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@@ -558,7 +558,7 @@
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};
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};
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const ctx = oldFn.apply(this, args);
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const ctx = oldFn.apply(this, args);
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if (!ctx) {
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if (!ctx) {
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- if (!isWebGL2) {
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+ if (isWebGL2) {
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// three tries webgl2 then webgl1
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// three tries webgl2 then webgl1
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// so wait 1/2 a second before showing the failure
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// so wait 1/2 a second before showing the failure
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// message. If we get success on the same canvas
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// message. If we get success on the same canvas
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