ソースを参照

Updated builds.

Mr.doob 10 年 前
コミット
c1333fb9de
2 ファイル変更147 行追加72 行削除
  1. 129 55
      build/three.js
  2. 18 17
      build/three.min.js

+ 129 - 55
build/three.js

@@ -7556,31 +7556,10 @@ THREE.Object3D.prototype = {
 
 	},
 
-	raycast: function () {},
-
-	traverse: function ( callback ) {
-
-		callback( this );
-
-		for ( var i = 0, l = this.children.length; i < l; i ++ ) {
-
-			this.children[ i ].traverse( callback );
-
-		}
-
-	},
-
-	traverseVisible: function ( callback ) {
-
-		if ( this.visible === false ) return;
-
-		callback( this );
-
-		for ( var i = 0, l = this.children.length; i < l; i ++ ) {
-
-			this.children[ i ].traverseVisible( callback );
+	getChildByName: function ( name, recursive ) {
 
-		}
+		console.warn( 'THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().' );
+		return this.getObjectByName( name, recursive );
 
 	},
 
@@ -7626,10 +7605,111 @@ THREE.Object3D.prototype = {
 
 	},
 
-	getChildByName: function ( name, recursive ) {
+	getWorldPosition: function ( optionalTarget ) {
 
-		console.warn( 'THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().' );
-		return this.getObjectByName( name, recursive );
+		var result = optionalTarget || new THREE.Vector3();
+
+		this.updateMatrixWorld( true );
+
+		return result.setFromMatrixPosition( this.matrixWorld );
+
+	},
+
+	getWorldQuaternion: function () {
+
+		var position = new THREE.Vector3();
+		var scale = new THREE.Vector3();
+
+		return function ( optionalTarget ) {
+
+			var result = optionalTarget || new THREE.Quaternion();
+
+			this.updateMatrixWorld( true );
+
+			this.matrixWorld.decompose( position, result, scale );
+
+			return result;
+
+		}
+
+	}(),
+
+	getWorldRotation: function () {
+
+		var quaternion = new THREE.Quaternion();
+
+		return function ( optionalTarget ) {
+
+			var result = optionalTarget || new THREE.Euler();
+
+			this.worldQuaternion( quaternion );
+
+			return result.setFromQuaternion( quaternion, this.rotation.order, false );
+
+		}
+
+	}(),
+
+	getWorldScale: function () {
+
+		var position = new THREE.Vector3();
+		var quaternion = new THREE.Quaternion();
+
+		return function ( optionalTarget ) {
+
+			var result = optionalTarget || new THREE.Vector3();
+
+			this.updateMatrixWorld( true );
+
+			this.matrixWorld.decompose( position, quaternion, result );
+
+			return result;
+
+		}
+
+	}(),
+
+	getWorldDirection: function () {
+
+		var quaternion = new THREE.Quaternion();
+
+		return function ( optionalTarget ) {
+
+			var result = optionalTarget || new THREE.Vector3();
+
+			this.worldQuaternion( quaternion );
+
+			return result.set( 0, 0, 1 ).applyQuaternion( quaternion );
+
+		}
+
+	}(),
+
+	raycast: function () {},
+
+	traverse: function ( callback ) {
+
+		callback( this );
+
+		for ( var i = 0, l = this.children.length; i < l; i ++ ) {
+
+			this.children[ i ].traverse( callback );
+
+		}
+
+	},
+
+	traverseVisible: function ( callback ) {
+
+		if ( this.visible === false ) return;
+
+		callback( this );
+
+		for ( var i = 0, l = this.children.length; i < l; i ++ ) {
+
+			this.children[ i ].traverseVisible( callback );
+
+		}
 
 	},
 
@@ -7750,7 +7830,6 @@ THREE.Object3D.prototype = {
 
 			if ( object.name !== '' ) data.name = object.name;
 			if ( JSON.stringify( object.userData ) !== '{}' ) data.userData = object.userData;
-			if ( object.script !== undefined ) data.script = object.script.source;
 			if ( object.visible !== true ) data.visible = object.visible;
 
 			if ( object instanceof THREE.PerspectiveCamera ) {
@@ -7864,8 +7943,6 @@ THREE.Object3D.prototype = {
 
 		object.userData = JSON.parse( JSON.stringify( this.userData ) );
 
-		if ( this.script !== undefined ) object.script = this.script.clone();
-
 		if ( recursive === true ) {
 
 			for ( var i = 0; i < this.children.length; i ++ ) {
@@ -8264,6 +8341,12 @@ THREE.BufferGeometry.prototype = {
 
 	},
 
+	center: function () {
+
+		// TODO
+
+	},
+
 	fromGeometry: function ( geometry, settings ) {
 
 		settings = settings || { 'vertexColors': THREE.NoColors };
@@ -10209,30 +10292,6 @@ THREE.EventDispatcher.prototype.apply( THREE.Geometry.prototype );
 
 THREE.GeometryIdCount = 0;
 
