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Updated builds.

Mr.doob 9 years ago
parent
commit
be1c7f808d
2 changed files with 59 additions and 85 deletions
  1. 24 49
      build/three.js
  2. 35 36
      build/three.min.js

+ 24 - 49
build/three.js

@@ -17855,9 +17855,7 @@ THREE.AudioLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.AudioLoader.prototype = {
-
-	constructor: THREE.AudioLoader,
+Object.assign( THREE.AudioLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -17877,7 +17875,7 @@ THREE.AudioLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/Cache.js
 // File:src/loaders/Cache.js
 
 
@@ -18238,9 +18236,7 @@ THREE.XHRLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.XHRLoader.prototype = {
-
-	constructor: THREE.XHRLoader,
+Object.assign( THREE.XHRLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -18350,7 +18346,7 @@ THREE.XHRLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/FontLoader.js
 // File:src/loaders/FontLoader.js
 
 
@@ -18364,9 +18360,7 @@ THREE.FontLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.FontLoader.prototype = {
-
-	constructor: THREE.FontLoader,
+Object.assign( THREE.FontLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -18402,7 +18396,7 @@ THREE.FontLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/ImageLoader.js
 // File:src/loaders/ImageLoader.js
 
 
@@ -18416,9 +18410,7 @@ THREE.ImageLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.ImageLoader.prototype = {
-
-	constructor: THREE.ImageLoader,
+Object.assign( THREE.ImageLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -18456,7 +18448,7 @@ THREE.ImageLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/JSONLoader.js
 // File:src/loaders/JSONLoader.js
 
 
@@ -18480,9 +18472,7 @@ THREE.JSONLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.JSONLoader.prototype = {
-
-	constructor: THREE.JSONLoader,
+Object.assign( THREE.JSONLoader.prototype, {
 
 
 	// Deprecated
 	// Deprecated
 
 
@@ -19014,7 +19004,7 @@ THREE.JSONLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/LoadingManager.js
 // File:src/loaders/LoadingManager.js
 
 
@@ -19101,9 +19091,7 @@ THREE.BufferGeometryLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.BufferGeometryLoader.prototype = {
-
-	constructor: THREE.BufferGeometryLoader,
+Object.assign( THREE.BufferGeometryLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -19188,7 +19176,7 @@ THREE.BufferGeometryLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/MaterialLoader.js
 // File:src/loaders/MaterialLoader.js
 
 
@@ -19203,9 +19191,7 @@ THREE.MaterialLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.MaterialLoader.prototype = {
-
-	constructor: THREE.MaterialLoader,
+Object.assign( THREE.MaterialLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -19346,7 +19332,7 @@ THREE.MaterialLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/ObjectLoader.js
 // File:src/loaders/ObjectLoader.js
 
 
@@ -19361,9 +19347,7 @@ THREE.ObjectLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.ObjectLoader.prototype = {
-
-	constructor: THREE.ObjectLoader,
+Object.assign( THREE.ObjectLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -19966,7 +19950,7 @@ THREE.ObjectLoader.prototype = {
 
 
 	}()
 	}()
 
 
-};
+} );
 
 
 // File:src/loaders/TextureLoader.js
 // File:src/loaders/TextureLoader.js
 
 
@@ -19980,9 +19964,7 @@ THREE.TextureLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.TextureLoader.prototype = {
-
-	constructor: THREE.TextureLoader,
+Object.assign( THREE.TextureLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -20020,7 +20002,7 @@ THREE.TextureLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/CubeTextureLoader.js
 // File:src/loaders/CubeTextureLoader.js
 
 
@@ -20034,9 +20016,7 @@ THREE.CubeTextureLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.CubeTextureLoader.prototype = {
-
-	constructor: THREE.CubeTextureLoader,
+Object.assign( THREE.CubeTextureLoader.prototype, {
 
 
 	load: function ( urls, onLoad, onProgress, onError ) {
 	load: function ( urls, onLoad, onProgress, onError ) {
 
 
@@ -20090,7 +20070,7 @@ THREE.CubeTextureLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/BinaryTextureLoader.js
 // File:src/loaders/BinaryTextureLoader.js
 
 
@@ -20109,9 +20089,7 @@ THREE.DataTextureLoader = THREE.BinaryTextureLoader = function ( manager ) {
 
 
 };
 };
 
 
-THREE.BinaryTextureLoader.prototype = {
-
-	constructor: THREE.BinaryTextureLoader,
+Object.assign( THREE.BinaryTextureLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -20182,7 +20160,7 @@ THREE.BinaryTextureLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/loaders/CompressedTextureLoader.js
 // File:src/loaders/CompressedTextureLoader.js
 
 
@@ -20201,10 +20179,7 @@ THREE.CompressedTextureLoader = function ( manager ) {
 
 
 };
 };
 
 
-
-THREE.CompressedTextureLoader.prototype = {
-
-	constructor: THREE.CompressedTextureLoader,
+Object.assign( THREE.CompressedTextureLoader.prototype, {
 
 
 	load: function ( url, onLoad, onProgress, onError ) {
 	load: function ( url, onLoad, onProgress, onError ) {
 
 
@@ -20320,7 +20295,7 @@ THREE.CompressedTextureLoader.prototype = {
 
 
 	}
 	}
 
 
-};
+} );
 
 
 // File:src/materials/Material.js
 // File:src/materials/Material.js
 
 

