1,a,b,-m,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
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+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function j(a,b,c,g,h,j,l,m){var n,o=d||1,p=e||1,q=h/2,r=j/2,t=k.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var u=o+1,i=p+1,y=h/o,M=j/p,da=new THREE.Vector3;da[n]=l>0?1:-1;for(h=0;h<i;h++)for(j=0;j<u;j++){var H=new THREE.Vector3;H[a]=(j*y-q)*c;H[b]=(h*M-r)*g;H[n]=l;k.vertices.push(H)}for(h=0;h<p;h++)for(j=0;j<o;j++){a=new THREE.Face4(j+
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+u*h+t,j+u*(h+1)+t,j+1+u*(h+1)+t,j+1+u*h+t);a.normal.copy(da);a.vertexNormals.push(da.clone(),da.clone(),da.clone(),da.clone());a.materialIndex=m;k.faces.push(a);k.faceVertexUvs[0].push([new THREE.UV(j/o,h/p),new THREE.UV(j/o,(h+1)/p),new THREE.UV((j+1)/o,(h+1)/p),new THREE.UV((j+1)/o,h/p)])}}THREE.Geometry.call(this);var k=this,l=a/2,o=b/2,m=c/2,p,q,n,r,u,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(p=0;p<6;p++)this.materials.push(g)}p=0;r=1;q=2;u=3;n=4;t=5}else this.materials=
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+[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var y in h)this.sides[y]!==void 0&&(this.sides[y]=h[y]);this.sides.px&&j("z","y",-1,-1,c,b,l,p);this.sides.nx&&j("z","y",1,-1,c,b,-l,r);this.sides.py&&j("x","z",1,1,a,c,o,q);this.sides.ny&&j("x","z",1,-1,a,c,-o,u);this.sides.pz&&j("x","y",1,-1,a,b,m,n);this.sides.nz&&j("x","y",-1,-1,a,b,-m,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
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THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
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THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=a!==void 0?a:20,b=b!==void 0?b:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,j,k=[],l=[];for(j=0;j<=e;j++){var o=[],m=[],p=j/e,q=p*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,r=new THREE.Vector3;r.x=q*Math.sin(n*Math.PI*2);r.y=-p*c+g;r.z=q*Math.cos(n*Math.PI*2);this.vertices.push(r);o.push(this.vertices.length-1);m.push(new THREE.UV(n,p))}k.push(o);l.push(m)}c=(b-a)/c;for(h=0;h<d;h++){if(a!==0){o=this.vertices[k[0][h]].clone();m=this.vertices[k[0][h+
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-1]].clone()}else{o=this.vertices[k[1][h]].clone();m=this.vertices[k[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(j=0;j<e;j++){var p=k[j][h],q=k[j+1][h],n=k[j+1][h+1],r=k[j][h+1],u=o.clone(),t=o.clone(),x=m.clone(),s=m.clone(),y=l[j][h].clone(),H=l[j+1][h].clone(),C=l[j+1][h+1].clone(),z=l[j][h+1].clone();this.faces.push(new THREE.Face4(p,q,n,r,[u,t,x,s]));this.faceVertexUvs[0].push([y,H,C,z])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
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-g,0));for(h=0;h<d;h++){p=k[0][h];q=k[0][h+1];n=this.vertices.length-1;u=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);x=new THREE.Vector3(0,1,0);y=l[0][h].clone();H=l[0][h+1].clone();C=new THREE.UV(H.u,0);this.faces.push(new THREE.Face3(p,q,n,[u,t,x]));this.faceVertexUvs[0].push([y,H,C])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=k[j][h+1];q=k[j][h];n=this.vertices.length-1;u=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);x=new THREE.Vector3(0,-1,0);
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-y=l[j][h+1].clone();H=l[j][h].clone();C=new THREE.UV(H.u,1);this.faces.push(new THREE.Face3(p,q,n,[u,t,x]));this.faceVertexUvs[0].push([y,H,C])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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+1]].clone()}else{o=this.vertices[k[1][h]].clone();m=this.vertices[k[1][h+1]].clone()}o.setY(Math.sqrt(o.x*o.x+o.z*o.z)*c).normalize();m.setY(Math.sqrt(m.x*m.x+m.z*m.z)*c).normalize();for(j=0;j<e;j++){var p=k[j][h],q=k[j+1][h],n=k[j+1][h+1],r=k[j][h+1],u=o.clone(),t=o.clone(),y=m.clone(),s=m.clone(),x=l[j][h].clone(),D=l[j+1][h].clone(),C=l[j+1][h+1].clone(),z=l[j][h+1].clone();this.faces.push(new THREE.Face4(p,q,n,r,[u,t,y,s]));this.faceVertexUvs[0].push([x,D,C,z])}}if(!f&&a>0){this.vertices.push(new THREE.Vector3(0,
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+g,0));for(h=0;h<d;h++){p=k[0][h];q=k[0][h+1];n=this.vertices.length-1;u=new THREE.Vector3(0,1,0);t=new THREE.Vector3(0,1,0);y=new THREE.Vector3(0,1,0);x=l[0][h].clone();D=l[0][h+1].clone();C=new THREE.UV(D.u,0);this.faces.push(new THREE.Face3(p,q,n,[u,t,y]));this.faceVertexUvs[0].push([x,D,C])}}if(!f&&b>0){this.vertices.push(new THREE.Vector3(0,-g,0));for(h=0;h<d;h++){p=k[j][h+1];q=k[j][h];n=this.vertices.length-1;u=new THREE.Vector3(0,-1,0);t=new THREE.Vector3(0,-1,0);y=new THREE.Vector3(0,-1,0);
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+x=l[j][h+1].clone();D=l[j][h].clone();C=new THREE.UV(D.u,1);this.faces.push(new THREE.Face3(p,q,n,[u,t,y]));this.faceVertexUvs[0].push([x,D,C])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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THREE.ExtrudeGeometry=function(a,b){if(typeof a!=="undefined"){THREE.Geometry.call(this);a=a instanceof Array?a:[a];this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
