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Mr.doob 6 gadi atpakaļ
vecāks
revīzija
bffb09dbeb
3 mainītis faili ar 290 papildinājumiem un 246 dzēšanām
  1. 85 63
      build/three.js
  2. 120 120
      build/three.min.js
  3. 85 63
      build/three.module.js

+ 85 - 63
build/three.js

@@ -7914,6 +7914,29 @@
 
 
 	}
 	}
 
 
+	function hue2rgb( p, q, t ) {
+
+		if ( t < 0 ) t += 1;
+		if ( t > 1 ) t -= 1;
+		if ( t < 1 / 6 ) return p + ( q - p ) * 6 * t;
+		if ( t < 1 / 2 ) return q;
+		if ( t < 2 / 3 ) return p + ( q - p ) * 6 * ( 2 / 3 - t );
+		return p;
+
+	}
+
+	function SRGBToLinear( c ) {
+
+		return ( c < 0.04045 ) ? c * 0.0773993808 : Math.pow( c * 0.9478672986 + 0.0521327014, 2.4 );
+
+	}
+
+	function LinearToSRGB( c ) {
+
+		return ( c < 0.0031308 ) ? c * 12.92 : 1.055 * ( Math.pow( c, 0.41666 ) ) - 0.055;
+
+	}
+
 	Object.assign( Color.prototype, {
 	Object.assign( Color.prototype, {
 
 
 		isColor: true,
 		isColor: true,
@@ -7972,46 +7995,31 @@
 
 
 		},
 		},
 
 
-		setHSL: function () {
-
-			function hue2rgb( p, q, t ) {
-
-				if ( t < 0 ) t += 1;
-				if ( t > 1 ) t -= 1;
-				if ( t < 1 / 6 ) return p + ( q - p ) * 6 * t;
-				if ( t < 1 / 2 ) return q;
-				if ( t < 2 / 3 ) return p + ( q - p ) * 6 * ( 2 / 3 - t );
-				return p;
-
-			}
-
-			return function setHSL( h, s, l ) {
-
-				// h,s,l ranges are in 0.0 - 1.0
-				h = _Math.euclideanModulo( h, 1 );
-				s = _Math.clamp( s, 0, 1 );
-				l = _Math.clamp( l, 0, 1 );
+		setHSL: function ( h, s, l ) {
 
 
-				if ( s === 0 ) {
+			// h,s,l ranges are in 0.0 - 1.0
+			h = _Math.euclideanModulo( h, 1 );
+			s = _Math.clamp( s, 0, 1 );
+			l = _Math.clamp( l, 0, 1 );
 
 
-					this.r = this.g = this.b = l;
+			if ( s === 0 ) {
 
 
-				} else {
+				this.r = this.g = this.b = l;
 
 
-					var p = l <= 0.5 ? l * ( 1 + s ) : l + s - ( l * s );
-					var q = ( 2 * l ) - p;
+			} else {
 
 
-					this.r = hue2rgb( q, p, h + 1 / 3 );
-					this.g = hue2rgb( q, p, h );
-					this.b = hue2rgb( q, p, h - 1 / 3 );
+				var p = l <= 0.5 ? l * ( 1 + s ) : l + s - ( l * s );
+				var q = ( 2 * l ) - p;
 
 
-				}
+				this.r = hue2rgb( q, p, h + 1 / 3 );
+				this.g = hue2rgb( q, p, h );
+				this.b = hue2rgb( q, p, h - 1 / 3 );
 
 
-				return this;
+			}
 
 
-			};
+			return this;
 
 
-		}(),
+		},
 
 
 		setStyle: function ( style ) {
 		setStyle: function ( style ) {
 
 
@@ -8201,45 +8209,25 @@
 
 
 		},
 		},
 
 
-		copySRGBToLinear: function () {
+		copySRGBToLinear: function ( color ) {
 
 
-			function SRGBToLinear( c ) {
-
-				return ( c < 0.04045 ) ? c * 0.0773993808 : Math.pow( c * 0.9478672986 + 0.0521327014, 2.4 );
-
-			}
-
-			return function copySRGBToLinear( color ) {
-
-				this.r = SRGBToLinear( color.r );
-				this.g = SRGBToLinear( color.g );
-				this.b = SRGBToLinear( color.b );
-
-				return this;
-
-			};
+			this.r = SRGBToLinear( color.r );
+			this.g = SRGBToLinear( color.g );
+			this.b = SRGBToLinear( color.b );
 
 
-		}(),
-
-		copyLinearToSRGB: function () {
-
-			function LinearToSRGB( c ) {
-
-				return ( c < 0.0031308 ) ? c * 12.92 : 1.055 * ( Math.pow( c, 0.41666 ) ) - 0.055;
-
-			}
+			return this;
 