-// File:src/core/Script.js
-
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.Script = function ( source ) {
-
-	this.uuid = THREE.Math.generateUUID();
-	this.source = source;
-
-};
-
-THREE.Script.prototype = {
-
-	constructor: THREE.Script,
-
-	clone: function () {
-
-		return new THREE.Script( this.source );
-
-	}
-
-};
 // File:src/cameras/Camera.js
 
 /**
@@ -10254,6 +10313,22 @@ THREE.Camera = function () {
 
 THREE.Camera.prototype = Object.create( THREE.Object3D.prototype );
 
+THREE.Camera.prototype.getWorldDirection = function () {
+
+	var quaternion = new THREE.Quaternion();
+
+	return function ( optionalTarget ) {
+
+		var result = optionalTarget || new THREE.Vector3();
+
+		this.worldQuaternion( quaternion );
+
+		return result.set( 0, 0, - 1 ).applyQuaternion( quaternion );
+
+	}
+
+}();
+
 THREE.Camera.prototype.lookAt = function () {
 
 	// This routine does not support cameras with rotated and/or translated parent(s)
@@ -12688,7 +12763,6 @@ THREE.ObjectLoader.prototype = {
 
 			if ( data.visible !== undefined ) object.visible = data.visible;
 			if ( data.userData !== undefined ) object.userData = data.userData;
-			if ( data.script !== undefined ) object.script = new THREE.Script( data.script );
 