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THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
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-h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(I=c.length;--I>=0;){e=I;f=I-1;f<0&&(f=
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-c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=W*g,j=W*(g+1),k=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,p=g,q=h,k=k+F,i=i+F,n=n+F,j=j+F;E.faces.push(new THREE.Face4(k,i,n,j,null,null,t));k=O.generateSideWallUV(E,a,o,b,k,i,n,j,p,q);E.faceVertexUvs[0].push(k)}}}function f(a,b,c){E.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+F;d=d+F;e=e+F;E.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?O.generateBottomUV(E,a,b,c,d,e):O.generateTopUV(E,a,b,c,d,e);E.faceVertexUvs[0].push(c)}var h=
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-b.amount!==void 0?b.amount:100,j=b.bevelThickness!==void 0?b.bevelThickness:6,k=b.bevelSize!==void 0?b.bevelSize:j-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,q=b.extrudePath,n,r=false,u=b.material,t=b.extrudeMaterial,x,s,y,H;if(q){n=q.getSpacedPoints(m);r=true;o=false;x=new THREE.TubeGeometry.FrenetFrames(q,m,false);s=new THREE.Vector3;y=new THREE.Vector3;H=new THREE.Vector3}if(!o)k=j=l=0;var C,z,v,E=this,
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-F=this.vertices.length;p&&a.addWrapPath(p);var q=a.extractPoints(),p=q.shape,N=q.holes;if(q=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();z=0;for(v=N.length;z<v;z++){C=N[z];THREE.Shape.Utils.isClockWise(C)&&(N[z]=C.reverse())}q=false}var R=THREE.Shape.Utils.triangulateShape(p,N),P=p;z=0;for(v=N.length;z<v;z++){C=N[z];p=p.concat(C)}var B,L,D,i,S,W=p.length,K,$=R.length,q=[],I=0;D=P.length;B=D-1;for(L=I+1;I<D;I++,B++,L++){B===D&&(B=0);L===D&&(L=0);q[I]=d(P[I],P[B],P[L])}var ea=[],ga,ia=q.concat();
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-z=0;for(v=N.length;z<v;z++){C=N[z];ga=[];I=0;D=C.length;B=D-1;for(L=I+1;I<D;I++,B++,L++){B===D&&(B=0);L===D&&(L=0);ga[I]=d(C[I],C[B],C[L])}ea.push(ga);ia=ia.concat(ga)}for(B=0;B<l;B++){D=B/l;i=j*(1-D);L=k*Math.sin(D*Math.PI/2);I=0;for(D=P.length;I<D;I++){S=c(P[I],q[I],L);f(S.x,S.y,-i)}z=0;for(v=N.length;z<v;z++){C=N[z];ga=ea[z];I=0;for(D=C.length;I<D;I++){S=c(C[I],ga[I],L);f(S.x,S.y,-i)}}}L=k;for(I=0;I<W;I++){S=o?c(p[I],ia[I],L):p[I];if(r){y.copy(x.normals[0]).multiplyScalar(S.x);s.copy(x.binormals[0]).multiplyScalar(S.y);
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-H.copy(n[0]).addSelf(y).addSelf(s);f(H.x,H.y,H.z)}else f(S.x,S.y,0)}for(D=1;D<=m;D++)for(I=0;I<W;I++){S=o?c(p[I],ia[I],L):p[I];if(r){y.copy(x.normals[D]).multiplyScalar(S.x);s.copy(x.binormals[D]).multiplyScalar(S.y);H.copy(n[D]).addSelf(y).addSelf(s);f(H.x,H.y,H.z)}else f(S.x,S.y,h/m*D)}for(B=l-1;B>=0;B--){D=B/l;i=j*(1-D);L=k*Math.sin(D*Math.PI/2);I=0;for(D=P.length;I<D;I++){S=c(P[I],q[I],L);f(S.x,S.y,h+i)}z=0;for(v=N.length;z<v;z++){C=N[z];ga=ea[z];I=0;for(D=C.length;I<D;I++){S=c(C[I],ga[I],L);
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-r?f(S.x,S.y+n[m-1].y,n[m-1].x+i):f(S.x,S.y,h+i)}}}var O=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(o){var a;a=W*0;for(I=0;I<$;I++){K=R[I];g(K[2]+a,K[1]+a,K[0]+a,true)}a=m+l*2;a=W*a;for(I=0;I<$;I++){K=R[I];g(K[0]+a,K[1]+a,K[2]+a,false)}}else{for(I=0;I<$;I++){K=R[I];g(K[2],K[1],K[0],true)}for(I=0;I<$;I++){K=R[I];g(K[0]+W*m,K[1]+W*m,K[2]+W*m,false)}}})();(function(){var a=0;e(P,a);a=a+P.length;z=0;for(v=N.length;z<v;z++){C=N[z];e(C,a);a=a+C.length}})()};
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+h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(H=c.length;--H>=0;){e=H;f=H-1;f<0&&(f=
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+c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=X*g,j=X*(g+1),k=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,p=g,q=h,k=k+I,i=i+I,n=n+I,j=j+I;F.faces.push(new THREE.Face4(k,i,n,j,null,null,t));k=Q.generateSideWallUV(F,a,o,b,k,i,n,j,p,q);F.faceVertexUvs[0].push(k)}}}function f(a,b,c){F.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+I;d=d+I;e=e+I;F.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?Q.generateBottomUV(F,a,b,c,d,e):Q.generateTopUV(F,a,b,c,d,e);F.faceVertexUvs[0].push(c)}var h=
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|
+b.amount!==void 0?b.amount:100,j=b.bevelThickness!==void 0?b.bevelThickness:6,k=b.bevelSize!==void 0?b.bevelSize:j-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,q=b.extrudePath,n,r=false,u=b.material,t=b.extrudeMaterial,y,s,x,D;if(q){n=q.getSpacedPoints(m);r=true;o=false;y=new THREE.TubeGeometry.FrenetFrames(q,m,false);s=new THREE.Vector3;x=new THREE.Vector3;D=new THREE.Vector3}if(!o)k=j=l=0;var C,z,v,F=this,
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+I=this.vertices.length;p&&a.addWrapPath(p);var q=a.extractPoints(),p=q.shape,O=q.holes;if(q=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();z=0;for(v=O.length;z<v;z++){C=O[z];THREE.Shape.Utils.isClockWise(C)&&(O[z]=C.reverse())}q=false}var T=THREE.Shape.Utils.triangulateShape(p,O),S=p;z=0;for(v=O.length;z<v;z++){C=O[z];p=p.concat(C)}var B,K,L,G,i,X=p.length,M,da=T.length,q=[],H=0;L=S.length;B=L-1;for(K=H+1;H<L;H++,B++,K++){B===L&&(B=0);K===L&&(K=0);q[H]=d(S[H],S[B],S[K])}var ea=[],$,wa=q.concat();