+ 35 - 36
build/three.min.js

@@ -369,7 +369,7 @@ THREE.PointLight.prototype=Object.assign(Object.create(THREE.Light.prototype),{c
 THREE.SpotLight=function(a,b,c,d,e,f){THREE.Light.call(this,a,b);this.type="SpotLight";this.position.set(0,1,0);this.updateMatrix();this.target=new THREE.Object3D;Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(a){this.intensity=a/Math.PI}});this.distance=void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.penumbra=void 0!==e?e:0;this.decay=void 0!==f?f:1;this.shadow=new THREE.SpotLightShadow};
 THREE.SpotLight=function(a,b,c,d,e,f){THREE.Light.call(this,a,b);this.type="SpotLight";this.position.set(0,1,0);this.updateMatrix();this.target=new THREE.Object3D;Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(a){this.intensity=a/Math.PI}});this.distance=void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.penumbra=void 0!==e?e:0;this.decay=void 0!==f?f:1;this.shadow=new THREE.SpotLightShadow};
 THREE.SpotLight.prototype=Object.assign(Object.create(THREE.Light.prototype),{constructor:THREE.SpotLight,copy:function(a){THREE.Light.prototype.copy.call(this,a);this.distance=a.distance;this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});THREE.SpotLightShadow=function(){THREE.LightShadow.call(this,new THREE.PerspectiveCamera(50,1,.5,500))};
 THREE.SpotLight.prototype=Object.assign(Object.create(THREE.Light.prototype),{constructor:THREE.SpotLight,copy:function(a){THREE.Light.prototype.copy.call(this,a);this.distance=a.distance;this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});THREE.SpotLightShadow=function(){THREE.LightShadow.call(this,new THREE.PerspectiveCamera(50,1,.5,500))};
 THREE.SpotLightShadow.prototype=Object.assign(Object.create(THREE.LightShadow.prototype),{constructor:THREE.SpotLightShadow,update:function(a){var b=2*THREE.Math.RAD2DEG*a.angle,c=this.mapSize.width/this.mapSize.height;a=a.distance||500;var d=this.camera;if(b!==d.fov||c!==d.aspect||a!==d.far)d.fov=b,d.aspect=c,d.far=a,d.updateProjectionMatrix()}});THREE.AudioLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
 THREE.SpotLightShadow.prototype=Object.assign(Object.create(THREE.LightShadow.prototype),{constructor:THREE.SpotLightShadow,update:function(a){var b=2*THREE.Math.RAD2DEG*a.angle,c=this.mapSize.width/this.mapSize.height;a=a.distance||500;var d=this.camera;if(b!==d.fov||c!==d.aspect||a!==d.far)d.fov=b,d.aspect=c,d.far=a,d.updateProjectionMatrix()}});THREE.AudioLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
-THREE.AudioLoader.prototype={constructor:THREE.AudioLoader,load:function(a,b,c,d){var e=new THREE.XHRLoader(this.manager);e.setResponseType("arraybuffer");e.load(a,function(a){THREE.AudioContext.decodeAudioData(a,function(a){b(a)})},c,d)}};THREE.Cache={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}};
+Object.assign(THREE.AudioLoader.prototype,{load:function(a,b,c,d){var e=new THREE.XHRLoader(this.manager);e.setResponseType("arraybuffer");e.load(a,function(a){THREE.AudioContext.decodeAudioData(a,function(a){b(a)})},c,d)}});THREE.Cache={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}};
 THREE.Loader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:void 0,extractUrlBase:function(a){a=a.split("/");if(1===a.length)return"./";a.pop();return a.join("/")+"/"},initMaterials:function(a,b,c){for(var d=[],e=0;e<a.length;++e)d[e]=this.createMaterial(a[e],b,c);return d},createMaterial:function(){var a,b,c;return function(d,e,f){function g(a,c,d,g,k){a=e+a;var l=THREE.Loader.Handlers.get(a);null!==l?a=l.load(a):(b.setCrossOrigin(f),a=b.load(a));void 0!==c&&(a.repeat.fromArray(c),1!==c[0]&&(a.wrapS=
 THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:void 0,extractUrlBase:function(a){a=a.split("/");if(1===a.length)return"./";a.pop();return a.join("/")+"/"},initMaterials:function(a,b,c){for(var d=[],e=0;e<a.length;++e)d[e]=this.createMaterial(a[e],b,c);return d},createMaterial:function(){var a,b,c;return function(d,e,f){function g(a,c,d,g,k){a=e+a;var l=THREE.Loader.Handlers.get(a);null!==l?a=l.load(a):(b.setCrossOrigin(f),a=b.load(a));void 0!==c&&(a.repeat.fromArray(c),1!==c[0]&&(a.wrapS=
 THREE.RepeatWrapping),1!==c[1]&&(a.wrapT=THREE.RepeatWrapping));void 0!==d&&a.offset.fromArray(d);void 0!==g&&("repeat"===g[0]&&(a.wrapS=THREE.RepeatWrapping),"mirror"===g[0]&&(a.wrapS=THREE.MirroredRepeatWrapping),"repeat"===g[1]&&(a.wrapT=THREE.RepeatWrapping),"mirror"===g[1]&&(a.wrapT=THREE.MirroredRepeatWrapping));void 0!==k&&(a.anisotropy=k);c=THREE.Math.generateUUID();h[c]=a;return c}void 0===a&&(a=new THREE.Color);void 0===b&&(b=new THREE.TextureLoader);void 0===c&&(c=new THREE.MaterialLoader);
 THREE.RepeatWrapping),1!==c[1]&&(a.wrapT=THREE.RepeatWrapping));void 0!==d&&a.offset.fromArray(d);void 0!==g&&("repeat"===g[0]&&(a.wrapS=THREE.RepeatWrapping),"mirror"===g[0]&&(a.wrapS=THREE.MirroredRepeatWrapping),"repeat"===g[1]&&(a.wrapT=THREE.RepeatWrapping),"mirror"===g[1]&&(a.wrapT=THREE.MirroredRepeatWrapping));void 0!==k&&(a.anisotropy=k);c=THREE.Math.generateUUID();h[c]=a;return c}void 0===a&&(a=new THREE.Color);void 0===b&&(b=new THREE.TextureLoader);void 0===c&&(c=new THREE.MaterialLoader);
@@ -380,35 +380,34 @@ case "mapNormal":k.normalMap=g(n,d.mapNormalRepeat,d.mapNormalOffset,d.mapNormal
 g(n,d.mapAlphaRepeat,d.mapAlphaOffset,d.mapAlphaWrap,d.mapAlphaAnisotropy);break;case "mapAlphaRepeat":case "mapAlphaOffset":case "mapAlphaWrap":case "mapAlphaAnisotropy":break;case "flipSided":k.side=THREE.BackSide;break;case "doubleSided":k.side=THREE.DoubleSide;break;case "transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity");k.opacity=n;break;case "depthTest":case "depthWrite":case "colorWrite":case "opacity":case "reflectivity":case "transparent":case "visible":case "wireframe":k[l]=
 g(n,d.mapAlphaRepeat,d.mapAlphaOffset,d.mapAlphaWrap,d.mapAlphaAnisotropy);break;case "mapAlphaRepeat":case "mapAlphaOffset":case "mapAlphaWrap":case "mapAlphaAnisotropy":break;case "flipSided":k.side=THREE.BackSide;break;case "doubleSided":k.side=THREE.DoubleSide;break;case "transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity");k.opacity=n;break;case "depthTest":case "depthWrite":case "colorWrite":case "opacity":case "reflectivity":case "transparent":case "visible":case "wireframe":k[l]=
 n;break;case "vertexColors":!0===n&&(k.vertexColors=THREE.VertexColors);"face"===n&&(k.vertexColors=THREE.FaceColors);break;default:console.error("THREE.Loader.createMaterial: Unsupported",l,n)}}"MeshBasicMaterial"===k.type&&delete k.emissive;"MeshPhongMaterial"!==k.type&&delete k.specular;1>k.opacity&&(k.transparent=!0);c.setTextures(h);return c.parse(k)}}()};
