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@@ -57,7 +57,6 @@
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scene.background = new THREE.Color( 0xf0f0f0 );
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scene.background = new THREE.Color( 0xf0f0f0 );
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var light = new THREE.PointLight( 0xffffff, 1 );
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var light = new THREE.PointLight( 0xffffff, 1 );
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- light.position.set( 1, 1, 1 ).normalize();
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light.layers.enable( 0 );
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light.layers.enable( 0 );
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light.layers.enable( 1 );
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light.layers.enable( 1 );
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light.layers.enable( 2 );
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light.layers.enable( 2 );
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