Browse Source

Loaders: Clean up

Mugen87 7 years ago
parent
commit
c2e39240ab

+ 6 - 4
examples/js/loaders/EXRLoader.js

@@ -92,12 +92,12 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 	function decodeFloat16( binary ) {
 
 		var exponent = ( binary & 0x7C00 ) >> 10,
-		fraction = binary & 0x03FF;
+			fraction = binary & 0x03FF;
 
 		return ( binary >> 15 ? - 1 : 1 ) * (
-				exponent ?
+			exponent ?
 				(
-						exponent === 0x1F ?
+					exponent === 0x1F ?
 						fraction ? NaN : Infinity :
 						Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
 				) :
@@ -313,8 +313,10 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
 		var dataSize = parseUint32( buffer, offset );
 
 		for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
+
 			if ( EXRHeader.channels[ channelID ].pixelType == 1 ) {
-			 // HALF
+
+				// HALF
 				for ( var x = 0; x < width; x ++ ) {
 
 					var val = parseFloat16( buffer, offset );

+ 1 - 1
examples/js/loaders/FBXLoader.js

@@ -2105,7 +2105,7 @@
 				// otherwise use the transform from the rawBone
 				else {
 
-					bone.matrixWorld.copy( skeleton.rawBones[ i ].transformLink )
+					bone.matrixWorld.copy( skeleton.rawBones[ i ].transformLink );
 
 				}
 

+ 4 - 3
examples/js/loaders/GLTFLoader.js

@@ -1178,7 +1178,7 @@ THREE.GLTFLoader = ( function () {
 
 	}
 
-	function isPrimitiveEqual ( a, b ) {
+	function isPrimitiveEqual( a, b ) {
 
 		if ( a.indices !== b.indices ) {
 
@@ -1990,6 +1990,7 @@ THREE.GLTFLoader = ( function () {
 					geometries.push( geometry );
 
 				}
+
 			}
 
 			return geometries;
@@ -2030,8 +2031,8 @@ THREE.GLTFLoader = ( function () {
 					var geometry = geometries[ i ];
 
 					var material = primitive.material === undefined
-							? createDefaultMaterial()
-							: dependencies.materials[ primitive.material ];
+						? createDefaultMaterial()
+						: dependencies.materials[ primitive.material ];
 
 					if ( material.aoMap
 							&& geometry.attributes.uv2 === undefined