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@@ -1117,18 +1117,7 @@ THREE.SoftwareRenderer.Texture = function() {
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}
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}
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var dim = image.width > image.height ? image.width : image.height;
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var dim = image.width > image.height ? image.width : image.height;
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- if(dim <= 32)
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- dim = 32;
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- else if(dim <= 64)
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- dim = 64;
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- else if(dim <= 128)
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- dim = 128;
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- else if(dim <= 256)
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- dim = 256;
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- else if(dim <= 512)
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- dim = 512;
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- else
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- dim = 1024;
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+ dim = THREE.Math.nextPowerOfTwo( dim );
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if(canvas.width != dim || canvas.height != dim) {
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if(canvas.width != dim || canvas.height != dim) {
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canvas.width = canvas.height = dim;
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canvas.width = canvas.height = dim;
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