 			if ( data.children !== undefined ) {
 

+ 18 - 17
build/three.min.js

@@ -159,15 +159,16 @@ applyMatrix:function(a){this.matrix.multiplyMatrices(a,this.matrix);this.matrix.
 c);this.quaternion.multiply(a);return this}}(),rotateX:function(){var a=new THREE.Vector3(1,0,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateY:function(){var a=new THREE.Vector3(0,1,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateZ:function(){var a=new THREE.Vector3(0,0,1);return function(b){return this.rotateOnAxis(a,b)}}(),translateOnAxis:function(){var a=new THREE.Vector3;return function(b,c){a.copy(b).applyQuaternion(this.quaternion);this.position.add(a.multiplyScalar(c));
 return this}}(),translate:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");return this.translateOnAxis(b,a)},translateX:function(){var a=new THREE.Vector3(1,0,0);return function(b){return this.translateOnAxis(a,b)}}(),translateY:function(){var a=new THREE.Vector3(0,1,0);return function(b){return this.translateOnAxis(a,b)}}(),translateZ:function(){var a=new THREE.Vector3(0,0,1);return function(b){return this.translateOnAxis(a,
 b)}}(),localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var a=new THREE.Matrix4;return function(b){return b.applyMatrix4(a.getInverse(this.matrixWorld))}}(),lookAt:function(){var a=new THREE.Matrix4;return function(b){a.lookAt(b,this.position,this.up);this.quaternion.setFromRotationMatrix(a)}}(),add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error("THREE.Object3D.add:",
-a,"can't be added as a child of itself."),this;a instanceof THREE.Object3D?(void 0!==a.parent&&a.parent.remove(a),a.parent=this,a.dispatchEvent({type:"added"}),this.children.push(a)):console.error("THREE.Object3D.add:",a,"is not an instance of THREE.Object3D.");return this},remove:function(a){if(1<arguments.length)for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);b=this.children.indexOf(a);-1!==b&&(a.parent=void 0,a.dispatchEvent({type:"removed"}),this.children.splice(b,1))},raycast:function(){},
-traverse:function(a){a(this);for(var b=0,c=this.children.length;b<c;b++)this.children[b].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=0,c=this.children.length;b<c;b++)this.children[b].traverseVisible(a)}},getObjectById:function(a,b){if(this.id===a)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectById(a,b);if(void 0!==e)return e}},getObjectByName:function(a,b){if(this.name===a)return this;for(var c=0,d=this.children.length;c<
-d;c++){var e=this.children[c].getObjectByName(a,b);if(void 0!==e)return e}},getChildByName:function(a,b){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a,b)},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){!0===this.matrixAutoUpdate&&this.updateMatrix();if(!0===this.matrixWorldNeedsUpdate||!0===a)void 0===this.parent?this.matrixWorld.copy(this.matrix):
-this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)},toJSON:function(){var a={metadata:{version:4.3,type:"Object",generator:"ObjectExporter"}},b={},c={},d=function(b){void 0===a.materials&&(a.materials=[]);if(void 0===c[b.uuid]){var d=b.toJSON();delete d.metadata;c[b.uuid]=d;a.materials.push(d)}return b.uuid},e=function(c){var f={};f.uuid=c.uuid;f.type=c.type;""!==
-c.name&&(f.name=c.name);"{}"!==JSON.stringify(c.userData)&&(f.userData=c.userData);void 0!==c.script&&(f.script=c.script.source);!0!==c.visible&&(f.visible=c.visible);if(c instanceof THREE.PerspectiveCamera)f.fov=c.fov,f.aspect=c.aspect,f.near=c.near,f.far=c.far;else if(c instanceof THREE.OrthographicCamera)f.left=c.left,f.right=c.right,f.top=c.top,f.bottom=c.bottom,f.near=c.near,f.far=c.far;else if(c instanceof THREE.AmbientLight)f.color=c.color.getHex();else if(c instanceof THREE.DirectionalLight)f.color=
-c.color.getHex(),f.intensity=c.intensity;else if(c instanceof THREE.PointLight)f.color=c.color.getHex(),f.intensity=c.intensity,f.distance=c.distance;else if(c instanceof THREE.SpotLight)f.color=c.color.getHex(),f.intensity=c.intensity,f.distance=c.distance,f.angle=c.angle,f.exponent=c.exponent;else if(c instanceof THREE.HemisphereLight)f.color=c.color.getHex(),f.groundColor=c.groundColor.getHex();else if(c instanceof THREE.Mesh){var h=c.geometry;void 0===a.geometries&&(a.geometries=[]);if(void 0===
