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Merge pull request #15315 from Mugen87/dev9

Docs: Updated deprecated entities
Michael Herzog 6 years ago
parent
commit
c2fd100489

+ 6 - 18
docs/api/en/deprecated/DeprecatedList.html

@@ -245,24 +245,13 @@
 			Light.shadowMapHeight is now [page:Light.shadow.mapSize.height].
 		</p>
 
-
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 		<h2>Loaders</h2>
 
 		<h3>[page:XHRLoader]</h3>
 		<p>XHRLoader has been renamed to [page:FileLoader].</p>
 
-
-
-
-
-
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+		<h3>[page:JSONLoader]</h3>
+		<p>JSONLoader has been removed from core.</p>
 
 		<h2>Maths</h2>
 
@@ -494,11 +483,10 @@
 			Shape.makeGeometry has been removed. Use [page:ShapeGeometry] instead.
 		</p>
 
-
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+		<h3>[page:SkinnedMesh]</h3>
+		<p>
+			SkinnedMesh.initBones() has been removed.
+		</p>
 
 
 		<h2>Renderers</h2>

+ 0 - 5
docs/api/en/objects/SkinnedMesh.html

@@ -149,11 +149,6 @@
 		Updates the [page:Matrix4 MatrixWorld].
 		</p>
 
-		<h3>[method:null initBones]()</h3>
-		<p>
-		Creates an array of hierarchical [page:Bone bones] objects from the internal geometry.
-		</p>
-
 		<h2>Source</h2>
 
 		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]

+ 6 - 25
docs/api/zh/deprecated/DeprecatedList.html

@@ -15,10 +15,6 @@
 			下面就列举出了这些API元素,以及一些关于他们的替代信息。
 		</p>
 
-		
-		
-		
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 		<h2>音频(Audio)</h2>
 
 		<h3>[page:Audio]</h3>
@@ -31,9 +27,6 @@
 		<p>BinaryTextureLoader 已被重命名为 [page:DataTextureLoader]。</p>
 
 
-		
-		
-		
 		<h2>缓冲器(Buffers)</h2>
 
 		<h3>[page:BufferAttribute]</h3>
@@ -232,24 +225,13 @@
 			Light.shadowMapHeight 现在是 [page:Light.shadow.mapSize.height]。
 		</p>
 
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 		<h2>加载器(Loaders)</h2>
 
 		<h3>[page:XHRLoader]</h3>
 		<p>XHRLoader 已被重命名为 [page:FileLoader]。</p>
 
-
-
-
-
-
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+		<h3>[page:JSONLoader]</h3>
+		<p>JSONLoader has been removed from core.</p>
 
 		<h2>数学(Maths)</h2>
 
@@ -481,11 +463,10 @@
 			Shape.makeGeometry 已被删除。 请使用[page:ShapeGeometry] 。
 		</p>
 
-
-
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+		<h3>[page:SkinnedMesh]</h3>
+		<p>
+			SkinnedMesh.initBones() has been removed.
+		</p>
 
 
 		<h2>渲染器(Renderer)</h2>

+ 0 - 5
docs/api/zh/objects/SkinnedMesh.html

@@ -144,11 +144,6 @@
 		更新[page:Matrix4 MatrixWorld]矩阵。
 		</p>
 
-		<h3>[method:null initBones]()</h3>
-		<p>
-		从内部几何体中创建一个分层[page:Bone bones]对象的数组。
-		</p>
-
 		<h2>源代码</h2>
 		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
 	</body>