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+z=0;for(v=O.length;z<v;z++){C=O[z];$=[];H=0;L=C.length;B=L-1;for(K=H+1;H<L;H++,B++,K++){B===L&&(B=0);K===L&&(K=0);$[H]=d(C[H],C[B],C[K])}ea.push($);wa=wa.concat($)}for(B=0;B<l;B++){L=B/l;G=j*(1-L);K=k*Math.sin(L*Math.PI/2);H=0;for(L=S.length;H<L;H++){i=c(S[H],q[H],K);f(i.x,i.y,-G)}z=0;for(v=O.length;z<v;z++){C=O[z];$=ea[z];H=0;for(L=C.length;H<L;H++){i=c(C[H],$[H],K);f(i.x,i.y,-G)}}}K=k;for(H=0;H<X;H++){i=o?c(p[H],wa[H],K):p[H];if(r){x.copy(y.normals[0]).multiplyScalar(i.x);s.copy(y.binormals[0]).multiplyScalar(i.y);
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+D.copy(n[0]).addSelf(x).addSelf(s);f(D.x,D.y,D.z)}else f(i.x,i.y,0)}for(L=1;L<=m;L++)for(H=0;H<X;H++){i=o?c(p[H],wa[H],K):p[H];if(r){x.copy(y.normals[L]).multiplyScalar(i.x);s.copy(y.binormals[L]).multiplyScalar(i.y);D.copy(n[L]).addSelf(x).addSelf(s);f(D.x,D.y,D.z)}else f(i.x,i.y,h/m*L)}for(B=l-1;B>=0;B--){L=B/l;G=j*(1-L);K=k*Math.sin(L*Math.PI/2);H=0;for(L=S.length;H<L;H++){i=c(S[H],q[H],K);f(i.x,i.y,h+G)}z=0;for(v=O.length;z<v;z++){C=O[z];$=ea[z];H=0;for(L=C.length;H<L;H++){i=c(C[H],$[H],K);r?
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+f(i.x,i.y+n[m-1].y,n[m-1].x+G):f(i.x,i.y,h+G)}}}var Q=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(o){var a;a=X*0;for(H=0;H<da;H++){M=T[H];g(M[2]+a,M[1]+a,M[0]+a,true)}a=m+l*2;a=X*a;for(H=0;H<da;H++){M=T[H];g(M[0]+a,M[1]+a,M[2]+a,false)}}else{for(H=0;H<da;H++){M=T[H];g(M[2],M[1],M[0],true)}for(H=0;H<da;H++){M=T[H];g(M[0]+X*m,M[1]+X*m,M[2]+X*m,false)}}})();(function(){var a=0;e(S,a);a=a+S.length;z=0;for(v=O.length;z<v;z++){C=O[z];e(C,a);a=a+C.length}})()};
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THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].x;e=a.vertices[e].y;c=a.vertices[f].x;f=a.vertices[f].y;return[new THREE.UV(a.vertices[d].x,1-a.vertices[d].y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].x,c=a.vertices[e].y,e=a.vertices[e].z,d=a.vertices[f].x,j=a.vertices[f].y,f=a.vertices[f].z,k=a.vertices[g].x,l=
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a.vertices[g].y,g=a.vertices[g].z,o=a.vertices[h].x,m=a.vertices[h].y,a=a.vertices[h].z;return Math.abs(c-j)<0.01?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(k,g),new THREE.UV(o,a)]:[new THREE.UV(c,e),new THREE.UV(j,f),new THREE.UV(l,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
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THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
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@@ -620,10 +620,10 @@ THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.am
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THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
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THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
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0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,j,k,l,o,m,p,q,n,r,u=b.glyphs[a]||b.glyphs["?"];if(u){if(u.o){b=u._cachedOutline||(u._cachedOutline=u.o.split(" "));k=b.length;for(a=0;a<k;){j=b[a++];switch(j){case "m":j=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(j,l));e.moveTo(j,l);break;case "l":j=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(j,
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-l));e.lineTo(j,l);break;case "q":j=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(p,q,j,l);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h,x=THREE.Shape.Utils.b2(t,o,p,j),t=THREE.Shape.Utils.b2(t,m,q,l);f.push(new THREE.Vector2(x,t))}}break;case "b":j=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;q=b[a++]*-c;n=b[a++]*c+d;r=b[a++]*-c;e.bezierCurveTo(j,l,p,q,n,r);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;x=THREE.Shape.Utils.b3(t,o,p,
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-n,j);t=THREE.Shape.Utils.b3(t,m,q,r,l);f.push(new THREE.Vector2(x,t))}}}}}return{offset:u.ha*c,points:f,path:e}}}};
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-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],j,k,l;if(b(a)>0)for(k=0;k<e;k++)g[k]=k;else for(k=0;k<e;k++)g[k]=e-1-k;var o=2*e;for(k=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}j=k;e<=j&&(j=0);k=j+1;e<=k&&(k=0);l=k+1;e<=l&&(l=0);var m;a:{m=a;var p=j,q=k,n=l,r=e,u=g,t=void 0,x=void 0,s=void 0,y=void 0,H=void 0,
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-C=void 0,z=void 0,v=void 0,E=void 0,x=m[u[p]].x,s=m[u[p]].y,y=m[u[q]].x,H=m[u[q]].y,C=m[u[n]].x,z=m[u[n]].y;if(1.0E-10>(y-x)*(z-s)-(H-s)*(C-x))m=false;else{for(t=0;t<r;t++)if(!(t==p||t==q||t==n)){var v=m[u[t]].x,E=m[u[t]].y,F=void 0,N=void 0,R=void 0,P=void 0,B=void 0,L=void 0,D=void 0,i=void 0,S=void 0,W=void 0,K=void 0,$=void 0,F=R=B=void 0,F=C-y,N=z-H,R=x-C,P=s-z,B=y-x,L=H-s,D=v-x,i=E-s,S=v-y,W=E-H,K=v-C,$=E-z,F=F*W-N*S,B=B*i-L*D,R=R*$-P*K;if(F>=0&&R>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[j]],