-b[h.uuid]){var k=h.toJSON();delete k.metadata;b[h.uuid]=k;a.geometries.push(k)}f.geometry=h.uuid;f.material=d(c.material)}else c instanceof THREE.Sprite&&(f.material=d(c.material));f.matrix=c.matrix.toArray();if(0<c.children.length)for(f.children=[],h=0;h<c.children.length;h++)f.children.push(e(c.children[h]));return f};a.object=e(this);return a},clone:function(a,b){void 0===a&&(a=new THREE.Object3D);void 0===b&&(b=!0);a.name=this.name;a.up.copy(this.up);a.position.copy(this.position);a.quaternion.copy(this.quaternion);
-a.scale.copy(this.scale);a.renderDepth=this.renderDepth;a.rotationAutoUpdate=this.rotationAutoUpdate;a.matrix.copy(this.matrix);a.matrixWorld.copy(this.matrixWorld);a.matrixAutoUpdate=this.matrixAutoUpdate;a.matrixWorldNeedsUpdate=this.matrixWorldNeedsUpdate;a.visible=this.visible;a.castShadow=this.castShadow;a.receiveShadow=this.receiveShadow;a.frustumCulled=this.frustumCulled;a.userData=JSON.parse(JSON.stringify(this.userData));void 0!==this.script&&(a.script=this.script.clone());if(!0===b)for(var c=
-0;c<this.children.length;c++)a.add(this.children[c].clone());return a}};THREE.EventDispatcher.prototype.apply(THREE.Object3D.prototype);THREE.Object3DIdCount=0;
+a,"can't be added as a child of itself."),this;a instanceof THREE.Object3D?(void 0!==a.parent&&a.parent.remove(a),a.parent=this,a.dispatchEvent({type:"added"}),this.children.push(a)):console.error("THREE.Object3D.add:",a,"is not an instance of THREE.Object3D.");return this},remove:function(a){if(1<arguments.length)for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);b=this.children.indexOf(a);-1!==b&&(a.parent=void 0,a.dispatchEvent({type:"removed"}),this.children.splice(b,1))},getChildByName:function(a,
+b){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a,b)},getObjectById:function(a,b){if(this.id===a)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectById(a,b);if(void 0!==e)return e}},getObjectByName:function(a,b){if(this.name===a)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByName(a,b);if(void 0!==e)return e}},getWorldPosition:function(a){a=a||new THREE.Vector3;
+this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c){c=c||new THREE.Quaternion;this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,c,b);return c}}(),getWorldRotation:function(){var a=new THREE.Quaternion;return function(b){b=b||new THREE.Euler;this.worldQuaternion(a);return b.setFromQuaternion(a,this.rotation.order,!1)}}(),getWorldScale:function(){var a=new THREE.Vector3,b=new THREE.Quaternion;
+return function(c){c=c||new THREE.Vector3;this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,b,c);return c}}(),getWorldDirection:function(){var a=new THREE.Quaternion;return function(b){b=b||new THREE.Vector3;this.worldQuaternion(a);return b.set(0,0,1).applyQuaternion(a)}}(),raycast:function(){},traverse:function(a){a(this);for(var b=0,c=this.children.length;b<c;b++)this.children[b].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=0,c=this.children.length;b<c;b++)this.children[b].traverseVisible(a)}},
+updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){!0===this.matrixAutoUpdate&&this.updateMatrix();if(!0===this.matrixWorldNeedsUpdate||!0===a)void 0===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)},toJSON:function(){var a=
+{metadata:{version:4.3,type:"Object",generator:"ObjectExporter"}},b={},c={},d=function(b){void 0===a.materials&&(a.materials=[]);if(void 0===c[b.uuid]){var d=b.toJSON();delete d.metadata;c[b.uuid]=d;a.materials.push(d)}return b.uuid},e=function(c){var f={};f.uuid=c.uuid;f.type=c.type;""!==c.name&&(f.name=c.name);"{}"!==JSON.stringify(c.userData)&&(f.userData=c.userData);!0!==c.visible&&(f.visible=c.visible);if(c instanceof THREE.PerspectiveCamera)f.fov=c.fov,f.aspect=c.aspect,f.near=c.near,f.far=
+c.far;else if(c instanceof THREE.OrthographicCamera)f.left=c.left,f.right=c.right,f.top=c.top,f.bottom=c.bottom,f.near=c.near,f.far=c.far;else if(c instanceof THREE.AmbientLight)f.color=c.color.getHex();else if(c instanceof THREE.DirectionalLight)f.color=c.color.getHex(),f.intensity=c.intensity;else if(c instanceof THREE.PointLight)f.color=c.color.getHex(),f.intensity=c.intensity,f.distance=c.distance;else if(c instanceof THREE.SpotLight)f.color=c.color.getHex(),f.intensity=c.intensity,f.distance=
+c.distance,f.angle=c.angle,f.exponent=c.exponent;else if(c instanceof THREE.HemisphereLight)f.color=c.color.getHex(),f.groundColor=c.groundColor.getHex();else if(c instanceof THREE.Mesh){var h=c.geometry;void 0===a.geometries&&(a.geometries=[]);if(void 0===b[h.uuid]){var k=h.toJSON();delete k.metadata;b[h.uuid]=k;a.geometries.push(k)}f.geometry=h.uuid;f.material=d(c.material)}else c instanceof THREE.Sprite&&(f.material=d(c.material));f.matrix=c.matrix.toArray();if(0<c.children.length)for(f.children=
