removal double assignements
@@ -251,8 +251,6 @@ CAST_SHADOW = 'castShadow'
RECEIVE_SHADOW = 'receiveShadow'
QUAD = 'quad'
-USER_DATA = 'userData'
-
MASK = {
QUAD: 0,
MATERIALS: 1,
@@ -355,7 +353,6 @@ THREE_PHONG = 'MeshPhongMaterial'
INTENSITY = 'intensity'
DISTANCE = 'distance'
-ASPECT = 'aspect'
ANGLE = 'angle'
DECAY = 'decayExponent'