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Docs WebGLProgram: .attributes(Keys), .uniforms.

tschw 10 years ago
parent
commit
be870f8dbc
1 changed files with 14 additions and 9 deletions
  1. 14 9
      docs/api/renderers/webgl/WebGLProgram.html

+ 14 - 9
docs/api/renderers/webgl/WebGLProgram.html

@@ -109,12 +109,6 @@
 
 
 		<h2>Properties</h2>
 		<h2>Properties</h2>
 
 
-		<h3>[property:Object uniforms]</h3>
-		<div></div> 
-
-		<h3>[property:Object attributes]</h3>
-		<div></div> 
-
 		<h3>[property:String id]</h3>
 		<h3>[property:String id]</h3>
 		<div></div> 
 		<div></div> 
 
 
@@ -133,11 +127,22 @@
 		<h3>[property:WebGLShader fragmentShader]</h3>
 		<h3>[property:WebGLShader fragmentShader]</h3>
 		<div></div> 
 		<div></div> 
 
 
-
 		<h2>Methods</h2>
 		<h2>Methods</h2>
 		
 		
-		<h3>none</h3>
-		<div></div>
+		<h3>[method:Object uniforms]()</h3>
+		<div>
+		Returns a name-value mapping of all active uniform locations.
+		</div>
+
+		<h3>[method:Object attributes]()</h3>
+		<div>
+		Returns a name-value mapping of all active vertex attribute locations.
+		</div>
+
+		<h3>[method:Array attributesKeys]()</h3>
+		<div>
+		Returns an array of all active vertex attribute names.
+		</div>
 
 
 		<h2>Source</h2>
 		<h2>Source</h2>