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@@ -276,7 +276,6 @@ ShaderLib.physical = {
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clearCoat: { value: 0 },
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clearCoatRoughness: { value: 0 },
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sheenColor: { value: new Color( 0x000000 ) },
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- dfgLut: { value: null },
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clearCoatNormalScale: { value: new Vector2( 1, 1 ) },
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clearCoatNormalMap: { value: null },
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}
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