+[],h=0;h<c.children.length;h++)f.children.push(e(c.children[h]));return f};a.object=e(this);return a},clone:function(a,b){void 0===a&&(a=new THREE.Object3D);void 0===b&&(b=!0);a.name=this.name;a.up.copy(this.up);a.position.copy(this.position);a.quaternion.copy(this.quaternion);a.scale.copy(this.scale);a.renderDepth=this.renderDepth;a.rotationAutoUpdate=this.rotationAutoUpdate;a.matrix.copy(this.matrix);a.matrixWorld.copy(this.matrixWorld);a.matrixAutoUpdate=this.matrixAutoUpdate;a.matrixWorldNeedsUpdate=
+this.matrixWorldNeedsUpdate;a.visible=this.visible;a.castShadow=this.castShadow;a.receiveShadow=this.receiveShadow;a.frustumCulled=this.frustumCulled;a.userData=JSON.parse(JSON.stringify(this.userData));if(!0===b)for(var c=0;c<this.children.length;c++)a.add(this.children[c].clone());return a}};THREE.EventDispatcher.prototype.apply(THREE.Object3D.prototype);THREE.Object3DIdCount=0;
 THREE.Projector=function(){console.warn("THREE.Projector has been moved to /examples/renderers/Projector.js.");this.projectVector=function(a,b){console.warn("THREE.Projector: .projectVector() is now vector.project().");a.project(b)};this.unprojectVector=function(a,b){console.warn("THREE.Projector: .unprojectVector() is now vector.unproject().");a.unproject(b)};this.pickingRay=function(a,b){console.error("THREE.Projector: .pickingRay() has been removed.")}};
 THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=void 0!==g?g:0};
 THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.materialIndex=this.materialIndex;for(var b=0,c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();return a}};
@@ -180,11 +181,11 @@ THREE.Uint16Attribute=function(a,b){console.warn("THREE.Uint16Attribute has been
 THREE.Uint32Attribute=function(a,b){console.warn("THREE.Uint32Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.");return new THREE.BufferAttribute(a,b)};THREE.Float32Attribute=function(a,b){console.warn("THREE.Float32Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.");return new THREE.BufferAttribute(a,b)};
 THREE.Float64Attribute=function(a,b){console.warn("THREE.Float64Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.");return new THREE.BufferAttribute(a,b)};THREE.BufferGeometry=function(){Object.defineProperty(this,"id",{value:THREE.GeometryIdCount++});this.uuid=THREE.Math.generateUUID();this.name="";this.type="BufferGeometry";this.attributes={};this.attributesKeys=[];this.offsets=this.drawcalls=[];this.boundingSphere=this.boundingBox=null};
 THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,addAttribute:function(a,b,c){!1===b instanceof THREE.BufferAttribute?(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.attributes[a]={array:b,itemSize:c}):(this.attributes[a]=b,this.attributesKeys=Object.keys(this.attributes))},getAttribute:function(a){return this.attributes[a]},addDrawCall:function(a,b,c){this.drawcalls.push({start:a,count:b,index:void 0!==c?c:0})},applyMatrix:function(a){var b=
-this.attributes.position;void 0!==b&&(a.applyToVector3Array(b.array),b.needsUpdate=!0);b=this.attributes.normal;void 0!==b&&((new THREE.Matrix3).getNormalMatrix(a).applyToVector3Array(b.array),b.needsUpdate=!0)},fromGeometry:function(a,b){b=b||{vertexColors:THREE.NoColors};var c=a.vertices,d=a.faces,e=a.faceVertexUvs,g=b.vertexColors,f=0<e[0].length,h=3==d[0].vertexNormals.length,k=new Float32Array(9*d.length);this.addAttribute("position",new THREE.BufferAttribute(k,3));var n=new Float32Array(9*d.length);
-this.addAttribute("normal",new THREE.BufferAttribute(n,3));if(g!==THREE.NoColors){var p=new Float32Array(9*d.length);this.addAttribute("color",new THREE.BufferAttribute(p,3))}if(!0===f){var m=new Float32Array(6*d.length);this.addAttribute("uv",new THREE.BufferAttribute(m,2))}for(var q=0,t=0,s=0;q<d.length;q++,t+=6,s+=9){var r=d[q],v=c[r.a],w=c[r.b],u=c[r.c];k[s]=v.x;k[s+1]=v.y;k[s+2]=v.z;k[s+3]=w.x;k[s+4]=w.y;k[s+5]=w.z;k[s+6]=u.x;k[s+7]=u.y;k[s+8]=u.z;!0===h?(v=r.vertexNormals[0],w=r.vertexNormals[1],
-u=r.vertexNormals[2],n[s]=v.x,n[s+1]=v.y,n[s+2]=v.z,n[s+3]=w.x,n[s+4]=w.y,n[s+5]=w.z,n[s+6]=u.x,n[s+7]=u.y,n[s+8]=u.z):(v=r.normal,n[s]=v.x,n[s+1]=v.y,n[s+2]=v.z,n[s+3]=v.x,n[s+4]=v.y,n[s+5]=v.z,n[s+6]=v.x,n[s+7]=v.y,n[s+8]=v.z);g===THREE.FaceColors?(r=r.color,p[s]=r.r,p[s+1]=r.g,p[s+2]=r.b,p[s+3]=r.r,p[s+4]=r.g,p[s+5]=r.b,p[s+6]=r.r,p[s+7]=r.g,p[s+8]=r.b):g===THREE.VertexColors&&(v=r.vertexColors[0],w=r.vertexColors[1],r=r.vertexColors[2],p[s]=v.r,p[s+1]=v.g,p[s+2]=v.b,p[s+3]=w.r,p[s+4]=w.g,p[s+
