@@ -46,7 +46,15 @@
</li>
<li>
You can use the directive #pragma unroll_loop in order to unroll a *for* loop in GLSL by the shader preprocessor.
- The directive has to be placed right above the loop. The loop itself has to be normalized/well-behaved.
+ The directive has to be placed right above the loop. The loop itself has to correspond to a defined standard.
+ <ul>
+ <li>
+ The loop has to be normalized/well-behaved.
+ </li>
+ The loop variable must be *i*.
+ </ul>
</ul>
</div>