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+l));e.lineTo(j,l);break;case "q":j=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(p,q,j,l);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h,y=THREE.Shape.Utils.b2(t,o,p,j),t=THREE.Shape.Utils.b2(t,m,q,l);f.push(new THREE.Vector2(y,t))}}break;case "b":j=b[a++]*c+d;l=b[a++]*c;p=b[a++]*c+d;q=b[a++]*-c;n=b[a++]*c+d;r=b[a++]*-c;e.bezierCurveTo(j,l,p,q,n,r);if(g=f[f.length-1]){o=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;y=THREE.Shape.Utils.b3(t,o,p,
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+n,j);t=THREE.Shape.Utils.b3(t,m,q,r,l);f.push(new THREE.Vector2(y,t))}}}}}return{offset:u.ha*c,points:f,path:e}}}};
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+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],j,k,l;if(b(a)>0)for(k=0;k<e;k++)g[k]=k;else for(k=0;k<e;k++)g[k]=e-1-k;var o=2*e;for(k=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}j=k;e<=j&&(j=0);k=j+1;e<=k&&(k=0);l=k+1;e<=l&&(l=0);var m;a:{m=a;var p=j,q=k,n=l,r=e,u=g,t=void 0,y=void 0,s=void 0,x=void 0,D=void 0,
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+C=void 0,z=void 0,v=void 0,F=void 0,y=m[u[p]].x,s=m[u[p]].y,x=m[u[q]].x,D=m[u[q]].y,C=m[u[n]].x,z=m[u[n]].y;if(1.0E-10>(x-y)*(z-s)-(D-s)*(C-y))m=false;else{for(t=0;t<r;t++)if(!(t==p||t==q||t==n)){var v=m[u[t]].x,F=m[u[t]].y,I=void 0,O=void 0,T=void 0,S=void 0,B=void 0,K=void 0,L=void 0,G=void 0,i=void 0,X=void 0,M=void 0,da=void 0,I=T=B=void 0,I=C-x,O=z-D,T=y-C,S=s-z,B=x-y,K=D-s,L=v-y,G=F-s,i=v-x,X=F-D,M=v-C,da=F-z,I=I*X-O*i,B=B*G-K*L,T=T*da-S*M;if(I>=0&&T>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[j]],
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a[g[k]],a[g[l]]]);h.push([g[j],g[k],g[l]]);j=k;for(l=k+1;l<e;j++,l++)g[j]=g[l];e--;o=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
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this.tube*Math.sin(g);this.vertices.push(h);a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,j=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);j.normal.addSelf(b[e]);j.normal.addSelf(b[f]);j.normal.addSelf(b[g]);j.normal.addSelf(b[h]);j.normal.normalize();this.faces.push(j);
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@@ -658,14 +658,14 @@ THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraH
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1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",0.7,1.1,-1);a("u2",-0.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);this.lineGeometry.verticesNeedUpdate=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
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THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
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THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var j=new THREE.Face4(a,c,d,e,null,g.color,g.material);if(m.useOldVertexColors){j.vertexColors=[];for(var k,n,p,q=0;q<4;q++){p=h[q];k=new THREE.Color;k.setRGB(0,0,0);for(var r=0;r<p.length;r++){n=g.vertexColors[p[r]-1];k.r=k.r+n.r;k.g=k.g+n.g;k.b=k.b+n.b}k.r=k.r/p.length;k.g=k.g/p.length;k.b=k.b/p.length;
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-j.vertexColors[q]=k}}l.push(j);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=t[e];if(!f){a>=x&&a<x+q.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
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-b){R[a]===void 0&&(R[a]=[]);R[a].push(b)}function j(a,b,c){P[a]===void 0&&(P[a]={});P[a][b]=c}var k=[],l=[],o=[],m=this,p=a.vertices,q=a.faces,k=p.concat(),n=[],r={},u={},t={},x=p.length,s,y,H,C,z,v=a.faceVertexUvs[0],E;b("originalFaces, uvs, originalVerticesLength",q.length,v.length,x);if(m.supportUVs){s=0;for(y=v.length;s<y;s++){H=0;for(C=v[s].length;H<C;H++){E=q[s]["abcd".charAt(H)];g(E,s,v[s][H])}}}if(v.length==0)m.supportUVs=false;s=0;for(z in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
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-t,"vs",v.length);s=0;for(y=q.length;s<y;s++){z=q[s];n.push(z.centroid);k.push(z.centroid);if(m.supportUVs){v=new THREE.UV;if(z instanceof THREE.Face3){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(z instanceof THREE.Face4){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u+f(z.d,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v+f(z.d,s).v;v.u=v.u/4;v.v=v.v/4}g(x+s,"",v)}}b("-- added UVs for new Faces",t);y=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
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-var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);E=0;var F,N,R={},P={};for(s in y){v=y[s];F=s.split("_");N=F[0];F=F[1];h(N,[N,F]);h(F,[N,F]);H=0;for(C=v.length;H<C;H++){z=v[H];j(N,z,s);j(F,z,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",R,"vertexFaceMap",P);for(s in y){v=
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-y[s];z=v[0];C=v[1];F=s.split("_");N=F[0];F=F[1];v=new THREE.Vector3;if(u[s]){v.addSelf(p[N]);v.addSelf(p[F]);v.multiplyScalar(0.5)}else{v.addSelf(n[z]);v.addSelf(n[C]);v.addSelf(p[N]);v.addSelf(p[F]);v.multiplyScalar(0.25)}r[s]=x+q.length+E;k.push(v);E++;if(m.supportUVs){v=new THREE.UV;v.u=f(N,z).u+f(F,z).u;v.v=f(N,z).v+f(F,z).v;v.u=v.u/2;v.v=v.v/2;g(r[s],z,v);if(!u[s]){v=new THREE.UV;v.u=f(N,C).u+f(F,C).u;v.v=f(N,C).v+f(F,C).v;v.u=v.u/2;v.v=v.v/2;g(r[s],C,v)}}}b("-- Step 2 done");var B,L;C=["123",
