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geo.addAttribute( 'uv', new THREE.BufferAttribute( new Float32Array( bufferInfo.uvBuffer ), 2 ) );
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geo.addAttribute( 'uv', new THREE.BufferAttribute( new Float32Array( bufferInfo.uvBuffer ), 2 ) );
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geo.addAttribute( 'color', new THREE.BufferAttribute( new Float32Array( bufferInfo.colorsBuffer ), 4 ) );
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geo.addAttribute( 'color', new THREE.BufferAttribute( new Float32Array( bufferInfo.colorsBuffer ), 4 ) );
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