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@@ -65,6 +65,7 @@ Object.assign( MaterialLoader.prototype, {
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if ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader;
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if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader;
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if ( json.vertexColors !== undefined ) material.vertexColors = json.vertexColors;
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+ if ( json.fog !== undefined ) material.fog = json.fog;
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if ( json.shading !== undefined ) material.shading = json.shading;
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if ( json.blending !== undefined ) material.blending = json.blending;
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if ( json.side !== undefined ) material.side = json.side;
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