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-"12","2","23"];F=["123","23","3","31"];var D=["123","31","1","12"],i=["1234","12","2","23"],S=["1234","23","3","34"],W=["1234","34","4","41"],K=["1234","41","1","12"];s=0;for(y=n.length;s<y;s++){z=q[s];v=x+s;if(z instanceof THREE.Face3){E=e(z.a,z.b);N=e(z.b,z.c);B=e(z.c,z.a);d(v,r[E],z.b,r[N],z,C,s);d(v,r[N],z.c,r[B],z,F,s);d(v,r[B],z.a,r[E],z,D,s)}else if(z instanceof THREE.Face4){E=e(z.a,z.b);N=e(z.b,z.c);B=e(z.c,z.d);L=e(z.d,z.a);d(v,r[E],z.b,r[N],z,i,s);d(v,r[N],z.c,r[B],z,S,s);d(v,r[B],z.d,r[L],
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-z,W,s);d(v,r[L],z.a,r[E],z,K,s)}else b("face should be a face!",z)}r=new THREE.Vector3;z=new THREE.Vector3;s=0;for(y=p.length;s<y;s++)if(R[s]!==void 0){r.set(0,0,0);z.set(0,0,0);N=new THREE.Vector3(0,0,0);v=0;for(H in P[s]){r.addSelf(n[H]);v++}C=0;E=R[s].length;for(H=0;H<E;H++)u[e(R[s][H][0],R[s][H][1])]&&C++;if(C!=2){r.divideScalar(v);for(H=0;H<E;H++){v=R[s][H];v=p[v[0]].clone().addSelf(p[v[1]]).divideScalar(2);z.addSelf(v)}z.divideScalar(E);N.addSelf(p[s]);N.multiplyScalar(E-3);N.addSelf(r);N.addSelf(z.multiplyScalar(2));
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-N.divideScalar(E);k[s]=N}}a.vertices=k;a.faces=l;a.faceVertexUvs[0]=o;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
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+j.vertexColors[q]=k}}l.push(j);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=t[e];if(!f){a>=y&&a<y+q.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
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+b){T[a]===void 0&&(T[a]=[]);T[a].push(b)}function j(a,b,c){S[a]===void 0&&(S[a]={});S[a][b]=c}var k=[],l=[],o=[],m=this,p=a.vertices,q=a.faces,k=p.concat(),n=[],r={},u={},t={},y=p.length,s,x,D,C,z,v=a.faceVertexUvs[0],F;b("originalFaces, uvs, originalVerticesLength",q.length,v.length,y);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){D=0;for(C=v[s].length;D<C;D++){F=q[s]["abcd".charAt(D)];g(F,s,v[s][D])}}}if(v.length==0)m.supportUVs=false;s=0;for(z in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
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+t,"vs",v.length);s=0;for(x=q.length;s<x;s++){z=q[s];n.push(z.centroid);k.push(z.centroid);if(m.supportUVs){v=new THREE.UV;if(z instanceof THREE.Face3){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(z instanceof THREE.Face4){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u+f(z.d,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v+f(z.d,s).v;v.u=v.u/4;v.v=v.v/4}g(y+s,"",v)}}b("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
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+var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);F=0;var I,O,T={},S={};for(s in x){v=x[s];I=s.split("_");O=I[0];I=I[1];h(O,[O,I]);h(I,[O,I]);D=0;for(C=v.length;D<C;D++){z=v[D];j(O,z,s);j(I,z,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",T,"vertexFaceMap",S);for(s in x){v=
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+x[s];z=v[0];C=v[1];I=s.split("_");O=I[0];I=I[1];v=new THREE.Vector3;if(u[s]){v.addSelf(p[O]);v.addSelf(p[I]);v.multiplyScalar(0.5)}else{v.addSelf(n[z]);v.addSelf(n[C]);v.addSelf(p[O]);v.addSelf(p[I]);v.multiplyScalar(0.25)}r[s]=y+q.length+F;k.push(v);F++;if(m.supportUVs){v=new THREE.UV;v.u=f(O,z).u+f(I,z).u;v.v=f(O,z).v+f(I,z).v;v.u=v.u/2;v.v=v.v/2;g(r[s],z,v);if(!u[s]){v=new THREE.UV;v.u=f(O,C).u+f(I,C).u;v.v=f(O,C).v+f(I,C).v;v.u=v.u/2;v.v=v.v/2;g(r[s],C,v)}}}b("-- Step 2 done");var B,K;C=["123",
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+"12","2","23"];I=["123","23","3","31"];var L=["123","31","1","12"],G=["1234","12","2","23"],i=["1234","23","3","34"],X=["1234","34","4","41"],M=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){z=q[s];v=y+s;if(z instanceof THREE.Face3){F=e(z.a,z.b);O=e(z.b,z.c);B=e(z.c,z.a);d(v,r[F],z.b,r[O],z,C,s);d(v,r[O],z.c,r[B],z,I,s);d(v,r[B],z.a,r[F],z,L,s)}else if(z instanceof THREE.Face4){F=e(z.a,z.b);O=e(z.b,z.c);B=e(z.c,z.d);K=e(z.d,z.a);d(v,r[F],z.b,r[O],z,G,s);d(v,r[O],z.c,r[B],z,i,s);d(v,r[B],z.d,r[K],
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+z,X,s);d(v,r[K],z.a,r[F],z,M,s)}else b("face should be a face!",z)}r=new THREE.Vector3;z=new THREE.Vector3;s=0;for(x=p.length;s<x;s++)if(T[s]!==void 0){r.set(0,0,0);z.set(0,0,0);O=new THREE.Vector3(0,0,0);v=0;for(D in S[s]){r.addSelf(n[D]);v++}C=0;F=T[s].length;for(D=0;D<F;D++)u[e(T[s][D][0],T[s][D][1])]&&C++;if(C!=2){r.divideScalar(v);for(D=0;D<F;D++){v=T[s][D];v=p[v[0]].clone().addSelf(p[v[1]]).divideScalar(2);z.addSelf(v)}z.divideScalar(F);O.addSelf(p[s]);O.multiplyScalar(F-3);O.addSelf(r);O.addSelf(z.multiplyScalar(2));
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+O.divideScalar(F);k[s]=O}}a.vertices=k;a.faces=l;a.faceVertexUvs[0]=o;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