-5]=w.b,p[s+6]=r.r,p[s+7]=r.g,p[s+8]=r.b);!0===f&&(r=e[0][q][0],v=e[0][q][1],w=e[0][q][2],m[t]=r.x,m[t+1]=r.y,m[t+2]=v.x,m[t+3]=v.y,m[t+4]=w.x,m[t+5]=w.y)}this.computeBoundingSphere();return this},computeBoundingBox:function(){var a=new THREE.Vector3;return function(){null===this.boundingBox&&(this.boundingBox=new THREE.Box3);var b=this.attributes.position.array;if(b){var c=this.boundingBox;c.makeEmpty();for(var d=0,e=b.length;d<e;d+=3)a.set(b[d],b[d+1],b[d+2]),c.expandByPoint(a)}if(void 0===b||0===
-b.length)this.boundingBox.min.set(0,0,0),this.boundingBox.max.set(0,0,0);(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.')}}(),computeBoundingSphere:function(){var a=new THREE.Box3,b=new THREE.Vector3;return function(){null===this.boundingSphere&&(this.boundingSphere=new THREE.Sphere);var c=this.attributes.position.array;
+this.attributes.position;void 0!==b&&(a.applyToVector3Array(b.array),b.needsUpdate=!0);b=this.attributes.normal;void 0!==b&&((new THREE.Matrix3).getNormalMatrix(a).applyToVector3Array(b.array),b.needsUpdate=!0)},center:function(){},fromGeometry:function(a,b){b=b||{vertexColors:THREE.NoColors};var c=a.vertices,d=a.faces,e=a.faceVertexUvs,g=b.vertexColors,f=0<e[0].length,h=3==d[0].vertexNormals.length,k=new Float32Array(9*d.length);this.addAttribute("position",new THREE.BufferAttribute(k,3));var n=
+new Float32Array(9*d.length);this.addAttribute("normal",new THREE.BufferAttribute(n,3));if(g!==THREE.NoColors){var p=new Float32Array(9*d.length);this.addAttribute("color",new THREE.BufferAttribute(p,3))}if(!0===f){var m=new Float32Array(6*d.length);this.addAttribute("uv",new THREE.BufferAttribute(m,2))}for(var q=0,t=0,s=0;q<d.length;q++,t+=6,s+=9){var r=d[q],v=c[r.a],w=c[r.b],u=c[r.c];k[s]=v.x;k[s+1]=v.y;k[s+2]=v.z;k[s+3]=w.x;k[s+4]=w.y;k[s+5]=w.z;k[s+6]=u.x;k[s+7]=u.y;k[s+8]=u.z;!0===h?(v=r.vertexNormals[0],
+w=r.vertexNormals[1],u=r.vertexNormals[2],n[s]=v.x,n[s+1]=v.y,n[s+2]=v.z,n[s+3]=w.x,n[s+4]=w.y,n[s+5]=w.z,n[s+6]=u.x,n[s+7]=u.y,n[s+8]=u.z):(v=r.normal,n[s]=v.x,n[s+1]=v.y,n[s+2]=v.z,n[s+3]=v.x,n[s+4]=v.y,n[s+5]=v.z,n[s+6]=v.x,n[s+7]=v.y,n[s+8]=v.z);g===THREE.FaceColors?(r=r.color,p[s]=r.r,p[s+1]=r.g,p[s+2]=r.b,p[s+3]=r.r,p[s+4]=r.g,p[s+5]=r.b,p[s+6]=r.r,p[s+7]=r.g,p[s+8]=r.b):g===THREE.VertexColors&&(v=r.vertexColors[0],w=r.vertexColors[1],r=r.vertexColors[2],p[s]=v.r,p[s+1]=v.g,p[s+2]=v.b,p[s+3]=
+w.r,p[s+4]=w.g,p[s+5]=w.b,p[s+6]=r.r,p[s+7]=r.g,p[s+8]=r.b);!0===f&&(r=e[0][q][0],v=e[0][q][1],w=e[0][q][2],m[t]=r.x,m[t+1]=r.y,m[t+2]=v.x,m[t+3]=v.y,m[t+4]=w.x,m[t+5]=w.y)}this.computeBoundingSphere();return this},computeBoundingBox:function(){var a=new THREE.Vector3;return function(){null===this.boundingBox&&(this.boundingBox=new THREE.Box3);var b=this.attributes.position.array;if(b){var c=this.boundingBox;c.makeEmpty();for(var d=0,e=b.length;d<e;d+=3)a.set(b[d],b[d+1],b[d+2]),c.expandByPoint(a)}if(void 0===
+b||0===b.length)this.boundingBox.min.set(0,0,0),this.boundingBox.max.set(0,0,0);(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.')}}(),computeBoundingSphere:function(){var a=new THREE.Box3,b=new THREE.Vector3;return function(){null===this.boundingSphere&&(this.boundingSphere=new THREE.Sphere);var c=this.attributes.position.array;
 if(c){a.makeEmpty();for(var d=this.boundingSphere.center,e=0,g=c.length;e<g;e+=3)b.set(c[e],c[e+1],c[e+2]),a.expandByPoint(b);a.center(d);for(var f=0,e=0,g=c.length;e<g;e+=3)b.set(c[e],c[e+1],c[e+2]),f=Math.max(f,d.distanceToSquared(b));this.boundingSphere.radius=Math.sqrt(f);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.')}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var a=
 this.attributes;if(a.position){var b=a.position.array;if(void 0===a.normal)this.addAttribute("normal",new THREE.BufferAttribute(new Float32Array(b.length),3));else for(var c=a.normal.array,d=0,e=c.length;d<e;d++)c[d]=0;var c=a.normal.array,g,f,h,k,n,p,m=new THREE.Vector3,q=new THREE.Vector3,t=new THREE.Vector3,s=new THREE.Vector3,r=new THREE.Vector3;if(a.index)for(var v=a.index.array,w=0<this.offsets.length?this.offsets:[{start:0,count:v.length,index:0}],u=0,z=w.length;u<z;++u){e=w[u].start;g=w[u].count;
