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+<!DOCTYPE HTML>
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+<html lang="en">
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+ <head>
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+ <title>three.js - vr</title>
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+ <meta charset="utf-8">
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+ <style type="text/css">
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+ body {
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+ background-color: #ffffff;
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+ margin: 0px;
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+ overflow: hidden;
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+ }
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+
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+ #info {
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+ position: absolute;
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+ top: 0px; width: 100%;
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+ color: #ffffff;
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+ padding: 5px;
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+ font-family:Monospace;
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+ font-size:13px;
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+ text-align:center;
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+ }
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+
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+ a {
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+ color: #ffffff;
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+ }
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+ </style>
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+ </head>
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+ <body>
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+
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+ <div id="container"></div>
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+ <div id="info"><a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - vr demo. skybox by <a href="http://www.zfight.com/" target="_blank">Jochum Skoglund</a></div>
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+
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+ <script type="text/javascript" src="../../build/three.js"></script>
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+ <script type="text/javascript" src="primitives/Plane.js"></script>
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+
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+ <script type="text/javascript">
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+
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+ var SCREEN_WIDTH = window.innerWidth, SCREEN_HEIGHT = window.innerHeight;
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+
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+ var camera, scene, renderer;
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+
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+ var texture_placeholder, isUserInteracting = false,
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+ onMouseDownMouseX = 0, onMouseDownMouseY = 0,
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+ lon = 90, onMouseDownLon = 0,
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+ lat = 0, onMouseDownLat = 0,
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+ phi = 0, theta = 0;
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+
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+ init();
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+
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+ function init() {
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+
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+ var container, mesh;
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+
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+ container = document.getElementById('container');
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+
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+ camera = new THREE.Camera();
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+ camera.focus = 300;
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+
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+ scene = new THREE.Scene();
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+
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+ texture_placeholder = document.createElement( 'canvas' );
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+ texture_placeholder.width = 128;
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+ texture_placeholder.height = 128;
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+
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+ var context = texture_placeholder.getContext( '2d' );
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+ context.fillStyle = 'rgba( 200, 200, 200, 1 )';
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+ context.fillRect( 0, 0, texture_placeholder.width, texture_placeholder.height );
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+
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+ mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_front1024.jpg' ) );
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+ mesh.position.z = -500;
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+ scene.add( mesh );
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+
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+ mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_back1024.jpg' ) );
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+ mesh.position.z = 500;
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+ mesh.rotation.y = 180 * Math.PI / 180;
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+ scene.add( mesh );
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+
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+ mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_left1024.jpg' ) );
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+ mesh.position.x = -500;
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+ mesh.rotation.y = 90 * Math.PI / 180;
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+ scene.add( mesh );
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+
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+ mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_right1024.jpg' ) );
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+ mesh.position.x = 500;
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+ mesh.rotation.y = -90 * Math.PI / 180;
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+ scene.add( mesh );
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+
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+ mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_top1024.jpg' ) );
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+ mesh.position.y = 500;
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+ mesh.rotation.x = 90 * Math.PI / 180;
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+ scene.add( mesh );
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+
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+ mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_bottom1024.jpg' ) );
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+ mesh.position.y = -500;
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+ mesh.rotation.x = -90 * Math.PI / 180;
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+ scene.add( mesh );
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+
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+
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+ renderer = new THREE.CanvasRenderer();
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+ renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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+
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+ container.appendChild( renderer.domElement );
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+
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+ document.addEventListener( 'mousedown', onDocumentMouseDown, false );
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+ document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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+ document.addEventListener( 'mouseup', onDocumentMouseUp, false );
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+
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+ document.addEventListener('touchstart', onDocumentTouchStart, false);
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+ document.addEventListener('touchmove', onDocumentTouchMove, false);
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+
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+ }
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+
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+ function loadTexture( path ) {
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+
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+ var material = new THREE.TextureUVMappingMaterial( texture_placeholder );
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+
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+ var texture = new Image();
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+
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+ texture.onload = function () {
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+
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+ material.bitmap = this;
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+ render();
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+
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+ };
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+
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+ texture.src = path;
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+
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+ // return [ material, new THREE.ColorStrokeMaterial(1, Math.random() * 0xffffff) ];
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+ return material;
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+ }
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+
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+ function onDocumentMouseDown( event ) {
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+
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+ event.preventDefault();
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+
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+ isUserInteracting = true;
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+
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+ onPointerDownPointerX = event.clientX;
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+ onPointerDownPointerY = event.clientY;
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+
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+ onPointerDownLon = lon;
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+ onPointerDownLat = lat;
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+
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+ }
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+
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+ function onDocumentMouseMove( event ) {
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+
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+ if (isUserInteracting) {
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+
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+ lon = ( onPointerDownPointerX - event.clientX ) * 0.1 + onPointerDownLon;
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+ lat = ( event.clientY - onPointerDownPointerY ) * 0.1 + onPointerDownLat;
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+
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+ render();
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+
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+ }
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+ }
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+
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+ function onDocumentMouseUp( event ) {
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+
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+ isUserInteracting = false;
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+
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+ }
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+
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+
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+ function onDocumentTouchStart( event ) {
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+
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+ if(event.touches.length == 1) {
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+
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+ event.preventDefault();
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+
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+ onPointerDownPointerX = event.touches[0].pageX;
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+ onPointerDownPointerY = event.touches[0].pageY;
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+
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+ onPointerDownLon = lon;
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+ onPointerDownLat = lat;
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+ }
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+ }
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+
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+ function onDocumentTouchMove( event ) {
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+
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+ if(event.touches.length == 1) {
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+
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+ event.preventDefault();
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+
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+ lon = ( onPointerDownPointerX - event.touches[0].pageX ) * 0.1 + onPointerDownLon;
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+ lat = ( event.touches[0].pageY - onPointerDownPointerY ) * 0.1 + onPointerDownLat;
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+
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+ render();
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+
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+ }
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+ }
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+
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+ function render() {
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+
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+ lat = Math.max( - 85, Math.min( 85, lat ) );
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+ phi = ( 90 - lat ) * Math.PI / 180;
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+ theta = ( lon + 180 ) * Math.PI / 180;
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+
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+ camera.target.position.x = 500 * Math.sin(phi) * Math.cos(theta);
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+ camera.target.position.y = 500 * Math.cos(phi);
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+ camera.target.position.z = 500 * Math.sin(phi) * Math.sin(theta);
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+
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+ renderer.render(scene, camera);
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+
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+ }
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+
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+ </script>
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+
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+ </body>
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+</html>
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