 
-			return function copyLinearToSRGB( color ) {
+		},
 
 
-				this.r = LinearToSRGB( color.r );
-				this.g = LinearToSRGB( color.g );
-				this.b = LinearToSRGB( color.b );
+		copyLinearToSRGB: function ( color ) {
 
 
-				return this;
+			this.r = LinearToSRGB( color.r );
+			this.g = LinearToSRGB( color.g );
+			this.b = LinearToSRGB( color.b );
 
 
-			};
+			return this;
 
 
-		}(),
+		},
 
 
 		convertSRGBToLinear: function () {
 		convertSRGBToLinear: function () {
 
 
@@ -27078,6 +27066,8 @@
 		this.geometry = geometry !== undefined ? geometry : new BufferGeometry();
 		this.geometry = geometry !== undefined ? geometry : new BufferGeometry();
 		this.material = material !== undefined ? material : new PointsMaterial( { color: Math.random() * 0xffffff } );
 		this.material = material !== undefined ? material : new PointsMaterial( { color: Math.random() * 0xffffff } );
 
 
+		this.updateMorphTargets();
+
 	}
 	}
 
 
 	Points.prototype = Object.assign( Object.create( Object3D.prototype ), {
 	Points.prototype = Object.assign( Object.create( Object3D.prototype ), {
@@ -27195,6 +27185,38 @@
 
 
 		}() ),
 		}() ),
 
 
+		updateMorphTargets: function () {
+
+			var geometry = this.geometry;
+			var m, ml, name;
+
+			var morphAttributes = geometry.morphAttributes;
+			var keys = Object.keys( morphAttributes );
+
+			if ( keys.length > 0 ) {
+
+				var morphAttribute = morphAttributes[ keys[ 0 ] ];
+
+				if ( morphAttribute !== undefined ) {
+
+					this.morphTargetInfluences = [];
+					this.morphTargetDictionary = {};
+
+					for ( m = 0, ml = morphAttribute.length; m < ml; m ++ ) {
+
+						name = morphAttribute[ m ].name || String( m );
+
+						this.morphTargetInfluences.push( 0 );
+						this.morphTargetDictionary[ name ] = m;
+
+					}
+
+				}
+
+			}
+
+		},
+
 		clone: function () {
 		clone: function () {
 
 
 			return new this.constructor( this.geometry, this.material ).copy( this );
 			return new this.constructor( this.geometry, this.material ).copy( this );

Failā izmaiņas netiks attēlotas, jo tās ir par lielu
+ 120 - 120
build/three.min.js


+ 85 - 63
build/three.module.js

@@ -7908,6 +7908,29 @@ function Color( r, g, b ) {
 
 
 }
 }
 
 
+function hue2rgb( p, q, t ) {
+
+	if ( t < 0 ) t += 1;
+	if ( t > 1 ) t -= 1;
+	if ( t < 1 / 6 ) return p + ( q - p ) * 6 * t;
+	if ( t < 1 / 2 ) return q;
+	if ( t < 2 / 3 ) return p + ( q - p ) * 6 * ( 2 / 3 - t );
+	return p;
+
+}
+
+function SRGBToLinear( c ) {
+
+	return ( c < 0.04045 ) ? c * 0.0773993808 : Math.pow( c * 0.9478672986 + 0.0521327014, 2.4 );
+
+}
+
+function LinearToSRGB( c ) {
+
+	return ( c < 0.0031308 ) ? c * 12.92 : 1.055 * ( Math.pow( c, 0.41666 ) ) - 0.055;
+
+}
+
 Object.assign( Color.prototype, {
 Object.assign( Color.prototype, {
 
 
 	isColor: true,
 	isColor: true,
@@ -7966,46 +7989,31 @@ Object.assign( Color.prototype, {
 
 
 	},
 	},
 
 
-	setHSL: function () {
-
-		function hue2rgb( p, q, t ) {
-
-			if ( t < 0 ) t += 1;
-			if ( t > 1 ) t -= 1;
-			if ( t < 1 / 6 ) return p + ( q - p ) * 6 * t;
-			if ( t < 1 / 2 ) return q;
-			if ( t < 2 / 3 ) return p + ( q - p ) * 6 * ( 2 / 3 - t );
-			return p;
-
-		}
-
-		return function setHSL( h, s, l ) {
-
-			// h,s,l ranges are in 0.0 - 1.0
-			h = _Math.euclideanModulo( h, 1 );
-			s = _Math.clamp( s, 0, 1 );
-			l = _Math.clamp( l, 0, 1 );
+	setHSL: function ( h, s, l ) {
 
 
-			if ( s === 0 ) {
+		// h,s,l ranges are in 0.0 - 1.0
+		h = _Math.euclideanModulo( h, 1 );
+		s = _Math.clamp( s, 0, 1 );
+		l = _Math.clamp( l, 0, 1 );
 