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THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;a!==void 0&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;
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THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){b===void 0&&(b=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
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THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=-this.positionScreen.x*2,e=-this.positionScreen.y*2;for(a=0;a<b;a++){c=this.lensFlares[a];c.x=this.positionScreen.x+d*c.distance;c.y=this.positionScreen.y+e*c.distance;c.wantedRotation=c.x*Math.PI*0.25;c.rotation=c.rotation+(c.wantedRotation-c.rotation)*0.25}};
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@@ -681,16 +681,16 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
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0;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=0;d[q++]=1;q=0;e[q++]=0;e[q++]=1;e[q++]=2;e[q++]=0;e[q++]=2;e[q++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();j=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
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b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,j);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
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b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){k=false;l=a(THREE.ShaderFlares.lensFlare)}else{k=true;l=a(THREE.ShaderFlares.lensFlareVertexTexture)}o={};m={};o.vertex=b.getAttribLocation(l,"position");o.uv=b.getAttribLocation(l,"uv");m.renderType=b.getUniformLocation(l,"renderType");m.map=b.getUniformLocation(l,"map");m.occlusionMap=b.getUniformLocation(l,"occlusionMap");m.opacity=b.getUniformLocation(l,"opacity");m.color=b.getUniformLocation(l,
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-"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var x=new THREE.Vector3,s=u/e,y=e*0.5,H=u*0.5,C=16/u,z=new THREE.Vector2(C*s,C),v=new THREE.Vector3(1,1,0),E=new THREE.Vector2(1,1),F=m,C=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(F.occlusionMap,0);b.uniform1i(F.map,
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-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(C.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(C.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var N,R,P,B,L;for(N=0;N<t;N++){C=16/u;z.set(C*s,C);B=a[N];x.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(x);d.projectionMatrix.multiplyVector3(x);v.copy(x);E.x=v.x*y+y;E.y=v.y*H+H;if(k||E.x>0&&E.x<e&&E.y>0&&
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-E.y<u){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,E.x-8,E.y-8,16,16,0);b.uniform1i(F.renderType,0);b.uniform2f(F.scale,z.x,z.y);b.uniform3f(F.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,j);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,E.x-8,E.y-8,16,16,0);b.uniform1i(F.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
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-b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(F.renderType,2);b.enable(b.BLEND);R=0;for(P=B.lensFlares.length;R<P;R++){L=B.lensFlares[R];if(L.opacity>0.001&&L.scale>0.001){v.x=L.x;v.y=L.y;v.z=L.z;C=L.size*L.scale/u;z.x=C*s;z.y=C;b.uniform3f(F.screenPosition,v.x,v.y,v.z);b.uniform2f(F.scale,z.x,z.y);b.uniform1f(F.rotation,L.rotation);b.uniform1f(F.opacity,L.opacity);
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-b.uniform3f(F.color,L.color.r,L.color.g,L.color.b);c.setBlending(L.blending,L.blendEquation,L.blendSrc,L.blendDst);c.setTexture(L.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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+"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var y=new THREE.Vector3,s=u/e,x=e*0.5,D=u*0.5,C=16/u,z=new THREE.Vector2(C*s,C),v=new THREE.Vector3(1,1,0),F=new THREE.Vector2(1,1),I=m,C=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
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+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(C.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(C.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var O,T,S,B,K;for(O=0;O<t;O++){C=16/u;z.set(C*s,C);B=a[O];y.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(y);d.projectionMatrix.multiplyVector3(y);v.copy(y);F.x=v.x*x+x;F.y=v.y*D+D;if(k||F.x>0&&F.x<e&&F.y>0&&
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+F.y<u){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,F.x-8,F.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,z.x,z.y);b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,j);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,F.x-8,F.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
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+b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);T=0;for(S=B.lensFlares.length;T<S;T++){K=B.lensFlares[T];if(K.opacity>0.0010&&K.scale>0.0010){v.x=K.x;v.y=K.y;v.z=K.z;C=K.size*K.scale/u;z.x=C*s;z.y=C;b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.uniform2f(I.scale,z.x,z.y);b.uniform1f(I.rotation,K.rotation);b.uniform1f(I.opacity,K.opacity);
