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@@ -48081,23 +48081,6 @@ SkinnedMesh.prototype.initBones = function () {
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};
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-Object.defineProperty( Curve.prototype, '__arcLengthDivisions', {
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-
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- get: function () {
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-
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- console.warn( 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.' );
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- return this.arcLengthDivisions;
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-
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- },
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- set: function ( value ) {
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-
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- console.warn( 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.' );
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- this.arcLengthDivisions = value;
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-
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- }
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-
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-} );
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-
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//
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PerspectiveCamera.prototype.setLens = function ( focalLength, filmGauge ) {
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@@ -48361,63 +48344,6 @@ Object.defineProperties( BufferGeometry.prototype, {
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} );
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-Object.defineProperties( InstancedBufferGeometry.prototype, {
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-
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- maxInstancedCount: {
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- get: function () {
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-
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- console.warn( 'THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount.' );
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- return this.instanceCount;
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-
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- },
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- set: function ( value ) {
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-
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- console.warn( 'THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount.' );
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- this.instanceCount = value;
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-
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- }
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- }
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-
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-} );
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-
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-Object.defineProperties( Raycaster.prototype, {
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-
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- linePrecision: {
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- get: function () {
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-
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- console.warn( 'THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.' );
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- return this.params.Line.threshold;
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-
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- },
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- set: function ( value ) {
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-
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- console.warn( 'THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead.' );
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- this.params.Line.threshold = value;
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-
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- }
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- }
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-
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-} );
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-
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-Object.defineProperties( InterleavedBuffer.prototype, {
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-
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- dynamic: {
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- get: function () {
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-
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- console.warn( 'THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.' );
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- return this.usage === DynamicDrawUsage;
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-
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- },
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- set: function ( value ) {
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-
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- console.warn( 'THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.' );
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- this.setUsage( value );
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-
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- }
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- }
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-
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-} );
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-
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InterleavedBuffer.prototype.setDynamic = function ( value ) {
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console.warn( 'THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.' );
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@@ -48539,25 +48465,6 @@ Object.defineProperties( Material.prototype, {
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} );
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-Object.defineProperties( MeshPhysicalMaterial.prototype, {
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-
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- transparency: {
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- get: function () {
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-
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- console.warn( 'THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission.' );
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- return this.transmission;
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-
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- },
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- set: function ( value ) {
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-
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- console.warn( 'THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission.' );
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- this.transmission = value;
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-
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- }
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- }
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-
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-} );
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-
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Object.defineProperties( ShaderMaterial.prototype, {
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derivatives: {
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