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WebGLRenderer: Fixed typo.

Mr.doob 10 years ago
parent
commit
bc61e87435
1 changed files with 2 additions and 2 deletions
  1. 2 2
      src/renderers/WebGLRenderer.js

+ 2 - 2
src/renderers/WebGLRenderer.js

@@ -1061,7 +1061,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 				if ( extension === null ) {
 
-					console.error( 'THREE.WebGLRenderer.renderMesh: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' );
+					console.error( 'THREE.WebGLRenderer.renderIndexedMesh: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' );
 					return;
 
 				}
@@ -1104,7 +1104,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 					if ( extension === null ) {
 
-						console.error( 'THREE.WebGLRenderer.renderMesh: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' );
+						console.error( 'THREE.WebGLRenderer.renderIndexedMesh: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.' );
 						return;
 
 					}