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+b.uniform3f(I.color,K.color.r,K.color.g,K.color.b);c.setBlending(K.blending,K.blendEquation,K.blendSrc,K.blendDst);c.setTexture(K.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
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-function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,k){var l,o,m,p,q,n,r,u,t,x=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=j.__lights.length;l<o;l++){m=j.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(q=0;q<m.shadowCascadeCount;q++){var s;if(m.shadowCascadeArray[q])s=m.shadowCascadeArray[q];
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+function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,k){var l,o,m,p,q,n,r,u,t,y=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=j.__lights.length;l<o;l++){m=j.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(q=0;q<m.shadowCascadeCount;q++){var s;if(m.shadowCascadeArray[q])s=m.shadowCascadeArray[q];
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else{t=m;r=q;s=new THREE.DirectionalLight;s.isVirtual=true;s.onlyShadow=true;s.castShadow=true;s.shadowCameraNear=t.shadowCameraNear;s.shadowCameraFar=t.shadowCameraFar;s.shadowCameraLeft=t.shadowCameraLeft;s.shadowCameraRight=t.shadowCameraRight;s.shadowCameraBottom=t.shadowCameraBottom;s.shadowCameraTop=t.shadowCameraTop;s.shadowCameraVisible=t.shadowCameraVisible;s.shadowDarkness=t.shadowDarkness;s.shadowBias=t.shadowCascadeBias[r];s.shadowMapWidth=t.shadowCascadeWidth[r];s.shadowMapHeight=t.shadowCascadeHeight[r];
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-s.pointsWorld=[];s.pointsFrustum=[];u=s.pointsWorld;n=s.pointsFrustum;for(var y=0;y<8;y++){u[y]=new THREE.Vector3;n[y]=new THREE.Vector3}u=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];n[0].set(-1,-1,u);n[1].set(1,-1,u);n[2].set(-1,1,u);n[3].set(1,1,u);n[4].set(-1,-1,t);n[5].set(1,-1,t);n[6].set(-1,1,t);n[7].set(1,1,t);s.originalCamera=k;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(s);n.add(s.target);k.add(n);m.shadowCascadeArray[q]=s;console.log("Created virtualLight",s)}r=m;u=
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-q;t=r.shadowCascadeArray[u];t.position.copy(r.position);t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[u];n=r.shadowCascadeNearZ[u];r=r.shadowCascadeFarZ[u];t=t.pointsFrustum;t[0].z=n;t[1].z=n;t[2].z=n;t[3].z=n;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;x[p]=s;p++}else{x[p]=m;p++}}l=0;for(o=x.length;l<o;l++){m=x[l];if(!m.shadowMap){m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,
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+s.pointsWorld=[];s.pointsFrustum=[];u=s.pointsWorld;n=s.pointsFrustum;for(var x=0;x<8;x++){u[x]=new THREE.Vector3;n[x]=new THREE.Vector3}u=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];n[0].set(-1,-1,u);n[1].set(1,-1,u);n[2].set(-1,1,u);n[3].set(1,1,u);n[4].set(-1,-1,t);n[5].set(1,-1,t);n[6].set(-1,1,t);n[7].set(1,1,t);s.originalCamera=k;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(s);n.add(s.target);k.add(n);m.shadowCascadeArray[q]=s;console.log("Created virtualLight",s)}r=m;u=
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+q;t=r.shadowCascadeArray[u];t.position.copy(r.position);t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[u];n=r.shadowCascadeNearZ[u];r=r.shadowCascadeFarZ[u];t=t.pointsFrustum;t[0].z=n;t[1].z=n;t[2].z=n;t[3].z=n;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;y[p]=s;p++}else{y[p]=m;p++}}l=0;for(o=y.length;l<o;l++){m=y[l];if(!m.shadowMap){m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,
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m.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat});m.shadowMapSize=new THREE.Vector2(m.shadowMapWidth,m.shadowMapHeight);m.shadowMatrix=new THREE.Matrix4}if(!m.shadowCamera){if(m instanceof THREE.SpotLight)m.shadowCamera=new THREE.PerspectiveCamera(m.shadowCameraFov,m.shadowMapWidth/m.shadowMapHeight,m.shadowCameraNear,m.shadowCameraFar);else if(m instanceof THREE.DirectionalLight)m.shadowCamera=new THREE.OrthographicCamera(m.shadowCameraLeft,m.shadowCameraRight,
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m.shadowCameraTop,m.shadowCameraBottom,m.shadowCameraNear,m.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}j.add(m.shadowCamera);b.autoUpdateScene&&j.updateMatrixWorld()}if(m.shadowCameraVisible&&!m.cameraHelper){m.cameraHelper=new THREE.CameraHelper(m.shadowCamera);m.shadowCamera.add(m.cameraHelper)}if(m.isVirtual&&s.originalCamera==k){q=k;p=m.shadowCamera;n=m.pointsFrustum;t=m.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(r=
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0;r<8;r++){u=t[r];u.copy(n[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(u,q);p.matrixWorldInverse.multiplyVector3(u);if(u.x<g.x)g.x=u.x;if(u.x>h.x)h.x=u.x;if(u.y<g.y)g.y=u.y;if(u.y>h.y)h.y=u.y;if(u.z<g.z)g.z=u.z;if(u.z>h.z)h.z=u.z}p.left=g.x;p.right=h.x;p.top=h.y;p.bottom=g.y;p.updateProjectionMatrix()}p=m.shadowMap;n=m.shadowMatrix;q=m.shadowCamera;q.position.copy(m.matrixWorld.getPosition());q.lookAt(m.target.matrixWorld.getPosition());q.updateMatrixWorld();q.matrixWorldInverse.getInverse(q.matrixWorld);
