@@ -498,7 +498,9 @@ THREE.BufferGeometryUtils = {
var getters = [ 'getX', 'getY', 'getZ', 'getW' ];
// initialize the arrays
- for ( var name of attributeNames ) {
+ var name = undefined;
+ for ( var attributeNameIndex = 0, numberOfAttributeNames = attributeNames.length ; attributeNameIndex < numberOfAttributeNames ; attributeNameIndex++ ) {
+ name = attributeNames[ attributeNameIndex ];
attrArrays[ name ] = [];