 for(var x=w[u].index,d=e,e=e+g;d<e;d+=3)g=3*(x+v[d]),f=3*(x+v[d+1]),h=3*(x+v[d+2]),k=b[g],n=b[g+1],p=b[g+2],m.set(k,n,p),k=b[f],n=b[f+1],p=b[f+2],q.set(k,n,p),k=b[h],n=b[h+1],p=b[h+2],t.set(k,n,p),s.subVectors(t,q),r.subVectors(m,q),s.cross(r),c[g]+=s.x,c[g+1]+=s.y,c[g+2]+=s.z,c[f]+=s.x,c[f+1]+=s.y,c[f+2]+=s.z,c[h]+=s.x,c[h+1]+=s.y,c[h+2]+=s.z}else for(d=0,e=b.length;d<e;d+=9)k=b[d],n=b[d+1],p=b[d+2],m.set(k,n,p),k=b[d+3],n=b[d+4],p=b[d+5],q.set(k,n,p),k=b[d+6],n=b[d+7],p=b[d+8],t.set(k,n,p),s.subVectors(t,
@@ -218,8 +219,8 @@ k,this.geometryGroupsList.push(k)),this.geometryGroups[f].vertices+3>c&&(h[g].co
 n[b])return n[b];n[b]=k.length/3;k.push(a.x,a.y,a.z);return n[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==m[b])return m[b];m[b]=p.length;p.push(a.getHex());return m[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==t[b])return t[b];t[b]=q.length/2;q.push(a.x,a.y);return t[b]}var e={metadata:{version:4,type:"BufferGeometry",generator:"BufferGeometryExporter"},uuid:this.uuid,type:this.type};""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var g=
 this.parameters,f;for(f in g)void 0!==g[f]&&(e[f]=g[f]);return e}g=[];for(f=0;f<this.vertices.length;f++){var h=this.vertices[f];g.push(h.x,h.y,h.z)}var h=[],k=[],n={},p=[],m={},q=[],t={};for(f=0;f<this.faces.length;f++){var s=this.faces[f],r=void 0!==this.faceVertexUvs[0][f],v=0<s.normal.length(),w=0<s.vertexNormals.length,u=1!==s.color.r||1!==s.color.g||1!==s.color.b,z=0<s.vertexColors.length,x=0,x=a(x,0,0),x=a(x,1,!1),x=a(x,2,!1),x=a(x,3,r),x=a(x,4,v),x=a(x,5,w),x=a(x,6,u),x=a(x,7,z);h.push(x);
 h.push(s.a,s.b,s.c);r&&(r=this.faceVertexUvs[0][f],h.push(d(r[0]),d(r[1]),d(r[2])));v&&h.push(b(s.normal));w&&(v=s.vertexNormals,h.push(b(v[0]),b(v[1]),b(v[2])));u&&h.push(c(s.color));z&&(s=s.vertexColors,h.push(c(s[0]),c(s[1]),c(s[2])))}e.data={};e.data.vertices=g;e.data.normals=k;0<p.length&&(e.data.colors=p);0<q.length&&(e.data.uvs=[q]);e.data.faces=h;return e},clone:function(){for(var a=new THREE.Geometry,b=this.vertices,c=0,d=b.length;c<d;c++)a.vertices.push(b[c].clone());b=this.faces;c=0;for(d=
-b.length;c<d;c++)a.faces.push(b[c].clone());b=this.faceVertexUvs[0];c=0;for(d=b.length;c<d;c++){for(var e=b[c],g=[],f=0,h=e.length;f<h;f++)g.push(new THREE.Vector2(e[f].x,e[f].y));a.faceVertexUvs[0].push(g)}return a},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.Geometry.prototype);THREE.GeometryIdCount=0;THREE.Script=function(a){this.uuid=THREE.Math.generateUUID();this.source=a};THREE.Script.prototype={constructor:THREE.Script,clone:function(){return new THREE.Script(this.source)}};
-THREE.Camera=function(){THREE.Object3D.call(this);this.type="Camera";this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4};THREE.Camera.prototype=Object.create(THREE.Object3D.prototype);THREE.Camera.prototype.lookAt=function(){var a=new THREE.Matrix4;return function(b){a.lookAt(this.position,b,this.up);this.quaternion.setFromRotationMatrix(a)}}();
+b.length;c<d;c++)a.faces.push(b[c].clone());b=this.faceVertexUvs[0];c=0;for(d=b.length;c<d;c++){for(var e=b[c],g=[],f=0,h=e.length;f<h;f++)g.push(new THREE.Vector2(e[f].x,e[f].y));a.faceVertexUvs[0].push(g)}return a},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.Geometry.prototype);THREE.GeometryIdCount=0;THREE.Camera=function(){THREE.Object3D.call(this);this.type="Camera";this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4};
+THREE.Camera.prototype=Object.create(THREE.Object3D.prototype);THREE.Camera.prototype.getWorldDirection=function(){var a=new THREE.Quaternion;return function(b){b=b||new THREE.Vector3;this.worldQuaternion(a);return b.set(0,0,-1).applyQuaternion(a)}}();THREE.Camera.prototype.lookAt=function(){var a=new THREE.Matrix4;return function(b){a.lookAt(this.position,b,this.up);this.quaternion.setFromRotationMatrix(a)}}();
 THREE.Camera.prototype.clone=function(a){void 0===a&&(a=new THREE.Camera);THREE.Object3D.prototype.clone.call(this,a);a.matrixWorldInverse.copy(this.matrixWorldInverse);a.projectionMatrix.copy(this.projectionMatrix);return a};
 THREE.CubeCamera=function(a,b,c){THREE.Object3D.call(this);this.type="CubeCamera";var d=new THREE.PerspectiveCamera(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new THREE.Vector3(1,0,0));this.add(d);var e=new THREE.PerspectiveCamera(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new THREE.Vector3(-1,0,0));this.add(e);var g=new THREE.PerspectiveCamera(90,1,a,b);g.up.set(0,0,1);g.lookAt(new THREE.Vector3(0,1,0));this.add(g);var f=new THREE.PerspectiveCamera(90,1,a,b);f.up.set(0,0,-1);f.lookAt(new THREE.Vector3(0,-1,0));