 n;break;case "vertexColors":!0===n&&(k.vertexColors=THREE.VertexColors);"face"===n&&(k.vertexColors=THREE.FaceColors);break;default:console.error("THREE.Loader.createMaterial: Unsupported",l,n)}}"MeshBasicMaterial"===k.type&&delete k.emissive;"MeshPhongMaterial"!==k.type&&delete k.specular;1>k.opacity&&(k.transparent=!0);c.setTextures(h);return c.parse(k)}}()};
 THREE.Loader.Handlers={handlers:[],add:function(a,b){this.handlers.push(a,b)},get:function(a){for(var b=this.handlers,c=0,d=b.length;c<d;c+=2){var e=b[c+1];if(b[c].test(a))return e}return null}};THREE.XHRLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
 THREE.Loader.Handlers={handlers:[],add:function(a,b){this.handlers.push(a,b)},get:function(a){for(var b=this.handlers,c=0,d=b.length;c<d;c+=2){var e=b[c+1];if(b[c].test(a))return e}return null}};THREE.XHRLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
-THREE.XHRLoader.prototype={constructor:THREE.XHRLoader,load:function(a,b,c,d){void 0!==this.path&&(a=this.path+a);var e=this,f=THREE.Cache.get(a);if(void 0!==f)return b&&setTimeout(function(){b(f)},0),f;var g=new XMLHttpRequest;g.overrideMimeType("text/plain");g.open("GET",a,!0);g.addEventListener("load",function(c){var f=c.target.response;THREE.Cache.add(a,f);200===this.status?(b&&b(f),e.manager.itemEnd(a)):0===this.status?(console.warn("THREE.XHRLoader: HTTP Status 0 received."),b&&b(f),e.manager.itemEnd(a)):
-(d&&d(c),e.manager.itemError(a))},!1);void 0!==c&&g.addEventListener("progress",function(a){c(a)},!1);g.addEventListener("error",function(b){d&&d(b);e.manager.itemError(a)},!1);void 0!==this.responseType&&(g.responseType=this.responseType);void 0!==this.withCredentials&&(g.withCredentials=this.withCredentials);g.send(null);e.manager.itemStart(a);return g},setPath:function(a){this.path=a},setResponseType:function(a){this.responseType=a},setWithCredentials:function(a){this.withCredentials=a}};
-THREE.FontLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};THREE.FontLoader.prototype={constructor:THREE.FontLoader,load:function(a,b,c,d){var e=this;(new THREE.XHRLoader(this.manager)).load(a,function(a){var c;try{c=JSON.parse(a)}catch(d){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new THREE.Font(a)}};
-THREE.ImageLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a,b,c,d){var e=document.createElement("img"),f=new THREE.XHRLoader(this.manager);f.setPath(this.path);f.setResponseType("blob");f.load(a,function(a){e.onload=function(){URL.revokeObjectURL(e.src);b&&b(e)};e.src=URL.createObjectURL(a)},c,d);return e},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}};
+Object.assign(THREE.XHRLoader.prototype,{load:function(a,b,c,d){void 0!==this.path&&(a=this.path+a);var e=this,f=THREE.Cache.get(a);if(void 0!==f)return b&&setTimeout(function(){b(f)},0),f;var g=new XMLHttpRequest;g.overrideMimeType("text/plain");g.open("GET",a,!0);g.addEventListener("load",function(c){var f=c.target.response;THREE.Cache.add(a,f);200===this.status?(b&&b(f),e.manager.itemEnd(a)):0===this.status?(console.warn("THREE.XHRLoader: HTTP Status 0 received."),b&&b(f),e.manager.itemEnd(a)):
+(d&&d(c),e.manager.itemError(a))},!1);void 0!==c&&g.addEventListener("progress",function(a){c(a)},!1);g.addEventListener("error",function(b){d&&d(b);e.manager.itemError(a)},!1);void 0!==this.responseType&&(g.responseType=this.responseType);void 0!==this.withCredentials&&(g.withCredentials=this.withCredentials);g.send(null);e.manager.itemStart(a);return g},setPath:function(a){this.path=a},setResponseType:function(a){this.responseType=a},setWithCredentials:function(a){this.withCredentials=a}});
+THREE.FontLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};Object.assign(THREE.FontLoader.prototype,{load:function(a,b,c,d){var e=this;(new THREE.XHRLoader(this.manager)).load(a,function(a){var c;try{c=JSON.parse(a)}catch(d){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new THREE.Font(a)}});
+THREE.ImageLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};Object.assign(THREE.ImageLoader.prototype,{load:function(a,b,c,d){var e=document.createElement("img"),f=new THREE.XHRLoader(this.manager);f.setPath(this.path);f.setResponseType("blob");f.load(a,function(a){e.onload=function(){URL.revokeObjectURL(e.src);b&&b(e)};e.src=URL.createObjectURL(a)},c,d);return e},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}});
 THREE.JSONLoader=function(a){"boolean"===typeof a&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),a=void 0);this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this.withCredentials=!1};
 THREE.JSONLoader=function(a){"boolean"===typeof a&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),a=void 0);this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this.withCredentials=!1};
-THREE.JSONLoader.prototype={constructor:THREE.JSONLoader,get statusDomElement(){void 0===this._statusDomElement&&(this._statusDomElement=document.createElement("div"));console.warn("THREE.JSONLoader: .statusDomElement has been removed.");return this._statusDomElement},load:function(a,b,c,d){var e=this,f=this.texturePath&&"string"===typeof this.texturePath?this.texturePath:THREE.Loader.prototype.extractUrlBase(a),g=new THREE.XHRLoader(this.manager);g.setWithCredentials(this.withCredentials);g.load(a,
-function(c){c=JSON.parse(c);var d=c.metadata;if(void 0!==d&&(d=d.type,void 0!==d)){if("object"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.ObjectLoader instead.");return}if("scene"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.SceneLoader instead.");return}}c=e.parse(c,f);b(c.geometry,c.materials)},c,d)},setTexturePath:function(a){this.texturePath=a},parse:function(a,b){var c=new THREE.Geometry,d=void 0!==a.scale?1/
-a.scale:1;(function(b){var d,g,h,k,l,n,p,m,q,r,s,u,x,v=a.faces;n=a.vertices;var C=a.normals,w=a.colors,D=0;if(void 0!==a.uvs){for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&D++;for(d=0;d<D;d++)c.faceVertexUvs[d]=[]}k=0;for(l=n.length;k<l;)d=new THREE.Vector3,d.x=n[k++]*b,d.y=n[k++]*b,d.z=n[k++]*b,c.vertices.push(d);k=0;for(l=v.length;k<l;)if(b=v[k++],q=b&1,h=b&2,d=b&8,p=b&16,r=b&32,n=b&64,b&=128,q){q=new THREE.Face3;q.a=v[k];q.b=v[k+1];q.c=v[k+3];s=new THREE.Face3;s.a=v[k+1];s.b=v[k+2];s.c=v[k+3];k+=
