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e2e: Added back webgl_nodes_material_standard to exception list.

Mr.doob 3 年之前
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bd0592b2ea
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1 0
      test/e2e/puppeteer.js

+ 1 - 0
test/e2e/puppeteer.js

@@ -32,6 +32,7 @@ const exceptionList = [
 	'webgl_loader_texture_lottie', // not sure why this fails
 	'webgl_loader_texture_lottie', // not sure why this fails
 	'webgl_loader_texture_pvrtc', // not supported in CI, useless
 	'webgl_loader_texture_pvrtc', // not supported in CI, useless
 	'webgl_morphtargets_face', // To investigate...
 	'webgl_morphtargets_face', // To investigate...
+	'webgl_nodes_materials_standard', // puppeteer does not support import maps yet
 	'webgl_postprocessing_crossfade', // fails for some misterious reason
 	'webgl_postprocessing_crossfade', // fails for some misterious reason
 	'webgl_raymarching_reflect', // exception for Github Actions
 	'webgl_raymarching_reflect', // exception for Github Actions
 	'webgl_test_memory2', // gives fatal error in puppeteer
 	'webgl_test_memory2', // gives fatal error in puppeteer