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@@ -1061,7 +1061,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( extension === null ) {
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- console.error( 'THREE.WebGLRenderer.renderMesh: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' );
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+ console.error( 'THREE.WebGLRenderer.renderIndexedMesh: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' );
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return;
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}
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@@ -1104,7 +1104,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( extension === null ) {
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- console.error( 'THREE.WebGLRenderer.renderMesh: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' );
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+ console.error( 'THREE.WebGLRenderer.renderIndexedMesh: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' );
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return;
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}
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