-4;h&&(h=v[k++],q.materialIndex=h,s.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<D;d++)for(u=a.uvs[d],c.faceVertexUvs[d][h]=[],c.faceVertexUvs[d][h+1]=[],g=0;4>g;g++)m=v[k++],x=u[2*m],m=u[2*m+1],x=new THREE.Vector2(x,m),2!==g&&c.faceVertexUvs[d][h].push(x),0!==g&&c.faceVertexUvs[d][h+1].push(x);p&&(p=3*v[k++],q.normal.set(C[p++],C[p++],C[p]),s.normal.copy(q.normal));if(r)for(d=0;4>d;d++)p=3*v[k++],r=new THREE.Vector3(C[p++],C[p++],C[p]),2!==d&&q.vertexNormals.push(r),0!==d&&s.vertexNormals.push(r);
-n&&(n=v[k++],n=w[n],q.color.setHex(n),s.color.setHex(n));if(b)for(d=0;4>d;d++)n=v[k++],n=w[n],2!==d&&q.vertexColors.push(new THREE.Color(n)),0!==d&&s.vertexColors.push(new THREE.Color(n));c.faces.push(q);c.faces.push(s)}else{q=new THREE.Face3;q.a=v[k++];q.b=v[k++];q.c=v[k++];h&&(h=v[k++],q.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<D;d++)for(u=a.uvs[d],c.faceVertexUvs[d][h]=[],g=0;3>g;g++)m=v[k++],x=u[2*m],m=u[2*m+1],x=new THREE.Vector2(x,m),c.faceVertexUvs[d][h].push(x);p&&(p=3*v[k++],q.normal.set(C[p++],
-C[p++],C[p]));if(r)for(d=0;3>d;d++)p=3*v[k++],r=new THREE.Vector3(C[p++],C[p++],C[p]),q.vertexNormals.push(r);n&&(n=v[k++],q.color.setHex(w[n]));if(b)for(d=0;3>d;d++)n=v[k++],q.vertexColors.push(new THREE.Color(w[n]));c.faces.push(q)}})(d);(function(){var b=void 0!==a.influencesPerVertex?a.influencesPerVertex:2;if(a.skinWeights)for(var d=0,g=a.skinWeights.length;d<g;d+=b)c.skinWeights.push(new THREE.Vector4(a.skinWeights[d],1<b?a.skinWeights[d+1]:0,2<b?a.skinWeights[d+2]:0,3<b?a.skinWeights[d+3]:
-0));if(a.skinIndices)for(d=0,g=a.skinIndices.length;d<g;d+=b)c.skinIndices.push(new THREE.Vector4(a.skinIndices[d],1<b?a.skinIndices[d+1]:0,2<b?a.skinIndices[d+2]:0,3<b?a.skinIndices[d+3]:0));c.bones=a.bones;c.bones&&0<c.bones.length&&(c.skinWeights.length!==c.skinIndices.length||c.skinIndices.length!==c.vertices.length)&&console.warn("When skinning, number of vertices ("+c.vertices.length+"), skinIndices ("+c.skinIndices.length+"), and skinWeights ("+c.skinWeights.length+") should match.")})();(function(b){if(void 0!==
-a.morphTargets)for(var d=0,g=a.morphTargets.length;d<g;d++){c.morphTargets[d]={};c.morphTargets[d].name=a.morphTargets[d].name;c.morphTargets[d].vertices=[];for(var h=c.morphTargets[d].vertices,k=a.morphTargets[d].vertices,l=0,n=k.length;l<n;l+=3){var p=new THREE.Vector3;p.x=k[l]*b;p.y=k[l+1]*b;p.z=k[l+2]*b;h.push(p)}}if(void 0!==a.morphColors&&0<a.morphColors.length)for(console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'),b=c.faces,h=a.morphColors[0].colors,
-d=0,g=b.length;d<g;d++)b[d].color.fromArray(h,3*d)})(d);(function(){var b=[],d=[];void 0!==a.animation&&d.push(a.animation);void 0!==a.animations&&(a.animations.length?d=d.concat(a.animations):d.push(a.animations));for(var g=0;g<d.length;g++){var h=THREE.AnimationClip.parseAnimation(d[g],c.bones);h&&b.push(h)}c.morphTargets&&(d=THREE.AnimationClip.CreateClipsFromMorphTargetSequences(c.morphTargets,10),b=b.concat(d));0<b.length&&(c.animations=b)})();c.computeFaceNormals();c.computeBoundingSphere();
-if(void 0===a.materials||0===a.materials.length)return{geometry:c};d=THREE.Loader.prototype.initMaterials(a.materials,b,this.crossOrigin);return{geometry:c,materials:d}}};
-THREE.LoadingManager=function(a,b,c){var d=this,e=!1,f=0,g=0;this.onStart=void 0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(a){g++;if(!1===e&&void 0!==d.onStart)d.onStart(a,f,g);e=!0};this.itemEnd=function(a){f++;if(void 0!==d.onProgress)d.onProgress(a,f,g);if(f===g&&(e=!1,void 0!==d.onLoad))d.onLoad()};this.itemError=function(a){if(void 0!==d.onError)d.onError(a)}};THREE.DefaultLoadingManager=new THREE.LoadingManager;
-THREE.BufferGeometryLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
-THREE.BufferGeometryLoader.prototype={constructor:THREE.BufferGeometryLoader,load:function(a,b,c,d){var e=this;(new THREE.XHRLoader(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=new THREE.BufferGeometry,c=a.data.index,d={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};void 0!==c&&(c=
-new d[c.type](c.array),b.setIndex(new THREE.BufferAttribute(c,1)));var e=a.data.attributes,f;for(f in e){var g=e[f],c=new d[g.type](g.array);b.addAttribute(f,new THREE.BufferAttribute(c,g.itemSize,g.normalized))}d=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==d)for(f=0,c=d.length;f!==c;++f)e=d[f],b.addGroup(e.start,e.count,e.materialIndex);a=a.data.boundingSphere;void 0!==a&&(d=new THREE.Vector3,void 0!==a.center&&d.fromArray(a.center),b.boundingSphere=new THREE.Sphere(d,a.radius));
-return b}};THREE.MaterialLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this.textures={}};
-THREE.MaterialLoader.prototype={constructor:THREE.MaterialLoader,load:function(a,b,c,d){var e=this;(new THREE.XHRLoader(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},setTextures:function(a){this.textures=a},getTexture:function(a){var b=this.textures;void 0===b[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return b[a]},parse:function(a){var b=new THREE[a.type];void 0!==a.uuid&&(b.uuid=a.uuid);void 0!==a.name&&(b.name=a.name);void 0!==a.color&&b.color.setHex(a.color);
-void 0!==a.roughness&&(b.roughness=a.roughness);void 0!==a.metalness&&(b.metalness=a.metalness);void 0!==a.emissive&&b.emissive.setHex(a.emissive);void 0!==a.specular&&b.specular.setHex(a.specular);void 0!==a.shininess&&(b.shininess=a.shininess);void 0!==a.uniforms&&(b.uniforms=a.uniforms);void 0!==a.vertexShader&&(b.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(b.fragmentShader=a.fragmentShader);void 0!==a.vertexColors&&(b.vertexColors=a.vertexColors);void 0!==a.shading&&(b.shading=a.shading);
-void 0!==a.blending&&(b.blending=a.blending);void 0!==a.side&&(b.side=a.side);void 0!==a.opacity&&(b.opacity=a.opacity);void 0!==a.transparent&&(b.transparent=a.transparent);void 0!==a.alphaTest&&(b.alphaTest=a.alphaTest);void 0!==a.depthTest&&(b.depthTest=a.depthTest);void 0!==a.depthWrite&&(b.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(b.colorWrite=a.colorWrite);void 0!==a.wireframe&&(b.wireframe=a.wireframe);void 0!==a.wireframeLinewidth&&(b.wireframeLinewidth=a.wireframeLinewidth);void 0!==
-a.size&&(b.size=a.size);void 0!==a.sizeAttenuation&&(b.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(b.map=this.getTexture(a.map));void 0!==a.alphaMap&&(b.alphaMap=this.getTexture(a.alphaMap),b.transparent=!0);void 0!==a.bumpMap&&(b.bumpMap=this.getTexture(a.bumpMap));void 0!==a.bumpScale&&(b.bumpScale=a.bumpScale);void 0!==a.normalMap&&(b.normalMap=this.getTexture(a.normalMap));if(void 0!==a.normalScale){var c=a.normalScale;!1===Array.isArray(c)&&(c=[c,c]);b.normalScale=(new THREE.Vector2).fromArray(c)}void 0!==