 
-				this.r = this.g = this.b = l;
+		if ( s === 0 ) {
 
 
-			} else {
+			this.r = this.g = this.b = l;
 
 
-				var p = l <= 0.5 ? l * ( 1 + s ) : l + s - ( l * s );
-				var q = ( 2 * l ) - p;
+		} else {
 
 
-				this.r = hue2rgb( q, p, h + 1 / 3 );
-				this.g = hue2rgb( q, p, h );
-				this.b = hue2rgb( q, p, h - 1 / 3 );
+			var p = l <= 0.5 ? l * ( 1 + s ) : l + s - ( l * s );
+			var q = ( 2 * l ) - p;
 
 
-			}
+			this.r = hue2rgb( q, p, h + 1 / 3 );
+			this.g = hue2rgb( q, p, h );
+			this.b = hue2rgb( q, p, h - 1 / 3 );
 
 
-			return this;
+		}
 
 
-		};
+		return this;
 
 
-	}(),
+	},
 
 
 	setStyle: function ( style ) {
 	setStyle: function ( style ) {
 
 
@@ -8195,45 +8203,25 @@ Object.assign( Color.prototype, {
 
 
 	},
 	},
 
 
-	copySRGBToLinear: function () {
+	copySRGBToLinear: function ( color ) {
 
 
-		function SRGBToLinear( c ) {
-
-			return ( c < 0.04045 ) ? c * 0.0773993808 : Math.pow( c * 0.9478672986 + 0.0521327014, 2.4 );
-
-		}
-
-		return function copySRGBToLinear( color ) {
-
-			this.r = SRGBToLinear( color.r );
-			this.g = SRGBToLinear( color.g );
-			this.b = SRGBToLinear( color.b );
-
-			return this;
-
-		};
+		this.r = SRGBToLinear( color.r );
+		this.g = SRGBToLinear( color.g );
+		this.b = SRGBToLinear( color.b );
 
 
-	}(),
-
-	copyLinearToSRGB: function () {
-
-		function LinearToSRGB( c ) {
-
-			return ( c < 0.0031308 ) ? c * 12.92 : 1.055 * ( Math.pow( c, 0.41666 ) ) - 0.055;
-
-		}
+		return this;
 
 
-		return function copyLinearToSRGB( color ) {
+	},
 
 
-			this.r = LinearToSRGB( color.r );
-			this.g = LinearToSRGB( color.g );
-			this.b = LinearToSRGB( color.b );
+	copyLinearToSRGB: function ( color ) {
 
 
-			return this;
+		this.r = LinearToSRGB( color.r );
+		this.g = LinearToSRGB( color.g );
+		this.b = LinearToSRGB( color.b );
 
 
-		};
+		return this;
 
 
-	}(),
+	},
 
 
 	convertSRGBToLinear: function () {
 	convertSRGBToLinear: function () {
 
 
@@ -27072,6 +27060,8 @@ function Points( geometry, material ) {
 	this.geometry = geometry !== undefined ? geometry : new BufferGeometry();
 	this.geometry = geometry !== undefined ? geometry : new BufferGeometry();
 	this.material = material !== undefined ? material : new PointsMaterial( { color: Math.random() * 0xffffff } );
 	this.material = material !== undefined ? material : new PointsMaterial( { color: Math.random() * 0xffffff } );
 
 
+	this.updateMorphTargets();
+
 }
 }
 
 
 Points.prototype = Object.assign( Object.create( Object3D.prototype ), {
 Points.prototype = Object.assign( Object.create( Object3D.prototype ), {
@@ -27189,6 +27179,38 @@ Points.prototype = Object.assign( Object.create( Object3D.prototype ), {
 
 
 	}() ),
 	}() ),
 
 
+	updateMorphTargets: function () {
+
+		var geometry = this.geometry;
+		var m, ml, name;
+
+		var morphAttributes = geometry.morphAttributes;
+		var keys = Object.keys( morphAttributes );
+
+		if ( keys.length > 0 ) {
+
+			var morphAttribute = morphAttributes[ keys[ 0 ] ];
+
+			if ( morphAttribute !== undefined ) {
+
+				this.morphTargetInfluences = [];
+				this.morphTargetDictionary = {};
+
+				for ( m = 0, ml = morphAttribute.length; m < ml; m ++ ) {
+
+					name = morphAttribute[ m ].name || String( m );
+
+					this.morphTargetInfluences.push( 0 );
+					this.morphTargetDictionary[ name ] = m;
+
+				}
+
+			}
+
+		}
+
+	},
+
 	clone: function () {
 	clone: function () {
 
 
 		return new this.constructor( this.geometry, this.material ).copy( this );
 		return new this.constructor( this.geometry, this.material ).copy( this );

Daži faili netika attēloti, jo izmaiņu fails ir pārāk liels