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@@ -700,10 +700,10 @@ b.renderBufferDirect(q,j.__lights,null,u,r,n):b.renderBuffer(q,j.__lights,null,u
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THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,j,k,l;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),p=b.createShader(b.FRAGMENT_SHADER),q=b.createShader(b.VERTEX_SHADER);b.shaderSource(p,a.fragmentShader);b.shaderSource(q,a.vertexShader);b.compileShader(p);b.compileShader(q);b.attachShader(m,p);b.attachShader(m,q);b.linkProgram(m);h=m;j={};k={};j.position=b.getAttribLocation(h,"position");j.uv=b.getAttribLocation(h,"uv");k.uvOffset=b.getUniformLocation(h,"uvOffset");k.uvScale=b.getUniformLocation(h,
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"uvScale");k.rotation=b.getUniformLocation(h,"rotation");k.scale=b.getUniformLocation(h,"scale");k.alignment=b.getUniformLocation(h,"alignment");k.color=b.getUniformLocation(h,"color");k.map=b.getUniformLocation(h,"map");k.opacity=b.getUniformLocation(h,"opacity");k.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");k.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");k.screenPosition=b.getUniformLocation(h,"screenPosition");k.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
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-k.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,p,q){var d=d.__webglSprites,n=d.length;if(n){var r=j,u=k,t=q/p,p=p*0.5,x=q*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(r.position);b.enableVertexAttribArray(r.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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-g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var y,H=[],r=0;r<n;r++){y=d[r];if(y.visible&&y.opacity!==0)if(y.useScreenCoordinates)y.z=-y.position.z;else{y._modelViewMatrix.multiply(e.matrixWorldInverse,y.matrixWorld);y.z=-y._modelViewMatrix.elements[14]}}d.sort(a);for(r=0;r<n;r++){y=d[r];if(y.visible&&y.opacity!==0&&y.map&&y.map.image&&y.map.image.width){if(y.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,1);
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-b.uniform3f(u.screenPosition,(y.position.x-p)/p,(x-y.position.y)/x,Math.max(0,Math.min(1,y.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,y.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,y._modelViewMatrix.elements)}e=y.map.image.width/(y.scaleByViewport?q:1);H[0]=e*t*y.scale.x;H[1]=e*y.scale.y;b.uniform2f(u.uvScale,y.uvScale.x,y.uvScale.y);b.uniform2f(u.uvOffset,y.uvOffset.x,y.uvOffset.y);b.uniform2f(u.alignment,y.alignment.x,y.alignment.y);
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-b.uniform1f(u.opacity,y.opacity);b.uniform3f(u.color,y.color.r,y.color.g,y.color.b);b.uniform1f(u.rotation,y.rotation);b.uniform2fv(u.scale,H);if(y.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!y.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(y.blending,y.blendEquation,y.blendSrc,y.blendDst);c.setTexture(y.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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+k.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,p,q){var d=d.__webglSprites,n=d.length;if(n){var r=j,u=k,t=q/p,p=p*0.5,y=q*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(r.position);b.enableVertexAttribArray(r.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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+g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var x,D=[],r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,1);
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+b.uniform3f(u.screenPosition,(x.position.x-p)/p,(y-x.position.y)/y,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?q:1);D[0]=e*t*x.scale.x;D[1]=e*x.scale.y;b.uniform2f(u.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(u.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(u.alignment,x.alignment.x,x.alignment.y);
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+b.uniform1f(u.opacity,x.opacity);b.uniform3f(u.color,x.color.r,x.color.g,x.color.b);b.uniform1f(u.rotation,x.rotation);b.uniform2fv(u.scale,D);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
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function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var j,k,l,o,m,p;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(true);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
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h.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(this.renderTarget);b.clear();p=g.__webglObjects;j=0;for(k=p.length;j<k;j++){l=p[j];m=l.object;l.render=false;if(m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m))){m._modelViewMatrix.multiply(h.matrixWorldInverse,m.matrixWorld);l.render=true}}j=0;for(k=p.length;j<k;j++){l=p[j];if(l.render){m=l.object;l=l.buffer;b.setObjectFaces(m);o=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?d:c;l instanceof
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