-a.displacementMap&&(b.displacementMap=this.getTexture(a.displacementMap));void 0!==a.displacementScale&&(b.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(b.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(b.roughnessMap=this.getTexture(a.roughnessMap));void 0!==a.metalnessMap&&(b.metalnessMap=this.getTexture(a.metalnessMap));void 0!==a.emissiveMap&&(b.emissiveMap=this.getTexture(a.emissiveMap));void 0!==a.emissiveIntensity&&(b.emissiveIntensity=a.emissiveIntensity);
-void 0!==a.specularMap&&(b.specularMap=this.getTexture(a.specularMap));void 0!==a.envMap&&(b.envMap=this.getTexture(a.envMap),b.combine=THREE.MultiplyOperation);a.reflectivity&&(b.reflectivity=a.reflectivity);void 0!==a.lightMap&&(b.lightMap=this.getTexture(a.lightMap));void 0!==a.lightMapIntensity&&(b.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(b.aoMap=this.getTexture(a.aoMap));void 0!==a.aoMapIntensity&&(b.aoMapIntensity=a.aoMapIntensity);if(void 0!==a.materials)for(var c=0,d=a.materials.length;c<
-d;c++)b.materials.push(this.parse(a.materials[c]));return b}};THREE.ObjectLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this.texturePath=""};
-THREE.ObjectLoader.prototype={constructor:THREE.ObjectLoader,load:function(a,b,c,d){""===this.texturePath&&(this.texturePath=a.substring(0,a.lastIndexOf("/")+1));var e=this;(new THREE.XHRLoader(e.manager)).load(a,function(a){e.parse(JSON.parse(a),b)},c,d)},setTexturePath:function(a){this.texturePath=a},setCrossOrigin:function(a){this.crossOrigin=a},parse:function(a,b){var c=this.parseGeometries(a.geometries),d=this.parseImages(a.images,function(){void 0!==b&&b(e)}),d=this.parseTextures(a.textures,
-d),d=this.parseMaterials(a.materials,d),e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseGeometries:function(a){var b={};if(void 0!==a)for(var c=new THREE.JSONLoader,d=new THREE.BufferGeometryLoader,e=0,f=a.length;e<f;e++){var g,h=a[e];switch(h.type){case "PlaneGeometry":case "PlaneBufferGeometry":g=new THREE[h.type](h.width,h.height,h.widthSegments,h.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":g=
+Object.assign(THREE.JSONLoader.prototype,{get statusDomElement(){void 0===this._statusDomElement&&(this._statusDomElement=document.createElement("div"));console.warn("THREE.JSONLoader: .statusDomElement has been removed.");return this._statusDomElement},load:function(a,b,c,d){var e=this,f=this.texturePath&&"string"===typeof this.texturePath?this.texturePath:THREE.Loader.prototype.extractUrlBase(a),g=new THREE.XHRLoader(this.manager);g.setWithCredentials(this.withCredentials);g.load(a,function(c){c=
+JSON.parse(c);var d=c.metadata;if(void 0!==d&&(d=d.type,void 0!==d)){if("object"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.ObjectLoader instead.");return}if("scene"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.SceneLoader instead.");return}}c=e.parse(c,f);b(c.geometry,c.materials)},c,d)},setTexturePath:function(a){this.texturePath=a},parse:function(a,b){var c=new THREE.Geometry,d=void 0!==a.scale?1/a.scale:1;(function(b){var d,
+g,h,k,l,n,p,m,q,r,s,u,x,v=a.faces;n=a.vertices;var C=a.normals,w=a.colors,D=0;if(void 0!==a.uvs){for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&D++;for(d=0;d<D;d++)c.faceVertexUvs[d]=[]}k=0;for(l=n.length;k<l;)d=new THREE.Vector3,d.x=n[k++]*b,d.y=n[k++]*b,d.z=n[k++]*b,c.vertices.push(d);k=0;for(l=v.length;k<l;)if(b=v[k++],q=b&1,h=b&2,d=b&8,p=b&16,r=b&32,n=b&64,b&=128,q){q=new THREE.Face3;q.a=v[k];q.b=v[k+1];q.c=v[k+3];s=new THREE.Face3;s.a=v[k+1];s.b=v[k+2];s.c=v[k+3];k+=4;h&&(h=v[k++],q.materialIndex=
+h,s.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<D;d++)for(u=a.uvs[d],c.faceVertexUvs[d][h]=[],c.faceVertexUvs[d][h+1]=[],g=0;4>g;g++)m=v[k++],x=u[2*m],m=u[2*m+1],x=new THREE.Vector2(x,m),2!==g&&c.faceVertexUvs[d][h].push(x),0!==g&&c.faceVertexUvs[d][h+1].push(x);p&&(p=3*v[k++],q.normal.set(C[p++],C[p++],C[p]),s.normal.copy(q.normal));if(r)for(d=0;4>d;d++)p=3*v[k++],r=new THREE.Vector3(C[p++],C[p++],C[p]),2!==d&&q.vertexNormals.push(r),0!==d&&s.vertexNormals.push(r);n&&(n=v[k++],n=w[n],q.color.setHex(n),
+s.color.setHex(n));if(b)for(d=0;4>d;d++)n=v[k++],n=w[n],2!==d&&q.vertexColors.push(new THREE.Color(n)),0!==d&&s.vertexColors.push(new THREE.Color(n));c.faces.push(q);c.faces.push(s)}else{q=new THREE.Face3;q.a=v[k++];q.b=v[k++];q.c=v[k++];h&&(h=v[k++],q.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<D;d++)for(u=a.uvs[d],c.faceVertexUvs[d][h]=[],g=0;3>g;g++)m=v[k++],x=u[2*m],m=u[2*m+1],x=new THREE.Vector2(x,m),c.faceVertexUvs[d][h].push(x);p&&(p=3*v[k++],q.normal.set(C[p++],C[p++],C[p]));if(r)for(d=
+0;3>d;d++)p=3*v[k++],r=new THREE.Vector3(C[p++],C[p++],C[p]),q.vertexNormals.push(r);n&&(n=v[k++],q.color.setHex(w[n]));if(b)for(d=0;3>d;d++)n=v[k++],q.vertexColors.push(new THREE.Color(w[n]));c.faces.push(q)}})(d);(function(){var b=void 0!==a.influencesPerVertex?a.influencesPerVertex:2;if(a.skinWeights)for(var d=0,g=a.skinWeights.length;d<g;d+=b)c.skinWeights.push(new THREE.Vector4(a.skinWeights[d],1<b?a.skinWeights[d+1]:0,2<b?a.skinWeights[d+2]:0,3<b?a.skinWeights[d+3]:0));if(a.skinIndices)for(d=
+0,g=a.skinIndices.length;d<g;d+=b)c.skinIndices.push(new THREE.Vector4(a.skinIndices[d],1<b?a.skinIndices[d+1]:0,2<b?a.skinIndices[d+2]:0,3<b?a.skinIndices[d+3]:0));c.bones=a.bones;c.bones&&0<c.bones.length&&(c.skinWeights.length!==c.skinIndices.length||c.skinIndices.length!==c.vertices.length)&&console.warn("When skinning, number of vertices ("+c.vertices.length+"), skinIndices ("+c.skinIndices.length+"), and skinWeights ("+c.skinWeights.length+") should match.")})();(function(b){if(void 0!==a.morphTargets)for(var d=
+0,g=a.morphTargets.length;d<g;d++){c.morphTargets[d]={};c.morphTargets[d].name=a.morphTargets[d].name;c.morphTargets[d].vertices=[];for(var h=c.morphTargets[d].vertices,k=a.morphTargets[d].vertices,l=0,n=k.length;l<n;l+=3){var p=new THREE.Vector3;p.x=k[l]*b;p.y=k[l+1]*b;p.z=k[l+2]*b;h.push(p)}}if(void 0!==a.morphColors&&0<a.morphColors.length)for(console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'),b=c.faces,h=a.morphColors[0].colors,d=0,g=b.length;d<g;d++)b[d].color.fromArray(h,