 this.add(f);var h=new THREE.PerspectiveCamera(90,1,a,b);h.up.set(0,-1,0);h.lookAt(new THREE.Vector3(0,0,1));this.add(h);var k=new THREE.PerspectiveCamera(90,1,a,b);k.up.set(0,-1,0);k.lookAt(new THREE.Vector3(0,0,-1));this.add(k);this.renderTarget=new THREE.WebGLRenderTargetCube(c,c,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFilter});this.updateCubeMap=function(a,b){var c=this.renderTarget,q=c.generateMipmaps;c.generateMipmaps=!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=
@@ -279,7 +280,7 @@ break;case "SphereGeometry":f=new THREE.SphereGeometry(h.radius,h.widthSegments,
 d.parse(h.data);break;case "Geometry":f=c.parse(h.data).geometry}f.uuid=h.uuid;void 0!==h.name&&(f.name=h.name);b[h.uuid]=f}return b},parseMaterials:function(a){var b={};if(void 0!==a)for(var c=new THREE.MaterialLoader,d=0,e=a.length;d<e;d++){var g=a[d],f=c.parse(g);f.uuid=g.uuid;void 0!==g.name&&(f.name=g.name);b[g.uuid]=f}return b},parseObject:function(){var a=new THREE.Matrix4;return function(b,c,d){var e;switch(b.type){case "Scene":e=new THREE.Scene;break;case "PerspectiveCamera":e=new THREE.PerspectiveCamera(b.fov,
 b.aspect,b.near,b.far);break;case "OrthographicCamera":e=new THREE.OrthographicCamera(b.left,b.right,b.top,b.bottom,b.near,b.far);break;case "AmbientLight":e=new THREE.AmbientLight(b.color);break;case "DirectionalLight":e=new THREE.DirectionalLight(b.color,b.intensity);break;case "PointLight":e=new THREE.PointLight(b.color,b.intensity,b.distance);break;case "SpotLight":e=new THREE.SpotLight(b.color,b.intensity,b.distance,b.angle,b.exponent);break;case "HemisphereLight":e=new THREE.HemisphereLight(b.color,
 b.groundColor,b.intensity);break;case "Mesh":e=c[b.geometry];var g=d[b.material];void 0===e&&console.error("THREE.ObjectLoader: Undefined geometry "+b.geometry);void 0===g&&console.error("THREE.ObjectLoader: Undefined material "+b.material);e=new THREE.Mesh(e,g);break;case "Sprite":g=d[b.material];void 0===g&&console.error("THREE.ObjectLoader: Undefined material "+b.material);e=new THREE.Sprite(g);break;case "Group":e=new THREE.Group;break;default:e=new THREE.Object3D}e.uuid=b.uuid;void 0!==b.name&&
-(e.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(e.position,e.quaternion,e.scale)):(void 0!==b.position&&e.position.fromArray(b.position),void 0!==b.rotation&&e.rotation.fromArray(b.rotation),void 0!==b.scale&&e.scale.fromArray(b.scale));void 0!==b.visible&&(e.visible=b.visible);void 0!==b.userData&&(e.userData=b.userData);void 0!==b.script&&(e.script=new THREE.Script(b.script));if(void 0!==b.children)for(var f in b.children)e.add(this.parseObject(b.children[f],c,d));return e}}()};
+(e.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(e.position,e.quaternion,e.scale)):(void 0!==b.position&&e.position.fromArray(b.position),void 0!==b.rotation&&e.rotation.fromArray(b.rotation),void 0!==b.scale&&e.scale.fromArray(b.scale));void 0!==b.visible&&(e.visible=b.visible);void 0!==b.userData&&(e.userData=b.userData);if(void 0!==b.children)for(var f in b.children)e.add(this.parseObject(b.children[f],c,d));return e}}()};
 THREE.TextureLoader=function(a){this.manager=void 0!==a?a:THREE.DefaultLoadingManager};THREE.TextureLoader.prototype={constructor:THREE.TextureLoader,load:function(a,b,c,d){var e=new THREE.ImageLoader(this.manager);e.setCrossOrigin(this.crossOrigin);e.load(a,function(a){a=new THREE.Texture(a);a.needsUpdate=!0;void 0!==b&&b(a)},c,d)},setCrossOrigin:function(a){this.crossOrigin=a}};THREE.CompressedTextureLoader=function(){this._parser=null};
 THREE.CompressedTextureLoader.prototype={constructor:THREE.CompressedTextureLoader,load:function(a,b,c){var d=this,e=[],g=new THREE.CompressedTexture;g.image=e;var f=new THREE.XHRLoader;f.setResponseType("arraybuffer");if(a instanceof Array){var h=0;c=function(c){f.load(a[c],function(a){a=d._parser(a,!0);e[c]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};h+=1;6===h&&(1==a.mipmapCount&&(g.minFilter=THREE.LinearFilter),g.format=a.format,g.needsUpdate=!0,b&&b(g))})};for(var k=0,n=
 a.length;k<n;++k)c(k)}else f.load(a,function(a){a=d._parser(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,f=0;f<c;f++){e[f]={mipmaps:[]};for(var h=0;h<a.mipmapCount;h++)e[f].mipmaps.push(a.mipmaps[f*a.mipmapCount+h]),e[f].format=a.format,e[f].width=a.width,e[f].height=a.height}else g.image.width=a.width,g.image.height=a.height,g.mipmaps=a.mipmaps;1===a.mipmapCount&&(g.minFilter=THREE.LinearFilter);g.format=a.format;g.needsUpdate=!0;b&&b(g)});return g}};