+3*d)})(d);(function(){var b=[],d=[];void 0!==a.animation&&d.push(a.animation);void 0!==a.animations&&(a.animations.length?d=d.concat(a.animations):d.push(a.animations));for(var g=0;g<d.length;g++){var h=THREE.AnimationClip.parseAnimation(d[g],c.bones);h&&b.push(h)}c.morphTargets&&(d=THREE.AnimationClip.CreateClipsFromMorphTargetSequences(c.morphTargets,10),b=b.concat(d));0<b.length&&(c.animations=b)})();c.computeFaceNormals();c.computeBoundingSphere();if(void 0===a.materials||0===a.materials.length)return{geometry:c};
+d=THREE.Loader.prototype.initMaterials(a.materials,b,this.crossOrigin);return{geometry:c,materials:d}}});THREE.LoadingManager=function(a,b,c){var d=this,e=!1,f=0,g=0;this.onStart=void 0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(a){g++;if(!1===e&&void 0!==d.onStart)d.onStart(a,f,g);e=!0};this.itemEnd=function(a){f++;if(void 0!==d.onProgress)d.onProgress(a,f,g);if(f===g&&(e=!1,void 0!==d.onLoad))d.onLoad()};this.itemError=function(a){if(void 0!==d.onError)d.onError(a)}};
+THREE.DefaultLoadingManager=new THREE.LoadingManager;THREE.BufferGeometryLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
+Object.assign(THREE.BufferGeometryLoader.prototype,{load:function(a,b,c,d){var e=this;(new THREE.XHRLoader(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=new THREE.BufferGeometry,c=a.data.index,d={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};void 0!==c&&(c=new d[c.type](c.array),b.setIndex(new THREE.BufferAttribute(c,
+1)));var e=a.data.attributes,f;for(f in e){var g=e[f],c=new d[g.type](g.array);b.addAttribute(f,new THREE.BufferAttribute(c,g.itemSize,g.normalized))}d=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==d)for(f=0,c=d.length;f!==c;++f)e=d[f],b.addGroup(e.start,e.count,e.materialIndex);a=a.data.boundingSphere;void 0!==a&&(d=new THREE.Vector3,void 0!==a.center&&d.fromArray(a.center),b.boundingSphere=new THREE.Sphere(d,a.radius));return b}});
+THREE.MaterialLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this.textures={}};
+Object.assign(THREE.MaterialLoader.prototype,{load:function(a,b,c,d){var e=this;(new THREE.XHRLoader(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},setTextures:function(a){this.textures=a},getTexture:function(a){var b=this.textures;void 0===b[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return b[a]},parse:function(a){var b=new THREE[a.type];void 0!==a.uuid&&(b.uuid=a.uuid);void 0!==a.name&&(b.name=a.name);void 0!==a.color&&b.color.setHex(a.color);void 0!==a.roughness&&
+(b.roughness=a.roughness);void 0!==a.metalness&&(b.metalness=a.metalness);void 0!==a.emissive&&b.emissive.setHex(a.emissive);void 0!==a.specular&&b.specular.setHex(a.specular);void 0!==a.shininess&&(b.shininess=a.shininess);void 0!==a.uniforms&&(b.uniforms=a.uniforms);void 0!==a.vertexShader&&(b.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(b.fragmentShader=a.fragmentShader);void 0!==a.vertexColors&&(b.vertexColors=a.vertexColors);void 0!==a.shading&&(b.shading=a.shading);void 0!==a.blending&&
+(b.blending=a.blending);void 0!==a.side&&(b.side=a.side);void 0!==a.opacity&&(b.opacity=a.opacity);void 0!==a.transparent&&(b.transparent=a.transparent);void 0!==a.alphaTest&&(b.alphaTest=a.alphaTest);void 0!==a.depthTest&&(b.depthTest=a.depthTest);void 0!==a.depthWrite&&(b.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(b.colorWrite=a.colorWrite);void 0!==a.wireframe&&(b.wireframe=a.wireframe);void 0!==a.wireframeLinewidth&&(b.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.size&&(b.size=a.size);
+void 0!==a.sizeAttenuation&&(b.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(b.map=this.getTexture(a.map));void 0!==a.alphaMap&&(b.alphaMap=this.getTexture(a.alphaMap),b.transparent=!0);void 0!==a.bumpMap&&(b.bumpMap=this.getTexture(a.bumpMap));void 0!==a.bumpScale&&(b.bumpScale=a.bumpScale);void 0!==a.normalMap&&(b.normalMap=this.getTexture(a.normalMap));if(void 0!==a.normalScale){var c=a.normalScale;!1===Array.isArray(c)&&(c=[c,c]);b.normalScale=(new THREE.Vector2).fromArray(c)}void 0!==a.displacementMap&&
+(b.displacementMap=this.getTexture(a.displacementMap));void 0!==a.displacementScale&&(b.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(b.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(b.roughnessMap=this.getTexture(a.roughnessMap));void 0!==a.metalnessMap&&(b.metalnessMap=this.getTexture(a.metalnessMap));void 0!==a.emissiveMap&&(b.emissiveMap=this.getTexture(a.emissiveMap));void 0!==a.emissiveIntensity&&(b.emissiveIntensity=a.emissiveIntensity);void 0!==a.specularMap&&
+(b.specularMap=this.getTexture(a.specularMap));void 0!==a.envMap&&(b.envMap=this.getTexture(a.envMap),b.combine=THREE.MultiplyOperation);a.reflectivity&&(b.reflectivity=a.reflectivity);void 0!==a.lightMap&&(b.lightMap=this.getTexture(a.lightMap));void 0!==a.lightMapIntensity&&(b.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(b.aoMap=this.getTexture(a.aoMap));void 0!==a.aoMapIntensity&&(b.aoMapIntensity=a.aoMapIntensity);if(void 0!==a.materials)for(var c=0,d=a.materials.length;c<d;c++)b.materials.push(this.parse(a.materials[c]));
+return b}});THREE.ObjectLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this.texturePath=""};
+Object.assign(THREE.ObjectLoader.prototype,{load:function(a,b,c,d){""===this.texturePath&&(this.texturePath=a.substring(0,a.lastIndexOf("/")+1));var e=this;(new THREE.XHRLoader(e.manager)).load(a,function(a){e.parse(JSON.parse(a),b)},c,d)},setTexturePath:function(a){this.texturePath=a},setCrossOrigin:function(a){this.crossOrigin=a},parse:function(a,b){var c=this.parseGeometries(a.geometries),d=this.parseImages(a.images,function(){void 0!==b&&b(e)}),d=this.parseTextures(a.textures,d),d=this.parseMaterials(a.materials,
+d),e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseGeometries:function(a){var b={};if(void 0!==a)for(var c=new THREE.JSONLoader,d=new THREE.BufferGeometryLoader,e=0,f=a.length;e<f;e++){var g,h=a[e];switch(h.type){case "PlaneGeometry":case "PlaneBufferGeometry":g=new THREE[h.type](h.width,h.height,h.widthSegments,h.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":g=
 new THREE[h.type](h.width,h.height,h.depth,h.widthSegments,h.heightSegments,h.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":g=new THREE[h.type](h.radius,h.segments,h.thetaStart,h.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":g=new THREE[h.type](h.radiusTop,h.radiusBottom,h.height,h.radialSegments,h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":g=new THREE[h.type](h.radius,h.height,h.radialSegments,
 new THREE[h.type](h.width,h.height,h.depth,h.widthSegments,h.heightSegments,h.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":g=new THREE[h.type](h.radius,h.segments,h.thetaStart,h.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":g=new THREE[h.type](h.radiusTop,h.radiusBottom,h.height,h.radialSegments,h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":g=new THREE[h.type](h.radius,h.height,h.radialSegments,
 h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":g=new THREE[h.type](h.radius,h.widthSegments,h.heightSegments,h.phiStart,h.phiLength,h.thetaStart,h.thetaLength);break;case "DodecahedronGeometry":case "IcosahedronGeometry":case "OctahedronGeometry":case "TetrahedronGeometry":g=new THREE[h.type](h.radius,h.detail);break;case "RingGeometry":case "RingBufferGeometry":g=new THREE[h.type](h.innerRadius,h.outerRadius,h.thetaSegments,h.phiSegments,
 h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":g=new THREE[h.type](h.radius,h.widthSegments,h.heightSegments,h.phiStart,h.phiLength,h.thetaStart,h.thetaLength);break;case "DodecahedronGeometry":case "IcosahedronGeometry":case "OctahedronGeometry":case "TetrahedronGeometry":g=new THREE[h.type](h.radius,h.detail);break;case "RingGeometry":case "RingBufferGeometry":g=new THREE[h.type](h.innerRadius,h.outerRadius,h.thetaSegments,h.phiSegments,
 h.thetaStart,h.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":g=new THREE[h.type](h.radius,h.tube,h.radialSegments,h.tubularSegments,h.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":g=new THREE[h.type](h.radius,h.tube,h.tubularSegments,h.radialSegments,h.p,h.q);break;case "LatheGeometry":case "LatheBufferGeometry":g=new THREE[h.type](h.points,h.segments,h.phiStart,h.phiLength);break;case "BufferGeometry":g=d.parse(h);break;case "Geometry":g=c.parse(h.data,this.texturePath).geometry;
 h.thetaStart,h.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":g=new THREE[h.type](h.radius,h.tube,h.radialSegments,h.tubularSegments,h.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":g=new THREE[h.type](h.radius,h.tube,h.tubularSegments,h.radialSegments,h.p,h.q);break;case "LatheGeometry":case "LatheBufferGeometry":g=new THREE[h.type](h.points,h.segments,h.phiStart,h.phiLength);break;case "BufferGeometry":g=d.parse(h);break;case "Geometry":g=c.parse(h.data,this.texturePath).geometry;
@@ -420,15 +419,15 @@ a),d[a]}var g;switch(b.type){case "Scene":g=new THREE.Scene;break;case "Perspect
 new THREE.AmbientLight(b.color,b.intensity);break;case "DirectionalLight":g=new THREE.DirectionalLight(b.color,b.intensity);break;case "PointLight":g=new THREE.PointLight(b.color,b.intensity,b.distance,b.decay);break;case "SpotLight":g=new THREE.SpotLight(b.color,b.intensity,b.distance,b.angle,b.penumbra,b.decay);break;case "HemisphereLight":g=new THREE.HemisphereLight(b.color,b.groundColor,b.intensity);break;case "Mesh":g=e(b.geometry);var h=f(b.material);g=g.bones&&0<g.bones.length?new THREE.SkinnedMesh(g,
 new THREE.AmbientLight(b.color,b.intensity);break;case "DirectionalLight":g=new THREE.DirectionalLight(b.color,b.intensity);break;case "PointLight":g=new THREE.PointLight(b.color,b.intensity,b.distance,b.decay);break;case "SpotLight":g=new THREE.SpotLight(b.color,b.intensity,b.distance,b.angle,b.penumbra,b.decay);break;case "HemisphereLight":g=new THREE.HemisphereLight(b.color,b.groundColor,b.intensity);break;case "Mesh":g=e(b.geometry);var h=f(b.material);g=g.bones&&0<g.bones.length?new THREE.SkinnedMesh(g,
 h):new THREE.Mesh(g,h);break;case "LOD":g=new THREE.LOD;break;case "Line":g=new THREE.Line(e(b.geometry),f(b.material),b.mode);break;case "PointCloud":case "Points":g=new THREE.Points(e(b.geometry),f(b.material));break;case "Sprite":g=new THREE.Sprite(f(b.material));break;case "Group":g=new THREE.Group;break;default:g=new THREE.Object3D}g.uuid=b.uuid;void 0!==b.name&&(g.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(g.position,g.quaternion,g.scale)):(void 0!==b.position&&g.position.fromArray(b.position),
 h):new THREE.Mesh(g,h);break;case "LOD":g=new THREE.LOD;break;case "Line":g=new THREE.Line(e(b.geometry),f(b.material),b.mode);break;case "PointCloud":case "Points":g=new THREE.Points(e(b.geometry),f(b.material));break;case "Sprite":g=new THREE.Sprite(f(b.material));break;case "Group":g=new THREE.Group;break;default:g=new THREE.Object3D}g.uuid=b.uuid;void 0!==b.name&&(g.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(g.position,g.quaternion,g.scale)):(void 0!==b.position&&g.position.fromArray(b.position),
 void 0!==b.rotation&&g.rotation.fromArray(b.rotation),void 0!==b.scale&&g.scale.fromArray(b.scale));void 0!==b.castShadow&&(g.castShadow=b.castShadow);void 0!==b.receiveShadow&&(g.receiveShadow=b.receiveShadow);void 0!==b.visible&&(g.visible=b.visible);void 0!==b.userData&&(g.userData=b.userData);if(void 0!==b.children)for(var k in b.children)g.add(this.parseObject(b.children[k],c,d));if("LOD"===b.type)for(b=b.levels,h=0;h<b.length;h++){var l=b[h];k=g.getObjectByProperty("uuid",l.object);void 0!==
 void 0!==b.rotation&&g.rotation.fromArray(b.rotation),void 0!==b.scale&&g.scale.fromArray(b.scale));void 0!==b.castShadow&&(g.castShadow=b.castShadow);void 0!==b.receiveShadow&&(g.receiveShadow=b.receiveShadow);void 0!==b.visible&&(g.visible=b.visible);void 0!==b.userData&&(g.userData=b.userData);if(void 0!==b.children)for(var k in b.children)g.add(this.parseObject(b.children[k],c,d));if("LOD"===b.type)for(b=b.levels,h=0;h<b.length;h++){var l=b[h];k=g.getObjectByProperty("uuid",l.object);void 0!==
-k&&g.addLevel(k,l.distance)}return g}}()};THREE.TextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a,b,c,d){var e=new THREE.Texture,f=new THREE.ImageLoader(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(a){e.image=a;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}};
+k&&g.addLevel(k,l.distance)}return g}}()});THREE.TextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};Object.assign(THREE.TextureLoader.prototype,{load:function(a,b,c,d){var e=new THREE.Texture,f=new THREE.ImageLoader(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(a){e.image=a;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}});
 THREE.CubeTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
 THREE.CubeTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};
-THREE.CubeTextureLoader.prototype={constructor:THREE.CubeTextureLoader,load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new THREE.CubeTexture,g=new THREE.ImageLoader(this.manager);g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);var h=0;for(c=0;c<a.length;++c)e(c);return f},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}};
+Object.assign(THREE.CubeTextureLoader.prototype,{load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new THREE.CubeTexture,g=new THREE.ImageLoader(this.manager);g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);var h=0;for(c=0;c<a.length;++c)e(c);return f},setCrossOrigin:function(a){this.crossOrigin=a},setPath:function(a){this.path=a}});
 THREE.DataTextureLoader=THREE.BinaryTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this._parser=null};
 THREE.DataTextureLoader=THREE.BinaryTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this._parser=null};
-THREE.BinaryTextureLoader.prototype={constructor:THREE.BinaryTextureLoader,load:function(a,b,c,d){var e=this,f=new THREE.DataTexture,g=new THREE.XHRLoader(this.manager);g.setResponseType("arraybuffer");g.load(a,function(a){if(a=e._parser(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:THREE.ClampToEdgeWrapping,f.wrapT=void 0!==a.wrapT?a.wrapT:THREE.ClampToEdgeWrapping,f.magFilter=void 0!==a.magFilter?
-a.magFilter:THREE.LinearFilter,f.minFilter=void 0!==a.minFilter?a.minFilter:THREE.LinearMipMapLinearFilter,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps),1===a.mipmapCount&&(f.minFilter=THREE.LinearFilter),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}};THREE.CompressedTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this._parser=null};
-THREE.CompressedTextureLoader.prototype={constructor:THREE.CompressedTextureLoader,load:function(a,b,c,d){function e(e){k.load(a[e],function(a){a=f._parser(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};l+=1;6===l&&(1===a.mipmapCount&&(h.minFilter=THREE.LinearFilter),h.format=a.format,h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new THREE.CompressedTexture;h.image=g;var k=new THREE.XHRLoader(this.manager);k.setPath(this.path);k.setResponseType("arraybuffer");if(Array.isArray(a))for(var l=
-0,n=0,p=a.length;n<p;++n)e(n);else k.load(a,function(a){a=f._parser(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else h.image.width=a.width,h.image.height=a.height,h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=THREE.LinearFilter);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h},setPath:function(a){this.path=
-a}};
+Object.assign(THREE.BinaryTextureLoader.prototype,{load:function(a,b,c,d){var e=this,f=new THREE.DataTexture,g=new THREE.XHRLoader(this.manager);g.setResponseType("arraybuffer");g.load(a,function(a){if(a=e._parser(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:THREE.ClampToEdgeWrapping,f.wrapT=void 0!==a.wrapT?a.wrapT:THREE.ClampToEdgeWrapping,f.magFilter=void 0!==a.magFilter?a.magFilter:THREE.LinearFilter,
+f.minFilter=void 0!==a.minFilter?a.minFilter:THREE.LinearMipMapLinearFilter,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps),1===a.mipmapCount&&(f.minFilter=THREE.LinearFilter),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}});THREE.CompressedTextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager;this._parser=null};
+Object.assign(THREE.CompressedTextureLoader.prototype,{load:function(a,b,c,d){function e(e){k.load(a[e],function(a){a=f._parser(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};l+=1;6===l&&(1===a.mipmapCount&&(h.minFilter=THREE.LinearFilter),h.format=a.format,h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new THREE.CompressedTexture;h.image=g;var k=new THREE.XHRLoader(this.manager);k.setPath(this.path);k.setResponseType("arraybuffer");if(Array.isArray(a))for(var l=0,
+n=0,p=a.length;n<p;++n)e(n);else k.load(a,function(a){a=f._parser(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else h.image.width=a.width,h.image.height=a.height,h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=THREE.LinearFilter);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h},setPath:function(a){this.path=
+a}});
 THREE.Material=function(){Object.defineProperty(this,"id",{value:THREE.MaterialIdCount++});this.uuid=THREE.Math.generateUUID();this.name="";this.type="Material";this.lights=this.fog=!0;this.blending=THREE.NormalBlending;this.side=THREE.FrontSide;this.shading=THREE.SmoothShading;this.vertexColors=THREE.NoColors;this.opacity=1;this.transparent=!1;this.blendSrc=THREE.SrcAlphaFactor;this.blendDst=THREE.OneMinusSrcAlphaFactor;this.blendEquation=THREE.AddEquation;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=
 THREE.Material=function(){Object.defineProperty(this,"id",{value:THREE.MaterialIdCount++});this.uuid=THREE.Math.generateUUID();this.name="";this.type="Material";this.lights=this.fog=!0;this.blending=THREE.NormalBlending;this.side=THREE.FrontSide;this.shading=THREE.SmoothShading;this.vertexColors=THREE.NoColors;this.opacity=1;this.transparent=!1;this.blendSrc=THREE.SrcAlphaFactor;this.blendDst=THREE.OneMinusSrcAlphaFactor;this.blendEquation=THREE.AddEquation;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=
 null;this.depthFunc=THREE.LessEqualDepth;this.depthWrite=this.depthTest=!0;this.clippingPlanes=null;this.clipShadows=!1;this.colorWrite=!0;this.precision=null;this.polygonOffset=!1;this.alphaTest=this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.premultipliedAlpha=!1;this.overdraw=0;this._needsUpdate=this.visible=!0};
 null;this.depthFunc=THREE.LessEqualDepth;this.depthWrite=this.depthTest=!0;this.clippingPlanes=null;this.clipShadows=!1;this.colorWrite=!0;this.precision=null;this.polygonOffset=!1;this.alphaTest=this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.premultipliedAlpha=!1;this.overdraw=0;this._needsUpdate=this.visible=!0};
 THREE.Material.prototype={constructor:THREE.Material,get needsUpdate(){return this._needsUpdate},set needsUpdate(a){!0===a&&this.update();this._needsUpdate=a},setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else{var d=this[b];void 0===d?console.warn("THREE."+this.type+": '"+b+"' is not a property of this material."):d instanceof THREE.Color?d.set(c):d instanceof THREE.Vector3&&c instanceof THREE.Vector3?d.copy(c):
 THREE.Material.prototype={constructor:THREE.Material,get needsUpdate(){return this._needsUpdate},set needsUpdate(a){!0===a&&this.update();this._needsUpdate=a},setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else{var d=this[b];void 0===d?console.warn("THREE."+this.type+": '"+b+"' is not a property of this material."):d instanceof THREE.Color?d.set(c):d instanceof THREE.Vector3&&c instanceof THREE.Vector3?d.copy(c):